Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 19:00:12 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (3051) 3051 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-790) -790 TOTAL SCORE: 5751 Bonus ------- High Alert Combat Kills 145 Friendly Fire -935 Cogmind --------- Core Integrity 629/700 Matter 119/300 Energy 280/280 System Corruption 6% Temperature Cool (0) Movement Walking (265) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Titanium Leg > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (20) --- Cooled Ion Engine Improved Aluminum Leg Improved Carbon-fiber Leg Hardened Medium Armor Plating Hardened Medium Armor Plating Splice Drone Bay (6/6) Improved Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon EM Pulse Cannon Flak Gun Flak Gun Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Cooled Ion Engine Improved Aluminum Leg Improved Carbon-fiber Leg Hardened Medium Armor Plating Hardened Medium Armor Plating Splice Drone Bay Improved Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon EM Pulse Cannon Flak Gun Rocket Launcher Heavy Mace [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . . 1 . 2 2 Weapon . | . . . . . . . Parts Attached 103 | 6 17 . 22 9 21 28 Power 11 | 2 3 . 4 . 1 1 Engine 11 | 2 3 . 4 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 26 | 2 6 . 8 3 4 3 Treads . | . . . . . . . Leg 26 | 2 6 . 8 3 4 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 1 3 . 5 2 10 10 Device 7 | . 1 . . 1 2 3 Storage 4 | 1 1 . . . . 2 Processor 3 | . 1 . 1 . 1 . Hackware 2 | . . . . . 1 1 Protection 15 | . . . 4 1 6 4 Artifact . | . . . . . . . Weapon 35 | 1 5 . 5 4 6 14 Energy Gun 19 | . 4 . 3 2 4 6 Energy Cannon 3 | . 1 . 1 . . 1 Ballistic Gun 3 | 1 . . . . . 2 Ballistic Cannon 1 | . . . 1 . . . Launcher 4 | . . . . 2 1 1 Special Weapon . | . . . . . . . Impact Weapon 5 | . . . . . 1 4 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 4 1 . . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 8 | . . . 3 . 1 4 Power 1 | . . . 1 . . . Propulsion 1 | . . . . . . 1 Utility 3 | . . . 1 . 1 1 Weapon 3 | . . . 1 . . 2 Highest Loss Streak 2 | . . . 1 . 1 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 97 100 99 99 99 99 Engine 10 | . 14 14 10 11 9 6 Leg 28 | . 27 28 32 33 27 23 Device 11 | . 9 14 11 11 13 11 Storage 10 | . 14 14 11 11 9 7 Processor 1 | . 2 . . . . 7 Hackware 2 | . . . . . . 14 Protection 11 | . . . 10 10 22 10 Energy Gun 19 | . 24 28 21 21 17 12 Naked Turns . | . . . . . . . Heaviest Build 71 | 11 32 32 42 41 49 71 Greatest Support 47 | 20 20 20 33 36 47 45 Greatest Overweight (x) 4 | . 4 1 1 1 1 1 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 14 | 5 9 15 15 15 15 15 Most Carried 15 | 5 12 12 15 15 15 15 Average Carried 13 | 3 7 12 14 14 14 14 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 15 | 1 12 12 15 15 14 13 Class Distribution -------------------- 67% | Mutant 18% | Hacker-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1432 | 210 220 . 290 141 369 202 Remotely . | . . . . . . . Salvage Created 4329 | . 1026 83 1671 154 891 504 Parts 244 | . 48 . 105 17 47 27 Haulers Intercepted 11 | . 1 . 5 . 5 . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 77 | . 11 . 30 8 15 13 Guns 58 | . 11 . 22 5 12 8 Cannons 5 | . . . 5 . . . AOE 12 | . . . 2 3 2 5 Classes Destroyed 16 | . 6 . 5 1 1 3 Worker 4 | . 1 . 1 . 2 . Builder 2 | . . . 1 . 1 . Tunneler 1 | . . . 1 . . . Hauler 11 | . 1 . 5 . 5 . Recycler 6 | . 4 . 1 . . 1 Mechanic 1 | . . . 1 . . . Operator 3 | . 1 . 2 . . . Watcher 8 | . 3 . 3 . 2 . Swarmer 17 | . . . 6 6 3 2 Grunt 37 | . 11 . 17 . 7 2 Brawler 3 | . . . . . 2 1 Duelist 3 | . . . . 1 1 1 Protector 2 | . . . . . . 2 Sentry 10 | . . . 7 1 2 . Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Best Kill Streak 10 | . 5 . 10 3 8 5 Combat Bots Only 10 | . 4 . 10 3 6 5 Max Kills in Single Turn 4 | . 1 1 1 2 2 4 Gunslinging 1 | . . . . . 1 . Exploded 4 | . . . 1 2 1 4 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 3388 | . 216 . 691 280 772 1429 Core 414 | . 31 . 118 68 126 71 Absorbed by Shields . | . . . . . . . Redirected to Shielding 77 | . . . 10 . 67 . Regen/Repaired (Parts) 47 | . . . . . 47 . Core Remaining (%) 79 | 100 . 87 . 53 77 . Volleys Fired 258 | . 39 8 100 16 62 33 Largest 2 | . 2 2 2 2 2 2 Hottest 112 | . 90 90 112 112 112 112 Shots Fired 499 | . 78 16 194 30 120 61 Gun 469 | . 78 16 175 27 116 57 Cannon 20 | . . . 19 . . 1 Launcher 10 | . . . . 3 4 3 Special . | . . . . . . . Kinetic 30 | . . . 19 . . 11 Thermal 286 | . . . 97 27 116 46 Explosive 10 | . . . . 3 4 3 Electromagnetic 173 | . 78 16 78 . . 1 Robot Hit Streak 15 | . 7 5 15 8 9 8 Robot Miss Streak 5 | . 4 4 5 2 3 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . . . 3 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 310 | . 42 10 120 17 77 44 Core Hits 184 | . 24 1 53 10 43 53 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 20 | . . . 12 2 4 2 Burn 15 | . . . 7 2 4 2 Blast 1 | . . . 1 . . . Corrupt 4 | . . . 4 . . . Melee Attacks 12 | . . . . . 1 11 Impact 12 | . . . . . 1 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7326 | . 901 125 2335 375 1779 1811 Guns 5012 | . 783 125 1819 295 1319 671 Cannons 273 | . . . 273 . . . Explosions 1989 | . 118 . 243 80 460 1088 Melee 45 | . . . . . . 45 Ramming 7 | . . . . . . 7 Kinetic 467 | . . . 273 . . 194 Thermal 3597 | . 118 . 1388 295 1319 477 Explosive 1628 | . . . . 80 460 1088 Electromagnetic 1582 | . 783 125 674 . . . Impact 45 | . . . . . . 45 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 2 2 1 1 1 6 Average Corruption 1 | . 2 2 1 1 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . 4 3 2 . 2 Matter Fused 3 | . . . 1 1 . 1 Heat Flow Errors 3 | . . 2 1 . . . Data Loss (minor) 3 | . . 2 1 . . . Misfires 1 | . . . . 1 . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 17 | . . . 17 . . . Projectiles 5 | . . . 5 . . . Explosions 12 | . . . 12 . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 98 | . 37 . 61 . . . Shots 5 | . 2 . 3 . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 237 | . 237 125 184 54 152 . Average Temperature 42 | . 85 68 28 20 38 . Received Heat Transfer 759 | . 99 . 285 9 216 150 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . 3 . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 . 1 . Combat Hostiles 2 | . . . 1 . 1 . Parts Melted 20 | . . . 10 1 3 6 Heat Transferred 8566 | . 150 . 3347 777 3145 1147 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 3 . 4 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 598 | . 272 47 598 495 465 260 Initial 232 | . . 47 18 232 70 170 Average 223 | . 140 47 371 316 180 95 Maximum Alert Level 2 | . 1 . 2 2 2 1 Low Security (%) 49 | 100 76 100 15 6 58 83 Level 1 30 | . 23 . 26 81 30 16 Level 2 20 | . . . 57 12 10 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 3 . 5 1 . 5 Investigation 3 | . 1 . 1 1 . . Extermination 2 | . . . . . . 2 Reinforcement 8 | . 2 . 4 . . 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 7 | . 3 . 3 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 137 | . 20 . 51 12 27 27 Peak Tracking Total 13 | . 5 . 11 4 7 13 Tactical Retreats 9 | . 1 . 4 2 2 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 5 | . 3 . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 4 | . . . 3 1 . . Max in Single Turn 1 | . . . 1 1 . . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 22 | . 3 . 5 2 7 5 Terminals 17 | . 3 . 4 . 5 5 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 55 | . 4 . 17 2 20 12 Successful 32 | . 3 . 7 2 15 5 Failed 23 | . 1 . 10 . 5 7 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 13 | . 1 . 1 . 9 2 Terminals 46 | . 4 . 15 . 15 12 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 21 | . 3 . 6 2 6 4 Part Schematic 1 | . . . 1 . . . Robot Analysis 2 | . . . 1 . . 1 Prototype ID Bank 3 | . . . . . 3 . Open Door 2 | . . . . 2 . . Terminal Index 1 | . . . . . . 1 Locate Traps 3 | . 1 . . . . 2 Hauler Manifests 2 | . . . 2 . . . Zone Layout 7 | . 2 . 2 . 3 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 1 . 2 . Scan Component 2 | . . . 1 . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 7 | . . . . . 6 1 Terminals 7 | . . . . . 6 1 Track 4 | . . . . . 3 1 Botnet 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 . 5 . 3 5 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 32 | . . . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . 1 . . RETURN 1 | . . . . 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 2 | . . . 1 . . 1 Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches 1 | . . . . 1 . . Drone Recoveries 1 | . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 6778 | 34 956 315 1927 852 1444 1250 Spaces Moved 3352 | 42 565 149 789 397 733 677 Core 43 | 40 3 . . . . . Treads . | . . . . . . . Legs 3309 | 2 562 149 789 397 733 677 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 120 123 123 Average Speed 161 | 53 131 190 190 189 153 147 Slowest Speed 250 | 120 250 190 190 190 193 193 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 3 78 46 74 67 58 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 6 | . . . . . 1 5 Terrain Destroyed 115 | . 15 . 14 31 34 21 Melee 6 | . . . . . 1 5 Projectile . | . . . . . . . AOE 109 | . 15 . 14 31 33 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 4182 | 52 702 165 1028 467 928 840 Wait 333 | . 47 9 73 41 88 75 Move 3346 | 41 564 148 788 396 732 677 Hop . | . . . . . . . Pick Up 64 | 5 21 . 22 . 9 7 Fast Attach 17 | 1 5 . 4 2 5 . Attach 24 | 4 3 . 7 . 4 6 Detach 1 | . . . . 1 . . Swap 63 | 1 9 . 12 7 12 22 Drop 63 | . 14 . 22 4 15 8 Fire 258 | . 39 8 100 16 62 33 Melee 12 | . . . . . 1 11 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 15) 514 | -10/Materials | Discovered new exit (range 10) 826 | -10/Materials | Discovered new exit (range 16) 991 | -10/Materials | Entered Mines 1115 | -10/Mines | Destroyed YI-UF0 1283 | -10/Mines | Discovered new exit (range 10) 1306 | -10/Mines | Entered Materials 1306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1630 | -9/Materials | Build established: Scavenger-Mutant 2026 | -9/Materials | Build established: Mutant 2090 | -9/Materials | Destroyed 10 combat bots 2212 | -9/Materials | Discovered new exit (range 12) 2666 | -9/Materials | Discovered new exit (range 11) 2737 | -9/Materials | Discovered new exit (range 15) 3233 | -9/Materials | Entered Mines 3236 | -9/Mines | Met a Derelict bent on vengeance 3250 | -9/Mines | Found the Drone Emporium 3263 | -9/Mines | Found Prototype Device 3263 | -9/Mines | Identified Splice Drone Bay 3473 | -9/Mines | Learned location of 1 exit from Materials 3903 | -9/Mines | Met a Derelict shopkeep closing up shop 4051 | -9/Mines | Discovered new exit (range 9) 4063 | -9/Mines | Assembled infested the area 4064 | -9/Mines | Learned Materials garrison access intel 4068 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4085 | -9/Mines | Entered Materials 4085 | -8/Materials | Evolved 2 slots: Utility x2 4086 | -8/Materials | Identified exit to Factory 4087 | -8/Materials | Loaded intel: 1 garrison access location 4290 | -8/Materials | Discovered exit to Factory (range 22) 4602 | -8/Materials | Repaired Hrd. Light Armor Plating 5230 | -8/Materials | Build established: Scavenger-Mutant 5529 | -8/Materials | Entered Factory 5529 | -7/Factory | Evolved 2 slots: Utility x2 5667 | -7/Factory | Discovered new exit (range 8) 5675 | -7/Factory | Identified exit to Factory 5816 | -7/Factory | Build established: Hacker-Mutant 6556 | -7/Factory | Discovered new exit (range 9) 6746 | -7/Factory | Discovered exit to Factory (range 8) 6770 | -7/Factory | Cargo convoy interrupted 6777 | -7/Factory | Garrison activated, responded to threat 6779 | -7/Factory | Self-destructed Last Messages --------------- 06771_ I-36 Angel unfolds itself. 06771_ Penetrated by Slug. 06773_ Slug penetrates U-05 Engineer. 06773_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06774_ Penetrated by Slug. 06775_ P-60 Hacker destroyed. 06775_ Penetrated by Slug. 06776_ U-05 Engineer lays Concrete. 06776_ Slug penetrates P-60 Hacker. 06776_ U-05 Engineer destroyed. 06777_ P-60 Hacker destroyed. 06777_ H-55 Commando destroyed. 06777_ I-36 Angel destroyed. 06777_ I-36 Angel calls for garrison support. 06777_ ALERT: Activating Garrison Access F001. 06777_ I-36 Angel destroyed. 06777_ Penetrated by Slug. 06777_ Rocket Launcher destroyed. 06778_ Carbon-fiber Leg destroyed. 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"""?????? | | "" # !=###### #############?!! / ?????? | | "" ## ##???? ???????????????? #???? | | "" ## #???? ???????????????###########???? | | + #?? ???????????????????????????? | | ####! ## #?????????????????????????? | | ####% ## #?????????????????????????? | | ! ## #?????????????????????????? | | ######## #?????????????????????????? | | ???????# #?????????????????????????? | | ???????# #?????????????????????????? | | ???????# #?????????????????????????? | | ???????#################?????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedSapperBoosters Manual? 0 Play Time 00:54:16 Cumulative 895.4 hours Start 2022.05.14 @ 18:04:26 End 2022.05.14 @ 19:00:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 463 Rogue 463 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0 Lore% 87 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8234a215-e3f8-4906-8c31-bd7de2cb3c62