Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 11:50:05 Player: Annull999 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (3) 15 Value Destroyed (91) 91 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1946 Bonus ------- None Cogmind --------- Core Integrity 360/550 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Warm (127) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core VSS Leg Flight Unit Improved Flight Unit Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Small Laser Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core VSS Leg Flight Unit Improved Flight Unit Improved Terrain Scan Processor [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 14 | . . . 4 10 Power 2 | . . . 1 1 Engine 2 | . . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | . . . . 7 Treads 2 | . . . . 2 Leg 1 | . . . . 1 Wheel 2 | . . . . 2 Hover . | . . . . . Flight 2 | . . . . 2 Utility 2 | . . . 2 . Device 1 | . . . 1 . Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | . . . 1 2 Energy Gun 3 | . . . 1 2 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 14 | . . 2 . 12 Power 3 | . . 1 . 2 Propulsion 6 | . . . . 6 Utility . | . . . . . Weapon 5 | . . 1 . 4 Highest Loss Streak 8 | . . 2 . 8 To Critical Strikes . | . . . . . Average Backups 4 | . 6 7 5 3 Power . | . 1 1 . . Propulsion 3 | . 4 4 5 2 Utility . | . . . . . Weapon . | . 1 1 . . Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 85 83 82 81 Engine 9 | . 14 12 10 8 Treads 6 | . . . . 14 Leg 18 | . 28 28 22 11 Wheel 2 | . . . . 5 Device 7 | . . . 10 9 Storage 10 | . 14 14 11 9 Processor 6 | . . . 6 9 Energy Gun 16 | . 14 14 22 13 Ballistic Gun 3 | . 14 14 . . Peak Build Rating 21 | . 6 7 11 21 Average Rating 10 | . 6 6 10 13 On Entrance 6 | 6 6 6 5 11 Avg Prop Armor Cover (%) 19 | . . . . 19 Naked Turns . | . . . . . Heaviest Build 12 | 12 12 12 12 12 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 8 | . 8 8 8 8 Most Carried 8 | . 6 8 7 8 Average Carried 4 | . 6 7 5 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 6 8 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 286 | 178 . 46 . 62 Remotely . | . . . . . Salvage Created 100 | . . 39 . 61 Parts 2 | . . . . 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 4 | . . 2 . 2 Guns 3 | . . 1 . 2 Classes Destroyed 3 | . . 2 . 1 Swarmer 1 | . . . . 1 Grunt 2 | . . 1 . 1 Assembled 1 | . . 1 . . Best Kill Streak 1 | . . 1 . 1 Combat Bots Only 1 | . . 1 . 1 Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 131 | . . 18 11 102 Missed 29 | . . 2 4 23 Hits 102 | . . 16 7 79 Melee 4 | . . 4 . . Projectile 98 | . . 12 7 79 Critical Strikes 5 | . . . 1 4 Part Disruptions 1 | . . 1 . . Damage Taken 1518 | . . 247 102 1169 Core 203 | . . 13 . 190 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 94 100 . Volleys Fired 50 | . . 8 . 42 Largest 3 | . . 2 . 3 Hottest 162 | . . 70 . 162 Shots Fired 73 | . . 16 . 57 Gun 73 | . . 16 . 57 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 8 | . . 8 . . Thermal 65 | . . 8 . 57 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . . 6 . 9 Robot Miss Streak 3 | . . 1 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 51 | . . 14 . 37 Core Hits 10 | . . 3 . 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 701 | . . 174 6 521 Guns 689 | . . 168 . 521 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 12 | . . 6 6 . Kinetic 92 | . . 92 . . Thermal 597 | . . 76 . 521 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . 5 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 5 | . . 5 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . 1 2 . Kicked 3 | . . 1 2 . Crushed . | . . . . . Highest Temperature 354 | . . 135 . 354 Average Temperature 136 | . . 79 . 184 Received Heat Transfer 825 | . . 123 45 657 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried . | . . . . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 . 1 Heat Transferred 1488 | . . 296 . 1192 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 75 | . 11 20 15 75 Initial 5 | . . . . 5 Average 15 | . 1 6 1 29 Influence Increases 256 | . 11 20 31 194 Destroy 0b10 Robot/C 60 | . . 20 . 40 Destroy Leader 10 | . . . . 10 Successful Hack 81 | . 11 . 31 39 Lose Combat Pursuer 105 | . . . . 105 Influence Decreases 251 | . 10 21 16 204 Entered New Map 11 | . . 1 . 10 Time Decay 161 | . 10 20 16 115 Lost Part 79 | . . . . 79 Squads Dispatched 3 | . . . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 1 6 3 19 Peak Tracking Total 10 | . 1 4 3 10 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 1 . 3 5 Terminals 9 | . 1 . 3 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 4 . 8 19 Successful 18 | . 3 . 6 9 Failed 13 | . 1 . 2 10 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 19 | . 3 . 5 11 Terminals 31 | . 4 . 8 19 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 . 4 6 Branch Access Points 3 | . . . 2 1 Emergency Access Points 1 | . . . . 1 Terminal Index 3 | . 1 . 1 1 Alert Level 1 | . . . . 1 Locate Traps 1 | . . . 1 . Security Status 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 1 . 2 3 Terminals 6 | . 1 . 2 3 Botnet 6 | . 1 . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 2 4 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 590 | . 47 83 173 287 Spaces Moved 355 | 1 40 47 139 128 Core . | . . . . . Treads 16 | . . . . 16 Legs 274 | 1 40 47 139 47 Wheels 65 | . . . . 65 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 120 120 120 80 Average Speed 116 | 120 120 120 120 110 Slowest Speed 160 | 120 120 120 120 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 11 | 2 13 9 17 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 460 | . 39 57 145 219 Wait 30 | . . . . 30 Move 351 | . 39 46 138 128 Hop . | . . . . . Pick Up 11 | . . 2 1 8 Fast Attach . | . . . . . Attach 13 | . . . 4 9 Detach 1 | . . . . 1 Swap 1 | . . . . 1 Drop . | . . . . . Fire 50 | . . 8 . 42 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 1 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 12) 48 | -10/Materials | Entered Mines 49 | -10/Mines | Assembled infested the area 122 | -10/Mines | Discovered new exit (range 3) 131 | -10/Mines | Entered Materials 131 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 223 | -9/Materials | Identified exit to Mines 294 | -9/Materials | Discovered new exit (range 7) 304 | -9/Materials | Entered another Materials area 304 | -8/Materials | Evolved 2 slots: Propulsion x2 326 | -8/Materials | Build established: Mutant 510 | -8/Materials | Identified exit to Storage 591 | -8/Materials | Self-destructed Last Messages --------------- 00566_ Critical hit (Burn: +37). 00568_ Lgt. Treads destroyed. 00570_ Overheating: System interference. 00570_ Imp. Heat Sink temporarily disabled. 00575_ Lgt. Treads destroyed. 00575_ Lgt. Ion Engine destroyed. 00580_ G-47 Trooper heat damages Aluminum Leg. 00581_ G-47 Trooper heat spikes uncontrollably. 00581_ Critical hit (Burn: +37). 00582_ G-47 Trooper heat damages Aluminum Leg, Particle Gun, Imp. Heat Sink, Aluminum Leg. 00582_ G-47 Trooper overheating. 00584_ G-47 Trooper heat short circuits Aluminum Leg. 00584_ G-47 Trooper overheating. 00587_ Adv. Beam Rifle destroyed. 00587_ Com. Wheel destroyed. 00589_ G-47 Trooper heat spikes uncontrollably. 00590_ G-47 Trooper overheating. 00591_ Adv. Beam Rifle destroyed. 00591_ G-47 Trooper overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????H?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????+????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????+ #######??????????????????????? | | ???????????##+##### # g @#??????????????????????? | | ???????????# #YT #??????????????????????? | | ???????????# /gg !#??????????????????????? | | ?+?????????+ # gg #????? !#?????????????? | | ???????????# ##/##### !#??????????????? | | ???????????# #?????????????????? | | ???????????# #####+#??????????????????? | | ???????????# ! ] #????????????????????????? | | ???????????# ![] #????????????????????????? | | ???????????# " [] #????????????????????????? | | ??????????## "< #????????????????????????? | | ??????????# "< #????????????????????????? | | ??????????# < #????????????????????????? | | ??????????+ #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# ########????????????????????? | | ??????????# # #????????????????????? | | ??????????# # #????????????????????? | | ??????????# # #????????????????????? | | ????? + "T" #????????????????????? | | ??????####### # """ #????????????????????? | | ????????????# # #????????????????????? | | ????????????+ ## ##+#####????????????????????? | | ????????????# ?# ##???????????????????????? | | ????????????#??# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicWeaponsBeacon Manual? 0 Play Time 00:09:47 Cumulative 31.9 hours Start 2026.05.26 @ 11:41:23 End 2026.05.26 @ 11:50:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 45% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 927f1cb5-195b-45ea-b710-1fce780e50d0