Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 17:35:56 // Winter2019/RPGLIKE

Player: spruce (@macklemurr)

Result: Core destroyed

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (22)       4400
Robots Destroyed (432)     2160
Value Destroyed (16997)    16997
Prototype IDs (221)        4420
Alien Tech Used (1)        200
Bonus (7995)               7995
              TOTAL SCORE: 38672

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    4446
Follower Combat Kills      1051
Network Hubs Disabled      600
Met Data Miner             300
Used Data Conduit          3000
Met Imprinter              300
Built Enhanced Grunts      300
Met R17 at Cetus           500
Pursued by Intercept       500
Friendly Fire              -3502

 Cogmind 
---------
Core Integrity             0/950
Matter                     290/300
Energy                     36/240
System Corruption          11%
Temperature                Cool (9)
Movement                   Core (150) Ox2
Location                   -5/Hub_04(d)

 Parts 
-------
>              --- POWER (2) --------
         Micro Fission Core
         Light Antimatter Reactor
>              --- PROPULSION (4) ---
               Nuclear Pulse Array
               Nuclear Pulse Array
>              --- UTILITY (11) -----
      Advanced Signal Interpreter
    Long-range Terrain Scanner
      Advanced Salvage Targeting Computer
  Experimental Targeting Computer
  Experimental Phase Shifter
               EM Dispersion Field
               Force Field
      Advanced Hacking Suite
     Makeshift System Shield
    Long-range Tractor Beam
>              --- WEAPON (5) -------
      Enhanced Autogun
      Enhanced Autogun
      Enhanced Autogun
      Enhanced Autogun
      Enhanced Autogun
>              --- INVENTORY (4) ----
      Advanced Variable Charge Gun
               EMDS

 Peak State 
------------
>              --- POWER ------------
         Micro Fission Core
         Light Antimatter Reactor
>              --- PROPULSION -------
               Nuclear Pulse Array
               Nuclear Pulse Array
>              --- UTILITY ----------
      Advanced Signal Interpreter
    Long-range Terrain Scanner
      Advanced Salvage Targeting Computer
  Experimental Targeting Computer
      Improved Armor Integrity Analyzer
  Experimental Phase Shifter
               EM Dispersion Field
               Force Field
      Advanced Hacking Suite
     Makeshift System Shield
    Long-range Tractor Beam
>              --- WEAPON -----------
      Enhanced Autogun
      Enhanced Autogun
      Enhanced Autogun
      Enhanced Autogun
      Enhanced Autogun
>              --- INVENTORY --------
               Dimensional Node Initializer
      Advanced Variable Charge Gun
               EMDS
[Rating: 122]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Cooled Deuterium Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Flight Unit
  Leg                      Enhanced Biometal Leg
  Flight Unit              Flight Unit
Utility                    Advanced Targeting Computer
  Device                   Long-range Terrain Scanner
  Processor                Advanced Targeting Computer
  Hackware                 Hacking Suite
Weapon                     Enhanced Autogun
  Energy Gun               Lightning Gun
  Energy Cannon            Ion Cannon
  Ballistic Gun            Enhanced Autogun
  Launcher                 Rocket Launcher
  Slashing Weapon          Power Sword
  Piercing Weapon          Spear
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Slots Evolved              18   | 3   1   .   1   .   4   .   3   .   .   .   1   2   2   .   .   .   .   .   1   .   .   .   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | 1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  10   | 1   .   .   1   .   2   .   3   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   
  Weapon                   4    | 1   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Parts Attached             126  | 3   7   4   6   .   3   4   16  26  1   2   3   3   11  5   2   .   1   6   10  3   1   9   
  Power                    13   | 1   1   1   .   .   .   1   .   5   .   .   1   1   .   .   1   .   .   .   1   .   .   .   
    Engine                 6    | 1   1   .   .   .   .   .   .   2   .   .   1   1   .   .   .   .   .   .   .   .   .   .   
    Core                   6    | .   .   1   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Propulsion               22   | .   1   2   .   .   .   1   .   6   .   .   2   .   2   2   .   .   .   .   3   .   .   3   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 21   | .   1   2   .   .   .   1   .   6   .   .   2   .   2   2   .   .   .   .   3   .   .   2   
  Utility                  40   | .   2   .   2   .   1   1   7   4   1   2   .   2   2   2   .   .   .   3   3   1   1   6   
    Device                 19   | .   .   .   .   .   1   1   1   2   .   1   .   .   .   2   .   .   .   3   3   .   1   4   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              16   | .   1   .   2   .   .   .   5   1   .   1   .   2   2   .   .   .   .   .   .   .   .   2   
    Hackware               5    | .   1   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Protection             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   51   | 2   3   1   4   .   2   1   9   11  .   .   .   .   7   1   1   .   1   3   3   2   .   .   
    Energy Gun             26   | 2   3   .   4   .   1   1   8   5   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
    Energy Cannon          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          15   | .   .   .   .   .   .   .   .   5   .   .   .   .   4   1   .   .   1   1   2   1   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   1   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  8    | .   .   .   1   .   .   .   1   3   .   .   .   .   1   .   .   .   .   .   .   .   .   2   
Parts Lost                 3    | .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   2    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      1    | .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     95   | .   68  91  98  100 100 84  94  97  100 100 100 99  99  100 100 100 100 96  98  95  95  93  
  Engine                   4    | .   13  1   .   .   .   .   .   3   6   6   10  10  9   9   7   4   4   4   3   .   .   .   
  Core                     5    | .   .   10  11  11  11  12  13  7   6   6   .   .   .   .   .   .   .   .   .   4   4   4   
  Flight                   18   | .   7   16  22  22  22  19  19  18  18  18  22  22  19  19  19  19  19  19  17  13  13  12  
  Device                   6    | .   .   .   .   .   .   6   7   8   6   6   5   5   4   4   4   4   4   9   14  18  18  18  
  Processor                24   | .   8   12  19  22  22  15  22  29  31  31  29  29  33  33  33  33  33  24  22  22  22  21  
  Hackware                 10   | .   7   12  11  11  11  7   11  10  12  12  11  10  9   9   9   9   9   9   9   9   9   9   
  Energy Gun               10   | .   30  25  32  33  23  21  17  13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            11   | .   .   .   .   .   .   .   .   4   18  18  17  16  19  22  22  19  23  21  22  22  22  22  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             49   | 7   11  13  13  13  13  19  23  30  28  28  28  26  32  32  33  32  33  37  43  43  47  49  
  Greatest Support         55   | 13  14  18  18  18  18  22  28  34  30  30  38  38  38  36  36  40  40  41  51  51  51  55  
  Greatest Overweight (x)  1    | .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 4    | 2   2   2   2   2   2   2   2   2   2   2   2   2   3   3   4   4   4   4   4   4   4   4   
  Average Capacity         2    | 1   2   2   2   2   2   2   2   2   2   2   2   2   2   3   3   4   4   4   4   4   4   4   
  Most Carried             4    | .   2   2   2   2   2   2   2   2   2   2   2   2   3   3   4   4   4   4   4   4   4   4   
  Average Carried          2    | .   1   1   1   2   1   1   1   1   1   2   2   1   2   3   3   4   4   3   4   3   4   3   
  Final Capacity           4    | 2   2   2   2   2   2   2   2   2   2   2   2   2   3   3   4   4   4   4   4   4   4   4   
  Final Carried            4    | .   2   1   2   2   1   1   2   1   2   2   2   2   3   3   4   4   4   4   4   4   4   3   

 Class Distribution 
--------------------
 68% | Hacker-Scout
  8% | Scavenger-Gunner
  6% | Hacker-Gunner
  5% | Hacker-Mutant
  4% | Scavenger-Scout
  3% | Hacker-Skirmisher

 Dominant Class 
----------------
           Mutant | -10/Materials
    Hacker-Mutant | -10/Mines
 Scavenger-Gunner | -9/Materials
 Scavenger-Gunner | -9/Mines
 Scavenger-Mutant | -9/Exiles
  Scavenger-Scout | -8/Mines
     Hacker-Scout | -8/Materials
     Hacker-Scout | -7/Factory
     Hacker-Scout | -7/Lower Caves
     Hacker-Scout | -7/Lower Caves
     Hacker-Scout | -7/Zion
     Hacker-Scout | -6/Proximity Caves
     Hacker-Scout | -6/Factory
     Hacker-Scout | -6/Lower Caves
     Hacker-Scout | -6/Lower Caves
     Hacker-Scout | -6/Data Miner
     Hacker-Scout | -5/Proximity Caves
     Hacker-Scout | -5/Factory
     Hacker-Scout | -5/Extension
     Hacker-Scout | -5/Cetus
     Hacker-Scout | -5/Archives
     Hacker-Scout | -5/Hub_04(d)

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Matter Collected           7908  | 223  77   84   60   .    .    65   160  515  .    441  30   499  1141 346  572  .    541  452  710  380  80   1532 
  Remotely                 2834  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    132  710  380  80   1532 
Salvage Created            17019 | .    571  173  1203 209  .    332  1813 2492 40   827  .    738  1450 369  949  .    907  925  1237 546  287  1951 
  Parts                    1065  | .    37   8    95   17   .    18   100  118  2    39   .    66   112  29   48   .    49   47   88   52   11   129  
Haulers Intercepted        7     | .    1    .    .    .    .    .    3    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Recyclers Shooed           3     | .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      254   | .    .    .    .    .    .    .    .    .    11   39   .    72   .    29   51   .    52   .    .    .    .    .    
  Prevented                1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  366  | .   18  22  33  8   .   9   37  47  2   17  .   21  24  11  19  .   17  13  25  10  2   31  
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Guns                     324  | .   18  7   31  8   .   9   30  34  2   17  .   21  22  11  19  .   17  13  25  10  2   28  
  AOE                      28   | .   .   15  2   .   .   .   5   4   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Classes Destroyed          19   | .   4   2   5   1   .   1   2   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Worker                   11   | .   .   .   1   .   .   .   1   1   .   .   .   .   7   .   .   .   .   .   .   .   .   1   
  Builder                  9    | .   .   .   2   .   .   .   2   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   
  Tunneler                 3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hauler                   7    | .   1   .   .   .   .   .   3   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycler                 8    | .   .   .   .   .   .   2   1   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Operator                 5    | .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Watcher                  17   | .   .   .   3   .   .   .   3   4   .   .   .   .   1   .   .   .   .   .   3   1   .   2   
  Swarmer                  82   | .   6   3   8   6   .   6   4   13  2   3   .   10  6   3   5   .   1   .   5   .   .   1   
  Grunt                    167  | .   12  .   20  1   .   2   19  20  .   4   .   4   13  3   13  .   12  10  14  4   .   16  
  Brawler                  7    | .   .   .   .   1   .   1   .   1   .   1   .   .   .   1   1   .   1   .   .   .   .   .   
  Duelist                  21   | .   .   .   .   .   .   .   4   1   .   4   .   6   2   2   .   .   1   .   .   1   .   .   
  Protector                3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Sentry                   42   | .   .   .   4   .   .   .   9   8   .   2   .   .   3   1   .   .   2   2   4   .   2   5   
  Demolisher               1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   9    | .   .   .   .   .   .   .   .   3   .   2   .   1   .   .   .   .   .   1   .   .   .   2   
  Programmer               3    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Cetus Guard              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Lightning                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Tracker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Combat Programmer        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Assembled                18   | .   .   18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wasp                     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Wizard                   1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           18   | .   6   18  10  3   .   5   13  7   2   13  .   6   9   8   7   .   9   9   9   4   2   12  
  Combat Bots Only         18   | .   6   18  8   3   .   3   8   6   2   13  .   6   5   8   7   .   9   6   9   4   2   5   
Max Kills in Single Turn   7    | .   2   7   2   1   .   2   3   2   1   1   .   2   2   1   2   .   2   2   2   2   1   2   
  Gunslinging              1    | .   1   1   .   .   .   1   .   1   .   .   .   1   .   .   1   .   1   1   1   1   .   .   
  Exploded                 7    | .   .   7   1   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  A7 (-5/Cetus)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Damage Taken               13122 | .    681  484  793  220  .    208  1257 1924 43   692  .    1002 1438 281  499  .    429  486  539  222  214  1710 
  Core                     10582 | .    564  380  643  169  .    167  1028 1575 33   559  .    811  1138 223  409  .    346  395  424  171  175  1372 
  Absorbed by Shields      862   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    64   .    .    .    .    230  125  .    443  
  Redirected to Core       8823  | .    361  357  511  163  .    135  820  1192 33   471  .    678  1053 194  321  .    296  323  392  171  146  1206 
Core Remaining (%)         88    | 100  .    71   .    .    .    85   87   .    .    .    .    90   .    .    .    .    100  .    .    .    .    .    
Volleys Fired              878   | .    69   21   69   17   .    15   87   100  3    43   .    63   71   24   35   .    34   33   63   28   7    96   
  Largest                  5     | .    3    2    3    3    .    3    3    3    3    3    .    3    5    4    5    .    5    5    5    5    5    5    
  Hottest                  171   | .    130  80   148  148  .    148  171  165  75   75   .    75   125  100  125  .    125  125  125  125  125  125  
Shots Fired                3151  | .    143  38   193  51   .    43   203  294  9    128  .    189  305  95   172  .    168  151  315  140  35   479  
  Gun                      3147  | .    143  34   193  51   .    43   203  294  9    128  .    189  305  95   172  .    168  151  315  140  35   479  
  Cannon                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 4     | .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  2271  | .    .    .    .    .    .    .    .    85   9    128  .    189  305  95   172  .    168  151  315  140  35   479  
  Thermal                  259   | .    123  .    22   17   .    15   82   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                4     | .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          617   | .    20   34   171  34   .    28   121  209  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         82    | .    23   7    27   14   .    11   82   45   4    30   .    24   26   23   11   .    21   29   40   26   13   28   
  Robot Miss Streak        5     | .    4    4    3    2    .    1    2    2    2    2    .    4    4    5    5    .    4    2    5    3    2    5    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        84    | .    3    4    1    1    .    2    2    9    .    9    .    6    4    2    8    .    5    5    11   5    .    7    
    Max Gunslinging Chain  2     | .    1    1    1    1    .    1    1    1    .    1    .    1    1    1    2    .    1    2    2    1    .    1    
Shots Hit Robots           2357  | .    96   24   145  34   7    33   173  241  4    114  .    140  219  60   96   1    125  120  239  117  26   343  
  Core Hits                1002  | .    39   40   73   11   .    16   100  96   3    42   .    54   86   24   44   .    50   52   92   39   13   128  
  Critical Hits            24    | .    .    .    .    .    .    .    .    1    .    .    .    2    4    .    2    .    2    1    3    3    .    6    
  Critical Kills           10    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    3    .    4    
  Critical Parts Destroyed 14    | .    .    .    .    .    .    .    .    1    .    .    .    2    2    .    1    .    2    1    3    .    .    2    
Melee Attacks              33    | .    .    .    .    .    7    .    .    1    .    .    .    .    21   .    1    1    .    .    2    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 17    | .    .    .    .    .    .    .    .    1    .    .    .    .    16   .    .    .    .    .    .    .    .    .    
  Piercing                 9     | .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    1    1    .    .    2    .    .    .    
  Sneak Attacks            12    | .    .    .    .    .    7    .    .    .    .    .    .    .    4    .    .    1    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           43028 | .    1201 1041 2158 368  .    602  3747 4882 64   1791 .    2223 4319 1027 1613 125  2154 2242 4099 2289 556  6527 
  Guns                     39493 | .    1201 275  1990 368  .    456  3203 4423 64   1791 .    2223 3474 1027 1613 .    2154 2242 4099 2289 556  6045 
  Cannons                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               2565  | .    .    766  168  .    .    146  544  459  .    .    .    .    .    .    .    .    .    .    .    .    .    482  
  Melee                    970   | .    .    .    .    .    .    .    .    .    .    .    .    .    845  .    .    125  .    .    .    .    .    .    
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  28680 | .    .    .    .    .    .    .    .    1103 64   1791 .    2223 3474 1027 1613 .    2154 2242 4099 2289 556  6045 
  Thermal                  4184  | .    997  .    471  155  .    351  1964 246  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                979   | .    .    766  .    .    .    .    .    213  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          8215  | .    204  275  1687 213  .    251  1783 3320 .    .    .    .    .    .    .    .    .    .    .    .    .    482  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 621   | .    .    .    .    .    .    .    .    .    .    .    .    .    621  .    .    .    .    .    .    .    .    .    
  Piercing                 349   | .    .    .    .    .    .    .    .    .    .    .    .    .    224  .    .    125  .    .    .    .    .    .    
Highest Corruption         11    | .    .    .    .    .    .    .    .    .    .    2    2    .    5    5    5    5    5    .    .    .    .    11   
  Average Corruption       4     | .    .    .    .    .    .    .    .    .    .    1    2    .    5    5    5    5    5    .    .    .    .    5    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  76    | .    .    .    .    .    .    .    .    .    .    4    .    .    8    9    17   1    12   .    .    .    .    25   
    Message Errors         10    | .    .    .    .    .    .    .    .    .    .    1    .    .    2    1    3    .    1    .    .    .    .    2    
    Matter Fused           13    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    4    1    2    .    .    .    .    1    
    Heat Flow Errors       4     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    2    
    Energy Discharges      3     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    1    
    Data Loss (minor)      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (major)      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Misfires               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Targeting Errors       35    | .    .    .    .    .    .    .    .    .    .    1    .    .    3    2    8    .    6    .    .    .    .    15   
    Weapon Failures        8     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    2    .    2    .    .    .    .    2    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            132   | .    .    .    .    .    .    .    15   4    .    .    .    .    107  .    .    5    .    .    .    .    .    1    
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               20    | .    .    .    .    .    .    .    15   4    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Melee                    112   | .    .    .    .    .    .    .    .    .    .    .    .    .    107  .    .    5    .    .    .    .    .    .    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      477   | .    .    .    112  .    .    39   76   162  .    .    .    .    .    .    .    .    .    .    .    .    .    88   
  Shots                    11    | .    .    .    3    .    .    1    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        372   | .    321  75   180  48   .    90   184  144  .    9    .    6    360  156  372  11   180  159  234  185  133  194  
  Average Temperature      69    | .    101  27   38   15   .    29   40   42   .    9    .    2    126  56   135  11   64   62   82   72   60   69   
  Received Heat Transfer   2930  | .    309  60   288  30   .    54   432  465  .    114  .    72   405  17   186  .    141  135  93   9    27   93   
  Effects                  4     | .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    
    Shutdowns              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           13    | .    .    .    .    .    .    .    3    9    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Combat Hostiles          12    | .    .    .    .    .    .    .    2    9    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Parts Fried              57    | .    2    .    11   1    .    1    8    34   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             18    | .    9    .    1    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         8421  | .    2960 .    846  333  .    594  3488 200  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      20    | .    .    .    3    .    .    2    7    7    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Peak Influence             2516 | .    452  235  878  621  .    235  659  1082 .    .    .    .    897  .    .    .    .    921  1101 1287 706  2516 
  Average Influence        566  | .    242  172  487  500  .    120  444  634  .    .    .    .    600  .    .    .    .    328  768  933  686  1096 
Maximum Alert Level        5    | .    2    1    3    2    .    1    2    3    .    .    .    .    3    .    .    .    .    3    4    4    3    5    
  Low Security (%)         14   | 100  41   65   18   .    .    91   9    .    .    .    .    .    2    .    .    .    .    14   .    .    .    8    
  Level 1                  18   | .    50   34   19   3    .    8    20   21   .    .    .    .    6    .    .    .    .    59   .    .    .    7    
  Level 2                  35   | .    7    .    37   96   .    .    70   36   .    .    .    .    63   .    .    .    .    24   22   8    18   6    
  Level 3                  25   | .    .    .    24   .    .    .    .    42   .    .    .    .    27   .    .    .    .    .    72   59   82   26   
  Level 4                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    32   .    35   
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          45   | .    5    .    4    .    .    .    4    9    .    1    .    1    3    .    .    .    .    1    .    .    .    17   
  Investigation            15   | .    2    .    2    .    .    .    2    6    .    .    .    .    1    .    .    .    .    .    .    .    .    2    
  Extermination            2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Reinforcement            9    | .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Assault                  11   | .    .    .    1    .    .    .    1    2    .    1    .    1    1    .    .    .    .    .    .    .    .    4    
  Garrison                 3    | .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    
  Intercept                5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Distress Signals           16   | .   3   .   2   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   2   2   .   4   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              496  | .   37  22  47  9   .   9   49  62  3   20  .   25  33  11  21  4   18  16  32  15  3   60  
  Peak Tracking Total      19   | .   7   19  8   4   .   3   8   5   3   10  .   8   6   8   6   4   6   4   11  5   1   10  
  Tactical Retreats        21   | .   1   .   1   .   .   .   3   2   .   1   .   3   3   1   .   .   .   .   2   .   .   4   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Traps Triggered            7    | .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   2   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Reprogrammed             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Machines Disabled          41   | .   1   .   5   4   .   .   .   6   .   .   .   .   .   .   1   .   .   .   2   1   .   21  
  Max in Single Turn       18   | .   1   .   2   1   .   .   .   4   .   .   .   .   .   .   1   .   .   .   1   .   .   18  
  Garrison Access          5    | .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Network Hub              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Machines Accessed          86   | .   3   .   5   1   .   1   10  16  3   1   .   .   12  1   2   4   .   6   13  .   .   8   
  Terminals                52   | .   1   .   3   1   .   1   7   7   .   .   .   .   7   .   1   .   .   5   13  .   .   6   
  Fabricators              4    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          13   | .   2   .   2   .   .   .   2   5   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   .   .   2   
Total Hacks                259  | .   3   .   8   2   .   1   26  46  15  1   .   .   44  1   3   30  .   13  26  .   .   40  
  Successful               187  | .   3   .   7   1   .   1   17  36  15  1   .   .   24  1   3   30  .   11  18  .   .   19  
  Failed                   72   | .   .   .   1   1   .   .   9   10  .   .   .   .   20  .   .   .   .   2   8   .   .   21  
    Catastrophic           12   | .   .   .   .   .   .   .   .   1   .   .   .   .   7   .   .   .   .   .   1   .   .   3   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   134  | .   3   .   6   1   .   1   23  20  .   .   1   .   30  .   .   .   .   4   7   1   .   37  
  Terminals                169  | .   1   .   6   2   .   1   23  29  .   .   .   .   31  .   2   .   .   11  26  .   .   37  
  Fabricators              14   | .   .   .   .   .   .   .   .   5   .   .   .   .   7   .   .   .   .   2   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          16   | .   2   .   2   .   .   .   2   5   .   .   .   .   5   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   .   .   1   3   .   .   .   .   1   .   .   .   .   .   .   .   .   3   
Terminal Hacks             129  | .   .   .   4   1   .   1   12  16  15  1   .   .   12  1   3   30  .   8   17  .   .   8   
  Record                   33   | .   .   .   .   .   .   .   1   .   13  .   .   .   2   .   3   11  .   1   1   .   .   1   
  Part Schematic           13   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   11  .   1   .   .   .   .   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Prototype ID Bank        4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Open Door                17   | .   .   .   .   .   .   .   .   .   2   1   .   .   .   1   .   .   .   1   12  .   .   .   
  Branch Access Points     6    | .   .   .   1   .   .   .   1   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Unit Index     3    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              15   | .   .   .   1   .   .   .   4   2   .   .   .   .   4   .   .   .   .   1   .   .   .   3   
  Unreport Threat          17   | .   .   .   1   .   .   .   3   3   .   .   .   .   5   .   .   .   .   1   .   .   .   4   
  Locate Traps             4    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Disarm Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Reprogram Traps          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              5    | .   .   .   .   1   .   .   1   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Fabricator Hacks           10   | .   .   .   .   .   .   .   .   4   .   .   .   .   4   .   .   .   .   2   .   .   .   .   
  Load Schematic           4    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
  Build                    6    | .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
Scanalyzer                 4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      4    | .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Seal Access              4    | .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         83   | .   6   .   6   .   .   .   8   21  .   .   .   .   8   .   .   .   .   2   2   .   .   30  
  Terminals                21   | .   1   .   1   .   .   .   2   4   .   .   .   .   2   .   .   .   .   1   1   .   .   9   
    Track                  3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
    Assimilate             8    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   
    Botnet                 5    | .   .   .   .   .   .   .   1   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Detonate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Operators              2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Sabotage               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          12   | .   2   .   2   .   .   .   2   5   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Mask                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Tunnel                 11   | .   2   .   2   .   .   .   2   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Reprogram              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Watchers               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         29   | .   .   .   2   .   .   .   7   7   .   .   .   .   6   .   .   .   .   1   3   .   .   3   
  Full Trace Events        2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   14   | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   11  .   1   .   .   .   .   
  Parts Built              6    | .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   
    Matter                 1022 | .   .   .   .   .   .   .   .   438 .   .   .   .   438 .   .   .   .   146 .   .   .   .   
    Time                   372  | .   .   .   .   .   .   .   .   232 .   .   .   .   116 .   .   .   .   24  .   .   .   .   
  Total Part Build Rating  18   | .   .   .   .   .   .   .   .   6   .   .   .   .   6   .   .   .   .   6   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        6    | .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             6    | .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Robots Rewired             4    | .   .   .   .   .   .   .   .   1   .   2   .   1   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Total Allies               44   | .    1    3    1    1    .    .    1    1    2    2    5    1    .    .    .    .    .    1    15   5    .    5    
  Largest Group            14   | .    1    3    1    1    1    .    1    .    2    2    7    5    1    .    .    .    .    1    14   13   11   11   
  Highest-Rated Group      801  | .    10   40   16   31   31   .    10   .    56   46   144  116  30   .    .    .    .    10   555  801  560  560  
  Highest-Rated Ally       156  | .    10   16   16   31   31   .    10   .    31   30   42   42   30   .    .    .    .    10   156  156  94   94   
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               248  | .    .    11   .    .    .    .    .    1    .    .    .    29   .    .    .    .    .    .    19   44   8    136  
  Total Damage             5080 | .    .    113  .    .    .    .    .    .    .    .    .    509  .    .    .    .    .    .    359  1193 142  2764 
  Kills                    53   | .    .    2    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    2    9    2    32   
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Robot Analysis Total       115  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   115 .   .   .   .   .   .   
Derelict Logs Recovered    13   | .   .   2   .   2   .   .   .   .   .   1   2   2   .   2   1   .   1   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Decoded 0b10 Intel         21   | .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   4   2   .   .   6   
  Garrisons                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Patrols                  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   2   2   .   .   1   
  Guards                   11   | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   .   .   5   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Turns Passed               9654  | 21   522  346  671  330  106  278  1022 1475 240  487  388  355  744  194  254  47   211  311  631  260  100  661  
Spaces Moved               14357 | 34   532  587  784  477  231  551  1111 2270 469  708  897  437  1374 278  501  110  424  540  675  183  116  1068 
  Core                     248   | 34   213  .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   14109 | .    319  587  784  477  231  551  1111 2269 469  708  897  437  1374 278  501  110  424  540  675  183  116  1068 
  Fastest Speed            21    | 50   40   37   37   37   37   34   34   34   34   34   31   31   28   28   28   21   21   28   28   34   34   34   
  Average Speed            34    | 50   44   38   37   37   37   35   53   34   34   34   31   31   28   28   28   25   24   28   29   34   34   34   
  Slowest Speed            122   | 50   50   40   37   37   37   117  114  100  34   34   34   31   31   28   28   28   28   28   34   34   34   122  
  Overloaded Moves         229   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    32   197  .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            172   | .    8    3    19   4    .    7    21   28   2    1    .    .    21   4    .    4    1    22   6    .    .    21   
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       64    | 3    68   92   69   95   63   95   74   51   44   84   83   58   34   44   65   70   67   16   83   56   82   77   
  Regions Visited          22
    Branch Regions         16
  Pre-discovered Areas     36    | .    2    2    2    1    .    .    2    5    1    1    2    .    .    1    1    16   .    .    .    .    .    .    
  Known Exits Taken        19    | .    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      3     | 1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             18    | .    .    1    .    1    .    1    .    .    2    3    3    2    .    .    3    .    2    .    .    .    .    .    
Spaces Dug                 7     | .    .    .    .    .    .    .    .    1    .    .    .    .    6    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          493   | .    .    41   7    .    .    10   23   67   .    .    .    .    6    .    .    .    1    .    .    .    .    338  
  Melee                    7     | .    .    .    .    .    .    .    .    1    .    .    .    .    6    .    .    .    .    .    .    .    .    .    
  Projectile               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  AOE                      485   | .    .    41   7    .    .    10   23   66   .    .    .    .    .    .    .    .    .    .    .    .    .    338  

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Total                      17598 | 36   674  662  993  587  242  591  1334 2755 543  906  1001 589  1615 366  585  122  502  651  1047 358  170  1269 
  Wait                     1679  | .    43   38   100  90   2    21   68   264  69   121  100  15   108  20   22   16   20   65   269  126  47   55   
  Move                     14004 | 33   516  580  747  468  230  536  1068 2214 464  705  896  436  1332 269  500  103  421  497  662  182  115  1030 
  Hop                      159   | .    7    3    17   4    .    7    21   27   2    1    .    .    20   4    .    2    1    20   6    .    .    17   
  Pick Up                  22    | .    3    .    3    .    .    .    1    4    1    .    .    2    4    .    1    .    .    1    .    1    .    1    
  Fast Attach              81    | 3    7    2    4    .    .    2    15   21   .    1    3    2    5    2    1    .    .    4    5    .    .    4    
  Attach                   10    | .    .    .    1    .    1    1    .    3    .    .    .    .    1    .    .    .    .    1    .    .    .    2    
  Detach                   5     | .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Swap                     36    | .    .    2    1    .    2    1    1    2    1    1    .    1    5    3    1    .    1    1    5    3    1    4    
  Drop                     76    | .    4    3    4    .    .    .    9    23   .    1    2    2    5    2    1    .    .    5    5    1    .    9    
  Fire                     878   | .    69   21   69   17   .    15   87   100  3    43   .    63   71   24   35   .    34   33   63   28   7    96   
  Melee                    33    | .    .    .    .    .    7    .    .    1    .    .    .    .    21   .    1    1    .    .    2    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   
  Rewire                   32    | .    .    .    .    .    .    .    .    2    .    10   .    20   .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            565   | .    25   13   47   8    .    7    64   92   3    23   .    48   43   42   23   .    25   22   30   17   .    33   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / [*Min x2])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2)
-9/Mines (discovered 3 exits: *Mat / *Exi / *Zio)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion (discovered 2 exits: [Dee] / *Pro)
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 4 exits: Upp x2 / *Ext x2)
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 4 exits: *Fac x4)

 History 
---------
 Turn | Location           | Event
    6 | -11/Scrapyard      | Upgraded with Propulsion slot (x1)
    6 | -11/Scrapyard      | Upgraded with Utility slot (x1)
    6 | -11/Scrapyard      | Upgraded with Weapon slot (x1)
   10 | -11/Scrapyard      | Discovered new exit (range 15)
   22 | -11/Scrapyard      | Entered Materials
  177 | -10/Materials      | Discovered new exit (range 10)
  263 | -10/Materials      | Discovered new exit (range 11)
  298 | -10/Materials      | Reached level 2
  330 | -10/Materials      | Core integrity fell below 50%
  407 | -10/Materials      | Discovered new exit (range 16)
  418 | -10/Materials      | Upgraded with Weapon slot (x1)
  544 | -10/Materials      | Entered Mines
  545 | -10/Mines          | Assembled infested the area
  546 | -10/Mines          | Reached level 3
  547 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  596 | -10/Mines          | Destroyed 18 combat bots
  671 | -10/Mines          | Learned location of Mines (-9)
  678 | -10/Mines          | Discovered new exit (range 14)
  724 | -10/Mines          | Discovered new exit (range 11)
  846 | -10/Mines          | Build established: Hacker-Mutant
  890 | -10/Mines          | Entered Materials
  890 | -9/Materials       | Accompanied by 1 ally
  892 | -9/Materials       | Reached level 4
  902 | -9/Materials       | Identified exit to Mines
  902 | -9/Materials       | Identified exit to Storage
 1030 | -9/Materials       | Reached level 5
 1041 | -9/Materials       | Upgraded with Utility slot (x1)
 1205 | -9/Materials       | Destroyed 8 combat bots
 1208 | -9/Materials       | Discovered new exit (range 16)
 1238 | -9/Materials       | Discovered new exit (range 15)
 1245 | -9/Materials       | Reached level 6
 1274 | -9/Materials       | Identified exit to Materials
 1290 | -9/Materials       | First assault squad dispatched
 1372 | -9/Materials       | Discovered exit to Materials (range 4)
 1408 | -9/Materials       | Reached level 7
 1561 | -9/Materials       | Entered Mines
 1563 | -9/Mines           | Reached level 8
 1575 | -9/Mines           | Discovered new exit (range 13)
 1581 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
 1633 | -9/Mines           | Build established: Scavenger-Gunner
 1663 | -9/Mines           | Received a Mining Laser from a helpful Derelict
 1718 | -9/Mines           | Discovered exit to Materials (range 10)
 1718 | -9/Mines           | Learned Materials emergency access door positions
 1823 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
 1825 | -9/Mines           | Identified exit to Exiles
 1891 | -9/Mines           | Entered Exiles
 1891 | -9/Exiles          | Accompanied by 1 ally
 1901 | -9/Exiles          | Met 8R-AWN
 1912 | -9/Exiles          | Met EX-HEX
 1945 | -9/Exiles          | Met EX-DEC
 1962 | -9/Exiles          | Met EX-BIN
 1988 | -9/Exiles          | Discovered new exit (range 15)
 1993 | -9/Exiles          | Identified exit to Mines
 1994 | -9/Exiles          | Upgraded with Power slot (x1)
 1994 | -9/Exiles          | Upgraded with Propulsion slot (x1)
 1994 | -9/Exiles          | Upgraded with Utility slot (x2)
 1997 | -9/Exiles          | Entered Mines
 2039 | -8/Mines           | Discovered exit to Materials (range 16)
 2039 | -8/Mines           | Reached level 9
 2131 | -8/Mines           | Discovered exit to Materials (range 13)
 2275 | -8/Mines           | Entered Materials
 2277 | -8/Materials       | Reached level 10
 2321 | -8/Materials       | Garrison activated, responded to threat
 2370 | -8/Materials       | Reached level 11
 2415 | -8/Materials       | Build established: Scavenger-Scout
 2417 | -8/Materials       | Core integrity fell below 50%
 2447 | -8/Materials       | Destroyed 8 combat bots
 2647 | -8/Materials       | Reached level 12
 2675 | -8/Materials       | First assault squad dispatched
 2678 | -8/Materials       | Upgraded with Utility slot (x3)
 2687 | -8/Materials       | Discovered new exit (range 12)
 2904 | -8/Materials       | Discovered new exit (range 16)
 2953 | -8/Materials       | Identified exit to Factory
 3232 | -8/Materials       | Discovered exit to Factory (range 14)
 3297 | -8/Materials       | Entered Factory
 3299 | -7/Factory         | Reached level 13
 3303 | -7/Factory         | Identified exit to Lower Caves
 3371 | -7/Factory         | Hacking Suite fried by hacking feedback
 3426 | -7/Factory         | Reached level 14
 3482 | -7/Factory         | Discovered new exit (range 11)
 3510 | -7/Factory         | Build established: Hacker-Scout
 3750 | -7/Factory         | Reached level 15
 3766 | -7/Factory         | Discovered new exit (range 24)
 3773 | -7/Factory         | Core integrity fell below 50%
 4097 | -7/Factory         | First assault squad dispatched
 4261 | -7/Factory         | Reached level 16
 4414 | -7/Factory         | Fabricated Enh. Autogun?
 4555 | -7/Factory         | Fabricated Enh. Autogun (x1)
 4772 | -7/Factory         | Entered Lower Caves
 4866 | -7/Lower Caves     | A Commander dispatched an escort
 4875 | -7/Lower Caves     | Learned location of 1 exit from Factory
 4875 | -7/Lower Caves     | Learned Extension emergency access door positions
 4875 | -7/Lower Caves     | Learned Factory stockpile data
 4875 | -7/Lower Caves     | Learned Armory security intel
 4875 | -7/Lower Caves     | Learned Factory terminal intel
 4875 | -7/Lower Caves     | Learned Research terminal intel
 4875 | -7/Lower Caves     | Learned Armory garrison access intel
 4882 | -7/Lower Caves     | Discovered new exit (range 14)
 4917 | -7/Lower Caves     | Identified exit to Lower Caves
 5012 | -7/Lower Caves     | Entered another Lower Caves area
 5012 | -7/Lower Caves     | Accompanied by 2 allies
 5013 | -7/Lower Caves     | Commander's escort returned to base
 5013 | -7/Lower Caves     | Commander's escort returned to base
 5027 | -7/Lower Caves     | Discovered new exit (range 19)
 5037 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
 5121 | -7/Lower Caves     | Reached level 17
 5145 | -7/Lower Caves     | Destroyed 13 combat bots
 5157 | -7/Lower Caves     | Identified exit to Factory
 5384 | -7/Lower Caves     | Discovered new exit (range 11)
 5430 | -7/Lower Caves     | Identified exit to Zion
 5499 | -7/Lower Caves     | Entered Zion
 5499 | -7/Zion            | Accompanied by 2 allies
 5511 | -7/Zion            | Discovered new exit (range 22)
 5531 | -7/Zion            | System corruption cleaned by Quarantine Array
 5551 | -7/Zion            | Upgraded with Propulsion slot (x1)
 5595 | -7/Zion            | Gained Derelict followers
 5618 | -7/Zion            | Received a visual enhancement algorithm
 5696 | -7/Zion            | Discovered new exit (range 13)
 5789 | -7/Zion            | Identified exit to Proximity Caves
 5887 | -7/Zion            | Entered Proximity Caves
 5887 | -6/Proximity Caves | Accompanied by 7 allies
 5939 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 5944 | -6/Proximity Caves | Reached level 18
 6075 | -6/Proximity Caves | Learned Factory terminal intel
 6145 | -6/Proximity Caves | Discovered exit to Factory (range 13)
 6222 | -6/Proximity Caves | Upgraded with Utility slot (x2)
 6242 | -6/Proximity Caves | Entered Factory
 6242 | -6/Factory         | Accompanied by 1 ally
 6243 | -6/Factory         | Identified exit to Factory
 6244 | -6/Factory         | Reached level 19
 6245 | -6/Factory         | Loaded intel: 20 terminal locations
 6399 | -6/Factory         | Fabricated Enh. Autogun (x1)
 6400 | -6/Factory         | Upgraded with Weapon slot (x2)
 6407 | -6/Factory         | Fabricated Enh. Autogun?
 6592 | -6/Factory         | First assault squad dispatched
 6686 | -6/Factory         | Spotted B-75 Beast
 6701 | -6/Factory         | Garrison activated, responded to threat
 6731 | -6/Factory         | Core integrity fell below 50%
 6732 | -6/Factory         | Discovered new exit (range 21)
 6792 | -6/Factory         | Core integrity fell below 20%
 6866 | -6/Factory         | Discovered exit to Factory (range 24)
 6866 | -6/Factory         | Identified exit to Lower Caves
 6951 | -6/Factory         | Reached level 20
 6986 | -6/Factory         | Entered Lower Caves
 6987 | -6/Lower Caves     | Encountered a Warlord checkpoint
 7016 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 7073 | -6/Lower Caves     | Destroyed 8 combat bots
 7135 | -6/Lower Caves     | Discovered new exit (range 20)
 7171 | -6/Lower Caves     | Learned Factory terminal intel
 7180 | -6/Lower Caves     | Identified exit to Lower Caves
 7180 | -6/Lower Caves     | Entered another Lower Caves area
 7183 | -6/Lower Caves     | Encountered a Warlord checkpoint
 7184 | -6/Lower Caves     | Discovered exit to Factory (range 13)
 7275 | -6/Lower Caves     | Attracted the attention of an 0b10 base
 7303 | -6/Lower Caves     | Learned Research trap positions
 7312 | -6/Lower Caves     | Destroyed 7 combat bots
 7380 | -6/Lower Caves     | Discovered new exit (range 16)
 7430 | -6/Lower Caves     | Found Alien Artifact
 7434 | -6/Lower Caves     | Identified exit to Data Miner
 7434 | -6/Lower Caves     | Entered Data Miner
 7434 | -6/Data Miner      | Discovered new exit (range 7)
 7440 | -6/Data Miner      | Met Data Miner
 7447 | -6/Data Miner      | Learned location of Section 7 (-2)
 7447 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 7449 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 7459 | -6/Data Miner      | Interfaced with the Data Conduit
 7480 | -6/Data Miner      | Identified exit to Proximity Caves
 7481 | -6/Data Miner      | Entered Proximity Caves
 7483 | -5/Proximity Caves | Reached level 21
 7494 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 7538 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost
 7587 | -5/Proximity Caves | Destroyed 7 combat bots
 7631 | -5/Proximity Caves | Discovered exit to Factory (range 21)
 7644 | -5/Proximity Caves | Reached level 22
 7666 | -5/Proximity Caves | Learned 4 Factory zone layouts
 7673 | -5/Proximity Caves | Destroyed 9 combat bots
 7692 | -5/Proximity Caves | Entered Factory
 7693 | -5/Factory         | Identified exit to Upper Caves
 7694 | -5/Factory         | Loaded intel: 254 machine locations
 7695 | -5/Factory         | Loaded intel: 22 terminal locations
 7742 | -5/Factory         | Identified exit to Extension
 7907 | -5/Factory         | Fabricated Lrn. Tractor Beam (x2)
 8000 | -5/Factory         | Local fabrication network quarantined
 8003 | -5/Factory         | Entered Extension
 8005 | -5/Extension       | Loaded intel: 39 machine locations
 8010 | -5/Extension       | Disrupted transfer network
 8039 | -5/Extension       | Reached level 23
 8081 | -5/Extension       | Destroyed 9 combat bots
 8129 | -5/Extension       | Rescued a captive Derelict
 8129 | -5/Extension       | Rescued a captive Derelict
 8147 | -5/Extension       | Rescued a captive Derelict
 8156 | -5/Extension       | Rescued a captive Derelict
 8156 | -5/Extension       | Rescued a captive Derelict
 8156 | -5/Extension       | Rescued a captive Derelict
 8165 | -5/Extension       | Rescued a captive Derelict
 8168 | -5/Extension       | Rescued a captive Derelict
 8218 | -5/Extension       | Rescued A7
 8438 | -5/Extension       | Spotted B-75 Beast
 8443 | -5/Extension       | Discovered new exit (range 22)
 8443 | -5/Extension       | Destroyed B-75 Beast
 8447 | -5/Extension       | Spotted B-75 Beast
 8462 | -5/Extension       | Destroyed B-75 Beast
 8486 | -5/Extension       | Rescued a captive Derelict
 8499 | -5/Extension       | Rescued a captive Derelict
 8501 | -5/Extension       | Rescued a captive Derelict
 8518 | -5/Extension       | Rescued a captive Derelict
 8558 | -5/Extension       | Rescued a captive Derelict
 8559 | -5/Extension       | Rescued a captive Derelict
 8559 | -5/Extension       | Rescued a captive Derelict
 8560 | -5/Extension       | Rescued a captive Derelict
 8583 | -5/Extension       | Discovered new exit (range 24)
 8584 | -5/Extension       | Rescued a captive Derelict
 8590 | -5/Extension       | Discovered new exit (range 11)
 8601 | -5/Extension       | Destroyed 8 combat bots
 8606 | -5/Extension       | Identified exit to Cetus
 8606 | -5/Extension       | Upgraded with Utility slot (x1)
 8634 | -5/Extension       | Entered Cetus
 8634 | -5/Cetus           | Accompanied by 12 allies
 8635 | -5/Cetus           | Loaded intel: 24 machine locations
 8639 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 8641 | -5/Cetus           | Spotted Cetus Guard
 8641 | -5/Cetus           | Spotted Cetus Guard
 8650 | -5/Cetus           | Spotted Cetus Guard
 8650 | -5/Cetus           | Spotted Cetus Guard
 8653 | -5/Cetus           | Destroyed Cetus Guard
 8656 | -5/Cetus           | Allies destroyed Cetus Guard
 8656 | -5/Cetus           | Allies destroyed Cetus Guard
 8657 | -5/Cetus           | Allies destroyed Cetus Guard
 8685 | -5/Cetus           | Started Cetus Manufacturing Module
 8710 | -5/Cetus           | Manufactured an Enhanced Grunt
 8735 | -5/Cetus           | Manufactured an Enhanced Grunt
 8760 | -5/Cetus           | Manufactured an Enhanced Grunt
 8785 | -5/Cetus           | Manufactured an Enhanced Grunt
 8789 | -5/Cetus           | Discovered new exit (range 22)
 8797 | -5/Cetus           | Spotted Cetus Guard
 8798 | -5/Cetus           | Spotted Cetus Guard
 8801 | -5/Cetus           | Spotted Cetus Guard
 8801 | -5/Cetus           | Destroyed Cetus Guard
 8802 | -5/Cetus           | Spotted Cetus Guard
 8804 | -5/Cetus           | Reached level 24
 8807 | -5/Cetus           | Destroyed Cetus Guard
 8807 | -5/Cetus           | Destroyed Cetus Guard
 8810 | -5/Cetus           | Manufactured an Enhanced Grunt
 8810 | -5/Cetus           | Destroyed Cetus Guard
 8814 | -5/Cetus           | Discovered new exit (range 16)
 8816 | -5/Cetus           | Met Revision 17
 8853 | -5/Cetus           | Destroyed A7
 8856 | -5/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 8879 | -5/Cetus           | Identified exit to Archives
 8894 | -5/Cetus           | Entered Archives
 8894 | -5/Archives        | Accompanied by 11 allies
 8895 | -5/Archives        | Loaded intel: 8 machine locations
 8904 | -5/Archives        | Discovered new exit (range 23)
 8914 | -5/Archives        | Unable to access archive contents
 8918 | -5/Archives        | Discovered new exit (range 17)
 8924 | -5/Archives        | Identified exit to Hub_04(d)
 8956 | -5/Archives        | Unable to access archive contents
 8960 | -5/Archives        | Discovered new exit (range 18)
 8961 | -5/Archives        | Unable to access archive contents
 8965 | -5/Archives        | Unable to access archive contents
 8994 | -5/Archives        | Entered Hub_04(d)
 8994 | -5/Hub_04(d)       | Accompanied by 11 allies
 8995 | -5/Hub_04(d)       | Loaded intel: 104 machine locations
 9140 | -5/Hub_04(d)       | Discovered new exit (range 16)
 9192 | -5/Hub_04(d)       | Discovered new exit (range 22)
 9279 | -5/Hub_04(d)       | Intercept squad dispatched
 9291 | -5/Hub_04(d)       | Reached level 25
 9294 | -5/Hub_04(d)       | First assault squad dispatched
 9309 | -5/Hub_04(d)       | Spotted Tracker
 9311 | -5/Hub_04(d)       | Destroyed Tracker
 9318 | -5/Hub_04(d)       | Spotted Combat Programmer
 9330 | -5/Hub_04(d)       | Destroyed Combat Programmer
 9393 | -5/Hub_04(d)       | Network Hub disabled
 9420 | -5/Hub_04(d)       | Discovered new exit (range 14)
 9440 | -5/Hub_04(d)       | Network Hub disabled
 9465 | -5/Hub_04(d)       | Discovered new exit (range 17)
 9467 | -5/Hub_04(d)       | Identified exit to Factory
 9471 | -5/Hub_04(d)       | Spotted Lightning
 9472 | -5/Hub_04(d)       | Spotted Lightning
 9483 | -5/Hub_04(d)       | Destroyed Lightning
 9491 | -5/Hub_04(d)       | Found EM Dispersion Field
 9494 | -5/Hub_04(d)       | Found Exp. Targeting Computer
 9517 | -5/Hub_04(d)       | Found Prototype Energy Cannon
 9527 | -5/Hub_04(d)       | Found Exp. Phase Shifter
 9533 | -5/Hub_04(d)       | Spotted Lightning
 9544 | -5/Hub_04(d)       | Destroyed Lightning
 9581 | -5/Hub_04(d)       | Spotted Lightning
 9588 | -5/Hub_04(d)       | Spotted Lightning
 9588 | -5/Hub_04(d)       | Spotted Lightning
 9595 | -5/Hub_04(d)       | Garrison activated, responded to threat
 9610 | -5/Hub_04(d)       | Destroyed Lightning
 9621 | -5/Hub_04(d)       | High security lockdown imminent
 9622 | -5/Hub_04(d)       | Destroyed Lightning
 9638 | -5/Hub_04(d)       | Intercept squad dispatched
 9639 | -5/Hub_04(d)       | Network Hub disabled
 9642 | -5/Hub_04(d)       | Spotted Tracker
 9643 | -5/Hub_04(d)       | Spotted Tracker
 9645 | -5/Hub_04(d)       | Spotted Lightning
 9646 | -5/Hub_04(d)       | Spotted Lightning
 9648 | -5/Hub_04(d)       | Spotted Lightning
 9649 | -5/Hub_04(d)       | Core integrity fell below 50%
 9654 | -5/Hub_04(d)       | System corruption reached 10%
 9655 | -5/Hub_04(d)       | Identified Dimensional Node Initializer
 9655 | -5/Hub_04(d)       | Initialized slip node
 9655 | -5/Hub_04(d)       | Core destroyed

 Last Messages 
---------------
09644_ Acquired 15 matter.
Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER."
09646_ Acquired 15 matter.
09646_ Nuclear Pulse Array temporarily disabled. <x2>
09648_ Acquired 15 matter.
09649_ System corrupted: Enh. Autogun targeting data glitched.
09650_ Acquired 15 matter.
09650_ Upgraded: Core Integrity (+200)
09651_ EMDS Slug penetrates Wall. <x2>
09652_ Acquired 15 matter.
09653_ EMDS Slug penetrates Wall. <x2>
09653_ G-50 Soldier misfires.
09653_ Destroyed Prototype Energy Gun.
09654_ Acquired 15 matter.
09654_ EMDS Slug penetrates Wall. <x3>
09655_ Upgraded: Core Integrity (+50)
09655_ Discarded Imp. Armor Integrity Analyzer.
09655_ Identified Dimensional Node Initializer.
09655_ Initializer activates and latches into the ground.
09655_ Dimensional Slip Node implodes.

 Map 
-----
+----------------------------------------------------+
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|    #####      # ####  #      #              !      |
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|    ##########      #  #####         # "     " ###" |
|    ##########      #  ##### """ """ # "     " ###" |
|    ##########      "  #####         # "     " ###" |
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|    #### #"#"""""""""""""s!#         #         #### |
|    #### "               hk######################## |
|    #####"               #s################         |
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|    #######"""""""""""""##!!=!            #         |
|    #####  "          "  #]!=       !%    +         |
|    #####  "          "  #!=##########    #         |
|    #####  "          "  #g "  ########  ########## |
|    #####  "         =""";  ;  ##     #[ #!     ### |
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|    #####  "          "!%*  ; ###   ! #=!#=     ### |
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|    ##                 " ![=! =   ##!    #          |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           91
Energy Generation          39
Energy Capacity            380
Matter Stores              300
Matter Capacity            300
Sight Range                18
Robot Scan Range           20
Terrain Scan Range         24
Terrain Scan Density       810
Additional Mass Support    6
Resistance: EM             75
Phase Shifting             20
Evasion (%)                69
Targeting Accuracy         22
Melee Accuracy             18
Armor Integrity Analysis   50
Recoil Reduction           6
Matter Filtering           30
Kinecelleration            40
Salvage Targeting          3
Offensive Hacking          30
Defensive Hacking          21

 Item Schematics 
-----------------
     Adv. Signal Interpreter | -8/Mines      | Hacked
                Enh. Autogun | -7/Factory    | Scanalyzed
            Combat Drone Bay | -6/Data Miner | Free
   Lgt. Regenerative Plating | -6/Data Miner | Free
         Cmb. Gravmag System | -6/Data Miner | Free
                Triangulator | -6/Data Miner | Free
 Exp. Terrain Scan Processor | -6/Data Miner | Free
     Exp. Targeting Computer | -6/Data Miner | Free
 Tactical Coordination Suite | -6/Data Miner | Free
     Mni. Smartbomb Launcher | -6/Data Miner | Free
              Exp. ECM Suite | -6/Data Miner | Free
             Cloaking Device | -6/Data Miner | Free
                Plasma Sword | -6/Data Miner | Free
           Lrn. Tractor Beam | -5/Factory    | Hacked

 Robot Schematics 
------------------
 R-06 Scavenger | -7/Factory    | Hacked
   M-14 Sweeper | -7/Factory    | Hacked
     S-27 Virus | -6/Data Miner | Free
   G-50 Soldier | -6/Data Miner | Free
   L-41 Fighter | -6/Data Miner | Free
    H-66 Slayer | -6/Data Miner | Free
     I-36 Angel | -6/Data Miner | Free

 Fabricated
------------
      Enh. Autogun | x1 | -7/Factory 
      Enh. Autogun | x1 | -7/Factory 
      Enh. Autogun | x1 | -6/Factory 
      Enh. Autogun | x1 | -6/Factory 
 Lrn. Tractor Beam | x2 | -5/Factory 

 Alien Tech Used 
-----------------
Dimensional Node Initializer

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Levels Raised              24    | .    1    1    4    1    .    1    3    4    .    1    .    1    2    .    .    .    2    .    1    1    .    1    
  XP Earned                40013 | 3000 2618 1154 6234 1349 139  1550 4703 5439 255  726  152  2443 1739 393  589  511  1548 1056 1295 936  216  1968 
  XP Spent                 36320 | 3000 800  1625 1200 .    6560 .    6150 300  .    200  1100 5500 3250 60   1360 .    1290 300  3300 .    .    325  
Upgrades                   71    | 10   1    10   5    .    16   .    4    1    .    1    1    2    3    2    3    .    4    1    2    .    .    5    
  Power Slot               1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Slot          3     | 1    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Utility Slot             10    | 1    .    .    1    .    2    .    3    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    
  Weapon Slot              4     | 1    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Core Integrity           7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    5    
  Heat Dissipation         11    | 1    .    .    4    .    .    .    1    .    .    .    .    .    .    .    2    .    3    .    .    .    .    .    
  Energy Generation        1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Mass Support             3     | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Inventory Capacity       4     | 2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    
  Sight Range              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Sensor Range             10    | .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Terrain Scan Density     8     | .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ranged Accuracy          3     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Melee Accuracy           1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Attack %            2     | 1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Defense %           2     | 1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Protomatter Created        8186  | .    235  39   523  47   .    110  778  916  28   279  .    568  751  345  389  .    488  449  748  417  .    1076 
  Integrity Restored       11707 | .    558  213  924  141  .    117  1318 1921 54   503  .    1024 940  934  450  .    509  459  623  314  .    705  
    Core                   9622  | .    558  213  804  141  .    117  1043 1642 41   432  .    881  759  659  364  .    391  395  424  171  .    587  
    Parts                  2085  | .    .    .    120  .    .    .    275  279  13   71   .    143  181  275  86   .    118  64   199  143  .    118  
Protomatter Decayed        4651  | .    49   .    128  .    .    .    269  258  139  110  .    288  481  20   278  .    277  177  591  283  .    1303 

 Game 
------
Seed              ImprovedReflectiveMaul
  Manual?         0
Play Time         02:10:46
  Cumulative      106.4 hours
  Start           2019.12.21 @ 18:44:28
  End             2019.12.22 @ 17:35:56
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          205
  Rogue           205
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0
Lore%             88
Gallery%          83
Achievement%      64
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 56f2dbc2-6854-49a2-84c1-fce23807dac0