Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.06 @ 01:48:16 Player: BlackCaro Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (2770) 2770 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-65) -65 TOTAL SCORE: 5490 Bonus ------- High Alert Combat Kills 333 Friendly Fire -398 Cogmind --------- Core Integrity 0/550 Matter 120/300 Energy 239/240 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Mini Grenade Launcher Makeshift Axe > --- INVENTORY (8) ---- Nuclear Core Aluminum Leg Aluminum Leg Beam Rifle Heavy Assault Rifle Enhanced Autogun Flak Cannon Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Aluminum Leg Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Propulsion Shielding > --- WEAPON ----------- Ion Cannon Minigun Makeshift Axe > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Hardlight Generator Heavy Assault Rifle Enhanced Autogun Rocket Launcher Scythe [Rating: 29] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Makeshift Axe Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 1 | . . . 1 . . . Weapon 1 | . . . . . 1 . Parts Attached 92 | 7 . . 17 9 34 25 Power 10 | 1 . . . 2 4 3 Engine 3 | 1 . . . 1 1 . Core 7 | . . . . 1 3 3 Reactor . | . . . . . . . Propulsion 30 | 2 . . 5 2 14 7 Treads 7 | . . . . . 5 2 Leg 20 | 2 . . 5 2 6 5 Wheel . | . . . . . . . Hover 2 | . . . . . 2 . Flight 1 | . . . . . 1 . Utility 17 | 2 . . 3 1 5 6 Device 6 | 1 . . . 1 2 2 Storage 2 | 1 . . 1 . . . Processor 2 | . . . . . 1 1 Hackware 1 | . . . 1 . . . Protection 6 | . . . 1 . 2 3 Artifact . | . . . . . . . Weapon 35 | 2 . . 9 4 11 9 Energy Gun 5 | . . . . 1 4 . Energy Cannon 5 | . . . 1 1 1 2 Ballistic Gun 13 | 2 . . 4 . 4 3 Ballistic Cannon 3 | . . . . . . 3 Launcher 7 | . . . 3 1 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 28 | . . . 3 2 16 7 Power 2 | . . . . . 1 1 Propulsion 11 | . . . 2 . 8 1 Utility 6 | . . . . . 3 3 Weapon 9 | . . . 1 2 4 2 Highest Loss Streak 6 | . . . 1 2 6 3 Average Slot Usage (%) 94 | . 100 100 95 99 91 95 Engine 2 | . 14 14 11 . . . Core 6 | . . . . 10 8 8 Treads 4 | . . . . . 3 12 Leg 26 | . 28 28 29 33 24 22 Device 5 | . 14 14 5 2 7 4 Storage 9 | . 14 14 11 11 9 9 Processor 3 | . . . . . 7 1 Hackware 3 | . . . 10 8 . . Protection 5 | . . . 4 11 2 10 Energy Gun 2 | . . . . 4 6 . Energy Cannon 1 | . . . 1 . . 2 Ballistic Gun 7 | . 28 28 14 3 3 7 Ballistic Cannon 1 | . . . . . . 6 Launcher 4 | . . . 5 6 6 . Slashing Weapon 6 | . . . . 7 9 9 Naked Turns . | . . . . . . . Heaviest Build 35 | 13 13 13 25 23 32 35 Greatest Support 82 | 20 20 20 33 30 82 82 Greatest Overweight (x) 2 | . . . . 1 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 8 8 Average Capacity 7 | 5 6 6 6 8 8 8 Most Carried 8 | 2 6 6 7 8 8 8 Average Carried 7 | 1 4 5 5 7 7 7 Final Capacity 8 | 6 6 6 8 8 8 8 Final Carried 8 | 2 6 6 7 8 8 8 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 1971 | 114 46 142 324 185 675 485 Remotely . | . . . . . . . Salvage Created 3106 | 16 46 . 832 185 1252 775 Parts 201 | 3 1 . 55 8 86 48 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 4 | . . . . . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 76 | . 1 . 18 7 31 19 Melee 15 | . . . . . 8 7 Guns 16 | . 1 . 4 4 4 3 Cannons 10 | . . . 1 . . 9 AOE 35 | . . . 13 3 19 . Classes Destroyed 15 | 1 1 . 7 1 4 1 Worker 7 | . . . 2 . 4 1 Builder 6 | . . . 4 . 1 1 Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . . 1 . Recycler 5 | . . . 1 . 4 . Mechanic 1 | . . . . . 1 . Operator 2 | . . . 1 . 1 . Drone 3 | . . . . . . 3 Watcher 3 | . . . . . 3 . Swarmer 22 | . . . 8 . 11 3 Grunt 31 | . 1 . 8 3 11 8 Duelist 1 | . . . 1 . . . Sentry 15 | . . . 1 . 7 7 Hunter 3 | . . . . . 2 1 Assembled 4 | . . . . 4 . . Best Kill Streak 7 | 1 1 . 7 6 7 4 Combat Bots Only 5 | . 1 . 4 3 5 3 Max Kills in Single Turn 3 | 1 1 . 3 1 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 1 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 4336 | . 49 . 848 271 1667 1501 Core 687 | . 14 . 30 85 322 236 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 94 . 71 . . Volleys Fired 159 | 6 2 . 33 16 50 52 Largest 2 | 2 2 . 2 2 2 2 Hottest 80 | 40 40 . 79 79 80 69 Shots Fired 270 | 12 4 . 65 23 75 91 Gun 164 | 12 4 . 45 16 40 47 Cannon 45 | . . . 5 1 . 39 Launcher 61 | . . . 15 6 35 5 Special . | . . . . . . . Kinetic 170 | 12 4 . 45 11 12 86 Thermal 8 | . . . . 5 3 . Explosive 44 | . . . . 4 35 5 Electromagnetic 48 | . . . 20 3 25 . Robot Hit Streak 15 | 2 2 . 11 7 6 15 Robot Miss Streak 6 | 4 1 . 3 1 3 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 197 | 4 2 . 39 15 60 77 Core Hits 171 | 2 1 . 36 10 73 49 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 62 | . . . . . 27 35 Impact . | . . . . . . . Slashing 62 | . . . . . 27 35 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 2 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7524 | 33 38 . 1432 441 3555 2025 Guns 1288 | 33 38 . 422 153 372 270 Cannons 561 | . . . 61 . . 500 Explosions 3637 | . . . 944 268 2327 98 Melee 2013 | . . . . . 856 1157 Ramming 25 | . . . 5 20 . . Kinetic 1479 | 33 38 . 422 121 95 770 Thermal 409 | . . . 306 32 71 . Explosive 2541 | . . . . 139 2304 98 Electromagnetic 1057 | . . . 699 129 229 . Impact . | . . . . . . . Slashing 2013 | . . . . . 856 1157 Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 . . Average Corruption 1 | . . . 1 1 . . Corruption Purged . | . . . . . . . Effects 5 | . . . . 5 . . Message Errors 2 | . . . . 2 . . Data Loss (minor) 1 | . . . . 1 . . Targeting Errors 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 421 | . . . 85 10 157 169 Projectiles . | . . . . . . . Explosions 119 | . . . 85 10 24 . Melee 302 | . . . . . 133 169 Knockbacks 18 | . . . . . . 18 Impact . | . . . . . . . Kinetic 18 | . . . . . . 18 Secondary . | . . . . . . . Self-Inflicted Damage 668 | . . . 301 36 174 157 Shots 27 | . . . 8 1 13 5 Rammed 2 | . . . 1 1 . . Targets Rammed 3 | . . . 1 2 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 114 | . 6 . 60 75 69 114 Average Temperature 27 | . 6 . 20 37 20 35 Received Heat Transfer 1209 | . 27 . 198 66 486 432 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 586 | . . . 350 75 161 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . . . 9 . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 759 | 5 29 10 439 236 759 591 Average Influence 294 | . 25 10 197 174 337 458 Maximum Alert Level 3 | . . . 2 1 3 2 Low Security (%) 30 | 100 100 100 33 26 35 . Level 1 36 | . . . 57 73 25 26 Level 2 31 | . . . 8 . 35 73 Level 3 1 | . . . . . 4 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 . 1 . 7 5 Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 9 | . 1 . 1 . 5 2 Assault 1 | . . . . . 1 . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 4 | . 1 . 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 4 2 25 19 47 28 Peak Tracking Total 10 | . 4 2 6 10 5 5 Tactical Retreats 11 | . . . . 5 3 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 5 | . . . . . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 14 | . . . 9 . 4 1 Max in Single Turn 3 | . . . 3 . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 18 | . 1 . 4 . 8 5 Terminals 13 | . 1 . 2 . 6 4 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 2 | . . . 1 . . 1 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 42 | . 2 . 11 . 20 9 Successful 24 | . 1 . 8 . 9 6 Failed 18 | . 1 . 3 . 11 3 Catastrophic 5 | . . . . . 3 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 28 | . 2 . 3 . 15 8 Fabricators . | . . . . . . . Repair Stations 7 | . . . 5 . 2 . Recycling Units 4 | . . . 3 . . 1 Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 1 . 2 . 5 5 Record 2 | . . . . . 1 1 Open Door 2 | . . . . . . 2 Branch Access Points 1 | . . . . . . 1 Recycling Unit Index 2 | . 1 . . . 1 . Unreport Threat 1 | . . . . . . 1 Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . . . 1 . Zone Layout 3 | . . . 1 . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 4 . 2 . Scan Component 3 | . . . 2 . 1 . Repair 3 | . . . 2 . 1 . Recycling Unit Hacks 3 | . . . 2 . . 1 Report Inventory 1 | . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 Retrieve Components 1 | . . . 1 . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 . 3 . 5 3 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 . 1 . Time 118 | . . . 58 . 60 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 2 | . . . . . . 2 GOTO 2 | . . . . . . 2 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches 12 | . . . . . . 12 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 3466 | 70 143 31 588 528 1298 808 Spaces Moved 2054 | 36 112 25 340 383 751 407 Core 4 | 4 . . . . . . Treads 171 | . . . . . 63 108 Legs 1873 | 32 112 25 340 383 682 299 Wheels . | . . . . . . . Hover 6 | . . . . . 6 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 124 | 112 120 120 120 120 127 130 Slowest Speed 190 | 120 120 120 120 150 190 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 19 8 39 88 66 55 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 11 | . . . . . 11 . Terrain Destroyed 356 | . . . 61 42 220 33 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 356 | . . . 61 42 220 33 Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 2634 | 52 117 26 454 428 990 567 Wait 150 | . . . 36 1 90 23 Move 2048 | 35 111 24 339 382 750 407 Hop . | . . . . . . . Pick Up 56 | 4 4 1 15 7 18 7 Fast Attach 50 | 5 . . 6 5 17 17 Attach 21 | 2 . . 3 1 11 4 Detach 10 | . . . . 3 4 3 Swap 22 | . . . 8 3 7 4 Drop 47 | . . 1 13 8 16 9 Fire 159 | 6 2 . 33 16 50 52 Melee 62 | . . . . . 27 35 Ram . | . . . . . . . Kick 3 | . . . 1 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 6 | . . . . . . 6 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 13) 214 | -10/Materials | Entered Mines 228 | -10/Mines | Discovered new exit (range 8) 245 | -10/Mines | Entered Materials 245 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 540 | -9/Materials | Repaired Aluminum Leg? 824 | -9/Materials | Discovered new exit (range 8) 833 | -9/Materials | Entered Mines 910 | -9/Mines | Assembled infested the area 915 | -9/Mines | Assisted by a Guerilla fighting off Assembled 992 | -9/Mines | Learned 2 Materials zone layouts 1017 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1056 | -9/Mines | Learned Materials stockpile data 1071 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1131 | -9/Mines | Build established: Scavenger-Mutant 1354 | -9/Mines | Discovered new exit (range 5) 1361 | -9/Mines | Entered Materials 1361 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1733 | -8/Materials | Repaired Enh. Autogun 2348 | -8/Materials | Lost 6 parts (1p3n1u1w) 2528 | -8/Materials | Core integrity fell below 50% 2561 | -8/Materials | First assault squad dispatched 2576 | -8/Materials | Build established: Mutant 2629 | -8/Materials | Discovered new exit (range 8) 2659 | -8/Materials | Entered Storage 2898 | -8/Storage | Lost 3 parts (2u1w) 2916 | -8/Storage | Core integrity fell below 20% 3146 | -8/Storage | Garrison activated, responded to threat 3278 | -8/Storage | Build established: Scavenger-Mutant 3313 | -8/Storage | Identified exit to Recycling 3467 | -8/Storage | Destroyed self with Mini Grenade Launcher Last Messages --------------- Map updated. 03372_ Connecting with Terminal... >>Query(Blade Trap) A simple trap mechanism, though the effectiveness of forcibly detaching target components is not to be underestimated where hostile forces are incapable of rebuilding in the field. >>Alert(Purge) Purged threat record, alert level lowered. 03384_ Connecting with Terminal... >>Open Sealed Heavy Doors opened. 03386_ Drone released from Drone Bay. [Achievement: Release The Drones!] 03394_ Drone released from Drone Bay. 03425_ Connecting with Terminal... 03445_ Terminal disabled. 03445_ Drone destroyed. 03457_ The unstable cave ceiling collapses. 03460_ Drone destroyed. 03465_ U-05 Engineer lays Concrete. 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Challenges ------------ None Game ------ Seed MakeshiftLobotomyNukerbomber Manual? 0 Play Time 00:51:00 Cumulative 23.9 hours Start 2020.03.06 @ 00:58:05 End 2020.03.06 @ 01:48:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 927757d5-b801-474c-bf08-f0fb44f83365