Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 22:09:24 Player: Skysub Result: Destroyed by SZ-K4W(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (348) 348 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5100) 5100 TOTAL SCORE: 5933 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 100 Cogmind --------- Core Integrity 0/150 Matter 94/300 Energy 320/325 System Corruption 0% Temperature Cool (6) Movement Rolling (175) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (1) --- Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit X0-1V1's Piety Tracker > --- WEAPON (3) ------- Assault Rifle Improved Light Cannon Improved Light Cannon > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Light Treads Subdweller Monowheel Improved Heat Sink Small Storage Unit Large Storage Unit Structural Scanner Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Small Laser Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Subdweller Machine Gun Hammer Makeshift Sword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Compact Wheel Improved Heat Sink Small Storage Unit Large Storage Unit Structural Scanner Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Small Laser Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Hammer [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 5 8 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 1 | 1 . . Leg . | . . . Wheel 3 | 1 1 1 Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | . 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 1 3 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 1 3 1 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 18 | 2 16 24 Power . | . 1 1 Propulsion 3 | 1 3 3 Utility 5 | . 4 9 Weapon 8 | 1 8 11 Tool/Special . | . . . Unused Backups 20 | . 1 19 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 6 | . . 6 Weapon 9 | . . 9 Tool/Special . | . . . Average Slot Usage (%) 96 | . 95 98 Engine 14 | . 14 14 Treads 4 | . 6 . Wheel 23 | . 21 26 Device 11 | . 10 14 Storage 14 | . 14 14 Ballistic Gun 22 | . 27 12 Ballistic Cannon 5 | . . 15 Peak Build Rating 24 | 5 23 24 Average Rating 14 | 3 10 23 On Entrance 9 | . 5 23 Avg Prop Armor Cover (%) 13 | 19 12 . Naked Turns . | . . . Heaviest Build 94 | 9 89 94 Greatest Support 32 | 16 26 32 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 6 19 25 Most Carried 25 | 5 25 25 Average Carried 18 | 2 16 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 5 25 24 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 461 | 210 126 125 Remotely . | . . . Salvage Created 364 | . 326 38 Parts 26 | . 21 5 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . 5 3 Guns 6 | . 5 1 Cannons 2 | . . 2 Classes Destroyed 4 | . 3 1 Worker 3 | . 3 . Watcher 2 | . 2 . Grunt 5 | . 5 . Subdweller 3 | . . 3 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 59 | . 29 30 Missed 24 | . 16 8 Hits 35 | . 13 22 Projectile 35 | . 13 22 Damage Taken 674 | . 222 452 Core 250 | . 105 145 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 50 | . 27 23 Largest 3 | . 2 3 Hottest 86 | . 43 86 Shots Fired 94 | . 54 40 Gun 69 | . 54 15 Cannon 25 | . . 25 Launcher . | . . . Special . | . . . Kinetic 94 | . 54 40 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 6 11 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 62 | . 31 31 Core Hits 24 | . 17 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 969 | . 391 578 Guns 567 | . 391 176 Cannons 402 | . . 402 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 969 | . 391 578 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 67 | . 67 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 6 | . 6 . Average Temperature 4 | . 4 . Received Heat Transfer 201 | . 87 114 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 93 | . 93 . Initial . | . . . Average 35 | . 38 . Influence Increases 255 | . 255 . Destroy 0b10 Robot/C 100 | . 100 . Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 24 | . 24 . Successful Hack 27 | . 27 . Select Force Hacks 30 | . 30 . Disable Machine 15 | . 15 . Destroy Structure 34 | . 34 . Influence Decreases 255 | . 255 . Time Decay 255 | . 255 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 9 5 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 15 | . 15 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 19 | . 19 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 7 | . 7 . Botnet 1 | . 1 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 7 | . 7 . Good Acts 1 | . 1 . Bad Acts 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 441 | . 441 . Structural 441 | . 441 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1119 | 56 689 374 Spaces Moved 614 | 45 342 227 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 613 | 44 342 227 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 130 Average Speed 123 | 98 118 134 Slowest Speed 175 | 100 175 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 64 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 42 | . 42 . Melee . | . . . Projectile . | . . . AOE 42 | . 42 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 883 | 54 570 259 Wait 173 | . 172 1 Move 612 | 44 341 227 Hop . | . . . Pick Up 27 | 5 19 3 Fast Attach 8 | 5 3 . Attach 3 | . . 3 Detach 1 | . 1 . Swap 6 | . 5 1 Drop 3 | . 2 1 Fire 50 | . 27 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Discovered new exit (range 7) 274 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 353 | -10/Materials | Central database locked down 462 | -10/Materials | Identified exit to Materials 501 | -10/Materials | Learned 4 Recycling zone layouts 531 | -10/Materials | Learned 2 Mines zone layouts 540 | -10/Materials | Discovered exit to Materials (range 5) 550 | -10/Materials | Learned location of 1 exit from Recycling 559 | -10/Materials | Learned Storage garrison access intel 576 | -10/Materials | Identified exit to Mines 602 | -10/Materials | Learned 2 Storage zone layouts 637 | -10/Materials | Learned location of 2 exits from Subcaves 671 | -10/Materials | Discovered new exit (range 5) 680 | -10/Materials | Prayed at D.C.S.S. Altar Unit 735 | -10/Materials | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 746 | -10/Materials | Entered Subcaves 747 | -10/Subcaves | Identified exit to Recycling 747 | -10/Subcaves | Identified exit to Materials 923 | -10/Subcaves | Core integrity fell below 50% 931 | -10/Subcaves | Core integrity fell below 20% 997 | -10/Subcaves | Learned location of Zion (-6) 997 | -10/Subcaves | Met a Zionite searching for "candidates" 1001 | -10/Subcaves | Discovered exit to Materials (range 5) 1011 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1015 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1080 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1091 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Weapon slot 1120 | -10/Subcaves | Destroyed by SZ-K4W(R) with Subdweller Laser Last Messages --------------- 01001_ EXIT=FOUND: MATERIALS Piercing Trap falls loose from the Twisted Machinery. Mak. Sword falls loose from the Twisted Machinery. 01017_ Acquired Mak. Sword. 01048_ Acquired 12 matter. 01054_ Subatomizers dissect the Wheel. 01067_ Dropped Assault Rifle. 01068_ Acquired Sub. Monowheel. 01069_ Subatomizers dissect the Wheel. Battle Rifle falls loose from the Twisted Machinery. 01091_ Com. Wheel tossed aside. 01091_ X0-1V1: "Evolution hits right when you least expect it." (Propulsion slot mutated into Weapon slot) 01105_ Acquired 15 matter. 01114_ Acquired 13 matter. 01120_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###?####???????????? | | ????????????# #???????????????# ## #???????????? | | ???????????## ##?????????????# #???????????? | | ??????????"# ????????????# #????????????? | | ??????????" ????????????# #????????????? | | ??????????? ???????????# #?????????????? | | ????????????# ???????????# #####???????###?? | | ??????????#### ????????#### # ####????#"### | | ???????? ## # ??####### #??### | | ?????? 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