Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 20:06:26 Player: so_sleepy.mp4 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (1927) 1927 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 6170 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/850 Matter 116/300 Energy 98/100 System Corruption 19% Temperature Hot (296) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Heavy Laser Remote Datajack Heavy Mace > --- INVENTORY -------- Fusion Compressor Improved Sensor Array Signal Interpreter Seismic Detector Particle Charger Force Booster ECM Suite Field Laser Gatling Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Shock Bomb Launcher Rocket Launcher Datajack [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Heavy Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power 2 | . . . . 1 1 . . . Propulsion 2 | . . 1 . . 1 . . . Utility 2 | . . 1 . 1 . . . . Weapon 2 | . . . . . . 2 . . Parts Attached 110 | 7 4 15 11 23 24 8 4 14 Power 16 | 1 . 2 . 3 4 3 . 3 Engine 6 | 1 . 2 . 1 2 . . . Core 10 | . . . . 2 2 3 . 3 Reactor . | . . . . . . . . . Propulsion 18 | 2 . 2 . 5 8 . 1 . Treads 7 | . . . . . 6 . 1 . Leg 6 | . . . . 5 1 . . . Wheel 4 | 2 . 2 . . . . . . Hover 1 | . . . . . 1 . . . Flight . | . . . . . . . . . Utility 34 | 2 2 4 4 8 5 . . 9 Device 26 | 1 . 4 4 6 4 . . 7 Storage 3 | 1 1 . . 1 . . . . Processor 5 | . 1 . . 1 1 . . 2 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 42 | 2 2 7 7 7 7 5 3 2 Energy Gun 16 | 2 1 2 2 . 3 4 1 1 Energy Cannon 13 | . . 2 3 5 . 1 1 1 Ballistic Gun 3 | . . 3 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . 2 2 1 . 1 . Special Weapon 2 | . 1 . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . . 1 Parts Lost 30 | . 1 1 2 6 6 1 8 5 Power 7 | . . 1 . 1 2 1 . 2 Propulsion 9 | . 1 . 1 1 3 . 3 . Utility 5 | . . . . 2 1 . 1 1 Weapon 9 | . . . 1 2 . . 4 2 Highest Loss Streak 8 | . 1 1 2 5 6 1 8 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 100 83 92 87 72 95 31 17 Engine 6 | . 14 8 11 6 2 8 2 . Core 5 | . . . . 8 11 6 4 1 Treads 7 | . . . . . 7 26 7 . Leg 6 | . . . . 22 13 . . . Wheel 7 | . 28 20 26 1 . . . . Device 10 | . 7 16 22 17 2 6 1 6 Storage 7 | . 14 11 11 9 7 6 1 . Processor 7 | . 6 5 . 6 11 13 4 6 Energy Gun 8 | . 28 7 5 7 4 13 5 1 Energy Cannon 5 | . . 11 11 7 2 . . . Special Weapon 1 | . . . . . 2 3 . . Impact Weapon 1 | . . . . . . 6 1 . Peak Build Rating 53 | 9 10 16 17 33 44 53 53 21 Average Rating 26 | 5 8 12 15 28 33 49 17 7 On Entrance 19 | . 9 7 16 15 27 44 53 1 Naked Turns 96 | . . . . . . . 96 . Heaviest Build 80 | 14 29 39 41 54 74 80 78 31 Greatest Support 104 | 26 26 36 36 54 104 104 104 3 Greatest Overweight (x) 16 | . 2 3 1 2 16 . 1 10 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 5 Average Capacity 15 | 7 10 15 15 15 20 20 9 5 Most Carried 20 | 5 6 9 11 15 20 17 17 5 Average Carried 9 | 1 3 6 8 11 14 14 6 2 Final Capacity 20 | 8 15 15 15 20 20 20 5 5 Final Carried 16 | 1 6 8 10 10 15 16 3 1 Class Distribution -------------------- 73% | Mutant 17% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Matter Collected 1450 | 230 50 234 83 358 143 352 . . Remotely . | . . . . . . . . . Salvage Created 2462 | 120 150 392 516 925 264 95 . . Parts 160 | 9 10 29 33 62 10 7 . . Haulers Intercepted 4 | . 1 . 2 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Combat Hostiles Destroyed 42 | . 2 10 7 18 4 1 . . Melee 3 | . . . . . 3 . . . Guns 12 | . 2 4 . 5 . 1 . . Cannons 17 | . . 6 4 7 . . . . AOE 9 | . . . 3 5 1 . . . Classes Destroyed 13 | 2 3 2 3 2 1 . . . Worker 5 | . . . 1 4 . . . . Builder 3 | . . . . 2 1 . . . Tunneler 4 | 2 . . . 1 . 1 . . Hauler 4 | . 1 . 2 1 . . . . Recycler 4 | 1 . 1 1 . 1 . . . Operator 2 | . . . 2 . . . . . Watcher 7 | . 1 1 1 2 1 1 . . Swarmer 9 | . . 5 . 4 . . . . Grunt 17 | . 2 3 2 10 . . . . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . Sentry 11 | . . 2 4 3 2 . . . Programmer 3 | . . . . . 2 1 . . Best Kill Streak 7 | 2 2 2 5 7 2 2 . . Combat Bots Only 5 | . 2 2 4 5 1 1 . . Max Kills in Single Turn 4 | 1 1 1 3 4 1 1 . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 3 1 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Hostile Shots Fired 434 | . 25 43 25 85 168 8 12 68 Missed 129 | . 4 13 8 26 52 1 1 24 Damage Taken 4167 | . 250 332 258 796 1019 123 508 881 Core 1317 | . 62 47 63 157 134 . 352 502 Absorbed by Shields 216 | . . . 22 160 . . . 34 Regen/Repaired (Parts) 117 | . . . . . . 117 . . Core Remaining (%) 79 | 100 75 . 72 71 80 . . . Volleys Fired 165 | 20 21 25 23 46 10 7 7 6 Largest 3 | 2 2 2 2 2 2 3 3 1 Hottest 211 | 80 105 150 131 150 136 205 211 85 Shots Fired 285 | 23 38 49 39 81 19 18 13 5 Gun 159 | 23 36 22 13 35 5 15 10 . Cannon 106 | . . 27 18 42 9 3 2 5 Launcher 18 | . . . 8 4 5 . 1 . Special 2 | . 2 . . . . . . . Kinetic 16 | . . 16 . . . . . . Thermal 241 | 20 31 33 31 77 14 18 12 5 Explosive 17 | . . . 8 4 5 . . . Electromagnetic 11 | 3 7 . . . . . 1 . Robot Hit Streak 16 | 3 5 3 7 10 3 5 15 16 Robot Miss Streak 8 | 3 4 8 3 3 3 2 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 167 | 11 16 22 19 49 22 12 13 3 Core Hits 102 | 4 9 14 17 40 8 6 2 2 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | 1 . . 1 6 4 . 1 . Burn 7 | . . . 1 5 . . 1 . Meltdown 1 | . . . . 1 . . . . Corrupt 1 | 1 . . . . . . . . Sever 4 | . . . . . 4 . . . Melee Attacks 17 | . . . . . 17 . . . Impact 5 | . . . . . 5 . . . Slashing 12 | . . . . . 12 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5139 | 131 203 496 881 1581 885 270 258 434 Guns 1454 | 131 198 146 135 375 45 220 204 . Cannons 1608 | . . 350 275 700 87 50 50 96 Explosions 1453 | . . . 471 506 134 . 4 338 Melee 619 | . . . . . 619 . . . Ramming . | . . . . . . . . . Kinetic 118 | . . 118 . . . . . . Thermal 3216 | 90 173 378 410 1075 132 270 254 434 Explosive 1111 | . . . 471 506 134 . . . Electromagnetic 75 | 41 30 . . . . . 4 . Impact 264 | . . . . . 264 . . . Slashing 355 | . . . . . 355 . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . 2 3 2 19 19 Average Corruption 6 | . . . . 2 2 1 10 19 Corruption Purged 3 | . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . . . 3 2 7 8 13 Message Errors 4 | . . . . 1 . . 1 2 Matter Fused 6 | . . . . 2 . 1 2 1 Heat Flow Errors 6 | . . . . . 2 1 1 2 Energy Discharges 5 | . . . . . . 3 1 1 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . . 1 3 Data Loss (major) 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Misdirections 3 | . . . . . . . 1 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 226 | . . . 36 2 136 . . 52 Projectiles 3 | . . . . . 3 . . . Explosions 92 | . . . 36 2 2 . . 52 Melee 131 | . . . . . 131 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 263 | . . . 41 . 11 . 21 190 Shots 5 | . . . 1 . 1 . 1 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 381 | 54 249 134 381 314 322 203 277 204 Average Temperature 88 | 42 78 52 112 81 143 70 115 54 Received Heat Transfer 992 | . 144 78 109 368 234 . . 59 Effects 4 | . . . . . 3 1 . . Energy Bleed 2 | . . . . . 1 1 . . Interference 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . Impact Corruptions 3 | . . . . . 3 . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 8 | . . . 1 5 . 2 . . Heat Transferred 5747 | 200 447 580 777 2220 185 457 570 311 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Peak Influence 604 | 15 103 331 472 604 347 55 15 133 Initial 274 | . 9 39 139 198 274 30 . 10 Average 146 | 6 54 78 305 377 200 24 3 29 Maximum Alert Level 2 | . . 1 2 2 1 . . . Low Security (%) 69 | 100 100 89 19 15 55 100 100 100 Level 1 22 | . . 10 55 42 44 . . . Level 2 8 | . . . 24 41 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 2 6 2 2 1 . . Investigation 2 | . . . 1 1 . . . . Extermination 3 | . . . . . 2 1 . . Reinforcement 6 | . 1 2 2 1 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Distress Signals 4 | . . 1 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 6 16 12 23 7 3 6 21 Peak Tracking Total 7 | . 2 4 4 6 2 1 6 7 Tactical Retreats 7 | . . 2 . 1 . . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Traps Triggered 5 | . . . . 2 . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Machines Disabled 8 | . . 1 2 3 . . . 2 Max in Single Turn 2 | . . 1 1 2 . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Machines Accessed 4 | . 1 1 1 . . 1 . . Terminals 3 | . 1 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 7 | . 1 1 3 . . 2 . . Successful 4 | . 1 1 . . . 2 . . Failed 3 | . . . 3 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 5 | . 1 1 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . 1 1 . . . . . . Record 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . 1 . . 1 . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 19 | . . . . . . 19 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Total Allies 11 | . . . 10 . . . 1 . Largest Group 10 | . . . 10 . . . 1 . Highest-Rated Group 88 | . . . 88 . . . 31 . Highest-Rated Ally 31 | . . . 16 . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 77 | . . . 65 . . . 12 . Total Damage 716 | . . . 525 . . . 191 . Kills 5 | . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 1 | . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Turns Passed 4418 | 118 229 788 391 635 894 879 159 325 Spaces Moved 2410 | 61 152 274 290 355 373 393 173 339 Core 518 | 27 . . . . 2 . 150 339 Treads 559 | . . . . . 143 393 23 . Legs 545 | . . . . 317 228 . . . Wheels 788 | 34 152 274 290 38 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 86 101 105 120 160 50 50 Average Speed 121 | 72 93 98 103 124 195 160 65 74 Slowest Speed 850 | 90 110 125 105 260 850 160 240 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 21 28 41 37 12 10 86 12 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 214 | . . 8 84 61 20 . . 41 Melee . | . . . . . . . . . Projectile 26 | . . 8 5 12 . . . 1 AOE 188 | . . . 79 49 20 . . 40 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Total 3604 | 111 199 743 342 470 494 632 205 408 Wait 763 | 17 14 412 3 18 35 210 20 34 Move 2403 | 60 151 273 289 354 372 393 172 339 Hop . | . . . . . . . . . Pick Up 90 | 7 7 11 9 15 23 9 2 7 Fast Attach 4 | 1 . . . . . . . 3 Attach 77 | 6 . 8 3 16 21 8 4 11 Detach 21 | . . 3 1 7 6 1 . 3 Swap 29 | . 4 7 8 7 3 . . . Drop 35 | . 2 4 6 7 7 4 . 5 Fire 165 | 20 21 25 23 46 10 7 7 6 Melee 17 | . . . . . 17 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 8) 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1067 | -9/Materials | Discovered new exit (range 15) 1114 | -9/Materials | Discovered new exit (range 15) 1136 | -9/Materials | Entered Storage 1164 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1175 | -9/Storage | Garrison activated, responded to threat 1444 | -9/Storage | Discovered new exit (range 16) 1527 | -9/Storage | Entered Materials 1527 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2061 | -8/Materials | Lost 5 parts (1p1n2u1w) 2089 | -8/Materials | Discovered new exit (range 15) 2162 | -8/Materials | Entered Factory 2162 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2704 | -7/Factory | Lost 6 parts (2p3n1u) 2988 | -7/Factory | Discovered new exit (range 16) 3056 | -7/Factory | Entered another Factory area 3056 | -6/Factory | Evolved 2 slots: Weapon x2 3360 | -6/Factory | Build established: Gunner 3520 | -6/Factory | Discovered new exit (range 8) 3705 | -6/Factory | Repaired Hvy. Particle Cannon 3935 | -6/Factory | Sucked down chute 3935 | -6/Factory | Entered Waste 3936 | -6/Waste | Met a frightened Derelict 3950 | -6/Waste | EMP discharged 3951 | -6/Waste | Spotted C-40 Crusher 3962 | -6/Waste | Spotted C-40 Crusher 3966 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3983 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3986 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3989 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3992 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3995 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3998 | -6/Waste | Crushed by Compactor (1 part destroyed) 4006 | -6/Waste | Spotted C-40 Crusher 4029 | -6/Waste | Lost 8 parts (3n1u4w) 4030 | -6/Waste | Spotted C-40 Crusher 4041 | -6/Waste | Spotted C-40 Crusher 4050 | -6/Waste | EMP discharged 4050 | -6/Waste | System corruption reached 10% 4074 | -6/Waste | Spotted C-40 Crusher 4088 | -6/Waste | Discovered new exit (range 11) 4094 | -6/Waste | Entered Factory 4194 | -6/Factory | Core integrity fell below 50% 4253 | -6/Factory | Build established: Mutant 4379 | -6/Factory | Core integrity fell below 20% 4419 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Force Field destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. XI<1%W49RR3,DWB2C= ZS,#GRC34,, U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slug penetrates Wall. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. System corrupted: Heat flow error (+290). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #?????????# ???????????????????????????????????? | | ########### ###????????????????????????????????? | | #????????????????????????????????? | | #########????????????????????????? | | ?????????????????????????? | | ??????????????????????????? | | ???????????????????????????? | | ############### #??+####+????????????????????? | | " ## #? ?????????????????????? | | # [ # # ????????????????????? | | + % # # ????????????????????? | | # !%= # " ?????????????????????? | | # = % # #????????????????????????????? | | ###### # ! # #????????????????????????????? | | #????# # # # #????????????????????????????? | | #????### # # #????????????????????????????? | | #?????## ###### #????????????????????????????? | | ######## ####?# #????????????????????????????? | | ### ##?################??????????? | | ########### ## #?# ??????????? | | #?????????# ## ### ?????????? | | #?????????# ^ ?????????? | | #?????????#### ### ????????? | | #????????????# #?# ?????????? | | #????????????#######?## #########???????????? | | #?????????????????????#@ #???????????????????? | | #?????????????????????+ #???????????????????? | | ??????????????????????# ####???????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????Y???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????o???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 47 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Let's See Who's Tougher Serviceable Loadout System Compromised The More The Merrier Challenges ------------ None Game ------ Seed CommMultitargetingLegs Manual? 0 Play Time 00:54:23 Cumulative 4.7 hours Start 2024.10.03 @ 19:13:21 End 2024.10.03 @ 20:06:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 812f5b37-7feb-4b4c-8af2-c327de68d41a