Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 23:17:42 Player: Shamgod Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (756) 756 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 3797 Bonus ------- Follower Combat Kills 81 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 76/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer Trap Reconfigurator > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink High-capacity Matter Pod (200) Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Cloak of Protection > --- WEAPON ----------- Beam Rifle Assault Cannon Katana > --- INVENTORY -------- Improved Heat Sink High-capacity Matter Pod Terrain Scanner Improved Targeting Computer Maneuvering Thrusters Trap Reconfigurator Particle Gun Light Cannon [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 62 | 8 10 6 7 15 16 Power 8 | 1 2 1 . 2 2 Engine 7 | 1 2 1 . 1 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 12 | 2 . 2 . 6 2 Treads 3 | 2 . . . . 1 Leg 7 | . . 2 . 4 1 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 2 4 1 6 4 7 Device 14 | . 1 . 5 3 5 Storage 6 | 2 . 1 1 1 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 18 | 3 4 2 1 3 5 Energy Gun 6 | 1 2 . . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 2 . 1 1 Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . 2 . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 20 | . 2 2 . 2 14 Power 5 | . 1 1 . . 3 Propulsion 4 | . . . . 1 3 Utility 3 | . . . . . 3 Weapon 8 | . 1 1 . 1 5 Highest Loss Streak 8 | . 2 2 . 1 8 Average Slot Usage (%) 96 | . 98 99 100 97 88 Engine 11 | . 13 13 14 10 6 Core 2 | . . . . 3 6 Treads 5 | . 28 4 . . 8 Leg 17 | . . 23 28 10 16 Wheel 3 | . . . . 15 . Device 14 | . 9 14 13 14 17 Storage 11 | . 6 5 14 14 9 Protection 1 | . 9 8 . . . Energy Gun 7 | . 12 14 9 2 3 Ballistic Gun 10 | . 9 13 14 12 4 Ballistic Cannon 1 | . . . . . 7 Special Weapon 3 | . . . 4 7 . Slashing Weapon 3 | . . . . 5 7 Naked Turns . | . . . . . . Heaviest Build 35 | 15 15 14 24 21 35 Greatest Support 40 | 40 40 40 20 23 20 Greatest Overweight (x) 3 | 3 . . 1 2 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 6 6 8 8 Average Capacity 6 | 6 4 4 6 7 8 Most Carried 8 | 7 7 6 6 8 8 Average Carried 6 | 5 4 4 5 7 7 Final Capacity 8 | 8 4 6 6 8 8 Final Carried 8 | 7 4 6 6 8 3 Class Distribution -------------------- 53% | Mutant 27% | Scavenger-Assassin 9% | Skirmisher 6% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Assassin | -9/Mines Scavenger-Assassin | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 948 | 283 189 51 86 189 150 Remotely . | . . . . . . Salvage Created 926 | 72 265 53 . 234 302 Parts 63 | 2 30 5 . 13 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 8 3 . 10 7 Melee 12 | . . . . 7 5 Guns 8 | . 1 3 . 3 1 Cannons 1 | . . . . . 1 AOE 7 | . 7 . . . . Classes Destroyed 8 | 1 5 . . 1 1 Worker 2 | . 2 . . . . Builder 2 | . 2 . . . . Recycler 1 | 1 . . . . . Watcher 3 | . 2 . . . 1 Swarmer 14 | . 3 3 . 6 2 Grunt 12 | . 5 . . 3 4 Sentry 1 | . . . . . 1 Assembled 1 | . . . . 1 . Best Kill Streak 5 | 1 5 3 . 3 3 Combat Bots Only 4 | . 4 3 . 3 3 Max Kills in Single Turn 3 | 1 3 1 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3049 | . 542 152 . 342 2013 Core 711 | . 75 16 . 70 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 . . . 35 . Volleys Fired 53 | 1 20 8 . 10 14 Largest 3 | 2 2 2 . 2 3 Hottest 144 | 60 70 60 . 60 144 Shots Fired 96 | 2 31 14 . 19 30 Gun 66 | 2 23 14 . 14 13 Cannon 17 | . . . . . 17 Launcher 8 | . 8 . . . . Special 5 | . . . . 5 . Kinetic 49 | 1 16 6 . 9 17 Thermal 13 | . . . . . 13 Explosive 8 | . 8 . . . . Electromagnetic 21 | 1 7 8 . 5 . Robot Hit Streak 6 | 1 6 3 . 4 5 Robot Miss Streak 6 | . 1 3 . 2 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 74 | 1 17 5 . 22 29 Core Hits 45 | 1 21 3 . 11 9 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks 43 | . . . . 16 27 Impact . | . . . . . . Slashing 43 | . . . . 16 27 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2167 | 15 943 30 . 417 762 Guns 337 | 15 184 30 . 49 59 Cannons 186 | . . . . . 186 Explosions 759 | . 759 . . . . Melee 881 | . . . . 368 513 Ramming 4 | . . . . . 4 Kinetic 290 | . 88 . . 16 186 Thermal 59 | . . . . . 59 Explosive 759 | . 759 . . . . Electromagnetic 174 | 15 96 30 . 33 . Impact . | . . . . . . Slashing 881 | . . . . 368 513 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 62 | . 19 . . . 43 Projectiles 18 | . . . . . 18 Explosions 19 | . 19 . . . . Melee 25 | . . . . . 25 Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 85 | . 83 . . . 2 Shots 5 | . 5 . . . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 236 | . 66 27 . 40 236 Average Temperature 59 | . 23 15 . 27 98 Received Heat Transfer 1269 | . 162 . . 81 1026 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | . . . . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 364 | 5 265 153 . 364 244 Initial 141 | . 3 103 . . 141 Average 110 | 2 114 146 . 83 137 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 78 | 100 66 100 . 71 78 Level 1 21 | . 33 . . 28 21 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 12 3 . 23 23 Peak Tracking Total 12 | . 9 3 . 12 10 Tactical Retreats 3 | . 1 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 7 | . 1 . 5 . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 4 . 33 . 4 Successful 37 | . 2 . 33 . 2 Failed 4 | . 2 . . . 2 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 10 | . 4 . 3 . 3 Terminals 8 | . 4 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 36 | . 1 . 33 . 2 Record 33 | . . . 32 . 1 Branch Access Points 2 | . 1 . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 5 | . . . . 5 . Largest Group 3 | . . . . 3 2 Highest-Rated Group 40 | . . . . 40 32 Highest-Rated Ally 18 | . . . . 18 16 Total Orders 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 25 | . . . . 21 4 Total Damage 325 | . . . . 268 57 Kills 9 | . . . . 9 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Field Lobotomies 2 | . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3300 | 116 375 298 953 795 763 Spaces Moved 1977 | 62 170 204 765 526 250 Core 18 | 13 . . . . 5 Treads 342 | 49 170 14 . . 109 Legs 1297 | . . 190 765 206 136 Wheels 320 | . . . . 320 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 80 120 Average Speed 126 | 151 160 122 120 103 167 Slowest Speed 200 | 200 160 160 150 180 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 6 37 53 93 67 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 29 | . 27 . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 27 | . 27 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2614 | 78 242 237 801 732 524 Wait 403 | 1 29 12 10 147 204 Move 1972 | 61 169 203 764 525 250 Hop . | . . . . . . Pick Up 39 | 7 6 4 9 8 5 Fast Attach 21 | 7 2 2 1 6 3 Attach 15 | . 1 1 2 2 9 Detach 3 | . . 1 1 . 1 Swap 26 | 1 7 3 4 7 4 Drop 36 | . 8 3 10 11 4 Fire 53 | 1 20 8 . 10 14 Melee 43 | . . . . 16 27 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 7) 245 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 492 | -10/Materials | Entered Mines 658 | -10/Mines | Found a hidden stash of uninstalled traps 768 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 768 | -10/Mines | Discovered new exit (range 5) 790 | -10/Mines | Entered Exiles 808 | -10/Exiles | Discovered new exit (range 15) 825 | -10/Exiles | Met 8R-AWN 848 | -10/Exiles | Met EX-HEX 924 | -10/Exiles | Met EX-DEC 991 | -10/Exiles | Learned location of Zion (-7) 1066 | -10/Exiles | Discovered new exit (range 14) 1164 | -10/Exiles | Visited The Gauntlet 1382 | -10/Exiles | Met EX-BIN 1399 | -10/Exiles | Aligned with FarCom system 1400 | -10/Exiles | Given EX-Vault access code 1454 | -10/Exiles | Opened EX-Vault 1458 | -10/Exiles | Found Prototype Special Weapon 1459 | -10/Exiles | Identified Field Lobotomy Kit 1463 | -10/Exiles | Found Prototype Device 1465 | -10/Exiles | Identified Cloak of Protection 1470 | -10/Exiles | Found Prototype Device 1479 | -10/Exiles | Identified Trap Reconfigurator 1613 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1743 | -10/Exiles | Stole three prototypes: Field Lobotomy Kit, Cloak of Protection, Trap Reconfigurator 1743 | -10/Exiles | Entered Mines 1744 | -9/Mines | Assembled infested the area 1749 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1893 | -9/Mines | Assimilated as-63204 with FLK Orb 2152 | -9/Mines | Assimilated L-31 Rogue with FLK Orb 2165 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2166 | -9/Mines | Found Prototype Device 2167 | -9/Mines | Identified Exp. Sensor Array 2292 | -9/Mines | Core integrity fell below 50% 2395 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2495 | -9/Mines | Discovered new exit (range 14) 2504 | -9/Mines | Build established: Scavenger-Assassin 2538 | -9/Mines | Entered Materials 2538 | -8/Materials | Accompanied by 2 allies 2538 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3125 | -8/Materials | Lost 3 parts (2p1w) 3281 | -8/Materials | Core integrity fell below 50% 3299 | -8/Materials | Core integrity fell below 20% 3301 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03109_ Destroyed Imp. Heat Sink. 03109_ Destroyed Lgt. Nuclear Core. 03114_ G-47 Trooper destroyed. 03114_ K-01 Serf collects debris. 03116_ Acquired 8 matter. 03121_ K-01 Serf collects debris. 03140_ U-05 Engineer builds a Wall. 03203_ Katana destroyed. 03204_ Cloak of Protection destroyed. 03215_ G-47 Trooper knocked back. 03229_ Hadron Collector disabled. 03245_ Aluminum Leg destroyed. 03247_ Particle Gun destroyed. 03249_ Aluminum Leg destroyed. 03258_ Assault Cannon destroyed. 03265_ Lgt. Cannon destroyed. 03269_ Exp. Sensor Array destroyed. 03289_ Maneuvering Thrusters destroyed. 03291_ Slammed into G-47 Trooper. 03296_ Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#?????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ??????????????????????????????????????????????### | | ???????????????????????????????????????#???????# | | ??????????????????????????????????????????????#?# | | ?????????????????????????????????????????##?????# | | ??????????????????????????????????????????#?????# | | ????????????????????????????????????????????????#[ | | ?????????????########?????########???#??#??????##[ | | ??????#??????# #?????# ! 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