Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 13:19:08 Player: welikiq Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (84) 420 Value Destroyed (2151) 2151 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4251 Bonus ------- None Cogmind --------- Core Integrity 321/550 Matter 300/300 Energy 35/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (10) --- Deuterium Engine Nuclear Core Aluminum Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Mining Laser > --- INVENTORY -------- Deuterium Engine Nuclear Core Aluminum Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Hacking Suite Improved Datajack [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 70 | 8 10 34 18 Power 13 | 1 1 7 4 Engine 11 | 1 1 7 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 21 | 2 2 13 4 Treads . | . . . . Leg 21 | 2 2 13 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 20 | 2 3 10 5 Device 8 | 1 1 3 3 Storage 3 | 1 . 2 . Processor 6 | . 1 4 1 Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 16 | 3 4 4 5 Energy Gun 6 | . 3 1 2 Energy Cannon 3 | . . 3 . Ballistic Gun 4 | 3 . . 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 13 | . . 1 12 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Backups 6 | . 4 7 8 Power . | . . . 1 Propulsion 1 | . . 3 1 Utility 3 | . 2 4 3 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 13 | . 1 5 7 Power 5 | . . 2 3 Propulsion 4 | . . 3 1 Utility 2 | . . . 2 Weapon 1 | . 1 . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 100 99 96 Engine 11 | . 14 10 11 Core 2 | . . . 6 Leg 24 | . 28 21 25 Device 11 | . 10 12 10 Storage 7 | . 4 8 9 Processor 11 | . 9 15 9 Protection 6 | . 3 7 5 Energy Gun 7 | . 14 6 5 Energy Cannon 6 | . . 15 2 Ballistic Gun 3 | . 11 . 3 Ballistic Cannon 2 | . . . 5 Peak Build Rating 25 | 7 7 19 25 Average Rating 15 | 5 7 14 22 On Entrance 7 | . 7 7 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 42 | 15 15 32 42 Greatest Support 30 | 20 20 23 30 Greatest Overweight (x) 7 | 4 . 7 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 5 8 10 Most Carried 10 | 1 5 10 10 Average Carried 6 | . 4 7 8 Final Capacity 10 | 8 5 10 10 Final Carried 10 | 1 5 10 8 Class Distribution -------------------- 81% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2124 | 261 194 859 810 Remotely . | . . . . Salvage Created 2766 | 57 288 1595 826 Parts 154 | 4 19 88 43 Haulers Intercepted 10 | . 2 6 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 57 | . 6 26 25 Guns 14 | . 1 3 10 Cannons 35 | . . 20 15 AOE 7 | . 5 2 . Classes Destroyed 11 | 1 6 4 . Worker 4 | . 1 3 . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 10 | . 2 6 2 Operator 1 | . . 1 . Watcher 8 | . 3 3 2 Swarmer 14 | . 4 . 10 Grunt 31 | . 2 18 11 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 10 | . . 6 4 Best Kill Streak 5 | 1 5 4 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 301 | . 17 99 185 Missed 86 | . 7 25 54 Hits 215 | . 10 74 131 Melee 1 | . . 1 . Projectile 214 | . 10 73 131 Critical Strikes 3 | . . 1 2 Damage Taken 2953 | . 145 1058 1750 Core 616 | . 21 366 229 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 91 8 . Volleys Fired 193 | 12 19 74 88 Largest 2 | 2 2 2 2 Hottest 145 | 40 80 136 145 Shots Fired 360 | 24 37 141 158 Gun 160 | 24 30 28 78 Cannon 184 | . . 113 71 Launcher 7 | . 7 . . Special 9 | . . . 9 Kinetic 121 | 24 12 . 85 Thermal 138 | . . 113 25 Explosive 7 | . 7 . . Electromagnetic 94 | . 18 28 48 Robot Hit Streak 17 | 3 9 11 17 Robot Miss Streak 15 | 5 3 5 15 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 226 | 11 16 89 110 Core Hits 153 | 4 15 45 89 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 5 | . 2 2 1 Meltdown 1 | . . 1 . Destroy 2 | . 1 . 1 Corrupt 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4882 | 161 518 1878 2325 Guns 1554 | 161 158 241 994 Cannons 2672 | . . 1539 1133 Explosions 446 | . 332 77 37 Melee . | . . . . Ramming 66 | . 28 21 17 Kinetic 1565 | 161 61 . 1343 Thermal 1942 | . . 1616 326 Explosive 332 | . 332 . . Electromagnetic 977 | . 97 241 639 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 41 | . . . 41 Impact . | . . . . Kinetic 39 | . . . 39 Secondary 2 | . . . 2 Self-Inflicted Damage 68 | . 29 26 13 Shots 3 | . 1 1 1 Rammed . | . . . . Targets Rammed 11 | . 3 5 3 Kicked 11 | . 3 5 3 Crushed . | . . . . Highest Temperature 584 | . 54 584 352 Average Temperature 108 | . 16 135 87 Received Heat Transfer 1170 | . 6 435 729 Effects 21 | . . 17 4 Shutdowns 2 | . . 2 . Energy Bleed 3 | . . 2 1 Interference 6 | . . 4 2 Matter Decay 3 | . . 3 . Short Circuit 2 | . . 2 . Damage (minor) 2 | . . 1 1 Damage (major) 1 | . . 1 . Damage (core) 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 6 | . . 6 . Heat Transferred 3434 | . . 2825 609 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 87 | 100 100 74 93 Level 1 12 | . . 25 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 346 | 5 134 346 262 Initial 137 | . . 5 137 Average 97 | . 49 133 95 Influence Increases 1797 | 15 269 780 733 Destroy 0b10 Robot/C 1140 | . 120 520 500 Destroy 0b10 Robot/NC 135 | 15 35 65 20 Destroy Leader 306 | . 30 158 118 Successful Hack 17 | . . . 17 Disable Machine 60 | . . 15 45 Destroy Structure 64 | . 54 7 3 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 60 | . 30 15 15 Influence Decreases 1574 | 15 256 466 837 Entered New Map 198 | . . 8 190 Time Decay 1254 | 15 256 448 535 Lost Part 122 | . . 10 112 Squads Dispatched 9 | . . 4 5 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 7 | . . 3 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . . 4 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 104 | . 13 40 51 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . . 5 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 14 | . . . 14 Successful 6 | . . . 6 Failed 7 | . . . 7 Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual 1 | . . . 1 Terminals 7 | . . . 7 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Alert Level 3 | . . . 3 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 5 | . . . 5 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2979 | 11 520 1218 1230 Sensors 1923 | . 303 586 1034 Seismic 1468 | 11 217 615 625 T.N.C. 737 | . . 549 188 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4358 | 212 728 1614 1804 Spaces Moved 2021 | 131 512 639 739 Core 21 | 17 . 4 . Treads . | . . . . Legs 2000 | 114 512 635 739 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 159 | 123 120 165 187 Slowest Speed 400 | 250 120 400 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 7 75 49 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 54 | . 51 2 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 53 | . 51 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2755 | 153 583 1052 967 Wait 320 | 1 15 221 83 Move 2018 | 130 511 638 739 Hop . | . . . . Pick Up 40 | 1 8 22 9 Fast Attach 12 | 7 . 2 3 Attach 11 | . . 3 8 Detach . | . . . . Swap 100 | 1 19 53 27 Drop 50 | 1 8 34 7 Fire 193 | 12 19 74 88 Melee . | . . . . Ram . | . . . . Kick 11 | . 3 5 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -9/Materials -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 213 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 3) 431 | -10/Materials | Identified exit to Materials 691 | -10/Materials | Discovered exit to Materials (range 9) 799 | -10/Materials | Discovered new exit (range 14) 838 | -10/Materials | Identified exit to Mines 882 | -10/Materials | Discovered new exit (range 6) 887 | -10/Materials | Identified exit to Subcaves 941 | -10/Materials | Entered another Materials area 941 | -9/Materials | Evolved 2 slots: Utility x2 1655 | -9/Materials | Build established: Scavenger-Mutant 1710 | -9/Materials | Core integrity fell below 50% 1956 | -9/Materials | Build established: Mutant 2395 | -9/Materials | Discovered new exit (range 5) 2402 | -9/Materials | Core integrity fell below 20% 2446 | -9/Materials | Identified exit to Materials 2555 | -9/Materials | Entered another Materials area 2555 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3451 | -8/Materials | Central database locked down 3893 | -8/Materials | Lost 5 parts (2n2u1w) 4340 | -8/Materials | Build established: Scavenger-Mutant 4355 | -8/Materials | Lost 3 parts (2p1w) 4359 | -8/Materials | Self-destructed Last Messages --------------- 04223_ Imp. Sensor Array tumbles out of TF Node. 04223_ Imp. Signal Interpreter tumbles out of TF Node. 04233_ S-10 Pest destroyed. 04248_ Acquired 10 matter. 04250_ U-05 Engineer builds a Wall. 04258_ Acquired Imp. Sensor Array. 04259_ Acquired Imp. Heat Sink. 04262_ Discarded Signal Interpreter. 04268_ A-02 Transporter destroyed. 04273_ Acquired 20 matter. 04281_ K-01 Serf collects debris. 04283_ W-25 Informer sends out distress signal. 04285_ K-01 Serf collects debris. 04316_ Imp. EM Shotgun destroyed. 04322_ Nuclear Core destroyed. 04324_ Critical hit (Burn: +37). 04327_ Overheating: Energy bleed (-11). 04335_ Kicked U-05 Engineer. 04335_ ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | ?????????????????????#"Y + #???? | | ?????????????????????#"" #### ] #??#? | | ?????????????????????# !#??# #??# | | ?????????????????????# * ######+######### #??# | | ???????????/ ???????# ** ## #???# #??# | | ?????????/// #??????# ## [ #???# #?## | | ??????????// #??????# ## ! ! #???# #?# | | ?????????? #??????#### ## #???# #?# | | ?????????? #?????????#### """ """ #???# #?# ! | | ?????????? #????????????# """ """ #???# #?# | | ??????????# #????????????# """ """ #???# #?# | | ??????????+ #????????????# #???# #?### | | ??????????# #????????????########??#???# #???? | | ??????????# #??????????????????????????# #???? | | ??????????# #?????########?????????????# #???? | | ??????????# #?????# ! ############### ##### | | ??????????# #?????# # | | ??????????# #?????# " # k | | ??????????# ####### T # | | ########### / ="=/ k#################+# | | # ! [ + #### =k%=# #???????????# | | # =* # s ########### u#?????####### " | | # """ "" ### ####### # " | | # """ """ #?# ss # " | | # """ """ #?# """"" g u # | | # """ """ #?# ""T"" @ g # " | | # #?# #####;########% =* # " | | ? #?#^ #?? ?????####%## " | | ?+#####+###?# k ## = #??????#*## | | ?????? ????# ## #??????# ######## | | ??????? ????# ^ ## !** #??????#%#??# | | ??????? ????# ^ " ## !** #??????# #### | | ???? ???????# "" T# *** #??????# / | | ??? T" #### " ##########??????# # | | ??? "" o ????????# # | | a ????????# / | | ????????# ##"##### | | === ############+########+#????????# # ???? | | === ????????????????????????????????# # """??? | | ? === ?????????????????????????????????# # """ ?? | | ??????????????????????????????????# # """ ?? | | ? ???????????????????????????????????# # ? | | ?###????????????????????????????????????# #####??? | | ????????????????????????????????????????# ???????? | | ????????????????????????????????????????# ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed SiegeOmegaGuard Manual? 0 Play Time 00:52:27 Cumulative 17.8 hours Start 2025.10.30 @ 10:12:30 End 2025.10.30 @ 13:19:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 47% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 445d303f-ed6f-468c-95e7-eef82be44e74