Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.25 @ 22:11:39 Player: szymekc Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (303) 1515 Value Destroyed (13099) 13099 Prototype IDs (113) 2260 Alien Tech Used (5) 1000 Bonus (20472) 20472 TOTAL SCORE: 49246 Bonus ------- High Alert Combat Kills 2228 Follower Combat Kills 1666 Awakened Behemoth Slayer 1000 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1500 Win 3000 Friendly Fire -1222 Cogmind --------- Core Integrity 1325/1600 Matter 300/300 Energy 803/825 System Corruption 8% Temperature Cool (15) Movement Treading (152) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Heavy Treads Advanced Medium Treads Advanced Medium Treads Advanced Heavy Siege Treads > --- UTILITY (14) ----- Experimental Heat Sink Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor Advanced Phase Shifter Improved Focal Shield > --- WEAPON (2) ------- Potential Cannon > --- INVENTORY (25) --- Light Quantum Reactor Heavy Shield Leg Q-thruster Advanced Coolant Injector Advanced Energy Well (500) Long-range Sensor Array Advanced Terrain Scanner Matter Filter Improved Phase Shifter Experimental EM Disruption Field Advanced Hardlight Generator Improved Remote Shield HERF Cannon Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Advanced Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Precision Energy Filter Advanced Particle Charger Quantum Capacitor > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Light Quantum Reactor Heavy Shield Leg Q-thruster Advanced Coolant Injector Advanced Energy Well Long-range Sensor Array Advanced Terrain Scanner Matter Filter Improved Phase Shifter Advanced Phase Shifter Improved Focal Shield Experimental EM Disruption Field Advanced Hardlight Generator Improved Remote Shield HERF Cannon Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher CR-A16's Behemoth Slayer [Rating: 199] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Antigrav System Flight Unit Cooled VTOL Module Utility System Mapper Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Mapper Protection Powered Armor Weapon Ionic Axe Energy Gun Gamma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Flail Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Acc Slots Evolved 18 | . . . . 4 . 2 . . . . . . 2 . . . . . 2 . . . . . . 2 . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . 2 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Utility 12 | . . . . 2 . 2 . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 312 | 6 6 5 6 15 15 29 3 . 1 . 2 6 22 1 2 10 13 . 27 . 11 . . 7 1 10 2 5 9 36 43 19 Power 40 | 1 1 . . 2 3 1 . . . . . . 5 . . 1 2 . 1 . 3 . . 1 1 2 . . 1 6 6 3 Engine 10 | 1 1 . . 2 1 . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . 1 . 1 Core 12 | . . . . . 2 1 . . . . . . 4 . . . . . . . 2 . . . 1 . . . . 1 1 . Reactor 18 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . 2 . . 1 4 5 2 Propulsion 84 | 2 . . . 5 8 6 1 . . . . 1 7 . . . 5 . 14 . 3 . . 3 . 2 1 . 1 9 7 9 Treads 38 | 2 . . . 4 7 . . . . . . 1 4 . . . . . . . . . . . . . . . . 7 4 9 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . 1 . . . . . . . . . . . . 5 . 8 . . . . 1 . . . . . . . . Flight 31 | . . . . . 1 6 1 . . . . . 3 . . . . . 6 . 3 . . 2 . 2 1 . 1 2 3 . Utility 129 | 1 3 3 2 3 3 11 2 . . . 2 2 8 1 2 3 5 . 10 . 4 . . 3 . 5 . 4 6 16 23 7 Device 62 | 1 . 2 . 2 2 3 1 . . . . 1 1 1 . 3 3 . 1 . . . . 2 . 5 . 2 3 11 13 5 Storage 15 | . 2 . . 1 . 1 . . . . . 1 2 . . . 1 . 3 . . . . . . . . 1 . 1 1 1 Processor 19 | . . . . . . 5 . . . . . . 1 . . . 1 . . . 1 . . 1 . . . . 1 2 7 . Hackware 15 | . . . . . . 1 . . . . 2 . 3 . . . . . 4 . 1 . . . . . . 1 2 . . 1 Protection 18 | . 1 1 2 . 1 1 1 . . . . . 1 . 2 . . . 2 . 2 . . . . . . . . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 2 2 4 5 1 11 . . 1 . . 3 2 . . 6 1 . 2 . 1 . . . . 1 1 1 1 5 7 . Energy Gun 8 | 2 . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Energy Cannon 11 | . . 2 2 . . 1 . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . 2 . Ballistic Gun 11 | . 1 . . 3 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . Ballistic Cannon 10 | . 1 . 1 . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . 3 1 . Launcher 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . Impact Weapon 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 5 | . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . . 1 . 4 2 10 1 . . . 2 6 1 . . 2 7 . 2 . 2 . . 6 . 1 1 4 1 6 5 1 Corrupted Parts 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 10 | . . . . . 1 . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Parts Lost 47 | . 1 . 3 . 1 3 . . . . . . 1 . 5 . 2 1 1 . 2 . . . . 3 1 1 4 13 1 4 Power 9 | . . . 1 . . . . . . . . . 1 . . . . . . . 2 . . . . . . 1 . 2 . 2 Propulsion 15 | . . . . . . . . . . . . . . . 3 . 2 1 . . . . . . . . . . 2 7 . . Utility 15 | . 1 . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . . 2 1 . 2 3 . 2 Weapon 8 | . . . 1 . . 3 . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 1 . Highest Loss Streak 7 | . 1 . 2 . 1 1 . . . . . . 1 . 5 . 2 1 1 . 1 . . . . 3 1 1 3 7 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | . 11 16 18 20 24 5 10 10 10 10 10 10 7 16 15 13 9 14 11 17 16 3 3 3 4 3 4 4 3 7 3 9 Power . | . . . . . . . 1 1 1 1 1 1 . . . . . 1 . 1 . . . . 1 1 1 . . . . . Propulsion 1 | . . . 2 2 4 . 2 2 2 2 2 2 1 4 1 . 1 2 . . . . . . 2 1 . . . . . . Utility 5 | . 3 6 6 7 10 2 3 3 3 3 3 2 2 5 6 6 4 6 6 11 10 3 3 2 1 1 2 1 1 3 1 5 Weapon 5 | . 7 10 9 9 8 3 4 4 3 3 3 3 2 4 4 5 3 4 3 5 5 . . . . . . 1 1 2 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 82 | . 6 . 2 14 5 10 . . . . . 2 2 . 2 2 3 . 1 . 11 . . . . 1 . 1 1 2 5 12 Power 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 13 | . . . . 2 1 4 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 2 Utility 24 | . . . . 1 . 1 . . . . . 2 1 . 1 1 2 . . . 6 . . . . . . . . . 3 6 Weapon 39 | . 5 . 2 11 4 5 . . . . . . . . . 1 1 . 1 . 5 . . . . . . . . 1 . 3 Tool/Special 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Average Slot Usage (%) 91 | . 97 100 96 87 89 92 99 100 100 100 100 99 97 100 91 92 92 97 94 100 95 82 82 84 88 81 80 75 65 72 68 82 Engine 3 | . 14 14 10 8 5 . . . . . . . 1 . . . 2 . . . 1 5 5 4 5 1 . . . . . . Core 4 | . . . . . 3 6 6 6 6 6 6 6 8 11 11 11 6 6 5 5 2 5 5 5 5 . . . . 2 . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 6 5 5 4 . . . . 8 9 6 4 4 9 11 Treads 12 | . 27 28 28 35 35 . . . . . . . 7 23 8 . . . . . . . . . . . . . . 7 6 14 Hover 3 | . . . . . . . . . . . . . . . . . 14 27 17 35 32 . . . . . . . . . . . Flight 12 | . . . . . . 30 33 33 33 33 33 33 26 11 23 31 13 2 13 . . 17 17 19 23 21 21 21 17 11 1 . Device 13 | . 7 3 10 14 9 6 12 13 13 13 13 12 6 5 5 6 13 11 16 17 17 23 23 22 23 27 29 23 15 11 29 31 Storage 5 | . 11 14 14 9 9 1 6 6 6 6 6 6 2 5 5 6 3 6 5 5 4 . . . . . . 1 . 3 . 1 Processor 7 | . . . . . . 19 20 20 20 20 19 13 11 11 9 6 9 12 8 5 5 5 5 5 5 5 5 5 8 9 12 16 Hackware 5 | . . . . . . 5 6 6 6 6 6 13 11 11 11 12 12 12 7 5 5 5 5 5 5 5 5 6 14 14 . 1 Protection 3 | . 6 10 3 2 8 4 . . . . . . 4 5 4 5 . . 1 5 4 5 5 5 5 2 . . . . 1 . Energy Cannon 3 | . . 25 15 3 . . . . . . . . . 4 1 . . 3 . 5 . . . . . . . . . . 3 4 Ballistic Gun 2 | . 12 1 . 7 16 9 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . 12 1 3 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 2 13 12 12 13 13 12 7 5 5 5 3 6 5 5 5 5 5 5 5 3 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 4 2 2 3 . 4 5 5 5 5 5 5 5 3 1 1 . Peak Build Rating 199 | 6 10 19 15 43 43 85 87 86 86 85 98 102 120 122 122 115 125 117 134 128 137 123 123 137 130 143 138 158 154 178 185 199 Average Rating 92 | 4 8 12 13 37 35 69 85 85 85 85 86 97 111 120 109 109 107 113 122 128 127 123 123 126 129 133 133 132 122 134 160 190 On Entrance 91 | . 6 10 13 15 43 32 85 86 86 85 85 98 99 118 122 111 108 117 112 128 128 123 123 123 130 126 138 115 151 106 4 179 Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 . Heaviest Build 191 | 7 56 60 60 116 115 30 27 31 33 27 27 27 118 122 120 61 57 65 71 71 94 38 38 48 38 42 42 141 44 105 100 191 Greatest Support 600 | 40 40 40 40 80 82 34 27 27 27 27 31 27 120 120 120 29 60 60 89 75 86 39 39 40 40 44 44 44 44 180 600 600 Greatest Overweight (x) 7 | . 1 1 1 1 1 1 . 1 1 . . . 1 1 2 2 1 1 2 . 7 . . 1 . . . 3 1 4 2 3 Average Overweight (x) . | . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 20 20 20 25 25 25 10 10 10 10 10 10 25 25 25 15 15 15 20 20 20 5 5 5 5 5 5 25 5 10 5 25 Average Capacity 14 | 5 13 20 20 21 25 6 10 10 10 10 10 10 9 25 18 15 11 15 13 20 19 5 5 5 5 5 5 12 5 9 5 14 Most Carried 25 | 2 15 20 20 25 25 25 10 10 10 10 10 10 17 22 21 15 15 15 20 20 20 4 4 5 5 5 5 9 5 10 5 21 Average Carried 13 | . 11 16 19 21 24 5 10 10 10 10 10 9 8 18 17 14 10 14 12 19 19 4 4 4 5 4 5 5 4 8 4 10 Final Capacity 25 | 5 20 20 20 25 25 10 10 10 10 10 10 10 25 25 15 15 15 15 20 20 5 5 5 5 5 5 5 5 5 5 5 25 Final Carried 25 | 2 15 20 20 25 24 10 10 10 10 10 10 10 16 21 14 15 15 15 19 20 4 4 4 5 5 5 5 5 5 5 5 18 Class Distribution -------------------- 27% | Mutant 22% | Hacker-Mutant 17% | Hacker-Sprinter 12% | Scavenger-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Commander-Scout | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Machinist-Sprinter | -5/Waste Machinist-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Mutant | -4/Lab Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Acc Matter Collected 7569 | 260 249 66 106 308 1157 890 50 39 128 11 20 69 502 235 209 100 204 76 475 . 431 39 103 . 120 40 . . 141 575 695 271 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14550 | 109 433 181 296 1534 1561 991 . 184 194 . 28 262 995 294 180 . 20 163 1050 . 1023 . 66 . 92 100 96 . 141 446 1325 2786 Parts 674 | 8 33 12 18 103 85 40 . 6 6 . 3 1 59 9 8 . 1 3 50 . 45 . 3 . 4 5 4 . 3 4 60 101 Haulers Intercepted 20 | . 2 . . 1 5 2 . 1 . . . . 4 . . . . . 3 . 2 . . . . . . . . . . . Recyclers Shooed 8 | 1 2 . . . . 1 . . . . . . 2 . . . . . . . 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . 6 . . . . . 5 9 . 1 . 1 4 . . 28 . . . 2 . . 1 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Acc Combat Hostiles Destroyed 197 | . 16 3 5 30 27 13 . 2 2 . . 1 13 . 5 . . 2 4 . 7 . . . 1 . 1 . . 4 14 47 Melee 19 | . . . 1 . . 1 . . 1 . . 1 3 . . . . 1 3 . 7 . . . 1 . . . . . . . Guns 61 | . 7 . . 15 27 11 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cannons 62 | . 9 3 2 12 . . . . 1 . . . 3 . 2 . . . . . . . . . . . . . . . 9 21 AOE 31 | . . . . . . 1 . 2 . . . . 7 . 3 . . . . . . . . . . . . . . . . 18 Classes Destroyed 28 | 2 4 . 1 7 1 3 . . 2 . . 1 . 2 . . . 1 . . . . . . . . . . . . 2 2 Worker 13 | . . . . 1 3 1 . . . . . . 2 . . . . . 1 . 2 . . . . . . . . . . 3 Builder 12 | . . . . 1 1 2 . . . . . . 3 . . . . . . . 2 . . . . . . . . . . 3 Tunneler 4 | 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . . 1 5 2 . 1 . . . . 4 . . . . . 3 . 2 . . . . . . . . . . . Recycler 16 | 1 1 1 . 1 1 1 . 1 . . . . 1 . . . . . 2 . 2 . . . . 1 . . 1 1 . 1 Carrier 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Operator 8 | . . . . 1 1 1 . 1 . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Watcher 25 | . 1 . . 1 1 3 . . . . . . 5 . . . . . 7 . . . . . . . . . . 1 2 4 Swarmer 45 | . 12 3 . 8 7 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . 8 Grunt 49 | . 4 . . 10 9 7 . 2 1 . . . 3 . 2 . . . . . 2 . . . . . . . . . . 9 Brawler 4 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Duelist 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 31 | . . . . 8 10 2 . . . . . . . . . . . 1 1 . 3 . . . 1 . . . . . 3 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 15 | . . . . 2 . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . 4 5 Programmer 18 | . . . . . . 1 . . . . . . 2 . 1 . . . 1 . 2 . . . . . . . . . 1 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . 2 . Quarantine Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 5 2 2 6 7 4 . 4 1 . 1 1 7 1 4 . 1 1 3 . 3 . . . 1 1 1 . 1 1 3 8 Combat Bots Only 7 | . 5 2 2 6 6 3 . 2 1 . . 1 5 . 4 . . 1 2 . 2 . . . 1 . 1 . . 1 3 7 Max Kills in Single Turn 4 | 1 1 1 1 2 1 4 . 2 1 . 1 1 2 1 2 . 1 1 1 . 1 . 1 . 1 1 1 . 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . 1 . . . . 2 . 2 . . . . . . . . . . . . . . . . 3 Melee 1 | . . . 1 . . 1 . . 1 . . 1 1 . . . . 1 1 . 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Acc Hostile Shots Fired 1236 | . 93 7 24 77 127 85 . . 2 . 1 . 133 . 34 . 9 9 21 . 77 . 3 . 16 21 42 30 62 157 85 121 Missed 446 | . 30 6 8 24 32 44 . . . . 1 . 50 . 7 . 4 2 13 . 28 . 2 . 8 19 26 10 37 35 17 43 Damage Taken 16445 | . 534 7 431 694 1106 688 43 56 31 . . . 1308 . 780 . 178 176 173 . 1087 . 18 . 192 258 295 382 553 3405 1796 2254 Core 2405 | . 113 . 80 81 84 68 19 40 . . . . 135 . 80 . . 23 44 . 130 . . . 28 . 81 57 68 771 228 275 Absorbed by Shields 1589 | . . . . 40 384 . . . . . . . 4 . . . . . . . 50 . . . . 6 111 133 . 861 . . Reduced by Siege Mode 220 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180 40 Redirected to Shielding 186 | . . . . . . . . . . . . . . . . . . . . . 126 . . . 60 . . . . . . . Ignored by Resistances 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Regen/Repaired (Parts) 790 | . 112 . . 128 245 6 15 11 11 . . . . . . . . . . . 149 . . 79 . . . . . 34 . . Core Remaining (%) 70 | 100 . . 22 . 70 . . . . . . 81 . . . . . 72 . . . . . . 79 . . 88 . 28 84 82 Volleys Fired 558 | 6 53 7 20 68 122 44 . 3 7 . . . 34 3 8 . 6 6 5 . 1 . . . . . . . . 2 78 85 Largest 3 | 2 2 2 2 2 2 3 . 1 1 . . . 2 1 1 . 1 1 1 . 1 . . . . . . . . 1 1 1 Hottest 200 | 90 90 112 112 116 50 75 . 43 51 . . . 110 110 43 . 110 110 110 . 85 . . . . . . . . 200 113 200 Shots Fired 873 | 12 106 14 31 110 244 105 . 3 6 . . . 48 4 8 . 6 6 5 . 1 . . . . . . . . 2 78 84 Gun 475 | 12 61 . . 51 244 104 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Cannon 378 | . 45 14 31 59 . . . . 6 . . . 41 4 4 . 1 6 5 . 1 . . . . . . . . 2 75 84 Launcher 15 | . . . . . . 1 . 3 . . . . 7 . 4 . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Kinetic 518 | . 90 . 4 30 244 104 . . 6 . . . 32 . 4 . . . . . . . . . . . . . . 1 3 . Thermal 184 | 12 16 . . . . . . . . . . . 9 4 . . 1 6 5 . 1 . . . . . . . . 1 71 58 Explosive 18 | . . . . . . 1 . 3 . . . . 7 . 4 . 3 . . . . . . . . . . . . . . . Electromagnetic 151 | . . 14 27 80 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 26 Robot Hit Streak 32 | 4 10 6 32 18 16 14 . . 2 . . . 4 . 3 . 2 . . . 1 . . . . . . . . 2 22 10 Robot Miss Streak 9 | 3 6 2 . 4 4 3 . . 2 . . . 2 1 2 . 1 1 . . . . . . . . . . . . 9 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 159 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 84 Shots Hit Robots 733 | 6 50 9 29 81 160 80 . 2 7 . 1 4 49 16 9 . 4 7 35 . 42 . 2 . 13 3 1 . 1 14 55 53 Core Hits 380 | 4 24 5 9 52 61 41 . 8 2 . 1 3 33 4 13 . 3 1 17 . 16 . 1 . 3 1 . . . 6 21 51 Critical Kills 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Critical Parts Destroyed 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . 1 . . 2 2 3 . . 1 . . . 1 . . . . 2 1 . 4 . . . 2 . . . 1 2 1 2 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Destroy 4 | . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . 1 . . . . 2 1 . 3 . . . 1 . . . . 1 . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Melee Attacks 570 | . . . 42 2 2 40 . 11 8 2 1 16 72 18 9 1 19 18 111 . 72 7 4 . 14 18 21 11 11 33 7 . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Impact 76 | . . . 42 2 . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 375 | . . . . . 2 8 . 11 8 2 1 16 72 18 9 1 19 10 98 . 65 6 2 . 12 11 . . . 4 . . Piercing 109 | . . . . . . . . . . . . . . . . . . 8 13 . 7 1 2 . 2 7 21 11 11 19 7 . Sneak Attacks 59 | . . . . . . 3 . 1 3 . 1 1 6 14 . . 1 . 11 . 9 . 2 . 1 2 . . 1 1 2 . Combat Hostiles 6 | . . . . . . 1 . . 2 . . 1 . . . . . . . . 1 . . . . . . . . . 1 . Follow-up Attacks 12 | . . . . . . . . . . . . 1 2 . . . . 2 2 . 2 . . . 2 1 . . . . . . Damage Inflicted 41577 | 68 682 206 643 1905 3054 2895 . 402 501 . 115 407 3820 1634 1088 . 594 252 2623 . 2511 . 275 . 801 260 . . 72 788 2749 13232 Guns 5306 | 68 228 . . 727 2970 1225 . . . . . . . . . . . . . . . . . . . . . . . . 88 . Cannons 14140 | . 424 206 497 960 . . . . 34 . . . 716 . 108 . . . . . 30 . . . . . . . . 190 2550 8425 Explosions 8898 | . . . . 187 . 996 . 223 . . . . 1464 . 820 . 401 . . . . . . . . . . . . . . 4807 Melee 12961 | . . . 137 . . 674 . 179 467 . 115 407 1602 1634 160 . 113 252 2623 . 2481 . 275 . 801 260 . . 72 598 111 . Ramming 192 | . 30 . 9 31 84 . . . . . . . 38 . . . . . . . . . . . . . . . . . . . Kinetic 6118 | . 524 . . 390 2970 1225 . . 34 . . . 465 . 108 . . . . . . . . . . . . . . 314 88 . Thermal 16460 | 68 128 . . 187 . 787 . . . . . . 251 . . . . . . . 30 . . . . . . . . 190 2401 12418 Explosive 3117 | . . . . . . 209 . 223 . . . . 1464 . 820 . 401 . . . . . . . . . . . . . . . Electromagnetic 2963 | . . 206 497 1297 . . . . . . . . . . . . . . . . . . . . . . . . . . 149 814 Impact 718 | . . . 137 . . 581 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11387 | . . . . . . 93 . 179 467 . 115 407 1602 1634 160 . 193 189 2556 . 2396 . 275 . 705 260 . . . 156 . . Piercing 622 | . . . . . . . . . . . . . . . . . . 63 67 . 85 . . . 96 . . . 72 128 111 . Highest Corruption 26 | . . . . . 1 2 2 2 2 2 2 2 1 1 2 2 . . 1 11 26 26 26 26 . 7 7 7 2 12 1 8 Average Corruption 4 | . . . . . 1 1 2 2 2 2 2 2 1 1 1 2 . . 1 5 11 26 26 26 . 7 7 4 2 8 1 4 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 169 | . . . . . . 5 . 4 5 5 . 5 1 12 5 . . . 6 2 47 6 5 1 . 4 5 3 . 17 4 27 Message Errors 45 | . . . . . . 1 . 1 1 1 . 1 . 3 2 . . . 4 1 12 2 . 1 . . 1 1 . 5 1 7 Matter Fused 46 | . . . . . . . . 2 1 1 . 1 1 2 . . . . 2 . 15 3 1 . . 3 2 . . 5 2 5 Heat Flow Errors 19 | . . . . . . . . . 1 1 . . . 2 . . . . . . 4 . 1 . . 1 . 1 . 2 1 5 Energy Discharges 20 | . . . . . . 1 . 1 . . . 1 . 1 . . . . . . 7 . . . . . 2 1 . 1 . 5 Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 4 | . . . . . . 1 . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . Data Loss (minor) 17 | . . . . . . . . . . 1 . 2 . 2 2 . . . . . 5 1 1 . . . . . . 2 . 1 Data Loss (major) 7 | . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . 1 . 2 Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . 1 . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . Weapon Failures 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5624 | . . 2 1 13 18 426 . . 193 . . 79 339 462 45 . 129 4 399 . 362 . 129 . 37 136 . . 114 155 86 2495 Projectiles 2016 | . . 2 . 1 . . . . . . . . 9 . . . 10 . . . . . . . . . . . . 155 44 1795 Explosions 961 | . . . . 12 . 124 . . . . . . 64 . 45 . 16 . . . . . . . . . . . . . . 700 Melee 2647 | . . . 1 . 18 302 . . 193 . . 79 266 462 . . 103 4 399 . 362 . 129 . 37 136 . . 114 . 42 . Knockbacks 16 | . 7 . . . . 2 . . . . . . 7 . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . 6 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Secondary 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 579 | . . . . . . . . . . . . . 39 . 259 . . . . . . . . . . . . . . 94 . 187 Shots 9 | . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . 1 . 3 Rammed 22 | . 10 . 2 2 3 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Targets Rammed 29 | . 11 . 2 4 6 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . 1 . . 2 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 358 | 90 144 240 308 234 210 339 . . 166 162 . . 335 286 76 . 90 206 101 . 248 . 245 5 . 113 . 101 . 358 133 180 Average Temperature 55 | 33 23 88 90 53 55 68 . . 101 92 . . 46 88 37 . 26 84 16 . 54 . 129 3 . 62 . 53 . 116 42 85 Received Heat Transfer 2007 | . 48 . 398 232 489 144 . . . . . . 102 . 126 . 42 21 21 . 162 . 9 . 45 . 42 . . . 45 81 Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Total Turns 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 54 Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 44 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 15 | . . . 2 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Combat Hostiles 11 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Parts Fried 20 | . . 1 6 5 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact Corruptions 13 | . . . 1 . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Parts Melted 20 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 6 9 Heat Transferred 10246 | 186 409 . . 200 . 575 . . . . . . . . . . . . . . 37 . . . . . . . . 50 1739 7050 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . Power Chain Reactions 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Acc Maximum Alert Level 5 | . . . . 2 3 2 . 2 . . . . 2 . . . . . . . . . . . . 1 1 . . . . 5 Low Security (%) 63 | 100 100 100 . 47 6 6 100 51 . . . . 64 . . . . . 100 100 100 . . . . 42 44 . 100 100 100 19 Level 1 14 | . . . . 15 29 73 . 36 . . . . 6 . . . . . . . . . . . . 57 55 . . . . 21 Level 2 14 | . . . . 36 39 19 . 11 . . . . 28 . . . . . . . . . . . . . . . . . . 10 Level 3 5 | . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1777 | 5 100 61 . 514 963 451 137 624 . . . . 640 . . . . . 156 22 156 . . . . 306 370 . 137 191 98 1777 Initial 436 | . . 28 . . 203 436 137 58 . . . . . . . . . . 3 22 8 . . . . . 132 . . 66 . 19 Average 212 | 1 36 9 . 230 505 304 112 234 . . . . 188 . . . . . 62 19 40 . . . . 169 243 . 40 63 45 644 Influence Increases 12228 | 15 481 95 . 896 1436 763 17 848 355 306 28 20 1067 10 150 . . 241 677 . 531 . 135 . 20 387 338 . 180 501 476 2255 Destroy 0b10 Robot/C 4880 | . 320 60 . 600 820 260 . 280 200 240 20 . 260 . 100 . . 160 60 . 140 . . . 20 . 20 . . 80 280 960 Destroy 0b10 Robot/NC 595 | 15 20 10 . 35 65 55 . 55 5 . . 20 80 10 5 . . . 85 . 45 . . . . 5 . . 5 10 10 60 Destroy Leader 1262 | . 66 10 . 174 222 58 . 46 40 10 . . 68 . 30 . . 30 50 . 44 . . . . . 10 . . 42 114 248 Allied During Kill 592 | . . . . . 189 . . 178 110 56 8 . . . . . . 51 . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Successful Hack 718 | . 15 . . 34 45 201 . . . . . . 69 . . . . . 136 . 80 . . . . . 15 . 4 74 . 45 Disable Machine 675 | . 15 . . 15 60 90 . 150 . . . . 135 . . . . . 45 . . . . . . . 15 . . 75 15 60 Destroy Structure 1516 | . . . . 8 5 39 17 139 . . . . 125 . . . . . 106 . 42 . . . . 22 38 . 6 30 57 882 Partial Spotted 300 | . . . . . . 30 . . . . . . 15 . . . . . 30 . 45 . . . . 45 75 . . 60 . . Lose Combat Pursuer 1680 | . 45 15 . 30 30 30 . . . . . . 315 . 15 . . . 165 . 135 . 135 . . 315 165 . 165 120 . . Influence Decreases 7999 | 15 408 123 . 414 679 806 70 760 170 238 28 20 741 215 120 . . 235 616 10 383 70 60 . 20 117 100 . 61 567 444 509 Time Decay 5868 | 15 398 123 . 394 589 416 70 160 170 198 . 20 430 215 95 . . 185 458 10 373 70 60 . 20 87 80 . 27 302 434 469 Lost Part 324 | . 10 . . . 10 30 . . . . . . 10 . 25 . . 10 . . 10 . . . . 30 10 . 34 95 10 40 Lost Ally 458 | . . . . 20 80 60 . 150 . 40 28 . . . . . . 40 10 . . . . . . . 10 . . 20 . . Purge Threat 1349 | . . . . . . 300 . 450 . . . . 301 . . . . . 148 . . . . . . . . . . 150 . . Squads Dispatched 85 | . 2 . . 7 7 6 . 2 . 1 . . 10 . . . . . 8 . 7 . 1 . . 3 1 . 3 2 5 20 Investigation 27 | . . . . 2 2 5 . 1 . . . . 6 . . . . . 5 . 2 . . . . 2 . . . . 1 1 Extermination 6 | . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . 2 Reinforcement 25 | . 2 . . 2 3 1 . 1 . . . . 2 . . . . . 2 . 2 . . . . 1 1 . 3 . 1 4 Assault 6 | . . . . . 1 . . . . 1 . . . . . . . . . . 2 . 1 . . . . . . . . 1 Garrison 10 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Intercept 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 6 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 5 | . . . . . . 1 . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Acc Distress Signals 32 | . 1 . . 3 4 3 . 2 . . . . 2 . . . . . 3 . 4 . . . . 1 2 . 1 1 4 1 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Times Spotted 488 | . 34 3 7 40 61 36 1 6 7 3 4 . 40 . 6 . 4 4 25 2 25 . 8 . 1 26 32 1 21 17 18 56 Peak Tracking Total 21 | . 6 3 2 7 6 9 1 4 3 4 4 . 7 . 5 . 3 2 4 4 6 . 9 . 1 13 21 1 15 8 3 7 Tactical Retreats 49 | . 2 1 1 2 2 2 . . . . . . 10 . 1 . . . 6 . 5 . 4 . . 5 3 . 2 3 . . Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Acc Traps Triggered 17 | . . . 1 2 1 2 . . . . . . 2 . . . . . 1 . 7 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Reused 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . Traps Extracted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Most Traps Carried 4 | . . . . . . . . . . . . . . 4 3 3 3 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Acc Machines Disabled 55 | . 1 . 1 1 4 6 . 10 . 2 . . 9 . . 3 1 1 3 . . . . . . . 1 2 . 5 1 4 Max in Single Turn 6 | . 1 . 1 1 1 6 . 4 . . . . 4 . . 1 . . 1 . . . . . . . 1 1 . 1 1 1 Garrison Access 15 | . . . . . 1 3 . . . . . . 1 . . . . . 4 . 3 . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Acc Machines Accessed 169 | . 7 1 1 8 9 28 . 5 . 1 4 . 26 1 1 1 . . 32 . 14 1 . 7 . 5 2 . 2 6 3 4 Terminals 82 | . 5 . . 6 7 15 . 2 . . . . 12 . . . . . 14 . 5 1 . . . 2 1 . 2 5 1 4 Fabricators 19 | . . . . . . 3 . 1 . . . . 6 . . . . . 5 . 1 . . . . 2 1 . . . . . Repair Stations 17 | . 1 . . 2 1 3 . 1 . . . . 3 . . . . . 1 . 3 . . . . 1 . . . 1 . . Recycling Units 14 | . 1 . . . . 2 . 1 . . . . 3 . . . . . 5 . 2 . . . . . . . . . . . Scanalyzers 7 | . . . . . . 2 . . . . . . 1 . . . . . 3 . 1 . . . . . . . . . . . Garrison Access 13 | . . . . . 1 3 . . . . . . 1 . . . . . 4 . 2 . . . . . . . . . 2 . Total Hacks 547 | . 24 1 1 27 26 67 . 12 . 3 30 . 100 7 1 5 . . 101 . 57 4 . 16 . 14 3 . 8 27 6 7 Successful 346 | . 18 1 1 15 16 37 . 7 . 3 30 . 49 7 1 5 . . 65 . 36 4 . 16 . 6 2 . 7 18 . 2 Failed 201 | . 6 . . 12 10 30 . 5 . . . . 51 . . . . . 36 . 21 . . . . 8 1 . 1 9 6 5 Catastrophic 36 | . . . . 1 3 6 . . . . . . 11 . . . . . 3 . 2 . . . . 4 . . . 2 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 185 | . 14 . . 10 11 20 . 1 . . . . 36 . . 1 . . 47 . 20 . . 1 . 5 . . 5 13 1 . Terminals 264 | . 21 . . 21 21 39 . 7 . . . . 47 . . . . . 40 . 15 4 . . . 7 2 . 8 24 1 7 Fabricators 53 | . . . . . . 5 . 1 . . . . 15 . . . . . 22 . 3 . . . . 6 1 . . . . . Repair Stations 49 | . 2 . . 6 3 10 . 1 . . . . 9 . . . . . 3 . 11 . . . . 1 . . . 3 . . Recycling Units 57 | . 1 . . . . 4 . 3 . . . . 18 . . . . . 20 . 11 . . . . . . . . . . . Scanalyzers 40 | . . . . . . 6 . . . . . . 9 . . . . . 11 . 14 . . . . . . . . . . . Garrison Access 20 | . . . . . 2 3 . . . . . . 2 . . . . . 5 . 3 . . . . . . . . . 5 . Terminal Hacks 160 | . 9 1 1 4 5 16 . 4 . 3 30 . 16 7 1 5 . . 14 . 3 4 . 16 . 1 1 . 5 12 . 2 Record 41 | . . . . . . . . . . 3 11 . . 7 . . . . . . . 4 . 14 . . . . . 1 . 1 Part Schematic 24 | . 1 . . . 1 2 . . . . 12 . 1 . . 5 . . 2 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Prototype ID Bank 15 | . 2 . . 1 1 4 . . . . 3 . 2 . . . . . 2 . . . . . . . . . . . . . Open Door 7 | . . 1 . . 1 . . . . . . . 1 . 1 . . . . . . . . 2 . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 13 | . . . . . . 2 . 3 . . . . 4 . . . . . 3 . . . . . . . . . . 1 . . Locate Traps 10 | . 1 . . . 2 2 . 1 . . . . 2 . . . . . . . 1 . . . . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Transport Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 1 . . Registered Components 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . 1 Registered Prototypes 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Zone Layout 3 | . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 32 | . . . . . . 2 . 1 . . . . 12 . . . . . 12 . 1 . . . . 3 1 . . . . . Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . Load Schematic 19 | . . . . . . 1 . . . . . . 7 . . . . . 7 . 1 . . . . 3 . . . . . . Build 10 | . . . . . . 1 . . . . . . 4 . . . . . 4 . . . . . . . 1 . . . . . Repair Station Hacks 23 | . 2 . . 5 2 4 . . . . . . 2 . . . . . 1 . 5 . . . . . . . . 2 . . Scan Component 12 | . 1 . . 3 1 3 . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . Repair 7 | . 1 . . 2 1 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Refit 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . Recycling Unit Hacks 12 | . 1 . . . . 2 . 1 . . . . 2 . . . . . 4 . 2 . . . . . . . . . . . Retrieve Components 12 | . 1 . . . . 2 . 1 . . . . 2 . . . . . 4 . 2 . . . . . . . . . . . Scanalyzer 30 | . . . . . . 3 . . . . . . 4 . . . . . 11 . 12 . . . . . . . . . . . Insert Component 14 | . . . . . . 2 . . . . . . 3 . . . . . 5 . 4 . . . . . . . . . . . Analyze 16 | . . . . . . 1 . . . . . . 1 . . . . . 6 . 8 . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 3 . . . . . . 1 . . . . . 4 . 2 . . . . . . . . . . . Seal Access 11 | . . . . . 1 3 . . . . . . 1 . . . . . 4 . 2 . . . . . . . . . . . Unauthorized Hacks 78 | . 6 . . 6 8 7 . 1 . . . . 12 . . . . . 19 . 11 . . . . 2 . . 2 4 . . Terminals 46 | . 6 . . 6 8 7 . . . . . . 1 . . . . . 5 . 6 . . . . 1 . . 2 4 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Botnet 9 | . 1 . . 1 2 2 . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Operators 3 | . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Skim 31 | . 5 . . 5 5 5 . . . . . . . . . . . . 3 . 3 . . . . 1 . . 1 3 . . Fabricators 8 | . . . . . . . . . . . . . 3 . . . . . 4 . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 7 | . . . . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . . . . . . . . . . . . . 8 . . . . . 10 . 5 . . . . . . . . . . . Monitor 4 | . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . Reject 6 | . . . . . . . . . . . . . 3 . . . . . 2 . 1 . . . . . . . . . . . Recyclers 3 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . Mask 10 | . . . . . . . . . . . . . 3 . . . . . 5 . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 124 | . 6 . . 8 8 24 . 3 . . . . 17 . . . . . 26 . 11 . . . . 5 1 . 2 6 3 4 Full Trace Events 16 | . . . . . 1 5 . . . . . . 3 . . . . . 1 . 2 . . . . 2 . . . . 1 1 Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . 1 . . . 1 3 . . . . 12 . 2 . . 19 . . 6 . 3 . . . . . . . . 6 . . Parts Built 14 | . . . . . . 2 . . . . . . 5 . . . . . 6 . . . . . . . 1 . . . . . Authchips 7 | . . . . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . Time 576 | . . . . . . 53 . . . . . . 187 . . . . . 208 . . . . . . . 128 . . . . . Total Part Build Rating 86 | . . . . . . 12 . . . . . . 20 . . . . . 46 . . . . . . . 8 . . . . . Parts Repaired 7 | . 1 . . 2 1 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Time 362 | . 26 . . 134 38 45 . . . . . . 68 . . . . . . . 51 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 9 . . . . 3 . 2 . . . . 5 . . . . . 5 . 8 . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . 1 . . . . . . 1 . . . . . 4 . 3 . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 1 . . . . . . 1 . . . . . 4 . 3 . . . . . . . . . . . Parts Damaged 4 | . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . 2 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . 1 . . 1 . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Acc Total Allies 43 | . . . . . 10 . 20 . 3 2 . . . . . 4 . . 1 . 1 . . . . . 1 . . 1 . . Largest Group 20 | . . . . . 10 3 20 16 9 9 8 . . . . 4 4 2 1 . 1 . . . . . 1 . . 1 . . Highest-Rated Group 513 | . . . . . 173 48 513 457 251 251 204 . . . . 251 251 127 10 . 26 . . . . . 64 . . 145 . . Highest-Rated Ally 145 | . . . . . 29 16 35 36 36 36 36 . . . . 96 96 96 10 . 26 . . . . . 64 . . 145 . . Total Orders 8 | . . . . 1 . . . . . 2 1 . . . . . 2 2 . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . RETURN 5 | . . . . 1 . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . Ally Attacks 328 | . . . . . 116 7 21 44 37 34 17 . . . . . 21 29 . . . . . . . . . . . 2 . . Total Damage 10291 | . . . . . 1472 58 1628 2033 1561 1380 605 . . . . . 476 1001 . . . . . . . . . . . 77 . . Kills 76 | . . . . . 15 . 5 20 9 13 1 . . . . . 7 6 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Acc Active Infowar (turns) 18033 | 35 700 194 1299 . . 1009 150 329 359 400 85 477 1989 1064 843 1452 389 420 1468 26 833 148 122 182 254 200 13 78 136 696 1200 1483 Optics 3215 | . . . . . . 527 3 . . . . . . . . . . . . . . . . 2 . . . . . . 1200 1483 Sensors 11594 | . . 2 . . . 444 150 329 359 400 85 477 1989 1064 843 1452 389 420 1468 26 833 148 122 182 254 158 . . . . . . Terrain 170 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 78 90 . . . Seismic 2226 | 35 700 192 1299 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 2320 | . . . . . . 1007 150 329 359 400 75 . . . . . . . . . . . . . . . . . . . . . Jamming 880 | . . . . . . . . . . . . . . . . . . . . . . . . . . 62 13 . 109 696 . . ECM 114 | . . . . . . 114 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 8 | . 3 . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Derelict Logs Recovered 19 | . . 1 . . . . . . 2 2 . 2 . 1 1 2 . 1 . . . 3 3 . 1 . . . . . . . Drone Launches 12 | . . . . 7 . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . Drone Recoveries 9 | . . . . 4 . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Acc Turns Passed 25067 | 82 1345 865 1824 1560 1845 1018 150 329 359 400 85 477 2062 1272 873 1636 648 465 1492 26 1103 148 122 199 254 249 174 161 136 701 1524 1483 Spaces Moved 30196 | 38 650 347 521 645 603 2361 371 638 925 1084 173 863 4457 780 717 1006 1216 441 3845 82 1415 653 555 771 468 1236 582 88 272 866 813 714 Core 42 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 17 . Treads 5437 | 32 650 347 521 645 603 . . . . . . . 331 780 176 . . . . . . . . . . . . . . 103 535 714 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4638 | . . . . . . . . . . . . . . . . . 850 441 1920 82 1345 . . . . . . . . . . . Flight 20079 | . . . . . . 2361 371 638 925 1084 173 863 4126 . 541 1006 366 . 1925 . 70 653 555 771 468 1236 582 88 272 744 261 . Fastest Speed 6 | 50 160 240 240 162 236 17 23 25 25 25 18 25 21 145 96 96 22 22 6 30 17 17 17 13 13 13 13 26 26 27 24 145 Average Speed 60 | 142 168 240 240 190 238 23 24 25 25 25 24 25 30 154 108 145 36 62 19 30 51 17 17 15 13 13 16 94 28 46 156 169 Slowest Speed 600 | 160 240 240 240 243 242 91 25 91 91 25 25 27 145 225 167 167 105 113 180 30 600 17 17 91 13 13 26 251 100 250 275 385 Overloaded Moves 17 | . . . . . . 7 . . . . 2 . . . . . . . 8 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 116 | . . . . . . 6 2 4 . . . . 61 . . . . . 17 . . . . . . 6 14 . 1 4 1 . Cave-ins Triggered 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 63 | 4 84 67 31 65 87 50 93 20 87 96 78 87 63 87 90 83 79 58 71 80 32 81 67 93 67 37 33 87 12 84 29 22 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 13 | . . . . 4 3 . . . . . 1 1 . . . 1 . . . . . 1 . 1 1 . . . . . . . Known Exits Taken 23 | . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 1 . Scrap Searched 27 | . . . 2 . . . . . 4 3 . 2 . 2 2 4 . 2 . . . 1 2 . 3 . . . . . . . Spaces Dug 269 | . . . 8 1 . 26 . 5 4 1 . 9 44 2 6 . 10 8 48 . 21 6 . . 1 12 19 . 10 6 2 20 Terrain Destroyed 885 | . . . 8 7 . 42 . 34 4 1 . 9 138 6 51 . 45 13 53 . 21 6 . . 1 12 19 . 10 12 22 371 Melee 238 | . . . 8 1 . 26 . 5 4 1 . 9 35 2 6 . 10 7 48 . 21 6 . . 1 12 19 . 10 6 1 . Projectile 69 | . . . . . . . . . . . . . 15 4 1 . 2 6 5 . . . . . . . . . . . 21 15 AOE 578 | . . . . 6 . 16 . 29 . . . . 88 . 44 . 33 . . . . . . . . . . . . 6 . 356 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Acc Total 35469 | 51 801 363 997 877 859 2710 424 786 1024 1210 212 1104 4933 818 794 1125 1387 599 4417 82 1686 679 578 851 640 1294 611 133 314 1099 1049 962 Wait 3031 | . 44 . 393 76 76 167 48 139 67 106 35 205 333 8 28 56 78 131 369 . 142 21 22 58 159 24 8 . . 90 47 101 Move 29942 | 37 649 346 520 644 602 2349 366 629 924 1083 172 862 4342 779 716 1005 1215 440 3811 81 1414 652 554 770 467 1223 554 87 269 857 810 713 Hop 107 | . . . . . . 6 2 4 . . . . 53 . . . . . 17 . . . . . . 6 13 . 1 4 1 . Pick Up 257 | 2 25 4 6 33 12 14 . 1 1 . . 3 28 5 5 9 18 1 26 1 15 . . 3 . 2 1 7 5 4 8 18 Fast Attach 259 | 6 2 . . 6 5 19 3 . . . 2 9 14 . . 6 17 1 16 . 14 . . 8 1 11 3 2 10 43 44 17 Attach 95 | . 1 . 2 1 2 13 . . . . . . 6 . 11 3 2 1 17 . 4 . . . . 1 . 6 2 9 8 6 Detach 97 | . . . . . . 8 1 . . . 2 . 7 . 7 2 4 2 12 . 1 . . 2 . 1 . 2 3 23 14 6 Swap 135 | . 4 6 8 13 12 15 2 2 4 . . . 18 3 3 3 4 2 14 . 11 . . 3 . 1 . 1 . 3 1 2 Drop 349 | . 12 . 4 30 20 36 2 1 1 . . 12 28 2 7 13 21 1 32 . 19 . . 7 1 10 4 1 13 27 31 14 Fire 558 | 6 53 7 20 68 122 44 . 3 7 . . . 34 3 8 . 6 6 5 . 1 . . . . . . . . 2 78 85 Melee 521 | . . . 42 2 2 39 . 7 8 1 1 13 64 18 9 1 19 14 98 . 65 6 2 . 12 15 21 11 11 33 7 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 11 . 2 4 6 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 41 | . . . . . . . . . 12 20 . . . . . . . . . . . . . . . . 5 . . 4 . . Trap 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Miscellaneous 45 | . . . . . . . . . . . . . . . . 27 . . . . . . . . . . 2 16 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 16) 659 | -10/Materials | Discovered new exit (range 14) 973 | -10/Materials | Discovered new exit (range 7) 974 | -10/Materials | Discovered new exit (range 9) 1142 | -10/Materials | Identified exit to Materials 1234 | -10/Materials | Learned 4 Subcaves zone layouts 1263 | -10/Materials | Identified exit to Mines 1263 | -10/Materials | Identified exit to Subcaves 1283 | -10/Materials | Learned 4 Recycling zone layouts 1292 | -10/Materials | Learned 4 Subcaves zone layouts 1293 | -10/Materials | Learned location of 1 exit from Recycling 1301 | -10/Materials | Learned Storage stockpile data 1320 | -10/Materials | Learned location of 2 exits from Mines 1349 | -10/Materials | Learned location of 1 exit from Recycling 1357 | -10/Materials | Repaired Lgt. Treads 1428 | -10/Materials | Entered Mines 1430 | -10/Mines | Identified exit to Exiles 1547 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1551 | -10/Mines | Found Prototype Device 1552 | -10/Mines | Identified Exp. Sensor Array 1747 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2018 | -10/Mines | Learned Materials non-interactive machine intel 2027 | -10/Mines | Found the Drone Emporium 2042 | -10/Mines | Found Prototype Device 2293 | -10/Mines | Entered Subcaves 2294 | -10/Subcaves | Identified exit to Materials 2745 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2759 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3003 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3087 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3564 | -10/Subcaves | Core integrity fell below 50% 3941 | -10/Subcaves | Visited 4L-MR0's lab 3962 | -10/Subcaves | Found Meta Core 4117 | -10/Subcaves | Entered Materials 4117 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4118 | -8/Materials | Identified exit to Storage 4119 | -8/Materials | Loaded intel: 33 non-interactive machine locations 4197 | -8/Materials | Identified Decoy Drone Bay 4317 | -8/Materials | Repaired Lgt. Treads 4427 | -8/Materials | Repaired Exp. Sensor Array? 4718 | -8/Materials | Garrison activated, responded to threat 5039 | -8/Materials | Discovered new exit (range 45) 5051 | -8/Materials | Learned 4 Recycling zone layouts 5084 | -8/Materials | Discovered exit to Storage (range 12) 5124 | -8/Materials | Learned location of Recycling (-8) 5186 | -8/Materials | Learned location of Zion (-6) 5237 | -8/Materials | Learned location of 2 exits from Factory 5279 | -8/Materials | Learned location of 1 exit from Storage 5312 | -8/Materials | Learned 2 Storage zone layouts 5333 | -8/Materials | Learned location of Lower Caves (-6) 5404 | -8/Materials | Discovered new exit (range 12) 5525 | -8/Materials | Learned Recycling recycling unit intel 5677 | -8/Materials | Entered Storage 5678 | -8/Storage | Identified exit to Factory 5679 | -8/Storage | Identified exit to Recycling 5861 | -8/Storage | Garrison activated, responded to threat 6897 | -8/Storage | Learned Factory terminal intel 6919 | -8/Storage | Repaired Hvy. Armor Plating 6990 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7088 | -8/Storage | Learned 4 Recycling zone layouts 7223 | -8/Storage | Learned 4 Recycling zone layouts 7277 | -8/Storage | First assault squad dispatched 7292 | -8/Storage | Build established: Commander-Mutant 7316 | -8/Storage | Learned Factory stockpile data 7365 | -8/Storage | Lost 3 allies 7522 | -8/Storage | Entered Factory 7522 | -7/Factory | Accompanied by 3 allies 7522 | -7/Factory | Evolved 2 slots: Utility x2 7523 | -7/Factory | Identified exit to Factory 7524 | -7/Factory | Identified exit to Lower Caves 7526 | -7/Factory | Loaded intel: 26 terminal locations 7550 | -7/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 7670 | -7/Factory | Crushed by falling debris 7876 | -7/Factory | Build established: Sprinter 8195 | -7/Factory | Repaired Broken Exp. Sensor Array? 8251 | -7/Factory | Learned 4 Extension zone layouts 8269 | -7/Factory | Learned Extension stockpile data 8276 | -7/Factory | Cargo convoy interrupted 8278 | -7/Factory | Learned 2 Upper Caves zone layouts 8281 | -7/Factory | Learned location of 1 exit from Cetus 8289 | -7/Factory | Learned 2 Hub_04(d) zone layouts 8308 | -7/Factory | Learned location of 1 exit from Lower Caves 8452 | -7/Factory | Fabricated Hyp. Gauss Cannon? 8540 | -7/Factory | Sucked down chute 8540 | -7/Factory | Entered Waste 8541 | -7/Waste | Joined by Warlord forces that had cleared the area 8591 | -7/Waste | Discovered new exit (range 16) 8610 | -7/Waste | A Compactor rumbled back to life 8610 | -7/Waste | Spotted C-40 Crusher 8616 | -7/Waste | Allies destroyed C-40 Crusher 8643 | -7/Waste | Lost 4 allies 8659 | -7/Waste | Identified exit to Factory 8678 | -7/Waste | Build established: Scout 8690 | -7/Waste | Entered Factory 8690 | -7/Factory | Accompanied by 16 allies 9019 | -7/Factory | Entered Lower Caves 9019 | -7/Lower Caves | Accompanied by 6 allies 9020 | -7/Lower Caves | Identified exit to Lower Caves 9131 | -7/Lower Caves | Learned Factory security intel 9166 | -7/Lower Caves | Found DCF Scrap (15 items) 9378 | -7/Lower Caves | Entered another Lower Caves area 9378 | -7/Lower Caves | Accompanied by 9 allies 9409 | -7/Lower Caves | Discovered exit to Factory (range 15) 9575 | -7/Lower Caves | Encountered a Warlord checkpoint 9578 | -7/Lower Caves | Learned Factory security intel 9625 | -7/Lower Caves | Learned Factory terminal intel 9626 | -7/Lower Caves | Discovered new exit (range 15) 9645 | -7/Lower Caves | Identified exit to Data Miner 9647 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9743 | -7/Lower Caves | Learned location of 1 exit from Factory 9743 | -7/Lower Caves | Learned Armory security intel 9743 | -7/Lower Caves | Learned Research garrison access intel 9778 | -7/Lower Caves | Entered Data Miner 9778 | -7/Data Miner | Accompanied by 8 allies 9778 | -7/Data Miner | Discovered new exit (range 7) 9809 | -7/Data Miner | Met Data Miner 9814 | -7/Data Miner | Learned location of Section 7 (-2) 9814 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9818 | -7/Data Miner | Received God Mode back door access code from Data Miner 9849 | -7/Data Miner | Destroyed Data Miner 9851 | -7/Data Miner | Data Conduit disabled 9852 | -7/Data Miner | Found Prototype Hackware 9852 | -7/Data Miner | Identified Quantum Router 9854 | -7/Data Miner | Found Prototype Hackware 9854 | -7/Data Miner | Identified System Mapper 9863 | -7/Data Miner | Identified exit to Proximity Caves 9863 | -7/Data Miner | Entered Proximity Caves 9893 | -6/Proximity Caves | Lost 4 allies 10141 | -6/Proximity Caves | Build established: Hacker-Sprinter 10141 | -6/Proximity Caves | Learned location of 1 exit from Factory 10249 | -6/Proximity Caves | Found Prototype Device 10249 | -6/Proximity Caves | Identified Exp. Shield Generator 10295 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10340 | -6/Proximity Caves | Entered Factory 10340 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10341 | -6/Factory | Identified exit to Lower Caves 10342 | -6/Factory | Identified exit to Factory 10344 | -6/Factory | Loaded intel: 28 terminal locations 10425 | -6/Factory | Identified exit to DSF 10497 | -6/Factory | Repaired Broken Exp. Shield Generator 10547 | -6/Factory | Found Powered Armor 10562 | -6/Factory | Discovered new exit (range 6) 10583 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 10647 | -6/Factory | Discovered exit to Factory (range 14) 10954 | -6/Factory | Fabricated Combat Drone Bay? 11003 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 11974 | -6/Factory | Build established: Hacker-Mutant 12212 | -6/Factory | Fabricated Plasma Cutter (x2) 12402 | -6/Factory | Entered Lower Caves 12647 | -6/Lower Caves | Learned 8 Research zone layouts 12647 | -6/Lower Caves | Learned Extension security intel 12647 | -6/Lower Caves | Learned Extension terminal intel 12679 | -6/Lower Caves | Destroyed 0G-BUP(g) 12819 | -6/Lower Caves | Encountered a Warlord checkpoint 12831 | -6/Lower Caves | Identified exit to Lower Caves 13674 | -6/Lower Caves | Entered another Lower Caves area 13701 | -6/Lower Caves | Discovered exit to Factory (range 10) 14003 | -6/Lower Caves | Lost 5 parts (3n1u1w) 14075 | -6/Lower Caves | Learned Factory trap positions 14089 | -6/Lower Caves | Encountered a Warlord checkpoint 14527 | -6/Lower Caves | Discovered new exit (range 10) 14547 | -6/Lower Caves | Entered Zion 14586 | -6/Zion | System corruption cleaned by Quarantine Array 14640 | -6/Zion | Gained Derelict followers 14656 | -6/Zion | Discovered new exit (range 12) 14669 | -6/Zion | Found CR-A16's Pointy Stick 14964 | -6/Zion | Learned Factory non-interactive machine intel 15106 | -6/Zion | Found Prototype Device 15106 | -6/Zion | Identified Bomb Factory No. 2 15375 | -6/Zion | Given A8's code to call for help 15537 | -6/Zion | Discovered new exit (range 3) 15537 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15559 | -6/Zion | Given the Hacking Drone Bay 15560 | -6/Zion | Found Prototype Device 15713 | -6/Zion | Learned location of Quarantine (-3) 15948 | -6/Zion | Found Prototype Special Weapon 15948 | -6/Zion | Identified RU-N14's Throwing Claymores 15951 | -6/Zion | Found RU-N14's Throwing Claymores 15958 | -6/Zion | Found RU-N14's Throwing Claymores 15964 | -6/Zion | Found RU-N14's Throwing Claymores 16117 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16121 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16183 | -6/Zion | Entered Deep Caves 16183 | -6/Deep Caves | Accompanied by 4 allies 16346 | -6/Deep Caves | Attacked by Z-Imprinter 16378 | -6/Deep Caves | Allies destroyed Z-Imprinter 16393 | -6/Deep Caves | Found Prototype Device 16393 | -6/Deep Caves | Identified Zio. Metafield Generator 16548 | -6/Deep Caves | Z-Facility disabled 16716 | -6/Deep Caves | Spotted AG-28418 16742 | -6/Deep Caves | Build established: Hacker-Sprinter 16756 | -6/Deep Caves | Discovered new exit (range 4) 16758 | -6/Deep Caves | Identified exit to Proximity Caves 16784 | -6/Deep Caves | Found Prototype Energy Cannon 16806 | -6/Deep Caves | Identified Gui. Plasma Cannon 16831 | -6/Deep Caves | Entered Proximity Caves 16831 | -5/Proximity Caves | Accompanied by 2 allies 16960 | -5/Proximity Caves | Spotted B-75 Beast 16992 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 16995 | -5/Proximity Caves | Destroyed B-75 Beast 17008 | -5/Proximity Caves | Learned 4 Factory zone layouts 17239 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17284 | -5/Proximity Caves | Discovered exit to Factory (range 12) 17291 | -5/Proximity Caves | Build established: Hacker-Mutant 17296 | -5/Proximity Caves | Entered Factory 17296 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17298 | -5/Factory | Loaded intel: 129 trap records 17300 | -5/Factory | Loaded intel: 228 non-interactive machine locations 17458 | -5/Factory | Quantum Router fried by hacking feedback 17521 | -5/Factory | Found Powered Armor 17529 | -5/Factory | Discovered new exit (range 12) 17531 | -5/Factory | Identified exit to Factory 17750 | -5/Factory | Found Imp. Powered Armor 17927 | -5/Factory | Identified exit to Upper Caves 18033 | -5/Factory | Build established: Hacker-Sprinter 18036 | -5/Factory | Discovered exit to Factory (range 8) 18068 | -5/Factory | Spotted B-75 Beast 18078 | -5/Factory | Destroyed B-75 Beast 18166 | -5/Factory | Fabricated Cld. Linear Gravjet (x1) 18228 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 18271 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 18329 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 18563 | -5/Factory | Build established: Machinist-Sprinter 18788 | -5/Factory | Sucked down chute 18788 | -5/Factory | Entered Waste 18803 | -5/Waste | EMP discharged 18803 | -5/Waste | System corruption reached 10% 18806 | -5/Waste | Spotted C-40 Crusher 18807 | -5/Waste | Spotted C-40 Crusher 18809 | -5/Waste | Discovered new exit (range 16) 18813 | -5/Waste | Identified exit to Factory 18814 | -5/Waste | Entered Factory 18977 | -5/Factory | Repaired Broken Enh. Nova Cannon? 19116 | -5/Factory | Discovered exit to Factory (range 16) 19127 | -5/Factory | Found Hvy. Reactive Plating 19424 | -5/Factory | Build established: Machinist-Mutant 19727 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 19917 | -5/Factory | Entered Upper Caves 19918 | -5/Upper Caves | Encountered a Warlord checkpoint 19942 | -5/Upper Caves | Learned Factory security intel 19942 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 19942 | -5/Upper Caves | Learned location of Armory (-4) 19957 | -5/Upper Caves | Learned 8 Factory zone layouts 19958 | -5/Upper Caves | Learned location of 1 exit from Factory 19979 | -5/Upper Caves | Learned Factory emergency access door positions 20055 | -5/Upper Caves | Discovered new exit (range 5) 20056 | -5/Upper Caves | Identified exit to Upper Caves 20065 | -5/Upper Caves | Entered another Upper Caves area 20069 | -5/Upper Caves | Discovered exit to Factory (range 7) 20079 | -5/Upper Caves | Learned 4 Factory zone layouts 20117 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20118 | -5/Upper Caves | Learned location of 1 exit from Factory 20155 | -5/Upper Caves | Discovered new exit (range 11) 20157 | -5/Upper Caves | Learned Factory stockpile data 20167 | -5/Upper Caves | Identified exit to Warlord 20175 | -5/Upper Caves | Build established: Hacker-Sprinter 20187 | -5/Upper Caves | Entered Warlord 20193 | -5/Warlord | System corruption cleaned by Quarantine Array 20202 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20235 | -5/Warlord | Learned location of Command (-1) 20235 | -5/Warlord | Learned Research emergency access door positions 20236 | -5/Warlord | Learned 4 Armory zone layouts 20236 | -5/Warlord | Learned 4 Testing zone layouts 20236 | -5/Warlord | Learned 4 Command zone layouts 20236 | -5/Warlord | Learned Quarantine security intel 20236 | -5/Warlord | Learned Factory terminal intel 20236 | -5/Warlord | Learned Armory repair station intel 20278 | -5/Warlord | Opened Warlord's prototype stash 20287 | -5/Warlord | Found Prototype Device 20287 | -5/Warlord | Identified System Purifier 20289 | -5/Warlord | Found Prototype Processor 20289 | -5/Warlord | Identified Spectral Analyzer 20300 | -5/Warlord | Found Prototype Reactor 20300 | -5/Warlord | Identified Vortex Chain Reactor 20350 | -5/Warlord | Visited the Vortex Lab 20355 | -5/Warlord | Met Warlord 20357 | -5/Warlord | Warlord's base attacked by MAIN.C 20382 | -5/Warlord | Opened side exit 20385 | -5/Warlord | Discovered new exit (range 10) 20385 | -5/Warlord | Identified exit to Proximity Caves 20386 | -5/Warlord | Entered Proximity Caves 20402 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20582 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20640 | -4/Proximity Caves | Entered Factory 20640 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20641 | -4/Factory | Identified exit to Armory 20641 | -4/Factory | Identified exit to Research 20646 | -4/Factory | Loaded intel: 25 terminal locations 20738 | -4/Factory | Discovered exit to Research (range 15) 20780 | -4/Factory | Discovered exit to Research (range 5) 20798 | -4/Factory | Crushed by falling debris 20829 | -4/Factory | Lost 3 parts (2u1w) 20889 | -4/Factory | Entered Armory 20892 | -4/Armory | Loaded intel: 1 repair station location 20951 | -4/Armory | Spotted B-86 Titan 21006 | -4/Armory | Destroyed B-86 Titan 21026 | -4/Armory | Fabricated Impulse Thruster Array? 21036 | -4/Armory | Discovered exit to Research (range 3) 21060 | -4/Armory | Discovered new exit (range 3) 21063 | -4/Armory | Identified exit to Lab 21063 | -4/Armory | Entered Lab 21063 | -4/Lab | Discovered exit to Research (range 9) 21098 | -4/Lab | Gained access to the hidden lab's interior 21099 | -4/Lab | Unable to decrypt terminal 21101 | -4/Lab | Found Alien Artifact 21101 | -4/Lab | Identified Core Reset Matrix 21101 | -4/Lab | Used Core Reset Matrix 21105 | -4/Lab | Sensed 3 artifacts in vicinity 21109 | -4/Lab | Found Transdimensional Reconstructor 21128 | -4/Lab | Found Integrated Reactor 21142 | -4/Lab | Found Core Regenerator 21160 | -4/Lab | Detected by scanners 21166 | -4/Lab | Found Prototype Hackware 21173 | -4/Lab | Found Prototype Device 21178 | -4/Lab | Confronted by A5 21179 | -4/Lab | Found Prototype Energy Gun 21185 | -4/Lab | Found Prototype Energy Cannon 21186 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 21187 | -4/Lab | Identified AEGIS Remote Shield 21189 | -4/Lab | Identified Deep Network Scanner 21191 | -4/Lab | Identified Hyp. EM Gauss Rifle 21212 | -4/Lab | Discovered exit to Research (range 13) 21224 | -4/Lab | Entered Research 21224 | -3/Research | Evolved 2 slots: Utility x2 21226 | -3/Research | Identified Potential Cannon 21234 | -3/Research | Warped through subspace 21244 | -3/Research | Identified exit to Quarantine 21304 | -3/Research | Spotted B-86 Titan 21345 | -3/Research | Crushed by falling debris 21347 | -3/Research | Crushed by falling debris 21360 | -3/Research | Entered Quarantine 21361 | -3/Quarantine | Detected hypermatrix surge 21361 | -3/Quarantine | Sensed 16 artifacts in vicinity 21376 | -3/Quarantine | Lost 3 parts (1n2u) 21381 | -3/Quarantine | Spotted Alpha 7 21488 | -3/Quarantine | Found Subatomic Replicator 21504 | -3/Quarantine | Cryocooling Duct disabled 21516 | -3/Quarantine | Cryocooling Duct disabled 21519 | -3/Quarantine | Ambient heat levels rising (+20) 21519 | -3/Quarantine | Non-combat units ordered to evacuate 21530 | -3/Quarantine | Discovered new exit (range 8) 21531 | -3/Quarantine | Ambient heat levels rising (+20) 21531 | -3/Quarantine | Combat units ordered to evacuate 21546 | -3/Quarantine | Found Prototype Device 21546 | -3/Quarantine | Identified Adv. Kinecellerator 21573 | -3/Quarantine | Found Sigix Broadsword 21582 | -3/Quarantine | Intercept squad dispatched 21584 | -3/Quarantine | Spotted Tracker 21598 | -3/Quarantine | Spotted Combat Programmer 21631 | -3/Quarantine | Quarantine Guard activated 21639 | -3/Quarantine | System corruption reached 10% 21655 | -3/Quarantine | Destroyed Combat Programmer 21679 | -3/Quarantine | Lost 7 parts (2p2n2u1w) 21686 | -3/Quarantine | Found Prototype Processor 21686 | -3/Quarantine | Identified Exp. Targeting Computer 21733 | -3/Quarantine | Spotted Quarantine Guard 21740 | -3/Quarantine | Spotted Quarantine Guard 21757 | -3/Quarantine | Found Core Stripper 21774 | -3/Quarantine | Destroyed Quarantine Guard 21887 | -3/Quarantine | Spotted Quarantine Guard 21899 | -3/Quarantine | Destroyed Quarantine Guard 21914 | -3/Quarantine | Rewired Quarantine Guard 21957 | -3/Quarantine | Spotted Quarantine Guard 21957 | -3/Quarantine | Spotted Quarantine Guard 21979 | -3/Quarantine | Build established: Hacker-Mutant 21979 | -3/Quarantine | Spotted Quarantine Guard 21980 | -3/Quarantine | Spotted Quarantine Guard 22008 | -3/Quarantine | Spotted Quarantine Guard 22012 | -3/Quarantine | Spotted Quarantine Guard 22033 | -3/Quarantine | Destroyed Quarantine Guard 22056 | -3/Quarantine | Released all parts (13) 22058 | -3/Quarantine | Core integrity fell below 50% 22061 | -3/Quarantine | Entered Research 22061 | -2/Research | Warlord forces began assault on 0b10 22061 | -2/Research | Evolved 2 slots: Utility x2 22087 | -2/Research | Lost 5 parts (4n1u) 22127 | -2/Research | Spotted B-90 Cyclops 22131 | -2/Research | Destroyed B-90 Cyclops 22156 | -2/Research | Found Unknown Device 22156 | -2/Research | Identified Quantum Capacitor 22171 | -2/Research | Research machine network offline 22212 | -2/Research | Spotted B-90 Cyclops 22216 | -2/Research | Destroyed B-90 Cyclops 22425 | -2/Research | Build established: Scavenger-Mutant 22522 | -2/Research | Spotted Executioner 22539 | -2/Research | Destroyed Executioner 22557 | -2/Research | Borebot progress halted 22567 | -2/Research | Found Prototype Processor 22567 | -2/Research | Identified Exp. Core Analyzer 22574 | -2/Research | Found Exp. Core Analyzer 22608 | -2/Research | Borebot progress halted 22744 | -2/Research | Found Unknown Treads 22744 | -2/Research | Identified Megatreads 22793 | -2/Research | Found Exp. Core Analyzer 22797 | -2/Research | Found Exp. Targeting Computer 22858 | -2/Research | Borebot progress halted 22947 | -2/Research | Spotted Tracker 22948 | -2/Research | Spotted Tracker 22960 | -2/Research | Destroyed Tracker 22977 | -2/Research | Found Prototype Device 22977 | -2/Research | Identified Exp. Phase Shifter 23061 | -2/Research | Spotted Striker 23061 | -2/Research | Spotted Executioner 23069 | -2/Research | Destroyed Executioner 23085 | -2/Research | Destroyed Striker 23109 | -2/Research | Met up with Warlord 23111 | -2/Research | Warlord invited to help at Command 23111 | -2/Research | Given Cave Seal Controls access code 23382 | -2/Research | Discovered new exit (range 10) 23518 | -2/Research | Spotted Striker 23585 | -2/Research | Entered Access 23585 | -1/Access | Evolved 2 slots: Utility x2 23619 | -1/Access | Garrison activated, responded to threat 24228 | -1/Access | Intercept squad dispatched 24255 | -1/Access | Spotted Tracker 24255 | -1/Access | Spotted Tracker 24256 | -1/Access | Destroyed Tracker 24257 | -1/Access | Destroyed Tracker 24300 | -1/Access | Spotted Combat Programmer 24301 | -1/Access | Spotted Combat Programmer 24302 | -1/Access | Destroyed Combat Programmer 24304 | -1/Access | Destroyed Combat Programmer 24446 | -1/Access | Found Prototype Device 24513 | -1/Access | Garrison activated, responded to threat 24647 | -1/Access | Found Unknown Launcher 24779 | -1/Access | Intercept squad dispatched 24786 | -1/Access | Spotted Tracker 24787 | -1/Access | Spotted Tracker 24789 | -1/Access | Destroyed Tracker 24789 | -1/Access | Destroyed Tracker 24808 | -1/Access | Spotted Combat Programmer 24810 | -1/Access | Destroyed Combat Programmer 24835 | -1/Access | First assault squad dispatched 24854 | -1/Access | Spotted Combat Programmer 24861 | -1/Access | Destroyed Combat Programmer 25000 | -1/Access | Destroyed 7 combat bots 25012 | -1/Access | Discovered new exit (range 14) 25068 | *** | Heading to fleet! Last Messages --------------- 24998_ Acquired 12 matter. 24999_ U-05 Engineer lays Concrete. 25001_ Acquired 66 matter. 25002_ U-05 Engineer lays Concrete. 25006_ ZSJ AC1GBT 25010_ Sealed Barrier breached. 25010_ U-05 Engineer lays Concrete. 25011_ U-05 Engineer builds a Wall. 25012_ Main Access Shell breached. 25012_ EXIT=FOUND 25016_ U-05 Engineer lays Concrete. 25018_ U-05 Engineer builds a Wall. 25023_ System corrupted: FCS attempts to trigger Potential Cannon. 25023_ U-05 Engineer lays Concrete. 25025_ U-05 Engineer builds a Wall. 25040_ System corrupted: Component data lost. 25042_ U-05 Engineer lays Concrete. 25048_ U-05 Engineer builds a Wall. 25050_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????# #?????????????????????%?????????????? | | ??????????# #???????????????????????????????????? | | ####+####?# #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ! # #???????????????????????????????????? | | # ###########?????????????????????????? | | "" + # #?????????????????????????? | | "" " " #?????????????????????????? | | """""" " " " #?????????????????????????? | | """""" " " """ #?????????????????????????? | | "" " """ #?????????????????????????? | | "" " " " #?????????????????????????? | | " " #?????????????????????????? | | " " [ #?????????????????????????? | | ########### ###########?????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????????## #???????????????????????????????? ??? | | ????????##; #######"##########????????????? ? | | ????????# ; T"""" "????????????? #? | | ????????## !!% """" ???????????????? #? | | ????????# !%!= " """""??????????????? #? | | ????????# = % "??????????????? #? | | ????????# %%= "" "??????????????? #? | | ????????# %[[! @" "?????????????? +? | | ????????# ![ = "?????????????? # | | ????????## =[= """"""??????????????# #! | | ?????????# !%= " ???????????????## # | | ########## [[ " ???????????### # | | # " ;#[ # ;"###"##########??????????# # # | | # """ "#= # ##??????????????????????## # %==# | | # """ ## # ##?????????????????#######""" [ # | | # " ## ###??????????????????# !] [%=# | | #= ## #?????######?????????# ] %=!=# | | # ## #?=?? " ?????????# # | | # [## #??? """" ???????# | # | | # ## ##?! """"" ???????# # | | # "# # """"" #??????# ! # | | ###""#+### """" #??????# " ## | | ##" " #??????# " # | | %" #??????# " # | | ##" ##### " ! #??############## # | | ?#% # #### # #" | | ### #### # # # + # | | ## ####### # # + # # | | ## # #### # # # # + | | ## # ################# # # # | | # ##??????????????# # "" #### # | | #??????????????# # "" #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Coolant Potential 220 Energy Generation 100 Energy Capacity 1315 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 EM Shielding 3 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 81 Targeting Accuracy 12 Launcher Accuracy 40 Core Analysis 12 Recoil Reduction 6 Energy Filtering 50 Particle Charging 25 Offensive Hacking 45 Defensive Hacking 25 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Lrn. Phase Cannon | -3/Quarantine | Archive Com. Particle Reactor | -3/Quarantine | Archive Exp. Terrain Scan Processor | -3/Quarantine | Archive Imp. Lightning Gun | -3/Quarantine | Archive Exp. Coolant Injector | -3/Quarantine | Archive Kinetic Spear | -3/Quarantine | Archive Robot Schematics ------------------ G-67 Veteran | -3/Quarantine | Archive Fabricated ------------ Hyp. Gauss Cannon | x2 | -7/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Plasma Cutter | x2 | -6/Factory Cld. Linear Gravjet | x1 | -5/Factory | Preloaded, Authchip Cmb. Antigrav System | x2 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Impulse Thruster Array | x1 | -4/Armory | Preloaded Repaired ---------- Lgt. Treads | 20% | -10/Materials Lgt. Treads | 16% | -8/Materials Exp. Sensor Array | 62% | -8/Materials Hvy. Armor Plating | 18% | -8/Storage Exp. Sensor Array | 79% | -7/Factory | Broken Exp. Shield Generator | 99% | -6/Factory | Broken Enh. Nova Cannon | 6% | -5/Factory | Broken Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherUtilityInverter Manual? 0 Play Time 05:56:48 Cumulative 554.6 hours Start 2025.03.24 @ 20:09:04 End 2025.03.25 @ 22:11:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 193 Adventurer 2 Explorer 0 Win Type 2 Total 29 Types 12/0/10/1/1/0/4/1/0/0 Lore% 85 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29f871e6-14b2-4dde-a16e-fedf291f9166