Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 21:08:40 Player: JohnnyDongs Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (343) 1715 Value Destroyed (16947) 16947 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (7370) 7370 TOTAL SCORE: 34032 Bonus ------- High Alert Combat Kills 4105 Follower Combat Kills 487 Subatomizer Sterilization 3000 Friendly Fire -222 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 25% Temperature Cool (18) Movement Walking (116) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Myomer Leg Biometal Leg Centrium Leg > --- UTILITY (12) ----- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Graphene Brace > --- WEAPON (3) ------- Linear Accelerator > --- INVENTORY (15) --- Large Storage Unit Small Matter Pod (50) High-powered Tractor Beam Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Phase Gun Nova Cannon Heavy Machine Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Reaction Control System Advanced Phase Shifter Improved Core Shielding Graphene Brace > --- WEAPON ----------- Phase Gun Phase Gun Phase Gun > --- INVENTORY -------- Quantum Reactor Myomer Leg Biometal Leg Centrium Leg Advanced Heat Sink Large Storage Unit Improved Kinecellerator High-powered Tractor Beam Gamma Rifle Gamma Rifle Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Linear Accelerator [Rating: 177] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Impulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Mass Driver Energy Gun Heavy Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Tiamat Missile Launcher Special Weapon Welding Torch Impact Weapon Shock Maul Build | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . 10 . . 2 . . . . 2 2 2 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . 2 . . . . . . . 2 . 2 Utility 10 | . . . . 6 . . 2 . . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 572 | 7 3 9 14 55 15 41 20 24 19 . 17 66 72 210 Power 54 | 1 . 3 . 5 3 2 5 2 . . 1 8 8 16 Engine 5 | 1 . 2 . 1 . . . . . . . 1 . . Core 14 | . . 1 . 4 . . 3 2 . . 1 1 1 1 Reactor 35 | . . . . . 3 2 2 . . . . 6 7 15 Propulsion 152 | 2 . 1 4 9 2 9 2 3 . . 1 22 26 71 Treads 24 | 2 . 1 3 1 2 . . 2 . . 1 2 3 7 Leg 58 | . . . 1 8 . . . . . . . 8 1 40 Wheel 24 | . . . . . . 9 2 1 . . . 5 7 . Hover 12 | . . . . . . . . . . . . 7 3 2 Flight 34 | . . . . . . . . . . . . . 12 22 Utility 192 | 2 3 3 4 22 6 17 5 5 10 . 7 19 24 65 Device 119 | 2 2 1 3 16 3 8 2 2 2 . 3 10 17 48 Storage 9 | . 1 1 . . . . . . 2 . . 2 1 2 Processor 30 | . . . . 3 1 3 . 1 1 . 2 4 6 9 Hackware 1 | . . . . 1 . . . . . . . . . . Protection 33 | . . 1 1 2 2 6 3 2 5 . 2 3 . 6 Artifact . | . . . . . . . . . . . . . . . Weapon 174 | 2 . 2 6 19 4 13 8 14 9 . 8 17 14 58 Energy Gun 50 | 2 . . . 5 . 2 1 6 . . 4 1 6 23 Energy Cannon 29 | . . 1 1 4 . 1 1 1 . . . 2 3 15 Ballistic Gun 34 | . . . 4 6 . 3 1 . . . . 3 . 17 Ballistic Cannon 45 | . . 1 . . . 7 5 5 7 . 4 11 3 2 Launcher 14 | . . . 1 3 4 . . 2 2 . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . 2 1 6 1 . . . . 2 4 . Corrupted Parts 4 | . . . . 1 . . . . . . . 1 . 2 System Corruption 22 | . . . . 6 . . . . . . . 2 . 14 Parts Lost 217 | . . . 5 17 . 16 . 10 13 . 6 46 19 85 Power 28 | . . . . 2 . 3 . 2 2 . . 5 2 12 Propulsion 71 | . . . 3 3 . 6 . 5 2 . 1 19 7 25 Utility 74 | . . . 1 4 . 6 . 2 6 . 2 13 7 33 Weapon 44 | . . . 1 8 . 1 . 1 3 . 3 9 3 15 Highest Loss Streak 20 | . . . 3 4 . 9 . 9 6 . 4 20 13 16 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Slot Usage (%) 76 | . 99 97 78 82 89 90 86 63 49 57 70 86 61 89 Engine 2 | . 14 12 . 1 . . . . . . . . . . Core 1 | . . . 9 8 . . 5 1 . . 4 . . . Reactor 1 | . . . . . 10 10 3 . . . . 6 3 7 Treads 7 | . 28 27 20 2 7 5 . . . . 1 . 1 . Leg 3 | . . . 8 17 4 . . . . . . 4 . 22 Wheel 1 | . . . . . . 8 15 2 . . . 2 4 . Device 16 | . 14 11 3 15 16 15 13 20 16 21 22 19 17 20 Storage 6 | . 13 13 9 5 5 5 5 5 5 5 5 3 3 3 Processor 8 | . . . . 5 17 18 10 6 11 15 15 14 13 18 Protection 4 | . . 2 7 3 4 5 14 10 2 5 5 2 . . Energy Gun 3 | . 28 1 . 2 5 3 4 4 . . 6 . 3 7 Energy Cannon 3 | . . 13 1 4 5 3 . . . . . 1 1 1 Ballistic Gun 1 | . . . 16 7 . 2 . . . . . . . 1 Ballistic Cannon 7 | . . 11 1 . . 5 9 10 9 10 8 9 . . Peak Build Rating 177 | 9 9 41 75 118 116 111 98 98 94 69 90 139 138 177 Average Rating 72 | 4 7 28 66 100 107 92 91 75 60 69 82 113 80 145 On Entrance 61 | . 9 8 41 71 96 111 69 98 93 69 69 78 2 115 Naked Turns 37 | . . . . . . . . . . . . 24 13 . Heaviest Build 188 | 11 30 100 103 147 144 149 187 188 180 113 139 176 69 98 Greatest Support 240 | 40 40 40 70 81 140 140 58 58 46 3 23 154 84 240 Greatest Overweight (x) 56 | 2 . 2 5 4 2 14 5 56 52 37 44 44 5 2 Average Overweight (x) 3 | . . 1 1 1 . 3 3 16 27 37 19 2 . . Largest Inventory Capacity 25 | 5 15 25 25 25 25 25 25 25 25 25 25 25 10 15 Average Capacity 22 | 5 14 23 25 25 25 25 25 25 24 25 25 24 9 10 Most Carried 25 | 1 12 25 25 25 25 25 25 25 22 17 21 21 10 15 Average Carried 18 | . 7 23 24 23 24 23 24 21 16 17 18 16 6 9 Final Capacity 25 | 5 15 25 25 25 25 25 25 25 25 25 25 5 10 15 Final Carried 25 | . 12 25 25 22 25 19 25 22 17 17 16 5 10 12 Class Distribution -------------------- 42% | Mutant 26% | Scavenger-Gunner 15% | Tank 8% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Tank | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 12554 | 270 278 94 370 1382 286 1363 374 626 918 . 425 2006 1252 2910 Remotely 2335 | . . . . . . . 144 218 35 . 425 436 . 1077 Salvage Created 19082 | 96 450 48 509 2255 . 2596 644 380 786 . 399 2040 1443 7436 Parts 763 | 4 27 4 19 100 . 110 20 11 25 . 19 88 57 279 Haulers Intercepted 10 | . 1 . . . . 2 . . . . . 1 1 5 Recyclers Shooed 22 | 1 . . 1 1 . 8 1 . . . . 2 4 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . 18 . . . . . 10 41 . 22 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 262 | . 8 . 12 45 . 34 3 10 13 . 6 31 16 84 Guns 118 | . 6 . 5 17 . 23 . . 2 . 3 5 5 52 Cannons 103 | . . . 3 9 . 11 3 10 11 . 3 25 6 22 AOE 28 | . . . 4 18 . . . . . . . . 5 1 Classes Destroyed 20 | 2 5 1 6 2 . 1 . . 2 . . . . 1 Worker 23 | . . . . 1 . 9 . . . . . 1 7 5 Builder 14 | . 1 . . 5 . . 1 . . . . . 2 5 Tunneler 4 | 1 . . . 1 . 1 . . . . . . . 1 Hauler 10 | . 1 . . . . 2 . . . . . 1 1 5 Recycler 20 | 1 . . . 1 . 6 2 . . . . 3 3 4 Mechanic 3 | . . . . 1 . . . . 1 . . . . 1 Operator 2 | . 1 . . 1 . . . . . . . . . . Watcher 13 | . 2 . . 1 . 4 2 . . . . 2 . 2 Swarmer 40 | . . . 1 10 . . . 5 2 . . 3 6 13 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 98 | . 8 . 2 21 . 20 . 4 4 . . 8 3 28 Brawler 4 | . . . . . . . . . 3 . . . . 1 Duelist 6 | . . . 1 1 . . . . 2 . . . . 2 Protector 4 | . . . 1 2 . . . . . . . . . 1 Sentry 20 | . . . 4 2 . 1 3 1 1 . . 5 . 3 Hunter 27 | . . . 1 2 . 2 . . . . 4 5 1 12 Programmer 56 | . . . 2 7 . 9 . . . . 2 9 6 21 Heavy 4 | . . . . . . 2 . . . . . 1 . 1 Behemoth 2 | . . . . . . . . . 1 . . . . 1 Subdweller 1 | . . 1 . . . . . . . . . . . . Decomposer 4 | . . . . . . . . 2 . . 2 . . . Best Kill Streak 19 | 2 2 . 5 19 . 10 3 6 8 . 2 5 6 9 Combat Bots Only 12 | . 2 . 5 12 . 6 2 6 8 . 2 5 5 7 Max Kills in Single Turn 6 | 1 1 1 5 5 . 2 1 1 1 . 1 2 6 3 Gunslinging 1 | . . . . . . 1 . . . . . . . 1 Exploded 5 | . . . 4 3 . . . . . . . . 5 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 2840 | . 23 10 140 305 . 187 9 113 130 . 86 473 166 1198 Missed 936 | . 4 5 50 99 . 57 4 15 15 . 26 156 49 456 Damage Taken 38565 | . 289 193 927 3845 . 3307 147 1908 2314 . 980 6112 2551 15992 Core 4859 | . 22 . 201 262 . 569 12 603 41 . 58 1072 408 1611 Absorbed by Shields 282 | . . . . . . . . . 112 . . . . 170 Reduced by Siege Mode 365 | . . . . . . 93 . . . . . . . 272 Redirected to Shielding 277 | . . . . . . . 12 142 . . . . . 123 Ignored by Resistances 1344 | . . . . . . . 39 346 559 . . 400 . . Regen/Repaired (Parts) 124 | . . . . . . 78 . . . . . . . 46 Core Remaining (%) 41 | 100 . . 10 . . 16 . . . . 37 17 71 . Volleys Fired 1000 | 4 48 19 24 119 93 102 24 38 39 . 21 97 94 278 Largest 3 | 2 2 2 3 3 1 3 3 3 3 . 3 3 3 3 Hottest 385 | 100 100 115 115 305 80 223 232 232 232 . 385 200 273 296 Shots Fired 2130 | 8 96 20 57 244 93 261 36 49 90 . 54 242 172 708 Gun 1179 | 8 96 . 34 136 . 128 14 7 13 . 27 40 113 563 Cannon 911 | . . 20 22 86 87 133 22 41 75 . 27 202 58 138 Launcher 40 | . . . 1 22 6 . . 1 2 . . . 1 7 Special . | . . . . . . . . . . . . . . . Kinetic 883 | . . 1 52 111 . 154 12 39 75 . 27 225 46 141 Thermal 1126 | 8 96 19 5 115 87 107 24 9 13 . 27 11 125 480 Explosive 17 | . . . . . 6 . . 1 2 . . . 1 7 Electromagnetic 104 | . . . . 18 . . . . . . . 6 . 80 Robot Hit Streak 70 | 2 16 . 6 16 . 45 16 9 11 . 9 14 39 70 Robot Miss Streak 11 | 1 6 2 3 11 . 5 7 4 2 . 3 5 2 4 Penetration Max 1 | . . . . 1 . 1 1 . 1 . 1 1 . 1 Secondary Targets 14 | . . . . 2 . 3 . . . . . . . 9 Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . 1 Shots Hit Robots 1497 | 4 57 . 39 160 . 197 20 35 65 . 31 177 143 569 Core Hits 845 | 3 22 2 32 153 . 182 21 19 36 . 15 74 52 234 Critical Kills 47 | . . . . 1 . 6 3 8 8 . 3 14 . 4 Critical Parts Destroyed 66 | . . . . 2 . 14 1 7 12 . 5 23 . 2 Critical Strikes 154 | 2 8 . . 4 . 20 4 16 21 . 8 44 2 25 Burn 20 | 2 8 . . . . . . . . . . . . 10 Meltdown 3 | . . . . 1 . . . . . . . . . 2 Destroy 115 | . . . . 3 . 20 4 16 21 . 8 39 . 4 Blast 12 | . . . . . . . . . . . . 5 2 5 Corrupt 4 | . . . . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 49900 | 49 748 48 1095 7700 . 6561 583 907 1846 . 890 5455 5619 18399 Guns 25737 | 49 747 . 546 1880 . 3975 380 93 499 . 652 753 3091 13072 Cannons 18121 | . . 48 288 1666 . 2309 203 609 1205 . 238 4702 1952 4901 Explosions 5969 | . . . 243 4140 . 239 . 205 142 . . . 576 424 Melee . | . . . . . . . . . . . . . . . Ramming 73 | . 1 . 18 14 . 38 . . . . . . . 2 Kinetic 19033 | . . 20 983 3581 . 2743 202 609 1205 . 238 5007 1546 2899 Thermal 25811 | 49 747 28 94 2580 . 3780 381 93 499 . 652 247 3497 13164 Explosive 1493 | . . . . 146 . . . 205 142 . . . 576 424 Electromagnetic 3490 | . . . . 1379 . . . . . . . 201 . 1910 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 25 | . . . 3 9 . 1 . . 2 2 2 14 15 25 Average Corruption 4 | . . . 1 4 . 1 . . 2 2 2 6 13 11 Corruption Purged 40 | . . . 3 16 . 1 . . . . . . . 20 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 302 | . . . 8 25 . 5 . . 61 2 26 42 21 112 Message Errors 62 | . . . 2 5 . 2 . . 13 . 6 14 5 15 Matter Fused 86 | . . . 2 6 . 2 . . 18 1 8 9 6 34 Heat Flow Errors 27 | . . . 1 . . . . . 10 1 5 5 2 3 Energy Discharges 30 | . . . . 8 . . . . 5 . 2 1 . 14 Parts Rejected 4 | . . . . . . . . . . . . 2 . 2 Parts Fused 2 | . . . . . . . . . 1 . . . . 1 Data Loss (minor) 26 | . . . 1 2 . . . . 3 . 3 . 2 15 Data Loss (major) 15 | . . . . 2 . . . . 4 . . 4 1 4 Misfires 14 | . . . 1 2 . 1 . . 3 . 2 . 2 3 Alerts 6 | . . . . . . . . . 3 . . 2 . 1 Misdirections 3 | . . . . . . . . . . . . . 2 1 Weapon Failures 27 | . . . 1 . . . . . 1 . . 5 1 19 Overload Shots 6 | . . . . 1 . . . 3 . . 2 . . . Effects 1 | . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Overflow Damage 844 | . . . 42 209 . 107 . . 7 . . 90 223 166 Projectiles 512 | . . . 35 28 . 3 . . 7 . . 90 223 126 Explosions 332 | . . . 7 181 . 104 . . . . . . . 40 Melee . | . . . . . . . . . . . . . . . Knockbacks 114 | . . 1 1 . . 31 . 9 11 . 2 39 14 6 Impact . | . . . . . . . . . . . . . . . Kinetic 107 | . . 1 1 . . 29 . 9 10 . 2 37 13 5 Secondary 7 | . . . . . . 2 . . 1 . . 2 1 1 Self-Inflicted Damage 388 | . . . . 267 . 7 . 41 . . . . . 73 Shots 9 | . . . . 7 . . . 1 . . . . . 1 Rammed 3 | . 1 . . . . 2 . . . . . . . . Targets Rammed 9 | . 1 . 4 1 . 2 . . . . . . . 1 Kicked 6 | . . . 4 1 . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 574 | 138 282 12 403 195 . 352 200 574 443 197 246 431 426 457 Average Temperature 101 | 65 72 5 145 66 . 78 82 218 141 111 88 174 105 83 Received Heat Transfer 4664 | . 162 18 132 704 . 615 9 289 423 . . 1170 108 1034 Effects 46 | . 1 . 6 . . . . 23 5 . . 6 1 4 Shutdowns 7 | . . . . . . . . 3 2 . . . 1 1 Energy Bleed 4 | . 1 . 2 . . . . 1 . . . . . . Interference 17 | . . . 3 . . . . 3 3 . . 5 . 3 Matter Decay 3 | . . . 1 . . . . 2 . . . . . . Short Circuit 4 | . . . . . . . . 3 . . . 1 . . Damage (minor) 4 | . . . . . . . . 4 . . . . . . Damage (major) 5 | . . . . . . . . 5 . . . . . . Damage (core) 2 | . . . . . . . . 2 . . . . . . Siege Activations 7 | . . . . . . 4 . . . . . . . 3 Total Turns 146 | . . . . . . 69 . . . . . . . 77 Longest Duration 42 | . . . . . . 32 . . . . . . . 42 Robots Corrupted 7 | . . . . . . . . . . . . 1 . 6 Combat Hostiles 5 | . . . . . . . . . . . . 1 . 4 Parts Fried 33 | . . . . 8 . . . . . . . 1 . 24 Impact Corruptions 2 | . . . . . . . . . . . . 1 1 . Robots Melted 9 | . 2 . . 1 . . . . . . . . . 6 Combat Hostiles 8 | . 2 . . 1 . . . . . . . . . 5 Parts Melted 63 | . 7 . . 7 . 3 . . . . . 1 5 40 Heat Transferred 33459 | 296 2701 37 111 3398 . 5550 650 150 825 . 920 407 4033 14381 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1445 | 10 160 . 256 1192 395 806 522 . . . . 507 436 1445 Initial 462 | . 6 . 80 462 395 31 358 . . . . 33 164 261 Average 376 | 2 64 . 85 671 225 282 413 . . . . 173 173 767 Maximum Alert Level 4 | . . . 1 4 1 3 2 . . . . 2 2 4 Low Security (%) 44 | 100 100 . 89 . 63 59 . . . . . 59 72 1 Level 1 16 | . . . 10 11 36 4 55 . . . . 32 26 9 Level 2 17 | . . . . 38 . 21 44 . . . . 7 . 29 Level 3 16 | . . . . 43 . 14 . . . . . . . 41 Level 4 4 | . . . . 6 . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . Squads Dispatched 55 | . 4 . . 11 . 10 . . 1 . . 8 6 15 Investigation 12 | . 3 . . 2 . 2 . . . . . 3 . 2 Extermination 19 | . . . . 4 . 4 . . . . . 3 2 6 Reinforcement 17 | . 1 . . 2 . 4 . . . . . 2 4 4 Assault 7 | . . . . 3 . . . . 1 . . . . 3 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . 1 1 Haulers Reinforced 3 | . . . . . . 1 . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 16 | . 1 . . 1 . 3 . . . . . 3 1 7 Communications Jammed 35 | . . . 1 . . . . . . . . 10 22 2 Distress Signals 33 | . . . 1 . . . . . . . . 8 22 2 Times Spotted 431 | . 17 18 7 57 . 53 6 23 24 . 5 55 41 125 Peak Tracking Total 10 | . 3 5 2 6 . 7 2 7 8 . 2 8 10 9 Tactical Retreats 28 | . . 1 . 2 . 2 . 3 1 . . 8 3 8 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 12 | . 2 1 . 3 . 1 1 . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 27 | . . 2 . 9 . 6 . 3 . . . 3 1 3 Max in Single Turn 5 | . . 1 . 4 . 5 . 1 . . . 1 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 71 | . 7 4 11 3 . 5 3 3 . . . 10 12 13 Terminals 40 | . 6 . 6 1 . 2 2 1 . . . 7 8 7 Fabricators 3 | . . . . . . 1 . . . . . . 1 1 Repair Stations 4 | . . . . . . 1 . . . . . 1 . 2 Recycling Units 12 | . 1 . 5 1 . 1 1 . . . . 1 1 1 Scanalyzers 2 | . . . . 1 . . . . . . . . 1 . Garrison Access 4 | . . . . . . . . . . . . 1 1 2 Total Hacks 166 | . 20 8 29 7 . 16 9 12 . . . 24 22 19 Successful 96 | . 10 8 18 3 . 11 5 12 . . . 12 8 9 Failed 69 | . 10 . 11 3 . 5 4 . . . . 12 14 10 Catastrophic 16 | . 2 . 2 . . 2 2 . . . . 2 3 3 Database Lockouts 1 | . . . . 1 . . . . . . . . . . Manual 67 | . 16 . 18 2 . 8 . . . . . 15 3 5 Terminals 102 | . 18 . 16 3 . 11 7 5 . . . 18 14 10 Fabricators 8 | . . . . . . 2 . . . . . . 4 2 Repair Stations 6 | . . . . . . 1 . . . . . 2 . 3 Recycling Units 27 | . 2 . 13 2 . 2 2 . . . . 2 2 2 Scanalyzers 3 | . . . . 2 . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . . . . . 2 1 2 Terminal Hacks 53 | . 5 8 4 2 . 3 4 12 . . . 6 6 3 Record 32 | . . 5 . 2 . 2 3 11 . . . 2 5 2 Robot Schematic 1 | . . . 1 . . . . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . Alert Level 3 | . . . . . . 1 1 . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . 1 . 1 Locate Traps 2 | . . . . . . . . . . . . 1 1 . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . . . 1 2 Load Schematic 3 | . . . . . . 1 . . . . . . 1 1 Build 2 | . . . . . . 1 . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 16 | . 1 . 7 1 . 2 1 . . . . 1 1 2 Report Inventory 12 | . 1 . 5 1 . 1 1 . . . . 1 1 1 Retrieve Components 4 | . . . 2 . . 1 . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 4 . 7 . . 4 . . . . . 5 . 2 Terminals 14 | . 3 . 2 . . 3 . . . . . 5 . 1 Botnet 13 | . 3 . 2 . . 2 . . . . . 5 . 1 Skim 1 | . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . 1 Patch 2 | . . . . . . 1 . . . . . . . 1 Recycling Units 6 | . 1 . 5 . . . . . . . . . . . Tunnel 6 | . 1 . 5 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 . 7 3 . 3 3 1 . . . 10 11 12 Full Trace Events 14 | . 4 . 4 2 . 1 . . . . . 2 . 1 Feedback Events 3 | . . . 1 . . . . . . . . 2 . . Corruption 3 | . . . 1 . . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Robots Built 6 | . . . . . . 3 . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . Time 201 | . . . . . . 134 . . . . . . . 67 Total Robot Build Rating 24 | . . . . . . 12 . . . . . . . 12 Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 6 . . 3 . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 25 | . . 15 . . . 3 . 2 2 . . . . 3 Largest Group 13 | . . 13 1 . . 3 . 2 2 2 2 . . 3 Highest-Rated Group 247 | . . 247 19 . . 60 . 58 96 96 96 . . 60 Highest-Rated Ally 49 | . . 19 19 . . 20 . 29 49 49 49 . . 20 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 148 | . . 86 6 . . 16 . 6 21 . 11 . . 2 Total Damage 2976 | . . 1504 91 . . 340 . 202 518 . 293 . . 28 Kills 25 | . . 14 . . . 1 . 2 6 . 1 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 34680 | 89 1158 6516 1378 2069 1109 1727 567 6112 5415 78 3133 1621 1062 2646 Spaces Moved 10888 | 44 589 2209 620 766 409 689 313 805 361 5 258 769 1319 1732 Core 669 | 11 . . . . . . . 159 275 5 103 67 49 . Treads 3833 | 33 589 2209 152 . 287 212 . 86 86 . 155 . 16 8 Legs 2386 | . . . 468 766 122 . . . . . . 151 12 867 Wheels 1806 | . . . . . . 477 313 560 . . . 237 219 . Hover 316 | . . . . . . . . . . . . 314 2 . Flight 1878 | . . . . . . . . . . . . . 1021 857 Fastest Speed 6 | 50 160 160 180 180 160 120 140 140 300 1900 560 48 6 6 Average Speed 271 | 148 160 284 202 194 217 182 144 693 1461 1900 1183 145 44 70 Slowest Speed 2850 | 160 160 320 560 400 320 320 175 2850 2650 1900 2250 2250 260 250 Overloaded Moves 243 | . . . . . . . . . . . . . 29 214 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . 15 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 76 96 93 20 100 19 10 80 57 7 56 21 35 37 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 12 | . 1 3 5 . . . . 1 2 . . . . . Known Exits Taken 5 | . . 1 . . . 1 1 . . . 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 . . . . 1 1 1 . . 1 . Scrap Searched 16 | . . 9 . . . . . 2 3 . 2 . . . Spaces Dug 93 | . . . . 1 86 2 2 1 . . . . 1 . Terrain Destroyed 467 | . . . 10 149 120 22 2 29 15 . 7 21 30 62 Melee . | . . . . . . . . . . . . . . . Projectile 118 | . . . 1 22 27 8 2 3 1 . 7 21 9 17 AOE 349 | . . . 9 127 93 14 . 26 14 . . . 21 45 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Total 14217 | 57 708 2424 688 1137 537 940 402 1293 457 6 317 1063 1612 2576 Wait 1217 | 1 54 152 15 139 . 58 23 419 12 2 13 71 68 190 Move 10828 | 43 588 2208 619 766 408 688 312 804 360 4 257 768 1289 1714 Hop 22 | . . . . . . . . . . . . . 14 8 Pick Up 216 | 1 11 13 5 20 5 22 9 1 13 . 6 40 24 46 Fast Attach 251 | 7 2 2 7 20 7 19 12 8 6 . 3 30 46 82 Attach 188 | . . 2 4 22 1 7 3 5 9 . 8 24 23 80 Detach 118 | . 2 1 3 7 2 3 3 3 4 . . 9 24 57 Swap 133 | . 1 5 3 13 7 15 5 11 4 . 6 12 3 48 Drop 199 | 1 1 19 4 20 14 23 11 4 2 . 3 12 27 58 Fire 1000 | 4 48 19 24 119 93 102 24 38 39 . 21 97 94 278 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . 1 . . . . . . . 1 Kick 6 | . . . 4 1 . . . . . . . . . 1 Crush 2 | . 1 . . . . 1 . . . . . . . . Escape Stasis 23 | . . . . 10 . . . . . . . . . 13 Rewire 11 | . . 3 . . . . . . 8 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 6) 358 | -10/Materials | Discovered new exit (range 14) 514 | -10/Materials | Discovered new exit (range 10) 573 | -10/Materials | Discovered new exit (range 15) 1227 | -10/Materials | Discovered new exit (range 4) 1248 | -10/Materials | Entered Subcaves 1249 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1252 | -10/Subcaves | Learned location of Zion (-7) 1260 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1289 | -10/Subcaves | Visited triangular shrine 1300 | -10/Subcaves | Found Prototype Device 1300 | -10/Subcaves | Identified V3-11A's Pendant 1305 | -10/Subcaves | Befriended Subdweller 1570 | -10/Subcaves | Discovered new exit (range 5) 1785 | -10/Subcaves | Befriended Subdweller 1840 | -10/Subcaves | Befriended Subdweller 1840 | -10/Subcaves | Befriended Subdweller 1998 | -10/Subcaves | Learned location of Storage (-7) 2056 | -10/Subcaves | Found SUBCON Basin 2330 | -10/Subcaves | Befriended Subdweller 2330 | -10/Subcaves | Befriended Subdweller 2520 | -10/Subcaves | Befriended Subdweller 2525 | -10/Subcaves | Befriended Subdweller 2810 | -10/Subcaves | Befriended Subdweller 3009 | -10/Subcaves | Visited Clippyterm 3018 | -10/Subcaves | Identified exit to Recycling 3018 | -10/Subcaves | Learned Factory fabricator intel 3190 | -10/Subcaves | Discovered new exit (range 4) 3221 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 3243 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3860 | -10/Subcaves | Befriended Subdweller 3970 | -10/Subcaves | Befriended Subdweller 4030 | -10/Subcaves | Befriended Subdweller 4080 | -10/Subcaves | Befriended Subdweller 4100 | -10/Subcaves | Befriended Subdweller 4918 | -10/Subcaves | A Subdweller sparked back to life 4920 | -10/Subcaves | Befriended Subdweller 4998 | -10/Subcaves | Found Prototype Leg 5938 | -10/Subcaves | Lost 5 allies 6513 | -10/Subcaves | Lost 6 allies 7144 | -10/Subcaves | Visited 4L-MR0's lab 7159 | -10/Subcaves | Identified Arachnoskeleton 7181 | -10/Subcaves | Found Meta Core 7183 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 7764 | -10/Subcaves | Entered Recycling 7764 | -7/Recycling | Accompanied by 1 ally 7954 | -7/Recycling | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 7968 | -7/Recycling | Core integrity fell below 50% 7978 | -7/Recycling | Lost 3 parts (2n1u) 8285 | -7/Recycling | Core integrity fell below 20% 8642 | -7/Recycling | Discovered new exit (range 16) 9142 | -7/Recycling | Entered Factory 9142 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 9143 | -5/Factory | Loaded intel: 6 fabricator locations 9442 | -5/Factory | Search patrols dispatched 9540 | -5/Factory | Build established: Scavenger-Tank 9569 | -5/Factory | Central database locked down 10042 | -5/Factory | First assault squad dispatched 10217 | -5/Factory | Destroyed 9 combat bots 10348 | -5/Factory | Discovered new exit (range 8) 10449 | -5/Factory | Lost 4 parts (1n2u1w) 10759 | -5/Factory | Build established: Scavenger-Gunner 10847 | -5/Factory | Identified exit to Factory 11097 | -5/Factory | Lost 4 parts (1p3w) 11135 | -5/Factory | Destroyed 12 combat bots 11211 | -5/Factory | Sucked down chute 11211 | -5/Factory | Entered Waste 11211 | -5/Waste | The area was eerily silent 11369 | -5/Waste | Discovered new exit (range 15) 11661 | -5/Waste | Found Damper Plating 12318 | -5/Waste | Identified exit to Factory 12320 | -5/Waste | Entered Factory 12471 | -5/Factory | Released subatomizers from SUBCON Basin 12870 | -5/Factory | Core integrity fell below 50% 13150 | -5/Factory | Found Prototype Processor 13150 | -5/Factory | Identified Exp. Targeting Computer 13153 | -5/Factory | Found Exp. Targeting Computer 13175 | -5/Factory | Found Exp. Targeting Computer 13260 | -5/Factory | Cargo convoy interrupted 13634 | -5/Factory | Fabricated B-48 Gladiator? 13871 | -5/Factory | Lost 3 allies 14003 | -5/Factory | Discovered exit to Factory (range 15) 14024 | -5/Factory | Core integrity fell below 20% 14030 | -5/Factory | Sterilization system engaged 14030 | -5/Factory | Non-combat units ordered to evacuate 14047 | -5/Factory | Entered another Factory area 14047 | -4/Factory | Evolved 2 slots: Utility x2 14060 | -4/Factory | Lost 9 parts (2p2n4u1w) 14120 | -4/Factory | Found Hvy. Reactive Plating 14125 | -4/Factory | Found Hvy. Reactive Plating 14305 | -4/Factory | Discovered new exit (range 15) 14408 | -4/Factory | Identified exit to Research 14409 | -4/Factory | Build established: Scavenger-Tank 14470 | -4/Factory | Discovered exit to Research (range 14) 14580 | -4/Factory | Discovered new exit (range 9) 14591 | -4/Factory | Identified exit to Upper Caves 14614 | -4/Factory | Entered Upper Caves 14752 | -4/Upper Caves | Learned location of 1 exit from Research 15005 | -4/Upper Caves | Attracted the attention of an 0b10 base 15051 | -4/Upper Caves | Core integrity fell below 50% 15081 | -4/Upper Caves | Lost 9 parts (2p4n2u1w) 15307 | -4/Upper Caves | Build established: Mutant 15423 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 15423 | -4/Upper Caves | Learned 6 Proximity Caves zone layouts 15423 | -4/Upper Caves | Learned Armory stockpile data 15423 | -4/Upper Caves | Learned Research terminal intel 15718 | -4/Upper Caves | Build established: Tank 19701 | -4/Upper Caves | A Commander dispatched an escort 19714 | -4/Upper Caves | Learned Extension trap positions 19714 | -4/Upper Caves | Learned Armory security intel 19714 | -4/Upper Caves | Learned Extension terminal intel 19714 | -4/Upper Caves | Learned Factory garrison access intel 20202 | -4/Upper Caves | Discovered new exit (range 7) 20560 | -4/Upper Caves | Build established: Scavenger-Tank 20726 | -4/Upper Caves | Entered another Upper Caves area 20738 | -4/Upper Caves | Spotted B-86 Titan 20779 | -4/Upper Caves | Destroyed B-86 Titan 20788 | -4/Upper Caves | Lost 4 parts (2u2w) 21082 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21173 | -4/Upper Caves | Destroyed 8 combat bots 21175 | -4/Upper Caves | Lost 6 parts (2p2n2u) 21844 | -4/Upper Caves | Build established: Mutant 23826 | -4/Upper Caves | Encountered a Warlord checkpoint 24480 | -4/Upper Caves | Learned location of Testing (-2) 24962 | -4/Upper Caves | Discovered new exit (range 4) 26141 | -4/Upper Caves | Entered Zhirov 26141 | -4/Zhirov | Accompanied by 2 allies 26143 | -4/Zhirov | Discovered new exit (range 5) 26219 | -4/Zhirov | Entered Proximity Caves 26219 | -3/Proximity Caves | Accompanied by 2 allies 26828 | -3/Proximity Caves | Build established: Derelict-Gunner 27142 | -3/Proximity Caves | Build established: Scavenger-Gunner 27737 | -3/Proximity Caves | Lost 4 parts (1n2u1w) 29352 | -3/Proximity Caves | Entered Research 29352 | -3/Research | Evolved 2 slots: Propulsion x2 29353 | -3/Research | Identified exit to Research 29354 | -3/Research | Loaded intel: 23 terminal locations 29975 | -3/Research | Lost 3 parts (3u) 30070 | -3/Research | Lost 3 parts (2n1w) 30156 | -3/Research | Spotted B-86 Titan 30536 | -3/Research | System corruption reached 10% 30651 | -3/Research | Lost 12 parts (2p5n3u2w) 30747 | -3/Research | Spotted B-86 Titan 30752 | -3/Research | Found Prototype Device 30752 | -3/Research | Identified Imp. Particle Accelerator 30949 | -3/Research | Released all parts (5) 30950 | -3/Research | Core integrity fell below 50% 30962 | -3/Research | Core integrity fell below 20% 30973 | -3/Research | Entered another Research area 30973 | -2/Research | Evolved 2 slots: Utility x2 30979 | -2/Research | Lost 20 parts (2p10n5u3w) 31022 | -2/Research | Found Gamma Bomb Array 31026 | -2/Research | Found Gamma Bomb Array 31353 | -2/Research | Lost 3 parts (1n2u) 31575 | -2/Research | System corruption reached 10% 31622 | -2/Research | Lost 13 parts (1p6n3u3w) 31886 | -2/Research | Spotted B-90 Cyclops 31911 | -2/Research | Found Prototype Device 31911 | -2/Research | Identified Thermal Barrier 32035 | -2/Research | Discovered new exit (range 5) 32035 | -2/Research | Entered Access 32035 | -1/Access | Evolved 2 slots: Propulsion x2 32162 | -1/Access | Fabricated B-48 Gladiator? 32353 | -1/Access | Lost 3 parts (1p2u) 32445 | -1/Access | System corruption reached 10% 32484 | -1/Access | Build established: Scavenger-Mutant 32506 | -1/Access | Lost 11 parts (2p2n6u1w) 32609 | -1/Access | Lost 5 parts (3n1u1w) 32760 | -1/Access | Destroyed 7 combat bots 32766 | -1/Access | Lost 16 parts (2p6n5u3w) 32870 | -1/Access | Lost 4 parts (3n1u) 33064 | -1/Access | Build established: Scavenger-Gunner 33129 | -1/Access | Lost 3 parts (1n1u1w) 33315 | -1/Access | Core integrity fell below 50% 33727 | -1/Access | Spotted B-99 Colossus 33805 | -1/Access | Lost 4 parts (1p1u2w) 33909 | -1/Access | Destroyed B-99 Colossus 34071 | -1/Access | First assault squad dispatched 34335 | -1/Access | Core integrity fell below 20% 34409 | -1/Access | Lost 12 parts (2p3n5u2w) 34412 | -1/Access | Destroyed 7 combat bots 34646 | -1/Access | Lost 3 parts (1p2n) 34660 | -1/Access | Spotted B-99 Colossus 34681 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 34676_ Penetrated by Slug. 34676_ Slug penetrates H-88 Terminator. 34676_ Penetrated by Slug. 34678_ U-05 Engineer lays Concrete. 34678_ Penetrated by Slug. 34678_ Biometal Leg destroyed. 34678_ KE Penetrator destroyed. 34679_ System corrupted: KE Penetrator jammed. 34679_ G-73 Enforcer Phase Gun blasted off. 34679_ G-73 Enforcer knocked back. 34680_ U-05 Engineer lays Concrete. 34680_ Penetrated by Slug. 34681_ U-05 Engineer lays Concrete. 34681_ Penetrated by Slug. 34681_ KE Penetrator destroyed. 34681_ Slug penetrates Wall. 34681_ Penetrated by Slug. 34681_ U-05 Engineer lays Concrete. 34681_ Centrium Leg destroyed. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ????????????????# ???????????????????????????????? | | ????????????????? ????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????+????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ????????????????# ????????????????????# #???????? | | ????????????????# "????############### ###?????? | | ????????????????# ??# u # ???? | | ????????????????# = ?# ^ + ????? | | ????????????????? # ^ #?????? | | ?????????????????? / !*= #?????? | | ????????????????????? # =%!! #?????? | | ?????????????????????????# *= !!| #?????? | | ????????????????????????## u!%!*%== ####### | | ????????????????????????# %!= ==%*# # | | ????????????????????????# == [!%[[ | | ????????????????????????#=/%* !=* | | ????????????????????????#@%== |= != % | | ????????????????????????#[!%% ######"" ""### # | | ?????????? ???????????#[=%[=##????#"""""#?###+### | | ????????? #######=ggg #?????#######?? ? | | ????????? u%/%= #????????????# | | ????????? h= #????????????# | | ????????? m!%= #????????????# " | | ????????? " % #????????????# """ | | ?????????? "%"#######BB;#;h #????????????# """ | | ????????????????????"BB#?# ""#????????????# " | | ??????????????????? ?? ??????????????# | | ?????????????????? ?? ?????????????# | | ?????????????????# ?? ?????????????####?#?# | | ?????????????????# #???#"""#???????????????????? | | ?????????????????####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 55 Energy Capacity 600 Matter Stores 402 Matter Capacity 450 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Corruption Containment 12 Corruption Block 11 Armor Coverage 1600 Resistance: KI 40 Resistance: TH 30 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 48 Launcher Accuracy 30 Target Analysis 12 Core Analysis 6 Recoil Reduction 10 Matter Filtering 30 Particle Charging 40 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ B-48 Gladiator | -7/Recycling | Hacked Fabricated ------------ B-48 Gladiator | x3 | -5/Factory B-48 Gladiator | x3 | -1/Access Alien Tech Used ----------------- None Achievements -------------- 30k Club Armchair Analyst Can't Catch Me Denied? Perfect Aim Quick And Dirty Speed Demon Streaker Whoosh! Challenges ------------ None Game ------ Seed SpikedCouplerFilter Manual? 0 Play Time 07:34:16 Cumulative 47.4 hours Start 2024.08.29 @ 21:27:53 End 2024.08.31 @ 21:08:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 825d82ed-0dc0-47c9-ab82-3b159fa3ca33