Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.21 @ 20:27:05 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (144) 720 Value Destroyed (4926) 4926 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (802) 802 TOTAL SCORE: 12548 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 118 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 1000/1000 Matter 225/300 Energy 340/340 System Corruption 5% Temperature Cool (0) Movement Walking (124) Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Melee Analysis Suite Makeshift ECM Suite Improved Propulsion Shielding Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON (3) ------- Longsword +1 CR-A16's Behemoth Slayer > --- INVENTORY (20) --- Improved Titanium Leg Makeshift Leg Improved Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Trap Scanner Authchip [Propulsion] System Restoration Module System Restoration Module Drone Bay (2/2) Hacking Drone Bay (1/1) Tesla Rifle Great Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Microactuators Improved Propulsion Shielding Improved Medium Armor Plating Improved Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Great Axe Longsword +1 CR-A16's Behemoth Slayer > --- INVENTORY -------- Makeshift Leg Makeshift Leg Improved Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Trap Scanner Makeshift ECM Suite Authchip [Propulsion] System Restoration Module System Restoration Module Drone Bay Tesla Rifle [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 4 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 . . . . . . 1 Utility 5 | . . . 1 . . . . 2 . . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 162 | 6 12 2 20 2 2 . 42 31 5 16 . 4 12 8 Power 15 | 1 1 . 2 . 1 . 3 4 . 1 . . 1 1 Engine 8 | 1 1 . 1 . 1 . 1 1 . 1 . . . 1 Core 7 | . . . 1 . . . 2 3 . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 51 | 2 4 1 8 1 . . 16 5 1 5 . 1 5 2 Treads . | . . . . . . . . . . . . . . . Leg 51 | 2 4 1 8 1 . . 16 5 1 5 . 1 5 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 49 | 1 4 1 6 1 . . 4 12 1 6 . 2 6 5 Device 25 | . 3 1 2 1 . . 2 8 . 3 . 1 1 3 Storage 5 | 1 1 . 1 . . . . 1 . 1 . . . . Processor 6 | . . . 2 . . . . 1 . 2 . . 1 . Hackware 2 | . . . . . . . 1 . . . . . . 1 Protection 11 | . . . 1 . . . 1 2 1 . . 1 4 1 Artifact . | . . . . . . . . . . . . . . . Weapon 47 | 2 3 . 4 . 1 . 19 10 3 4 . 1 . . Energy Gun 28 | . 1 . . . 1 . 12 10 2 2 . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 2 . 4 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 3 . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . . . . . 2 . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . . . 1 . . Parts Lost 20 | . 1 . 3 2 . . 2 1 . 1 . . 9 1 Power 3 | . . . . 1 . . 1 . . . . . 1 . Propulsion 6 | . . . 1 1 . . 1 . . . . . 3 . Utility 7 | . . . . . . . . 1 . . . . 5 1 Weapon 4 | . 1 . 2 . . . . . . 1 . . . . Highest Loss Streak 3 | . 1 . 2 2 . . 1 1 . 1 . . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 91 100 99 97 100 100 99 99 100 100 100 100 99 92 Engine 6 | . 14 14 5 . 11 11 4 2 7 7 7 7 5 4 Core 2 | . . . 5 9 . . 4 4 . . . . . 5 Leg 31 | . 28 28 33 33 33 33 35 30 30 30 30 30 30 28 Device 10 | . 5 14 6 2 11 11 4 13 15 14 15 12 8 12 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 5 Processor 7 | . . . 10 11 11 11 9 8 7 7 7 7 7 5 Protection 5 | . . . 4 8 . . 1 7 7 7 7 9 13 8 Energy Gun 9 | . 1 . . . 11 11 21 22 15 13 7 1 . . Ballistic Gun 8 | . 26 28 21 21 11 11 3 . . . . . . . Slashing Weapon 4 | . . . . . . . . . 7 8 15 15 15 8 Piercing Weapon 1 | . . . . . . . . . . . . 5 7 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 85 | 13 20 20 38 38 31 31 40 48 56 76 73 73 70 85 Greatest Support 85 | 20 20 20 36 36 36 36 50 65 65 80 80 80 80 85 Greatest Overweight (x) 1 | . . . 1 1 . . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 6 8 10 14 15 15 15 15 15 15 17 20 20 20 20 Most Carried 20 | 2 10 10 15 15 12 13 15 15 15 20 20 20 20 17 Average Carried 14 | 1 5 9 14 14 11 12 14 14 14 16 19 19 19 14 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 2 10 10 14 13 12 13 15 15 15 19 20 20 17 14 Class Distribution -------------------- 50% | Mutant 21% | Scavenger-Skirmisher 19% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Matter Collected 2895 | 202 344 123 797 66 . 42 636 280 90 175 . 21 119 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6227 | . 479 92 1205 124 . 105 1670 837 . 873 56 . 786 . Parts 338 | . 33 12 81 4 . 8 90 25 . 45 2 . 38 . Haulers Intercepted 11 | . 2 . 3 . . . 5 1 . . . . . . Recyclers Shooed 5 | . 1 . 1 . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . 1 4 31 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Combat Hostiles Destroyed 113 | . 9 6 22 3 . 3 25 14 . 16 1 . 14 . Melee 22 | . . . . . . . . . . 7 1 . 14 . Guns 86 | . 9 6 22 3 . 3 24 10 . 9 . . . . AOE 1 | . . . . . . . . 1 . . . . . . Classes Destroyed 15 | . 4 . 5 . . . 2 1 . 1 . . 2 . Worker 3 | . . . . . . . 3 . . . . . . . Builder 2 | . . . 1 . . . . 1 . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . Hauler 11 | . 2 . 3 . . . 5 1 . . . . . . Recycler 3 | . 1 . . . . 1 1 . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 3 | . . . 1 . . . 2 . . . . . . . Watcher 7 | . . . 2 . . . 3 1 . 1 . . . . Swarmer 25 | . 3 6 3 . . 3 4 . . 2 . . 4 . Grunt 50 | . 6 . 13 3 . . 13 3 . 8 . . 4 . Brawler 1 | . . . . . . . . . . . . . 1 . Sentry 21 | . . . 6 . . . 7 5 . 2 . . 1 . Hunter 7 | . . . . . . . 1 1 . 2 1 . 2 . Programmer 8 | . . . . . . . . 5 . 2 . . 1 . Behemoth 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 11 | . 3 3 4 3 . 2 11 3 . 4 1 . 3 . Combat Bots Only 5 | . 3 3 3 3 . 2 5 3 . 4 1 . 3 . Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 2 . 1 1 . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Damage Taken 6610 | . 438 140 885 410 . 35 885 852 . 877 35 . 1824 229 Core 883 | . 87 7 130 47 . . 194 102 . 109 . . 207 . Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 204 | . . . . . . . . . . . . . 169 35 Regen/Repaired (Parts) 113 | . 26 . . . . . 87 . . . . . . . Core Remaining (%) 64 | 100 . 62 . . . 55 64 . . . . . 40 . Volleys Fired 287 | . 41 14 77 8 . 3 82 39 . 23 . . . . Largest 3 | . 2 2 2 2 . 2 3 3 . 3 . . . . Hottest 243 | . 70 46 46 46 . 88 161 199 . 243 . . . . Shots Fired 699 | . 81 27 154 16 . 6 232 117 . 66 . . . . Gun 699 | . 81 27 154 16 . 6 232 117 . 66 . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 338 | . 76 27 154 16 . 3 62 . . . . . . . Thermal 318 | . 5 . . . . 3 150 108 . 52 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 43 | . . . . . . . 20 9 . 14 . . . . Robot Hit Streak 19 | . 9 2 12 12 . 7 18 19 . 10 . . . . Robot Miss Streak 7 | . 4 7 3 4 . . 6 2 . 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 14 | . 2 . 4 2 . . 1 . . 5 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . 1 . . . . Shots Hit Robots 523 | . 55 11 107 10 . 5 152 95 . 53 1 . 34 . Core Hits 236 | . 22 6 45 5 . 4 68 40 . 26 1 . 19 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 29 | . . . 1 . . . 7 8 . 6 . . 7 . Burn 21 | . . . . . . . 7 8 . 6 . . . . Destroy 1 | . . . 1 . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . 6 . Impale 1 | . . . . . . . . . . . . . 1 . Melee Attacks 82 | . . . . . . . 9 . . 14 1 2 45 11 Impact 5 | . . . . . . . 5 . . . . . . . Slashing 62 | . . . . . . . . . . 14 1 2 34 11 Piercing 11 | . . . . . . . . . . . . . 11 . Sneak Attacks 7 | . . . . . . . 4 . . 3 . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . 5 . Damage Inflicted 10590 | . 641 173 1693 155 . 129 2745 1925 . 1618 55 . 1456 . Guns 8135 | . 636 166 1689 155 . 87 2739 1856 . 807 . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 47 | . . . . . . . . 47 . . . . . . Melee 2322 | . . . . . . . . . . 811 55 . 1456 . Ramming 86 | . 5 7 4 . . 42 6 22 . . . . . . Kinetic 3158 | . 610 166 1689 155 . 46 492 . . . . . . . Thermal 4456 | . 26 . . . . 41 1921 1774 . 694 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 568 | . . . . . . . 326 129 . 113 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2182 | . . . . . . . . . . 811 55 . 1316 . Piercing 140 | . . . . . . . . . . . . . 140 . Highest Corruption 5 | . 1 1 . . . . . 2 . 1 1 1 . 5 Average Corruption 1 | . 1 1 . . . . . 1 . 1 1 1 . 5 Corruption Purged 3 | . . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 17 | . 2 6 . . . . . 4 . 3 2 . . . Message Errors 8 | . 1 4 . . . . . 1 . 1 1 . . . Matter Fused 3 | . . 1 . . . . . . . 2 . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . 1 . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 89 | . . . . . . . . . . 83 . . 6 . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 89 | . . . . . . . . . . 83 . . 6 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . . . . 60 . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 12 | . 2 2 1 . . 4 1 2 . . . . . . Kicked 12 | . 2 2 1 . . 4 1 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 360 | . 135 . 60 91 . 84 360 198 . 199 . . . . Average Temperature 71 | . 47 . 17 57 . 41 63 83 . 120 . . . . Received Heat Transfer 1885 | . 153 . 393 211 . . 351 147 . 246 . . 384 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 3 . . . . . . Combat Hostiles 4 | . . . . . . . 1 3 . . . . . . Parts Melted 31 | . . . . . . . 12 14 . 5 . . . . Heat Transferred 10316 | . 74 . . . . 111 4440 4137 . 1554 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Peak Influence 564 | . 169 127 564 287 . 85 308 170 24 220 . . . 61 Initial 187 | . . 27 39 187 . . . 79 24 . . . . 53 Average 119 | . 64 103 327 264 . 21 132 57 19 65 . . . 57 Maximum Alert Level 2 | . . . 2 1 . . 1 . . 1 . . . . Low Security (%) 83 | 100 100 100 30 . . 100 82 100 100 98 . . . 100 Level 1 7 | . . . 18 99 . . 17 . . 1 . . . . Level 2 8 | . . . 50 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 4 . . . 2 6 . 6 . . . 2 Investigation 9 | . 1 . 1 . . . 1 2 . 3 . . . 1 Extermination 6 | . . . . . . . . 4 . 2 . . . . Reinforcement 7 | . 1 . 3 . . . 1 . . 1 . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Distress Signals 5 | . . . 1 . . . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 177 | . 16 7 38 14 . 4 40 16 . 23 1 . 17 1 Peak Tracking Total 8 | . 4 3 6 8 . 3 7 3 . 4 1 . 4 1 Tactical Retreats 12 | . 1 1 . 1 . 1 3 . . 1 . . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Traps Triggered 1 | . . . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Machines Disabled 8 | . . 1 1 . . . 1 1 . 4 . . . . Max in Single Turn 1 | . . 1 . . . . 1 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Machines Accessed 38 | . 6 1 10 . 2 . 9 5 . 4 . . . 1 Terminals 27 | . 5 . 7 . . . 7 5 . 3 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 4 | . 1 . 1 . . . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 130 | . 13 1 29 . 24 . 35 16 . 9 . . . 3 Successful 73 | . 5 1 17 . 24 . 19 3 . 3 . . . 1 Failed 57 | . 8 . 12 . . . 16 13 . 6 . . . 2 Catastrophic 10 | . 1 . 1 . . . 2 3 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 21 | . 2 . 9 . 1 . 7 2 . . . . . . Terminals 82 | . 11 . 19 . . . 29 16 . 7 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 11 | . 2 . 2 . . . 4 . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 8 . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 52 | . 3 1 8 . 24 . 12 3 . 1 . . . . Record 24 | . . . . . 23 . . 1 . . . . . . Robot Analysis 2 | . . . 1 . . . 1 . . . . . . . Prototype ID Bank 7 | . . . 2 . . . 5 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . 1 . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . 1 . . . . Locate Traps 4 | . 2 . 2 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Registered Components 2 | . . . . . . . 1 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 8 | . 2 . 1 . . . 4 . . . . . . 1 Scan Component 5 | . 1 . 1 . . . 2 . . . . . . 1 Repair 3 | . 1 . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 5 . . . 2 . . . . . . . Insert Component 4 | . . . 3 . . . 1 . . . . . . . Analyze 3 | . . . 2 . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 3 . . . 1 . . . . . . . Terminals 4 | . . . 3 . . . 1 . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 33 | . 6 . 8 . . . 9 5 . 4 . . . 1 Full Trace Events 10 | . 2 . 1 . . . 2 2 . 2 . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 2 . . . 1 . . . . 15 . . Parts Built 2 | . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . . Parts Repaired 3 | . 1 . . . . . 2 . . . . . . . Time 114 | . 38 . . . . . 76 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . . . Non-combat 2 | . . . . . . . 2 . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . . find_recycling 2 | . . . . . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . Highest-Rated Group 80 | . . 80 80 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . 1 . 2 FOLLOW 1 | . . . . . . . . . . . . . . 1 RETURN 2 | . . . . . . . . . . . . 1 . 1 Ally Attacks 21 | . . . 21 . . . . . . . . . . . Total Damage 252 | . . . 252 . . . . . . . . . . . Kills 7 | . . . 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Robot Analysis Total 2 | . . . 1 . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 1 1 . Drone Launches 2 | . . . . . . . . . . . . 1 . 1 Drone Recoveries 2 | . . . . . . . . . . . . 1 . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Turns Passed 14525 | 58 1314 693 1949 120 271 842 2114 2430 501 1196 141 1846 939 111 Spaces Moved 9280 | 43 844 522 1055 60 224 643 1206 1448 401 696 83 1348 643 64 Core 5 | 5 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 9275 | 38 844 522 1055 60 224 643 1206 1448 401 696 83 1348 643 64 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 122 122 135 135 122 122 Average Speed 126 | 111 120 120 145 158 120 120 120 120 122 125 135 135 126 122 Slowest Speed 190 | 120 120 120 190 190 120 120 190 190 122 135 135 135 135 124 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 3 88 99 84 16 62 101 59 22 96 17 9 86 66 1 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . . . 1 . . . . . . 2 1 . Known Exits Taken 1 | . . . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 8 | . . 1 . . . 2 . . . . . 3 2 . Spaces Dug 14 | . . . . . . . 4 . . . . . . 10 Terrain Destroyed 20 | . . . . . . . 4 6 . . . . . 10 Melee 14 | . . . . . . . 4 . . . . . . 10 Projectile . | . . . . . . . . . . . . . . . AOE 6 | . . . . . . . . 6 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Total 11484 | 50 1072 568 1348 71 226 707 1710 2052 416 961 111 1375 728 89 Wait 1453 | . 154 21 167 . . 57 315 474 . 200 27 8 25 5 Move 9266 | 42 843 521 1054 59 223 642 1205 1448 400 695 82 1347 642 63 Hop . | . . . . . . . . . . . . . . . Pick Up 104 | 2 11 3 15 1 1 1 21 21 4 7 1 7 9 . Fast Attach 15 | 6 3 . . . . . 2 3 1 . . . . . Attach 41 | . 1 1 5 2 2 . 5 6 . 5 . . 9 5 Detach 8 | . . . . . . . 2 1 . 3 . . . 2 Swap 106 | . 8 1 15 . . . 35 22 4 11 . 4 3 3 Drop 121 | . 9 5 14 1 . . 33 36 7 3 . 8 5 . Fire 287 | . 41 14 77 8 . 3 82 39 . 23 . . . . Melee 70 | . . . . . . . 9 . . 14 1 1 35 10 Ram . | . . . . . . . . . . . . . . . Kick 12 | . 2 2 1 . . 4 1 2 . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Sto x2 / [*Low]) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 961 | -10/Materials | Discovered new exit (range 8) 1091 | -10/Materials | Repaired Imp. Heat Sink 1118 | -10/Materials | Discovered new exit (range 15) 1231 | -10/Materials | Discovered new exit (range 16) 1373 | -10/Materials | Entered Mines 1434 | -10/Mines | Discovered new exit (range 9) 1699 | -10/Mines | Found the Drone Emporium 1706 | -10/Mines | Found Prototype Device 1852 | -10/Mines | Learned Materials emergency access door positions 1857 | -10/Mines | Received a Mining Laser from a helpful Derelict 1860 | -10/Mines | Discovered new exit (range 3) 2066 | -10/Mines | Entered Materials 2066 | -9/Materials | Accompanied by 3 allies 2066 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2071 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2713 | -9/Materials | Discovered new exit (range 16) 2780 | -9/Materials | Identified exit to Mines 3176 | -9/Materials | Discovered new exit (range 3) 3301 | -9/Materials | Build established: Scavenger-Mutant 3461 | -9/Materials | Identified Decoy Drone Bay 4015 | -9/Materials | Entered Mines 4078 | -9/Mines | Assembled infested the area 4129 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4130 | -9/Mines | Discovered new exit (range 5) 4135 | -9/Mines | Entered Exiles 4153 | -9/Exiles | Discovered new exit (range 15) 4166 | -9/Exiles | Met 8R-AWN 4188 | -9/Exiles | Met EX-HEX 4223 | -9/Exiles | Met EX-BIN 4236 | -9/Exiles | Aligned with FarCom system 4237 | -9/Exiles | Given EX-Vault access code 4267 | -9/Exiles | Opened EX-Vault 4277 | -9/Exiles | Found Longsword +1 4304 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4339 | -9/Exiles | Met EX-DEC 4357 | -9/Exiles | Learned location of Zion (-6) 4392 | -9/Exiles | Discovered new exit (range 14) 4406 | -9/Exiles | Left Exiles lab with Longsword +1 4406 | -9/Exiles | Entered Mines 4486 | -8/Mines | Discovered new exit (range 14) 4845 | -8/Mines | Discovered new exit (range 8) 5248 | -8/Mines | Entered Materials 5248 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5769 | -8/Materials | Build established: Scavenger-Skirmisher 6249 | -8/Materials | Repaired Carbon-fiber Leg 6296 | -8/Materials | Repaired Carbon-fiber Leg 6378 | -8/Materials | Discovered new exit (range 12) 7362 | -8/Materials | Entered Factory 7362 | -7/Factory | Evolved 2 slots: Utility x2 9290 | -7/Factory | Build established: Gunner 9467 | -7/Factory | Discovered new exit (range 6) 9663 | -7/Factory | Build established: Skirmisher 9792 | -7/Factory | Sucked down chute 9792 | -7/Factory | Entered Waste 9792 | -7/Waste | The area was eerily silent 10085 | -7/Waste | Build established: Mutant 10085 | -7/Waste | Discovered new exit (range 13) 10293 | -7/Waste | Entered Factory 10423 | -7/Factory | Discovered new exit (range 15) 10649 | -7/Factory | Identified exit to Storage 10925 | -7/Factory | Discovered exit to Storage (range 14) 11320 | -7/Factory | Fabricated Mak. Leg? 11463 | -7/Factory | Discovered new exit (range 6) 11489 | -7/Factory | Entered Lower Caves 11612 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11630 | -7/Lower Caves | Entered Zion 11699 | -6/Zion | System corruption cleaned by Quarantine Array 11967 | -6/Zion | Learned location of 1 exit from Lower Caves 12072 | -6/Zion | Found CR-A16's Pointy Stick 12143 | -6/Zion | Learned location of Warlord (-4) 12342 | -6/Zion | Given A8's code to call for help 12779 | -6/Zion | Discovered new exit (range 12) 12882 | -6/Zion | Given the Hacking Drone Bay 12886 | -6/Zion | Found Prototype Device 12887 | -6/Zion | Identified Hacking Drone Bay 13238 | -6/Zion | Rebuked by Imprinter 13476 | -6/Zion | Entered Proximity Caves 14155 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14228 | -5/Proximity Caves | Spotted B-75 Beast 14284 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 14284 | -5/Proximity Caves | Destroyed B-75 Beast 14310 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 14367 | -5/Proximity Caves | Discovered new exit (range 13) 14371 | -5/Proximity Caves | Core integrity fell below 50% 14415 | -5/Proximity Caves | Entered Factory 14415 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 14417 | -5/Factory | Lost 3 parts (2n1u) 14525 | -5/Factory | Crushed by falling debris 14526 | -5/Factory | Self-destructed Last Messages --------------- 14426_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 14466_ Connecting with Repair Station... 14466_ Current location identified: Factory 14468_ Hacking Drone released from Hacking Drone Bay. 14468_ Connecting with Repair Station... >>Scan(Imp. Titanium Leg) Scanning Imp. Titanium Leg... Ready to Repair: Imp. Titanium Leg Rating: 4 Time: 22 14471_ ALERT: Suspicious activity at Repair Station F002. Dispatching Investigation squad. 14475_ Hacking Drone retrieved by Hacking Drone Bay. 14496_ U-05 Engineer builds a Wall. 14516_ The unstable cave ceiling collapses. 14525_ Crushed by falling debris. 14525_ Microactuators destroyed. 14525_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????###??????????????????????? | | ??????????????????###??????????????????????? | | ??????????????????#@#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????###??????????????????????? | | ??????????????????############?????????????? | | ??????????????????# ##?????????????? | | ??????????????????# """ ##?????????????? | | ??????????????????# "R !#??????????????? | | ??????????####????# """ #??????????????? | | ?########## #????# "" """ #??????????????? | | # #?????# """ #??????????????? | | # #######! """ #??????????????? | | # """ # # #??????????????? | | ?? """ # ###+#######??????????????? | | # """ # #?????????????????? | | # # #?????????????????? | | # + """ #?????????????????? | | # """""" # """ #?????????????????? | | # """""" # """ #?????????????????? | | ?? """""" # #?????????????????? | | ?????"""" # """ #?????????????????? | | ????? # """ #?????????????????? | | ???? # """ #?????????????????? | | ????#######+# ? #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 115 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 8 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Mak. Leg | -9/Materials | Scanalyzed Mak. Power Source | -9/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Phase Cannon | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Railgun | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Mak. Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeSurveybotThrower Manual? 0 Play Time 02:51:05 Cumulative 96.2 hours Start 2023.09.20 @ 09:42:54 End 2023.09.21 @ 20:27:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 632674b5-2264-48b9-86de-0989f07392b3