Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.09 @ 07:13:27 Player: Six of Ten Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (588) 588 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2428 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Heat Sink Disposable Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun Particle Cannon Particle Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Hover Unit Improved Hover Unit Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 33 | 9 2 5 5 . . 12 Power 6 | 1 . 1 1 . . 3 Engine 4 | 1 . 1 1 . . 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 12 | 4 . 2 2 . . 4 Treads 2 | 2 . . . . . . Leg 4 | 2 . 2 . . . . Wheel . | . . . . . . . Hover 6 | . . . 2 . . 4 Flight . | . . . . . . . Utility 6 | 1 2 1 . . . 2 Device 4 | . 1 1 . . . 2 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 3 . 1 2 . . 3 Energy Gun 7 | 3 . 1 . . . 3 Energy Cannon 2 | . . . 2 . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 15 | . . . . . . 15 Power 1 | . . . . . . 1 Propulsion 6 | . . . . . . 6 Utility 3 | . . . . . . 3 Weapon 5 | . . . . . . 5 Highest Loss Streak 4 | . . . . . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 96 100 99 100 100 68 Engine 9 | . 14 14 11 11 11 . Core 2 | . . . . . . 8 Leg 9 | . 28 28 2 . . . Hover 13 | . . . 18 22 22 17 Device 11 | . 10 14 11 11 11 9 Storage 11 | . 14 14 11 11 11 9 Energy Gun 22 | . 28 28 22 22 22 14 Energy Cannon 11 | . . . 21 22 22 7 Naked Turns 5 | . . . . . . 5 Heaviest Build 31 | 12 18 18 29 29 29 31 Greatest Support 40 | 40 20 20 20 14 14 14 Greatest Overweight (x) 8 | . . . 8 2 2 3 Average Overweight (x) . | . . . 1 2 2 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 9 | 3 8 9 9 10 10 8 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 10 3 Class Distribution -------------------- 46% | Mutant 40% | Gunner 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Matter Collected 536 | 248 11 101 77 . . 99 Remotely . | . . . . . . . Salvage Created 647 | . 40 226 134 . . 247 Parts 30 | . 5 9 8 . . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Combat Hostiles Destroyed 17 | . 3 5 4 . . 5 Guns 15 | . 3 5 2 . . 5 Cannons 2 | . . . 2 . . . Classes Destroyed 5 | . 1 1 1 . . 2 Watcher 2 | . . . 2 . . . Swarmer 6 | . 3 . 3 . . . Grunt 9 | . . 5 1 . . 3 Duelist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Best Kill Streak 4 | . 3 2 4 . . 3 Combat Bots Only 3 | . 3 2 3 . . 3 Max Kills in Single Turn 2 | . 2 1 1 . . 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Damage Taken 1619 | . 54 256 144 . . 1165 Core 469 | . 19 44 11 . . 395 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 74 . . . . Volleys Fired 57 | . 5 14 10 . . 28 Largest 4 | . 2 2 4 . . 4 Hottest 251 | . 100 100 226 . . 251 Shots Fired 134 | . 10 28 40 . . 56 Gun 108 | . 10 28 20 . . 50 Cannon 26 | . . . 20 . . 6 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 134 | . 10 28 40 . . 56 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 2 10 6 . . 7 Robot Miss Streak 5 | . 2 1 4 . . 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 82 | . 6 22 20 . . 34 Core Hits 35 | . 3 11 6 . . 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 1 1 . . . Burn 3 | . 1 1 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1291 | . 79 266 337 . . 609 Guns 941 | . 79 266 126 . . 470 Cannons 292 | . . . 211 . . 81 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 58 | . . . . . . 58 Kinetic . | . . . . . . . Thermal 1233 | . 79 266 337 . . 551 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 23 | . . . 23 . . . Projectiles 23 | . . . 23 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 26 | . . . . . . 26 Shots . | . . . . . . . Rammed 16 | . . . . . . 16 Targets Rammed 16 | . . . . . . 16 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 439 | . 117 198 415 . . 439 Average Temperature 136 | . 51 90 164 . . 156 Received Heat Transfer 603 | . . 147 24 . . 432 Effects 6 | . . . 3 . . 3 Interference 2 | . . . . . . 2 Matter Decay 2 | . . . 1 . . 1 Damage (minor) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . 5 2 . . 1 Heat Transferred 3210 | . 296 852 754 . . 1308 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Peak Influence 258 | . 114 215 258 100 . 65 Initial 100 | . . 44 83 100 . . Average 83 | . 37 133 134 100 . 38 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 94 | 100 100 96 79 100 . 100 Level 1 5 | . . 3 20 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 5 7 11 . . 14 Peak Tracking Total 6 | . 4 2 4 . . 6 Tactical Retreats 4 | . . 1 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Machines Accessed 7 | . 2 . 4 . 1 . Terminals 6 | . 2 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 6 . 8 . 23 . Successful 27 | . 4 . . . 23 . Failed 10 | . 2 . 8 . . . Catastrophic 5 | . 1 . 4 . . . Database Lockouts . | . . . . . . . Manual 15 | . 7 . 8 . . . Terminals 14 | . 6 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 27 | . 4 . . . 23 . Record 25 | . 2 . . . 23 . Robot Analysis 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . 4 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 39 | . . 39 39 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 20 | . . 12 8 . . . Total Damage 356 | . . 208 148 . . . Kills 2 | . . 1 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Turns Passed 1888 | 78 213 363 391 34 328 481 Spaces Moved 1156 | 50 153 227 217 20 187 302 Core 100 | 12 . . 1 . . 87 Treads 11 | 11 . . . . . . Legs 431 | 27 153 227 24 . . . Wheels . | . . . . . . . Hover 614 | . . . 192 20 187 215 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 116 176 176 50 Average Speed 132 | 112 120 120 147 176 176 112 Slowest Speed 450 | 160 120 120 450 176 176 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 26 52 35 6 56 66 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Total 1397 | 70 172 292 265 19 186 393 Wait 88 | 2 5 33 21 . . 27 Move 1150 | 49 152 226 216 19 186 302 Hop . | . . . . . . . Pick Up 33 | 10 7 6 6 . . 4 Fast Attach 4 | . 1 . 2 . . 1 Attach 15 | 6 . . 2 . . 7 Detach . | . . . . . . . Swap 14 | 3 1 5 1 . . 4 Drop 20 | . 1 8 7 . . 4 Fire 57 | . 5 14 10 . . 28 Melee . | . . . . . . . Ram 16 | . . . . . . 16 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 79 | -11/Junkyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 4) 292 | -10/Materials | Entered Mines 293 | -10/Mines | Learned location of Storage (-8) 301 | -10/Mines | Learned 2 Materials zone layouts 304 | -10/Mines | Build established: Mutant 548 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 551 | -10/Mines | Found Prototype Device 570 | -10/Mines | Found a hidden stash of uninstalled traps 640 | -10/Mines | Discovered new exit (range 5) 655 | -10/Mines | Entered Materials 655 | -9/Materials | Accompanied by 2 allies 655 | -9/Materials | Evolved 2 slots: Weapon x2 656 | -9/Materials | Identified exit to Materials 660 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 949 | -9/Materials | Build established: Gunner 1037 | -9/Materials | Discovered new exit (range 6) 1046 | -9/Materials | Entered Mines 1069 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1071 | -9/Mines | Discovered new exit (range 5) 1080 | -9/Mines | Entered Exiles 1110 | -9/Exiles | Discovered new exit (range 15) 1128 | -9/Exiles | Met 8R-AWN 1160 | -9/Exiles | Met EX-HEX 1230 | -9/Exiles | Met EX-DEC 1299 | -9/Exiles | Learned location of Zion (-7) 1388 | -9/Exiles | Discovered new exit (range 12) 1408 | -9/Exiles | Entered Mines 1824 | -8/Mines | Core integrity fell below 50% 1831 | -8/Mines | Identified Exp. Sensor Array 1854 | -8/Mines | Lost 4 parts (1p3n) 1881 | -8/Mines | Core integrity fell below 20% 1889 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01831_ Identified Exp. Sensor Array. 01835_ System corrupted: Matter fused (-10). 01836_ Slammed into U-05 Engineer. 01836_ Destabilizing: System corrupted (+2). 01837_ Slammed into U-05 Engineer. 01839_ Exp. Sensor Array broken. 01839_ Destabilizing: Short circuit. 01871_ Slammed into S-10 Pest. 01872_ Imp. Sensor Array broken. 01872_ Destabilizing: Short circuit. 01873_ Slammed into S-10 Pest. 01875_ Broken Exp. Sensor Array destroyed. 01875_ Slammed into S-10 Pest. 01876_ System corrupted: Heat flow error (+209). 01876_ Slammed into S-10 Pest. 01887_ Slammed into G-50 Soldier. 01888_ Slammed into G-47 Trooper. 01888_ Broken Imp. Sensor Array destroyed. 01888_ System corrupted by crushing effect (+2). 01889_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????????????#??? | | ???????????????????####???g#??? | | ??????????????????## #### #??? | | ?????????????????## g%@g#??? | | ?????????????????# #####??? | | ?????????????????# ##????? | | ?????????????????# ###??? | | ?????????????????## ##?? | | ??????????????????### #?? | | ??????###???????????## #?? | | ??????# ????????????# #?? | | ??????# #????????????# #?? | | ??????# #????????????# #?? | | ??????# #?????????#### #?? | | ???#### #?????????# #?? | | ??## ##????????# ##%% #?? | | ?## ######???# ### ##?? | | ## #???# #?## ##??? | | #???????# #???###???? | | ##### #???#???# #?????????? | | ????## ### #???# #?????????? | | ????## ## ##### #?????????? | | ?#### #????####?? | | ## #??## ##? | | # ##### ###??# #? | | #???# #????# #? | | ## #???# #????# #?? | | # #?# ####???# ##??## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed FlightAssaultInterpreter Manual? 0 Play Time 00:26:44 Cumulative 11.1 hours Start 2024.02.09 @ 06:46:56 End 2024.02.09 @ 07:13:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bb6c223-71b1-46dc-9439-bd6b6acb7719