Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.07 @ 23:04:24 Player: Minty Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (171) 855 Value Destroyed (7195) 7195 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (4951) 4951 TOTAL SCORE: 20741 Bonus ------- High Alert Combat Kills 1869 Follower Combat Kills 1202 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 30 Friendly Fire -150 Cogmind --------- Core Integrity 0/1300 Matter 216/300 Energy 89/100 System Corruption 34% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Spectral Analyzer > --- WEAPON (3) ------- Kinetic Spear > --- INVENTORY (5) ---- Experimental Power Amplifier Nova Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Heavy Shield Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Cooling System Spectral Analyzer Active Sensor Suite Advanced Melee Analysis Suite Improved Medium Armor Plating Experimental Focal Shield Improved Hardlight Generator Experimental Hacking Suite > --- WEAPON ----------- Precision Phase Gun Heavy Neutron Cannon Kinetic Spear > --- INVENTORY -------- Experimental Power Amplifier Advanced Cooling System Precision Phase Gun Vortex Catalyst Activator [Rating: 177] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Advanced Cooling System Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Medium Armor Plating Weapon Vortex Shotgun Energy Gun Vortex Shotgun Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp War Pro Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 . . . . 2 . . 2 Power 1 | . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . 2 . . . . . . . . Utility 8 | . . 2 . . . . 2 . . . . . . . 2 . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Parts Attached 190 | . 5 25 44 16 5 . . 9 3 14 7 14 13 1 3 6 6 19 Power 29 | . 1 3 13 1 1 . . 1 1 3 . 3 1 . . . . 1 Engine 22 | . 1 3 12 . 1 . . 1 . 2 . 2 . . . . . . Core 3 | . . . 1 1 . . . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . 1 . . 1 1 . . . . 1 Propulsion 46 | . . 6 9 5 . . . 1 . 3 4 5 4 . . 2 . 7 Treads 8 | . . 6 2 . . . . . . . . . . . . . . . Leg 12 | . . . . . . . . . . . . 3 4 . . 2 . 3 Wheel 4 | . . . 3 . . . . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . . . . . . . . 3 Flight 19 | . . . 4 5 . . . 1 . 3 4 2 . . . . . . Utility 56 | . 2 10 6 3 2 . . 3 1 4 2 3 5 . 3 2 5 5 Device 25 | . . 6 2 2 . . . 1 . 1 1 2 4 . . 2 3 1 Storage 5 | . . 1 2 . . . . . . 1 . . . . 1 . . . Processor 12 | . . 1 1 . 1 . . . . 1 1 1 1 . 1 . . 4 Hackware 5 | . . . . . 1 . . 2 . . . . . . 1 . 1 . Protection 9 | . 2 2 1 1 . . . . 1 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 59 | . 2 6 16 7 2 . . 4 1 4 1 3 3 1 . 2 1 6 Energy Gun 25 | . . 5 9 3 . . . . . . . 1 3 1 . 1 . 2 Energy Cannon 3 | . . . 1 . . . . . . . . 1 . . . . . 1 Ballistic Gun 15 | . 2 1 3 1 . . . 3 1 4 . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . Launcher 6 | . . . 2 . 2 . . 1 . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . . . . . . . . . . 3 Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 3 1 5 1 . . . . 1 . . 6 . 1 4 3 5 Corrupted Parts 2 | . . . . . . . . . . . . 1 . . . . . 1 System Corruption 12 | . . . . . . . . . . . . 2 . . . . . 10 Parts Lost 95 | . . 11 22 . . . . . 1 10 7 13 . . . 1 1 29 Power 16 | . . 3 8 . . . . . . 2 . 1 . . . . . 2 Propulsion 32 | . . 4 4 . . . . . . . 5 8 . . . . . 11 Utility 22 | . . 3 3 . . . . . . 1 1 4 . . . . 1 9 Weapon 25 | . . 1 7 . . . . . 1 7 1 . . . . 1 . 7 Highest Loss Streak 15 | . . 6 13 . . . . . 1 4 7 11 . . . 1 1 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 5 | . 5 6 6 7 7 7 8 7 7 7 6 4 4 3 3 3 4 3 Power . | . . . . 1 1 1 1 . . . . . . . . . . . Propulsion . | . 3 2 1 . . . . 1 3 3 2 . . . . . . . Utility 1 | . . 1 . . 1 1 1 . . 1 2 2 1 1 1 2 3 2 Weapon 2 | . . 2 3 5 5 5 6 5 4 2 1 . 2 1 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 3 4 5 4 . . . 5 . . . . . . . . 2 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . 4 4 . . . . . . . . . . . . . . . Utility 4 | . . . 1 . . . . 1 . . . . . . . . 2 . Weapon 12 | . 3 . . 4 . . . 4 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 98 82 81 80 84 73 85 91 95 84 58 87 82 78 85 80 67 Engine 6 | . 14 10 14 11 13 15 13 9 6 7 11 4 3 . . . . . Reactor 2 | . . . . . . . . . . . . 3 5 5 5 5 5 3 Treads 2 | . . 19 7 . . . . . . . . . . . . . . . Leg 11 | . 28 2 . . . . . . . . . 10 26 23 21 22 26 18 Wheel 1 | . . . 6 . . . . . . . . . . . . . . . Flight 8 | . . . 3 27 30 30 26 26 26 34 34 6 . . . . . . Device 15 | . . 24 10 17 8 7 6 4 6 10 8 9 18 29 26 26 22 16 Storage 3 | . 3 9 7 7 7 7 6 6 6 5 5 . . . . . . . Processor 4 | . . 2 2 . . . . . . 2 6 7 11 5 6 10 5 8 Hackware 3 | . . . . . 2 7 6 18 15 11 11 5 2 . 3 5 3 3 Protection 4 | . 23 6 4 4 7 7 6 6 11 2 . . . . . . 3 2 Energy Gun 8 | . 5 18 15 3 . . . . . . . 3 9 17 15 15 11 4 Ballistic Gun 3 | . 22 3 7 . . . . 8 16 15 2 . . . . . . . Peak Build Rating 177 | . 7 22 33 43 47 47 45 55 59 74 64 70 129 118 130 148 157 177 Average Rating 73 | . 6 16 20 36 41 45 45 51 52 68 60 46 92 118 123 130 146 141 On Entrance 61 | 6 6 7 13 32 42 45 45 45 55 54 55 63 61 109 118 126 148 145 Avg Prop Armor Cover (%) 12 | . . 4 2 . . . . . . . . 2 11 4 4 5 19 19 Naked Turns 9 | . . . 9 . . . . . . . . . . . . . . . Heaviest Build 81 | 11 15 21 33 24 25 23 23 33 35 47 33 39 73 73 77 73 81 79 Greatest Support 135 | 20 20 44 56 25 23 26 26 35 37 51 48 55 125 75 95 135 88 88 Greatest Overweight (x) 5 | . . . 2 . 1 . . 1 . . . 1 1 . . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | . 5 7 7 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | . 6 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 Average Carried 5 | . 5 6 6 7 7 7 8 7 7 7 6 4 4 4 4 4 4 4 Final Capacity 8 | 8 5 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 5 8 8 8 8 8 8 8 7 8 5 5 5 5 5 5 5 2 Class Distribution -------------------- 14% | Tank 13% | Scavenger-Gunner 12% | Sprinter 10% | Mutant 10% | Assassin 9% | Gunner 9% | Hacker-Sprinter 5% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Warlord Tank | -4/Proximity Caves Tank | -4/Factory Gunner | -4/Waste Assassin | -4/Factory Assassin | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp War Pro Fac Was Fac Res Matter Collected 3474 | 168 167 213 907 210 95 66 . 166 55 313 112 332 . 220 . 80 148 222 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6635 | . 288 873 1341 162 46 132 . 165 150 898 . 22 7 243 . 308 729 1271 Parts 303 | . 18 44 69 8 1 4 . 10 12 49 . 2 3 4 . 1 28 50 Haulers Intercepted 11 | . . 2 2 2 . . . . . 2 . . . . . . 1 2 Recyclers Shooed 7 | . 1 1 1 . . . . . . 1 . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 6 . 4 . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp War Pro Fac Was Fac Res Combat Hostiles Destroyed 125 | . 6 20 28 1 1 1 . 5 2 15 . 1 1 9 . 1 13 21 Melee 12 | . . 1 . 1 1 1 . 1 . . . 1 . . . . 1 5 Guns 61 | . 6 19 10 . . . . . 2 4 . . 1 8 . 1 7 3 Cannons 1 | . . . 1 . . . . . . . . . . . . . . . AOE 48 | . . . 16 . . . . 4 . 10 . . . 1 . . 5 12 Classes Destroyed 20 | . 3 2 7 1 . . . 1 . 3 . . 1 1 . 1 . . Worker 11 | . 1 . 1 . . . . . . 6 . . . . . . 2 1 Builder 8 | . . . 1 1 . . . . . 2 . . . . . . 2 2 Tunneler 2 | . 1 . 1 . . . . . . . . . . . . . . . Hauler 11 | . . 2 2 2 . . . . . 2 . . . . . . 1 2 Recycler 6 | . . . 4 . . 1 . . . . . . . . . . . 1 Mechanic 3 | . . . 1 . . . . . . . . . . . . . . 2 Operator 3 | . . . . 2 . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . 2 . . . . Watcher 1 | . . . . . . . . . . 1 . . . . . . . . Swarmer 19 | . . . 7 . . . . 3 . 2 . 1 . . . . 2 4 Cutter 2 | . . . . . . . . . . 2 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . Grunt 55 | . 6 14 14 . 1 . . . . 7 . . . . . . 8 5 Brawler 2 | . . . 1 . . . . . . . . . . . . . . 1 Duelist 3 | . . . 1 . . . . . . 1 . . . . . . . 1 Sentry 17 | . . 6 4 . . 1 . . 2 1 . . . . . . 1 2 Specialist 2 | . . . . . . . . 2 . . . . . . . . . . Hunter 12 | . . . 1 1 . . . . . 1 . . . 4 . . 2 3 Programmer 9 | . . . . . . . . . . 1 . . . 3 . . . 5 Compactor 1 | . . . . . . . . . . . . . . . . 1 . . Surgeon 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | . 5 4 8 3 2 1 . 4 2 11 . 1 1 4 . 1 3 9 Combat Bots Only 6 | . 5 4 6 1 2 1 . 4 2 5 . 1 1 4 . 1 3 5 Max Kills in Single Turn 6 | . 1 2 3 1 1 1 . 4 1 5 . 1 1 2 . 1 3 6 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . Exploded 4 | . . . 2 . . . . 4 . 2 . . . 1 . . 3 4 Melee 1 | . . 1 . 1 1 1 . 1 . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp War Pro Fac Was Fac Res Hostile Shots Fired 1371 | . 55 225 205 2 . 48 . 17 57 112 55 68 64 47 . . 66 350 Missed 543 | . 18 61 61 1 . 30 . 8 25 47 26 35 46 25 . . 35 125 Hits 828 | . 37 164 144 1 . 18 . 9 32 65 29 33 18 22 . . 31 225 Melee 5 | . . . . . . . . . . . . 2 2 . . . . 1 Projectile 823 | . 37 164 144 1 . 18 . 9 32 65 29 31 16 22 . . 31 224 AOE 3 | . . . . . . 1 . . . 1 . . . . . . . 1 Critical Strikes 34 | . . 4 6 . . . . 1 . 1 1 . . 1 . . 1 19 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 Damage Taken 13747 | . 413 2191 2029 11 . 240 . 226 484 1563 438 667 192 301 . 54 402 4536 Core 3046 | . 66 371 448 . . 31 . . 187 241 32 261 44 21 . . 22 1322 Absorbed by Shields 597 | . . . . . . . . . 39 . . . . . . . 180 378 Redirected to Shielding 182 | . . . 9 . . 37 . 5 65 59 7 . . . . . . . Ignored by Resistances 432 | . . . . . . . . . . . . . 60 104 . 6 69 193 Regen/Repaired (Parts) 197 | . . 55 . . . . . . . 48 . . 45 . . 49 . . Core Remaining (%) 63 | 100 73 7 18 . . 95 . . 78 . . . . 40 . . 98 . Volleys Fired 233 | . 16 51 59 . 5 2 . 4 7 33 . . 2 12 . 5 15 22 Largest 3 | . 2 2 3 . 1 1 . 3 3 3 . . 3 3 . 3 3 2 Hottest 204 | . 40 121 165 . 36 36 . 102 99 101 . . 180 180 . 201 201 204 Shots Fired 510 | . 32 101 125 . 5 2 . 10 17 86 . . 5 36 . 13 41 37 Gun 466 | . 32 101 107 . . . . 8 17 85 . . 5 36 . 12 39 24 Cannon 12 | . . . 3 . . . . . . . . . . . . . . 9 Launcher 32 | . . . 15 . 5 2 . 2 . 1 . . . . . 1 2 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 183 | . 32 4 37 . . . . 8 17 85 . . . . . . . . Thermal 176 | . . 97 31 . . . . . . . . . . . . 2 13 33 Explosive 25 | . . . 15 . 5 2 . 2 . 1 . . . . . . . . Electromagnetic 42 | . . . 42 . . . . . . . . . . . . . . . Entropic 84 | . . . . . . . . . . . . . 5 36 . 11 28 4 Robot Hit Streak 19 | . 5 12 9 . 4 . . 2 9 15 . . 2 5 . 9 8 19 Robot Miss Streak 17 | . 2 8 8 . . . . 3 1 3 . . 8 17 . 3 5 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . Secondary Targets 9 | . 2 2 1 . . . . . . . . . 1 2 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . 1 1 . . . 1 Shots Hit Robots 405 | . 19 81 72 12 4 6 . 8 14 59 1 2 2 24 . 11 33 57 Core Hits 302 | . 12 56 67 2 7 5 . 6 5 48 . 1 2 16 . 4 30 41 Critical Kills 7 | . 1 . . . . . . . 2 4 . . . . . . . . Critical Parts Destroyed 16 | . . . . . . . . 3 2 9 . . . 1 . . 1 . Critical Strikes 38 | . 1 4 1 . . 2 . 3 7 13 . . . 1 . . 1 5 Burn 9 | . . 4 1 . . . . . . . . . . . . . . 4 Destroy 24 | . 1 . . . . . . 3 7 13 . . . . . . . . Sever 3 | . . . . . . 2 . . . . . . . . . . . 1 Detonate 2 | . . . . . . . . . . . . . . 1 . . 1 . Melee Attacks 104 | . . . . 16 1 16 . 4 . . 5 2 . . . . 10 50 Impact 14 | . . . . 14 . . . . . . . . . . . . . . Slashing 30 | . . . . 2 1 16 . 4 . . . . . . . . . 7 Piercing 60 | . . . . . . . . . . . 5 2 . . . . 10 43 Sneak Attacks 15 | . . . . 4 1 1 . 1 . . . . . . . . 3 5 Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 22455 | . 297 1481 3064 921 938 589 . 609 90 3121 30 60 80 1518 . 873 2766 6018 Guns 7638 | . 284 1467 1060 . . . . 32 90 428 . . 80 1397 . 739 1424 637 Cannons 252 | . . . 46 . . . . . . . . . . . . . . 206 Explosions 11211 | . . . 1956 . 827 205 . 412 . 2661 . . . 121 . 134 972 3923 Melee 3290 | . . . . 921 111 384 . 165 . . 30 60 . . . . 370 1249 Ramming 64 | . 13 14 2 . . . . . . 32 . . . . . . . 3 Kinetic 1158 | . 284 59 265 . . . . 32 90 428 . . . . . . . . Thermal 5347 | . . 1408 427 . . . . . . 2045 . . . 121 . 55 371 920 Explosive 4797 | . . . 1821 . 827 205 . 412 . 517 . . . . . . . 1015 Electromagnetic 648 | . . . 549 . . . . . . 99 . . . . . . . . Impact 735 | . . . . 735 . . . . . . . . . . . . . . Slashing 1078 | . . . . 186 111 384 . 165 . . . . . . . . . 232 Piercing 1477 | . . . . . . . . . . . 30 60 . . . . 370 1017 Entropic 7151 | . . . . . . . . . . . . . 80 1397 . 818 2025 2831 Highest Corruption 34 | . . . 1 . . . . . . 1 2 12 12 1 . . . 34 Average Corruption 6 | . . . 1 . . . . . . 1 1 10 12 1 . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . . . 1 12 1 1 . . . 13 Message Errors 7 | . . . . . . . . . . . . 1 1 . . . . 5 Matter Fused 5 | . . . . . . . . . . . . 3 . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . 3 . . . . . 1 Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . Alerts 5 | . . . . . . . . . . . 1 3 . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1399 | . . . 24 248 . 112 . 41 . 508 . . . 7 . . 89 370 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 915 | . . . 24 . . . . 41 . 508 . . . 7 . . 45 290 Melee 484 | . . . . 248 . 112 . . . . . . . . . . 44 80 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 578 | . . . 43 . . . . 17 . 185 . . . . . . 17 316 Shots 11 | . . . 2 . . . . 1 . 4 . . . . . . 1 3 Rammed 9 | . . 6 1 . . . . . . 1 . . . . . . . 1 Targets Rammed 12 | . 2 7 1 . . . . . . 1 . . . . . . . 1 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . Highest Temperature 370 | . 117 216 207 370 . 9 . . 66 124 . . . . . . 63 216 Average Temperature 58 | . 41 90 59 148 . 5 . . 28 26 . . . . . . 25 30 Received Heat Transfer 3144 | . 222 1089 819 . . 72 . . 135 270 9 108 27 . . . 111 282 Effects 3 | . . 3 . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 2 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Fried 13 | . . . 4 7 . . . . . 2 . . . . . . . . Impact Corruptions 7 | . . . . 7 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted 11 | . . 4 2 . . 1 . . . 1 . . . . . . . 3 Heat Transferred 7059 | . . 2887 844 . . . . . . 1400 . . . 100 . 74 544 1210 Parts Sabotaged 5 | . . . . . . . . . . . . . 5 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . . . . . . 2 . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp War Pro Fac Was Fac Res Maximum Alert Level 5 | . . 1 2 1 . 1 . 1 1 5 . . . . 1 . 4 5 Low Security (%) 36 | . 100 80 25 48 100 57 100 75 24 6 . . . . . 100 3 . Level 1 20 | . . 19 25 51 . 42 . 25 76 18 . . . . 100 . 9 . Level 2 11 | . . . 49 . . . . . . 9 . . . . . . 15 . Level 3 12 | . . . . . . . . . . 6 . . . . . . 42 43 Level 4 12 | . . . . . . . . . . 56 . . . . . . 28 26 Level 5 5 | . . . . . . . . . . 2 . . . . . . . 29 High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . Peak Influence 1738 | . 92 236 525 236 87 316 140 346 378 1703 . . . . 315 159 1555 1738 Initial 813 | . . 34 96 226 59 19 135 91 259 198 . . . . 315 99 88 813 Average 519 | . 21 121 353 194 61 202 137 190 286 951 . . . . 300 125 868 1188 Influence Increases 9189 | . 152 544 1025 74 69 497 5 355 289 1953 75 200 20 200 300 118 1863 1450 Destroy 0b10 Robot/C 3020 | . 120 400 560 20 20 160 . 180 180 300 . 20 20 140 . . 480 420 Destroy 0b10 Robot/NC 255 | . 10 10 50 25 . 5 . . . 55 . . . 10 . . 45 45 Destroy Leader 600 | . 10 114 124 14 . 40 . 20 10 76 . . . 20 . . 78 94 Allied During Kill 638 | . . . . . . 126 . 125 6 . . . . . . . 381 . Successful Hack 168 | . 12 5 4 . . 33 5 . . 73 . . . . . . . 36 Select Force Hacks 50 | . . . . . . . . . . 50 . . . . . . . . Disable Machine 990 | . . . 45 . . 60 . 15 . 615 . . . . . . 210 45 Anti-Garrison Action 200 | . . . . . . . . . 50 . . . . . . . 150 . Destroy Structure 1243 | . . . 77 . 49 13 . 15 13 424 . . . . . 118 274 260 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . Partial Spotted 60 | . . . 15 15 . 15 . . . 15 . . . . . . . . Lose Combat Pursuer 1065 | . . 15 150 . . 45 . . 30 345 75 180 . 30 . . 45 150 Active Sensor Use 600 | . . . . . . . . . . . . . . . . . 200 400 Influence Decreases 7596 | . 70 398 756 401 211 249 151 139 257 646 754 492 714 195 40 276 441 1406 Entered New Map 3539 | . . 48 132 271 111 9 141 39 87 180 624 192 714 20 10 186 39 736 Time Decay 2487 | . 70 240 404 130 90 180 10 . . 206 60 170 . 175 30 80 262 380 Lost Part 950 | . . 110 220 . . . . . 10 100 70 130 . . . 10 10 290 Lost Ally 470 | . . . . . 10 60 . 100 160 10 . . . . . . 130 . Purge Threat 150 | . . . . . . . . . . 150 . . . . . . . . Squads Dispatched 55 | . 2 4 3 3 . . 1 1 . 15 . 1 . . . . 13 12 Investigation 24 | . 2 3 1 1 . . 1 . . 8 . . . . . . 4 4 Extermination 4 | . . . . . . . . . . 1 . . . . . . . 3 Reinforcement 16 | . . 1 2 2 . . . 1 . 3 . . . . . . 4 3 Assault 8 | . . . . . . . . . . . . 1 . . . . 5 2 Garrison 3 | . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 2 . . . . . . 1 1 Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . 1 . Active Scanning Responses 6 | . . . . . . . . . . . . . . . . . 2 4 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp War Pro Fac Was Fac Res Distress Signals 15 | . 1 . 5 . . . . . . 1 . . 1 . . . 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 282 | . 7 31 48 4 6 11 . 5 5 42 8 21 14 11 . 4 24 41 Peak Tracking Total 16 | . 4 7 9 1 3 3 . 4 4 16 7 11 14 3 . 2 9 9 Tactical Retreats 35 | . . 1 6 . . 2 . . 1 10 1 4 . 1 . . 3 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp War Pro Fac Was Fac Res Traps Triggered 12 | . . . 2 1 . . . 1 4 . . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Objects Rigged 22 | . . . . . . . . . . 22 . . . . . . . . Exploded 7 | . . . . . . . . . . 7 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp War Pro Fac Was Fac Res Machines Disabled 68 | . . . 3 . . 4 . 1 . 41 . . 1 . . . 15 3 Max in Single Turn 11 | . . . 1 . . 1 . 1 . 11 . . 1 . . . 7 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp War Pro Fac Was Fac Res Machines Accessed 35 | . 2 5 1 3 . 3 1 . 1 12 . 2 2 . . . 1 2 Terminals 18 | . 1 4 1 1 . 1 1 . 1 6 . . . . . . 1 1 Fabricators 4 | . . . . 1 . 1 . . . 2 . . . . . . . . Repair Stations 5 | . 1 1 . . . . . . . 2 . . . . . . . 1 Recycling Units 3 | . . . . 1 . . . . . 2 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 107 | . 7 10 3 9 . 10 3 . 1 51 . 4 2 . . . 3 4 Successful 52 | . 1 2 1 4 . 7 1 . 1 26 . 4 2 . . . 1 2 Failed 55 | . 6 8 2 5 . 3 2 . . 25 . . . . . . 2 2 Catastrophic 13 | . 1 2 1 . . . . . . 7 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 51 | . 3 6 2 . . 4 . . 1 30 . . . . . . 3 2 Terminals 64 | . 3 9 3 4 . 2 3 . 1 34 . . . . . . 3 2 Fabricators 17 | . . . . 3 . 6 . . . 8 . . . . . . . . Repair Stations 11 | . 4 1 . . . . . . . 4 . . . . . . . 2 Recycling Units 7 | . . . . 2 . . . . . 5 . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 24 | . . 1 1 1 . 2 1 . . 11 . 4 2 . . . 1 . Record 3 | . . . . . . . . . . . . 3 . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 2 . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . . . . . . . . 2 . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . Locate Traps 5 | . . . 1 1 . . . . . 3 . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . 1 . 2 . . . 2 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Build 3 | . . . . 1 . 1 . . . 1 . . . . . . . . Repair Station Hacks 3 | . 1 . . . . . . . . 1 . . . . . . . 1 Scan Component 2 | . 1 . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 7 | . . . . 2 . . . . . 5 . . . . . . . . Process 2 | . . . . . . . . . . 2 . . . . . . . . Report Inventory 2 | . . . . 1 . . . . . 1 . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . 1 . . . 2 . . 1 7 . . . . . . . 1 Terminals 7 | . . . . . . . . . 1 5 . . . . . . . 1 Track 2 | . . . . . . . . . . 1 . . . . . . . 1 Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . . . Detonate 2 | . . . . . . . . . . 2 . . . . . . . . Override 1 | . . . . . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . . 2 . . . 1 . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . Overload 1 | . . . . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . 1 . . . . . . . . Patch 2 | . . 1 . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 4 1 2 . 1 1 . . 8 . . . . . . 1 2 Full Trace Events 14 | . 2 2 1 1 . . 1 . . 6 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Robots Built 5 | . . . . 2 . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 384 | . . . . 81 . 134 . . . 169 . . . . . . . . Total Robot Build Rating 14 | . . . . 2 . 12 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 67 | . . . . . . . . . . 67 . . . . . . . . Retrieved Matter 67 | . . . . . . . . . . 67 . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp War Pro Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 1 . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp War Pro Fac Was Fac Res Total Allies 49 | . . . . 3 18 6 . . 2 1 . . . . . 19 . . Largest Group 19 | . . . . 3 18 14 13 12 6 1 . . . . . 19 13 . Highest-Rated Group 684 | . . . . 36 434 364 348 328 357 26 . . . . . 684 530 . Highest-Rated Ally 148 | . . . . 20 35 35 31 31 148 26 . . . . . 50 50 . Initial Warlord ECA Mod 10 | . . . . . . . . . 10 9 9 9 9 8 8 8 8 7 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 469 | . . . . . 95 67 . 60 56 . . . . . . 78 113 . Total Damage 14630 | . . . . . 3532 1341 . 1278 1534 . . . . . . 3908 3037 . Kills 56 | . . . . . 12 7 . 5 7 . . . . . . 10 15 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp War Pro Fac Was Fac Res Active Infowar (turns) 5282 | . . 310 421 273 190 376 24 54 . 184 138 345 877 376 74 169 578 893 Optics 3084 | . . 114 . . . . . . . 184 138 345 877 376 74 169 366 441 A.S.S. 1095 | . . . . . . . . . . . . . . . . . 361 734 Structural 864 | . . 310 421 133 . . . . . . . . . . . . . . Seismic 864 | . . . . 220 190 376 24 54 . . . . . . . . . . Decoding 391 | . . . . . . . . . . . . . 391 . . . . . Machine Analysis 251 | . . . . . . . . . . . . . . . . . . 251 Triangulation 171 | . . . . . . . . . . . . . . . . . 1 170 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp War Pro Fac Was Fac Res Turns Passed 6834 | . 259 539 969 273 192 376 24 132 200 420 138 345 877 376 74 169 578 893 Spaces Moved 6874 | 1 157 218 644 565 228 506 14 131 243 1087 391 376 689 313 64 115 457 675 Core 210 | . . . 21 . . . . . . . . 104 . . . . . 85 Treads 384 | . . 185 199 . . . . . . . . . . . . . . . Legs 2552 | 1 157 33 . . . . . . . . . 180 689 313 64 115 457 543 Wheels 331 | . . . 288 . . . . . . . . . . . . . . 43 Hover 4 | . . . . . . . . . . . . . . . . . . 4 Flight 3393 | . . . 136 565 228 506 14 131 243 1087 391 92 . . . . . . Fastest Speed 19 | 120 120 120 32 26 29 29 29 29 26 20 19 24 100 106 106 96 96 50 Average Speed 69 | 120 120 148 106 29 33 29 29 38 28 23 24 80 117 106 106 106 96 92 Slowest Speed 300 | 120 120 160 240 31 105 29 29 105 29 24 28 190 170 106 115 115 96 300 Overloaded Moves 166 | . . . . 2 . . . . 13 124 15 12 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . 1 . . . . . . 20 2 8 . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 31 26 46 17 93 10 . 86 37 30 69 57 94 60 2 83 20 25 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . . . 1 1 . 1 . . . . Known Exits Taken 4 | . . . . . . . 1 . . 1 1 . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 . . . . . 1 1 1 . . . . Scrap Searched 8 | . . . . . . . . . . . 2 5 . 1 . . . . Spaces Dug 65 | . . . . . . 3 . . . . . . . . . . 47 15 Terrain Destroyed 708 | . . . 82 . 18 15 . 18 . 233 . . 8 57 . 43 96 138 Melee 20 | . . . . . . 3 . . . . . . . . . . 2 15 Projectile 81 | . . . 1 . . . . . . . . . 8 48 . 5 17 2 AOE 604 | . . . 81 . 18 12 . 18 . 230 . . . 9 . 38 77 121 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp War Pro Fac Was Fac Res Total 8262 | . 194 326 825 647 337 701 33 198 356 1160 419 398 739 330 69 148 549 833 Wait 546 | . 10 5 14 7 92 176 20 31 36 34 12 9 7 4 . 15 42 32 Move 6798 | . 156 217 641 565 227 505 13 130 242 1046 386 361 688 312 64 114 456 675 Hop 29 | . . . 1 . . . . . . 20 2 6 . . . . . . Pick Up 70 | . 1 10 22 12 . . . 7 . 5 2 1 3 1 1 1 2 2 Fast Attach 112 | . 2 10 23 8 3 . . 7 1 5 3 14 8 . 2 2 5 19 Attach 62 | . . 8 13 5 1 1 . 1 1 6 6 2 . 1 . 2 2 13 Detach 32 | . 1 3 6 3 1 1 . . . 1 1 1 . . . 1 4 9 Swap 87 | . 3 9 20 8 2 . . 2 1 7 2 1 13 . 1 7 6 5 Drop 101 | . 3 6 25 22 5 . . 12 1 2 . 1 9 . 1 1 7 6 Fire 233 | . 16 51 59 . 5 2 . 4 7 33 . . 2 12 . 5 15 22 Melee 103 | . . . . 16 1 16 . 4 . . 5 2 . . . . 10 49 Ram 2 | . . . . . . . . . . 1 . . . . . . . 1 Kick 2 | . 2 . . . . . . . . . . . . . . . . . Crush 8 | . . 7 1 . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . . . 53 . . . . . . . . . Rewire 15 | . . . . 1 . . . . 14 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . 9 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: [*Fac] / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 14) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Utility x2 371 | -9/Materials | Build established: Mutant 399 | -9/Materials | Lost 6 parts (2p2n2u) 509 | -9/Materials | Core integrity fell below 50% 553 | -9/Materials | Discovered new exit (range 15) 601 | -9/Materials | Lost 4 parts (1p2n1u) 609 | -9/Materials | Core integrity fell below 20% 731 | -9/Materials | Discovered new exit (range 16) 799 | -9/Materials | Entered another Materials area 799 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1007 | -8/Materials | Lost 13 parts (2p2n3u6w) 1054 | -8/Materials | Core integrity fell below 50% 1280 | -8/Materials | Lost 5 parts (3p1n1w) 1733 | -8/Materials | Discovered new exit (range 16) 1760 | -8/Materials | Core integrity fell below 20% 1768 | -8/Materials | Entered Factory 1768 | -7/Factory | Evolved 2 slots: Propulsion x2 1985 | -7/Factory | Fabricated R-06 Scavenger? 2041 | -7/Factory | Manually triggered Chute Trap 2041 | -7/Factory | Sucked down chute 2041 | -7/Factory | Entered Waste 2047 | -7/Waste | Found Prototype Processor 2047 | -7/Waste | Identified Exp. Targeting Computer 2053 | -7/Waste | Spotted C-40 Crusher 2056 | -7/Waste | Warlord forces began an assault 2085 | -7/Waste | Allies destroyed C-40 Crusher 2095 | -7/Waste | Spotted C-40 Crusher 2098 | -7/Waste | Spotted C-40 Crusher 2100 | -7/Waste | Spotted C-40 Crusher 2104 | -7/Waste | Allies destroyed C-40 Crusher 2104 | -7/Waste | Allies destroyed C-40 Crusher 2111 | -7/Waste | Spotted C-40 Crusher 2122 | -7/Waste | Spotted C-40 Crusher 2125 | -7/Waste | Allies destroyed C-40 Crusher 2135 | -7/Waste | Lost 4 allies 2141 | -7/Waste | Build established: Sprinter 2164 | -7/Waste | Discovered new exit (range 11) 2233 | -7/Waste | Entered Factory 2233 | -7/Factory | Accompanied by 11 allies 2274 | -7/Factory | Discovered new exit (range 15) 2320 | -7/Factory | Fabricated L-41 Fighter (x3) 2609 | -7/Factory | Entered another Factory area 2609 | -6/Factory | Accompanied by 13 allies 2609 | -6/Factory | Evolved 2 slots: Utility x2 2613 | -6/Factory | Identified exit to DSF 2633 | -6/Factory | Entered DSF 2633 | -6/DSF | Accompanied by 12 allies 2663 | -6/DSF | Additional patrols routed to DSF 2682 | -6/DSF | Discovered new exit (range 16) 2744 | -6/DSF | Lost 6 allies 2751 | -6/DSF | Sterilization system engaged 2765 | -6/DSF | Entered Garrison 2765 | -6/Garrison | Accompanied by 6 allies 2767 | -6/Garrison | Spotted B-90 Cyclops 2790 | -6/Garrison | Rewired B-90 Cyclops 2798 | -6/Garrison | Allies destroyed B-90 Cyclops 2814 | -6/Garrison | Lost 3 allies 2815 | -6/Garrison | Heavy support dispatched to Factory 2817 | -6/Garrison | Rewired B-90 Cyclops 2833 | -6/Garrison | Triggered checkpoint 2848 | -6/Garrison | Identified exit to Factory 2851 | -6/Garrison | Triggered checkpoint 2965 | -6/Garrison | Entered Factory 2965 | -5/Factory | Evolved 2 slots: Propulsion x2 2987 | -5/Factory | Garrison activated, responded to threat 3025 | -5/Factory | Lost 4 parts (1p1u2w) 3155 | -5/Factory | Lost 3 parts (1p2w) 3204 | -5/Factory | Identified exit to Upper Caves 3204 | -5/Factory | Identified exit to Extension 3260 | -5/Factory | Discovered new exit (range 8) 3385 | -5/Factory | Entered Upper Caves 3391 | -5/Upper Caves | Met a Warlord Commander 3392 | -5/Upper Caves | Learned location of Warlord (-5) 3393 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 3395 | -5/Upper Caves | Found Encrypted Comm Array 3409 | -5/Upper Caves | Lost 3 parts (3w) 3415 | -5/Upper Caves | Spotted B-75 Beast 3460 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3490 | -5/Upper Caves | Lost 7 parts (5n1u1w) 3511 | -5/Upper Caves | Build established: Hacker-Sprinter 3518 | -5/Upper Caves | Discovered new exit (range 16) 3522 | -5/Upper Caves | Identified exit to Upper Caves 3523 | -5/Upper Caves | Entered another Upper Caves area 3523 | -5/Upper Caves | Discovered new exit (range 15) 3525 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3544 | -5/Upper Caves | System corruption reached 10% 3570 | -5/Upper Caves | Core integrity fell below 50% 3598 | -5/Upper Caves | Lost 11 parts (1p7n3u) 3605 | -5/Upper Caves | Entered an active Warlord outpost 3611 | -5/Upper Caves | Learned Extension terminal intel 3611 | -5/Upper Caves | Learned Extension garrison access intel 3841 | -5/Upper Caves | Discovered new exit (range 22) 3858 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3868 | -5/Upper Caves | Entered Warlord 3908 | -5/Warlord | System corruption cleaned by Quarantine Array 4035 | -5/Warlord | Visited the Vortex Lab 4041 | -5/Warlord | Warlord's base attacked by MAIN.C 4046 | -5/Warlord | Found Prototype Energy Gun 4046 | -5/Warlord | Identified Vortex Shotgun 4052 | -5/Warlord | Found Vortex Shotgun 4058 | -5/Warlord | Found Vortex Shotgun 4060 | -5/Warlord | Found Vortex Shotgun 4081 | -5/Warlord | Found Prototype Launcher 4106 | -5/Warlord | Build established: Scavenger-Gunner 4391 | -5/Warlord | Warlord forces counterattacked 4462 | -5/Warlord | Found Prototype Device 4462 | -5/Warlord | Identified Exp. Focal Shield 4471 | -5/Warlord | Found Prototype Reactor 4471 | -5/Warlord | Identified Vortex Chain Reactor 4479 | -5/Warlord | Found Prototype Device 4479 | -5/Warlord | Identified Exp. Phase Shifter 4528 | -5/Warlord | Met Warlord 4698 | -5/Warlord | Opened side exit 4716 | -5/Warlord | Warlord base infiltrated, sounded retreat 4725 | -5/Warlord | Spotted Executioner 4725 | -5/Warlord | Discovered new exit (range 10) 4745 | -5/Warlord | Entered Proximity Caves 4747 | -4/Proximity Caves | Spotter reported a threat 4748 | -4/Proximity Caves | Spotter reported a threat 4766 | -4/Proximity Caves | Build established: Tank 4782 | -4/Proximity Caves | Ambushed by research squad 5094 | -4/Proximity Caves | Discovered new exit (range 10) 5105 | -4/Proximity Caves | Learned location of Quarantine (-3) 5121 | -4/Proximity Caves | Entered Factory 5121 | -4/Factory | Evolved 2 slots: Utility x2 5195 | -4/Factory | Sucked down chute 5195 | -4/Factory | Entered Waste 5210 | -4/Waste | Spotted C-40 Crusher 5228 | -4/Waste | Warlord forces began an assault 5232 | -4/Waste | Destroyed C-40 Crusher 5254 | -4/Waste | Spotted C-40 Crusher 5254 | -4/Waste | Allies destroyed C-40 Crusher 5265 | -4/Waste | Spotted C-40 Crusher 5268 | -4/Waste | Spotted C-40 Crusher 5272 | -4/Waste | Allies destroyed C-40 Crusher 5274 | -4/Waste | Identified Vortex Catalyst Activator 5279 | -4/Waste | Allies destroyed C-40 Crusher 5281 | -4/Waste | Spotted C-40 Crusher 5295 | -4/Waste | Allies destroyed C-40 Crusher 5303 | -4/Waste | Lost 5 allies 5305 | -4/Waste | Discovered new exit (range 22) 5364 | -4/Waste | Entered Factory 5364 | -4/Factory | Accompanied by 13 allies 5464 | -4/Factory | Build established: Gunner 5581 | -4/Factory | Found Prototype Device 5581 | -4/Factory | Identified Active Sensor Suite 5614 | -4/Factory | First assault squad dispatched 5644 | -4/Factory | Lost 4 allies 5691 | -4/Factory | Lost 3 allies 5729 | -4/Factory | Found Prototype Hackware 5729 | -4/Factory | Identified Exp. Hacking Suite 5752 | -4/Factory | Lost 3 allies 5934 | -4/Factory | Discovered new exit (range 7) 5941 | -4/Factory | Identified exit to Research 5942 | -4/Factory | Entered Research 5942 | -3/Research | Evolved 2 slots: Utility x2 6391 | -3/Research | Build established: Assassin 6394 | -3/Research | Found Prototype Processor 6394 | -3/Research | Identified Spectral Analyzer 6442 | -3/Research | First assault squad dispatched 6545 | -3/Research | Spotted B-86 Titan 6560 | -3/Research | Lost 3 parts (1n1u1w) 6581 | -3/Research | Found Prototype Processor 6581 | -3/Research | Identified Exp. Signal Interpreter 6584 | -3/Research | Found Exp. Signal Interpreter 6662 | -3/Research | System corruption reached 10% 6721 | -3/Research | System corruption reached 30% 6778 | -3/Research | Lost 15 parts (1p7n5u2w) 6813 | -3/Research | Core integrity fell below 50% 6830 | -3/Research | Core integrity fell below 20% 6835 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 06817_ Thunder Leg destroyed. 06819_ Imp. Antigrav System destroyed. 06819_ Adv. Cooling System destroyed. 06819_ Slug penetrates Wall. 06820_ B-86 Titan activates siege mode. 06822_ H-77 Assassin destroyed. 06822_ Thunder Leg destroyed. 06822_ Penetrated by Slug. 06823_ Chainsword destroyed. 06826_ Penetrated by Slug. 06826_ Slug penetrates Earth. 06829_ Chainsword destroyed. 06829_ Adv. Melee Analysis Suite destroyed. 06829_ Knocked back. 06831_ ,W05U3#UL>QPF=1ZW&TG#LIUELYV 06831_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8J. 06832_ Penetrated by Slug. 06832_ Slug penetrates Wall. 06832_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????# ! # """ " | | ???????????????????????????# + "Y" # | | ???????????????????????????# #% " " # | | ???????????????????????????# %#! # | | ???????????????????????????# %#= # " | | ???????????????????????????# ! #[ = # " | | ???????????????????????????# % # # " | | ?????????????????????????########+############ " | | ???????????????????##????# ! " | | ????????????????#### #???# " | | ????????????????# ???# ################## ^ " | | ????????????????# ??# #??##### # | | ????????????????#!*! "??# #?? # # ^ | | ????????????????#**! ""?# #? # # | | ????????????????#*!! S?# #? # """ / | | #############???# """# # # """ # | | # #???# """# # # """ # | | # #???# + + # !# | | # * #???# #! # # # | | # ##############BB################## | | # # #?# [|%BB #??????????????# | | # # ####%|||| #??????????????# | | # " " % =!|= #??????????????# | | #[ # [ = h #??????????????# | | # + #####% #??????????????# | | # # #???#%@ % #????????########/## | | # ###"###############????????# = | | # # #????????????????# | | # # #????????????????# """ | | ############# #????????????????# """ | | ????????????# #????????????????# [= """ | | ????????????# #????????????????# [= %[ | | ????????????# #????????????????# [ %= | | ????????????# #????????????????# | | ????????????# #????????????????# = | | ????????????###########????????????????# % | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????##### # | | ???????????????????????????????????????????### ## | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????###?# | | ???????????????????????????????????????????###"### | | ???????????????????????????????????????????# * | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 75 Energy Capacity 700 Matter Stores 300 Matter Capacity 600 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 85 Power Amplification 40 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 16 Defensive Hacking 34 Item Schematics ----------------- Adv. Heavy Treads | -5/Factory | Hacked Robot Schematics ------------------ C-35 Carver | -5/Factory | Hacked Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactLinearExtractor Manual? 0 Play Time 01:22:05 Cumulative 1262.7 hours Start 2026.03.07 @ 18:40:08 End 2026.03.07 @ 23:04:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1551 Rogue 1267 Adventurer 124 Explorer 160 Win Type - Total 61 Types 47/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22d72326-7542-4f31-a425-27c3f74db19c