Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 20:08:48 Player: Kakograf Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (838) 838 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4883 Bonus ------- None Cogmind --------- Core Integrity 84/1000 Matter 193/300 Energy 99/100 System Corruption 5% Temperature Cool (10) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Weight Redist. System Improved Signal Interpreter Advanced ECM Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Hacking Suite Improved Hacking Suite System Shield Improved System Shield Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Structural Scanner Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Rocket Launcher > --- INVENTORY -------- Fission Core Improved Transmission Jammer Advanced ECM Suite Hacking Suite Improved Hacking Suite System Shield Improved System Shield Improved Light Cannon [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 1 . 1 . Utility 6 | . . . 2 . 1 1 2 Weapon 1 | . . . . 1 . . . Parts Attached 38 | 6 2 1 10 5 4 1 9 Power 5 | 1 . . 1 . 1 . 2 Engine 2 | 1 . . 1 . . . . Core 3 | . . . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 11 | 2 . 1 2 3 . . 3 Treads . | . . . . . . . . Leg 5 | 2 . 1 2 . . . . Wheel . | . . . . . . . . Hover 4 | . . . . 3 . . 1 Flight 2 | . . . . . . . 2 Utility 12 | 1 1 . 3 2 1 1 3 Device 6 | . 1 . 2 1 1 . 1 Storage 1 | 1 . . . . . . . Processor 1 | . . . . 1 . . . Hackware 3 | . . . . . . 1 2 Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 10 | 2 1 . 4 . 2 . 1 Energy Gun 2 | . . . 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 . . 1 . 1 . . Ballistic Cannon 2 | . . . 1 . 1 . . Launcher 2 | . 1 . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 27 | . . 1 7 . . . 19 Power 5 | . . . 1 . . . 4 Propulsion 8 | . . 1 1 . . . 6 Utility 6 | . . . 1 . . . 5 Weapon 8 | . . . 4 . . . 4 Highest Loss Streak 11 | . . 1 4 . . . 11 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 4 6 5 7 6 8 7 Power 1 | . 1 1 1 2 2 1 . Propulsion 1 | . 1 1 2 1 . . . Utility 1 | . . 2 . 1 2 4 5 Weapon 1 | . 1 2 1 2 2 2 . Tool/Special . | . . . . . . . . Unused Backups 12 | . . . 3 . 1 3 5 Power 2 | . . . . . . 2 . Propulsion 2 | . . . 2 . . . . Utility 5 | . . . . . . . 5 Weapon 3 | . . . 1 . 1 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 94 100 93 85 93 90 81 Engine 9 | . 14 14 10 9 7 6 4 Core 1 | . . . . . 3 6 4 Leg 14 | . 28 28 21 1 . . . Hover 8 | . . . . 24 23 20 13 Device 17 | . 8 14 20 18 23 20 16 Storage 9 | . 14 14 11 9 7 6 4 Processor 2 | . . . . 4 7 6 5 Hackware 2 | . . . . . . 3 14 Protection 2 | . . . 8 . . . . Ballistic Gun 14 | . 23 22 12 9 11 13 8 Ballistic Cannon 4 | . . . 6 9 8 6 3 Launcher 1 | . 4 5 . . . . . Peak Build Rating 37 | 6 7 7 13 18 25 29 37 Average Rating 15 | 4 6 6 10 14 22 26 32 On Entrance 13 | . 6 7 7 13 18 25 29 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 30 | 14 16 16 22 22 27 27 30 Greatest Support 27 | 20 20 20 23 23 27 27 27 Greatest Overweight (x) 3 | 3 . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 2 7 7 8 8 8 8 8 Average Carried 6 | 1 4 6 5 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 7 7 7 8 8 8 5 Class Distribution -------------------- 48% | Mutant 25% | Scout 14% | Scavenger-Mutant 7% | Hacker-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 964 | 194 113 88 349 48 85 . 87 Remotely . | . . . . . . . . Salvage Created 834 | . 113 136 406 42 69 . 68 Parts 62 | . 10 9 22 3 7 . 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 23 | . 5 4 7 1 4 . 2 Guns 9 | . 2 1 5 . 1 . . Cannons 6 | . . . 2 1 3 . . AOE 8 | . 3 3 . . . . 2 Classes Destroyed 8 | . 2 1 4 . . . 1 Worker 2 | . . 1 . . . . 1 Builder 2 | . . . . . . . 2 Recycler 1 | . . . 1 . . . . Watcher 1 | . . . 1 . . . . Swarmer 9 | . 3 . . . 4 . 2 Grunt 8 | . 2 4 2 . . . . Brawler 1 | . . . 1 . . . . Sentry 5 | . . . 4 1 . . . Best Kill Streak 5 | . 3 4 2 1 4 . 5 Combat Bots Only 4 | . 3 3 2 1 4 . 2 Max Kills in Single Turn 3 | . 3 1 1 1 1 . 3 Gunslinging . | . . . . . . . . Exploded 3 | . 3 1 . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 232 | . 39 18 52 4 18 . 101 Missed 69 | . 9 5 19 1 3 . 32 Hits 163 | . 30 13 33 3 15 . 69 Melee 3 | . . . 3 . . . . Projectile 160 | . 30 13 30 3 15 . 69 AOE 6 | . . . . . . . 6 Critical Strikes 8 | . . . 2 . . . 6 Damage Taken 3155 | . 320 228 495 83 216 . 1813 Core 1211 | . 36 61 102 47 49 . 916 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 . 61 74 91 93 100 . Volleys Fired 81 | . 11 15 36 3 10 . 6 Largest 3 | . 2 2 2 2 3 . 3 Hottest 89 | . 40 40 63 56 89 . 85 Shots Fired 143 | . 20 21 54 6 30 . 12 Gun 98 | . 18 15 45 3 10 . 7 Cannon 31 | . . . 7 3 20 . 1 Launcher 14 | . 2 6 2 . . . 4 Special . | . . . . . . . . Kinetic 122 | . 18 15 45 6 30 . 8 Thermal 2 | . . . 2 . . . . Explosive 14 | . 2 6 2 . . . 4 Electromagnetic 5 | . . . 5 . . . . Robot Hit Streak 15 | . 7 15 10 13 15 . 1 Robot Miss Streak 5 | . 1 1 2 . 5 . 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 97 | . 14 17 44 4 14 . 4 Core Hits 56 | 1 9 11 16 2 6 . 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . 1 . . . Blast 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2175 | 8 308 477 670 68 257 . 387 Guns 1055 | . 194 154 527 28 87 . 65 Cannons 315 | . . . 105 40 170 . . Explosions 792 | . 114 323 33 . . . 322 Melee . | . . . . . . . . Ramming 13 | 8 . . 5 . . . . Kinetic 1303 | . 194 154 565 68 257 . 65 Thermal 10 | . . . 10 . . . . Explosive 792 | . 114 323 33 . . . 322 Electromagnetic 57 | . . . 57 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 1 1 1 . . . 5 Average Corruption 1 | . 1 1 1 . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . 3 . . . 3 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . 1 . . . . Energy Discharges 3 | . . . 2 . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 42 | . 10 . . . . . 32 Projectiles . | . . . . . . . . Explosions 42 | . 10 . . . . . 32 Melee . | . . . . . . . . Knockbacks 4 | . . . . . 4 . . Impact . | . . . . . . . . Kinetic 4 | . . . . . 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 115 | . . 39 12 . . . 64 Shots 4 | . . 1 1 . . . 2 Rammed . | . . . . . . . . Targets Rammed 3 | 2 . . 1 . . . . Kicked 3 | 2 . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 38 | . 6 4 31 4 38 . 10 Average Temperature 11 | . 3 2 7 4 19 . 10 Received Heat Transfer 432 | . 105 114 156 9 . . 48 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 25 | . . . 25 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 136 | . 91 136 50 40 82 5 45 Initial 29 | . . 15 29 . 13 5 . Average 19 | . 22 75 11 9 32 . 5 Influence Increases 828 | . 155 166 236 75 92 . 104 Destroy 0b10 Robot/C 460 | . 100 80 140 20 80 . 40 Destroy 0b10 Robot/NC 30 | . . 5 10 . . . 15 Destroy Leader 112 | . 20 20 52 10 10 . . Successful Hack 10 | . 4 . 6 . . . . Disable Machine 60 | . 15 30 . 15 . . . Destroy Structure 96 | . 16 31 13 . 2 . 34 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 45 | . . . 15 15 . . 15 Influence Decreases 828 | . 114 131 312 45 110 12 104 Entered New Map 97 | . . 26 47 . 17 7 . Time Decay 584 | . 114 95 212 45 93 5 20 Lost Part 147 | . . 10 53 . . . 84 Squads Dispatched 2 | . . . . 1 . . 1 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 1 | . . . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 43 | . 10 4 13 2 4 . 10 Peak Tracking Total 6 | . 4 2 4 2 3 . 6 Tactical Retreats 3 | . . . 1 1 . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 3 | . 1 . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 4 | . 1 2 . 1 . . . Max in Single Turn 1 | . 1 1 . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 10 | . 2 1 2 1 . 3 1 Terminals 8 | . 2 1 1 1 . 2 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 8 4 12 3 . 4 1 Successful 12 | . 1 2 5 2 . 2 . Failed 19 | . 7 2 6 1 . 2 1 Catastrophic 3 | . . 2 . . . . 1 Database Lockouts 1 | . . . 1 . . . . Manual 16 | . 6 3 4 2 . 1 . Terminals 24 | . 8 4 5 3 . 3 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 7 | . . . 7 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 2 2 2 . 1 . Terminal Index 2 | . . 1 1 . . . . Alert Level 2 | . . 1 . 1 . . . Locate Traps 3 | . 1 . 1 1 . . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 3 . . . . Retrieve Study 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 1 2 1 . 1 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Active Infowar (turns) 2154 | . 252 218 724 191 258 239 272 Sensors 1554 | . . . 644 191 258 239 222 Structural 2154 | . 252 218 724 191 258 239 272 ECM 1 | . . . . . . . 1 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 2359 | 59 388 218 724 191 258 239 282 Spaces Moved 2195 | 37 286 143 370 269 414 376 300 Core 31 | 14 . . . . . . 17 Treads . | . . . . . . . . Legs 834 | 23 286 143 370 12 . . . Wheels . | . . . . . . . . Hover 1328 | . . . . 257 414 376 281 Flight 2 | . . . . . . . 2 Fastest Speed 40 | 50 120 120 120 52 52 52 40 Average Speed 82 | 126 120 120 138 55 52 52 59 Slowest Speed 200 | 200 120 120 190 120 52 52 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 55 33 33 31 13 13 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 14 | . . . . . . . 14 Terrain Destroyed 107 | . 15 40 14 . . . 38 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 106 | . 15 40 14 . . . 37 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 2600 | 46 310 167 529 307 433 420 388 Wait 234 | . 7 5 95 21 2 35 69 Move 2188 | 36 285 142 369 268 413 375 300 Hop . | . . . . . . . . Pick Up 32 | 2 5 1 10 4 3 5 2 Fast Attach 16 | 6 1 . 3 1 1 . 4 Attach 19 | . . 1 7 3 2 1 5 Detach 3 | . . . 1 2 . . . Swap 10 | . 1 3 2 1 1 . 2 Drop 14 | . . . 5 4 1 4 . Fire 81 | . 11 15 36 3 10 . 6 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | 2 . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 448 | -10/Materials | Entered Mines 456 | -10/Mines | Learned location of 1 exit from Materials 648 | -10/Mines | Discovered new exit (range 9) 666 | -10/Mines | Entered Materials 666 | -9/Materials | Evolved 2 slots: Utility x2 667 | -9/Materials | Identified exit to Mines 809 | -9/Materials | Lost 4 parts (4w) 1165 | -9/Materials | Build established: Scavenger-Mutant 1336 | -9/Materials | Central database locked down 1352 | -9/Materials | Discovered new exit (range 6) 1390 | -9/Materials | Entered another Materials area 1390 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1390 | -8/Materials | Discovered new exit (range 8) 1576 | -8/Materials | Discovered new exit (range 5) 1581 | -8/Materials | Identified exit to Factory 1581 | -8/Materials | Entered Factory 1581 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1714 | -7/Factory | Discovered new exit (range 7) 1717 | -7/Factory | Identified exit to Lower Caves 1811 | -7/Factory | Build established: Scout 1826 | -7/Factory | Discovered new exit (range 14) 1833 | -7/Factory | Identified exit to Factory 1839 | -7/Factory | Entered another Factory area 1839 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2075 | -6/Factory | Discovered new exit (range 4) 2077 | -6/Factory | Identified exit to Factory 2078 | -6/Factory | Entered another Factory area 2078 | -5/Factory | Evolved 2 slots: Utility x2 2341 | -5/Factory | Lost 11 parts (2p3n2u4w) 2344 | -5/Factory | Core integrity fell below 50% 2360 | -5/Factory | Core integrity fell below 20% 2360 | -5/Factory | Self-destructed Last Messages --------------- Triggered Tiamat Bomb Trap. An explosion rips through the floor. Linear Gravjet destroyed. R-10 Processor destroyed. Acquired 87 matter. Acquired VTOL Module. VTOL Module destroyed. Structural Scanner destroyed. Acquired Lgt. Nuclear Core. Sml. Storage Unit destroyed. UXFG=XTO9%,%OX6H48DBDQ Z|BNJ UP#I2B6 Fission Core destroyed. Acquired Field Propulsion Drive. Hacking Suite destroyed. Fusion Modulator explodes. Field Propulsion Drive destroyed. Fusion Modulator explodes. S-27 Virus destroyed. Fusion Modulator explodes. Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | """ ########## # ##### ???????????????? | | """ ########## # ###???????? | | """ ##??????## ######### ???????? | | #### ?? ## # # ???????? | | """ #### ?? #### # # ???????? | | """ + ?? # # # ???????? | | """ ### # + " + ???????? | | ######## # # # ???????? | | # !# # # ???????? | | # """ # # # # ???????? | | # """ # "" ### ### ???????? | | # """ # "" # ### ####???????? | | + # """ # ! ### ##?????????? | | ### # # """ ################ ##?????????? | | ############## ?"" ################ ##?????????? | | ?############# ?? ??############## ## ??? | | ????????????## ##### ###### #########?+# | | ???????????"T###+###### #### # | | ???????????" # | | ???????????" R ! # | | ???????????" p % / | | ???????????"#####;;;; ;#### """" """ # | | ???????????"#####; p= ;### """" """ ? | | ???????????????# ;### """" """ ? ? | | ???????????????# ;### ?????? | | ???????????????# @ ;### """ ?"""?????? | | ???????????????# ;### """ ????????? | | ???????????????# #### """??????????? | | ???????????????## #### ????????????? | | ####????????????# ! #### "????????????? | | ####????????????#; ##?? "????????????? | | !##????????????#; ##?? "????????????? | | ##????????????## ##?? ????????????? | | ##?????????????#! ! ##?????????????????? | | ##?????????????##############??????????????????? | | ####????????????????????###????????????????????? | | ######???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ###???????????????????????????????????????????? | | ###???????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ################??????????????????????????????? | | ################??????????????????????????????? | | ##+## ##??????????????????????????????? | | + ##??????????????????????????????? | | """ # ##??????????????????????????????? | | """ # ##??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 57 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hover Unit | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalConcussiveWeb Manual? 0 Play Time 00:43:09 Cumulative 20.9 hours Start 2026.03.03 @ 19:24:15 End 2026.03.03 @ 20:08:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5dc55103-5286-41d6-ab29-0762bd17c892