Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.18 @ 16:13:10 // AFD2020/Player2 Player: Calazard Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (435) 435 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (501) 501 TOTAL SCORE: 2436 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 816 Entered Garrisons 200 Friendly Fire -642 Cogmind --------- Core Integrity 0/400 Matter 0/300 Energy 200/200 System Corruption 16% Temperature Cool (0) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Armor Plating Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Rocket Launcher Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Rocket Launcher Rocket Launcher [Rating: 30] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Scatter Rocket Array Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Launcher Scatter Rocket Array Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 2 . . Parts Attached 24 | 4 3 2 10 5 Power 3 | 1 . . 2 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor 1 | . . . 1 . Propulsion 9 | 2 1 . 2 4 Treads 8 | 2 1 . 2 3 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 . . . 1 Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | . 2 2 6 . Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 8 | . 2 2 4 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 5 . Corrupted Parts 3 | . . . 3 . System Corruption 15 | . . . 15 . Parts Lost 9 | . . . 2 7 Power . | . . . . . Propulsion 4 | . . . 2 2 Utility 1 | . . . . 1 Weapon 4 | . . . . 4 Highest Loss Streak 3 | . . . 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 69 | . 60 88 87 59 Engine 3 | . 14 11 2 . Reactor 8 | . . . 7 11 Treads 21 | . 28 22 22 19 Storage 9 | . 14 11 11 7 Processor 3 | . . . . 7 Energy Gun 2 | . . . 6 . Energy Cannon 2 | . . . 6 . Launcher 18 | . 3 44 30 13 Naked Turns . | . . . . . Heaviest Build 45 | 8 16 24 45 45 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 10 | . . . 2 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 8 8 2 8 8 Average Carried 5 | 5 2 1 5 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 8 3 1 7 5 Class Distribution -------------------- 92% | Mutant 7% | Bomber Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 445 | 161 75 . 159 50 Remotely . | . . . . . Salvage Created 475 | . 14 . 154 307 Parts 27 | . 3 . 9 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 14 | . 2 . 4 8 Melee 3 | . 2 . 1 . Cannons 3 | . . . 3 . AOE 8 | . . . . 8 Classes Destroyed 6 | . 1 . 3 2 Carrier 1 | . . . . 1 Operator 1 | . . . 1 . Swarmer 6 | . 2 . 1 3 Grunt 6 | . . . 2 4 Duelist 1 | . . . . 1 Sentry 1 | . . . 1 . Best Kill Streak 6 | . 2 . 2 6 Combat Bots Only 5 | . 2 . 2 5 Max Kills in Single Turn 3 | . 1 . 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 1747 | . 178 31 800 738 Core 269 | . 57 . 87 125 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 69 . . . Volleys Fired 17 | . . . 12 5 Largest 2 | . . . 2 1 Hottest 124 | . . . 124 50 Shots Fired 27 | . . . 21 6 Gun 9 | . . . 9 . Cannon 10 | . . . 10 . Launcher 8 | . . . 2 6 Special . | . . . . . Kinetic . | . . . . . Thermal 19 | . . . 19 . Explosive 8 | . . . 2 6 Electromagnetic . | . . . . . Robot Hit Streak 4 | . . . 3 4 Robot Miss Streak 5 | . . . 3 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 12 | . . . 10 2 Core Hits 42 | . 1 . 9 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1764 | 7 13 . 293 1451 Guns 87 | . . . 87 . Cannons 124 | . . . 124 . Explosions 1496 | . . . 48 1448 Melee . | . . . . . Ramming 57 | 7 13 . 34 3 Kinetic . | . . . . . Thermal 211 | . . . 211 . Explosive 1496 | . . . 48 1448 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . 1 . 16 16 Average Corruption 13 | . 1 . 15 16 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . 1 . 9 40 Message Errors 17 | . . . 2 15 Matter Fused 10 | . 1 . 3 6 Heat Flow Errors 7 | . . . . 7 Energy Discharges 6 | . . . 2 4 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 5 | . . . 2 3 Misfires 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 26 | . . . . 26 Projectiles . | . . . . . Explosions 26 | . . . . 26 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 122 | . . . 33 89 Shots 5 | . . . 1 4 Rammed 20 | 1 9 . 8 2 Targets Rammed 23 | 1 11 . 9 2 Kicked . | . . . . . Crushed 3 | . 2 . 1 . Highest Temperature 200 | . . . 138 200 Average Temperature 63 | . . . 48 79 Received Heat Transfer 192 | . . 9 93 90 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 481 | . . . 481 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 1400 | . 143 74 929 1400 Initial 603 | . . 59 31 603 Average 682 | . 93 62 366 1140 Maximum Alert Level 4 | . . . 3 4 Low Security (%) 30 | 100 100 100 31 . Level 1 9 | . . . 29 . Level 2 14 | . . . 31 8 Level 3 22 | . . . 7 41 Level 4 24 | . . . . 49 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 5 1 19 17 Peak Tracking Total 5 | . 5 2 5 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 10 | . 4 . 6 . Terminals 8 | . 4 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 19 | . 11 . 8 . Successful 10 | . 5 . 5 . Failed 9 | . 6 . 3 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 14 | . 10 . 4 . Terminals 17 | . 11 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . 2 . 3 . Open Door 1 | . . . 1 . Zone Layout 4 | . 2 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Assimilate 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 8 | . 4 . 4 . Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 75 | . 58 59 75 69 Highest-Rated Ally 75 | . 58 59 75 69 Total Orders . | . . . . . Ally Attacks 60 | . 9 . 34 17 Total Damage 4013 | . 128 . 2048 1837 Kills 39 | . 4 . 21 14 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 1965 | 81 294 23 613 954 Spaces Moved 993 | 45 165 14 293 476 Core 6 | 5 . . . 1 Treads 987 | 40 165 14 293 475 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 176 | 147 160 160 179 183 Slowest Speed 550 | 160 160 160 320 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 30 | 4 28 2 53 67 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 87 | . . . 11 76 Melee . | . . . . . Projectile . | . . . . . AOE 87 | . . . 11 76 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 1162 | 57 192 15 355 543 Wait 57 | . 2 . 13 42 Move 989 | 44 164 13 292 476 Hop . | . . . . . Pick Up 23 | 8 4 . 7 4 Fast Attach 15 | 4 . . 8 3 Attach 7 | . 2 2 2 1 Detach 3 | . . . 3 . Swap 2 | . 1 . . 1 Drop 20 | . 8 . 7 5 Fire 17 | . . . 12 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 23 | 1 11 . 9 2 Escape Stasis 2 | . . . . 2 Rewire 4 | . . . 2 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 15) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Weapon x2 378 | -9/Materials | Discovered new exit (range 7) 393 | -9/Materials | Discovered new exit (range 15) 399 | -9/Materials | Entered Storage 827 | -9/Storage | Found Corrupted Prototype Launcher 827 | -9/Storage | Identified Scatter Rocket Array 830 | -9/Storage | Found Corrupted Scatter Rocket Array 831 | -9/Storage | System corruption reached 10% 834 | -9/Storage | Found Corrupted Scatter Rocket Array 898 | -9/Storage | Crushed by falling debris 967 | -9/Storage | Garrison activated, responded to threat 992 | -9/Storage | Discovered new exit (range 15) 1010 | -9/Storage | Identified exit to Garrison 1012 | -9/Storage | Entered Garrison 1093 | -9/Garrison | Triggered checkpoint 1093 | -9/Garrison | Triggered checkpoint 1096 | -9/Garrison | Triggered checkpoint 1108 | -9/Garrison | Triggered checkpoint 1272 | -9/Garrison | Discovered new exit (range 8) 1325 | -9/Garrison | Identified exit to Materials 1398 | -9/Garrison | Triggered checkpoint 1410 | -9/Garrison | Core integrity fell below 50% 1596 | -9/Garrison | Triggered checkpoint 1628 | -9/Garrison | Discovered exit to Materials (range 10) 1665 | -9/Garrison | Core integrity fell below 20% 1695 | -9/Garrison | Lost 3 parts (1n1u1w) 1942 | -9/Garrison | Triggered checkpoint 1966 | -9/Garrison | Core destroyed Last Messages --------------- Player 2: "I felt that." 01792_ Player 2 removes Aluminum Leg. 01792_ Player 2 attaches Aluminum Leg. 01798_ System corrupted: Energy discharge (-50). 01800_ Player 2 acquires Beam Rifle. 01801_ Attempting to rewire C-30 ARC. 01801_ C-30 ARC is unpowered. 01801_ Player 2 swaps in Beam Rifle. 01813_ <6ETA#O WNHGW59ZUV#BBEZBH 01815_ Player 2 drops Corrupted Scatter Rocket Array. Player 2: "Corrupted Scatter Rocket Array for you!" 01819_ Player 2 acquires Aluminum Leg. 01823_ The unstable cave ceiling collapses. 01847_ System corrupted: Matter fused (-5). 01864_ %KYTK W