Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.18 @ 01:59:51 Player: FeralKatt Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (149) 149 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1129 Bonus ------- None Cogmind --------- Core Integrity 392/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- Light EM Pulse Cannon Light Cannon > --- INVENTORY (8) ---- Ion Engine Shield Generator Tractor Beam Light EM Pulse Cannon Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Light EM Pulse Cannon Light Cannon > --- INVENTORY -------- Ion Engine Shield Generator Tractor Beam EM Pulse Gun Light Cannon [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 11 | 5 2 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 1 | . . 1 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 1 1 3 Energy Gun 2 | . 1 1 Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 98 86 Engine 12 | . 14 11 Treads 3 | . . 9 Leg 25 | . 28 22 Device 12 | . 13 11 Storage 12 | . 14 11 Energy Gun 11 | . 13 8 Energy Cannon 1 | . . 3 Ballistic Gun 11 | . 14 7 Ballistic Cannon 1 | . . 4 Peak Build Rating 9 | 5 7 9 Average Rating 6 | 2 6 8 On Entrance 4 | . 5 7 Naked Turns . | . . . Heaviest Build 19 | 12 16 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 7 | 6 5 7 Average Carried 3 | 3 2 5 Final Capacity 8 | 8 8 8 Final Carried 5 | 3 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 334 | 187 55 92 Remotely . | . . . Salvage Created 182 | . 55 127 Parts 6 | . 2 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 4 | . 1 3 Guns 4 | . 1 3 Classes Destroyed 1 | . 1 . Grunt 4 | . 1 3 Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 23 | . 14 9 Missed 6 | . 4 2 Damage Taken 179 | . 119 60 Core 53 | . 45 8 Absorbed by Shields . | . . . Ignored by Resistances 54 | . 35 19 Core Remaining (%) 91 | 100 82 . Volleys Fired 13 | . 6 7 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 21 | . 7 14 Gun 21 | . 7 14 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 8 | . 1 7 Thermal . | . . . Explosive . | . . . Electromagnetic 13 | . 6 7 Robot Hit Streak 19 | . 7 19 Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 19 | . 7 12 Core Hits 8 | . 3 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 247 | . 94 153 Guns 247 | . 94 153 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 79 | . 14 65 Thermal . | . . . Explosive . | . . . Electromagnetic 168 | . 80 88 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 45 | . 45 3 Average Temperature 19 | . 27 3 Received Heat Transfer 144 | . 102 42 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 90 | . 57 90 Initial 20 | . . 20 Average 28 | . 22 52 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 10 8 Peak Tracking Total 4 | . 4 4 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 2 4 Successful 3 | . 2 1 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . . 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 336 | 63 159 114 Spaces Moved 214 | 52 103 59 Core 27 | 27 . . Treads . | . . . Legs 187 | 25 103 59 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 112 | 87 120 120 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 10 | 5 20 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 287 | 68 131 88 Wait 34 | 6 17 11 Move 212 | 51 102 59 Hop . | . . . Pick Up 14 | 6 4 4 Fast Attach 2 | 2 . . Attach 6 | 3 2 1 Detach . | . . . Swap 3 | . . 3 Drop 3 | . . 3 Fire 13 | . 6 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 4) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Propulsion x2 327 | -9/Materials | Build established: Mutant 337 | -9/Materials | Self-destructed Last Messages --------------- Unit M002. Dispatching Investigation squad. 00235_ Acquired Lgt. Treads. 00244_ Acquired Shield Generator. 00279_ G-34 Mercenary destroyed. 00283_ Acquired 37 matter. 00291_ G-34 Mercenary destroyed. 00297_ Acquired 35 matter. 00298_ Dropped EM Pulse Gun. 00299_ Acquired 6 matter. 00300_ Dropped Assault Rifle. 00304_ Acquired Lgt. EM Pulse Cannon. 00306_ Dropped EM Pulse Gun. 00308_ Acquired Lgt. EM Pulse Cannon. 00309_ R-06 Scavenger collects Heat Sink. 00311_ R-06 Scavenger collects Aluminum Leg. 00312_ R-06 Scavenger collects Sml. Laser. 00314_ R-06 Scavenger collects Assault Rifle. 00316_ R-06 Scavenger collects EM Pulse Gun. 00318_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ???????????????#????????????? | | ???????????????????# #????????????? #????????????? | | ???????????????????# #???????????? ?????????????? | | ???????????????????# #??????????? ?????????????? | | ???????????????????# ###########bg ??????????????? | | ???????????????????# a g ??????????????? | | ???????????????????# ! ????????????????? | | ???????????????????#[[ """"????????????????? | | ???????????????????#[[ """"????????????????? | | ???????????????????# """" """???????????? | | ???????????????????# @ ????????? | | ???????????????????# r ????????? | | ???????????????????# ###########+#####???????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #######?????????????????????? | | ???????????????????# ## #?????????????????????? | | ???????????????????# ## #?????????????????????? | | ??????????????????## ##[ #?????????????????????? | | ??????????????????# # #?????????????????????? | | ??????????????????# %+ #?????????????????????? | | ??????????????????# # #######???????????????? | | ??????????????????## ## ] # ##??????????????? | | ???????????????????# ## # ??????????????? | | ???????????????????# ## # ???????????????? | | ???????????????????# ####### ???????????????? | | ???????????????????# #?????? ????????????????? | | ???????????????????#+######## #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????# """ # +????????????????? | | ???????????????????# """ # #????????????????? | | ???????????????????# """ # #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????# + #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????# "Y" # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Nikki Manual? 1 Play Time 00:11:44 Cumulative 4.9 hours Start 2024.08.18 @ 01:41:38 End 2024.08.18 @ 01:59:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7f64a80-334a-4779-a78c-1160723aed9c