Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.26 @ 21:54:17 Player: cavemonk Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (0) 0 Value Destroyed (110) 110 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (16363) 16363 TOTAL SCORE: 27193 Bonus ------- Pacifist 11696 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Win Speed 67 Cogmind --------- Core Integrity 1600/1600 Matter 240/300 Energy 775/790 System Corruption 2% Temperature Cool (158) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION (9) --- Q-thruster Q-thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Advanced Coolant Injector Experimental Optical Array Advanced Transmission Jammer Advanced Reaction Control System Experimental Cloaking Device Experimental Utility Shielding Layered Light Armor Plating Advanced Powered Armor Advanced Hardlight Generator Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Enhanced Nova Cannon Vortex Lance > --- INVENTORY (4) ---- Light Particle Reactor Field Propulsion Array Advanced Energy Well (800) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Q-thruster Q-thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Experimental Optical Array Advanced Transmission Jammer Advanced Reaction Control System Experimental Cloaking Device Experimental Utility Shielding Layered Light Armor Plating Advanced Powered Armor Advanced Hardlight Generator Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Vortex Lance > --- INVENTORY -------- Light Particle Reactor Field Propulsion Array Advanced Energy Well [Rating: 199] Favorites ----------- Power Vortex Chain Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Field Propulsion Drive Treads Light Treads Flight Unit Field Propulsion Drive Utility Experimental Optical Array Device Experimental Cloaking Device Storage Energy Well Processor Experimental Optical Array Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Vortex Lance Energy Cannon Heavy Plasma Cannon Impact Weapon Power Maul Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 7 | . . . . . . . 2 1 . . 1 1 . . . . 1 . . . . . . 1 Utility 9 | . . . 2 . . . . 1 . . . 1 . . . . 1 . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 183 | 3 . 1 6 1 . 1 15 6 6 16 23 26 . 2 11 3 11 . 2 16 1 11 13 9 Power 18 | 1 . . . . . . 2 . 1 . 3 7 . . 1 . . . . 2 . . . 1 Engine 5 | 1 . . . . . . . . . . 1 3 . . . . . . . . . . . . Core 7 | . . . . . . . 2 . . . 1 4 . . . . . . . . . . . . Reactor 6 | . . . . . . . . . 1 . 1 . . . 1 . . . . 2 . . . 1 Propulsion 50 | 2 . . 1 . . . 4 1 . 5 7 5 . 1 1 . 4 . . 5 1 4 4 5 Treads 4 | 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 46 | . . . . . . . 3 1 . 5 7 5 . 1 1 . 4 . . 5 1 4 4 5 Utility 94 | . . 1 5 1 . 1 7 4 4 10 10 11 . . 6 2 6 . 2 8 . 7 8 1 Device 53 | . . 1 2 . . 1 3 4 4 4 4 7 . . 3 1 4 . 1 3 . 5 5 1 Storage 11 | . . . 1 1 . . 1 . . . 1 1 . . . 1 1 . . 2 . 1 1 . Processor 9 | . . . 1 . . . 2 . . 3 1 1 . . 1 . . . . . . . . . Hackware 3 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Protection 18 | . . . 1 . . . 1 . . 2 4 2 . . 2 . . . 1 2 . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | . . . . . . . 2 1 1 1 3 3 . 1 3 1 1 . . 1 . . 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . 1 3 . . . 1 1 . . . . . 1 2 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 2 1 1 1 2 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . 1 3 . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . . . . 1 . . 1 . 1 . . 6 . . . . 5 . . . 1 Parts Lost 9 | . . . . . . 4 . . . . . . 1 . 1 . . . 1 . 1 . . 1 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . . Utility 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Highest Loss Streak 4 | . . . . . . 4 . . . . . . 1 . 1 . . . 1 . 1 . . 1 Average Slot Usage (%) 84 | . 42 42 49 77 77 66 82 92 79 84 88 99 88 95 98 94 90 89 89 86 89 87 82 83 Engine 1 | . 14 14 11 11 11 8 . . . . 2 2 . . . . . . . . . . . . Core 1 | . . . . . . . 7 7 . . . 2 5 5 3 . . . . . . . . . Reactor 4 | . . . . . . . . . 6 7 6 5 5 5 5 5 5 5 5 5 5 4 4 8 Treads 3 | . 28 28 20 22 22 16 7 7 1 . . . . . . . . . . . . . . . Flight 29 | . . . . . . . 22 23 30 37 39 41 35 39 41 41 37 36 36 36 36 31 28 24 Device 14 | . . . 6 11 11 10 8 23 16 11 6 16 17 17 18 23 20 21 18 15 10 17 17 20 Storage 2 | . . . 4 11 11 8 1 . . . 4 5 5 5 3 . . . . . . . . . Processor 9 | . . . 3 11 11 11 16 15 15 18 14 5 5 5 5 5 5 5 5 5 5 4 4 4 Hackware 2 | . . . . . . . . . . 1 . . . . . . 5 5 5 6 10 9 8 8 Protection 5 | . . . 3 11 11 11 5 . . . 5 4 5 5 5 5 5 5 7 6 10 8 9 12 Energy Cannon 1 | . . . . . . . . . . . . 4 . . . 3 4 5 5 . . . . 3 Impact Weapon 3 | . . . . . . . 13 15 8 6 6 5 5 5 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 3 8 7 5 5 5 9 10 9 7 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 3 3 3 12 12 12 12 13 25 25 26 36 55 54 47 62 62 66 64 67 61 50 61 101 102 Greatest Support 108 | 20 3 3 12 12 12 12 18 25 25 28 42 64 61 54 63 63 77 77 77 77 77 79 87 108 Greatest Overweight (x) 1 | . . . 1 . . . 1 1 . 1 1 . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 8 8 8 8 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 5 8 8 7 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 8 | 4 . 1 8 8 8 8 4 4 4 4 4 4 4 4 4 3 4 4 4 4 4 4 4 4 Average Carried 4 | 2 . . 3 7 8 7 3 3 3 3 3 3 3 4 3 3 3 4 4 3 3 3 3 3 Final Capacity 8 | 4 4 4 8 8 8 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 8 | . . 1 8 8 8 4 4 4 4 4 4 4 4 4 4 3 4 4 4 4 3 4 4 4 Class Distribution -------------------- 24% | Machinist-Sprinter 20% | Mutant 16% | Scout 14% | Hacker-Sprinter 7% | Ninja 5% | Sprinter 5% | Generator-Sprinter 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Ninja | -7/Factory Sprinter | -7/Waste Scout | -7/Factory Scout | -6/Factory Machinist-Sprinter | -5/Factory Machinist-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Warlord Machinist-Sprinter | -4/Proximity Caves Machinist-Sprinter | -4/Factory Machinist-Sprinter | -4/Upper Caves Machinist-Sprinter | -4/Upper Caves Machinist-Sprinter | -4/Zhirov Machinist-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Generator-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 1535 | 188 . 23 . 99 . . 10 . 176 . 133 147 . 54 148 . 134 20 20 . . . 315 68 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 30 | . . . . . . . . 7 . . 13 2 . . . . . . . . . . 8 . Retrieved Matter 710 | . . . . . . . . 111 . . 183 44 . . . . . . . . . . 372 . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 2353 | . 48 32 293 63 . 249 257 . . 10 . 173 36 . 248 40 150 65 18 . 371 39 47 214 Core 460 | . 9 17 60 10 . 94 74 . . . . 25 . . 29 . 24 . . . 101 17 . . Absorbed by Shields 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . Core Remaining (%) 92 | 100 . 89 . . . 59 86 . . 100 100 . . . . 94 . . . . 89 98 100 100 Volleys Fired 66 | . . . . . . . . . . . 1 4 . . . 6 17 8 3 . . . 2 25 Largest 1 | . . . . . . . . . . . 1 1 . . . 1 1 1 1 . . . 1 1 Hottest 120 | . . . . . . . . . . . 90 90 . . . 90 90 90 90 . . . 120 120 Shots Fired 66 | . . . . . . . . . . . 1 4 . . . 6 17 8 3 . . . 2 25 Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 66 | . . . . . . . . . . . 1 4 . . . 6 17 8 3 . . . 2 25 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 66 | . . . . . . . . . . . 1 4 . . . 6 17 8 3 . . . 2 25 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Hits . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 57 | . . . . . . . 6 5 . 21 14 3 . . 2 . . . . . . 2 4 . Impact 49 | . . . . . . . 6 5 . 21 14 3 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . 2 . . . . . . 2 4 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 205 | . . . . . . . . . . 1 136 199 199 199 198 197 199 199 198 195 205 81 196 199 Average Temperature 112 | . . . . . . . . . . 1 50 84 142 148 141 149 139 144 94 129 169 22 33 148 Received Heat Transfer 409 | . . . 21 . . 117 90 . . 6 . 45 . . 54 21 . 9 . . 30 7 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 643 | . 29 70 72 42 . 90 149 114 10 300 104 643 . . . . 216 . . . . 195 221 273 Initial 109 | . . 10 27 27 . . 35 67 10 7 61 39 . . . . . . . . . 43 109 43 Average 87 | . 15 45 47 27 . 4 67 52 10 136 51 117 . . . . 88 . . . . 81 150 156 Maximum Alert Level 2 | . . . . . . . . . . 1 . 2 . . . . 1 . . . . . 1 1 Low Security (%) 88 | 100 100 100 100 100 . 100 100 100 100 65 100 94 . . . . 95 . . . . 100 68 69 Level 1 10 | . . . . . . . . . . 34 . . . . . . 4 . . . . . 31 30 Level 2 . | . . . . . . . . . . . . 5 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . 1 . . . 2 2 . 2 1 1 . . . . 2 . . . . 1 1 5 Investigation 4 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 Extermination 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 Reinforcement 5 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . . 1 . Assault 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 10 | . 1 . . . . . 2 1 . . . . . . . . . . . . . . 6 . Communications Jammed 26 | . . . . . . . . . . . . . . . . . 4 . . . . 8 14 . Distress Signals 26 | . . . . . . . . . . . . . . . . . 4 . . . . 8 14 . Times Spotted 140 | . 5 4 8 3 . 9 13 5 . 6 4 9 6 . 15 7 11 2 4 . 11 5 10 3 Peak Tracking Total 14 | . 7 3 7 3 . 7 9 4 . 3 3 8 5 . 14 7 6 2 4 . 6 4 3 2 Tactical Retreats 20 | . . 2 . 1 . 1 5 1 . 3 . 2 1 . 1 . . 1 . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 6 | . . . . . . . . 1 . 1 1 . . . . . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . 4 . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 77 | . 2 1 1 . 1 . 3 3 . 12 15 4 . . 4 . 8 1 . 8 . 4 4 6 Terminals 36 | . 2 . . . . . 1 3 . 8 9 1 . . . . 5 . . . . 2 2 3 Fabricators 9 | . . . . . . . . . . . 3 2 . . . . 3 . . . . . 1 . Repair Stations 6 | . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 2 Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 . . 1 1 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 2 1 . . . . . . . . . . . 1 1 Total Hacks 218 | . 11 1 2 . 1 . 8 9 . 26 32 12 . . 13 . 21 1 . 47 . 16 7 11 Successful 131 | . 4 1 2 . 1 . 6 2 . 8 13 6 . . 13 . 9 1 . 47 . 12 2 4 Failed 87 | . 7 . . . . . 2 7 . 18 19 6 . . . . 12 . . . . 4 5 7 Catastrophic 22 | . . . . . . . 1 3 . 6 2 3 . . . . 4 . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 11 . . . 1 . 3 5 . 14 14 3 . . . . 7 . . . . 3 1 1 Terminals 87 | . 11 . . . . . 3 9 . 18 18 1 . . . . 10 . . . . 6 3 8 Fabricators 30 | . . . . . . . . . . . 9 8 . . . . 11 . . . . . 2 . Repair Stations 15 | . . . 2 . . . . . . 1 . . . . . . . . . . . 10 . 2 Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . 5 . . 2 2 3 . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . 5 1 . . . . . . . . . . . 2 1 Terminal Hacks 85 | . 2 1 . . 1 . 1 2 . 3 5 . . . 13 . 2 1 . 47 . 4 . 3 Record 35 | . . . . . . . . . . . . . . . . . . . . 35 . . . . Part Schematic 7 | . . . . . . . . . . . 1 . . . . . . . . 4 . 2 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 15 | . . . . . . . . . . . . . . . 11 . . . . 4 . . . . Open Door 5 | . . 1 . . . . . . . . . . . . 2 . . 1 . . . . . 1 Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Terminal Index 4 | . . . . . . . . 1 . 1 1 . . . . . . . . . . 1 . . Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . . . . 4 5 . . . . 6 . . . . . 2 . Load Schematic 8 | . . . . . . . . . . . 2 2 . . . . 3 . . . . . 1 . Build 9 | . . . . . . . . . . . 2 3 . . . . 3 . . . . . 1 . Repair Station Hacks 10 | . . . 2 . . . . . . . . . . . . . . . . . . 8 . . Scan Component 5 | . . . 1 . . . . . . . . . . . . . . . . . . 4 . . Repair 5 | . . . 1 . . . . . . . . . . . . . . . . . . 4 . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 5 . . 1 1 1 . . . . . . . . . . . . Insert Component 5 | . . . . . . . 2 . . 1 1 1 . . . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . . . . . . 3 1 . . . . . 1 . . . . . . 1 Terminals 7 | . 2 . . . . . . . . 3 1 . . . . . . . . . . . . 1 Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 4 | . . . . . . . . . . 2 1 . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 2 . 1 . . . 3 3 . 11 14 4 . . . . 7 . . . . 4 4 6 Full Trace Events 4 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 2 . . . 1 . . . . . . . . 4 . 2 . . Parts Built 17 | . . . . . . . . . . . 4 6 . . . . 6 . . . . . 1 . Matter 1952 | . . . . . . . . . . . 424 636 . . . . 636 . . . . . 256 . Time 700 | . . . . . . . . . . . 159 212 . . . . 265 . . . . . 64 . Total Part Build Rating 104 | . . . . . . . . . . . 24 36 . . . . 36 . . . . . 8 . Parts Repaired 5 | . . . 1 . . . . . . . . . . . . . . . . . . 4 . . Time 250 | . . . 26 . . . . . . . . . . . . . . . . . . 224 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 2 . . 1 . 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 21 | . . . . . . . . . 20 1 . . . . . . . . . . . . . . Largest Group 20 | . . . . . . . . . 20 1 . . . . . . . . . . . . . . Highest-Rated Group 566 | . . . . . . . . . 566 26 . . . . . . . . . . . . . . Highest-Rated Ally 33 | . . . . . . . . . 33 26 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . . . . 2 2 . . . 3 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 5919 | 8 26 102 134 40 139 253 514 197 256 704 701 317 43 102 190 87 391 231 116 77 51 367 537 336 Spaces Moved 12754 | 5 51 199 181 73 275 431 520 350 466 1643 1136 517 179 401 691 353 1034 839 307 169 191 364 1356 1023 Core 1321 | 4 51 199 181 73 275 431 107 . . . . . . . . . . . . . . . . . Treads 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11431 | . . . . . . . 413 349 466 1643 1136 517 179 401 691 353 1034 839 307 169 191 364 1356 1023 Fastest Speed 5 | 50 50 50 50 50 50 50 49 47 27 23 5 17 17 20 20 20 17 20 20 20 22 22 22 23 Average Speed 28 | 72 50 50 50 50 50 50 49 51 29 25 23 22 23 24 23 20 21 23 24 25 24 27 28 23 Slowest Speed 160 | 160 50 50 100 50 50 50 125 145 47 94 88 25 24 25 25 20 25 25 25 31 31 28 111 28 Overloaded Moves 51 | . . . . . . . . . . . 5 10 30 6 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 124 | . . . . . . . 13 6 . 36 18 . . . 9 . 14 1 . . . 5 10 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 18 56 26 12 69 84 48 10 96 43 40 11 49 60 85 53 29 86 65 63 52 13 32 21 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 7 | . . 1 . . . . . . . . . . . 1 . . . . 2 3 . . . . Known Exits Taken 11 | . 1 . 1 1 1 1 1 . . 1 . . 1 . . . 1 . . . 1 1 . . Unknown Exits Taken 11 | 1 . 1 . . . . . . . . 1 1 . 1 1 1 . 1 1 1 . . 1 . Scrap Searched 13 | . . 2 . . . . . . . . . . 2 2 . 1 . 3 3 . . . . . Spaces Dug 111 | . . . . . . . 5 3 . 18 12 7 . . . 6 17 8 3 . . 2 6 24 Terrain Destroyed 111 | . . . . . . . 5 3 . 18 12 7 . . . 6 17 8 3 . . 2 6 24 Melee 46 | . . . . . . . 5 3 . 18 11 3 . . . . . . . . . 2 4 . Projectile 65 | . . . . . . . . . . . 1 4 . . . 6 17 8 3 . . . 2 24 AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 14720 | 9 50 201 220 76 276 468 755 358 585 1862 1523 704 180 402 708 361 1176 863 344 201 194 623 1499 1082 Wait 1592 | . . . 26 . . 34 216 1 101 186 352 132 . . 1 . 116 18 31 1 1 238 115 23 Move 12492 | 4 50 198 180 72 274 430 493 338 465 1573 1101 516 178 400 678 352 1005 836 306 168 190 353 1335 997 Hop 113 | . . . . . . . 13 6 . 33 16 . . . 3 . 14 1 . . . 5 10 12 Pick Up 51 | . . 1 7 1 1 1 4 1 1 . 4 6 . . 1 . 4 . . 2 1 6 6 4 Fast Attach 106 | 1 . . 5 . . 1 11 2 5 12 13 11 . 2 10 . 5 . 2 11 . 6 5 4 Attach 33 | 2 . 1 1 . . . 4 1 1 1 1 5 . . 1 1 2 . . 3 1 2 3 3 Detach 22 | . . 1 1 . . . 2 1 3 2 . 3 1 . 1 . 1 . . 2 . 1 2 1 Swap 46 | . . . . 1 . . . 3 . 3 9 10 . . . 2 4 . . 3 . 3 5 3 Drop 127 | 2 . . . 2 1 2 7 2 9 13 12 14 1 . 12 . 8 . 2 11 1 7 12 9 Fire 66 | . . . . . . . . . . . 1 4 . . . 6 17 8 3 . . . 2 25 Melee 53 | . . . . . . . 5 3 . 21 14 3 . . 1 . . . . . . 2 4 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . 18 . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Identified exit to Mines 35 | -10/Materials | Entered Mines 67 | -10/Mines | Met a Derelict bent on vengeance 98 | -10/Mines | Learned location of Zion (-7) 122 | -10/Mines | Discovered new exit (range 5) 129 | -10/Mines | Found the Drone Emporium 130 | -10/Mines | Found Prototype Device 136 | -10/Mines | Identified Sensor Drone Bay 137 | -10/Mines | Entered Materials 137 | -9/Materials | Evolved 2 slots: Utility x2 167 | -9/Materials | Repaired Lgt. Treads 264 | -9/Materials | Discovered new exit (range 9) 268 | -9/Materials | Identified exit to Mines 271 | -9/Materials | Entered Mines 276 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 276 | -9/Mines | Discovered new exit (range 5) 310 | -9/Mines | Identified exit to Exiles 311 | -9/Mines | Entered Exiles 313 | -9/Exiles | Build established: Mutant 318 | -9/Exiles | Discovered new exit (range 15) 325 | -9/Exiles | Met 8R-AWN 333 | -9/Exiles | Met EX-HEX 346 | -9/Exiles | Met EX-BIN 352 | -9/Exiles | Aligned with FarCom system 353 | -9/Exiles | Given EX-Vault access code 366 | -9/Exiles | Opened EX-Vault 371 | -9/Exiles | Found Skeleton Box 382 | -9/Exiles | Warned to stay clear of 0b10 Research branches 397 | -9/Exiles | Met EX-DEC 445 | -9/Exiles | Discovered new exit (range 10) 449 | -9/Exiles | Identified exit to Mines 450 | -9/Exiles | Left Exiles lab with Skeleton Box 450 | -9/Exiles | Entered Mines 690 | -8/Mines | Lost 4 parts (1p2n1u) 701 | -8/Mines | Discovered new exit (range 5) 703 | -8/Mines | Identified exit to Materials 703 | -8/Mines | Entered Materials 703 | -8/Materials | Evolved 2 slots: Propulsion x2 1191 | -8/Materials | Identified exit to Factory 1217 | -8/Materials | Entered Factory 1217 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1388 | -7/Factory | Discovered new exit (range 16) 1412 | -7/Factory | Build established: Ninja 1414 | -7/Factory | Sucked down chute 1414 | -7/Factory | Entered Waste 1415 | -7/Waste | Joined by Warlord forces that had cleared the area 1573 | -7/Waste | Discovered new exit (range 13) 1581 | -7/Waste | Identified exit to Factory 1670 | -7/Waste | Entered Factory 1741 | -7/Factory | Build established: Sprinter 1932 | -7/Factory | Discovered new exit (range 4) 1933 | -7/Factory | Identified exit to Storage 2290 | -7/Factory | Build established: Scout 2361 | -7/Factory | Discovered new exit (range 14) 2373 | -7/Factory | Identified exit to Factory 2374 | -7/Factory | Entered another Factory area 2374 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2984 | -6/Factory | Fabricated Field Propulsion Drive (x2) 3051 | -6/Factory | Fabricated Imp. Coolant Injector (x2) 3060 | -6/Factory | Identified exit to Lower Caves 3065 | -6/Factory | Discovered new exit (range 19) 3075 | -6/Factory | Entered another Factory area 3075 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3171 | -5/Factory | Fabricated Field Propulsion Drive (x2) 3228 | -5/Factory | Fabricated Field Propulsion Drive (x2) 3270 | -5/Factory | Discovered new exit (range 17) 3373 | -5/Factory | Local fabrication network quarantined 3375 | -5/Factory | First assault squad dispatched 3378 | -5/Factory | Fabricated Field Propulsion Drive? 3392 | -5/Factory | Entered Upper Caves 3394 | -5/Upper Caves | Identified exit to Upper Caves 3397 | -5/Upper Caves | Learned Factory stockpile data 3406 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3435 | -5/Upper Caves | Entered another Upper Caves area 3435 | -5/Upper Caves | Discovered new exit (range 9) 3437 | -5/Upper Caves | Learned 4 Factory zone layouts 3438 | -5/Upper Caves | Spotted B-75 Beast 3497 | -5/Upper Caves | Build established: Machinist-Sprinter 3523 | -5/Upper Caves | Encountered a Warlord checkpoint 3535 | -5/Upper Caves | Discovered new exit (range 6) 3537 | -5/Upper Caves | Entered Warlord 3601 | -5/Warlord | Visited the Vortex Lab 3603 | -5/Warlord | Found Prototype Piercing Weapon 3603 | -5/Warlord | Identified Vortex Lance 3605 | -5/Warlord | Warlord's base attacked by MAIN.C 3605 | -5/Warlord | Found Vortex Lance 3665 | -5/Warlord | Met Warlord 3675 | -5/Warlord | Found Prototype Reactor 3675 | -5/Warlord | Identified Vortex Chain Reactor 3681 | -5/Warlord | Found Prototype Device 3681 | -5/Warlord | Identified Exp. Cloaking Device 3687 | -5/Warlord | Found Prototype Processor 3687 | -5/Warlord | Identified Exp. Target Analyzer 3711 | -5/Warlord | Opened side exit 3719 | -5/Warlord | Discovered new exit (range 17) 3727 | -5/Warlord | Entered Proximity Caves 3812 | -4/Proximity Caves | Discovered new exit (range 8) 3814 | -4/Proximity Caves | Entered Factory 3814 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3815 | -4/Factory | Identified exit to Research 3815 | -4/Factory | Identified exit to Upper Caves 3884 | -4/Factory | Fabricated Field Propulsion Drive (x2) 3960 | -4/Factory | Fabricated Field Propulsion Drive (x2) 4011 | -4/Factory | Discovered exit to Research (range 20) 4148 | -4/Factory | Fabricated Field Propulsion Drive (x2) 4157 | -4/Factory | Spotted B-86 Titan 4205 | -4/Factory | Entered Upper Caves 4246 | -4/Upper Caves | Learned 8 Research zone layouts 4250 | -4/Upper Caves | Spotted B-86 Titan 4414 | -4/Upper Caves | Learned Research interactive machine intel 4416 | -4/Upper Caves | Ambushed by wild Derelicts 4434 | -4/Upper Caves | Discovered new exit (range 10) 4436 | -4/Upper Caves | Entered another Upper Caves area 4440 | -4/Upper Caves | Discovered exit to Research (range 14) 4458 | -4/Upper Caves | Learned location of Quarantine (-3) 4531 | -4/Upper Caves | Discovered new exit (range 19) 4552 | -4/Upper Caves | Entered Zhirov 4552 | -4/Zhirov | Discovered new exit (range 4) 4556 | -4/Zhirov | Met Zhirov 4560 | -4/Zhirov | Learned location of Testing (-2) 4560 | -4/Zhirov | Learned location of Command (-1) 4567 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4572 | -4/Zhirov | Found Alien Artifact 4572 | -4/Zhirov | Identified Integrated Reactor 4572 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4578 | -4/Zhirov | Found Alien Artifact 4629 | -4/Zhirov | Entered Proximity Caves 4636 | -3/Proximity Caves | Spotted B-86 Titan 4657 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4677 | -3/Proximity Caves | Discovered exit to Research (range 8) 4680 | -3/Proximity Caves | Entered Research 4680 | -3/Research | Evolved 2 slots: Utility x2 4681 | -3/Research | Identified exit to Research 4682 | -3/Research | Loaded intel: 42 interactive machine locations 4788 | -3/Research | Repaired Lyr. Light Armor Plating 4852 | -3/Research | Repaired Adv. Transmission Jammer 4909 | -3/Research | Repaired Field Propulsion Drive 4973 | -3/Research | Repaired Field Propulsion Array 5018 | -3/Research | Identified exit to Armory 5018 | -3/Research | Identified exit to Quarantine 5047 | -3/Research | Entered another Research area 5047 | -2/Research | Warlord forces began assault on 0b10 5047 | -2/Research | Evolved 2 slots: Utility x2 5048 | -2/Research | Identified exit to Testing 5078 | -2/Research | Spotted B-90 Cyclops 5138 | -2/Research | Fabricated Adv. Powered Armor? 5157 | -2/Research | Research machine network offline 5185 | -2/Research | Discovered new exit (range 5) 5244 | -2/Research | Borebot progress halted 5275 | -2/Research | Build established: Hacker-Sprinter 5279 | -2/Research | Discovered exit to Testing (range 17) 5443 | -2/Research | Borebot progress halted 5455 | -2/Research | Spotted Executioner 5456 | -2/Research | Borebot progress halted 5584 | -2/Research | Entered Access 5584 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 5623 | -1/Access | Found Prototype Processor 5623 | -1/Access | Identified Exp. Core Analyzer 5638 | -1/Access | Garrison activated, responded to threat 5737 | -1/Access | Identified exit to Surface 5905 | -1/Access | Build established: Generator-Sprinter 5920 | *** | Escaped! Last Messages --------------- 05778_ Door malfunctions. 05778_ A bubble of electromagnetic force engulfs the area. 05793_ Dropped Impulse Thruster. 05797_ K-01 Serf cleans the Scanalyzer. 05806_ Connecting with Repair Station... 05834_ ALERT: Rogue bot located, Programmers report to Access Zone 3B. 05841_ Repair Station disabled. 05861_ Slug penetrates Wall. 05870_ Dropped Adv. Field Recycling Unit. 05871_ Acquired Lgt. Particle Reactor. 05880_ Dropped Field Propulsion Array. 05880_ Acquired Impulse Thruster Array. 05884_ Dropped Enh. Nova Cannon. 05918_ Connecting with Terminal... >>Open Sealed Barrier opened. 05918_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 05919_ The Access Shell folds into the floor. [Achievement: Pacifist] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# ########## | | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ??????????????????????????????##+##### #????????? | | ??????????????????????????##### #????????? | | ??????????????????+ +????????? | | ????????????????????################## #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" 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"""T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #???????###???????????####???????????????? | | ????????# #???????####= #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 160 Energy Generation 85 Energy Capacity 1500 Matter Stores 430 Matter Capacity 450 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 550 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Phase Shifting 5 Evasion (%) 78 Offensive Hacking 26 Item Schematics ----------------- Imp. Field Recycling Unit | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Field Propulsion Drive | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Hacking Suite | -3/Research | Hacked Adv. Powered Armor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -6/Factory Imp. Coolant Injector | x2 | -6/Factory | Preloaded Field Propulsion Drive | x2 | -5/Factory Field Propulsion Drive | x2 | -5/Factory Field Propulsion Drive | x2 | -5/Factory Field Propulsion Drive | x2 | -4/Factory Field Propulsion Drive | x2 | -4/Factory Field Propulsion Drive | x2 | -4/Factory Adv. Powered Armor | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Pacifist Speed Demon Supersonic Challenges ------------ None Game ------ Seed PortableFocalArray Manual? 0 Play Time 03:25:37 Cumulative 243.6 hours Start 2021.06.26 @ 18:04:54 End 2021.06.26 @ 21:54:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa8c9a0f-1050-4c4a-867e-7744a9491f57