Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.07 @ 22:16:17 Player: DuckBoy Result: Destroyed by as-89511 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (194) 970 Value Destroyed (5663) 5663 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2323) 2323 TOTAL SCORE: 13056 Bonus ------- High Alert Combat Kills 578 Follower Combat Kills 796 Entered Garrisons 200 Used RIF Installer 500 Exposed GOLEM Chamber 500 Friendly Fire -251 Cogmind --------- Core Integrity 0/700 Matter 22/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Makeshift Power Source Antimatter Reactor High-capacity Matter Pod (200) Makeshift Hacking Suite Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Damper Plating > --- WEAPON ----------- Precision Grenade Launcher Precision Grenade Launcher > --- INVENTORY -------- Antimatter Reactor Improved Cooling System Improved Light Armor Plating Improved Medium Armor Plating Makeshift Thermal Plating Damper Plating Bomb Factory No. 2 Arc Projector Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle [Rating: 75] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 . 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 4 | . . 1 . 1 . 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 172 | 6 10 36 5 55 8 5 8 4 . 4 11 20 Power 15 | 1 2 7 . 3 . . 1 . . . 1 . Engine 14 | 1 2 7 . 3 . . . . . . 1 . Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . 1 . . . . . Propulsion 47 | 2 2 8 2 22 2 2 4 . . 1 1 1 Treads 36 | . . 7 1 20 2 . 3 . . 1 1 1 Leg . | . . . . . . . . . . . . . Wheel 9 | 2 2 1 1 . . 2 1 . . . . . Hover 2 | . . . . 2 . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 54 | 1 4 10 . 13 3 2 2 2 . 3 4 10 Device 14 | . . 3 . 3 2 . 1 . . 1 2 2 Storage 3 | 1 1 . . . . . . 1 . . . . Processor 4 | . 1 . . 2 . . . . . . . 1 Hackware 4 | . . . . . . 2 1 1 . . . . Protection 29 | . 2 7 . 8 1 . . . . 2 2 7 Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 2 11 3 17 3 1 1 2 . . 5 9 Energy Gun 25 | 1 1 . . 10 2 1 . 2 . . 3 5 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 19 | 1 1 11 1 5 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 10 | . . . 2 2 1 . . . . . 2 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 10 | . . 3 . 5 . . . . . . 1 1 Parts Lost 56 | . 1 15 2 14 2 1 . . . 2 5 14 Power 2 | . . 1 . 1 . . . . . . . . Propulsion 22 | . . 5 1 7 2 1 . . . 1 1 4 Utility 21 | . . 6 1 4 . . . . . 1 3 6 Weapon 11 | . 1 3 . 2 . . . . . . 1 4 Highest Loss Streak 14 | . 1 10 2 4 1 1 . . . 1 2 14 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 98 88 97 96 96 100 98 100 99 77 70 Engine 6 | . 14 11 11 8 9 7 2 . . . 1 6 Reactor 2 | . . . . . . . 4 7 7 7 5 . Treads 24 | . . 23 32 34 33 17 18 23 23 22 22 21 Wheel 4 | . 28 9 . . . 12 11 7 7 7 . . Device 6 | . . 7 . 6 8 7 7 7 7 7 6 8 Storage 8 | . 14 11 11 9 9 7 7 7 7 7 7 6 Processor 1 | . 3 . . 6 . . . . . . . 1 Hackware 5 | . . . . . . 12 22 23 23 23 9 . Protection 10 | . 10 13 11 12 18 15 7 7 7 6 7 8 Energy Gun 10 | . 12 . . 12 15 15 7 13 15 15 13 13 Ballistic Gun 5 | . 15 21 4 5 . . . . . . . . Launcher 1 | . . . 17 . 2 . . . . . 1 . Naked Turns 16 | . . . . . . . . . . . . 16 Heaviest Build 115 | 13 53 61 63 77 73 68 69 72 70 70 115 110 Greatest Support 117 | 20 32 66 64 87 80 60 67 67 67 117 117 110 Greatest Overweight (x) 5 | 1 1 1 3 1 1 5 5 5 5 5 1 . Average Overweight (x) . | . . . . . . 2 2 4 4 4 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 18 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 10 18 19 19 19 18 19 20 19 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 18 20 20 20 20 19 20 20 20 18 20 5 Class Distribution -------------------- 43% | Mutant 33% | Scavenger-Mutant 22% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Low Low Zio Dee Matter Collected 3616 | 163 347 1023 207 826 244 45 70 50 8 25 597 11 Remotely . | . . . . . . . . . . . . . Salvage Created 7477 | . 621 1494 68 2409 573 446 . 322 71 148 1227 98 Parts 454 | . 55 101 13 115 24 15 . 10 . 13 103 5 Haulers Intercepted 12 | . 2 4 . 6 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 6 16 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 152 | . 12 30 22 43 19 8 . 6 . 6 3 3 Melee 3 | . . . . 2 1 . . . . . . . Guns 107 | . 12 30 . 36 4 7 . 6 . 6 3 3 AOE 40 | . . . 22 5 13 . . . . . . . Classes Destroyed 18 | . 7 3 1 3 1 1 . . . . 2 . Worker 7 | . 1 1 2 3 . . . . . . . . Builder 2 | . 2 . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 12 | . 2 4 . 6 . . . . . . . . Recycler 2 | . 1 . . 1 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 4 | . . . . 2 . 1 . 1 . . . . Watcher 13 | . 3 5 . 4 . 1 . . . . . . Swarmer 39 | . 5 7 4 9 4 3 . 1 . 6 . . Grunt 59 | . 7 12 . 22 8 5 . 5 . . . . Brawler 1 | . . 1 . . . . . . . . . . Duelist 7 | . . 2 . 2 3 . . . . . . . Sentry 19 | . . 8 . 9 2 . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . Heavy 1 | . . . . 1 . . . . . . . . Zionite 57 | . . . . . . . . . . . 57 . Z-Technician 2 | . . . . . . . . . . . . 2 Assembled 21 | . . . 18 . . . . . . . . 3 Surgeon 1 | . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . 1 . . . Mutant 2 | . . . . . . . . . . . 2 . Best Kill Streak 18 | . 5 10 18 5 14 4 . 2 . 3 8 2 Combat Bots Only 18 | . 3 9 18 5 14 3 . 2 . 3 1 1 Max Kills in Single Turn 8 | . 2 1 8 3 6 1 . 1 1 2 3 1 Gunslinging 1 | . . . . . . . . . . 1 . . Exploded 8 | . . . 8 3 6 . . . . . . . Melee 1 | . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Low Low Zio Dee Damage Taken 13450 | . 529 2347 250 2874 665 294 25 495 122 225 2584 3040 Core 1348 | . 129 208 10 246 23 62 . 23 17 14 38 578 Absorbed by Shields 180 | . . 101 71 . 8 . . . . . . . Reduced by Siege Mode 69 | . . . . . . . . . . . 12 57 Regen/Repaired (Parts) 300 | . . . . 300 . . . . . . . . Core Remaining (%) 61 | 100 48 . 45 . 51 . . . . . . . Volleys Fired 662 | . 52 104 10 157 36 30 17 22 7 10 132 85 Largest 2 | . 2 2 2 2 2 2 1 2 2 2 2 2 Hottest 122 | . 60 50 66 122 122 122 61 122 122 122 122 122 Shots Fired 1218 | . 103 206 16 303 55 60 17 41 14 20 259 124 Gun 1149 | . 103 206 4 297 42 60 17 41 14 20 234 111 Cannon . | . . . . . . . . . . . . . Launcher 69 | . . . 12 6 13 . . . . . 25 13 Special . | . . . . . . . . . . . . . Kinetic 348 | . 54 206 4 84 . . . . . . . . Thermal 717 | . 49 . . 213 42 60 17 27 14 20 234 41 Explosive 69 | . . . 12 6 13 . . . . . 25 13 Electromagnetic 14 | . . . . . . . . 14 . . . . Phasic 70 | . . . . . . . . . . . . 70 Robot Hit Streak 45 | . 6 13 6 41 22 45 18 21 8 12 23 28 Robot Miss Streak 7 | . 7 5 3 3 1 3 . 2 2 2 3 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 24 | . 1 5 . 4 1 1 . 1 . 1 10 . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . 1 . 1 1 . Shots Hit Robots 868 | . 64 147 6 235 35 49 19 28 11 15 192 67 Core Hits 402 | . 33 56 41 99 34 19 5 17 3 10 70 15 Critical Kills 2 | . . 2 . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . . . Critical Strikes 63 | . . 3 . 14 5 7 . 3 1 2 22 6 Burn 58 | . . . . 13 5 7 . 3 1 2 22 5 Destroy 4 | . . 3 . 1 . . . . . . . . Intensify 1 | . . . . . . . . . . . . 1 Melee Attacks 7 | . . . . . . . 2 . . . . 5 Impact 5 | . . . . . . . . . . . . 5 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18765 | . 785 2449 1391 4597 1754 821 288 497 189 222 3975 1797 Guns 14310 | . 785 2444 48 4087 561 821 288 487 189 222 3126 1252 Cannons . | . . . . . . . . . . . . . Explosions 4181 | . . . 1303 483 1172 . . . . . 716 507 Melee . | . . . . . . . . . . . . . Ramming 274 | . . 5 40 27 21 . . 10 . . 133 38 Kinetic 3813 | . 392 2444 48 929 . . . . . . . . Thermal 9677 | . 393 . . 3158 561 821 288 393 189 222 3126 526 Explosive 4181 | . . . 1303 483 1172 . . . . . 716 507 Electromagnetic 94 | . . . . . . . . 94 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Phasic 726 | . . . . . . . . . . . . 726 Highest Corruption 3 | . . . 3 . . . . 1 1 1 . . Average Corruption 1 | . . . 3 . . . . 1 1 1 . . Corruption Purged 1 | . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 15 | . . . 12 . . . . 2 1 . . . Message Errors 4 | . . . 3 . . . . 1 . . . . Matter Fused 6 | . . . 5 . . . . . 1 . . . Energy Discharges 1 | . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . 1 . . . . 1 . . . . Data Loss (major) 2 | . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 134 | . . . 26 57 26 . . . . . 4 21 Projectiles . | . . . . . . . . . . . . . Explosions 128 | . . . 26 57 26 . . . . . . 19 Melee 6 | . . . . . . . . . . . 4 2 Knockbacks 3 | . . . . 1 . . . . . . 2 . Impact 3 | . . . . 1 . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 441 | . . . 128 54 55 . . 4 . . 200 . Shots 13 | . . . 4 2 1 . . . . . 6 . Rammed 32 | . . 1 4 7 4 . . 2 . . 11 3 Targets Rammed 38 | . . 1 5 9 5 . . 2 . . 13 3 Kicked . | . . . . . . . . . . . . . Crushed 6 | . . . 1 2 1 . . . . . 2 . Highest Temperature 384 | . 150 384 74 270 330 138 . 18 . . 276 343 Average Temperature 73 | . 49 78 32 82 126 47 . 7 . . 52 117 Received Heat Transfer 3352 | . 204 748 14 1305 229 135 . 192 . . 117 408 Effects 15 | . . 4 . 3 2 . . . . . 3 3 Shutdowns 1 | . . 1 . . . . . . . . . . Energy Bleed 4 | . . 1 . . . . . . . . 1 2 Interference 8 | . . . . 3 2 . . . . . 2 1 Matter Decay 1 | . . 1 . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . 4 1 Total Turns 101 | . . . . . . . . . . . 59 42 Longest Duration 42 | . . . . . . . . . . . 29 42 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 1 1 Robots Melted 6 | . . . . . 1 1 . . 1 . 3 . Combat Hostiles 2 | . . . . . 1 1 . . . . . . Parts Melted 50 | . 1 . . 20 7 4 . 3 . 1 14 . Heat Transferred 24707 | . 900 . . 7474 1337 2331 629 1073 481 629 8225 1628 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Low Low Zio Dee Peak Influence 913 | . 365 334 416 610 913 683 213 661 . . . . Initial 478 | . . 52 130 89 396 478 178 . . . . . Average 313 | . 165 127 273 346 710 541 166 370 . . . . Maximum Alert Level 3 | . 1 1 2 2 3 2 1 2 . . . . Low Security (%) 34 | 100 53 83 3 11 . . 96 16 . . . . Level 1 35 | . 46 16 73 56 15 . 3 32 . . . . Level 2 23 | . . . 23 32 14 100 . 51 . . . . Level 3 6 | . . . . . 69 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 3 3 . 9 . 3 . 9 . . . . Investigation 14 | . 2 3 . 4 . . . 5 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . 1 . . 1 . 1 . 1 . . . . Assault 2 | . . . . . . 2 . . . . . . Garrison 7 | . . . . 4 . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Low Low Zio Dee Distress Signals 7 | . 1 2 . 3 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 283 | . 19 39 22 63 17 12 5 17 4 9 69 7 Peak Tracking Total 18 | . 4 8 18 8 9 5 2 4 4 4 6 3 Tactical Retreats 15 | . 1 1 . 2 . . . . 1 1 8 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Low Low Zio Dee Traps Triggered 10 | . 1 2 . 4 . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Low Low Zio Dee Machines Disabled 9 | . . 2 1 2 2 . . . . . . 2 Max in Single Turn 1 | . . 1 1 1 1 . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Garrison Relay 2 | . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Low Low Zio Dee Machines Accessed 37 | . 6 6 1 13 . 4 . 6 1 . . . Terminals 26 | . 6 6 1 10 . 1 . 2 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . . . Total Hacks 108 | . 19 19 3 36 . 13 . 17 1 . . . Successful 53 | . 9 8 2 17 . 7 . 9 1 . . . Failed 55 | . 10 11 1 19 . 6 . 8 . . . . Catastrophic 7 | . 1 . . 6 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 68 | . 17 7 6 25 . 7 . 2 . . 4 . Terminals 82 | . 19 19 3 29 . 6 . 6 . . . . Fabricators 9 | . . . . . . . . 9 . . . . Repair Stations 4 | . . . . 4 . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access 5 | . . . . 1 . 2 . 2 . . . . Terminal Hacks 29 | . 8 8 2 6 . 2 . 2 1 . . . Part Schematic 5 | . . . . 2 . 2 . 1 . . . . Robot Schematic 6 | . 4 . 2 . . . . . . . . . Robot Analysis 4 | . 3 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 1 | . . 1 . . . . . . . . . . Alert Level 3 | . . 2 . 1 . . . . . . . . Unreport Threat 5 | . 1 2 . 2 . . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . 2 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 2 . 1 . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Coupler Status 2 | . . . . . . 1 . 1 . . . . Unauthorized Hacks 10 | . 1 . . 4 . 3 . 2 . . . . Terminals 6 | . 1 . . 4 . . . 1 . . . . Botnet 4 | . . . . 3 . . . 1 . . . . Operators 2 | . 1 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . Reject 1 | . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . Mask 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 31 | . 6 5 1 10 . 3 . 6 . . . . Full Trace Events 11 | . 2 1 . 4 . . . 4 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 4 . 2 . . . . . . . . . Robots Built 4 | . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . Time 78 | . . . . . . . . 78 . . . . Total Robot Build Rating 10 | . . . . . . . . 10 . . . . Part Schematics Acquired 5 | . . . . 2 . 2 . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . Time 76 | . . . . 76 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Gar Fac Was Fac Low Low Zio Dee Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . 2 . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . ignore_targets 2 | . . . . . . . 2 . . . . . Relay Couplers Released 9 | . . . . . 9 . . . . . . . Machine Destruction 9 | . . . . . 9 . . . . . . . Attached 1 | . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Low Low Zio Dee Total Allies 25 | . . . . . . . 19 6 . . . . Largest Group 19 | . . . . . . . 19 12 5 5 2 . Highest-Rated Group 475 | . . . . . . . 475 324 105 105 41 . Highest-Rated Ally 35 | . . . . . . . 35 32 32 32 25 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 275 | . . . . . . . 130 119 15 11 . . Total Damage 5653 | . . . . . . . 3405 1991 178 79 . . Kills 38 | . . . . . . . 13 20 3 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Low Low Zio Dee Robot Analysis Total 4 | . 3 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Low Low Zio Dee Turns Passed 12500 | 44 757 1840 639 2682 794 494 455 748 330 449 2076 1192 Spaces Moved 6134 | 39 535 968 396 1192 355 283 274 367 182 226 746 571 Core 67 | 1 . . . . . . . . . . . 66 Treads 3953 | . . 638 395 1192 355 13 39 67 2 1 746 505 Legs . | . . . . . . . . . . . . . Wheels 2114 | 38 535 330 1 . . 270 235 300 180 225 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 108 145 152 165 120 120 165 165 165 166 50 Average Speed 151 | 81 95 135 149 164 181 132 141 180 165 165 166 152 Slowest Speed 330 | 95 115 150 150 245 246 246 330 250 250 166 245 166 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 4 94 77 85 92 54 7 88 13 37 47 45 66 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . Known Exits Taken 3 | . . . . 1 . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . 1 1 . Scrap Searched 4 | . . . 1 . . . . . . 1 2 . Spaces Dug 149 | . . . . . . . . . . . 136 13 Terrain Destroyed 389 | . . . 104 43 27 . . . . . 178 37 Melee 5 | . . . . . . . . . . . . 5 Projectile 32 | . . . . . . . . . . . . 32 AOE 352 | . . . 104 43 27 . . . . . 178 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Low Low Zio Dee Total 8173 | 47 680 1337 421 1611 441 342 328 412 197 283 1311 763 Wait 921 | . 57 160 3 149 25 21 9 8 7 40 383 59 Move 6122 | 38 534 967 395 1191 354 283 273 366 181 225 745 570 Hop . | . . . . . . . . . . . . . Pick Up 114 | 3 18 35 2 20 3 3 5 1 1 1 17 5 Fast Attach 51 | 6 3 9 . 19 1 . 1 2 . 2 3 5 Attach 56 | . 1 16 1 15 2 4 . . . 2 4 11 Detach 6 | . . 1 . 2 1 . . . . . . 2 Swap 66 | . 6 11 4 22 5 1 7 2 . . 4 4 Drop 116 | . 9 33 1 27 3 . 14 4 1 3 10 11 Fire 662 | . 52 104 10 157 36 30 17 22 7 10 132 85 Melee 7 | . . . . . . . 2 . . . . 5 Ram 1 | . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . Crush 37 | . . 1 5 9 5 . . 1 . . 13 3 Escape Stasis 6 | . . . . . . . . 5 . . . 1 Rewire 8 | . . . . . 6 . . . . . . 2 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 9) 442 | -10/Materials | Discovered new exit (range 12) 643 | -10/Materials | Discovered new exit (range 13) 718 | -10/Materials | Discovered new exit (range 15) 737 | -10/Materials | Core integrity fell below 50% 802 | -10/Materials | Entered another Materials area 802 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1055 | -9/Materials | Discovered new exit (range 4) 1386 | -9/Materials | Lost 10 parts (1p3n4u2w) 1387 | -9/Materials | Destroyed 9 combat bots 1577 | -9/Materials | Lost 4 parts (2n1u1w) 1780 | -9/Materials | Discovered new exit (range 12) 2298 | -9/Materials | Core integrity fell below 50% 2599 | -9/Materials | Discovered new exit (range 14) 2642 | -9/Materials | Entered Mines 2643 | -9/Mines | Assembled infested the area 2692 | -9/Mines | Destroyed 18 combat bots 2718 | -9/Mines | Discovered new exit (range 10) 2745 | -9/Mines | Learned location of Storage (-7) 3013 | -9/Mines | Discovered new exit (range 12) 3021 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3281 | -9/Mines | Entered Materials 3281 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3591 | -8/Materials | Build established: Scavenger-Mutant 3701 | -8/Materials | Repaired Adv. Treads? 3758 | -8/Materials | Repaired Adv. Treads 4059 | -8/Materials | Garrison activated, responded to threat 4338 | -8/Materials | Lost 3 parts (2n1u) 4412 | -8/Materials | Discovered new exit (range 14) 4846 | -8/Materials | Discovered new exit (range 10) 4947 | -8/Materials | Build established: Mutant 5347 | -8/Materials | Lost 4 parts (1p1n2u) 5376 | -8/Materials | Discovered new exit (range 16) 5751 | -8/Materials | Garrison activated, responded to threat 5961 | -8/Materials | Identified exit to Garrison 5963 | -8/Materials | Entered Garrison 5973 | -8/Garrison | Installed Relay Interface Framework 6008 | -8/Garrison | Triggered checkpoint 6085 | -8/Garrison | Garrison Relay disabled 6177 | -8/Garrison | Triggered checkpoint 6204 | -8/Garrison | Triggered checkpoint 6246 | -8/Garrison | Destroyed 14 combat bots 6455 | -8/Garrison | Discovered new exit (range 14) 6496 | -8/Garrison | Triggered checkpoint 6628 | -8/Garrison | Garrison Relay disabled 6757 | -8/Garrison | Entered Factory 6757 | -7/Factory | Evolved 2 slots: Utility x2 7144 | -7/Factory | Build established: Hacker-Mutant 7157 | -7/Factory | First assault squad dispatched 7251 | -7/Factory | Sucked down chute 7251 | -7/Factory | Entered Waste 7261 | -7/Waste | Spotted C-40 Crusher 7317 | -7/Waste | Spotted C-40 Crusher 7340 | -7/Waste | Warlord forces began an assault 7349 | -7/Waste | Allies destroyed C-40 Crusher 7361 | -7/Waste | Spotted C-40 Crusher 7363 | -7/Waste | Spotted C-40 Crusher 7366 | -7/Waste | Spotted C-40 Crusher 7366 | -7/Waste | Allies destroyed C-40 Crusher 7369 | -7/Waste | Allies destroyed C-40 Crusher 7374 | -7/Waste | Spotted C-40 Crusher 7391 | -7/Waste | Allies destroyed C-40 Crusher 7392 | -7/Waste | Found Damper Plating 7462 | -7/Waste | Allies destroyed C-40 Crusher 7570 | -7/Waste | Discovered new exit (range 13) 7624 | -7/Waste | Found Damper Plating 7682 | -7/Waste | Build established: Scavenger-Mutant 7706 | -7/Waste | Entered Factory 7706 | -7/Factory | Accompanied by 11 allies 7800 | -7/Factory | Fabricated A-02 Transporter (x1) 8001 | -7/Factory | Discovered new exit (range 15) 8032 | -7/Factory | Build established: Hacker-Mutant 8220 | -7/Factory | Garrison activated, responded to threat 8234 | -7/Factory | Identified exit to Storage 8234 | -7/Factory | Identified exit to Lower Caves 8400 | -7/Factory | Fabricated G-47 Trooper (x3) 8454 | -7/Factory | Entered Lower Caves 8454 | -7/Lower Caves | Accompanied by 5 allies 8633 | -7/Lower Caves | Identified exit to Lower Caves 8784 | -7/Lower Caves | Entered another Lower Caves area 8784 | -7/Lower Caves | Accompanied by 5 allies 9182 | -7/Lower Caves | Learned location of Extension (-4) 9191 | -7/Lower Caves | Discovered new exit (range 5) 9233 | -7/Lower Caves | Entered Zion 9233 | -7/Zion | Accompanied by 2 allies 9406 | -7/Zion | Discovered new exit (range 14) 9466 | -7/Zion | Found Prototype Device 10148 | -7/Zion | RIF detected upon attempting to enter Zion 10148 | -7/Zion | Attacked by Zionites 10629 | -7/Zion | Build established: Scavenger-Mutant 10966 | -7/Zion | Destroyed Imprinter 10981 | -7/Zion | Extracted access codes from Imprinter's data core 11174 | -7/Zion | Opened final containment barrier to the Deep Caves 11198 | -7/Zion | Discovered new exit (range 3) 11198 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11309 | -7/Zion | Entered Deep Caves 11621 | -7/Deep Caves | Z-Facility disabled 11804 | -7/Deep Caves | Discovered new exit (range 7) 11931 | -7/Deep Caves | Found Surveybot 24 Scanner 11938 | -7/Deep Caves | Found Surveybot 24 Chip 12146 | -7/Deep Caves | Spotted as-30490 12363 | -7/Deep Caves | Exposed GOLEM chamber 12392 | -7/Deep Caves | Core integrity fell below 50% 12454 | -7/Deep Caves | Core integrity fell below 20% 12456 | -7/Deep Caves | Released all parts (2) 12463 | -7/Deep Caves | Crushed by falling debris 12487 | -7/Deep Caves | Lost 14 parts (4n6u4w) 12496 | -7/Deep Caves | Spotted as-89511 12501 | -7/Deep Caves | Destroyed by as-89511 with Assembled Focal Cannon Last Messages --------------- 12427_ as-30490 suffers critical hit (Burn). 12431_ Arm. Treads destroyed. 12439_ Destroyed Prototype Energy Cannon. 12440_ as-30490 GOLEM Unit beginning Prototype Energy Cannon integration. 12442_ Destroyed Prototype Device. 12442_ Imp. Medium Armor Plating destroyed. 12448_ Prc. Grenade Launcher destroyed. 12448_ Mak. Thermal Plating destroyed. 12451_ Overheating: System interference. 12451_ Prc. Grenade Launcher temporarily disabled. 12453_ Overheating: Energy bleed (-70). 12456_ Prc. Beam Rifle destroyed. 12456_ Imp. Medium Armor Plating destroyed. 12456_ Dropped Hcp. Storage Unit. 12456_ Released F-cell Engine. 12456_ Released Prc. Grenade Launcher. 12460_ Overheating: Energy bleed (-10). 12463_ The unstable cave ceiling collapses. 12463_ Crushed by falling debris. 12472_ Acquired Mak. Hammer. 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Medium Treads | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Imp. Arc Projector | -7/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -10/Materials | Hacked T-07 Excavator | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked W-16 Scout | -9/Mines | Hacked A-02 Transporter | -9/Mines | Hacked Fabricated ------------ A-02 Transporter | x1 | -7/Factory G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictActuatorProtomatter Manual? 0 Play Time 01:50:55 Cumulative 224.5 hours Start 2022.10.07 @ 20:21:36 End 2022.10.07 @ 22:16:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 160 Adventurer 3 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f1eb256-912d-48c7-8bbf-f150d6dbd0f3