Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.04 @ 18:06:08 Player: ToBeDefined Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (150) 750 Value Destroyed (4534) 4534 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2228) 2228 TOTAL SCORE: 10212 Bonus ------- High Alert Combat Kills 839 Follower Combat Kills 329 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -140 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 300/300 System Corruption 13% Temperature Cool (65) Movement Treading (200) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Relay Coupler [Heavy] (17) > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (20) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] (40) Relay Coupler [Specialist] (25) Pulse Rifle Beamcaster Beamcaster Advanced Beam Cannon Heavy Plasma Cannon Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Relay Coupler [Heavy] > --- WEAPON ----------- Beamcaster Heavy Plasma Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Specialist] Pulse Rifle Beamcaster Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Mining Claw [Rating: 38] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [Heavy] Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 108 | 9 12 2 21 4 10 28 17 5 Power 15 | 1 2 . 2 1 2 6 1 . Engine 9 | 1 2 . . 1 2 2 1 . Core 6 | . . . 2 . . 4 . . Reactor . | . . . . . . . . . Propulsion 34 | 2 2 . 8 3 2 8 6 3 Treads 29 | . . . 8 3 2 8 5 3 Leg 5 | 2 2 . . . . . 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 3 3 1 5 . 4 7 8 1 Device 14 | 3 2 1 1 . 1 5 . 1 Storage 3 | . . . 3 . . . . . Processor 1 | . . . 1 . . . . . Hackware 1 | . . . . . . . 1 . Protection 13 | . 1 . . . 3 2 7 . Artifact . | . . . . . . . . . Weapon 27 | 3 5 1 6 . 2 7 2 1 Energy Gun 6 | 2 . . 1 . . 1 1 1 Energy Cannon 14 | . 3 . 5 . . 5 1 . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . Special Weapon 3 | . 1 1 . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . 2 . Parts Lost 30 | . 1 . 1 1 1 15 5 6 Power 3 | . . . 1 1 . 1 . . Propulsion 14 | . . . . . . 6 4 4 Utility 7 | . 1 . . . 1 4 . 1 Weapon 6 | . . . . . . 4 1 1 Highest Loss Streak 6 | . 1 . 1 1 1 6 4 3 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 1 4 5 16 19 19 19 19 19 Power 1 | . 1 1 1 . 1 3 3 3 Propulsion 2 | . . . 3 6 6 3 1 . Utility 3 | . . . 3 4 2 2 7 9 Weapon 8 | 1 3 3 8 8 9 10 7 7 Tool/Special . | . . . . . . . . . Unused Backups 45 | 1 3 1 13 2 . 12 2 11 Power 10 | 1 . . 1 1 . 3 1 3 Propulsion 3 | . . . 3 . . . . . Utility 17 | . . . 5 1 . 3 1 7 Weapon 15 | . 3 1 4 . . 6 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 95 99 99 96 96 94 Engine 7 | . 14 14 2 10 9 4 9 9 Core 3 | . . . 8 . . 4 . . Treads 30 | . . . 35 44 36 35 31 28 Leg 5 | . 28 28 4 . . . 1 3 Device 12 | . 22 14 9 11 18 14 9 9 Storage 8 | . . . 10 11 9 9 9 9 Hackware 1 | . . . . . . . 8 9 Protection 6 | . 5 14 1 . 8 10 9 9 Energy Gun 6 | . . . 7 11 7 2 8 9 Energy Cannon 13 | . 22 27 13 11 9 11 8 8 Slashing Weapon 1 | . . . . . 1 3 . . Peak Build Rating 38 | 11 13 13 23 22 29 32 38 37 Average Rating 23 | 5 12 12 20 21 27 26 34 34 On Entrance 19 | . 9 13 13 22 22 28 29 37 Avg Prop Armor Cover (%) 5 | . . . 11 . . . 2 2 Naked Turns . | . . . . . . . . . Heaviest Build 79 | 8 17 15 56 58 64 74 79 69 Greatest Support 85 | 20 20 20 83 83 85 82 80 80 Greatest Overweight (x) 3 | . . . 1 . . 1 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 25 20 20 20 20 20 Average Capacity 17 | 5 5 5 17 20 20 20 20 20 Most Carried 20 | 5 5 5 20 20 20 20 20 20 Average Carried 16 | 1 4 4 16 19 19 19 19 19 Final Capacity 20 | 5 5 5 20 20 20 20 20 20 Final Carried 20 | 5 5 5 20 20 20 20 19 19 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Matter Collected 2750 | 248 151 164 419 87 198 820 550 113 Remotely . | . . . . . . . . . Salvage Created 5453 | 127 275 128 1169 492 418 1290 1109 445 Parts 307 | 12 27 8 74 16 18 77 48 27 Haulers Intercepted 7 | . . . 5 . . . 2 . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Combat Hostiles Destroyed 129 | 1 12 1 20 20 10 36 21 8 Melee 1 | . . . . . . . 1 . Guns 38 | 1 1 . 8 15 1 3 6 3 Cannons 66 | . 10 1 6 5 4 25 10 5 AOE 18 | . 1 . 6 . 3 6 2 . Classes Destroyed 17 | 3 2 1 3 3 2 2 1 . Worker 5 | 1 . . 2 . 2 . . . Builder 3 | . 1 . 1 . . . . 1 Tunneler 6 | 3 1 . 1 . . . 1 . Hauler 7 | . . . 5 . . . 2 . Recycler 2 | . . 1 1 . . . . . Mechanic 1 | . . . . . . . 1 . Operator 2 | . . . . . 1 . 1 . Watcher 7 | . . . 4 . 2 . 1 . Swarmer 38 | . 9 . 9 . 4 12 4 . Grunt 42 | 1 3 1 4 5 2 13 11 2 Brawler 3 | . . . . 1 1 . 1 . Duelist 4 | . . . . 1 . 1 . 2 Sentry 19 | . . . 7 . 2 2 4 4 Specialist 1 | . . . . . . 1 . . Hunter 4 | . . . . . 1 2 1 . Programmer 5 | . . . . . . 5 . . Assembled 13 | . . . . 13 . . . . Thug 1 | . . . 1 . . . . . Best Kill Streak 10 | 4 5 1 7 10 9 4 5 5 Combat Bots Only 10 | 1 4 1 6 10 6 4 4 5 Max Kills in Single Turn 4 | 1 2 1 4 2 3 3 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . 3 . 1 3 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Hostile Shots Fired 662 | 2 55 . 77 64 45 225 147 47 Missed 161 | . 12 . 23 20 16 51 33 6 Hits 501 | 2 43 . 54 44 29 174 114 41 Melee 14 | . . . . 1 . 5 . 8 Projectile 487 | 2 43 . 54 43 29 169 114 33 Critical Strikes 27 | . 1 . 3 . 1 13 5 4 Part Disruptions 1 | . . . . 1 . . . . Damage Taken 7359 | 21 441 . 618 567 555 2577 1778 802 Core 801 | . 59 . 103 61 40 255 186 97 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 70 | . . . 70 . . . . . Core Remaining (%) 78 | 100 . 76 . 59 . . . . Volleys Fired 420 | 12 42 4 80 34 30 108 83 27 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 165 | 70 136 136 143 143 143 165 165 123 Shots Fired 801 | 24 69 7 147 70 60 207 164 53 Gun 255 | 24 6 . 41 34 9 29 84 28 Cannon 505 | . 52 6 91 36 49 166 80 25 Launcher 11 | . 2 . 3 . 2 4 . . Special 30 | . 9 1 12 . . 8 . . Kinetic 18 | 12 6 . . . . . . . Thermal 772 | 12 61 7 144 70 58 203 164 53 Explosive 11 | . 2 . 3 . 2 4 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 8 8 2 7 9 13 16 12 7 Robot Miss Streak 6 | 1 4 3 5 5 3 5 6 5 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 440 | 17 28 2 67 35 44 120 99 28 Core Hits 205 | 9 15 3 35 22 18 53 36 14 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 17 | 1 . . 3 2 1 3 7 . Burn 16 | 1 . . 3 2 1 2 7 . Meltdown 1 | . . . . . . 1 . . Melee Attacks 71 | . . . . . 16 41 11 3 Impact . | . . . . . . . . . Slashing 71 | . . . . . 16 41 11 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11163 | 205 659 80 1786 751 1174 3021 2858 629 Guns 3139 | 205 42 . 549 546 104 376 995 322 Cannons 6033 | . 470 80 899 205 780 2179 1113 307 Explosions 1813 | . 147 . 314 . 290 381 681 . Melee 69 | . . . . . . . 69 . Ramming . | . . . . . . . . . Kinetic 121 | 79 42 . . . . . . . Thermal 9841 | 126 470 80 1472 751 884 2640 2789 629 Explosive 1132 | . 147 . 314 . 290 381 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 69 | . . . . . . . 69 . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . 3 3 . 13 13 13 Average Corruption 9 | . . . 2 3 . 12 13 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 213 | . . . 15 28 . 90 66 14 Message Errors 55 | . . . 4 10 . 26 13 2 Matter Fused 54 | . . . 3 7 . 26 13 5 Heat Flow Errors 20 | . . . 1 1 . 10 8 . Energy Discharges 21 | . . . 2 3 . 8 7 1 Parts Rejected 2 | . . . . . . 1 1 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 26 | . . . 1 2 . 9 11 3 Data Loss (major) 8 | . . . 1 1 . 2 3 1 Misfires 16 | . . . 1 3 . 4 7 1 Alerts 1 | . . . . . . 1 . . Misdirections 1 | . . . . . . . 1 . Weapon Failures 8 | . . . 2 1 . 2 2 1 Overload Shots . | . . . . . . . . . Overflow Damage 389 | . 28 . 4 . 22 64 271 . Projectiles 48 | . 1 . 2 . 12 27 6 . Explosions 341 | . 27 . 2 . 10 37 265 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 185 | . 41 . 15 . 38 24 67 . Shots 5 | . 1 . 1 . 1 1 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 549 | 70 336 42 300 158 . 549 518 308 Average Temperature 101 | 31 106 24 62 50 . 127 131 87 Received Heat Transfer 2338 | 12 102 . 222 94 126 612 873 297 Effects 21 | . 3 . . . . 12 5 1 Shutdowns 5 | . . . . . . 3 1 1 Energy Bleed 1 | . . . . . . . 1 . Interference 8 | . 3 . . . . 3 2 . Matter Decay 2 | . . . . . . 1 1 . Damage (minor) 1 | . . . . . . 1 . . Damage (major) 4 | . . . . . . 4 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . . . . 2 2 2 . Combat Hostiles 6 | . . . . . 2 2 2 . Parts Melted 35 | . 2 . 6 2 3 12 9 1 Heat Transferred 18210 | 444 851 148 2862 1480 1665 4969 4626 1165 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Maximum Alert Level 5 | . 1 . 1 . 1 5 3 2 Low Security (%) 49 | 100 99 100 69 100 70 4 . . Level 1 16 | . . . 30 . 29 25 . 19 Level 2 12 | . . . . . . 39 . 80 Level 3 16 | . . . . . . 12 100 . Level 4 4 | . . . . . . 16 . . Level 5 . | . . . . . . 2 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1670 | 25 228 37 355 121 259 1670 980 590 Initial 813 | . 3 26 . 71 . 139 813 410 Average 342 | 5 43 3 152 16 86 677 779 470 Influence Increases 5081 | 40 483 68 1070 170 408 1701 795 346 Destroy 0b10 Robot/C 2580 | 20 240 40 580 140 200 760 440 160 Destroy 0b10 Robot/NC 180 | 20 10 5 80 . 25 5 30 5 Destroy Leader 510 | . 50 10 200 30 54 20 116 30 Allied During Kill 66 | . . 12 39 . . 9 6 . Successful Hack 121 | . 31 . 38 . 14 30 8 . Disable Machine 315 | . 120 . 75 . 30 15 75 . Anti-Garrison Action 900 | . . . . . . 750 . 150 Destroy Structure 214 | . 17 1 28 . 25 97 45 1 Lose Combat Pursuer 195 | . 15 . 30 . 60 15 75 . Influence Decreases 4525 | 35 419 137 886 354 193 246 1493 762 Entered New Map 1653 | . 2 43 . 113 . 76 857 562 Time Decay 1982 | 35 257 74 536 231 183 . 526 140 Lost Part 300 | . 10 . 10 10 10 150 50 60 Lost Ally 140 | . . 20 40 . . 20 60 . Purge Threat 450 | . 150 . 300 . . . . . Squads Dispatched 13 | . 1 . 3 . . . 4 5 Investigation 2 | . . . 1 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . 2 . . . 2 1 Assault 3 | . . . . . . . 1 2 Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Distress Signals 9 | . 1 . 4 . 1 . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 198 | 1 19 2 39 20 21 35 42 19 Peak Tracking Total 19 | 1 4 2 6 19 5 4 5 6 Tactical Retreats 12 | . 1 . 1 1 3 1 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Traps Triggered 4 | . . . 3 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Machines Disabled 23 | . 8 . 5 . 2 2 5 1 Max in Single Turn 3 | . 2 . 1 . 1 1 3 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . 3 . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Machines Accessed 36 | . 6 . 15 1 4 5 4 1 Terminals 25 | . 5 . 10 . 3 5 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . Scanalyzers 3 | . . . 2 . . . 1 . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 88 | . 16 . 40 1 9 11 10 1 Successful 38 | . 6 . 16 1 5 2 7 1 Failed 49 | . 10 . 23 . 4 9 3 . Catastrophic 17 | . 4 . 8 . 1 3 1 . Database Lockouts 1 | . . . 1 . . . . . Manual 36 | . 9 . 16 . 2 4 5 . Terminals 63 | . 15 . 25 . 8 11 4 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units 6 | . 1 . 4 . . . 1 . Scanalyzers 13 | . . . 8 . . . 5 . Garrison Access 2 | . . . . . 1 . . 1 Terminal Hacks 23 | . 6 . 8 1 4 2 2 . Record 1 | . . . . . . . 1 . Part Schematic 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 3 | . 2 . . . . . 1 . Alert Level 5 | . 2 . 3 . . . . . Unreport Threat 3 | . 1 . 2 . . . . . Dispatch Records 1 | . . . . . 1 . . . Patrol Status 1 | . . . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . Registered Components 1 | . . . 1 . . . . . Garrison Registry 1 | . . . . . . 1 . . Security Stations 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 10 | . . . 6 . . . 4 . Insert Component 4 | . . . 2 . . . 2 . Analyze 4 | . . . 3 . . . 1 . Retrieve Study 2 | . . . 1 . . . 1 . Garrison Access Hacks 2 | . . . . . 1 . . 1 Unlock Access 1 | . . . . . 1 . . . Coupler Status 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 29 | . 6 . 14 . 3 4 2 . Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 . 2 . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . Parts Repaired 1 | . . . 1 . . . . . Time 50 | . . . 50 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . Parts Scanalyzed 4 | . . . 2 . . . 2 . Part Schematics Acquired 3 | . . . 2 . . . 1 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Used RIF Installer 2 | . . . . . . 2 . . Robot Detection 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Attached 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Total Allies 10 | . . 6 . . . 4 . . Largest Group 6 | . . 6 3 . . 3 3 . Highest-Rated Group 113 | . . 113 58 . . 54 54 . Highest-Rated Ally 31 | . . 31 31 . . 31 18 . Total Orders 3 | . . 3 . . . . . . GUARD 3 | . . 3 . . . . . . Ally Attacks 69 | . . 11 42 . . 11 5 . Total Damage 1073 | . . 136 595 . . 211 131 . Kills 15 | . . 1 11 . . 2 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Active Infowar (turns) 434 | 45 389 . . . . . . . Terrain 195 | 45 150 . . . . . . . Seismic 395 | 14 381 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Turns Passed 10708 | 205 655 756 2561 1387 596 2773 1476 299 Spaces Moved 5382 | 139 307 577 1287 764 258 1309 640 101 Core 19 | 19 . . . . . . . . Treads 4163 | . . . 1091 764 258 1309 640 101 Legs 1200 | 120 307 577 196 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 156 156 160 160 Average Speed 154 | 110 120 120 162 160 156 161 169 188 Slowest Speed 280 | 120 120 120 240 160 160 212 200 280 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 16 | . . . . . 16 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 61 | 8 74 92 99 99 28 93 48 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . . . Known Exits Taken 4 | . 1 . . 1 1 . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched 6 | . . 3 . 3 . . . . Spaces Dug 29 | . . 1 11 . 14 . 2 1 Terrain Destroyed 137 | . 14 1 23 1 36 15 46 1 Melee 17 | . . . . . 14 . 2 1 Projectile 22 | . . 1 11 1 . . 9 . AOE 98 | . 14 . 12 . 22 15 35 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Total 6734 | 167 448 632 1606 864 354 1669 848 146 Wait 410 | 1 26 44 120 55 24 76 59 5 Move 5374 | 138 306 576 1286 763 258 1307 639 101 Hop . | . . . . . . . . . Pick Up 102 | 6 8 2 44 3 3 30 6 . Fast Attach 20 | 7 . . 4 . . 2 3 4 Attach 27 | . 1 . 3 1 4 14 3 1 Detach . | . . . . . . . . . Swap 158 | 2 21 3 29 3 15 47 33 5 Drop 97 | 1 11 3 40 5 4 22 11 . Fire 420 | 12 42 4 80 34 30 108 83 27 Melee 71 | . . . . . 16 41 11 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 22 | . . . . . . 22 . . Trap . | . . . . . . . . . Miscellaneous 33 | . 33 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 133 | -11/Scrapyard | Discovered new exit (range 8) 206 | -11/Scrapyard | Entered Materials 488 | -10/Materials | Identified exit to Mines 616 | -10/Materials | Build established: Scavenger-Mutant 767 | -10/Materials | Discovered new exit (range 15) 861 | -10/Materials | Entered Mines 897 | -10/Mines | Discovered new exit (range 14) 1022 | -10/Mines | Found a hidden stash of uninstalled traps 1086 | -10/Mines | Learned location of Storage (-8) 1094 | -10/Mines | Build established: Mutant 1110 | -10/Mines | Received a Mining Laser from a helpful Derelict 1217 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1330 | -10/Mines | Discovered new exit (range 9) 1352 | -10/Mines | Learned 8 Materials zone layouts 1617 | -10/Mines | Entered Materials 1617 | -9/Materials | Accompanied by 3 allies 1617 | -9/Materials | Evolved 2 slots: Propulsion x2 1618 | -9/Materials | Identified exit to Materials 1627 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2365 | -9/Materials | Build established: Scavenger-Mutant 2806 | -9/Materials | Discovered exit to Materials (range 11) 2973 | -9/Materials | Repaired Beamcaster 3532 | -9/Materials | Central database locked down 4149 | -9/Materials | Discovered new exit (range 8) 4178 | -9/Materials | Entered Mines 4216 | -9/Mines | Met a Derelict bent on vengeance 4223 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4237 | -9/Mines | Assembled infested the area 4333 | -9/Mines | Destroyed 10 combat bots 4476 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4495 | -9/Mines | Learned Materials garrison access intel 4569 | -9/Mines | Build established: Mutant 4726 | -9/Mines | Discovered exit to Materials (range 5) 4946 | -9/Mines | Build established: Scavenger-Mutant 5060 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5311 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5313 | -9/Mines | Discovered new exit (range 5) 5550 | -9/Mines | Discovered exit to Materials (range 9) 5565 | -9/Mines | Entered Materials 5565 | -8/Materials | Evolved 2 slots: Utility x2 5566 | -8/Materials | Loaded intel: 1 garrison access location 6161 | -8/Materials | Identified exit to Garrison 6161 | -8/Materials | Entered Garrison 6209 | -8/Garrison | Triggered checkpoint 6281 | -8/Garrison | Learned Materials security intel 6559 | -8/Garrison | Triggered checkpoint 6721 | -8/Garrison | System corruption reached 10% 6723 | -8/Garrison | Lost 6 parts (1p2n1u2w) 6856 | -8/Garrison | Discovered new exit (range 12) 6946 | -8/Garrison | Lost 4 parts (2n2u) 7253 | -8/Garrison | Installed Relay Interface Framework 7705 | -8/Garrison | Triggered checkpoint 7825 | -8/Garrison | Expanded RIF knowledge: Robot Detection 7871 | -8/Garrison | Discovered new exit (range 50) 7871 | -8/Garrison | Discovered new exit (range 7) 7871 | -8/Garrison | Discovered new exit (range 54) 8065 | -8/Garrison | Triggered checkpoint 8093 | -8/Garrison | Triggered checkpoint 8273 | -8/Garrison | Core integrity fell below 50% 8361 | -8/Garrison | Rescued a captive Derelict 8497 | -8/Garrison | Triggered checkpoint 8733 | -8/Garrison | Triggered checkpoint 8773 | -8/Garrison | Triggered checkpoint 8934 | -8/Garrison | Entered Materials 8934 | -8/Materials | Accompanied by 3 allies 8948 | -8/Materials | Identified exit to Storage 9029 | -8/Materials | Lost 3 allies 9734 | -8/Materials | First assault squad dispatched 10076 | -8/Materials | Core integrity fell below 20% 10108 | -8/Materials | Lost 4 parts (3n1w) 10344 | -8/Materials | Build established: Mutant 10410 | -8/Materials | Entered Storage 10481 | -8/Storage | Garrison activated, responded to threat 10541 | -8/Storage | Lost 3 parts (3n) 10709 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 10690_ U-05 Engineer destroyed. 10693_ L-31 Rogue destroyed. 10694_ Acquired 15 matter. 10696_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 10700_ Critical hit (Burn: +37). 10700_ Hrd. Medium Armor Plating destroyed. 10702_ Lgt. Treads+ severed. 10703_ Acquired 10 matter. 10705_ Acquired Lgt. Treads+. 10706_ Adv. Beam Cannon destroyed. 10707_ L-31 Rogue destroyed. 10708_ System corrupted: Component data lost. 10709_ C-45 Heavy ARC bursts open, deploying its payload. 10709_ G-50 Soldier unfolds itself. 10709_ L-31 Rogue unfolds itself. 10709_ G-47 Trooper unfolds itself. 10709_ M-28 Smith unfolds itself. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????????? ??????? | | ???????????????????????????? +?????? | | ???????????????????????????? #?????? | | ??????????????????######??## #?????? | | ??????????????????# ?? # #?????? | | ??????????????????# ?? # #?????? | | ??????????????????# """ # #?????? | | ??????????????????# """ # #?????? | | ??????????????????# """g/ #?????? | | ??????????????????# """g# #?????? | | ??????????????????# """%# #?????? | | ??????????????????# gg!gl# #?????? | | ??????????????????# *=%@m# #?????? | | ??????????????????####/##### #?????? | | ??????????????????# # ####### | | ??????????????????# # # # | | ???????????????#### "# # # | | ???????????????# """"%# # # | | ???????????????# !% """""+ # """ # | | ???????????????# """" # # """ # | | ???????????????####! !""""%# # """ # | | ??????????????????# ! [!%!# + """ # | | ??????????????????# =[*[*!# # """ # | | ??????????????????########## # # | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????########### | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 17 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beamcaster | 22% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Mining Claw | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Join The Dark Side You Will Be Upgraded Challenges ------------ None Game ------ Seed DecoyFieldGenerator Manual? 0 Play Time 02:27:15 Cumulative 39.2 hours Start 2026.05.30 @ 11:33:39 End 2026.06.04 @ 18:06:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e696379-7e16-4cd8-9b57-c0dcb7892ef9