Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 17:30:16

Player: JackieG

Result: Destroyed by H-88 Terminator with Heavy Machine Gun

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (23)       4600
Robots Destroyed (58)      290
Value Destroyed (1336)     1336
Prototype IDs (20)         400
Alien Tech Used (4)        800
Bonus (7904)               7904
              TOTAL SCORE: 19330

 Bonus
-------
Triggered Max Security     2000
High Alert Combat Kills    104
Entered Garrisons          200
Aligned with FarCom        300
Met Data Miner             300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Used Core Reset Matrix     3000
Scanned by Researcher      500
Pursued by Intercept       500

 Cogmind 
---------
Core Integrity             0/1450
Matter                     125/300
Energy                     87/100
System Corruption          8%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -2/Section 7

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (5) ---
               (None)
>          --- UTILITY (15) -----
  Advanced Terrain Scan Processor
  Advanced Melee Analysis Suite
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
     Micro Nuclear Core

 Peak State 
------------
>           --- POWER ------------
            Fission Core
>           --- PROPULSION -------
     Cooled VTOL Module
     Cooled Nuclear Pulse Thruster
     Cooled Nuclear Pulse Thruster
     Cooled Nuclear Pulse Thruster
     Cooled Nuclear Pulse Thruster
>           --- UTILITY ----------
   Advanced Terrain Scan Processor
   Advanced Terrain Scan Processor
   Improved Melee Analysis Suite
   Advanced Melee Analysis Suite
   Advanced Melee Analysis Suite
   Advanced Melee Analysis Suite
   Advanced Melee Analysis Suite
   Advanced ECM Suite
            Hacking Suite
  Makeshift Hacking Suite
  Makeshift Hacking Suite
   Improved Hacking Suite
            Spacefold Activator
            Microwarp Drive
>           --- WEAPON -----------
      Heavy Flail
            Vortex Lance
>           --- INVENTORY --------
      Micro Nuclear Core
            Core Reset Matrix
      Heavy Rocket Launcher
   Improved Datajack
            Vortex Lance
[Rating: 147]

 Favorites 
-----------
Power                      Micro Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Micro Nuclear Core
Propulsion                 Cooled VTOL Module
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Flight Unit              Cooled VTOL Module
Utility                    Advanced Melee Analysis Suite
  Device                   ECM Suite
  Storage                  Small Storage Unit
  Processor                Advanced Melee Analysis Suite
  Hackware                 Makeshift Hacking Suite
  Protection               Improved Utility Shielding
  Artifact                 Spacefold Activator
Weapon                     Heavy Mace
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Advanced Remote Datajack
  Impact Weapon            Heavy Mace
  Piercing Weapon          Vortex Lance

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -3  -2  -2  -2  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec 
Slots Evolved              16   | .   .   .   .   .   4   .   .   2   2   .   .   .   .   2   .   .   .   .   2   2   2   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
  Utility                  13   | .   .   .   .   .   3   .   .   2   2   .   .   .   .   1   .   .   .   .   2   2   1   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             123  | 6   1   2   1   2   7   34  11  7   1   2   2   .   .   3   2   .   9   1   7   10  2   1   12  
  Power                    15   | 1   .   .   .   .   1   5   1   1   1   .   .   .   .   .   1   .   .   .   1   .   1   1   1   
    Engine                 8    | 1   .   .   .   .   1   5   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   7    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   1   .   1   1   1   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               45   | 2   .   .   .   .   3   14  4   4   .   .   .   .   .   1   .   .   2   1   4   3   1   .   6   
    Treads                 9    | 2   .   .   .   .   1   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    4    | .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 32   | .   .   .   .   .   .   6   4   4   .   .   .   .   .   1   .   .   2   1   4   3   1   .   6   
  Utility                  39   | 1   1   .   1   1   1   10  2   2   .   2   2   .   .   1   1   .   2   .   2   7   .   .   3   
    Device                 15   | .   1   .   1   1   .   3   1   1   .   .   .   .   .   .   .   .   1   .   1   5   .   .   .   
    Storage                1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              13   | .   .   .   .   .   1   4   1   .   .   .   1   .   .   1   1   .   1   .   1   2   .   .   .   
    Hackware               4    | .   .   .   .   .   .   .   .   1   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Weapon                   24   | 2   .   2   .   1   2   5   4   .   .   .   .   .   .   1   .   .   5   .   .   .   .   .   2   
    Energy Gun             4    | 1   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          7    | 1   .   1   .   .   1   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               4    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Impact Weapon          5    | .   .   .   .   .   .   1   2   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Unidentified Prototypes  14   | .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   5   .   .   1   .   .   5   
Parts Lost                 41   | .   .   .   .   4   .   14  .   .   .   .   .   .   2   .   2   .   2   2   .   1   .   .   14  
  Power                    5    | .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Propulsion               15   | .   .   .   .   2   .   7   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   2   
  Utility                  16   | .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   11  
  Weapon                   5    | .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Highest Loss Streak      14   | .   .   .   .   4   .   7   .   .   .   .   .   .   2   .   2   .   2   2   .   1   .   .   14  
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     93   | .   88  100 100 71  59  87  99  100 86  88  100 100 98  91  100 94  98  91  90  94  95  95  85  
  Engine                   4    | .   14  14  14  9   9   5   9   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   .   .   3   6   6   6   6   6   5   5   5   5   5   5   4   4   4   3   
  Treads                   6    | .   28  28  28  18  5   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   15   | .   .   .   .   .   .   9   27  23  20  20  20  20  20  23  23  23  22  14  14  19  21  21  18  
  Device                   9    | .   2   14  14  14  9   13  9   15  13  13  9   6   6   5   5   .   .   .   2   5   8   8   4   
  Storage                  1    | .   14  14  14  9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Processor                24   | .   .   .   .   .   8   17  36  30  26  26  26  26  24  20  29  29  34  35  35  36  34  34  30  
  Hackware                 9    | .   .   .   .   .   .   .   .   7   6   8   23  26  26  23  23  23  23  23  21  19  17  17  15  
  Protection               1    | .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Gun               3    | .   14  14  14  9   5   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            5    | .   14  4   14  7   9   9   8   7   6   6   6   6   5   .   .   .   .   .   .   .   .   .   .   
  Impact Weapon            4    | .   .   .   .   .   .   3   8   7   6   6   6   6   6   11  11  11  6   5   5   4   4   4   3   
  Piercing Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   5   4   4   4   3   
Naked Turns                4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             27   | 14  16  17  16  15  9   15  11  14  15  15  15  13  13  14  14  12  14  13  19  23  23  23  27  
  Greatest Support         60   | 40  40  40  40  40  25  60  13  21  15  21  21  15  21  20  26  20  27  25  34  34  29  43  43  
  Greatest Overweight (x)  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   4   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         5    | 6   8   8   8   7   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             8    | 4   6   8   8   8   3   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Carried          4    | 1   5   7   7   6   1   4   4   4   4   5   4   5   5   4   4   4   4   4   4   4   4   5   4   
  Final Capacity           8    | 8   8   8   8   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            8    | 4   6   8   8   4   1   5   5   5   5   5   5   5   5   5   4   5   4   5   5   5   5   5   1   

 Class Distribution 
--------------------
 33% | Hacker-Sprinter
 19% | Mutant
 17% | Scavenger-Mutant
 15% | Ninja
  5% | Sprinter

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -10/Exiles
           Mutant | -9/Mines
           Mutant | -8/Materials
 Scavenger-Mutant | -8/Garrison
 Scavenger-Mutant | -8/Materials
            Ninja | -7/Factory
            Ninja | -6/Factory
         Sprinter | -6/Lower Caves
  Hacker-Sprinter | -6/Lower Caves
  Hacker-Sprinter | -6/Data Miner
  Hacker-Sprinter | -5/Proximity Caves
     Hacker-Scout | -5/Factory
  Hacker-Sprinter | -5/Upper Caves
  Hacker-Sprinter | -5/Upper Caves
  Hacker-Sprinter | -5/Warlord
  Hacker-Sprinter | -4/Proximity Caves
  Hacker-Sprinter | -4/Factory
  Hacker-Sprinter | -3/Research
  Hacker-Sprinter | -2/Research
  Hacker-Sprinter | -2/Testing
  Hacker-Sprinter | -2/Section 7

 Resources                      | -11 -10 -10 -10 -9  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -3  -2  -2  -2  
-----------                Run  | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec 
Matter Collected           1441 | 180 .   123 .   .   106 392 113 9   .   91  20  .   .   .   42  8   110 15  70  70  11  .   81  
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            1597 | .   .   76  .   .   .   500 312 34  .   .   19  .   21  .   23  25  .   .   272 178 11  .   126 
  Parts                    63   | .   .   6   .   .   .   39  11  .   .   .   .   .   4   .   .   .   .   .   2   .   .   .   1   
Haulers Intercepted        2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      8    | .   .   .   .   .   .   .   .   .   .   5   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Prevented                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -3  -2  -2  -2  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec 
Combat Hostiles Destroyed  24   | .   .   2   .   .   .   19  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Melee                    2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Guns                     16   | .   .   .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          11   | .   .   1   .   .   .   4   5   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  14   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   7   5   1   .   .   
  Tunneler                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Minesweeper              4    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   1   .   .   .   .   .   .   .   
  Operator                 6    | .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Watcher                  7    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   
  Swarmer                  13   | .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    4    | .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   4    | .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tracker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Best Kill Streak           4    | .   .   2   .   .   .   4   3   1   .   .   1   .   1   .   1   1   .   .   4   1   1   .   1   
  Combat Bots Only         4    | .   .   2   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Max Kills in Single Turn   2    | .   .   1   .   .   .   2   1   1   .   .   1   .   1   .   1   1   .   .   1   1   1   .   1   
  Gunslinging              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -8   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -3   -2   -2   -2   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Res  Res  Tes  Sec  
Hostile Shots Fired        616  | .    .    9    .    24   .    220  8    19   .    16   .    .    11   .    9    .    22   11   .    29   .    3    235  
  Missed                   229  | .    .    2    .    7    .    70   .    12   .    10   .    .    5    .    4    .    11   7    .    18   .    2    81   
Damage Taken               6401 | .    .    119  .    789  .    1957 116  143  .    96   .    .    128  .    115  .    247  86   .    156  .    42   2407 
  Core                     2538 | .    .    50   .    196  .    435  76   49   .    30   .    .    .    .    54   .    139  25   .    67   .    42   1375 
  Absorbed by Shields      856  | .    .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    844  
  Redirected to Shielding  26   | .    .    .    .    .    .    26   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   375  | .    .    .    .    .    .    .    46   .    .    .    .    .    .    .    .    .    45   .    33   .    .    .    251  
Core Remaining (%)         71   | 100  .    .    .    1    .    .    7    93   .    .    .    .    96   .    .    .    .    78   100  94   .    .    .    
Volleys Fired              76   | .    1    7    .    2    4    57   1    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    1    
  Largest                  2    | .    2    2    .    2    1    2    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    
  Hottest                  88   | .    70   80   .    83   20   88   20   .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    39   
Shots Fired                127  | .    2    8    .    4    4    104  1    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    1    
  Gun                      120  | .    2    7    .    2    4    104  1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 4    | .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Special                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    
  Kinetic                  66   | .    1    .    .    .    4    60   1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  51   | .    1    7    .    2    .    41   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                4    | .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Electromagnetic          3    | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         25   | .    1    6    .    5    3    25   .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    6    
  Robot Miss Streak        3    | .    1    1    .    1    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        4    | .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           157  | .    1    7    .    3    3    93   15   2    .    .    1    .    1    .    2    1    3    .    11   7    1    .    6    
  Core Hits                57   | .    .    4    .    2    1    29   4    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    16   
  Critical Kills           2    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 15   | .    .    .    .    .    .    3    6    1    .    .    .    .    .    .    .    1    .    .    3    1    .    .    .    
  Critical Strikes         23   | .    .    1    .    .    .    6    8    1    .    .    .    .    .    .    .    1    .    .    4    1    .    .    1    
    Burn                   3    | .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                2    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  16   | .    .    .    .    .    .    2    8    1    .    .    .    .    .    .    .    1    .    .    3    1    .    .    .    
    Sunder                 2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    
Melee Attacks              145  | .    .    .    .    .    .    22   25   19   .    10   1    .    1    .    2    1    .    .    13   29   2    .    20   
  Impact                   134  | .    .    .    .    .    .    22   25   19   .    10   1    .    1    .    2    1    .    .    10   25   2    .    16   
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 11   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    4    .    .    4    
  Sneak Attacks            24   | .    .    .    .    .    .    .    4    .    .    .    1    .    1    .    2    1    .    .    9    5    1    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    
Damage Inflicted           7129 | .    13   151  .    50   28   1691 976  134  .    .    98   .    113  .    235  112  .    .    1431 783  107  .    1207 
  Guns                     1236 | .    13   77   .    24   28   1094 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               918  | .    .    74   .    26   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    818  
  Melee                    4975 | .    .    .    .    .    .    597  976  134  .    .    98   .    113  .    235  112  .    .    1431 783  107  .    389  
  Ramming                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  641  | .    13   .    .    .    28   600  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  576  | .    .    77   .    24   .    475  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                918  | .    .    74   .    26   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    818  
  Electromagnetic          19   | .    .    .    .    .    .    19   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   4424 | .    .    .    .    .    .    597  976  134  .    .    98   .    113  .    235  112  .    .    1139 783  107  .    130  
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 551  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    292  .    .    .    259  
Highest Corruption         8    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    
  Average Corruption       1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    
  Effects                  3    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Message Errors         1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Heat Flow Errors       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Energy Discharges      1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            2782 | .    .    .    .    .    .    115  357  99   .    .    58   .    93   .    193  112  .    .    995  619  87   .    54   
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Melee                    2779 | .    .    .    .    .    .    115  357  99   .    .    58   .    93   .    193  112  .    .    995  619  87   .    51   
Knockbacks                 16   | .    .    .    .    .    .    3    3    1    .    .    .    .    .    .    .    .    .    .    4    2    1    .    2    
  Impact                   16   | .    .    .    .    .    .    3    3    1    .    .    .    .    .    .    .    .    .    .    4    2    1    .    2    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      81   | .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    63   
  Shots                    2    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Rammed                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        310  | .    9    123  .    32   .    310  13   126  .    91   97   .    83   .    34   .    83   9    17   139  .    183  263  
  Average Temperature      69   | .    6    67   .    19   .    81   13   70   .    39   48   .    46   .    23   .    35   6    16   62   .    79   103  
  Received Heat Transfer   1185 | .    .    60   .    .    .    570  54   27   .    9    .    .    27   .    12   .    66   27   .    30   .    9    294  
  Effects                  2    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           2    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              49   | .    .    .    .    .    .    2    14   3    .    .    2    .    .    .    1    1    .    .    9    12   1    .    4    
  Impact Corruptions       89   | .    .    .    .    .    .    6    14   4    .    .    1    .    1    .    5    2    .    .    32   18   3    .    3    
Robots Melted              1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             3    | .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         1420 | .    .    296  .    74   .    1050 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            10   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -3   -2   -2   -2   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Res  Res  Tes  Sec  
Peak Influence             1990 | .    .    60   .    21   30   430  399  109  45   .    .    .    .    9    .    .    .    .    202  196  60   1660 1990 
  Initial                  1100 | .    .    .    .    .    .    19   209  77   41   .    .    .    .    9    .    .    .    .    132  105  52   33   1100 
  Average                  232  | .    .    51   .    3    7    189  229  53   41   .    .    .    .    9    .    .    .    .    150  103  58   1605 1796 
Maximum Alert Level        5    | .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    5    5    
  Low Security (%)         74   | 100  100  100  .    100  100  48   29   100  100  .    .    .    .    100  .    .    .    .    98   100  100  .    .    
  Level 1                  15   | .    .    .    .    .    .    43   70   .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Level 2                  1    | .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 3                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   99   
Squads Dispatched          35   | .    .    .    .    .    .    .    .    5    .    .    .    .    1    .    .    .    .    1    3    3    .    6    16   
  Investigation            5    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    
  Extermination            1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Reinforcement            6    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    2    .    .    1    
  Assault                  20   | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    6    12   
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -3  -2  -2  -2  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec 
Distress Signals           7    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   2   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              235  | .   1   2   .   4   1   23  10  10  .   16  5   .   12  .   3   .   21  9   2   17  .   12  87  
  Peak Tracking Total      58   | .   1   1   .   4   1   4   4   5   .   4   5   .   10  .   3   .   15  15  1   7   .   11  58  
  Tactical Retreats        34   | .   .   .   .   .   .   1   2   3   .   8   2   .   1   .   .   .   1   6   .   3   .   2   5   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -3  -2  -2  -2  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec 
Traps Triggered            13   | .   .   .   .   .   .   8   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -3  -2  -2  -2  
----------                 Run  | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec 
Machines Disabled          6    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
  Max in Single Turn       1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -3  -2  -2  -2  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec 
Machines Accessed          36   | .   2   .   .   .   4   .   4   5   2   1   .   4   .   .   .   .   4   .   5   5   .   .   .   
  Terminals                16   | .   2   .   .   .   3   .   2   2   1   .   .   .   .   .   .   .   .   .   4   2   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Recycling Units          2    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Total Hacks                93   | .   4   .   .   .   5   .   7   10  3   1   .   29  .   .   .   .   7   .   14  13  .   .   .   
  Successful               73   | .   1   .   .   .   3   .   3   5   3   1   .   29  .   .   .   .   7   .   12  9   .   .   .   
  Failed                   19   | .   3   .   .   .   2   .   4   5   .   .   .   .   .   .   .   .   .   .   2   3   .   .   .   
    Catastrophic           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Manual                   21   | .   .   .   1   .   3   .   2   3   1   .   .   .   .   .   .   .   1   .   7   3   .   .   .   
  Terminals                37   | .   4   .   .   .   4   .   3   4   1   .   .   .   .   .   .   .   .   .   12  9   .   .   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Repair Stations          5    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   
  Recycling Units          4    | .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              5    | .   .   .   .   .   .   .   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Terminal Hacks             50   | .   1   .   .   .   1   .   1   1   .   1   .   29  .   .   .   .   7   .   5   4   .   .   .   
  Record                   25   | .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   6   .   5   3   .   .   .   
  Part Schematic           10   | .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Prototype ID Bank        3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Repair Station Hacks       4    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Scan Component           2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Repair                   2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Recycling Unit Hacks       3    | .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Unlock Access            1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         10   | .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   5   2   .   .   .   
  Terminals                10   | .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   5   2   .   .   .   
    Assimilate             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   .   .   .   
    Botnet                 4    | .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       4    | .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         21   | .   1   .   .   .   3   .   3   5   .   .   .   .   .   .   .   .   .   .   5   4   .   .   .   
  Full Trace Events        4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   11   | .   .   .   .   .   .   .   .   1   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   84   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   84  .   .   .   
  Total Part Build Rating  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   
Parts Repaired             2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Time                     73   | .   .   .   .   .   .   .   38  .   .   .   .   .   .   .   .   .   .   .   35  .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -3  -2  -2  -2  
------------               Run  | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -3  -2  -2  -2  
--------                   Run  | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec 
Total Allies               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Largest Group            5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Highest-Rated Group      221  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   221 .   .   .   .   .   .   
  Highest-Rated Ally       49   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   49  .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -3  -2  -2  -2  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec 
Robot Analysis Total       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Derelict Logs Recovered    5    | .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   2   .   .   1   .   .   .   .   .   
Drone Launches             1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -3   -2   -2   -2   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Res  Res  Tes  Sec  
Turns Passed               8137  | 87   184  451  399  64   262  1350 569  1160 108  479  111  29   106  146  61   69   515  150  300  792  272  151  322  
Spaces Moved               10659 | 41   104  264  248  57   184  1019 687  1353 189  823  367  99   337  136  217  250  1256 471  527  708  113  437  772  
  Core                     122   | 4    .    .    .    35   .    .    .    .    .    .    .    .    .    .    .    .    52   .    .    .    .    .    31   
  Treads                   930   | 37   104  264  248  22   28   227  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     185   | .    .    .    .    .    156  29   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   9399  | .    .    .    .    .    .    763  687  1353 189  823  367  99   337  136  217  250  1204 471  527  708  113  437  718  
  Fastest Speed            5     | 50   160  160  160  50   120  34   29   20   29   20   20   29   20   26   17   26   20   23   14   14   23   5    5    
  Average Speed            41    | 149  160  160  160  92   123  65   31   28   29   28   28   29   27   26   25   26   35   29   28   24   23   22   22   
  Slowest Speed            250   | 160  160  160  160  160  145  160  34   29   29   29   29   29   29   26   26   26   250  32   32   26   23   23   100  
  Overloaded Moves         471   | .    .    .    .    .    .    .    .    28   .    65   34   .    47   .    9    .    46   27   6    103  .    19   87   
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            44    | .    .    .    .    .    .    1    7    11   1    1    .    .    .    .    .    .    14   .    5    3    .    .    1    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Spacefolds               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Microwarps               5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
Exploration Rate (%)       38    | 3    24   46   63   19   13   68   45   34   6    80   49   71   51   2    42   44   93   60   12   18   3    34   32   
  Regions Visited          23
    Branch Regions         13
  Pre-discovered Areas     2     | .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        2     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Unknown Exits Taken      20    | 1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    .    1    1    1    1    1    1    1    .    
Scrap Searched             16    | .    .    1    .    .    .    .    .    .    .    3    4    .    2    .    1    2    .    3    .    .    .    .    .    
Spaces Dug                 62    | .    .    .    .    .    .    .    6    16   .    10   .    .    .    .    .    .    .    .    1    18   1    .    10   
Terrain Destroyed          102   | .    .    10   .    16   .    .    6    16   .    10   .    .    .    .    .    .    .    .    1    18   1    .    24   
  Melee                    62    | .    .    .    .    .    .    .    6    16   .    10   .    .    .    .    .    .    .    .    1    18   1    .    10   
  Projectile               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      40    | .    .    10   .    16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -3   -2   -2   -2   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Res  Res  Tes  Sec  
Total                      13903 | 64   119  284  251  66   213  1563 993  2080 241  1049 371  98   346  245  219  251  1318 479  651  1285 355  489  873  
  Wait                     2674  | 14   12   6    .    .    19   295  252  697  32   214  .    .    9    103  .    .    29   4    102  537  238  52   59   
  Move                     10538 | 40   103  263  247  56   183  1016 672  1330 186  820  366  98   336  135  216  249  1233 470  517  701  112  436  753  
  Hop                      37    | .    .    .    .    .    .    1    7    11   1    1    .    .    .    .    .    .    8    .    4    3    .    .    1    
  Pick Up                  73    | 4    2    2    1    .    .    15   11   8    1    1    1    .    .    3    .    1    8    3    5    3    .    .    4    
  Fast Attach              58    | 6    1    .    1    .    4    19   3    1    .    2    .    .    .    1    1    .    3    .    3    6    1    .    6    
  Attach                   32    | .    .    .    .    1    3    6    2    3    .    .    .    .    .    2    1    .    3    1    2    .    1    .    7    
  Detach                   12    | .    .    .    .    .    .    4    1    1    .    .    .    .    .    .    .    .    2    .    .    .    1    .    3    
  Swap                     35    | .    .    2    .    1    .    9    6    3    1    .    2    .    .    .    .    .    3    .    2    4    .    1    1    
  Drop                     70    | .    .    .    2    6    .    13   13   7    2    1    1    .    .    1    .    .    10   1    3    6    .    .    4    
  Fire                     76    | .    1    7    .    2    4    57   1    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    1    
  Melee                    137   | .    .    .    .    .    .    22   25   19   .    10   1    .    1    .    1    1    .    .    11   25   2    .    19   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            139   | .    .    .    .    .    .    106  .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    15   
  Rewire                   22    | .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   .    2    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines
-8/Materials
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials
-7/Factory
-6/Factory
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 2 exits: *Res x2)
-3/Research
-2/Research
-2/Testing
-2/Section 7

 History 
---------
 Turn | Location           | Event
   51 | -11/Scrapyard      | Discovered new exit (range 15)
   88 | -11/Scrapyard      | Entered Materials
  253 | -10/Materials      | Discovered new exit (range 12)
  272 | -10/Materials      | Entered Mines
  312 | -10/Mines          | Build established: Mutant
  581 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  656 | -10/Mines          | Discovered new exit (range 8)
  714 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  715 | -10/Mines          | Discovered new exit (range 5)
  723 | -10/Mines          | Entered Exiles
  760 | -10/Exiles         | Met 8R-AWN
  789 | -10/Exiles         | Met EX-HEX
  861 | -10/Exiles         | Met EX-DEC
  891 | -10/Exiles         | Met EX-BIN
  914 | -10/Exiles         | Aligned with FarCom system
  915 | -10/Exiles         | Given EX-Vault access code
  954 | -10/Exiles         | Opened EX-Vault
  959 | -10/Exiles         | Found Prototype Device
  959 | -10/Exiles         | Identified Supersonic Drone Bay
  996 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
 1022 | -10/Exiles         | Exiles lab attacked by MAIN.C
 1109 | -10/Exiles         | Discovered new exit (range 10)
 1122 | -10/Exiles         | Left Exiles lab with Supersonic Drone Bay
 1122 | -10/Exiles         | Entered Mines
 1123 | -9/Mines           | Assembled infested the area
 1170 | -9/Mines           | Core integrity fell below 50%
 1174 | -9/Mines           | Core integrity fell below 20%
 1182 | -9/Mines           | Discovered new exit (range 10)
 1186 | -9/Mines           | Entered Materials
 1186 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x3
 1204 | -8/Materials       | Lost 4 parts (1p2n1u)
 1447 | -8/Materials       | Identified exit to Garrison
 1448 | -8/Materials       | Entered Garrison
 1561 | -8/Garrison        | Lost 5 parts (1p2n1u1w)
 1582 | -8/Garrison        | Triggered checkpoint
 1780 | -8/Garrison        | Triggered checkpoint
 1815 | -8/Garrison        | Build established: Scavenger-Mutant
 2043 | -8/Garrison        | Spotted B-75 Beast
 2202 | -8/Garrison        | Core integrity fell below 50%
 2230 | -8/Garrison        | Destroyed B-75 Beast
 2256 | -8/Garrison        | Lost 7 parts (1p4n2w)
 2288 | -8/Garrison        | Discovered new exit (range 10)
 2582 | -8/Garrison        | Triggered checkpoint
 2594 | -8/Garrison        | Discovered new exit (range 10)
 2674 | -8/Garrison        | Triggered checkpoint
 2693 | -8/Garrison        | Discovered new exit (range 14)
 2798 | -8/Garrison        | Entered Materials
 2811 | -8/Materials       | Core integrity fell below 20%
 2886 | -8/Materials       | Repaired Hvy. Mace
 3363 | -8/Materials       | Discovered new exit (range 16)
 3367 | -8/Materials       | Entered Factory
 3367 | -7/Factory         | Evolved 2 slots: Utility x2
 3674 | -7/Factory         | Build established: Ninja
 4506 | -7/Factory         | Discovered new exit (range 15)
 4527 | -7/Factory         | Entered another Factory area
 4527 | -6/Factory         | Evolved 2 slots: Utility x2
 4630 | -6/Factory         | Discovered new exit (range 16)
 4635 | -6/Factory         | Entered Lower Caves
 4651 | -6/Lower Caves     | Encountered a Warlord checkpoint
 4704 | -6/Lower Caves     | Spotted B-75 Beast
 4931 | -6/Lower Caves     | Build established: Sprinter
 5111 | -6/Lower Caves     | Discovered new exit (range 13)
 5114 | -6/Lower Caves     | Entered another Lower Caves area
 5223 | -6/Lower Caves     | Discovered new exit (range 8)
 5225 | -6/Lower Caves     | Entered Data Miner
 5225 | -6/Data Miner      | Discovered new exit (range 6)
 5231 | -6/Data Miner      | Met Data Miner
 5238 | -6/Data Miner      | Learned location of Section 7 (-2)
 5238 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 5245 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 5254 | -6/Data Miner      | Entered Proximity Caves
 5271 | -5/Proximity Caves | Learned 4 Factory zone layouts
 5333 | -5/Proximity Caves | Build established: Hacker-Sprinter
 5340 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost
 5357 | -5/Proximity Caves | Discovered new exit (range 15)
 5360 | -5/Proximity Caves | Entered Factory
 5360 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 5448 | -5/Factory         | Discovered new exit (range 9)
 5506 | -5/Factory         | Entered Upper Caves
 5538 | -5/Upper Caves     | Learned Factory emergency access door positions
 5539 | -5/Upper Caves     | Identified exit to Upper Caves
 5561 | -5/Upper Caves     | Spotted B-75 Beast
 5567 | -5/Upper Caves     | Entered another Upper Caves area
 5634 | -5/Upper Caves     | Discovered new exit (range 8)
 5636 | -5/Upper Caves     | Entered Warlord
 5703 | -5/Warlord         | Met Warlord
 5707 | -5/Warlord         | Opened Warlord's prototype stash
 5715 | -5/Warlord         | Found Prototype Processor
 5715 | -5/Warlord         | Identified Exp. Core Analyzer
 5728 | -5/Warlord         | Warlord's base attacked by MAIN.C
 5777 | -5/Warlord         | Found Prototype Launcher
 5779 | -5/Warlord         | Identified Vortex Catalyst Activator
 5781 | -5/Warlord         | Found Prototype Piercing Weapon
 5781 | -5/Warlord         | Identified Vortex Lance
 5783 | -5/Warlord         | Found Vortex Lance
 5894 | -5/Warlord         | Spotted B-86 Titan
 6078 | -5/Warlord         | Warlord forces counterattacked
 6136 | -5/Warlord         | Discovered new exit (range 13)
 6136 | -5/Warlord         | Spotted Striker
 6136 | -5/Warlord         | Spotted Executioner
 6137 | -5/Warlord         | Spotted Striker
 6151 | -5/Warlord         | Entered Proximity Caves
 6179 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 6181 | -4/Proximity Caves | Lost 7 allies
 6183 | -4/Proximity Caves | Spotted B-86 Titan
 6191 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost
 6271 | -4/Proximity Caves | Learned Research trap positions
 6286 | -4/Proximity Caves | Discovered new exit (range 6)
 6301 | -4/Proximity Caves | Entered Factory
 6301 | -4/Factory         | Evolved 2 slots: Utility x2
 6434 | -4/Factory         | Repaired Cld. VTOL Module
 6598 | -4/Factory         | Discovered new exit (range 9)
 6600 | -4/Factory         | Discovered new exit (range 5)
 6601 | -4/Factory         | Entered Research
 6601 | -3/Research        | Evolved 2 slots: Utility x2
 6602 | -3/Research        | Loaded intel: 72 trap records
 6636 | -3/Research        | Spotted B-86 Titan
 6688 | -3/Research        | Fabricated Cld. Nuclear Pulse Thruster (x1)
 7106 | -3/Research        | Central database locked down
 7377 | -3/Research        | Discovered new exit (range 15)
 7393 | -3/Research        | Entered another Research area
 7393 | -2/Research        | Warlord forces began assault on 0b10
 7393 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 7503 | -2/Research        | Research machine network offline
 7663 | -2/Research        | Discovered new exit (range 9)
 7665 | -2/Research        | Entered Testing
 7666 | -2/Testing         | Maximum security lockdown engaged
 7694 | -2/Testing         | Spotted PY-1M47VO4NPW
 7798 | -2/Testing         | Spotted Fortress
 7815 | -2/Testing         | Discovered new exit (range 6)
 7816 | -2/Testing         | Entered Section 7
 7817 | -2/Section 7       | Maximum security lockdown engaged
 7828 | -2/Section 7       | Found Alien Artifact
 7829 | -2/Section 7       | Identified Integrity Redistributor
 7829 | -2/Section 7       | Used Integrity Redistributor, redistributed integrity from core (-45)
 7844 | -2/Section 7       | Found Alien Artifact
 7844 | -2/Section 7       | Identified Microwarp Drive
 7905 | -2/Section 7       | Found Alien Artifact
 7906 | -2/Section 7       | Identified Spacefold Activator
 7935 | -2/Section 7       | Found Alien Artifact
 7937 | -2/Section 7       | Identified Core Reset Matrix
 7937 | -2/Section 7       | Used Core Reset Matrix
 7941 | -2/Section 7       | Sensed 19 artifacts in vicinity
 8053 | -2/Section 7       | Spotted B-90 Cyclops
 8077 | -2/Section 7       | Spotted Investigator
 8078 | -2/Section 7       | Scanned by Researcher
 8079 | -2/Section 7       | Intercept squad dispatched
 8079 | -2/Section 7       | Spotted Executioner
 8085 | -2/Section 7       | Spotted Tracker
 8086 | -2/Section 7       | Spotted Tracker
 8088 | -2/Section 7       | Destroyed Tracker
 8101 | -2/Section 7       | Spotted Combat Programmer
 8106 | -2/Section 7       | Spotted Striker
 8107 | -2/Section 7       | Spotted Combat Programmer
 8123 | -2/Section 7       | Core integrity fell below 50%
 8134 | -2/Section 7       | Core integrity fell below 20%
 8138 | -2/Section 7       | Destroyed by H-88 Terminator with Heavy Machine Gun

 Last Messages 
---------------
P-80 Master resets G-73 Enforcer, system
  corruption cleaned.
Penetrated by EMDS Slug.
Imp. Datajack destroyed.
EMDS Slug penetrates Wall.
Adv. Terrain Scan Processor destroyed.
Combat Programmer resets G-73 Enforcer, system
  corruption cleaned.
Penetrated by Slug.
Cld. Nuclear Pulse Thruster destroyed.
EMDS Slug penetrates G-73 Enforcer.
ALERT: Suspicious intruders detected,
  dispatching Specialist reinforcements to area.
Combat Programmer resets G-73 Enforcer, system
  corruption cleaned. <x3>
EMDS Slug penetrates Wall.
Penetrated by Slug. <x2>
[Achievement: This Is Interesting...]
[Achievement: Just Browsing]
[Achievement: Achiever]

 Map 
-----
+----------------------------------------------------+
| ???????????# """ !  #    ##########??????????????? |
| ???????????# """    #    #        #??????????????? |
| ???????????# """    #%   # """""  #??????????????? |
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| ??????????  =       #    #     "  #??????????????? |
| ??????????#    "    #    #    ""  #??????????????? |
| ??????????# /  !    #    #        #??????????????? |
| ??????????#][/  #####    #        ???????????????? |
| ?????????#  %   #???#    #        #??????????????? |
| ###########[##"######    ########+#??????????????? |
|           %=/            #???????????????????????? |
|               c          ######??????????????????? |
|                  g    g         ?????????????????? |
|         %    g ge             w  ?BB?????????????? |
| ########+#####bgb"""  ^  !!    == BB?????????????? |
| ?????#  "   ##hK""T""h   !!    == ???????????????? |
| ######      ##lg""g""g   !!    =  ???????????????? |
|      #      ##gEei  l             w??????????????? |
|      # ""   ##gbglCgg            !???????????????? |
|      # ""   ##gl gg      ######  ????????????????? |
|      # " "  ##igpg#############  ????????????????? |
| """  # """  ##  hg#  p lgp    #??????????????????? |
| """  # ""   ##   g# p  gYg    #??????????????????? |
| """  "      +    ig   h gg    #??????????????????? |
|      #########    #   p  @ e  #????????Y?????????? |
| """  T#??????#    #   gg      #??????????????????? |
| """  ##??????#    #############??????????????????? |
| """  #???????# ####??????????????????????????????? |
|      #???????#+#########?????????????????????????? |
| """  #???????#         #?????????????????????????? |
| """  #???????# """     #?????????????????????????? |
| """  #???????# """     #?????????????????????????? |
|      #???????# """ ""  #?????????????????????????? |
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|      #???????# """  R" #?????????????????????????? |
| ###### #????##     """ +?????????????????????????? |
|        #????#Y         #?????????????g???????????? |
|    =   #??#######+######?????????????????????????? |
|        ####          ! #?????????????????????????? |
|     "  ##""            #?????????????????????????? |
|    """ ##""   "    "   #?????????????????????????? |
| " """" ##"T  """  """  #?????????????????????????? |
| T  """ ?#"" """" """"  #?????????????????????????? |
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| ########?##  """  """  #?????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           59
Energy Generation          35
Energy Capacity            310
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       410
ECM Strength               2
Utility Shielding          66
Evasion (%)                73
Targeting Accuracy         8
Melee Accuracy             38
Core Analysis              8
Recoil Reduction           3
Offensive Hacking          44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
 Cld. Nuclear Pulse Thruster | x1 | -3/Research 

 Alien Tech Used 
-----------------
Integrity Redistributor
Microwarp Drive
Spacefold Activator
Core Reset Matrix

 Achievements 
--------------
A New Friend
Achiever
Adventurer
Alien Roots
Alien Tech
Dangerous Findings
Explorer
I'm Back, Baby!
Just Browsing
Nope
Omniscient Cartographer
Part-time Excavator
Reappropriation
Signature Confirmed
Slippery One
Speed Demon
Supersonic
The Oracle
This Is Interesting...
Whoosh!

 Challenges 
------------
None

 Game 
------
Seed              BombRiotTorch
  Manual?         0
Play Time         03:27:14
  Cumulative      24.2 hours
  Start           2024.04.11 @ 14:41:08
  End             2024.04.13 @ 17:30:16
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          25
  Rogue           22
  Adventurer      3
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             27
Gallery%          26
Achievement%      28
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fa7059e6-0f83-4e7e-bd6e-5b903f77ab63