Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 20:07:51 Player: AeroCross Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (58) 290 Value Destroyed (2127) 2127 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (491) 491 TOTAL SCORE: 8548 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 54 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Friendly Fire -697 Cogmind --------- Core Integrity 0/1150 Matter 59/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (4) -------- Light Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Recoil Nullifier Energy Filter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Medium Storage Unit Kinecellerator Hardened Heavy Armor Plating Improved Focal Shield Shield Generator > --- WEAPON ----------- Long-range Proton Cannon Autogun Improved Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY -------- Recoil Nullifier Matter Filter Energy Filter Advanced ECM Suite Remote Shield [Rating: 75] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 2 2 . 2 . . . 2 2 Power 3 | . . . . 1 1 . 1 . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . 1 Utility 4 | . . . 1 1 . . . . . . 1 1 Weapon 2 | . . . 1 . . . . . . . 1 . Parts Attached 130 | 6 10 . 20 16 . 17 19 4 . 8 14 16 Power 17 | 1 1 . 3 3 . 3 2 . . 2 1 1 Engine 11 | 1 1 . 2 3 . 2 2 . . . . . Core 6 | . . . 1 . . 1 . . . 2 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 37 | 2 2 . 4 2 . 6 9 2 . 1 2 7 Treads 10 | 2 . . . . . . 1 . . 1 . 6 Leg 16 | . . . 4 2 . 6 4 . . . . . Wheel 2 | . 2 . . . . . . . . . . . Hover 4 | . . . . . . . 1 . . . 2 1 Flight 5 | . . . . . . . 3 2 . . . . Utility 39 | 1 4 . 7 5 . 3 3 . . 3 6 7 Device 19 | . . . 1 3 . 1 2 . . 1 5 6 Storage 6 | 1 2 . 1 1 . . . . . . . 1 Processor 3 | . . . 2 . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 11 | . 2 . 3 1 . 1 1 . . 2 1 . Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 3 . 6 6 . 5 5 2 . 2 5 1 Energy Gun 3 | . 1 . 1 1 . . . . . . . . Energy Cannon 14 | . . . . 3 . 5 3 . . 1 1 1 Ballistic Gun 15 | 2 2 . 5 . . . 1 2 . . 3 . Ballistic Cannon 3 | . . . . . . . 1 . . 1 1 . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 2 | . . . . . . . 2 . . . . . Parts Lost 33 | . . . 7 1 . 7 7 . . 2 1 8 Power 6 | . . . 3 . . 1 1 . . . . 1 Propulsion 10 | . . . 1 . . 2 4 . . 2 . 1 Utility 10 | . . . 2 1 . 1 1 . . . 1 4 Weapon 7 | . . . 1 . . 3 1 . . . . 2 Highest Loss Streak 7 | . . . 3 1 . 7 2 . . 2 1 4 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 70 | . 88 85 89 83 84 91 80 65 66 43 39 52 Engine 10 | . 14 14 5 15 15 17 21 13 13 6 . . Core 1 | . . . 3 . . 1 . . . 2 4 2 Treads 1 | . 1 . . . . . . . . . . 14 Leg 6 | . . . 16 18 15 21 9 . . . . . Wheel 3 | . 26 28 5 . . . . . . . . . Flight 3 | . . . . . . . 5 12 13 6 . . Device 7 | . . . . 18 23 12 10 6 6 3 12 12 Storage 6 | . 13 14 10 . 7 7 6 6 6 2 . 3 Processor 1 | . . . 5 . . 2 5 . . . . . Protection 4 | . 3 . 9 7 . 4 . 6 6 7 2 2 Energy Gun 1 | . 3 . 5 4 . . . . . . . . Energy Cannon 4 | . . . . 5 23 22 15 . . 2 . 1 Ballistic Gun 12 | . 24 28 26 . . . 1 19 20 9 6 8 Ballistic Cannon 1 | . . . . . . . 2 . . 2 2 4 Naked Turns 227 | . . . 3 1 . . . . . 142 37 44 Heaviest Build 160 | 10 151 151 160 81 81 96 98 70 70 70 52 67 Greatest Support 135 | 40 40 24 30 30 30 55 50 8 8 20 20 135 Greatest Overweight (x) 26 | . 6 6 6 3 2 3 26 8 8 23 2 17 Average Overweight (x) 2 | . 3 6 1 1 2 1 2 8 8 3 . . Largest Inventory Capacity 30 | 8 30 30 30 20 20 20 20 20 20 20 5 10 Average Capacity 15 | 6 22 30 19 5 20 20 20 20 20 12 5 8 Most Carried 30 | 4 29 30 30 5 5 17 16 16 10 13 5 10 Average Carried 10 | 2 15 29 16 3 5 10 13 10 9 6 4 5 Final Capacity 30 | 8 30 30 5 20 20 20 20 20 20 5 5 5 Final Carried 30 | 4 29 30 5 5 5 17 14 10 10 5 5 3 Class Distribution -------------------- 25% | Tank 22% | Mutant 20% | Scavenger-Tank 13% | Scavenger-Gunner 8% | Hauler-Mutant 6% | Hauler-Tank Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Matter Collected 2177 | 242 173 36 718 143 . 205 267 . . 277 44 72 Remotely . | . . . . . . . . . . . . . Salvage Created 2232 | . 73 . 745 353 . 443 383 . . 152 44 39 Parts 120 | . 4 . 38 25 . 21 19 . . 6 3 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 53 | . 1 . 16 10 . 9 9 . . 4 1 3 Guns 23 | . 1 . 16 3 . . . . . . 1 2 Cannons 30 | . . . . 7 . 9 9 . . 4 . 1 Classes Destroyed 10 | . 2 . 2 2 . 2 1 . . 1 . . Worker 2 | . . . . 2 . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . Watcher 2 | . 1 . 1 . . . . . . . . . Swarmer 19 | . . . . 6 . 3 4 . . 3 . 3 Grunt 16 | . 1 . 11 2 . . 2 . . . . . Brawler 2 | . . . 1 . . . 1 . . . . . Sentry 9 | . . . 4 2 . 1 1 . . . 1 . Specialist 4 | . . . . . . 4 . . . . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 1 | . . . . . . . 1 . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . Best Kill Streak 7 | . 1 . 4 7 . 3 2 . . 2 1 3 Combat Bots Only 4 | . 1 . 4 4 . 3 2 . . 2 1 3 Max Kills in Single Turn 2 | . 1 . 1 2 . 1 2 . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Hostile Shots Fired 988 | . 1 . 235 66 . 227 106 . . 64 6 283 Missed 340 | . . . 75 21 . 94 35 . . 26 . 89 Damage Taken 9379 | . 12 . 1989 421 . 1854 961 . . 513 113 3516 Core 2074 | . . . 366 30 . 273 80 . . 157 . 1168 Absorbed by Shields 490 | . . . 110 140 . 180 12 . . . 11 37 Redirected to Shielding 16 | . . . 16 . . . . . . . . . Ignored by Resistances 362 | . . . . . . . . . . . 18 344 Core Remaining (%) 76 | 100 . 100 8 94 . 61 . . . 72 100 . Volleys Fired 139 | . 4 . 51 20 . 18 24 . . 13 4 5 Largest 3 | . 2 . 3 3 . 3 3 . . 3 2 3 Hottest 225 | . 70 . 96 170 . 225 210 . . 134 76 91 Shots Fired 380 | . 8 . 151 48 . 54 68 . . 30 8 13 Gun 218 | . 8 . 151 20 . . 8 . . 17 4 10 Cannon 142 | . . . . 8 . 54 60 . . 13 4 3 Launcher . | . . . . . . . . . . . . . Special 20 | . . . . 20 . . . . . . . . Kinetic 186 | . 7 . 115 . . . 19 . . 24 8 13 Thermal 157 | . 1 . 36 28 . 54 38 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 37 | . . . . 20 . . 11 . . 6 . . Robot Hit Streak 17 | . 1 . 8 7 . 17 9 . . 10 11 4 Robot Miss Streak 6 | . 3 . 6 4 . 2 4 . . 2 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 241 | . 3 . 97 29 . 37 42 . . 22 6 5 Core Hits 109 | . 3 . 32 18 . 13 15 . . 14 8 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . . . 6 1 . . . . . 1 . . Burn 5 | . . . 5 . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . Blast 1 | . . . . . . . . . . 1 . . Sever 1 | . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4934 | . 32 . 1558 504 . 915 1146 . . 532 136 111 Guns 2211 | . 32 . 1556 210 . . 45 . . 252 41 75 Cannons 2504 | . . . . 118 . 915 1074 . . 280 95 22 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 43 | . . . 2 . . . 27 . . . . 14 Kinetic 2195 | . 32 . 1233 . . . 284 . . 413 136 97 Thermal 2178 | . . . 323 294 . 915 646 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 518 | . . . . 210 . . 189 . . 119 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . 1 3 . . 2 2 2 2 . 3 Average Corruption 1 | . . . 1 3 . . 2 2 2 2 . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 49 | . . . 7 3 . . 4 4 11 20 . . Message Errors 11 | . . . 2 . . . 1 . 5 3 . . Matter Fused 10 | . . . 1 1 . . 1 . 2 5 . . Heat Flow Errors 6 | . . . . . . . 1 1 . 4 . . Energy Discharges 6 | . . . 1 1 . . . 2 1 1 . . Parts Fused 2 | . . . . . . . . 1 . 1 . . Data Loss (minor) 10 | . . . 2 1 . . 1 . 3 3 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 2 | . . . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 55 | . . . . 3 . . 16 . . 16 . 20 Projectiles 35 | . . . . 3 . . 16 . . 16 . . Explosions 20 | . . . . . . . . . . . . 20 Melee . | . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . 3 . . 2 . . Impact 1 | . . . . . . . 1 . . . . . Kinetic 3 | . . . . . . . 2 . . 1 . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 375 | . . . . . . . 4 . . . . 371 Shots 4 | . . . . . . . . . . . . 4 Rammed 2 | . . . . . . . 1 . . . . 1 Targets Rammed 4 | . . . 1 . . . 2 . . . . 1 Kicked 2 | . . . 1 . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 492 | . 36 . 191 258 . 198 492 199 . 237 152 9 Average Temperature 80 | . 13 . 50 81 . 44 142 103 . 97 80 4 Received Heat Transfer 1572 | . 6 . 972 184 . 32 109 . . . 24 245 Effects 8 | . . . . 5 . . 3 . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . Interference 5 | . . . . 5 . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | . . . 2 2 . 5 2 . . . . . Heat Transferred 4440 | . . . 1332 777 . 1369 962 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Peak Influence 854 | . 37 5 347 409 111 332 287 . . . 854 322 Initial 759 | . . 5 1 88 111 77 144 . . . 759 246 Average 205 | . 23 5 196 198 111 206 159 . . . 764 229 Maximum Alert Level 3 | . . . 1 2 . 1 1 . . . 3 1 Low Security (%) 52 | 100 100 100 37 52 100 47 71 . . . . 8 Level 1 39 | . . . 62 46 . 52 28 . . . . 91 Level 2 . | . . . . . . . . . . . . . Level 3 7 | . . . . . . . . . . . 99 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . Squads Dispatched 19 | . 4 . 4 2 . 2 4 . . . . 3 Investigation 3 | . 1 . 2 . . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . 1 Reinforcement 12 | . 3 . 2 2 . 2 1 . . . . 2 Assault 1 | . . . . . . . 1 . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Distress Signals 10 | . 1 . 3 2 . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 141 | . 6 . 33 20 . 17 19 . . 13 5 28 Peak Tracking Total 13 | . 1 . 8 5 . 4 5 . . 5 2 13 Tactical Retreats 19 | . . . 1 . . 3 7 . . 2 . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Traps Triggered 7 | . . . 2 . . 1 . . . . . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Machines Disabled 7 | . . . . 1 . . 2 . . . . 4 Max in Single Turn 4 | . . . . 1 . . 1 . . . . 4 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Machines Accessed 7 | . . . 1 . 1 . . . 4 . . 1 Terminals 3 | . . . 1 . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 34 | . . . 2 . 1 . . . 29 . . 2 Successful 33 | . . . 2 . 1 . . . 29 . . 1 Failed 1 | . . . . . . . . . . . . 1 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 5 | . . . 2 . 1 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 33 | . . . 2 . 1 . . . 29 . . 1 Record 12 | . . . 1 . . . . . 11 . . . Part Schematic 10 | . . . . . . . . . 10 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open DSF 2 | . . . . . 1 . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Total Allies 7 | . . 3 . . . . . . . 1 . 3 Largest Group 3 | . . 3 3 . . . . . . 1 . 3 Highest-Rated Group 138 | . . 40 40 . . . . . . 96 . 138 Highest-Rated Ally 96 | . . 16 16 . . . . . . 96 . 46 Total Orders . | . . . . . . . . . . . . . Ally Attacks 34 | . . . 23 . . . . . . 2 . 9 Total Damage 550 | . . . 277 . . . . . . 43 . 230 Kills 6 | . . . 5 . . . . . . 1 . . Allies Corrupted 2 | . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Turns Passed 7072 | 176 499 219 1032 492 45 346 1139 222 647 1142 404 709 Spaces Moved 3221 | 113 299 122 465 207 18 117 329 33 97 441 508 472 Core 718 | 15 . . 8 20 . . 3 . . 362 147 163 Treads 381 | 98 13 . . . . . 3 . . 2 . 265 Legs 974 | . . . 371 187 18 117 281 . . . . . Wheels 494 | . 286 122 86 . . . . . . . . . Hover 405 | . . . . . . . . . . . 361 44 Flight 249 | . . . . . . . 42 33 97 77 . . Fastest Speed 50 | 50 90 180 50 50 260 190 190 672 672 50 50 50 Average Speed 195 | 145 145 180 174 184 260 201 310 672 672 244 72 138 Slowest Speed 1395 | 160 180 180 540 260 260 330 1350 672 672 1395 171 900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 6 45 40 43 25 1 69 7 10 75 74 14 13 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 28 | . . . . 1 . . 2 . . 2 . 23 Melee . | . . . . . . . . . . . . . Projectile 5 | . . . . 1 . . 2 . . 2 . . AOE 23 | . . . . . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Total 3721 | 122 360 122 583 258 17 187 395 40 98 483 538 518 Wait 24 | . . . 2 . . 10 . . . . . 12 Move 3209 | 112 298 121 464 206 17 116 328 32 96 440 507 472 Hop . | . . . . . . . . . . . . . Pick Up 101 | 4 32 1 16 8 . 10 9 . 1 9 9 2 Fast Attach 48 | 6 3 . 3 10 . 5 3 . . 3 6 9 Attach 54 | . 1 . 7 6 . 4 12 4 . 5 8 7 Detach 33 | . 3 . 2 1 . 6 7 2 . 5 2 5 Swap 28 | . 6 . 10 . . 8 4 . . . . . Drop 75 | . 13 . 27 6 . 5 6 2 1 8 2 5 Fire 139 | . 4 . 51 20 . 18 24 . . 13 4 5 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . . . Kick 2 | . . . 1 . . . 1 . . . . . Crush 1 | . . . . . . . . . . . . 1 Escape Stasis 5 | . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 316 | -10/Materials | Met 8R-AWN 316 | -10/Materials | Discovered new exit (range 8) 523 | -10/Materials | Discovered new exit (range 15) 632 | -10/Materials | Build established: Hauler-Mutant 676 | -10/Materials | Entered Mines 678 | -10/Mines | Followed 8R-AWN into the Mines 730 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 734 | -10/Mines | Found Prototype Device 814 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 832 | -10/Mines | Discovered new exit (range 9) 866 | -10/Mines | Learned Materials terminal intel 895 | -10/Mines | Entered Materials 895 | -9/Materials | Accompanied by 3 allies 895 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 896 | -9/Materials | Loaded intel: 12 terminal locations 1079 | -9/Materials | Lost 3 allies 1258 | -9/Materials | Build established: Hauler-Tank 1579 | -9/Materials | Core integrity fell below 50% 1719 | -9/Materials | Build established: Tank 1910 | -9/Materials | Discovered new exit (range 14) 1911 | -9/Materials | Core integrity fell below 20% 1924 | -9/Materials | Released all parts (6) 1927 | -9/Materials | Entered another Materials area 1927 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1955 | -8/Materials | Lost 3 parts (1n1u1w) 2384 | -8/Materials | Discovered new exit (range 3) 2419 | -8/Materials | Entered Factory 2419 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2464 | -7/Factory | Identified exit to DSF 2464 | -7/Factory | Entered DSF 2523 | -7/DSF | Additional patrols routed to DSF 2771 | -7/DSF | Discovered new exit (range 11) 2772 | -7/DSF | Sterilization system engaged 2792 | -7/DSF | Ambient heat levels rising (+10) 2807 | -7/DSF | Ambient heat levels rising (+10) 2810 | -7/DSF | Entered Factory 2810 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2840 | -6/Factory | Lost 7 parts (1p2n1u3w) 3008 | -6/Factory | Build established: Scavenger-Gunner 3318 | -6/Factory | Garrison activated, responded to threat 3850 | -6/Factory | Discovered new exit (range 7) 3949 | -6/Factory | Entered Lower Caves 3957 | -6/Lower Caves | Met a Warlord Commander 3958 | -6/Lower Caves | Learned location of Warlord (-4) 3959 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4104 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4171 | -6/Lower Caves | Entered Data Miner 4171 | -6/Data Miner | Discovered new exit (range 6) 4242 | -6/Data Miner | Build established: Scavenger-Tank 4299 | -6/Data Miner | Met Data Miner 4528 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4528 | -6/Data Miner | Learned location of Section 7 (-2) 4657 | -6/Data Miner | Received God Mode back door access code from Data Miner 4818 | -6/Data Miner | Entered Proximity Caves 5168 | -5/Proximity Caves | Escorted by Enhanced Grunt 5169 | -5/Proximity Caves | Spotter reported a threat 5344 | -5/Proximity Caves | Spotter reported a threat 5354 | -5/Proximity Caves | Spotted B-75 Beast 5376 | -5/Proximity Caves | Released all parts (8) 5430 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5493 | -5/Proximity Caves | Spotter reported a threat 5574 | -5/Proximity Caves | Spotter reported a threat 5656 | -5/Proximity Caves | Spotter reported a threat 5678 | -5/Proximity Caves | Build established: Mutant 5854 | -5/Proximity Caves | Learned Factory emergency access door positions 5956 | -5/Proximity Caves | Discovered new exit (range 7) 5960 | -5/Proximity Caves | Entered Factory 5960 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6260 | -5/Factory | Search patrols dispatched 6355 | -5/Factory | Discovered new exit (range 6) 6364 | -5/Factory | Entered another Factory area 6364 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6499 | -4/Factory | Build established: Tank 6641 | -4/Factory | Identified exit to DSF 6685 | -4/Factory | Spotted B-86 Titan 6969 | -4/Factory | Released all parts (5) 6999 | -4/Factory | Lost 4 parts (1n2u1w) 7012 | -4/Factory | Core integrity fell below 50% 7031 | -4/Factory | Allied Derelicts emerged from ambush trap array 7041 | -4/Factory | Core integrity fell below 20% 7073 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Slug penetrates Wall. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Triggered Ambush Trap. E3-9KX(g) emerges from a hatch in the floor. SD-V5N(g) emerges from a hatch in the floor. IV-254(g) emerges from a hatch in the floor. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. E3-9KX(g): "We were hacked into the system waiting for the right moment to spring our attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." P-70 Sage hacks SD-V5N(g), rebooting. Knocked back. Fabricator disabled. Penetrated by Slug. Acquired Lgt. Fission Core. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????? | | ???????????????????? | | ????????????????############## ############+## | | ????????????????# # #??????# # | | ????????????????+ # #????????" "" # | | ????????????????# " ########?" T" # | | ????????????????# ! # % / " "" # | | ????????????? / # ####??" # | | ???????????????## # " ###?? " # | | ????????????????# # #?? " ! # | | ????????????????# # "F #?? " # | | ????????????????# ! # "" ###???" # | | ????????????????# # #####?" # | | ????????????????# #!= + # | | ????????????????# #= #####? # | | ????????????????############## % #????? ? # | | ????????????????????????????#" ! #??????????# | | ?????????????????????######### ##+#??????????# | | ????????????????# ? # h #?????????????# | | ????????????????# #g #?????????????# | | ????????????????# """ """ # #?????????????# | | ????????????????# """ """ l #?????????????# | | ????????????????# """ """ # #?????????????# | | ????????????????# # #?????????????# | | ????????????????# """ "" # #?????????????# | | ????????????????# """ @"" # #?????????????# | | ????????????????# """ T" + +?????????????# | | ????????????????# "" # #?????????????# | | ????????????????# "" ; #?????????????# | | ????????????????# p + #?????????????# | | ????????????????################+#+#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 45 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 1200 Resistance: KI 25 Utility Shielding 33 Evasion (%) 58 Targeting Accuracy 5 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Close Call I'm Back, Baby! Leap Before You Look Librarian Packrat Serviceable Loadout Streaker Tank The Oracle Tourist Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed NuclearWaveFlakker Manual? 0 Play Time 01:59:19 Cumulative 5.0 hours Start 2024.04.07 @ 17:00:08 End 2024.04.07 @ 20:07:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3ca5bcc8-62dd-4db3-bfa6-0576da5148e5