Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.31 @ 10:13:00 Player: Terra Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (91) 455 Value Destroyed (3799) 3799 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 10714 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 142 Friendly Fire -12 Cogmind --------- Core Integrity 0/1300 Matter 99/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Advanced Shield Generator Compact Mass Driver Compact Mass Driver Segregator Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Treaded Armored-VSS Exoskeleton > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Graphene Brace Thermal Shield > --- WEAPON ----------- Disruptor Cannon Heavy Disruptor Cannon > --- INVENTORY -------- Light Ion Engine Micro Fission Core Improved Arc Projector Heavy Disruptor Cannon Matter Neutralizer Railgun [Rating: 116] Favorites ----------- Power Constructs Engine Constructs Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Constructs Treads Constructs Leg Improved Titanium Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Slashing Weapon Segregator Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Res Arm Slots Evolved 14 | . . . 2 2 2 . . 4 2 . . 2 . Power 3 | . . . . . 1 . . 1 1 . . . . Propulsion 2 | . . . . . . . . 1 1 . . . . Utility 7 | . . . 2 1 1 . . 2 . . . 1 . Weapon 2 | . . . . 1 . . . . . . . 1 . Parts Attached 118 | 6 . 2 11 4 7 3 8 8 9 . 36 3 21 Power 26 | 1 . . 1 . 4 1 1 2 1 . 10 . 5 Engine 9 | 1 . . 1 . 2 . 1 2 . . 2 . . Core 11 | . . . . . 2 1 . . 1 . 5 . 2 Reactor 6 | . . . . . . . . . . . 3 . 3 Propulsion 9 | 2 . . 2 . 2 . 1 . . . . . 2 Treads . | . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . Wheel 5 | 2 . . 2 . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 Utility 41 | 1 . 1 4 2 1 . 4 5 6 . 9 1 7 Device 22 | . . . . 1 . . 2 1 5 . 8 . 5 Storage 2 | 1 . . . . . . . . . . 1 . . Processor 6 | . . 1 1 1 1 . . 1 . . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 11 | . . . 3 . . . 2 3 1 . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 . 1 4 2 . 2 2 1 2 . 17 2 7 Energy Gun 9 | 2 . . 2 . . . 1 . . . 3 1 . Energy Cannon 14 | . . . 1 1 . . . . . . 11 1 . Ballistic Gun 9 | . . . . 1 . 2 . . . . 3 . 3 Ballistic Cannon 4 | . . 1 1 . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 Piercing Weapon 4 | . . . . . . . 1 1 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . . . . . . 2 Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 6 | . . . . . . . . . . . 6 . . Parts Lost 74 | . . . 4 . . 5 2 . 16 . 26 . 21 Power 17 | . . . . . . 1 . . 2 . 10 . 4 Propulsion 10 | . . . 2 . . 1 . . . . 1 . 6 Utility 23 | . . . 1 . . . 2 . 8 . 5 . 7 Weapon 24 | . . . 1 . . 3 . . 6 . 10 . 4 Highest Loss Streak 12 | . . . 1 . . 3 2 . 5 . 12 . 10 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 68 | . 85 93 98 100 98 97 75 68 52 21 60 37 38 Engine 4 | . 14 14 11 9 4 . 7 8 5 . . . . Core 5 | . . . . . 10 14 6 2 . 5 12 4 2 Treads 1 | . . . . . . . . . 1 5 5 4 3 Leg 2 | . . . . . 5 14 6 . 2 . . . . Wheel 5 | . 28 28 20 18 8 . . 5 1 . . . . Device 13 | . . . . 9 7 7 16 16 17 5 24 14 9 Storage 3 | . 14 14 11 9 7 7 . . . . 4 4 1 Processor 8 | . . 8 15 18 23 23 12 5 6 . . 3 2 Protection 4 | . . . 17 9 7 7 8 9 2 . . . 1 Energy Gun 5 | . 28 19 11 9 7 2 6 11 6 . . 1 . Energy Cannon 3 | . . . . 9 7 5 . . 2 . 7 3 . Ballistic Gun 2 | . . . . 5 7 12 1 . . 5 . . 3 Ballistic Cannon 1 | . . 8 11 3 . . . . 1 . . . 1 Piercing Weapon 1 | . . . . . . . 5 5 3 . . . . Naked Turns 17 | . . . . . . . . . . . . . 17 Heaviest Build 96 | 14 14 15 24 20 30 29 45 50 40 18 96 49 80 Greatest Support 142 | 26 26 26 26 26 30 30 40 40 142 142 142 106 106 Greatest Overweight (x) 3 | . . . 1 . 1 1 1 1 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 5 5 5 10 10 10 Average Capacity 7 | 7 8 8 8 8 8 8 5 5 5 5 9 10 7 Most Carried 8 | 5 2 6 7 8 8 8 8 5 4 1 8 2 6 Average Carried 4 | 2 2 4 5 7 7 7 4 4 1 . 5 . 2 Final Capacity 10 | 8 8 8 8 8 8 8 5 5 5 5 10 10 5 Final Carried 8 | 2 2 6 6 8 8 7 5 3 . 1 1 . 5 Scrap Engine Consumption 85 | . . . . . . . 30 13 42 . . . . Constructs Created 7 | . . . . . . . 4 . 3 . . . . Constructs Modified 20 | . . . . . . . 2 2 16 . . . . Class Distribution -------------------- 47% | Mutant 19% | Construct 12% | Gunner 7% | Generator-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Construct | -4/Factory Mutant | -4/Waste Generator-Tank | -4/Factory Mutant | -3/Research Tank | -3/Armory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Res Arm Matter Collected 2212 | 182 . 110 273 110 97 81 158 . 11 . 1048 . 142 Remotely . | . . . . . . . . . . . . . . Salvage Created 4029 | . 16 218 838 209 143 417 720 . 121 . 1224 . 123 Parts 180 | . 3 20 54 11 6 13 31 . 2 . 38 . 2 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Res Arm Combat Hostiles Destroyed 77 | . 1 9 18 4 3 9 6 . 3 . 22 . 2 Melee 10 | . . . . . . . 4 . . . 6 . . Guns 26 | . 1 3 8 1 3 5 2 . 1 . 1 . 1 Cannons 26 | . . 4 10 3 . 3 . . 1 . 4 . 1 AOE 8 | . . 2 . . . . . . . . 6 . . Classes Destroyed 13 | . 1 2 5 . . 1 2 . . . 2 . . Worker 3 | . . . . . . 1 1 . . . 1 . . Builder 1 | . . . . . . . . . . . 1 . . Tunneler 2 | . . . 1 . . . . . . . 1 . . Recycler 4 | . . . 2 . . . 2 . . . . . . Watcher 4 | . . . 2 . . . . . . . 2 . . Swarmer 19 | . 1 6 3 . . 3 1 . . . 5 . . Grunt 28 | . . 1 7 . 3 4 1 . 1 . 11 . . Brawler 2 | . . . 1 . . . 1 . . . . . . Duelist 4 | . . . 1 . . . 1 . . . . . 2 Protector 1 | . . . . . . . 1 . . . . . . Sentry 16 | . . 2 6 4 . 2 . . 2 . . . . Hunter 1 | . . . . . . . 1 . . . . . . Programmer 6 | . . . . . . . . . . . 6 . . Best Kill Streak 10 | . 1 4 10 1 2 2 5 . 1 . 7 . 2 Combat Bots Only 7 | . 1 4 7 1 2 2 4 . 1 . 7 . 2 Max Kills in Single Turn 3 | . 1 1 1 1 1 2 1 . 1 . 3 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . . . . . 3 . . Melee 1 | . . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Res Arm Hostile Shots Fired 1378 | . 13 39 69 8 10 241 2 1 208 . 470 18 299 Missed 453 | . 4 13 24 3 . 96 . . 83 . 137 7 86 Damage Taken 15258 | . 71 228 434 106 110 978 237 8 4005 . 5128 119 3834 Core 2955 | . 33 60 90 8 43 233 73 . 466 . 648 18 1283 Absorbed by Shields 410 | . . . . . . . . 7 183 . . . 220 Redirected to Shielding 70 | . . . 8 3 3 5 . . . . . . 51 Ignored by Resistances 4286 | . 21 68 134 29 32 330 8 4 878 . 1790 33 959 Regen/Repaired (Parts) 1259 | . . . . . . . 55 1 1203 . . . . Core Remaining (%) 70 | 100 . 62 77 98 . . 50 100 . . 3 . . Volleys Fired 218 | . 1 17 47 7 9 24 9 . 35 . 55 1 13 Largest 4 | . 2 2 2 3 3 3 1 . 2 . 3 2 4 Hottest 250 | . 90 90 91 145 133 133 80 . 159 . 250 175 208 Shots Fired 443 | . 2 34 93 21 27 68 9 . 42 . 107 2 38 Gun 211 | . 2 21 46 10 18 47 9 . 18 . 15 1 24 Cannon 232 | . . 13 47 11 9 21 . . 24 . 92 1 14 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 190 | . . 13 47 7 9 38 2 . 32 . 8 . 34 Thermal 132 | . 1 4 33 14 18 30 7 . 4 . 18 1 2 Explosive . | . . . . . . . . . . . . . . Electromagnetic 121 | . 1 17 13 . . . . . 6 . 81 1 2 Robot Hit Streak 68 | . 1 12 27 22 43 52 42 . 56 . 68 . 19 Robot Miss Streak 3 | . 1 1 1 . . 3 . . . . 3 . . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 334 | . 1 27 75 16 21 57 24 . 14 . 82 . 17 Core Hits 162 | . 1 12 35 8 8 23 13 . 6 . 45 1 10 Critical Kills 1 | . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 12 | . . 1 4 1 . . 1 . . . 5 . . Burn 4 | . . . 3 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . Blast 2 | . . 1 1 . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . 4 . . Impale 1 | . . . . . . . 1 . . . . . . Melee Attacks 91 | . . . . . . . 32 . 48 . . . 11 Thermal 11 | . . . . . . . . . . . . . 11 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 80 | . . . . . . . 32 . 48 . . . . Sneak Attacks 7 | . . . . . . . 7 . . . . . . Combat Hostiles 6 | . . . . . . . 6 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8674 | . 13 438 1252 242 300 1030 1089 . 304 . 3453 16 537 Guns 2621 | . 13 189 548 105 197 711 187 . 177 . 176 . 318 Cannons 3348 | . . 167 676 137 103 319 . . 127 . 1624 16 179 Explosions 1585 | . . 82 28 . . . . . . . 1475 . . Melee 902 | . . . . . . . 902 . . . . . . Ramming 218 | . . . . . . . . . . . 178 . 40 Kinetic 2432 | . . 167 676 63 86 598 32 . 206 . 149 . 455 Thermal 3615 | . 13 118 429 179 214 432 155 . 35 . 2012 . 28 Explosive . | . . . . . . . . . . . . . . Electromagnetic 1507 | . . 153 147 . . . . . 63 . 1114 16 14 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 902 | . . . . . . . 902 . . . . . . Highest Corruption 57 | . . . 1 . . . 6 . 22 22 57 . 8 Average Corruption 18 | . . . 1 . . . 6 . 16 22 31 . 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 104 | . . . 1 . . . 8 . 21 2 64 . 8 Message Errors 28 | . . . . . . . 4 . 6 . 14 . 4 Matter Fused 22 | . . . . . . . 2 . 3 1 13 . 3 Heat Flow Errors 8 | . . . . . . . 1 . 3 . 4 . . Energy Discharges 4 | . . . . . . . . . . . 3 . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 10 | . . . 1 . . . 1 . 4 1 3 . . Data Loss (major) 2 | . . . . . . . . . . . 2 . . Misfires 4 | . . . . . . . . . . . 4 . . Alerts 2 | . . . . . . . . . 1 . 1 . . Misdirections 18 | . . . . . . . . . 3 . 15 . . Weapon Failures 5 | . . . . . . . . . 1 . 4 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 363 | . . 6 14 . . . 167 . . . 176 . . Projectiles 31 | . . 6 14 . . . . . . . 11 . . Explosions 165 | . . . . . . . . . . . 165 . . Melee 167 | . . . . . . . 167 . . . . . . Knockbacks 12 | . . 6 4 . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . 5 3 . . . . . . . . . 2 Secondary 2 | . . 1 1 . . . . . . . . . . Self-Inflicted Damage 168 | . . . . 33 . . . . . . 124 . 11 Shots 4 | . . . . 1 . . . . . . 3 . . Rammed 27 | . . . . . . . . . . . 15 . 12 Targets Rammed 33 | . . . . . . . . . . . 21 . 12 Kicked . | . . . . . . . . . . . . . . Crushed 6 | . . . . . . . . . . . 6 . . Highest Temperature 444 | . 45 165 319 132 444 358 254 . 235 . 240 . 239 Average Temperature 91 | . 23 58 76 58 191 111 85 . 58 . 93 . 73 Received Heat Transfer 2358 | . 24 75 231 36 144 423 9 . 373 . 511 18 514 Effects 7 | . . . 1 . 2 4 . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . Damage (minor) 2 | . . . 1 . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 5 . . Combat Hostiles 4 | . . . . . . . . . . . 4 . . Parts Fried 14 | . . . . . . . . . . . 14 . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted 2 | . . . . . . 1 . . . . 1 . . Combat Hostiles 2 | . . . . . . 1 . . . . 1 . . Parts Melted 12 | . . 1 2 5 . 3 . . . . 1 . . Heat Transferred 5357 | . 37 261 1345 518 555 999 350 . 37 . 1218 . 37 Parts Sabotaged 17 | . . . . . . . . . . . . . 17 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 2 1 . . . . . . . 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Res Arm Peak Influence 561 | . 20 273 561 346 219 389 151 68 285 44 369 192 235 Initial 162 | . . 6 90 126 134 85 44 53 28 44 26 162 87 Average 143 | . 2 109 310 237 183 254 71 53 71 44 175 171 123 Maximum Alert Level 2 | . . 1 2 1 1 1 . . 1 . 1 . 1 Low Security (%) 68 | 100 100 78 22 35 66 28 100 100 87 100 53 100 70 Level 1 29 | . . 21 50 64 33 71 . . 12 . 46 . 29 Level 2 2 | . . . 27 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . . . 4 . 1 2 . . 3 . 9 . 4 Investigation 8 | . . . 3 . 1 2 . . . . . . 2 Extermination 7 | . . . . . . . . . 3 . 3 . 1 Reinforcement 7 | . . . 1 . . . . . . . 5 . 1 Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Res Arm Distress Signals 12 | . 1 . . 1 . . . . 1 1 2 . 6 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 228 | . 6 13 24 6 4 20 2 1 38 5 50 2 57 Peak Tracking Total 27 | . 6 4 4 3 3 7 2 1 16 6 14 2 27 Tactical Retreats 32 | . . 3 1 1 1 3 . . 11 . 5 . 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Res Arm Traps Triggered 15 | . . . 2 1 . 1 . 4 2 . 2 . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Res Arm Machines Disabled 24 | . . 2 . 2 . . . . . . 19 . 1 Max in Single Turn 12 | . . 2 . 2 . . . . . . 12 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Res Arm Machines Accessed 24 | . . . 7 2 2 4 4 . 2 . 1 . 2 Terminals 13 | . . . 5 2 . 4 2 . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . 1 Repair Stations 4 | . . . 1 . 1 . . . 1 . . . 1 Recycling Units 4 | . . . 1 . . . 2 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 56 | . . . 22 5 6 8 6 . 5 . 1 . 3 Successful 27 | . . . 11 3 1 4 4 . 2 . 1 . 1 Failed 29 | . . . 11 2 5 4 2 . 3 . . . 2 Catastrophic 2 | . . . . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 50 | . . . 22 5 8 10 5 . . . . . . Terminals 33 | . . . 18 5 . 8 2 . . . . . . Fabricators 3 | . . . . . 1 . . . . . . . 2 Repair Stations 11 | . . . 3 . 5 . . . 2 . . . 1 Recycling Units 6 | . . . 1 . . . 4 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . Terminal Hacks 6 | . . . 2 1 . 2 1 . . . . . . Record 1 | . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 2 . . . 1 Scan Component 1 | . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . 1 . . . 2 . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . Retrieve Components 3 | . . . 1 . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . 8 2 . 2 1 . . . . . . Terminals 13 | . . . 8 2 . 2 1 . . . . . . Assimilate 3 | . . . 2 . . . 1 . . . . . . Botnet 9 | . . . 5 2 . 2 . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . . . 5 2 2 5 2 . 1 . 1 . 2 Full Trace Events 8 | . . . 3 1 1 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . Time 56 | . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . 9 . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 5 . . Machine Destruction 1 | . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Res Arm Total Allies 14 | . . . . . . 10 . . . . 4 . . Largest Group 10 | . . . . . . 10 . . . . 2 . . Highest-Rated Group 173 | . . . . . . 173 . . . . 116 . . Highest-Rated Ally 116 | . . . . . . 29 . . . . 116 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 56 | . . . . . . 49 . . . . 7 . . Total Damage 923 | . . . . . . 641 . . . . 282 . . Kills 6 | . . . . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Res Arm Turns Passed 5515 | 38 34 220 498 305 150 414 743 166 1288 69 970 64 556 Spaces Moved 4098 | 33 35 166 341 254 82 205 410 163 735 98 970 81 525 Core 46 | 13 . . . . . . . . . . . . 33 Treads 1721 | . . . . . . . . . 91 98 970 81 481 Legs 1109 | . . . . . 41 205 340 . 523 . . . . Wheels 1211 | 20 35 166 341 254 41 . 70 163 121 . . . . Hover 8 | . . . . . . . . . . . . . 8 Flight 3 | . . . . . . . . . . . . . 3 Fastest Speed 50 | 50 90 90 90 90 90 125 95 80 70 70 70 70 50 Average Speed 85 | 74 90 90 90 90 121 128 131 95 71 70 70 70 72 Slowest Speed 235 | 90 90 90 100 90 200 200 200 110 95 70 70 70 235 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 11 | . . . . . . . 1 . 8 . . . 2 Exploration Rate (%) 27 | 3 11 45 35 25 2 49 52 4 21 80 19 3 33 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 101 | . . . . . . . 15 . 68 . . . 18 Terrain Destroyed 181 | . . 8 4 . . . 15 . 69 . 62 . 23 Melee 59 | . . . . . . . 15 . 44 . . . . Projectile 51 | . . . . . . . . . 25 . 3 . 23 AOE 71 | . . 8 4 . . . . . . . 59 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Res Arm Total 5545 | 45 35 202 437 315 112 305 557 171 1379 98 1159 86 644 Wait 850 | . . 11 27 41 7 71 85 . 537 . 33 . 38 Move 4082 | 32 34 165 340 253 81 204 409 162 733 97 969 80 523 Hop . | . . . . . . . . . . . . . . Pick Up 104 | 7 . 6 9 7 4 1 6 1 8 1 30 2 22 Fast Attach 17 | 1 . . . 1 2 . 3 5 . . . . 5 Attach 87 | 5 . 1 8 2 3 2 4 3 8 . 32 3 16 Detach 3 | . . . . . . . . . 1 . 2 . . Swap 14 | . . 1 3 1 2 1 1 . 1 . 4 . . Drop 30 | . . 1 3 3 4 2 8 . 6 . 2 . 1 Fire 218 | . 1 17 47 7 9 24 9 . 35 . 55 1 13 Melee 91 | . . . . . . . 32 . 48 . . . 11 Ram 6 | . . . . . . . . . . . 1 . 5 Kick . | . . . . . . . . . . . . . . Crush 28 | . . . . . . . . . . . 21 . 7 Escape Stasis 4 | . . . . . . . . . 2 . . . 2 Rewire 11 | . . . . . . . . . . . 10 . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 15) 73 | -10/Materials | Entered Mines 74 | -10/Mines | Learned location of Storage (-7) 289 | -10/Mines | Discovered new exit (range 5) 293 | -10/Mines | Entered Materials 293 | -9/Materials | Evolved 2 slots: Utility x2 328 | -9/Materials | Build established: Mutant 674 | -9/Materials | Destroyed 7 combat bots 771 | -9/Materials | Discovered new exit (range 5) 791 | -9/Materials | Entered another Materials area 791 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1076 | -8/Materials | Build established: Gunner 1076 | -8/Materials | Discovered new exit (range 16) 1096 | -8/Materials | Entered Factory 1096 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1230 | -7/Factory | Discovered new exit (range 13) 1246 | -7/Factory | Entered Storage 1443 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1552 | -7/Storage | Lost 9 allies 1652 | -7/Storage | Used back door to open Recycling access 1652 | -7/Storage | Discovered new exit (range 5) 1660 | -7/Storage | Entered Recycling 1691 | -7/Recycling | Lost 3 parts (1p1n1w) 1693 | -7/Recycling | Found Scrap Engine 1895 | -7/Recycling | Build established: Mutant 2110 | -7/Recycling | Crushed by falling debris 2386 | -7/Recycling | Discovered new exit (range 5) 2403 | -7/Recycling | Entered Factory 2403 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2535 | -5/Factory | Discovered new exit (range 15) 2569 | -5/Factory | Entered another Factory area 2569 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2970 | -4/Factory | Build established: Construct 2977 | -4/Factory | Repaired Remote Force Field 3385 | -4/Factory | Spotted Striker 3385 | -4/Factory | Spotted Executioner 3385 | -4/Factory | Spotted Executioner 3386 | -4/Factory | Cargo convoy interrupted 3460 | -4/Factory | Crushed by falling debris 3462 | -4/Factory | Crushed by falling debris 3499 | -4/Factory | Lost 4 parts (2u2w) 3538 | -4/Factory | System corruption reached 10% 3593 | -4/Factory | Crushed by falling debris 3599 | -4/Factory | Crushed by falling debris 3600 | -4/Factory | Crushed by falling debris 3631 | -4/Factory | Lost 5 parts (1p3u1w) 3680 | -4/Factory | Crushed by falling debris 3778 | -4/Factory | Crushed by falling debris 3791 | -4/Factory | Crushed by falling debris 3857 | -4/Factory | Sucked down chute 3857 | -4/Factory | Entered Waste 3901 | -4/Waste | Spotted C-40 Crusher 3901 | -4/Waste | Spotted C-40 Crusher 3901 | -4/Waste | Spotted C-40 Crusher 3902 | -4/Waste | Spotted C-40 Crusher 3913 | -4/Waste | Discovered new exit (range 16) 3918 | -4/Waste | Spotted C-40 Crusher 3926 | -4/Waste | Entered Factory 4102 | -4/Factory | Build established: Mutant 4177 | -4/Factory | Spotted B-86 Titan 4218 | -4/Factory | Allied Derelicts emerged from ambush trap array 4257 | -4/Factory | Lost 3 allies 4273 | -4/Factory | Rewired B-86 Titan 4380 | -4/Factory | Core integrity fell below 50% 4429 | -4/Factory | System corruption reached 30% 4475 | -4/Factory | Lost 4 parts (2p2w) 4508 | -4/Factory | Destroyed 7 combat bots 4782 | -4/Factory | Lost 3 parts (1p1u1w) 4810 | -4/Factory | Core integrity fell below 20% 4878 | -4/Factory | Lost 12 parts (4p1n3u4w) 4890 | -4/Factory | Discovered new exit (range 10) 4896 | -4/Factory | Entered Research 4896 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4932 | -3/Research | Spotted B-86 Titan 4946 | -3/Research | Discovered new exit (range 15) 4960 | -3/Research | Entered Armory 4961 | -3/Armory | Met VL-GR5, who suggested a friendly competition 5229 | -3/Armory | Crushed by falling debris 5233 | -3/Armory | Crushed by falling debris 5264 | -3/Armory | Lost 4 parts (1n2u1w) 5429 | -3/Armory | Lost 5 parts (2p2n1u) 5459 | -3/Armory | Core integrity fell below 50% 5502 | -3/Armory | Core integrity fell below 20% 5516 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05492_ System corrupted: Energy discharge (-32). 05492_ W-44 Eye distress signal alerts nearby ally. [Achievement: Hunted] 05494_ Backup Plating III destroyed. 05494_ Backup Laser III destroyed. 05494_ Treaded Armored-VSS Exoskeleton destroyed. 05499_ Backup Power III destroyed. 05499_ Backup Laser III destroyed. 05500_ Slammed into G-67 Veteran. 05501_ Slammed into S-43 Plague. 05511_ System corrupted: Matter fused (-10). 05511_ O-24 Administrator distress signal alerts nearby ally. 05511_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05514_ Slammed into P-80 Master. 05515_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 05516_ Door malfunctions. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#??????###+##?? | | ?????????????????????????????????? # ##### ### | | ????????????????????????????????? / | | ???????????????????????? ?????????/ | | ???????????????????????? ???????????????## | | ??????????????????? ???? ????????????????# " | | ??????????????????? ??# ????????????????# """ | | ???????????????????? ??# ????????????????# """" | | ???????????????????? ?# ????????????????# """" | | ????????????????????? ?# ????????????????# """ | | ?????????????????????? # #???????????????# " | | ?????????????????????? # ???????????????# | | ???????????????????????+ ???????????????# | | ???????????????????????#p s???????????????# ### | | ???????????????????????# #????????????#####/##### | | ???????????????????????# #????????????# ! # | | ???????????????????????# s##########???# # | | ?????????????????####### p #???# """ # | | ??????????????+ @###### #???# """ "" # | | ???????????????#########/##????# ##### """ "" # | | ?????????????????????? ??????+ / F" # | | ????????????????????? ???????###+##### "" # | | ???????????????????? ???????????????# # | | ??????????????????"o ????????????????##+######## | | ?????????????????"T "??????????????????????????? | | ????????????????#"" ???????????????????????????? | | ?????????????????"" ???????????????????????????? | | ?????????????????## ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 79 Energy Capacity 645 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 50 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Utility Shielding 33 Evasion (%) 61 Targeting Accuracy 18 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Achiever Close Call Dangerous Findings Everything Is Under Control Hunted More Power To You Part-time Excavator Z1$+NX3F=JRE3_ZNQR \\IAMDERELICT Challenges ------------ None Game ------ Seed NovaContainmentAccelerator Manual? 0 Play Time 01:29:38 Cumulative 19.1 hours Start 2024.05.31 @ 08:39:33 End 2024.05.31 @ 10:13:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 42/SmallcapsGlow Map View 56x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db41112f-8a50-40fc-ac99-05112fd2da22