Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 15:07:52 Player: prestanton Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (546) 546 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (619) 619 TOTAL SCORE: 2830 Bonus ------- High Alert Combat Kills 19 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 319/400 Matter 23/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Zion Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Utility Shielding Makeshift Light Armor Plating > --- WEAPON (2) ------- Autogun Rocket Launcher > --- INVENTORY (8) ---- Ion Engine Backup Propulsion III Visual Processing Unit Hardened Light Armor Plating Improved Medium Armor Plating Light Assault Rifle Autogun Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Backup Propulsion III > --- UTILITY ---------- Small Storage Unit Utility Shielding Makeshift Light Armor Plating > --- WEAPON ----------- Autogun Rocket Launcher > --- INVENTORY -------- Ion Engine Visual Processing Unit Hardened Light Armor Plating Light Assault Rifle Autogun Light Cannon [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Backup Propulsion III Utility Small Storage Unit Storage Small Storage Unit Protection Utility Shielding Weapon Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 38 | 5 8 4 18 . 3 Power 6 | 1 . . 4 . 1 Engine 6 | 1 . . 4 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 2 1 3 . 1 Treads . | . . . . . . Leg 9 | 2 2 1 3 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . 2 . 1 Device . | . . . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 2 . 2 . 1 Artifact . | . . . . . . Weapon 17 | 1 4 3 9 . . Energy Gun 3 | 1 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | . 1 1 6 . . Ballistic Cannon 2 | . 1 1 . . . Launcher 4 | . . 1 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 3 | . . 2 . 1 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility . | . . . . . . Weapon 2 | . . 2 . . . Highest Loss Streak 1 | . . 1 . 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 93 100 94 57 71 Engine 6 | . 14 14 9 . 1 Leg 20 | . 28 28 31 13 12 Hover 4 | . . . . . 8 Storage 11 | . 14 14 11 11 11 Protection 14 | . 8 14 20 11 15 Energy Gun 6 | . 25 13 . . . Ballistic Gun 8 | . . 5 14 11 11 Ballistic Cannon 1 | . . 5 . . . Launcher 7 | . . 3 7 11 11 Naked Turns . | . . . . . . Heaviest Build 26 | 12 21 17 26 13 25 Greatest Support 39 | 20 26 26 39 26 26 Greatest Overweight (x) 2 | 1 . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 7 6 8 8 8 Average Carried 6 | 2 4 5 6 8 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 6 5 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 624 | 197 34 136 218 . 39 Remotely . | . . . . . . Salvage Created 513 | . 52 128 333 . . Parts 59 | . 5 9 45 . . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 18 | . . 5 13 . . Guns 7 | . . 3 4 . . Cannons 2 | . . 2 . . . AOE 9 | . . . 9 . . Classes Destroyed 8 | . 2 2 4 . . Builder 2 | . . . 2 . . Tunneler 1 | . . . 1 . . Hauler 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 2 | . 1 . 1 . . Swarmer 10 | . . 3 7 . . Grunt 7 | . . 2 5 . . Sentry 1 | . . . 1 . . Best Kill Streak 11 | . 1 3 11 . . Combat Bots Only 10 | . . 3 10 . . Max Kills in Single Turn 3 | . 1 1 3 . . Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 90 | . . 33 47 10 . Missed 26 | . . 8 13 5 . Damage Taken 698 | . . 253 391 54 . Core 120 | . . 39 81 . . Absorbed by Shields . | . . . . . . Redirected to Shielding 6 | . . . 6 . . Regen/Repaired (Parts) 33 | . . . . . 33 Core Remaining (%) 92 | 100 . 84 . . . Volleys Fired 47 | . 6 15 26 . . Largest 2 | . 2 2 2 . . Hottest 90 | . 90 90 56 . . Shots Fired 92 | . 12 29 51 . . Gun 69 | . 12 18 39 . . Cannon 11 | . . 11 . . . Launcher 12 | . . . 12 . . Special . | . . . . . . Kinetic 54 | . . 15 39 . . Thermal . | . . . . . . Explosive 12 | . . . 12 . . Electromagnetic 26 | . 12 14 . . . Robot Hit Streak 7 | . 1 3 7 . . Robot Miss Streak 7 | . 5 7 3 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 41 | . 3 11 27 . . Core Hits 27 | . 2 5 20 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1531 | . 121 331 1079 . . Guns 594 | . 82 140 372 . . Cannons 73 | . . 73 . . . Explosions 864 | . 39 118 707 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 461 | . . 89 372 . . Thermal 157 | . 39 118 . . . Explosive 707 | . . . 707 . . Electromagnetic 206 | . 82 124 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . 3 . 1 Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 101 | . . 37 64 . . Projectiles 15 | . . 15 . . . Explosions 86 | . . 22 64 . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 37 | . . . 37 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 162 | . 90 162 53 . . Average Temperature 43 | . 48 74 17 . . Received Heat Transfer 210 | . . 72 108 30 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Peak Influence 475 | . 59 186 475 184 . Initial 184 | . . 22 . 184 . Average 122 | . 11 91 327 175 . Maximum Alert Level 2 | . . . 2 . . Low Security (%) 82 | 100 100 100 25 100 . Level 1 4 | . . . 18 . . Level 2 13 | . . . 55 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | . 2 5 14 3 . Peak Tracking Total 9 | . 1 3 9 3 . Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 5 | . . . 5 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 7 | . 2 4 1 . . Max in Single Turn 2 | . 2 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 4 | . . . . . 4 Largest Group 4 | . . . . . 4 Highest-Rated Group 160 | . . . . . 160 Highest-Rated Ally 42 | . . . . . 42 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 2445 | 46 349 433 277 34 1306 Spaces Moved 1431 | 42 233 238 144 29 745 Core 22 | 22 . . . . . Treads . | . . . . . . Legs 914 | 20 233 238 144 29 250 Wheels . | . . . . . . Hover 495 | . . . . . 495 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 143 | 85 120 120 120 120 167 Slowest Speed 250 | 120 120 120 120 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 35 35 16 7 84 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 102 | . 2 5 95 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 102 | . 2 5 95 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 1728 | 51 292 356 198 28 803 Wait 185 | . 30 99 3 . 53 Move 1426 | 41 232 237 143 28 745 Hop . | . . . . . . Pick Up 23 | 5 10 1 6 . 1 Fast Attach 10 | 2 . . 7 . 1 Attach 14 | 3 5 2 2 . 2 Detach 3 | . 2 . . . 1 Swap 14 | . 3 2 9 . . Drop 6 | . 4 . 2 . . Fire 47 | . 6 15 26 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 8) 396 | -10/Materials | Entered Mines 397 | -10/Mines | Learned location of Storage (-8) 527 | -10/Mines | Learned location of Zion (-7) 712 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 815 | -10/Mines | Discovered new exit (range 10) 829 | -10/Mines | Entered Materials 829 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 931 | -9/Materials | Destroyed 10 combat bots 1099 | -9/Materials | Discovered new exit (range 7) 1106 | -9/Materials | Entered Mines 1134 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1140 | -9/Mines | Entered Zion 1198 | -7/Zion | System corruption cleaned by Quarantine Array 1538 | -7/Zion | Imprinted 1540 | -7/Zion | Declared Zion's savior 2446 | -7/Zion | Self-destructed Last Messages --------------- Some of this stuff only LOOKS like junk. My makeshift parts can't take much of a beating, but they're pretty effective for their mass. 01885_ Acquired Mak. Light Armor Plating. 02217_ Searching scrap... 02217_ Found Imp. Medium Armor Plating. 02217_ Found 19 Matter. 02218_ Acquired 19 matter. 02223_ Acquired Imp. Medium Armor Plating. 02293_ Searching scrap... 02293_ Found Mak. Flight Unit. 02293_ Found Mak. Hammer. 02293_ Found Xenon Bombardment Thruster. 02293_ Found Mak. Light Armor Plating. 02293_ Found 20 Matter. 02294_ Acquired 20 matter. 02298_ MR-SWL(z) fiddles with the Twisted Machinery. 02323_ 69-8C1(z) toys with the Twisted Machinery. 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""" """ "" "#"???????????????????? | | ??#"" "" """ ""#????????????????????? | | ??#""" "" """#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 272 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Oops Challenges ------------ None Game ------ Seed ForceDiametricNetwork Manual? 0 Play Time 00:21:22 Cumulative 3.0 hours Start 2024.04.01 @ 12:07:55 End 2024.04.06 @ 15:07:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41bcc3f1-71c4-492e-ae7d-5c8a1999f48e