Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.13 @ 13:32:32 Player: Blitzeker Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (366) 366 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 2353 Bonus ------- Follower Combat Kills 161 Met Imprinter 300 Was Imprinted 300 Friendly Fire -424 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 90/100 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Sensor Array Improved Signal Interpreter ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Hacking Drone Bay > --- WEAPON ----------- Rocket Launcher Hammer > --- INVENTORY -------- Sensor Array Light Assault Rifle Light Assault Rifle Grenade Launcher Hammer [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Processor Visual Processing Unit Weapon Hammer Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 28 | 4 7 8 2 3 4 Power 1 | . 1 . . . . Engine 1 | . 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 3 4 . . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight 6 | . 3 3 . . . Utility 5 | . . 2 1 2 . Device 4 | . . 2 . 2 . Storage . | . . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 3 2 1 1 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 2 . . . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 1 1 . 1 Special Weapon . | . . . . . . Impact Weapon 4 | . . 1 . 1 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 10 | . 1 . . . 9 Power 1 | . . . . . 1 Propulsion 4 | . 1 . . . 3 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 6 | . 1 . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 65 77 93 100 90 Engine 10 | . 9 11 11 11 9 Leg 1 | . 8 . . . . Flight 37 | . 19 29 44 44 39 Device 9 | . . 9 11 11 10 Processor 8 | . . . 4 11 11 Ballistic Gun 4 | . 26 6 . . . Launcher 8 | . . 5 11 11 9 Impact Weapon 9 | . . 11 11 11 10 Naked Turns . | . . . . . . Heaviest Build 11 | 2 7 9 10 10 11 Greatest Support 17 | 3 8 17 17 17 17 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 1 2 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 5 4 5 5 4 Class Distribution -------------------- 74% | Scavenger-Sprinter 13% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 597 | 252 79 139 20 30 77 Remotely . | . . . . . . Salvage Created 435 | 80 94 70 . . 191 Parts 20 | 5 8 6 . . 1 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | . 5 3 . . 4 Melee 2 | . . . . . 2 Guns 3 | . 3 . . . . AOE 7 | . 2 3 . . 2 Classes Destroyed 7 | 2 2 2 . . 1 Tunneler 1 | 1 . . . . . Hauler 1 | . . 1 . . . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Swarmer 7 | . 3 3 . . 1 Grunt 5 | . 2 . . . 3 Mutant 2 | . . . . . 2 Best Kill Streak 3 | 2 3 3 . . 2 Combat Bots Only 3 | . 3 3 . . 2 Max Kills in Single Turn 3 | 1 1 3 . . 2 Gunslinging . | . . . . . . Exploded 3 | . 1 3 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1047 | . 218 84 16 . 729 Core 456 | . 49 31 16 . 360 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 80 . . . . Volleys Fired 29 | 6 13 2 . . 8 Largest 2 | 2 2 1 . . 2 Hottest 63 | 40 50 30 . . 63 Shots Fired 49 | 12 26 2 . . 9 Gun 36 | 12 23 . . . 1 Cannon . | . . . . . . Launcher 13 | . 3 2 . . 8 Special . | . . . . . . Kinetic 36 | 12 23 . . . 1 Thermal . | . . . . . . Explosive 13 | . 3 2 . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 5 | 3 5 . . . 5 Robot Miss Streak 3 | 1 3 . . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 53 | 8 15 4 1 . 25 Core Hits 38 | 5 11 5 . . 17 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 1 . . 2 Critical Strikes 3 | . . 1 . . 2 Smash 3 | . . 1 . . 2 Melee Attacks 36 | . . 7 1 2 26 Impact 36 | . . 7 1 2 26 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 1 . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2449 | 69 276 290 39 . 1775 Guns 167 | 69 91 . . . 7 Cannons . | . . . . . . Explosions 1498 | . 185 191 . . 1122 Melee 784 | . . 99 39 . 646 Ramming . | . . . . . . Kinetic 167 | 69 91 . . . 7 Thermal . | . . . . . . Explosive 1498 | . 185 191 . . 1122 Electromagnetic . | . . . . . . Impact 784 | . . 99 39 . 646 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 299 | . . 41 . . 258 Projectiles 18 | . . . . . 18 Explosions 51 | . . . . . 51 Melee 230 | . . 41 . . 189 Knockbacks 2 | . . 1 . . 1 Impact 2 | . . 1 . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 47 | . 47 4 2 . 36 Average Temperature 17 | . 23 4 1 . 16 Received Heat Transfer 204 | . 36 30 9 . 129 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . 4 . . 2 Impact Corruptions 18 | . . 2 . . 16 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 239 | 10 194 239 153 . . Initial 93 | . 6 81 93 . . Average 112 | 3 109 146 123 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 92 | 100 100 58 100 . . Level 1 7 | . . 41 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 10 10 4 . 12 Peak Tracking Total 7 | . 4 7 3 . 4 Tactical Retreats 4 | . 1 . 2 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . 2 . . . Successful 2 | . . 2 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Record 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 17 | . . . . . 17 Total Damage 1259 | . . . . . 1259 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 6 | . . . 2 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 1788 | 43 245 105 176 596 623 Spaces Moved 2439 | 33 188 163 477 959 619 Core 72 | 33 39 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2367 | . 149 163 477 959 619 Fastest Speed 31 | 50 37 31 31 31 31 Average Speed 32 | 50 39 36 31 31 32 Slowest Speed 117 | 50 50 117 31 31 40 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . 2 . 3 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 29 19 80 89 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 9 | . . . 1 4 4 Spaces Dug 15 | . . 9 . . 6 Terrain Destroyed 52 | . 10 11 . . 31 Melee 2 | . . 2 . . . Projectile . | . . . . . . AOE 50 | . 10 9 . . 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3313 | 49 334 192 498 1254 986 Wait 753 | . 117 7 21 285 323 Move 2425 | 32 183 162 471 958 619 Hop 4 | . 2 . 2 . . Pick Up 23 | 6 9 2 1 1 4 Fast Attach 8 | . . 4 1 3 . Attach 13 | 4 5 1 . . 3 Detach 1 | . . . . 1 . Swap 7 | . 2 3 1 . 1 Drop 14 | 1 3 4 . 4 2 Fire 29 | 6 13 2 . . 8 Melee 36 | . . 7 1 2 26 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x2 391 | -9/Materials | Discovered new exit (range 11) 394 | -9/Materials | Entered Mines 445 | -9/Mines | Found a hidden stash of uninstalled traps 457 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 482 | -9/Mines | Learned location of Zion (-7) 489 | -9/Mines | Learned Materials terminal intel 568 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 568 | -9/Mines | Discovered new exit (range 6) 570 | -9/Mines | Entered Zion 587 | -7/Zion | Given the Hacking Drone Bay 588 | -7/Zion | Found Prototype Device 588 | -7/Zion | Identified Hacking Drone Bay 622 | -7/Zion | Discovered new exit (range 17) 632 | -7/Zion | Given A8's code to call for help 650 | -7/Zion | Build established: Scavenger-Sprinter 670 | -7/Zion | Identified exit to Deep Caves 708 | -7/Zion | Learned location of Recycling (-7) 741 | -7/Zion | Learned location of Data Miner (-6) 747 | -7/Zion | Learned Factory emergency access door positions 815 | -7/Zion | Imprinted 817 | -7/Zion | Declared Zion's savior 919 | -7/Zion | Learned Factory emergency access door positions 1166 | -7/Zion | Entered Proximity Caves 1166 | -6/Proximity Caves | Accompanied by 4 allies 1556 | -6/Proximity Caves | Learned Factory garrison access intel 1557 | -6/Proximity Caves | Learned Factory security intel 1737 | -6/Proximity Caves | Lost 6 parts (1p3n2w) 1738 | -6/Proximity Caves | Core integrity fell below 50% 1769 | -6/Proximity Caves | Core integrity fell below 20% 1789 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01714_ G-67 Veteran destroyed. 01717_ Acquired 16 matter. 01718_ Acquired 5 matter. 01719_ Acquired 13 matter. 01724_ Acquired 32 matter. 01745_ Destroyed VTOL Module. 01745_ S-27 Virus system corrupted by crushing effect. 01753_ S-27 Virus suffers critical hit (Smash). 01753_ Destroyed VTOL Module. 01753_ S-27 Virus system corrupted by crushing effect. 01754_ Sensor Array destroyed. 01755_ S-27 Virus misfires. 01764_ S-27 Virus suffers critical hit (Smash). 01764_ Destroyed Autogun. 01764_ S-27 Virus system corrupted by crushing effect. 01764_ S-27 Virus destroyed. 01766_ Hammer destroyed. 01770_ Acquired Lgt. Assault Rifle. 01774_ Lgt. Assault Rifle destroyed. 01786_ Acquired Hammer. Map ----- +----------------------------------------------------+ | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #??????????##????????????????????????? | | ?????????# #?????????? ##???????????????????????? | | ?????????# #????????? ##??????????????????????? | | ?????????# #????##### ##?????????????????????? | | ?????????# ###### ##????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????######### ### #???????????????? | | ???????????????## ##?????? #??????????????? | | ???????????????# #??????????? ?????????????? | | ???????????????# #??????????????????????????? | | ?????????####### #####??????????????????????????? | | ???????### #??????????????????????????????? | | ???????# #???#????????? ???????????????# | | ??????## ######??? #??????? ???????????????? | | ?????## #######??? ####??? ???????????????? | | ##??## #??? #### #???????????????? | | #### #??? # #???????????????? | | # ### ## #???# ????????????????? | | %# # # #### ## ##??# ? ????????????????? | | %%### # #### #### #?? ????????????????? | | #? #### ## #??? #????????????????? | | ###### #?# ### #??# #????????????????? | | ?????## ##?# #### @#?? ##??##???????????? | | ??????###??## #### ! #?? ## ????????????? | | ????????????# ##### % #?? #???????????? | | ?????????#### #?## ! s#### ####?????????? | | ????????## ## ### #?????# #?????????? | | ????????# #????## ##??????### | | ????????# ##### #???## ######## # | | ????????# #???# #???# ## | | ????????## ###???# #???### # | | ?????????# ##?????# ###??## | | ?????????# ###??????# #### ! | | ?????????# ##????????## | | ?????????# #??????????## #### | | ?????????## ##???????????# ### # | | ??????????########????????????## ########?## | | ???????????????????????????????###?????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- Field Propulsion Drive | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab The One Challenges ------------ None Game ------ Seed LightMinesnifferSuite Manual? 0 Play Time 00:54:35 Cumulative 25.0 hours Start 2022.08.13 @ 12:26:30 End 2022.08.13 @ 13:32:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 14 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 18 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d529ead4-a702-4b87-8115-a0319ea5e4ff