Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.16 @ 20:23:29 Player: leiavoia Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (341) 1705 Value Destroyed (11458) 11458 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (6999) 6999 TOTAL SCORE: 25942 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5418 Follower Combat Kills 251 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -70 Cogmind --------- Core Integrity 0/850 Matter 199/300 Energy 450/450 System Corruption 27% Temperature Cool (0) Movement Treading (250) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Spiked Medium Treads Armored Leg Compact Wheel > --- UTILITY (8) ------ Huge Storage Unit Energy Well Improved Terrain Scanner Hacking Suite > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (25) --- Improved Ion Engine Fission Core Light Treads Improved Gravmag System Coolant Injector Huge Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Hacking Suite High-powered Tractor Beam Long-range Tractor Beam High-powered Shock Rifle Gatling Laser Improved EM Pulse Cannon Plasma Cannon Cooled Particle Cannon Flak Gun Coil Gun Coil Gun Gauss Cannon Proton Missile Launcher Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Spiked Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Energy Well Phase Shifter Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Firepult > --- INVENTORY -------- Improved Deuterium Engine Fission Core Light Treads Spiked Medium Treads Carbon-fiber Leg Coolant Injector Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Weapon Shielding Hardlight Generator Long-range Tractor Beam Long-range Tractor Beam Shock Rifle High-powered Shock Rifle Gatling Laser Improved EM Pulse Cannon Plasma Cannon Flak Gun Advanced Assault Cannon Gauss Cannon Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 62] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . Utility 6 | . . . . . 3 1 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 287 | 1 17 3 . 3 61 102 4 2 4 22 57 4 2 5 Power 19 | . 3 1 . . 4 4 . . . . 7 . . . Engine 12 | . 3 1 . . 2 4 . . . . 2 . . . Core 7 | . . . . . 2 . . . . . 5 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 62 | . 4 2 . . 9 22 . . 1 6 16 1 . 1 Treads 41 | . 2 2 . . 9 15 . . 1 2 9 . . 1 Leg 11 | . 2 . . . . 2 . . . 3 3 1 . . Wheel 10 | . . . . . . 5 . . . 1 4 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 106 | 1 5 . . . 17 50 2 1 . 12 15 2 . 1 Device 54 | 1 . . . . 9 25 2 1 . 4 10 1 . 1 Storage 6 | . 3 . . . . . . . . 1 1 1 . . Processor . | . . . . . . . . . . . . . . . Hackware 5 | . . . . . . 1 . . . 2 2 . . . Protection 41 | . 2 . . . 8 24 . . . 5 2 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 100 | . 5 . . 3 31 26 2 1 3 4 19 1 2 3 Energy Gun 9 | . . . . . 6 2 . . . . 1 . . . Energy Cannon 16 | . 2 . . 1 3 3 . . . 1 5 . 1 . Ballistic Gun 4 | . 1 . . . . 2 . . . . 1 . . . Ballistic Cannon 36 | . 1 . . . 10 12 2 . 1 3 6 . . 1 Launcher 27 | . 1 . . 2 12 5 . . . . 3 1 1 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . 1 1 . . . . . Piercing Weapon 4 | . . . . . . . . . 1 . 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 9 | . . . . . . . . . . . 9 . . . Parts Lost 72 | . 1 . . . 10 17 . . . 7 29 1 . 7 Power 9 | . 1 . . . 1 1 . . . . 5 . . 1 Propulsion 25 | . . . . . 2 8 . . . 3 10 1 . 1 Utility 29 | . . . . . 2 7 . . . 4 11 . . 5 Weapon 9 | . . . . . 5 1 . . . . 3 . . . Highest Loss Streak 6 | . 1 . . . 6 5 . . . 6 5 1 . 6 To Critical Strikes 2 | . . . . . . 1 . . . . 1 . . . Average Slot Usage (%) 97 | . 99 100 100 100 99 98 100 100 98 96 87 99 87 96 Engine 7 | . 14 14 14 14 4 6 7 7 7 7 3 . . . Core 1 | . . . . . 4 . . . . . 2 6 6 6 Treads 19 | . 19 28 28 28 26 28 . . . 6 19 6 6 6 Leg 2 | . 8 . . . . . 7 7 6 5 2 1 6 6 Wheel 5 | . . . . . . 1 23 23 23 16 2 18 13 12 Device 14 | . 6 . . . 16 13 23 31 38 19 13 20 20 17 Storage 10 | . 14 14 14 14 9 7 7 7 7 9 10 19 20 19 Hackware 3 | . . . . . . 2 . . . 1 15 13 13 12 Protection 12 | . 7 14 14 14 19 20 14 5 . 11 3 . . . Energy Gun 1 | . 3 . . . 4 1 . . . . . . . . Energy Cannon 4 | . 10 14 14 7 . . . . . . 5 6 . 5 Ballistic Cannon 8 | . 4 14 14 14 9 8 15 12 6 13 3 4 . 4 Launcher 1 | . . . . 6 3 1 . . . . . 1 . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 136 | 13 92 92 92 92 113 136 120 112 107 134 118 113 109 113 Greatest Support 93 | 20 40 44 44 44 66 93 44 44 44 44 88 48 32 32 Greatest Overweight (x) 12 | . 2 2 2 2 1 9 2 2 2 12 11 3 3 6 Average Overweight (x) 1 | . . 2 2 2 1 1 2 2 2 4 2 2 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 18 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 13 24 24 25 24 24 24 24 24 24 23 24 25 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Class Distribution -------------------- 46% | Mutant 25% | Scavenger-Mutant 14% | Skirmisher 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Matter Collected 9318 | 246 524 336 . 57 1813 3824 31 289 47 459 1415 173 . 104 Remotely 3625 | . . . . . 364 2104 . . . . 880 173 . 104 Salvage Created 14247 | 148 841 185 . 92 2285 6555 . 497 . 828 2281 185 . 350 Parts 580 | 15 49 22 . 19 143 192 . 5 . 19 103 7 . 6 Haulers Intercepted 11 | . 2 . . . 6 3 . . . . . . . . Recyclers Shooed 7 | . . . . . . 2 . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 4 . 20 . 1 . 6 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Combat Hostiles Destroyed 275 | . 16 6 . 9 55 126 . 4 . 15 33 4 . 7 Melee 1 | . . . . . . . . . . . 1 . . . Guns 22 | . 13 . . . 3 5 . . . . 1 . . . Cannons 104 | . 3 6 . 1 22 43 . 4 . 5 18 . . 2 AOE 102 | . . . . 8 28 42 . . . 6 9 4 . 5 Classes Destroyed 18 | 2 5 1 . . 7 2 . 1 . . . . . . Worker 18 | . 1 . . 1 3 8 . . . . 5 . . . Builder 23 | . . 1 . . 2 11 . . . . 9 . . . Tunneler 9 | 5 . 1 . 1 2 . . . . . . . . . Hauler 11 | . 2 . . . 6 3 . . . . . . . . Recycler 18 | 1 2 . . . 2 7 . . . . 6 . . . Mechanic 13 | . . . . . 2 10 . . . 1 . . . . Operator 5 | . . . . . 2 2 . . . . 1 . . . Watcher 9 | . 3 . . . 3 2 . . . . 1 . . . Swarmer 48 | . 6 3 . 8 7 10 . . . 4 5 4 . 1 Grunt 138 | . 10 3 . 1 33 65 . 3 . 5 14 . . 4 Brawler 14 | . . . . . 3 5 . 1 . 2 1 . . 2 Duelist 18 | . . . . . 3 11 . . . 2 2 . . . Protector 7 | . . . . . 1 6 . . . . . . . . Sentry 17 | . . . . . 7 6 . . . 2 2 . . . Hunter 17 | . . . . . . 15 . . . . 2 . . . Programmer 14 | . . . . . . 8 . . . . 6 . . . Heavy 2 | . . . . . 1 . . . . . 1 . . . Samaritan 4 | . . . . . . . . 1 . . . 3 . . Best Kill Streak 25 | 4 5 3 . 5 14 25 . 4 . 11 7 4 . 6 Combat Bots Only 22 | . 5 3 . 4 13 22 . 4 . 11 4 4 . 6 Max Kills in Single Turn 7 | 1 1 1 . 3 4 7 . 2 . 4 3 2 . 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 4 | . . . . 3 3 4 . . . 4 2 2 . 2 Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Damage Taken 13888 | . 452 264 . 331 2722 4294 19 41 . 966 3758 154 4 883 Core 1670 | . 92 38 . 32 275 240 . . . 113 725 25 . 130 Absorbed by Shields 515 | . . . . . 276 68 . . . 113 58 . . . Redirected to Shielding 145 | . 4 8 . 7 21 . . . . . 105 . . . Regen/Repaired (Parts) 718 | . . . . . 297 . . . . . 421 . . . Core Remaining (%) 58 | 100 . . . 35 50 . . . . 49 . . . . Volleys Fired 737 | 12 50 24 . 18 156 242 . 9 . 32 148 23 . 23 Largest 2 | 2 2 2 . 2 2 2 . 2 . 2 2 1 . 2 Hottest 250 | 70 95 95 . 95 250 250 . 96 . 250 250 30 . 138 Shots Fired 1206 | 24 98 46 . 22 258 397 4 19 . 50 238 23 1 26 Gun 207 | 24 75 . . . 53 31 . . . . 24 . . . Cannon 869 | . 21 46 . 13 157 319 4 19 . 50 200 19 . 21 Launcher 130 | . 2 . . 9 48 47 . . . . 14 4 1 5 Special . | . . . . . . . . . . . . . . . Kinetic 728 | 12 48 24 . 9 154 291 4 19 . 44 118 . . 5 Thermal 321 | 12 48 22 . 4 55 59 . . . 6 80 19 . 16 Explosive 125 | . 2 . . 9 43 47 . . . . 14 4 1 5 Electromagnetic 32 | . . . . . 6 . . . . . 26 . . . Robot Hit Streak 20 | 9 15 20 . 5 17 18 . 9 . 11 12 11 . 5 Robot Miss Streak 7 | 3 3 6 . 2 3 4 . 1 . 7 4 1 . 1 Penetration Max 1 | . . . . . . 1 . . . . . . . . Secondary Targets 3 | . 1 . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . Shots Hit Robots 751 | 13 65 23 . 11 153 254 . 18 . 35 152 17 . 10 Core Hits 685 | 7 33 9 . 12 142 294 . 8 . 32 120 12 . 16 Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 50 | 1 4 . . 1 8 19 . 2 . 2 12 . . 1 Burn 8 | 1 2 . . . 4 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . Destroy 1 | . 1 . . . . . . . . . . . . . Blast 40 | . 1 . . 1 4 18 . 2 . 2 11 . . 1 Melee Attacks 28 | . . . . . . 7 . 4 1 . 16 . . . Impact . | . . . . . . . . . . . . . . . Slashing 12 | . . . . . . 7 . 4 1 . . . . . Piercing 16 | . . . . . . . . . . . 16 . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 32491 | 164 980 427 . 588 5731 14317 . 717 . 1570 6504 771 . 722 Guns 2295 | 164 656 . . . 717 352 . . . . 406 . . . Cannons 15659 | . 324 427 . 124 2114 6606 . 431 . 864 4096 406 . 267 Explosions 13831 | . . . . 441 2840 7116 . . . 706 1908 365 . 455 Melee 502 | . . . . . . 151 . 286 . . 65 . . . Ramming 204 | . . . . 23 60 92 . . . . 29 . . . Kinetic 11938 | 77 406 248 . 89 2063 5672 . 431 . 633 2256 . . 63 Thermal 12343 | 87 574 179 . 35 953 6317 . . . 937 2651 406 . 204 Explosive 6843 | . . . . 441 2565 2085 . . . . 932 365 . 455 Electromagnetic 661 | . . . . . 90 . . . . . 571 . . . Impact . | . . . . . . . . . . . . . . . Slashing 437 | . . . . . . 151 . 286 . . . . . . Piercing 65 | . . . . . . . . . . . 65 . . . Highest Corruption 27 | . . . . . . 7 7 7 7 . 27 27 27 27 Average Corruption 11 | . . . . . . 5 7 7 7 . 12 27 27 27 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 266 | . . . . . . 62 28 27 1 . 76 37 8 27 Message Errors 64 | . . . . . . 19 6 3 . . 17 9 3 7 Matter Fused 68 | . . . . . . 13 11 7 . . 21 9 1 6 Heat Flow Errors 28 | . . . . . . 6 3 7 . . 6 4 . 2 Energy Discharges 30 | . . . . . . 7 1 4 1 . 7 7 2 1 Parts Rejected 5 | . . . . . . 3 . . . . 2 . . . Data Loss (minor) 27 | . . . . . . 6 3 3 . . 10 3 1 1 Data Loss (major) 10 | . . . . . . 3 . 2 . . 3 . . 2 Misfires 11 | . . . . . . 1 4 1 . . 3 1 1 . Alerts 4 | . . . . . . . . . . . 1 3 . . Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 18 | . . . . . . 4 . . . . 6 1 . 7 Overload Shots 12 | . . . . . . . . . . . 9 . . 3 Effects 1 | . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . Overflow Damage 888 | . . . . 10 118 207 . 234 . 22 258 39 . . Projectiles 268 | . . . . . 13 69 . 65 . 9 76 36 . . Explosions 406 | . . . . 10 105 93 . . . 13 182 3 . . Melee 214 | . . . . . . 45 . 169 . . . . . . Knockbacks 73 | . . 1 . 3 21 29 . . . 4 13 . . 2 Impact 2 | . . . . 1 1 . . . . . . . . . Kinetic 68 | . . 1 . 1 19 28 . . . 4 13 . . 2 Secondary 3 | . . . . 1 1 1 . . . . . . . . Self-Inflicted Damage 1081 | . . . . 104 272 117 . . . 88 372 24 4 100 Shots 53 | . . . . 4 13 10 . . . 7 13 1 1 4 Rammed 21 | . . . . 3 9 5 . . . . 4 . . . Targets Rammed 25 | . . . . 3 10 8 . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . . Crushed 4 | . . . . . 1 3 . . . . . . . . Highest Temperature 519 | 63 156 321 . 174 446 511 217 243 . 414 519 261 . 237 Average Temperature 95 | 24 51 128 . 83 73 134 105 112 . 162 87 118 . 70 Received Heat Transfer 3981 | . 150 93 . 57 1139 1360 9 . . 294 627 . . 252 Effects 14 | . . 4 . . 1 6 . . . . 3 . . . Shutdowns 4 | . . 1 . . 1 1 . . . . 1 . . . Energy Bleed 5 | . . 1 . . . 3 . . . . 1 . . . Interference 5 | . . 2 . . . 2 . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 48 | . . . . . 2 38 . . . 4 4 . . . Combat Hostiles 46 | . . . . . 2 36 . . . 4 4 . . . Parts Melted 206 | . 6 1 . . 4 147 . . . 19 27 1 . 1 Heat Transferred 46498 | 333 1554 370 . 74 2393 30564 . . . 4800 5644 555 . 211 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Peak Influence 3436 | 30 385 140 . 246 1127 3436 . . . . 521 . . . Initial 500 | . 19 . . . 52 500 . . . . 27 . . . Average 440 | 11 94 31 . 68 436 982 . . . . 174 . . . Maximum Alert Level 5 | . 1 . . 1 4 5 . . . . 2 . . . Low Security (%) 47 | 100 86 100 . 83 41 . . . . . 59 . . . Level 1 21 | . 13 . . 16 18 32 . . . . 27 . . . Level 2 10 | . . . . . 6 23 . . . . 12 . . . Level 3 9 | . . . . . 27 12 . . . . . . . . Level 4 4 | . . . . . 6 9 . . . . . . . . Level 5 2 | . . . . . . 9 . . . . . . . . High Security 3 | . . . . . . 13 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 1 . . . . . . . . Squads Dispatched 79 | . 4 1 . . 14 38 . . . 1 20 . . 1 Investigation 18 | . 4 1 . . 5 5 . . . . 3 . . . Extermination 12 | . . . . . . 5 . . . . 7 . . . Reinforcement 21 | . . . . . 6 8 . . . . 7 . . . Assault 22 | . . . . . 3 17 . . . 1 . . . 1 Garrison 6 | . . . . . . 3 . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 2 5 . . . . 3 . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Distress Signals 5 | . . . . . . 2 . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 382 | . 25 7 . 13 80 171 2 3 . 22 44 4 . 11 Peak Tracking Total 12 | . 5 3 . 12 8 12 3 4 . 10 4 4 . 10 Tactical Retreats 11 | . 2 . . . 3 3 . . . . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Traps Triggered 7 | . 1 . . . . . . 1 . . 5 . . . Indirectly 1 | . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 4 . . . Exploded 2 | . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Machines Disabled 41 | . . 1 . 1 8 16 . . . . 15 . . . Max in Single Turn 4 | . . 1 . 1 2 4 . . . . 4 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Machines Accessed 57 | . 8 1 2 . 13 13 1 1 1 . 11 2 4 . Terminals 28 | . 8 . . . 8 7 . . . . 5 . . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . Repair Stations 5 | . . . . . 2 1 . . . . 2 . . . Recycling Units 7 | . . . . . 2 3 . . . . 2 . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 197 | . 29 1 2 . 45 44 1 1 5 . 34 7 28 . Successful 126 | . 12 1 2 . 27 22 1 1 5 . 20 7 28 . Failed 69 | . 16 . . . 17 22 . . . . 14 . . . Catastrophic 10 | . 5 . . . 1 3 . . . . 1 . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . Manual 82 | . 16 . 1 . 23 28 . . . . 14 . . . Terminals 105 | . 29 . . . 25 27 . . . . 24 . . . Fabricators 7 | . . . . . . 5 . . . . 2 . . . Repair Stations 14 | . . . . . 9 1 . . . . 4 . . . Recycling Units 22 | . . . . . 8 11 . . . . 3 . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . Terminal Hacks 91 | . 12 1 2 . 13 9 1 1 5 . 12 7 28 . Record 18 | . . . 1 . . . . . . . . 6 11 . Part Schematic 19 | . 2 . . . . . . . 5 . . . 12 . Robot Schematic 2 | . . . . . . . . . . . . . 2 . Robot Analysis 12 | . 3 . . . 4 3 . . . . 2 . . . Prototype ID Bank 9 | . 2 . . . 2 1 . . . . 1 . 3 . Open Door 4 | . . 1 . . . . 1 1 . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . Unreport Threat 6 | . 2 . . . 2 . . . . . 2 . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . Registered Components 2 | . . . . . . 1 . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 11 | . . . . . 7 . . . . . 4 . . . Scan Component 6 | . . . . . 4 . . . . . 2 . . . Repair 5 | . . . . . 3 . . . . . 2 . . . Recycling Unit Hacks 3 | . . . . . 1 2 . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 16 | . . . . . 5 10 . . . . 1 . . . Terminals 3 | . . . . . . 2 . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . 1 . . . Botnet 2 | . . . . . . 2 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . 5 7 . . . . . . . . Monitor 2 | . . . . . 1 1 . . . . . . . . Reject 3 | . . . . . 1 2 . . . . . . . . Recyclers 2 | . . . . . 1 1 . . . . . . . . Mask 5 | . . . . . 2 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . . . 1 . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 43 | . 8 . . . 13 13 . . . . 9 . . . Full Trace Events 20 | . 6 . . . 8 5 . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 4 . . . 2 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 2 . . . . . . . 19 . . . 12 . Parts Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . Parts Repaired 5 | . . . . . 3 . . . . . 2 . . . Time 136 | . . . . . 102 . . . . . 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 9 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Total Allies 8 | . . . . . . . . . 3 2 . 2 . 1 Largest Group 3 | . . . . . . . . . 3 3 2 2 . 1 Highest-Rated Group 96 | . . . . . . . . . 71 71 59 45 . 96 Highest-Rated Ally 96 | . . . . . . . . . 32 32 30 25 . 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . . . . . 28 10 1 . 7 Total Damage 693 | . . . . . . . . . . 326 186 . . 181 Kills 9 | . . . . . . . . . . 4 4 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Robot Analysis Total 12 | . 3 . . . 4 3 . . . . 2 . . . Derelict Logs Recovered 9 | . . 1 . . . . 1 2 1 3 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Turns Passed 22224 | 69 1705 1629 860 1384 3249 4776 766 967 1299 1392 2928 687 139 374 Spaces Moved 9326 | 26 713 495 282 431 1007 1541 600 729 990 786 940 478 94 214 Core . | . . . . . . . . . . . . . . . Treads 4724 | . 395 495 282 431 1007 1412 . . . 17 685 . . . Legs 344 | 26 318 . . . . . . . . . . . . . Wheels 4258 | . . . . . . 129 600 729 990 769 255 478 94 214 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 305 305 305 225 126 126 126 126 126 130 130 145 145 Average Speed 197 | 120 205 312 305 305 230 224 126 126 126 158 230 132 145 146 Slowest Speed 570 | 120 320 320 305 305 233 240 126 126 126 570 260 145 145 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 67 | 3 98 96 70 84 86 34 86 92 85 75 31 72 70 29 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 6 | . . . 1 . . . . 1 2 . . 1 1 . Known Exits Taken 4 | . 1 . . . . 1 . . . 1 1 . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 15 | . . 1 . 1 . . 2 3 2 3 . 3 . . Spaces Dug 47 | . 4 . . 7 3 5 . . . . 26 . . 2 Terrain Destroyed 882 | . 9 . . 69 320 253 2 4 . 12 167 16 8 22 Melee 14 | . . . . . . 2 . . . . 12 . . . Projectile 143 | . . . . 1 24 47 2 4 . 12 42 . . 11 AOE 725 | . 9 . . 68 296 204 . . . . 113 16 8 11 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Total 11875 | 39 858 541 284 473 1677 2441 611 757 1042 883 1422 508 97 242 Wait 1140 | . 35 1 . 17 364 460 . 1 38 17 207 . . . Move 9312 | 25 712 494 281 430 1006 1540 599 728 989 785 939 477 93 214 Hop . | . . . . . . . . . . . . . . . Pick Up 177 | 1 26 8 1 1 41 38 4 6 3 7 38 3 . . Fast Attach 49 | 1 4 . . . 5 16 . 1 4 7 8 1 2 . Attach 89 | . 1 . . . 19 25 2 . . 7 31 2 . 2 Detach 8 | . 1 . . . 1 2 . . . 2 2 . . . Swap 149 | . 12 3 . 3 37 61 2 1 . 8 18 1 . 3 Drop 151 | . 17 11 2 1 38 42 4 7 7 8 11 1 2 . Fire 737 | 12 50 24 . 18 156 242 . 9 . 32 148 23 . 23 Melee 28 | . . . . . . 7 . 4 1 . 16 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 25 | . . . . 3 10 8 . . . . 4 . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . . 10 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 70 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 325 | -10/Materials | Identified exit to Mines 770 | -10/Materials | Discovered new exit (range 11) 936 | -10/Materials | Central database locked down 1465 | -10/Materials | Discovered new exit (range 5) 1775 | -10/Materials | Entered Mines 1942 | -10/Mines | Core integrity fell below 50% 2027 | -10/Mines | Discovered new exit (range 5) 2193 | -10/Mines | Learned Materials security intel 2433 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2433 | -10/Mines | Discovered new exit (range 5) 2513 | -10/Mines | Discovered new exit (range 5) 2562 | -10/Mines | Met a Derelict shopkeep closing up shop 3404 | -10/Mines | Entered Exiles 3478 | -10/Exiles | Met 8R-AWN 3530 | -10/Exiles | Met EX-HEX 3697 | -10/Exiles | Met EX-DEC 3752 | -10/Exiles | Learned location of Zion (-7) 3828 | -10/Exiles | Met EX-BIN 3865 | -10/Exiles | Aligned with FarCom system 3868 | -10/Exiles | Given EX-Vault access code 3944 | -10/Exiles | Opened EX-Vault 3967 | -10/Exiles | Found Firepult 4032 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4069 | -10/Exiles | Exiles lab attacked by MAIN.C 4239 | -10/Exiles | Discovered new exit (range 10) 4264 | -10/Exiles | Left Exiles lab with Firepult 4264 | -10/Exiles | Entered Mines 5373 | -9/Mines | Discovered new exit (range 5) 5517 | -9/Mines | Assembled infested the area 5648 | -9/Mines | Entered Materials 5648 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7083 | -8/Materials | Discovered new exit (range 15) 7646 | -8/Materials | Destroyed 7 combat bots 7648 | -8/Materials | First assault squad dispatched 7818 | -8/Materials | Repaired Adv. Treads? 7872 | -8/Materials | Repaired Adv. Treads 7941 | -8/Materials | Discovered new exit (range 16) 8016 | -8/Materials | Repaired Grenade Launcher 8386 | -8/Materials | Central database locked down 8650 | -8/Materials | Destroyed 13 combat bots 8688 | -8/Materials | Sterilization system engaged 8688 | -8/Materials | Non-combat units ordered to evacuate 8704 | -8/Materials | Lost 6 parts (1p2n1u2w) 8788 | -8/Materials | Combat units ordered to evacuate 8831 | -8/Materials | Discovered new exit (range 16) 8831 | -8/Materials | Discovered new exit (range 8) 8897 | -8/Materials | Entered Factory 8897 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9457 | -7/Factory | Identified exit to Factory 9679 | -7/Factory | Build established: Assassin 10026 | -7/Factory | Build established: Skirmisher 11159 | -7/Factory | Identified exit to Lower Caves 11697 | -7/Factory | First assault squad dispatched 11762 | -7/Factory | Build established: Mutant 12095 | -7/Factory | Build established: Skirmisher 12548 | -7/Factory | Garrison activated, responded to threat 12594 | -7/Factory | Destroyed 9 combat bots 12623 | -7/Factory | Lost 5 parts (1n3u1w) 12713 | -7/Factory | Build established: Mutant 13050 | -7/Factory | High security lockdown imminent 13084 | -7/Factory | Destroyed 7 combat bots 13130 | -7/Factory | High security lockdown engaged 13206 | -7/Factory | Garrison activated, responded to threat 13337 | -7/Factory | Destroyed 22 combat bots 13391 | -7/Factory | Destroyed 12 combat bots 13419 | -7/Factory | Garrison activated, responded to threat 13517 | -7/Factory | Destroyed 21 combat bots 13526 | -7/Factory | Lost 4 parts (3n1u) 13556 | -7/Factory | Sterilization system engaged 13556 | -7/Factory | Non-combat units ordered to evacuate 13656 | -7/Factory | Combat units ordered to evacuate 13673 | -7/Factory | Entered Lower Caves 13791 | -7/Lower Caves | Build established: Scavenger-Mutant 13986 | -7/Lower Caves | Learned Factory interactive machine intel 14420 | -7/Lower Caves | Discovered new exit (range 5) 14439 | -7/Lower Caves | Entered another Lower Caves area 14440 | -7/Lower Caves | Encountered a Warlord checkpoint 14539 | -7/Lower Caves | Discovered exit to Factory (range 15) 14659 | -7/Lower Caves | Learned Factory stockpile data 15380 | -7/Lower Caves | Discovered new exit (range 5) 15406 | -7/Lower Caves | Entered Zion 15501 | -7/Zion | System corruption cleaned by Quarantine Array 15578 | -7/Zion | Discovered new exit (range 9) 15616 | -7/Zion | Learned location of Warlord (-5) 15678 | -7/Zion | Learned Factory non-interactive machine intel 16167 | -7/Zion | Gained Derelict followers 16303 | -7/Zion | Found Unknown Piercing Weapon 16303 | -7/Zion | Identified CR-A16's Pointy Stick 16367 | -7/Zion | Rebuked by Imprinter 16705 | -7/Zion | Entered Proximity Caves 16705 | -6/Proximity Caves | Accompanied by 3 allies 16726 | -6/Proximity Caves | Learned 4 Factory zone layouts 16795 | -6/Proximity Caves | Learned Factory terminal intel 16892 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17323 | -6/Proximity Caves | Build established: Mutant 17513 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17547 | -6/Proximity Caves | Core integrity fell below 50% 17575 | -6/Proximity Caves | Destroyed 11 combat bots 17584 | -6/Proximity Caves | Lost 6 parts (3n3u) 17768 | -6/Proximity Caves | Spotted B-75 Beast 17821 | -6/Proximity Caves | Build established: Scavenger-Mutant 17898 | -6/Proximity Caves | Discovered exit to Factory (range 9) 18097 | -6/Proximity Caves | Entered Factory 18097 | -6/Factory | Accompanied by 2 allies 18097 | -6/Factory | Evolved 2 slots: Utility x2 18100 | -6/Factory | Loaded intel: 184 non-interactive machine locations 18101 | -6/Factory | Loaded intel: 52 interactive machine locations 18102 | -6/Factory | Loaded intel: 26 terminal locations 18320 | -6/Factory | Identified exit to Lower Caves 18454 | -6/Factory | Lost 3 parts (1n1u1w) 18751 | -6/Factory | Lost 4 parts (3n1u) 18919 | -6/Factory | System Shield fried by hacking feedback 18966 | -6/Factory | Fabricated Spk. Medium Treads? 19318 | -6/Factory | Cargo convoy interrupted 19507 | -6/Factory | Crushed by falling debris 19531 | -6/Factory | Repaired Arm. Treads 19605 | -6/Factory | System corruption reached 10% 19865 | -6/Factory | Garrison activated, responded to threat 19881 | -6/Factory | Core integrity fell below 50% 20094 | -6/Factory | Repaired Gauss Cannon 20153 | -6/Factory | Build established: Hacker-Mutant 20557 | -6/Factory | Lost 4 parts (1p2n1u) 20930 | -6/Factory | Build established: Derelict-Mutant 20973 | -6/Factory | Core integrity fell below 20% 20998 | -6/Factory | Lost 5 parts (1p2n1u1w) 21025 | -6/Factory | Entered Lower Caves 21188 | -6/Lower Caves | Identified exit to Lower Caves 21363 | -6/Lower Caves | Build established: Scavenger-Mutant 21387 | -6/Lower Caves | A Commander dispatched an escort 21403 | -6/Lower Caves | Learned location of 1 exit from Research 21403 | -6/Lower Caves | Learned Factory emergency access door positions 21403 | -6/Lower Caves | Learned Extension security intel 21403 | -6/Lower Caves | Learned Armory security intel 21501 | -6/Lower Caves | Encountered a Warlord checkpoint 21579 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 21712 | -6/Lower Caves | Entered Data Miner 21713 | -6/Data Miner | Discovered new exit (range 6) 21741 | -6/Data Miner | Met Data Miner 21773 | -6/Data Miner | Learned location of Section 7 (-2) 21773 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21798 | -6/Data Miner | Received God Mode back door access code from Data Miner 21851 | -6/Data Miner | Entered Proximity Caves 21883 | -5/Proximity Caves | Build established: Hacker-Mutant 21980 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21982 | -5/Proximity Caves | Escorted by Enhanced Grunt 22151 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22225 | -5/Proximity Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 22198_ Mak. Hacking Suite destroyed. 22200_ G-50 Soldier Carbon-fiber Leg blasted off. 22200_ G-50 Soldier knocked back. 22203_ System corrupted: Gauss Cannon jammed. 22205_ System corrupted: Substantial component data lost. 22206_ G-50 Soldier destroyed. 22210_ Unknown Device fries itself beyond repair. 22217_ Imp. Heat Sink destroyed. 22218_ G-50 Soldier destroyed. 22218_ B-60 Warrior destroyed. 22221_ Carbon-fiber Leg fries itself beyond repair. 22221_ G-50 Soldier destroyed. 22221_ Fission Core destroyed. 22221_ Penetrated by Slug. 22221_ Slug penetrates Wall. 22222_ System corrupted: Matter fused (-9). 22222_ Imp. Treads fries itself beyond repair. 22222_ The unstable cave ceiling collapses. 22224_ System corrupted: Grenade Launcher failed to launch. 22224_ B-60 Warrior destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | #???????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#?????#????????????#??????#????????????????? | | #???#????????????#???????????????????????????????? | | ??????#??????????????????????????????????????????? | | ??#?????????????#####?###?????#??????????????????? | | ##????????####### #### ##???????????????????????? | | ##????#### ##; ##??????????????????????? | | #?#??# ##??#??????????????????? | | #????# ##???#????????????????? | | #???## """"""" #?#??????????????????? | | #??## """""" #?????#??????????????? | | #?## " " " ##???????????????????? | | ### Y% =@ #???????????????????? | | # # """"""" % %%b ##???#???????????????? | | #?## """"" % ##????????????????????? | | # #??# " " " # ?????????????????????? | | # #??# ##???#????????????????? | | # ###" = #????????????????????? | | # %% ### ### ###????????????????????? | | # ####" #?# ##?####;#?????????????????????? | | "??## ##### ##?????##?????????????????????? | | #???# #???# ##????????????????#????????????? | | ???# #???# #?? ???????????????????????????? | | ???# #???####????? ????????????????????????? | | ??# #???????????????????????#?????????????? | | ??? ?????????????????????????????????????? | | ??? ?????????????????????????????????????? | | # ?? ?????????????????????????????????????? | | # ?? ???????????????#????????????????????? | | # ??? ????? ???????????#??????????????????? | | # ?? ??? ????????????????????????????????? | | # ???#? ????????????????????????????????????? | | # # ???????????????????????????????????????????? | | ?%?## ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 18 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Core Shielding 20 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Proton Missile Launcher | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Spk. Medium Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed ShrapnelLargeFrame Manual? 0 Play Time 03:56:53 Cumulative 624.0 hours Start 2022.04.16 @ 14:35:49 End 2022.04.16 @ 20:23:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 123 Adventurer 31 Explorer 0 Win Type - Total 30 Types 25/0/2/3/0/0/0/0/0 Lore% 76 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de4b51a7-c1a6-4a60-a022-216a5515f5c6