Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.29 @ 23:28:18 Player: Andru7428 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (292) 1460 Value Destroyed (11136) 11136 Prototype IDs (60) 1200 Alien Tech Used (4) 800 Bonus (8823) 8823 TOTAL SCORE: 34519 Bonus ------- High Alert Combat Kills 354 Follower Combat Kills 3945 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1164 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -740 Cogmind --------- Core Integrity 0/1600 Matter 211/300 Energy 62/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Improved Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Cooled Antigrav System > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit Energy Well Advanced Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Core Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Experimental Weapon Shielding Improved Energy Mantle Point Defense Array Advanced Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Plasma Lance > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Combat Airjet Advanced Coolant Injector Experimental Sensor Array Advanced Force Field Improved System Backup Module Transdimensional Reconstructor Subatomic Replicator High-powered Shock Rifle Core Cannon Heavy Rocket Launcher Advanced Remote Datajack Molecular Deconstructor [Rating: 155] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Matter Drive Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Slashing Weapon Falx Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Utility 14 | . . 2 . 2 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 549 | 6 13 23 8 35 64 11 11 1 13 87 9 1 1 9 39 . 17 6 . 11 5 13 . 23 4 2 8 12 4 20 22 14 57 Power 33 | 1 1 1 1 2 1 . . . . 1 . . . . 3 . 1 . . 1 . 1 . 1 . . 2 . . . 5 3 8 Engine 6 | 1 . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Core 11 | . 1 1 . 1 . . . . . . . . . . 3 . 1 . . 1 . 1 . . . . . . . . 1 . 1 Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 4 3 6 Propulsion 66 | 2 3 8 . 4 6 1 2 . 1 12 . . . . . . 2 . . 1 . 1 . 7 . . . . . . . 1 15 Treads 35 | 2 . 8 . 4 6 1 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . 7 Leg 7 | . 3 . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hover 18 | . . . . . . . . . . 5 . . . . . . 2 . . 1 . 1 . 7 . . . . . . . 1 1 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 246 | 1 3 7 1 10 31 6 6 1 5 40 6 1 1 4 19 . 9 3 . 5 4 10 . 10 4 2 6 4 2 13 15 5 12 Device 121 | . . 1 . 1 18 4 3 . 3 19 3 1 . 2 7 . 4 2 . 3 3 6 . 5 3 1 4 3 . 6 10 3 6 Storage 29 | 1 3 1 . 4 1 . . . . 5 . . . . 1 . 2 1 . 1 . 4 . 1 . . 1 . . . 2 . 1 Processor 10 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 3 Hackware 8 | . . . . . . . . . . 1 . . . . 4 . 2 . . . . . . . . . . . . . . . 1 Protection 76 | . . 5 1 5 10 2 3 1 2 15 3 . 1 2 7 . 1 . . 1 1 . . 4 1 1 1 1 1 4 1 1 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 204 | 2 6 7 6 19 26 4 3 . 7 34 3 . . 5 17 . 5 3 . 4 1 1 . 5 . . . 8 2 7 2 5 22 Energy Gun 66 | 1 1 3 . 6 7 2 1 . 4 14 1 . . 2 4 . 1 1 . 1 1 . . 1 . . . 1 . . . . 14 Energy Cannon 44 | . . . . 6 8 . 1 . 1 8 1 . . 1 2 . 1 . . . . . . 2 . . . 3 1 4 1 2 2 Ballistic Gun 36 | 1 4 4 3 4 8 . . . . 7 . . . 1 2 . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 27 | . . . 3 3 1 2 1 . 2 1 1 . . 1 2 . 1 1 . 2 . . . 1 . . . 2 1 2 . . . Special Weapon 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . . . 1 1 Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . . . 4 . . . . 6 . 1 1 . 1 . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 2 . 1 2 . . . . 4 . . . . . . . . . 3 . . . 1 . . 5 1 . 3 1 2 3 Parts Lost 94 | . 4 4 2 1 4 . 1 . 2 10 . . . . 2 . . 1 . 2 1 . 2 . . . . . . 4 2 18 34 Power 15 | . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 4 6 Propulsion 22 | . 1 . . 1 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . 5 8 Utility 31 | . . 2 1 . 1 . . . . 3 . . . . . . . 1 . . . . 1 . . . . . . 4 1 8 9 Weapon 26 | . 2 1 . . 1 . 1 . 1 3 . . . . 1 . . . . 2 1 . 1 . . . . . . . . 1 11 Highest Loss Streak 9 | . 2 2 1 1 3 . 1 . 2 3 . . . . 1 . . 1 . 1 1 . 2 . . . . . . 4 2 9 9 Average Slot Usage (%) 94 | . 95 100 99 99 99 100 100 100 99 98 100 100 100 100 99 100 96 93 94 94 94 94 88 87 89 89 88 88 87 90 94 74 57 Engine 3 | . 7 . 10 1 7 7 7 7 7 6 6 6 6 6 . . . . . . . . . . . . . . . . . . . Core 2 | . 6 11 . 7 . . . . . . . . . . 4 5 5 5 5 5 5 10 9 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 4 5 4 4 4 5 5 Treads 10 | . 15 17 22 17 22 23 23 23 20 16 . . . . . . . . . . . . . . . . . . . . . . 8 Leg 1 | . 12 4 . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . 3 26 26 26 26 23 23 23 23 23 23 23 26 25 25 26 26 26 26 23 23 21 15 . Device 11 | . . 3 . 8 12 14 14 15 14 16 7 6 6 5 4 11 10 10 11 10 16 14 12 16 18 15 14 20 19 18 16 11 8 Storage 20 | . 24 22 22 28 30 30 30 30 30 26 26 26 26 26 22 23 19 19 23 22 17 15 14 10 10 10 10 10 9 9 12 6 3 Processor 6 | . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 20 20 18 Hackware 5 | . . . . . . . . . . 1 6 6 6 6 16 17 17 14 11 11 11 10 10 10 10 10 10 10 9 8 4 3 3 Protection 3 | . . 18 22 15 1 . . . . 2 4 6 6 6 5 . . . . 1 . . . 2 2 5 5 . 4 4 3 2 1 Energy Gun 4 | . 5 2 . 8 5 6 6 7 12 6 12 6 6 7 4 . . 1 . . . 5 4 2 . . . . . . . . 3 Energy Cannon 3 | . . . . 8 8 7 7 7 2 3 . 6 6 4 . . 4 5 5 5 4 . . 1 5 5 5 4 3 3 4 2 . Ballistic Gun 2 | . 18 19 20 1 . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 4 4 3 4 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 10 39 53 54 83 83 85 82 82 82 87 86 86 86 86 90 73 83 88 88 91 84 100 100 117 117 117 117 117 120 120 111 107 100 Greatest Support 187 | 40 40 46 40 43 68 62 62 62 62 88 88 88 88 88 88 88 94 94 94 94 92 114 114 120 120 120 120 120 120 120 120 120 187 Greatest Overweight (x) 9 | . 1 4 1 3 3 1 1 1 2 4 . . . . 1 . . . . . . . . 1 . . . . . . . 9 4 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 16 16 16 16 16 16 16 16 16 12 Average Capacity 18 | 5 9 16 16 21 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 21 16 16 16 16 16 16 16 16 12 10 Most Carried 22 | 4 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 21 22 22 21 22 22 22 19 16 16 16 16 16 15 16 16 16 12 Average Carried 18 | 3 8 15 14 21 21 21 21 22 21 21 21 21 22 21 21 21 21 21 21 21 21 19 18 15 15 16 15 15 14 15 15 11 9 Final Capacity 22 | 6 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 16 16 16 16 16 16 16 16 16 4 4 Final Carried 22 | 4 16 16 14 22 22 22 22 22 21 22 22 22 22 22 21 21 22 21 21 21 21 19 16 16 16 16 16 16 13 16 15 3 2 Class Distribution -------------------- 40% | Hauler-Mutant 25% | Hacker-Mutant 14% | Machinist-Mutant 13% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Machinist-Mutant | -4/Upper Caves Machinist-Mutant | -4/Upper Caves Machinist-Mutant | -4/Zhirov Machinist-Mutant | -3/Proximity Caves Machinist-Mutant | -3/Research Machinist-Mutant | -3/Quarantine Machinist-Mutant | -2/Research Machinist-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 7223 | 249 381 697 226 365 720 203 156 . 149 868 50 62 . 209 349 . 301 75 . 234 45 130 . 269 50 20 90 146 . 307 317 95 460 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12991 | . 586 1303 355 1011 1801 58 241 . 288 1201 . . . 352 713 . 251 132 . 501 76 63 . 312 . . 184 100 197 755 815 466 1230 Parts 708 | . 38 112 22 75 88 4 9 . 4 50 . . . 11 29 . 20 7 . 15 2 3 . 30 . . . 5 8 47 40 20 69 Haulers Intercepted 10 | . 1 3 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 4 | . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . 4 4 . 3 . 3 . . 9 . . . 16 . 11 5 . . . . . . 22 . . . . . Prevented 49 | . . . . . . . 7 . 2 . . . . 7 . . . 3 4 18 7 . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 228 | . 12 31 14 21 28 4 7 . 5 16 . . . 5 10 . . 2 . 10 1 1 . 6 . . . 5 6 14 7 8 15 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . 4 3 Guns 83 | . 10 31 4 4 9 . . . 1 7 . . . 2 3 . . 2 . . 1 . . 1 . . . . . . . . 8 Cannons 47 | . 2 . . 5 11 1 2 . 1 3 . . . 1 1 . . . . 1 . . . . . . . . 2 5 7 2 3 AOE 60 | . . . 10 10 2 3 3 . 1 2 . . . 1 3 . . . . 6 . . . 5 . . . 5 4 5 . . . Classes Destroyed 23 | . 5 4 2 1 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 4 . 1 Worker 11 | . . 1 . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . 2 1 . 2 Builder 7 | . . 3 . 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Tunneler 6 | . . . 2 1 . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Hauler 10 | . 1 3 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycler 7 | . 1 . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Operator 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Drone 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 Watcher 17 | . 1 3 . 2 3 . . . . 2 . . . . . . . . . . . 1 . 2 . . . . . 1 . . 2 Swarmer 66 | . 3 14 8 10 4 4 4 . 1 . . . . . 1 . . . . . . 1 . 4 . . . 5 4 2 1 . . Grunt 72 | . 9 11 . 4 14 . 2 . 4 7 . . . 3 3 . . 1 . 8 1 . . 1 . . . . . . . 3 1 Brawler 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 26 | . . 6 . 6 4 . 1 . . 4 . . . 1 3 . . . . . . . . . . . . . . . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 9 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . . 2 2 Programmer 30 | . . . . . 5 . . . . 4 . . . 1 2 . . . . . . . . . . . . . . 8 1 3 6 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 6 5 6 5 7 4 4 . 4 2 . . . 2 3 . 3 2 . 6 1 1 . 4 . . . 5 4 4 3 6 4 Combat Bots Only 6 | . 5 5 5 4 6 4 4 . 4 2 . . . 2 3 . . 2 . 6 1 1 . 4 . . . 5 4 4 3 6 4 Max Kills in Single Turn 3 | . 1 2 3 3 2 2 2 . 1 1 . . . 1 1 . 1 1 . 3 1 1 . 3 . . . 3 2 2 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 3 2 2 2 . 1 1 . . . 1 1 . . . . 3 . . . 3 . . . 3 2 2 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 22657 | . 799 1203 378 793 1592 111 297 . 454 1662 . . . 215 859 . 158 249 . 644 86 112 163 310 . . . 67 58 1175 672 3165 7435 Core 4238 | . 122 160 31 148 148 14 42 . 98 91 . . . 19 92 . 25 . . 58 20 6 . 17 . . . . . 220 122 1202 1603 Absorbed by Shields 1146 | . . . . . . . . . . . . . . . . . 24 . . . . 78 . 289 . . . 63 55 294 218 125 . Reduced by Siege Mode 447 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 447 Core Remaining (%) 68 | 100 51 . 52 73 . . . . 56 . . . . 87 . . . . . . 80 . . . . . . 98 . 83 . 5 . Volleys Fired 809 | . 81 91 30 47 80 3 13 . 12 90 4 39 . 18 24 . 9 12 . 16 8 . . 16 14 . . 13 14 43 54 12 66 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 1 . 2 2 . 1 2 . 1 1 . . 1 1 . . 1 1 1 1 1 2 Hottest 300 | . 85 85 46 108 132 124 124 . 124 129 85 30 . 110 120 . 90 145 . 90 90 . . 90 90 . . 90 90 90 120 300 188 Shots Fired 1256 | . 160 181 48 85 158 4 24 . 22 142 7 39 . 33 39 . 9 15 . 16 8 . . 16 14 . . 13 14 43 54 12 100 Gun 708 | . 109 181 36 43 78 1 11 . 13 84 3 . . 22 30 . . 3 . . 5 . . 7 . . . 3 . . . . 79 Cannon 458 | . 51 . . 35 78 1 11 . 7 53 3 39 . 8 1 . 6 8 . 1 3 . . 7 14 . . 6 11 35 54 6 20 Launcher 78 | . . . 12 7 2 2 2 . 2 5 1 . . 3 6 . . 4 . 15 . . . 2 . . . 4 3 8 . . . Special 12 | . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . 6 1 Kinetic 413 | . 137 159 36 9 26 . . . . 19 . . . 4 10 . . . . . . . . . . . . . . . . . 13 Thermal 311 | . 10 4 . . . . . . . 45 3 39 . 8 1 . 6 8 . 1 3 . . 7 14 . . 6 11 35 54 6 50 Explosive 31 | . . . . . 2 2 2 . 1 . 1 . . . . . . . . 6 . . . 2 . . . 4 3 8 . . . Electromagnetic 489 | . 13 18 12 76 130 2 22 . 21 78 3 . . 21 26 . . 7 . 9 5 . . 7 . . . 3 . . . . 36 Robot Hit Streak 37 | . 21 25 37 15 22 3 17 . 15 20 . . . 13 13 . 1 4 . 4 9 . . 11 . . . 8 6 4 14 4 15 Robot Miss Streak 7 | . 2 3 3 4 7 1 1 . 2 4 . . . 3 6 . 2 1 . 2 . . . 1 . . . 1 2 3 4 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 839 | . 75 134 34 60 128 3 22 . 18 80 . . . 31 32 . 14 3 . 9 5 5 . 14 . . 3 2 7 23 37 19 81 Core Hits 479 | . 29 56 19 42 61 4 11 . 10 41 . . . 18 22 . 8 3 . 21 1 2 . 15 . . 1 8 11 30 18 10 38 Critical Hits 20 | . . 1 . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . 2 2 8 2 Critical Kills 10 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 2 1 4 1 Critical Parts Destroyed 8 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 3 1 Melee Attacks 228 | . . . . . 4 . . . . 12 . . . . 24 . 29 2 . 5 3 10 . 24 5 1 3 5 17 37 1 31 15 Impact 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 83 | . . . . . . . . . . 12 . . . . 24 . 29 2 . 5 3 8 . . . . . . . . . . . Piercing 141 | . . . . . . . . . . . . . . . . . . . . . . 2 . 24 5 1 3 5 17 37 1 31 15 Sneak Attacks 16 | . . . . . . . . . . . . . . . 1 . 9 . . . . 1 . 2 . . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29789 | . 793 2129 757 1800 3380 300 832 . 642 2075 39 . . 874 1128 . 1394 226 . 1628 103 310 . 1468 . . 369 438 790 2125 1884 1371 2934 Guns 10371 | . 655 2046 378 547 1650 17 201 . 238 1419 . . . 414 563 . . 61 . . 103 . . 125 . . . 22 . . . . 1932 Cannons 7444 | . 138 . . 664 1513 23 257 . 183 289 . . . 239 28 . . 73 . 40 . . . 73 . . . . 226 513 1884 750 551 Explosions 7503 | . . 83 379 589 217 260 374 . 221 327 39 . . 221 390 . . 92 . 1588 . . . 847 . . . 416 564 896 . . . Melee 4471 | . . . . . . . . . . 40 . . . . 147 . 1394 . . . . 310 . 423 . . 369 . . 716 . 621 451 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4338 | . 529 1840 378 80 648 . . . . 344 . . . 79 198 . . . . . . . . . . . . . . . . . 242 Thermal 6617 | . 95 118 . 349 . . . . 53 307 . . . 335 83 . . 73 . 184 . . . 291 . . . . 226 513 1884 750 1356 Explosive 4564 | . . . . . 217 260 374 . 133 . 39 . . . . . . . . 1036 . . . 629 . . . 416 564 896 . . . Electromagnetic 9799 | . 169 171 379 1371 2515 40 458 . 456 1384 . . . 460 700 . . 153 . 408 103 . . 125 . . . 22 . . . . 885 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1891 | . . . . . . . . . . 40 . . . . 147 . 1394 . . . . 310 . . . . . . . . . . . Piercing 2580 | . . . . . . . . . . . . . . . . . . . . . . . . 423 . . 369 . . 716 . 621 451 Highest Corruption 16 | . . . . . 2 . . . . 2 1 . . . 2 2 2 . . . . . 9 9 1 . . . . 6 . 4 16 Average Corruption 3 | . . . . . 1 . . . . 1 1 . . . 1 2 1 . . . . . 9 3 1 . . . . 2 . 3 9 Corruption Purged 24 | . . . . . 4 . . . . 5 1 . . . . . 2 . . . . . . 10 1 . . . . 1 . . . Effects 91 | . . . . . 5 . . . . 10 . . . . 1 . 1 . . . . . 1 21 . . . . . 1 . 2 49 Message Errors 27 | . . . . . 1 . . . . 5 . . . . . . 1 . . . . . 1 10 . . . . . . . 1 8 Matter Fused 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 5 Heat Flow Errors 7 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 4 Energy Discharges 13 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . 8 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . 6 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 12 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 10 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1124 | . . . . 27 28 17 . . 49 33 . . . 11 26 . 315 33 . 9 . 116 . 99 . . 253 . 51 10 31 . 16 Projectiles 155 | . . . . 17 28 . . . . . . . . . . . . 33 . . . . . . . . . . 30 . 31 . 16 Explosions 285 | . . . . 10 . 17 . . 49 33 . . . 11 26 . . . . 9 . . . 99 . . . . 21 10 . . . Melee 684 | . . . . . . . . . . . . . . . . . 315 . . . . 116 . . . . 253 . . . . . . Knockbacks 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 466 | . . 63 13 39 . . . . 11 208 . . . . 4 . . 24 . 25 . . . . . . . . . 79 . . . Shots 14 | . . 2 2 1 . . . . 1 3 . . . . 1 . . 1 . 1 . . . . . . . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 318 | . 136 131 221 72 186 . 7 . . 312 6 . . 129 251 . 108 147 . 38 41 . . 96 247 . . 12 10 88 318 189 249 Average Temperature 48 | . 48 27 63 22 38 . 7 . . 66 4 . . 45 83 . 45 57 . 16 14 . . 27 97 . . 5 3 50 98 87 116 Received Heat Transfer 2609 | . 201 246 180 162 408 . 114 . 153 351 . . . 18 144 . . 72 . 27 21 . . 16 . . . 18 . . 28 279 171 Effects 8 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Robots Corrupted 27 | . . . . 2 8 . 2 . 2 5 . . . 1 3 . . . . 3 . . . . . . . . . . . . 1 Combat Hostiles 24 | . . . . 2 6 . 2 . 2 4 . . . 1 3 . . . . 3 . . . . . . . . . . . . 1 Parts Fried 67 | . 1 . . 13 19 . 1 . 3 15 . . . 1 6 . . . . 3 . . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . 1 . 6 Heat Transferred 5278 | . 222 174 . 350 . . . . 50 248 . . . 396 87 . . 50 . 175 . . . 200 . . . . 150 350 1420 . 1406 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . 2 . 7 . . . . 1 2 . . . 1 1 . . . . 1 . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 1041 | . 140 372 217 648 576 . . . . 572 . . . . 476 49 158 . . . . 210 53 1041 . . . . 258 483 389 238 385 Initial 254 | . . . 107 49 138 . . . . . . . . . 10 34 34 . . . . 34 23 23 . . . . 54 92 254 150 86 Average 199 | . 57 158 160 355 263 . . . . 149 . . . . 194 37 64 . . . . 48 34 563 . . . . 70 230 288 151 112 Maximum Alert Level 3 | . . 1 1 2 2 . . . . 2 . . . . 2 . . . . . . 1 . 3 . . . . 1 2 1 1 1 Low Security (%) 65 | 100 100 71 44 13 56 . . . . 79 . . . . 53 100 100 . . . . 98 100 9 . . . . 96 51 . 72 92 Level 1 17 | . . 28 55 46 10 . . . . 4 . . . . 25 . . . . . . 1 . 8 . . . . 3 37 99 27 7 Level 2 15 | . . . . 40 33 . . . . 15 . . . . 21 . . . . . . . . 57 . . . . . 10 . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 3 4 . 2 8 . . . . 7 . . . . 4 . 2 . . . . 1 . 10 . . . . 2 6 1 4 6 Investigation 9 | . . . . 1 2 . . . . 2 . . . . 1 . 2 . . . . . . . . . . . . . 1 . . Extermination 24 | . . . . . 5 . . . . 4 . . . . 2 . . . . . . . . 3 . . . . 1 4 . 1 4 Reinforcement 23 | . 3 4 . 1 1 . . . . . . . . . 1 . . . . . . 1 . 4 . . . . 1 2 . 3 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 32 | . 1 4 2 3 1 . . . . 1 . . . . 3 . . . . . . . . 1 . . . . 1 1 10 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 511 | . 24 53 14 40 36 4 7 . 11 30 . . . 9 18 6 7 8 . 21 2 13 6 60 . 1 . 10 9 27 32 9 54 Peak Tracking Total 12 | . 5 6 4 8 4 4 3 . 4 4 1 . . 3 5 6 5 7 . 12 2 5 6 6 . 1 . 5 5 6 7 6 12 Tactical Retreats 40 | . 2 . . 8 3 . . . . 3 . . . . 3 . 1 . . 2 . . . 3 . 1 . . 2 . 5 . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 22 | . . . . . 3 . . . . 5 . . . . 4 . . . . 4 . 1 . . . . . . . 2 . 2 1 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Triggered 10 | . . . . . 1 . 2 . . . . 1 . 2 . . . . . 2 2 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 45 | . . 1 2 4 . . . . . 3 . . . . 1 . . . . 2 . 2 . 18 . . . 1 . 8 1 1 1 Max in Single Turn 3 | . . 1 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . 3 . . . 1 . 1 1 1 . Garrison Access 11 | . . . . . 1 . . . . 2 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 110 | . 4 4 . 4 5 . . 1 . 10 2 . 4 . 13 . 11 . . 5 1 7 . 11 1 . 4 . 9 6 3 5 . Terminals 60 | . 4 4 . 4 3 . . . . 5 . . . . 8 . 6 . . . 1 4 . 6 . . . . 5 3 2 5 . Fabricators 10 | . . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . 1 . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 7 | . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . . 2 . . . Garrison Access 11 | . . . . . 2 . . . . 2 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . . . . Total Hacks 324 | . 11 15 . 11 9 . . 4 . 34 7 . 29 . 37 . 36 . . 5 1 21 . 33 1 . 17 . 17 17 5 14 . Successful 220 | . 6 8 . 5 5 . . 4 . 18 7 . 29 . 23 . 28 . . 5 . 13 . 20 1 . 17 . 8 13 2 8 . Failed 104 | . 5 7 . 6 4 . . . . 16 . . . . 14 . 8 . . . 1 8 . 13 . . . . 9 4 3 6 . Catastrophic 12 | . 1 . . 1 . . . . . 3 . . . . 2 . 1 . . . . . . . . . . . 1 . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 9 14 . 4 8 . . . . 13 . . . . 13 . 11 . . 1 1 7 . 15 . . . 1 5 7 1 8 1 Terminals 173 | . 11 15 . 11 6 . . . . 19 . . . . 23 . 19 . . . 1 13 . 18 . . . . 11 10 2 14 . Fabricators 39 | . . . . . . . . . . 5 . . . . 3 . 13 . . . . 5 . 8 . . . . 2 . 3 . . Repair Stations 10 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 2 . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 22 | . . . . . . . . . . 4 . . . . 9 . 2 . . . . 2 . . . . . . . 5 . . . Garrison Access 16 | . . . . . 3 . . . . 6 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . . . . Terminal Hacks 137 | . 5 3 . 4 2 . . 4 . 5 7 . 29 . 12 . 12 . . 5 . 7 . 10 1 . 17 . 4 5 . 5 . Record 30 | . . . . . . . . . . . 6 . 11 . . . . . . 4 . 1 . . . . 5 . . 2 . 1 . Part Schematic 24 | . . . . . 1 . . 4 . 1 . . 8 . 2 . 3 . . . . . . 1 . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . 1 . . 1 1 . . . . . . . 3 . 1 . 1 . . . . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . . . Branch Access Points 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . Unreport Threat 20 | . 1 2 . 1 . . . . . 1 . . . . 3 . 2 . . . . 4 . 5 . . . . . 1 . . . Locate Traps 7 | . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . 1 . Recall Investigation 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 24 | . . . . . . . . . . 5 . . . . 2 . 8 . . . . 2 . 4 . . . . 1 . 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 10 | . . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . 1 . . Build 13 | . . . . . . . . . . 3 . . . . 1 . 6 . . . . 1 . 2 . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 16 | . . . . . . . . . . 4 . . . . 7 . 2 . . . . 1 . . . . . . . 2 . . . Insert Component 9 | . . . . . . . . . . 2 . . . . 3 . 1 . . . . 1 . . . . . . . 2 . . . Analyze 7 | . . . . . . . . . . 2 . . . . 4 . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . . . . Seal Access 8 | . . . . . . . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . . . . Unauthorized Hacks 29 | . 1 5 . 1 3 . . . . 3 . . . . . . 4 . . . . 2 . 2 . . . . 1 4 . 3 . Terminals 20 | . 1 5 . 1 2 . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 4 . 3 . Track 12 | . 1 4 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 2 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 6 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . 1 . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . 1 . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Siphon 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Used 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Hacking Detections 79 | . 4 4 . 4 4 . . . . 8 . . . . 11 . 7 . . . 1 5 . 10 . . . . 7 5 3 5 1 Full Trace Events 5 | . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 1 . . 4 . 3 . . 8 . 5 . 4 . . . . . . 1 . . 4 . . . . . . Parts Built 14 | . . . . . . . . . . 4 . . . . 1 . 5 . . . . 1 . 3 . . . . . . . . . Matter 2338 | . . . . . . . . . . 380 . . . . 190 . 953 . . . . 318 . 497 . . . . . . . . . Time 792 | . . . . . . . . . . 142 . . . . 47 . 390 . . . . 84 . 129 . . . . . . . . . Total Part Build Rating 78 | . . . . . . . . . . 20 . . . . 5 . 30 . . . . 6 . 17 . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Time 64 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . 36 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 7 | . . . . . . . . . . 2 . . . . 3 . 1 . . . . 1 . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 2 . . . . 3 . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 13 | . . . . . . . . 7 . . . . . 1 . . . 2 . . . . . . . . . . . . . . 3 Largest Group 7 | . . . . . . . . 7 7 . . . . 1 1 . . 2 1 . . . . . . . . . . . . . 3 Highest-Rated Group 410 | . . . . . . . . 177 177 . . . . 94 94 . . 60 30 . . . . . . . . . . . . . 410 Highest-Rated Ally 222 | . . . . . . . . 31 31 . . . . 94 94 . . 30 30 . . . . . . . . . . . . . 222 Total Orders 72 | . . . . . . . . . . . . . . . . . 3 5 . . 1 19 . 26 . . . 5 6 7 . . . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 1 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . RETURN 62 | . . . . . . . . . . . . . . . . . 3 3 . . 1 19 . 22 . . . 5 3 6 . . . Ally Attacks 813 | . . . . . . . . . 44 . . . . 17 3 . 28 27 5 . 11 124 . 367 . . . 75 30 43 . . 39 Total Damage 17465 | . . . . . . . . . 701 . . . . 424 93 . 460 548 79 . 169 2259 . 6833 . . . 1560 398 967 . . 2974 Kills 117 | . . . . . . . . . 6 . . . . 3 . . 5 5 2 . 1 16 . 48 . . . 7 2 10 . . 12 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 8 | . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 17 | . . . 1 . . 2 1 1 1 . 2 2 . 2 . . . . 2 . 1 . . . 1 1 . . . . . . . Drone Launches 116 | . . . . . . . . . . . . . . . . . 8 4 . . 2 24 . 51 . . 2 7 8 10 . . . Drone Recoveries 108 | . . . . . . . . . . . . . . . . . 8 4 . . 2 20 . 51 . . . 8 7 8 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 28791 | 64 1349 1604 697 1023 2342 942 951 1213 849 3329 282 593 54 436 1369 118 1165 839 175 418 588 678 55 1732 354 287 137 535 969 1081 582 610 1371 Spaces Moved 21676 | 35 597 649 328 417 1071 496 502 680 437 1714 277 751 78 383 1536 147 1106 779 257 535 474 778 85 1920 500 433 169 465 1075 812 686 641 863 Core 284 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 155 Treads 6449 | 30 321 534 328 417 1071 496 502 680 437 1271 . . . . . . . . . . . . . . . . . . . . . . 362 Legs 404 | . 276 115 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Wheels 234 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 Hover 14206 | . . . . . . . . . . 443 277 751 78 383 1536 147 1106 779 257 535 474 778 85 1920 500 433 169 465 1075 812 686 517 . Flight 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Fastest Speed 37 | 50 120 180 180 180 175 175 178 178 178 68 68 68 68 68 68 68 68 68 68 60 60 58 58 58 58 58 58 58 58 58 58 50 37 Average Speed 99 | 144 153 180 180 180 177 176 178 178 180 157 68 68 68 68 68 68 68 68 68 62 60 58 59 58 58 58 58 58 58 58 58 59 115 Slowest Speed 500 | 160 160 240 180 220 220 178 178 178 205 310 68 68 68 68 138 68 68 68 68 68 60 58 68 125 58 58 58 58 58 58 58 500 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 95 56 47 43 27 69 59 77 64 35 39 74 69 59 27 77 21 67 48 58 52 24 71 37 62 60 60 47 16 66 23 47 21 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 9 | . . . . . . . . 3 1 . 1 . 1 . . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 24 | . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . 1 . . 3 . 2 2 . 1 1 . 1 . . . 2 4 . 2 . . . 2 1 . 1 . . . . . Spaces Dug 221 | . . . . . 3 . . . . 27 1 18 . . 23 . 15 3 . 1 6 3 . 20 12 1 . 8 16 44 1 15 4 Terrain Destroyed 674 | . . 10 . 17 9 20 15 . 11 68 13 18 . 1 23 . 20 7 . 24 6 3 . 80 19 1 . 76 45 128 6 44 10 Melee 131 | . . . . . 3 . . . . 11 . . . . 23 . 14 1 . 1 3 3 . 15 5 1 . 4 13 17 1 12 4 Projectile 134 | . . . . . . . . . . 16 1 18 . . . . 6 6 . . 3 . . 5 14 . . 6 5 11 5 32 6 AOE 409 | . . 10 . 17 6 20 15 . 11 41 12 . . 1 . . . . . 23 . . . 60 . . . 66 27 100 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 27283 | 46 889 923 384 605 1351 555 533 681 471 2164 359 795 78 521 1767 164 1455 1066 256 592 763 984 89 2468 536 466 202 705 1370 1296 836 810 1103 Wait 3449 | 1 165 99 19 53 71 40 5 2 10 177 68 1 . 109 108 18 268 258 . 11 267 163 5 444 10 29 8 197 252 364 64 100 63 Move 21641 | 34 596 648 327 416 1070 495 501 677 436 1713 276 750 77 382 1536 146 1105 778 256 534 473 778 84 1919 499 432 168 464 1074 811 685 640 861 Hop 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 242 | 5 23 30 . 24 28 2 1 . . 23 1 2 . 1 15 . 9 2 . 4 3 7 . 17 1 . 4 4 3 7 4 3 19 Fast Attach 119 | 5 2 4 . 8 7 . . . 1 11 . . . . 5 . 1 . . 4 . 2 . 1 2 2 7 3 1 9 6 8 30 Attach 93 | 1 4 6 2 4 5 . 1 . 1 12 . . . . 5 . 3 2 . 4 3 2 . 6 . . 1 . 1 2 7 6 15 Detach 38 | . . . . 3 . . . . . 9 . . . . 3 . 1 . . 3 2 2 . 1 . . . . . 1 1 5 7 Swap 338 | . 7 13 6 23 52 11 10 1 11 64 9 1 1 9 29 . 13 4 . 3 2 9 . 16 2 . 1 9 2 9 9 . 12 Drop 276 | . 11 32 . 27 34 4 2 . . 30 1 2 . 2 18 . 16 2 . 8 1 8 . 15 3 2 10 8 4 12 5 5 14 Fire 809 | . 81 91 30 47 80 3 13 . 12 90 4 39 . 18 24 . 9 12 . 16 8 . . 16 14 . . 13 14 43 54 12 66 Melee 228 | . . . . . 4 . . . . 12 . . . . 24 . 29 2 . 5 3 10 . 24 5 1 3 5 17 37 1 31 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 23 | . . . . . . . . . . 17 . . . . . . . 6 . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Miscellaneous 17 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . 9 . . . 2 2 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 10) 796 | -10/Materials | Discovered new exit (range 16) 1258 | -10/Materials | Discovered new exit (range 13) 1360 | -10/Materials | Discovered new exit (range 15) 1414 | -10/Materials | Entered another Materials area 1414 | -9/Materials | Evolved 2 slots: Utility x2 1896 | -9/Materials | Discovered new exit (range 12) 2247 | -9/Materials | Discovered new exit (range 11) 2700 | -9/Materials | Discovered new exit (range 16) 3018 | -9/Materials | Entered Mines 3020 | -9/Mines | Met a Derelict bent on vengeance 3178 | -9/Mines | Discovered new exit (range 6) 3270 | -9/Mines | Assembled infested the area 3275 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3715 | -9/Mines | Entered Materials 3715 | -8/Materials | Evolved 2 slots: Utility x2 4120 | -8/Materials | Build established: Hauler-Mutant 4665 | -8/Materials | Discovered new exit (range 3) 4738 | -8/Materials | Entered Factory 4738 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4739 | -7/Factory | Identified exit to Storage 5257 | -7/Factory | Lost 3 parts (2n1w) 6144 | -7/Factory | Discovered new exit (range 9) 6171 | -7/Factory | Identified exit to Factory 6580 | -7/Factory | Discovered exit to Factory (range 14) 7042 | -7/Factory | Discovered new exit (range 14) 7078 | -7/Factory | Identified exit to Lower Caves 7080 | -7/Factory | Entered Lower Caves 7147 | -7/Lower Caves | Learned 12 Factory zone layouts 7476 | -7/Lower Caves | Learned Factory stockpile data 7801 | -7/Lower Caves | Discovered new exit (range 15) 7938 | -7/Lower Caves | Identified exit to Lower Caves 8022 | -7/Lower Caves | Entered another Lower Caves area 8117 | -7/Lower Caves | Learned 8 Factory zone layouts 8185 | -7/Lower Caves | Discovered exit to Factory (range 11) 8803 | -7/Lower Caves | Encountered a Warlord checkpoint 8915 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8924 | -7/Lower Caves | Discovered new exit (range 6) 8931 | -7/Lower Caves | Identified exit to Zion 8973 | -7/Lower Caves | Entered Zion 8984 | -7/Zion | Given A8's code to call for help 9449 | -7/Zion | Learned location of Recycling (-7) 9605 | -7/Zion | Gained Derelict followers 9629 | -7/Zion | Learned location of 1 exit from Lower Caves 9755 | -7/Zion | Learned Factory emergency access door positions 9846 | -7/Zion | Learned location of Data Miner (-6) 10038 | -7/Zion | Gained Derelict followers 10154 | -7/Zion | Discovered new exit (range 15) 10179 | -7/Zion | Identified exit to Proximity Caves 10186 | -7/Zion | Entered Proximity Caves 10186 | -6/Proximity Caves | Accompanied by 7 allies 10337 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10963 | -6/Proximity Caves | Discovered exit to Factory (range 10) 11035 | -6/Proximity Caves | Entered Factory 11035 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11036 | -6/Factory | Identified exit to Factory 11036 | -6/Factory | Identified exit to Extension 11220 | -6/Factory | Garrison activated, responded to threat 11976 | -6/Factory | Discovered exit to Factory (range 3) 11994 | -6/Factory | Spotted B-75 Beast 13779 | -6/Factory | Lost 3 parts (1u2w) 13835 | -6/Factory | Local fabrication network quarantined 13848 | -6/Factory | Fabricated Cmb. Airjet (x2) 13919 | -6/Factory | Fabricated Cmb. Airjet (x2) 13982 | -6/Factory | Identified exit to Lower Caves 14364 | -6/Factory | Entered Lower Caves 14365 | -6/Lower Caves | Identified exit to Lower Caves 14473 | -6/Lower Caves | Learned Factory stockpile data 14480 | -6/Lower Caves | Learned Extension stockpile data 14607 | -6/Lower Caves | Learned 12 Factory zone layouts 14646 | -6/Lower Caves | Entered another Lower Caves area 14668 | -6/Lower Caves | Learned location of 1 exit from Factory 14875 | -6/Lower Caves | Encountered a Warlord checkpoint 14977 | -6/Lower Caves | Learned Factory garrison access intel 15229 | -6/Lower Caves | Discovered new exit (range 9) 15238 | -6/Lower Caves | Identified exit to Data Miner 15239 | -6/Lower Caves | Entered Data Miner 15239 | -6/Data Miner | Discovered new exit (range 6) 15252 | -6/Data Miner | Met Data Miner 15265 | -6/Data Miner | Learned location of Section 7 (-2) 15265 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15276 | -6/Data Miner | Received God Mode back door access code from Data Miner 15291 | -6/Data Miner | Identified exit to Proximity Caves 15293 | -6/Data Miner | Entered Proximity Caves 15343 | -5/Proximity Caves | Learned Factory garrison access intel 15507 | -5/Proximity Caves | Escorted by Enhanced Grunt 15514 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15729 | -5/Proximity Caves | Entered Factory 15729 | -5/Factory | Accompanied by 1 ally 15729 | -5/Factory | Evolved 2 slots: Utility x2 15730 | -5/Factory | Identified exit to Factory 15733 | -5/Factory | Loaded intel: 4 garrison access locations 15882 | -5/Factory | Fabricated Imp. Hacking Suite? 16021 | -5/Factory | Identified exit to Upper Caves 16102 | -5/Factory | Build established: Hacker-Mutant 16234 | -5/Factory | Local fabrication network quarantined 16522 | -5/Factory | Incoming investigation squad redirected 17098 | -5/Factory | Manually triggered Chute Trap 17098 | -5/Factory | Sucked down chute 17098 | -5/Factory | Entered Waste 17103 | -5/Waste | Spotted C-40 Crusher 17127 | -5/Waste | Spotted C-40 Crusher 17150 | -5/Waste | Spotted C-40 Crusher 17174 | -5/Waste | Spotted C-40 Crusher 17187 | -5/Waste | Spotted C-40 Crusher 17190 | -5/Waste | Spotted C-40 Crusher 17205 | -5/Waste | Discovered new exit (range 14) 17215 | -5/Waste | Identified exit to Factory 17216 | -5/Waste | Entered Factory 17217 | -5/Factory | Loaded intel: 4 garrison access locations 17287 | -5/Factory | Incoming investigation squad redirected 17484 | -5/Factory | Fabricated Combat Drone Bay (x1) 17570 | -5/Factory | Fabricated Combat Drone Bay (x1) 17690 | -5/Factory | Fabricated Combat Drone Bay (x1) 17809 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 18381 | -5/Factory | Entered Upper Caves 18851 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19172 | -5/Upper Caves | Discovered new exit (range 13) 19202 | -5/Upper Caves | Identified exit to Upper Caves 19203 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19220 | -5/Upper Caves | Entered another Upper Caves area 19220 | -5/Upper Caves | Accompanied by 1 ally 19227 | -5/Upper Caves | Discovered exit to Factory (range 10) 19249 | -5/Upper Caves | Learned Factory interactive machine intel 19340 | -5/Upper Caves | Learned 4 Factory zone layouts 19376 | -5/Upper Caves | Discovered new exit (range 11) 19382 | -5/Upper Caves | Identified exit to Warlord 19395 | -5/Upper Caves | Entered Warlord 19506 | -5/Warlord | Met Warlord 19513 | -5/Warlord | Opened Warlord's prototype stash 19526 | -5/Warlord | Found Prototype Device 19526 | -5/Warlord | Identified Exp. Phase Shifter 19531 | -5/Warlord | Warlord's base attacked by MAIN.C 19537 | -5/Warlord | Found Prototype Reactor 19673 | -5/Warlord | Spotted B-86 Titan 19690 | -5/Warlord | Spotted B-75 Beast 19728 | -5/Warlord | Discovered new exit (range 12) 19748 | -5/Warlord | Warlord forces counterattacked 19813 | -5/Warlord | Identified exit to Proximity Caves 19813 | -5/Warlord | Entered Proximity Caves 19969 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20371 | -4/Proximity Caves | Learned Research stockpile data 20379 | -4/Proximity Caves | Discovered exit to Factory (range 11) 20401 | -4/Proximity Caves | Entered Factory 20401 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20403 | -4/Factory | Loaded intel: 43 interactive machine locations 20528 | -4/Factory | Fabricated Combat Drone Bay (x1) 20681 | -4/Factory | Identified exit to Upper Caves 20934 | -4/Factory | Discovered new exit (range 18) 20968 | -4/Factory | Identified exit to Research 21079 | -4/Factory | Manually triggered Chute Trap 21079 | -4/Factory | Sucked down chute 21079 | -4/Factory | Entered Waste 21086 | -4/Waste | Spotted C-40 Crusher 21092 | -4/Waste | Spotted C-40 Crusher 21092 | -4/Waste | Spotted C-40 Crusher 21094 | -4/Waste | EMP discharged 21109 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21115 | -4/Waste | Spotted C-40 Crusher 21123 | -4/Waste | Spotted C-40 Crusher 21123 | -4/Waste | Spotted C-40 Crusher 21126 | -4/Waste | Discovered new exit (range 14) 21127 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21127 | -4/Waste | Crushed by Compactor (1 part destroyed) 21134 | -4/Waste | Identified exit to Factory 21134 | -4/Waste | Entered Factory 21136 | -4/Factory | Identified Vortex Chain Reactor 21228 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 21258 | -4/Factory | Discovered exit to Upper Caves (range 15) 21470 | -4/Factory | Garrison activated, responded to threat 21884 | -4/Factory | First assault squad dispatched 21913 | -4/Factory | Incoming assault squad redirected 22197 | -4/Factory | Repaired Cmb. Gravmag System 22773 | -4/Factory | Fabricated Exp. Sensor Array (x1) 22866 | -4/Factory | Entered Upper Caves 22893 | -4/Upper Caves | Learned Research garrison access intel 23077 | -4/Upper Caves | Encountered a Warlord checkpoint 23081 | -4/Upper Caves | Build established: Machinist-Mutant 23130 | -4/Upper Caves | Discovered new exit (range 3) 23132 | -4/Upper Caves | Identified exit to Upper Caves 23220 | -4/Upper Caves | Entered another Upper Caves area 23314 | -4/Upper Caves | Learned Research security intel 23377 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23481 | -4/Upper Caves | Encountered a Warlord checkpoint 23491 | -4/Upper Caves | Discovered new exit (range 10) 23506 | -4/Upper Caves | Identified exit to Zhirov 23507 | -4/Upper Caves | Entered Zhirov 23507 | -4/Zhirov | Discovered new exit (range 3) 23518 | -4/Zhirov | Met Zhirov 23531 | -4/Zhirov | Learned location of Quarantine (-3) 23531 | -4/Zhirov | Learned location of Testing (-2) 23531 | -4/Zhirov | Learned location of Command (-1) 23535 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23545 | -4/Zhirov | Found Alien Artifact 23545 | -4/Zhirov | Identified Integrated Dissipator 23545 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23555 | -4/Zhirov | Found Alien Artifact 23640 | -4/Zhirov | Identified exit to Proximity Caves 23644 | -4/Zhirov | Entered Proximity Caves 23644 | -3/Proximity Caves | Accompanied by 2 allies 24104 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 24110 | -3/Proximity Caves | Found Prototype Special Weapon 24110 | -3/Proximity Caves | Identified Molecular Deconstructor 24173 | -3/Proximity Caves | Discovered exit to Research (range 10) 24179 | -3/Proximity Caves | Entered Research 24179 | -3/Research | Evolved 2 slots: Utility x2 24182 | -3/Research | Loaded intel: 4 garrison access locations 24312 | -3/Research | Discovered new exit (range 7) 24315 | -3/Research | Identified exit to Quarantine 25148 | -3/Research | Entered Quarantine 25196 | -3/Quarantine | Found Alien Artifact 25207 | -3/Quarantine | Identified Matter Drive 25588 | -3/Quarantine | Scanned by Researcher 25715 | -3/Quarantine | Repaired Imp. Energy Mantle 25731 | -3/Quarantine | Discovered new exit (range 10) 25746 | -3/Quarantine | Identified exit to Research 25795 | -3/Quarantine | Found Alien Artifact 25812 | -3/Quarantine | Identified Stasis Generator 25823 | -3/Quarantine | Found Alien Artifact 25892 | -3/Quarantine | Identified Transdimensional Reconstructor 25998 | -3/Quarantine | Found Alien Artifact 26028 | -3/Quarantine | Found Alien Energy Cannon 26028 | -3/Quarantine | Identified Core Cannon 26120 | -3/Quarantine | Identified Subatomic Replicator 26229 | -3/Quarantine | Entered Research 26229 | -2/Research | Warlord forces began assault on 0b10 26229 | -2/Research | Evolved 2 slots: Utility x2 26235 | -2/Research | Lost 4 parts (4u) 26339 | -2/Research | Research machine network offline 26414 | -2/Research | Met up with Warlord 26422 | -2/Research | Discovered new exit (range 5) 26423 | -2/Research | Identified exit to Testing 26486 | -2/Research | Spotted Striker 26605 | -2/Research | Spotted B-90 Cyclops 26615 | -2/Research | Destroyed B-90 Cyclops 26617 | -2/Research | Spotted B-90 Cyclops 26632 | -2/Research | Destroyed B-90 Cyclops 26640 | -2/Research | Spotted B-90 Cyclops 26648 | -2/Research | Destroyed B-90 Cyclops 26653 | -2/Research | Spotted Striker 26657 | -2/Research | Destroyed EI-HQM(K) 26663 | -2/Research | Spotted Striker 26732 | -2/Research | Spotted Executioner 26735 | -2/Research | Spotted Striker 26747 | -2/Research | Destroyed Striker 26792 | -2/Research | Warlord destroyed during the assault 26811 | -2/Research | Entered Testing 27257 | -2/Testing | Lost 9 parts (3p2n4u) 27302 | -2/Testing | Spotted PH-JV13Z716LE 27360 | -2/Testing | Core integrity fell below 50% 27374 | -2/Testing | Core integrity fell below 20% 27409 | -2/Testing | Lost 8 parts (1p3n3u1w) 27419 | -2/Testing | Discovered new exit (range 3) 27420 | -2/Testing | Identified exit to Access 27421 | -2/Testing | Entered Access 27421 | -1/Access | Evolved 2 slots: Utility x2 27481 | -1/Access | Build established: Mutant 27782 | -1/Access | Build established: Scavenger-Mutant 28066 | -1/Access | Found Prototype Processor 28066 | -1/Access | Identified Spectral Analyzer 28276 | -1/Access | System corruption reached 10% 28414 | -1/Access | Lost 3 parts (2u1w) 28575 | -1/Access | Lost 7 parts (3n1u3w) 28625 | -1/Access | Lost 4 parts (1n2u1w) 28667 | -1/Access | Core integrity fell below 50% 28689 | -1/Access | Spotted B-99 Colossus 28695 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 28710 | -1/Access | Core integrity fell below 20% 28724 | -1/Access | Enhanced Grunt warped into view, answering call for help 28725 | -1/Access | Enhanced Grunt warped into view, answering call for help 28730 | -1/Access | Lost 9 parts (2p2n1u4w) 28792 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 28745_ K-01 Serf destroyed. 28747_ System corrupted: Quantum Rifle targeting data glitched. 28747_ K-01 Serf destroyed. 28751_ System corrupted: Component data lost. 28751_ Acquired Lgt. Ion Engine. 28756_ System corrupted: Slammed into ceiling. 28767_ Xenon Bombardment Thruster destroyed. 28768_ G-73 Enforcer destroyed. 28769_ Enhanced Grunt destroyed. 28772_ System corrupted: IFF burst signal emitted. 28773_ Power Amplifier destroyed. 28775_ Xenon Bombardment Thruster destroyed. 28775_ U-05 Engineer lays Concrete. 28776_ Quantum Rifle destroyed. 28779_ Lgt. Ion Engine destroyed. 28782_ Acquired Unknown Device. 28782_ Identified System Guard. 28789_ System corrupted: Energy discharge (-34). 28791_ System Guard destroyed. 28791_ Adv. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##############????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# " #????????????? | | ???????????????????????# s""" #????????????? | | ???????????????????????# """ ###########??? | | ???????????????????????# / s" # #??? | | ???????????????????????# # #??? | | ???????????????????????# #* #??? | | ???????????????????????# # #### | | ?????????????????? ????# g # / | | ????????????????? ???# g s # #### | | ???????????????? ?#=@ # ""T"" #??? | | ???????????????# #%[####+###### """"" #??? | | ???????????????# !m**!! ####/########### | | ???????????? % !!=%]!! % | | ???????????? ! !!%= | | ????????????? ! | | ????????????? | | ?????????????? | | ??????????????## ############### | | ???????????????############ =#?????????????# | | ??? ????????????????????# !%#?????????????# | | ????????????????????# =#?????????????# | | ????????????????????# #?????????????# | | ????????????????????# #?????????????# | | ????????????????????# /?????????????# | | ????????????????????# #?????????????# | | ????????????????????# #????????????+ | | ????????????????????# #????????????## | | ????????????????????# #?????????????# | | #???????????????????# #?????????????# | | #???????????????????# #?????????????# | | #?###???????????????# #???###########+ | | #?#%################# #??? | | #?#= = """"" # #???? | | ### ""Y"" # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 70 Energy Capacity 1200 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 30 Corruption Prevention 12 Armor Coverage 600 Resistance: TH 15 Propulsion Shielding 66 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 25 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 5 Energy Filtering 30 Particle Charging 20 Offensive Hacking 42 Item Schematics ----------------- Lrg. Storage Unit | -7/Factory | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Hacking Suite | -6/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Prc. Energy Filter | -5/Factory | Scanalyzed Cld. Aerolev Unit | -5/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Hacked Remote Force Field | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Scanalyzed Imp. Remote Force Field | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked System Backup Module | -5/Factory | Scanalyzed Exp. Sensor Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Imp. Hacking Suite | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Combat Drone Bay | x1 | -4/Factory Cmb. Gravmag System | x2 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Matter Drive Stasis Generator Core Cannon Achievements -------------- Below Help From High Places Universal Adapter Wheee! Woof! Challenges ------------ None Game ------ Seed CoolingCorruptionHumpback Manual? 0 Play Time 05:42:31 Cumulative 117.9 hours Start 2020.10.25 @ 21:57:23 End 2020.10.29 @ 23:28:18 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ceff2b67-0bfb-4460-8ac6-fa4bc51fe4c4