Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.15 @ 11:49:55

Player: btmk16

Result: Core destroyed

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (19)      95
Value Destroyed (365)      365
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (32)                 32
              TOTAL SCORE: 912

 Bonus
-------
Follower Combat Kills      32

 Cogmind 
---------
Core Integrity             0/250
Matter                     297/300
Energy                     250/250
System Corruption          1%
Temperature                Cool (0)
Movement                   Rolling (140) Ox4
Location                   -10/Mines

 Parts 
-------
>                 --- POWER (1) --------
                  Ion Engine
>                 --- PROPULSION (2) ---
                  Wheel
                  Wheel
>                 --- UTILITY (2) ------
                  Huge Storage Unit
                  Structural Scanner
>                 --- WEAPON (2) -------
            Small Laser
            Light Assault Rifle
>                 --- INVENTORY (25) ---
            Light Ion Engine
            Light Ion Engine
            Light Treads
            Light Treads
                  Aluminum Leg
                  Aluminum Leg
                  Wheel
                  Wheel
                  Wheel
          Compact Wheel
         Improved Flight Unit
         Improved Flight Unit
  Faulty Improved Flight Unit
  Faulty Improved Flight Unit
            Small Storage Unit
            Large Storage Unit
    High-capacity Battery (250)
                  Sensor Array
                  Signal Interpreter
                  EM Shotgun
                  EM Shotgun
                  EM Shotgun
                  EM Shotgun
           Medium Laser
                  Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Wheel
  Improved Flight Unit
>          --- UTILITY ----------
           Huge Storage Unit
           Structural Scanner
>          --- WEAPON -----------
           EM Pulse Gun
     Small Laser
>          --- INVENTORY --------
     Light Ion Engine
     Light Treads
     Light Treads
           Aluminum Leg
           Aluminum Leg
           Wheel
           Wheel
   Compact Wheel
     Small Storage Unit
     Large Storage Unit
           Sensor Array
    Medium Laser
     Light Assault Rifle
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              Improved Flight Unit
Utility                    Huge Storage Unit
  Device                   Structural Scanner
  Storage                  Huge Storage Unit
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             30   | .   26  4   
  Power                    2    | .   2   .   
    Engine                 2    | .   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               18   | .   14  4   
    Treads                 2    | .   2   .   
    Leg                    .    | .   .   .   
    Wheel                  15   | .   11  4   
    Hover                  .    | .   .   .   
    Flight                 1    | .   1   .   
  Utility                  3    | .   3   .   
    Device                 1    | .   1   .   
    Storage                2    | .   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | .   7   .   
    Energy Gun             4    | .   4   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | .   2   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      2    | .   .   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     96   | .   93  100 
  Engine                   13   | .   13  14  
  Treads                   1    | .   2   .   
  Wheel                    25   | .   24  28  
  Device                   11   | .   9   14  
  Storage                  14   | .   14  14  
  Energy Gun               20   | .   25  14  
  Ballistic Gun            7    | .   1   14  
Naked Turns                .    | .   .   .   
Heaviest Build             91   | 11  91  88  
  Greatest Support         40   | 20  40  32  
  Greatest Overweight (x)  8    | .   8   4   
  Average Overweight (x)   3    | .   2   3   
Largest Inventory Capacity 25   | .   25  25  
  Average Capacity         24   | .   23  25  
  Most Carried             25   | .   25  25  
  Average Carried          19   | .   16  23  
  Final Capacity           25   | 8   25  25  
  Final Carried            25   | 6   24  25  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           522  | 200 168 154 
  Remotely                 .    | .   .   .   
Salvage Created            518  | .   427 91  
  Parts                    38   | .   31  7   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  14   | .   10  4   
  Guns                     10   | .   6   4   
  AOE                      4    | .   4   .   
Classes Destroyed          6    | .   5   1   
  Worker                   1    | .   1   .   
  Builder                  2    | .   2   .   
  Tunneler                 1    | .   .   1   
  Hauler                   1    | .   1   .   
  Swarmer                  6    | .   2   4   
  Grunt                    8    | .   8   .   
Best Kill Streak           5    | .   5   2   
  Combat Bots Only         4    | .   4   2   
Max Kills in Single Turn   3    | .   3   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Damage Taken               603  | .   299 304 
  Core                     254  | .   105 149 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              49   | .   36  13  
  Largest                  2    | .   2   2   
  Hottest                  80   | .   80  60  
Shots Fired                82   | .   56  26  
  Gun                      80   | .   54  26  
  Cannon                   .    | .   .   .   
  Launcher                 2    | .   2   .   
  Special                  .    | .   .   .   
  Kinetic                  13   | .   .   13  
  Thermal                  46   | .   33  13  
  Explosive                2    | .   2   .   
  Electromagnetic          21   | .   21  .   
  Robot Hit Streak         10   | .   7   10  
  Robot Miss Streak        5    | .   2   5   
  Penetration Max          .    | .   .   .   
  Secondary Targets        1    | .   .   1   
    Max Gunslinging Chain  1    | .   .   1   
Shots Hit Robots           47   | .   35  12  
  Core Hits                30   | .   23  7   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   1   .   
    Corrupt                1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           762  | .   612 150 
  Guns                     551  | .   429 122 
  Cannons                  .    | .   .   .   
  Explosions               172  | .   172 .   
  Melee                    .    | .   .   .   
  Ramming                  39   | .   11  28  
  Kinetic                  41   | .   .   41  
  Thermal                  328  | .   247 81  
  Explosive                172  | .   172 .   
  Electromagnetic          182  | .   182 .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         1    | .   1   1   
  Average Corruption       1    | .   1   1   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  4    | .   1   3   
    Matter Fused           1    | .   1   .   
    Energy Discharges      1    | .   .   1   
    Data Loss (minor)      2    | .   .   2   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 1    | .   .   1   
  Impact                   1    | .   .   1   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      31   | .   17  14  
  Shots                    1    | .   1   .   
  Rammed                   2    | .   1   1   
Targets Rammed             2    | .   1   1   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        150  | .   150 20  
  Average Temperature      36   | .   43  15  
  Received Heat Transfer   114  | .   114 .   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         725  | .   550 175 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             332  | .   332 125 
  Initial                  4    | .   .   4   
  Average                  70   | .   81  57  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         91   | .   85  100 
  Level 1                  8    | .   14  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            4    | .   4   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              47   | .   25  22  
  Peak Tracking Total      10   | .   5   10  
  Tactical Retreats        4    | .   .   4   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            4    | .   4   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          3    | .   3   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                7    | .   7   .   
  Successful               6    | .   6   .   
  Failed                   1    | .   1   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   2    | .   2   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             6    | .   6   .   
  Robot Analysis           2    | .   2   .   
  Alert Level              1    | .   1   .   
  Unreport Threat          2    | .   2   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               2    | .   .   2   
  Largest Group            2    | .   .   2   
  Highest-Rated Group      43   | .   .   43  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               20   | .   .   20  
  Total Damage             305  | .   .   305 
  Kills                    5    | .   .   5   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               1566 | .   883 683 
Spaces Moved               961  | 1   515 445 
  Core                     .    | .   .   .   
  Treads                   45   | .   45  .   
  Legs                     29   | 1   28  .   
  Wheels                   887  | .   442 445 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            120  | 120 120 130 
  Average Speed            137  | 120 135 139 
  Slowest Speed            200  | 120 200 140 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       52   | 1   76  81  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          18   | .   18  .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      18   | .   18  .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      1122 | .   638 484 
  Wait                     61   | .   40  21  
  Move                     959  | .   514 445 
  Hop                      .    | .   .   .   
  Pick Up                  15   | .   14  1   
  Fast Attach              6    | .   6   .   
  Attach                   6    | .   4   2   
  Detach                   3    | .   3   .   
  Swap                     18   | .   16  2   
  Drop                     4    | .   4   .   
  Fire                     49   | .   36  13  
  Melee                    .    | .   .   .   
  Ram                      1    | .   1   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  204 | -10/Materials | Discovered new exit (range 5)
  324 | -10/Materials | Build established: Mutant
  476 | -10/Materials | Discovered new exit (range 12)
  804 | -10/Materials | Discovered new exit (range 7)
  884 | -10/Materials | Entered Mines
  945 | -10/Mines     | Core integrity fell below 50%
 1290 | -10/Mines     | Learned Materials terminal intel
 1302 | -10/Mines     | Assembled infested the area
 1331 | -10/Mines     | Core integrity fell below 20%
 1561 | -10/Mines     | Discovered new exit (range 5)
 1567 | -10/Mines     | Core destroyed

 Last Messages 
---------------
01331_ as-12184 destroyed.
01333_ as-24664 destroyed.
01333_ as-86100 destroyed.
01334_ The unstable cave ceiling collapses.
01335_ U-05 Engineer lays Concrete. <x3>
01343_ The unstable cave ceiling collapses.
01374_ Searching scrap...
01374_ Found Lgt. Ion Engine.
01374_ Found Signal Interpreter.
01374_ Found 12 Matter.
01375_ Acquired 12 matter.
01376_ Acquired Signal Interpreter.
01449_ S-10 Pest destroyed.
01452_ Acquired 20 matter.
01495_ System corrupted: Energy discharge (-92).
01527_ S-10 Pest destroyed.
01554_ Acquired 18 matter.
01561_ EXIT=FOUND
01567_ Slammed into T-07 Excavator.
01567_ T-07 Excavator knocked back.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ????######??????????????????????????????????       |
| ??#########?????????????????????????????????       |
| ######  ###?????????????????????????????????       |
| ####     ###????????????????????????????????       |
|          #######????????????????????????????       |
|  ##       ##################????????????????       |
| ####          ##############????????????????       |
| #######           *       ##????????????????       |
| ??#######      ########## ####??????????????       |
| ?????#####    ########### ####??????????????       |
| ???????####  ####??????##@  ###?????????????       |
| ????????########???????## <  ###????????????       |
| ?????????######????????### t  ##?? ? ##?????       |
| ???????????????????????###    ####   ###????       |
| ??????????###?????????????    ####   ####???       |
| ????????####   ???????????   ####     ###???       |
| ????????###    ??????????#  ####       ##???       |
| ????????        #????????######?!!     ##???       |
| ????????       ##????????#######%=     ##???       |
| ##???????      ###???????#######!      ##???       |
| ##????????     ####?????#######       ??????       |
| ##????????##    ###?????###         ##??????       |
| #### ?????###  " #########         ###??????       |
| #####??????## "%"#########        ###???????       |
|    ##??????##  " ## #             ##????????       |
|    ##########            ##       ##????????       |
| #  ##########              ##    ###????????       |
| #         ##             #####  ###?????????       |
| #  ######                 #### ####?????????       |
| #  ###### ##             ##### ###??????????       |
|     ##### ##                ## ##???????????       |
|      ####        #       #     ##???????????       |
|       ##          #  # ###  #####???????????       |
|                   ########  #####???????????       |
|                   ####??##    ##????????????       |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ChipMolecularDisintegrator
  Manual?         0
Play Time         00:14:28
  Cumulative      402.0 hours
  Start           2022.07.15 @ 10:57:55
  End             2022.07.15 @ 11:49:55
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          464
  Rogue           463
  Adventurer      0
  Explorer        1
Win Type          -
  Total           9
  Types           6/0/1/2/0/0/0/0/0
Lore%             75
Gallery%          86
Achievement%      66
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9b053824-4c79-45d3-98dd-075da639083b