Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.22 @ 20:42:27 Player: TheSkyeDoctor Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (170) 850 Value Destroyed (5109) 5109 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (6841) 6841 TOTAL SCORE: 18920 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 960 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2050 Friendly Fire -1257 Cogmind --------- Core Integrity 0/1425 Matter 45/300 Energy 5/100 System Corruption 14% Temperature Cool (9) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- Tiamat Missile Launcher > --- INVENTORY (5) ---- Launcher Loader Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Targeting Computer Advanced Target Analyzer Precision Matter Filter Launcher Loader Hacking Suite Hacking Suite Improved System Guard Improved System Guard X0-1V1's Piety Tracker > --- WEAPON ----------- Advanced Plasma Rifle Improved Matter Neutralizer High-powered Shotgun Heavy Gauss Cannon > --- INVENTORY -------- Backup Power III Launcher Loader Advanced Weapon Cycler High-powered Shock Rifle [Rating: 150] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Centrium Wheel Utility Hacking Suite Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Scimitar of Distortion Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 10 | . . 1 2 1 1 1 . . 2 . . 2 Weapon 2 | . . 1 . 1 . . . . . . . . Parts Attached 98 | 7 6 16 8 6 15 6 2 5 6 4 4 13 Power 15 | 1 1 3 . 1 2 1 1 . . . . 5 Engine 8 | 1 1 3 . . . . 1 . . . . 2 Core 6 | . . . . 1 2 1 . . . . . 2 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 26 | 2 1 5 4 . 4 2 . 3 2 3 . . Treads 24 | 2 1 5 4 . 4 2 . 2 1 3 . . Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . . . . . 1 1 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 23 | 2 1 3 2 3 2 1 1 . 3 . 1 4 Device 12 | 1 . 1 1 1 1 1 . . 1 . 1 4 Storage 3 | 1 . 1 . 1 . . . . . . . . Processor 5 | . . 1 . . 1 . 1 . 2 . . . Hackware 3 | . 1 . 1 1 . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 3 5 2 2 7 2 . 2 1 1 3 4 Energy Gun 11 | 1 . 4 1 . 1 . . 2 . 1 1 . Energy Cannon 3 | . 1 . . 1 . . . . . . . 1 Ballistic Gun 6 | 1 . . . . 4 . . . 1 . . . Ballistic Cannon 5 | . 1 1 1 . 1 . . . . . 1 . Launcher 7 | . . . . 1 . 2 . . . . 1 3 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 2 . 1 . . 1 . 3 Parts Lost 73 | . 2 12 4 2 8 6 . 16 . . 1 22 Power 12 | . 1 3 1 . 2 2 . 1 . . . 2 Propulsion 17 | . 1 3 . . . 1 . 10 . . . 2 Utility 15 | . . 1 . 1 1 . . 1 . . . 11 Weapon 29 | . . 5 3 1 5 3 . 4 . . 1 7 Highest Loss Streak 22 | . 1 4 2 2 2 3 . 5 . . 1 22 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 2 5 8 14 14 13 14 13 11 3 4 2 2 Power . | . . . 1 1 1 1 . . . . . . Propulsion 2 | . 1 2 4 5 4 6 6 3 . . . . Utility 3 | . 1 3 4 4 4 6 6 8 3 4 2 1 Weapon 1 | . 2 1 3 3 2 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 11 | . . . . 3 1 . . 3 . . 4 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 7 | . . . . . . . . 3 . . 4 . Weapon 2 | . . . . 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 96 95 96 96 87 82 70 46 71 82 74 Engine 5 | . 13 8 7 . . . 4 3 . 8 10 5 Core 2 | . . . . 7 4 4 5 1 . . . 1 Treads 18 | . 26 21 18 15 19 15 17 16 4 9 10 8 Device 7 | . 3 5 9 6 12 11 5 5 10 10 10 16 Storage 7 | . 14 11 9 7 6 5 5 5 . . . . Processor 7 | . . 5 9 7 6 11 11 11 17 21 21 17 Hackware 14 | . 10 11 17 22 20 17 17 17 10 10 10 8 Energy Gun 6 | . 3 22 15 7 . 3 . . . 4 9 6 Energy Cannon 3 | . 7 . . 6 4 . . . . . . 1 Ballistic Gun 3 | . 1 2 . . 15 . . . . 5 2 1 Ballistic Cannon 5 | . 10 5 9 7 2 5 . . . . 4 3 Launcher 1 | . . . . 4 . 2 5 1 . . 2 . Peak Build Rating 150 | 7 11 25 37 49 71 84 77 77 76 114 127 150 Average Rating 49 | 5 8 19 34 46 59 80 73 63 65 101 122 125 On Entrance 51 | . 7 11 16 34 47 63 71 77 34 76 114 119 Avg Prop Armor Cover (%) 10 | . . . . . . . . . 10 9 . 10 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 80 | 12 16 33 36 66 72 76 68 68 16 24 44 80 Greatest Support 155 | 40 40 40 42 40 78 128 118 118 27 155 155 155 Greatest Overweight (x) 25 | . 5 1 . 1 1 . . 4 4 1 . 25 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 20 20 5 5 5 5 Average Capacity 12 | 7 8 10 15 17 20 20 20 19 5 5 5 5 Most Carried 20 | 3 8 13 15 15 20 18 15 15 4 5 5 5 Average Carried 9 | 2 5 8 14 14 14 15 14 12 3 4 3 3 Final Capacity 20 | 8 8 15 15 20 20 20 20 5 5 5 5 5 Final Carried 18 | 3 8 13 15 15 18 14 15 5 4 5 3 2 Class Distribution -------------------- 37% | Hacker-Gunner 24% | Hacker-Mutant 23% | Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Matter Collected 3928 | 275 282 283 179 127 1453 71 252 248 130 271 250 107 Remotely . | . . . . . . . . . . . . . Salvage Created 5449 | 85 480 1280 418 436 1556 376 157 90 . . 380 191 Parts 352 | 4 38 114 17 32 73 19 9 7 . . 30 9 Haulers Intercepted 8 | . 2 3 2 . 1 . . . . . . . Recyclers Shooed 3 | . . 1 . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 7 5 . . . . Prevented 1 | . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Combat Hostiles Destroyed 107 | . 15 32 7 10 20 10 4 2 . . 4 3 Melee 2 | . . . . . . 1 . 1 . . . . Guns 51 | . 2 26 4 3 13 1 . . . . 1 1 Cannons 36 | . 12 6 3 4 7 3 . . . . 1 . AOE 15 | . . . . 3 . 5 4 . . . 2 1 Classes Destroyed 16 | 2 6 1 2 2 . . 1 1 . . 1 . Worker 10 | . 3 2 . . 2 1 . . . . 2 . Builder 8 | . . . . 1 . . . . . . 7 . Tunneler 4 | 1 1 . . 1 . . . . . . . 1 Hauler 8 | . 2 3 2 . 1 . . . . . . . Recycler 5 | 1 . 2 1 . 1 . . . . . . . Operator 7 | . 2 2 . . 1 1 . . . . . 1 Watcher 15 | . 1 4 4 2 2 . . . . . 2 . Swarmer 34 | . 9 11 . 3 3 4 4 . . . . . Grunt 39 | . 6 14 2 3 11 . . . . . 2 1 Brawler 1 | . . . 1 . . . . . . . . . Sentry 17 | . . 8 3 1 3 2 . . . . . . Hunter 5 | . . . 1 1 1 . . 1 . . 1 . Programmer 9 | . . . . 2 3 2 . . . . 1 1 Behemoth 2 | . . . . . . . . 1 . . . 1 Surgeon 1 | . . . . . . . . . . . 1 . Thug 3 | . . . . . . 2 1 . . . . . Savage 1 | . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . 1 . . . . . Best Kill Streak 8 | 2 4 8 4 6 7 6 4 1 . . 6 1 Combat Bots Only 8 | . 3 8 4 4 5 3 4 1 . . 3 1 Max Kills in Single Turn 5 | 1 2 2 1 5 2 2 4 1 . . 5 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 4 | . . . . 3 . 2 4 . . . 1 1 Melee 1 | . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Hostile Shots Fired 938 | . 64 168 41 40 211 77 2 133 1 . 30 171 Missed 270 | . 11 36 11 18 79 22 . 40 1 . 7 45 Hits 668 | . 53 132 30 22 132 55 2 93 . . 23 126 Melee 16 | . . . 1 . . . . 2 . . . 13 Projectile 652 | . 53 132 29 22 132 55 2 91 . . 23 113 Critical Strikes 33 | . 1 2 4 . 2 3 . 2 . . 5 14 Part Disruptions 3 | . . . . . . . . . . . 1 2 Damage Taken 12306 | . 519 1372 408 275 1885 1156 60 1742 . . 710 4179 Core 3119 | . 48 139 29 . 213 75 . 348 . . 81 2186 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 403 | . . . . . . . . . . 403 . . Core Remaining (%) 87 | 100 80 91 95 100 78 . . 62 . . 93 . Volleys Fired 333 | 5 58 82 31 19 72 19 6 10 2 . 13 16 Largest 4 | 2 2 3 3 4 4 3 1 2 1 . 4 4 Hottest 277 | 70 100 180 163 212 180 159 43 180 25 . 235 277 Shots Fired 892 | 10 106 229 79 63 246 43 6 11 2 . 51 46 Gun 533 | 10 27 198 48 20 164 11 . 3 2 . 28 22 Cannon 289 | . 69 25 31 36 75 19 . . . . 13 21 Launcher 54 | . . . . 7 7 13 6 8 . . 10 3 Special 16 | . 10 6 . . . . . . . . . . Kinetic 410 | 5 48 53 31 19 197 19 . . 2 . 15 21 Thermal 397 | 5 58 176 48 37 40 . . . . . 13 20 Explosive 40 | . . . . . . 13 6 8 . . 10 3 Electromagnetic 45 | . . . . 7 9 11 . 3 . . 13 2 Robot Hit Streak 18 | 4 6 13 12 15 18 7 2 15 2 . 6 13 Robot Miss Streak 7 | 2 3 6 7 3 4 4 1 1 1 . 4 3 Penetration Max 1 | . . . . . 1 1 . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 549 | 7 48 156 58 39 135 26 4 10 2 . 28 36 Core Hits 353 | 3 27 112 49 20 60 18 9 8 . . 34 13 Critical Kills 20 | . 1 . . . 15 4 . . . . . . Critical Parts Destroyed 22 | . . . . . 18 3 . . . . 1 . Critical Strikes 59 | . 2 2 2 2 37 7 . . . . 6 1 Burn 5 | . 1 . 2 . . . . . . . 2 . Meltdown 1 | . 1 . . . . . . . . . . . Destroy 45 | . . . . . 37 7 . . . . 1 . Blast 8 | . . 2 . 2 . . . . . . 3 1 Melee Attacks 12 | . . . . . . 5 . 7 . . . . Impact . | . . . . . . . . . . . . . Slashing 12 | . . . . . . 5 . 7 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13575 | 78 815 2026 1421 1164 2350 1301 843 401 23 . 1745 1408 Guns 4855 | 78 147 1560 606 217 1285 102 . 43 23 . 320 474 Cannons 4143 | . 668 394 559 468 872 238 . . . . 324 620 Explosions 4235 | . . . 256 472 193 778 843 278 . . 1101 314 Melee 255 | . . . . . . 183 . 72 . . . . Ramming 15 | . . . . 7 . . . 8 . . . . Kinetic 4493 | 27 441 544 402 274 1672 238 . . 23 . 358 514 Thermal 5099 | 51 374 1482 1019 772 444 193 . . . . 206 558 Explosive 3121 | . . . . . . 585 843 278 . . 1101 314 Electromagnetic 592 | . . . . 111 234 102 . 43 . . 80 22 Impact . | . . . . . . . . . . . . . Slashing 255 | . . . . . . 183 . 72 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 1 2 2 . . . . 13 Average Corruption 1 | . . . . . 1 1 2 . . . . 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . . . . . . 1 8 . . . . 1 Message Errors 2 | . . . . . . 1 1 . . . . . Matter Fused 3 | . . . . . . . 3 . . . . . Heat Flow Errors 2 | . . . . . . . 1 . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 457 | . 17 . 99 176 28 21 25 . . . 84 7 Projectiles 185 | . 17 . 96 20 18 12 . . . . 15 7 Explosions 272 | . . . 3 156 10 9 25 . . . 69 . Melee . | . . . . . . . . . . . . . Knockbacks 25 | . 8 1 5 1 3 5 . . . . 2 . Impact . | . . . . . . . . . . . . . Kinetic 23 | . 8 1 4 1 3 4 . . . . 2 . Secondary 2 | . . . 1 . . 1 . . . . . . Self-Inflicted Damage 309 | . . . . 14 . 89 27 36 . . 143 . Shots 11 | . . . . 2 . 3 1 1 . . 4 . Rammed 4 | . . . . 2 . . . 2 . . . . Targets Rammed 4 | . . . . 2 . . . 2 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 1281 | 90 186 332 153 210 101 . 106 15 . . 260 1281 Average Temperature 103 | 53 56 70 51 65 45 . 63 8 . . 78 650 Received Heat Transfer 2433 | . 114 478 153 42 591 324 . 159 . . 242 330 Effects 16 | . . . . . . . . . . . . 16 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . . . 6 Matter Decay 2 | . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . 3 Damage (core) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 11 | . 1 4 1 4 . . . . . . 1 . Heat Transferred 8575 | 148 999 2805 1496 991 790 100 . . . . 550 696 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Maximum Alert Level 2 | . . 1 1 1 2 2 . . . . 2 1 Low Security (%) 74 | 100 100 48 54 79 49 42 . . 100 100 71 96 Level 1 23 | . . 51 45 20 45 34 . . . . 27 3 Level 2 1 | . . . . . 5 23 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 579 | 10 102 386 239 259 455 579 . . 38 3 402 201 Initial 219 | . . 13 144 88 39 219 . . . 3 . 201 Average 128 | . 41 204 192 121 211 306 . . 3 . 155 86 Influence Increases 4997 | 10 455 913 297 478 1129 560 90 75 69 . 804 117 Destroy 0b10 Robot/C 2560 | . 300 640 140 200 600 200 80 40 40 . 260 60 Destroy 0b10 Robot/NC 310 | 10 45 65 35 20 45 10 . . . . 70 10 Destroy Leader 666 | . 56 184 62 64 156 40 10 20 10 . 54 10 Allied During Kill 280 | . . 2 . 5 74 . . . 4 . 188 7 Successful Hack 89 | . 14 4 . 55 8 . . . . . . 8 Disable Machine 360 | . . . 15 75 120 90 . . . . 60 . Destroy Structure 507 | . 10 3 15 44 51 190 . . . . 172 22 Partial Spotted 15 | . . . . . . . . . 15 . . . Lose Combat Pursuer 210 | . 30 15 30 15 75 30 . 15 . . . . Influence Decreases 4997 | 10 423 601 446 593 760 460 490 224 58 11 420 501 Entered New Map 1021 | . . 19 200 107 41 230 204 29 . 8 . 183 Time Decay 3202 | 10 384 457 206 466 559 170 286 175 38 3 218 230 Lost Part 434 | . 11 105 40 20 80 60 . 20 . . 10 88 Lost Ally 312 | . . 20 . . 80 . . . 20 . 192 . Purge Threat 28 | . 28 . . . . . . . . . . . Squads Dispatched 33 | . 3 5 . 4 10 2 . 1 1 . 4 3 Investigation 9 | . 1 3 . 1 2 . . . . . 1 1 Extermination 10 | . . . . 2 4 1 . . 1 . 1 1 Reinforcement 11 | . 2 2 . 1 3 1 . . . . 1 1 Assault 1 | . . . . . . . . 1 . . . . Garrison 2 | . . . . . 1 . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Distress Signals 11 | . . 4 2 1 3 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 200 | . 20 45 12 12 34 13 2 14 8 . 23 17 Peak Tracking Total 10 | . 3 6 4 3 4 4 4 10 4 . 5 7 Tactical Retreats 13 | . 2 1 1 1 5 2 . 1 . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Traps Triggered 12 | . 3 1 . 1 3 . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Objects Rigged 3 | . 3 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Machines Disabled 24 | . . . 1 5 8 6 . . . . 4 . Max in Single Turn 5 | . . . 1 5 3 4 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Machines Accessed 25 | . 7 2 . 5 6 1 . 1 1 . 1 1 Terminals 17 | . 6 1 . 3 6 . . . 1 . . . Fabricators 2 | . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 58 | . 21 5 . 12 12 2 . 1 2 . 2 1 Successful 29 | . 9 4 . 6 6 1 . 1 1 . . 1 Failed 29 | . 12 1 . 6 6 1 . . 1 . 2 . Catastrophic 6 | . 2 . . 1 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 35 | . 15 1 . 7 12 . . . . . . . Terminals 46 | . 20 4 . 8 12 . . . 2 . . . Fabricators 4 | . . . . 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . 2 . . . . . 1 Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 12 | . 3 2 . 2 3 . . 1 1 . . . Record 1 | . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . 2 . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . Build 2 | . . . . 2 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer 3 | . . 1 . . . 1 . . . . . 1 Retrieve Study 3 | . . 1 . . . 1 . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . 5 1 . 2 3 . . . . . . . Terminals 11 | . 5 1 . 2 3 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 9 | . 3 1 . 2 3 . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 5 1 . 3 4 1 . . 1 . 1 . Full Trace Events 3 | . 1 . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 33 | . . . . 33 . . . . . . . . Total Robot Build Rating 6 | . . . . 6 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . 42 . . . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . . . Part Studies Acquired 3 | . . 1 . . . 1 . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Total Allies 31 | . . 2 . 3 5 . . . . 20 . 1 Largest Group 20 | . . 2 . 3 5 . . . . 20 20 1 Highest-Rated Group 810 | . . 10 . 30 160 . . . . 810 810 120 Highest-Rated Ally 120 | . . 5 . 10 32 . . . . 50 50 120 Total Orders . | . . . . . . . . . . . . . Ally Attacks 164 | . . 3 . . 39 . . . 32 . 90 . Total Damage 3992 | . . 6 . . 1427 . . . 310 . 2249 . Kills 27 | . . . . . 12 . . . 2 . 13 . Allies Corrupted 3 | . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . X0-1V1 Amusement Gains 190 | . 3 15 . 20 10 9 . 29 20 . 40 44 Good Acts 45 | . . 6 5 8 8 . 3 6 . . 3 6 Bad Acts 16 | . . 6 . 1 1 4 2 1 . 1 . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Active Infowar (turns) 603 | 54 549 . . . . . . . . . . . Seismic 603 | 54 549 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . Drone Launches 2 | . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Turns Passed 10526 | 118 2387 1322 422 1242 1646 345 629 664 407 279 511 554 Spaces Moved 5365 | 60 1340 615 184 519 651 161 383 374 342 163 300 273 Core 52 | 4 1 . . . . . . 9 12 . . 26 Treads 5025 | 56 1339 615 184 519 651 161 383 362 79 129 300 247 Legs . | . . . . . . . . . . . . . Wheels 288 | . . . . . . . . 3 251 34 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 152 170 163 160 160 50 90 90 152 50 Average Speed 167 | 152 160 160 164 218 209 160 160 158 114 145 152 150 Slowest Speed 1300 | 160 300 200 170 250 250 160 160 240 250 157 152 1300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . 1 . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 99 54 19 17 20 7 61 52 9 82 13 11 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 1 . . . . . Scrap Searched 3 | . . . . . . . 2 1 . . . . Spaces Dug 56 | . 7 . . . . . . 37 . . 12 . Terrain Destroyed 469 | . 10 1 14 54 74 138 42 73 . . 52 11 Melee . | . . . . . . . . . . . . . Projectile 26 | . 10 1 . . . . . . . . 10 5 AOE 441 | . . . 14 54 72 138 42 73 . . 42 6 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Total 6163 | 74 1452 764 242 583 770 199 392 420 355 204 320 388 Wait 251 | . 36 34 11 28 11 7 . 17 4 35 1 67 Move 5354 | 59 1339 614 183 518 650 160 382 373 342 162 299 273 Hop . | . . . . . . . . . . . . . Pick Up 52 | 3 7 14 5 5 8 1 2 1 1 . 1 4 Fast Attach 49 | 7 5 5 1 1 9 1 . 3 5 4 2 6 Attach 51 | . 2 9 3 4 9 5 1 6 1 . 1 10 Detach 12 | . . . . . 2 1 . . . 1 . 8 Swap 21 | . 4 4 4 2 4 . 1 . . . 1 1 Drop 24 | . 1 2 4 4 5 . . 1 . 2 2 3 Fire 333 | 5 58 82 31 19 72 19 6 10 2 . 13 16 Melee 12 | . . . . . . 5 . 7 . . . . Ram 2 | . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 7) 459 | -10/Materials | Discovered new exit (range 13) 702 | -10/Materials | Discovered new exit (range 15) 974 | -10/Materials | Discovered new exit (range 16) 1002 | -10/Materials | Discovered new exit (range 6) 1047 | -10/Materials | Discovered new exit (range 16) 2466 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2506 | -10/Materials | Entered another Materials area 2506 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2660 | -9/Materials | Lost 4 parts (1p3w) 2719 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%) 2887 | -9/Materials | Discovered new exit (range 15) 2893 | -9/Materials | Build established: Scavenger-Gunner 2959 | -9/Materials | Lost 4 parts (1p1n2w) 2981 | -9/Materials | Destroyed 8 combat bots 3089 | -9/Materials | X0-1V1 sent allied S-10 Pest (x2) 3124 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+15) 3496 | -9/Materials | Core integrity permanently improved by X0-1V1 (+250) 3721 | -9/Materials | Discovered new exit (range 5) 3828 | -9/Materials | Entered another Materials area 3828 | -8/Materials | Evolved 2 slots: Utility x2 4079 | -8/Materials | Identified exit to Factory 4079 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4236 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4250 | -8/Materials | Entered Factory 4250 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4319 | -7/Factory | Fabricated Arm. Huge Wheel? 4483 | -7/Factory | Identified exit to Lower Caves 4540 | -7/Factory | Build established: Hacker-Gunner 4639 | -7/Factory | X0-1V1 sent you to a vault 4990 | -7/Factory | Fabricated B-36 Bruiser? 5046 | -7/Factory | X0-1V1 foreshadows a heat wave 5297 | -7/Factory | Discovered new exit (range 16) 5410 | -7/Factory | Ambient heat levels rising (+10) 5492 | -7/Factory | Entered another Factory area 5492 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5648 | -6/Factory | Identified exit to Factory 5953 | -6/Factory | X0-1V1 sent allied Y-54 Guardian (x5) 6452 | -6/Factory | Garrison activated, responded to threat 6558 | -6/Factory | Discovered new exit (range 10) 6801 | -6/Factory | X0-1V1 sent you to a vault 6844 | -6/Factory | Found Prototype Slashing Weapon 6845 | -6/Factory | Identified Scimitar of Distortion 6863 | -6/Factory | Identified exit to Lower Caves 6885 | -6/Factory | X0-1V1 announced a LAN party 7138 | -6/Factory | Entered another Factory area 7138 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7265 | -5/Factory | X0-1V1 sent hostile Thug (x3) 7333 | -5/Factory | Lost 3 parts (2p1n) 7441 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 7441 | -5/Factory | Discovered new exit (range 10) 7483 | -5/Factory | Entered Upper Caves 7486 | -5/Upper Caves | Encountered a Warlord checkpoint 7555 | -5/Upper Caves | Murdered 3 allies 7560 | -5/Upper Caves | X0-1V1 mutated your Utility slot to Power slot 7671 | -5/Upper Caves | Learned location of 1 exit from Factory 7698 | -5/Upper Caves | Build established: Hacker-Mutant 7847 | -5/Upper Caves | Found Exp. Targeting Computer 8079 | -5/Upper Caves | Discovered new exit (range 17) 8112 | -5/Upper Caves | Entered another Upper Caves area 8298 | -5/Upper Caves | X0-1V1 activates XOMVISION 8388 | -5/Upper Caves | Lost 5 parts (1p3n1w) 8544 | -5/Upper Caves | Spotted B-75 Beast 8613 | -5/Upper Caves | Identified exit to Factory 8661 | -5/Upper Caves | Destroyed B-75 Beast 8682 | -5/Upper Caves | X0-1V1 activates XOMVISION 8691 | -5/Upper Caves | Lost 3 parts (1n2w) 8752 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8776 | -5/Upper Caves | Entered Factory 8776 | -4/Factory | Evolved 2 slots: Utility x2 8777 | -4/Factory | Identified exit to Research 8804 | -4/Factory | Lost 5 parts (4n1u) 9183 | -4/Factory | Sucked down chute 9183 | -4/Factory | Entered Waste 9184 | -4/Waste | Joined by Warlord forces that had cleared the area 9188 | -4/Waste | 1 allies followed down the chute 9397 | -4/Waste | Discovered new exit (range 14) 9462 | -4/Waste | Entered Factory 9462 | -4/Factory | Accompanied by 21 allies 9537 | -4/Factory | X0-1V1 revealed exit location to -3/Research 9590 | -4/Factory | Lost 5 allies 9633 | -4/Factory | Lost 9 allies 9715 | -4/Factory | Found Launcher Loader 9813 | -4/Factory | Build established: Hacker-Gunner 9818 | -4/Factory | Garrison activated, responded to threat 9973 | -4/Factory | Entered Research 9973 | -3/Research | Evolved 2 slots: Utility x2 9973 | -3/Research | Found Launcher Loader 10414 | -3/Research | Spotted B-86 Titan 10431 | -3/Research | X0-1V1 downgraded hostiles (x1) 10434 | -3/Research | Spotted B-75 Beast 10448 | -3/Research | Destroyed B-75 Beast 10464 | -3/Research | X0-1V1 sent allied Immortal (x1) 10470 | -3/Research | Core integrity fell below 50% 10472 | -3/Research | P-80 Master assimilated allied Immortal 10474 | -3/Research | Spotted Immortal 10497 | -3/Research | Core integrity fell below 20% 10504 | -3/Research | X0-1V1 rescued you from certain death 10523 | -3/Research | System corruption reached 10% 10527 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10513_ U-05 Engineer lays Concrete. 10517_ U-05 Engineer builds a Wall. 10518_ U-05 Engineer lays Concrete. 10518_ Adv. Cryofiber Web destroyed. 10519_ U-05 Engineer lays Concrete. 10522_ Adv. Weapon Cycler destroyed. 10522_ Acquired Tiamat Missile Launcher. 10522_ U-05 Engineer lays Concrete. 10522_ Imp. System Guard destroyed. 10523_ System corrupted: Heat flow error (+108). 10523_ U-05 Engineer lays Concrete. 10524_ U-05 Engineer builds a Wall. 10525_ U-05 Engineer lays Concrete. 10525_ Tiamat Missile intercepted. 10525_ U-05 Engineer lays Concrete. 10526_ K-01 Serf cleans the Antimatter Diverter. 10526_ U-05 Engineer lays Concrete. 10527_ Tiamat Missile Launcher destroyed. 10527_ Acquired Tiamat Missile Launcher. 10527_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????##########??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????##+########## #??????????????? | | ???????????? ## #??????????????? | | ???????????? ####+###+###?????????????? | | ????????????? +?????????????? | | ???????????? #?????????????? | | ????????????? #?????????????? | | ?????????????????## #?????????????? | | ??????????????????# ####??????????? | | ?????????????###### u +????????? | | ???????????### u +#######????????? | | ???????????+ gg #??????????? | | ????????????## g # #??????????? | | ?????????????# //* u# = #??????????? | | ?????????????# //* # ! #??????????? | | ?????????????# /*= # #??????????? | | ???????#+##### # #??????????? | | ????? p ########??????????? | | ??? p #?????????????????? | | ??? #?????????????????? | | ?? // ]]! #?????????????????? | | ?? // ]l! #####??????????????? | | ? / @ # """?????????????? | | ? !""" + """?????????????? | | ?# """ # """?????????????? | | ?# k""" * #???? ?????????????? | | ???? #????? ???????????? | | ???????# % # = #??????????? | | ???????# =%[ % # #??????????? | | ???????# = % #"#????????????????? | | ???????# #### # #### ##?????????????????? | | ???????# #?## # #??? +??????????????????? | | ???????# #??# ####??? #??????????????????? | | ???########## #??#+#####?? #??????????????????? | | ???# # * #??? #?? ???????????????????? | | ???# + # ??? #?? ???????????????????? | | ???# ! #### # """" #?? ???????????????????? | | ???# #??# # """" #?? #??????????????????? | | ???# #??# # """" #?? #??????????????????? | | ???# #??# # """" #?# #??????????????????? | | ???# #??# # #?# #??????????????????? | | ???# #??# #?? ! #?# #??????????????????? | | ???# #??# #???? #?# #??????????????????? | | ???####+##+##### #######+#### #######+######?????? | | ??????# ?????? | | ??????# ????? | | ??????# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 49 Energy Capacity 1160 Matter Stores 806 Matter Capacity 1000 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Containment 24 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory | Preloaded B-36 Bruiser | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Adv. Treads | -5/Factory | Hacked Biometal Heavy Treads | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Collateral Damage Physics Hates This One Trick Challenges ------------ None Game ------ Seed DeepFactoryImpeller Manual? 0 Play Time 01:08:01 Cumulative 98.9 hours Start 2026.06.22 @ 19:31:09 End 2026.06.22 @ 20:42:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 48 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3af20aa8-f5db-4557-9023-905ba62bf5af