Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 15:53:31 Player: jes Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (4183) 4183 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 9817 Bonus ------- High Alert Combat Kills 24 Registered with UFD 300 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads Biometal Leg Combat Gravmag System > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Improved Armor Integrity Analyzer Reaction Control System Hacking Suite > --- WEAPON (2) ------- Spear Spear > --- INVENTORY (5) ---- Energy Well (350) Quantum Rifle Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Linear Gravjet Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer Reaction Control System Improved Focal Shield Improved Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Heavy Gatling Laser Railgun > --- INVENTORY -------- Improved Ion Engine Light Fission Core Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Linear Gravjet Datajack Power Sword [Rating: 115] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Heavy Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Res Slots Evolved 14 | . . . . 10 2 2 Power 1 | . . . . 1 . . Propulsion 4 | . . . . 2 1 1 Utility 9 | . . . . 7 1 1 Weapon . | . . . . . . . Parts Attached 159 | . 17 4 9 76 9 44 Power 21 | . 4 1 . 11 . 5 Engine 10 | . 4 1 . 4 . 1 Core 7 | . . . . 7 . . Reactor 4 | . . . . . . 4 Propulsion 56 | . 6 1 2 20 7 20 Treads 12 | . 2 . 2 3 2 3 Leg 23 | . 4 . . 14 . 5 Wheel 5 | . . 1 . 1 2 1 Hover 14 | . . . . . 3 11 Flight 2 | . . . . 2 . . Utility 50 | . 4 . 3 32 2 9 Device 23 | . 2 . 1 15 1 4 Storage 4 | . 1 . 2 . . 1 Processor 16 | . . . . 12 1 3 Hackware 2 | . . . . 1 . 1 Protection 5 | . 1 . . 4 . . Artifact . | . . . . . . . Weapon 32 | . 3 2 4 13 . 10 Energy Gun 9 | . 2 . 1 4 . 2 Energy Cannon 7 | . . . 2 2 . 3 Ballistic Gun 7 | . 1 1 . 4 . 1 Ballistic Cannon 2 | . . . 1 1 . . Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 3 | . . . . . . 3 Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 78 | . 2 6 . 34 . 36 Power 12 | . . 1 . 5 . 6 Propulsion 27 | . 1 1 . 13 . 12 Utility 20 | . . . . 8 . 12 Weapon 19 | . 1 4 . 8 . 6 Highest Loss Streak 13 | . 2 5 . 5 . 13 To Critical Strikes 1 | . . . . . . 1 Average Backups 9 | . 9 9 12 9 4 6 Power . | . 1 . . . . . Propulsion 1 | . 3 . 2 1 . 2 Utility 2 | . 2 4 4 1 . 1 Weapon 3 | . 1 3 4 5 1 1 Tool/Special . | . . . . . . . Unused Backups 24 | . 7 . 3 10 1 3 Power . | . . . . . . . Propulsion 6 | . 2 . 1 1 1 1 Utility 13 | . 5 . 1 6 . 1 Weapon 4 | . . . 1 3 . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 98 96 99 90 96 69 Engine 6 | . 13 13 14 4 . . Core 3 | . . . . 5 10 3 Treads 6 | . 7 25 14 4 7 2 Leg 7 | . 20 . . 10 . 3 Wheel 3 | . . 2 13 1 . . Hover 3 | . . . . . 12 14 Device 15 | . 12 14 14 18 21 10 Storage 7 | . 14 14 14 3 . 1 Processor 11 | . . . . 16 25 18 Hackware 2 | . . . . 4 5 2 Energy Gun 5 | . 19 10 6 1 5 1 Energy Cannon 1 | . . . 6 1 . . Ballistic Gun 3 | . 8 11 . 3 . . Ballistic Cannon 3 | . . . 14 2 . . Peak Build Rating 115 | . 8 8 16 83 91 115 Average Rating 47 | . 7 7 13 62 85 79 On Entrance 29 | 6 6 8 6 15 80 87 Avg Prop Armor Cover (%) 13 | . . 14 10 13 14 17 Naked Turns . | . . . . . . . Heaviest Build 70 | 11 21 18 35 70 26 41 Greatest Support 72 | 20 40 40 48 72 27 64 Greatest Overweight (x) 5 | . 1 1 2 5 2 5 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | . 10 10 15 15 5 10 Average Capacity 11 | . 9 10 14 12 5 7 Most Carried 15 | . 10 10 15 15 5 10 Average Carried 9 | . 9 9 12 9 4 6 Final Capacity 15 | 8 10 10 15 5 5 5 Final Carried 15 | 6 10 6 15 5 5 3 Scrap Suit Usage (%) 11 | . . . . 27 . . Parts Cannibalized 5 | . . . . 5 . . Class Distribution -------------------- 50% | Mutant 31% | Scavenger-Mutant 8% | Scout 4% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scout | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -7 -5 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Res Matter Collected 3608 | 173 234 60 71 2354 106 610 Remotely . | . . . . . . . Salvage Created 4261 | . 519 138 . 2612 201 791 Parts 195 | . 41 9 . 98 10 37 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 3 | . . . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Res Combat Hostiles Destroyed 74 | . 11 6 . 43 . 14 Melee 2 | . . . . . . 2 Guns 39 | . 11 2 . 16 . 10 Cannons 21 | . . . . 20 . 1 AOE 10 | . . 4 . 6 . . Classes Destroyed 14 | . 7 1 . 6 . . Worker 6 | . 1 . . 4 . 1 Builder 1 | . . . . 1 . . Tunneler 1 | . 1 . . . . . Hauler 2 | . 1 . . . 1 . Recycler 6 | . . . . 5 1 . Operator 2 | . 1 . . . . 1 Watcher 6 | . 2 . . 4 . . Swarmer 11 | . 3 . . 5 . 3 Grunt 30 | . 8 . . 22 . . Duelist 1 | . . . . 1 . . Sentry 3 | . . . . 3 . . Hunter 8 | . . . . 3 . 5 Programmer 15 | . . . . 9 . 6 Subdweller 6 | . . 6 . . . . Best Kill Streak 9 | . 3 3 . 9 2 3 Combat Bots Only 5 | . 3 3 . 5 . 3 Max Kills in Single Turn 3 | . 1 1 . 3 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . 2 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Res Hostile Shots Fired 1137 | . 71 41 . 403 . 622 Missed 383 | . 16 12 . 106 . 249 Hits 754 | . 55 29 . 297 . 373 Projectile 754 | . 55 29 . 297 . 373 AOE 1 | . . . . 1 . . Critical Strikes 38 | . 2 2 . 20 . 14 Part Disruptions 2 | . . . . 1 . 1 Damage Taken 13534 | . 695 627 . 5921 . 6291 Core 2229 | . 156 75 . 681 . 1317 Absorbed by Shields . | . . . . . . . Redirected to Shielding 104 | . . . . 104 . . Ignored by Resistances 289 | . . . . . . 289 Regen/Repaired (Parts) 39 | . . . . 39 . . Core Remaining (%) 59 | 100 . . 7 31 100 . Volleys Fired 343 | . 67 24 . 188 . 64 Largest 2 | . 2 2 . 2 . 2 Hottest 155 | . 90 70 . 155 . 135 Shots Fired 594 | . 130 37 . 346 . 81 Gun 399 | . 130 26 . 184 . 59 Cannon 180 | . . . . 158 . 22 Launcher 15 | . . 11 . 4 . . Special . | . . . . . . . Kinetic 336 | . 47 13 . 248 . 28 Thermal 231 | . 83 13 . 90 . 45 Explosive 15 | . . 11 . 4 . . Electromagnetic 12 | . . . . 4 . 8 Robot Hit Streak 17 | . 13 16 . 17 . 8 Robot Miss Streak 8 | . 6 2 . 8 . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 449 | . 83 26 . 257 5 78 Core Hits 272 | . 34 16 . 184 2 36 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 6 | . . . . 6 . . Critical Strikes 13 | . . 2 . 8 . 3 Burn 2 | . . 2 . . . . Destroy 7 | . . . . 7 . . Blast 1 | . . . . 1 . . Sever 3 | . . . . . . 3 Melee Attacks 69 | . . . . 13 5 51 Impact . | . . . . . . . Slashing 37 | . . . . 11 2 24 Piercing 26 | . . . . . . 26 Sneak Attacks 11 | . . . . 3 5 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 11199 | . 877 761 . 6790 179 2592 Guns 5175 | . 877 233 . 2734 . 1331 Cannons 3693 | . . . . 3136 . 557 Explosions 1273 | . . 528 . 745 . . Melee 1058 | . . . . 175 179 704 Ramming . | . . . . . . . Kinetic 5003 | . 222 90 . 4134 . 557 Thermal 3694 | . 655 143 . 1654 . 1242 Explosive 1208 | . . 528 . 680 . . Electromagnetic 236 | . . . . 147 . 89 Impact . | . . . . . . . Slashing 727 | . . . . 175 179 373 Piercing 331 | . . . . . . 331 Highest Corruption 12 | . . . . 12 . 3 Average Corruption 5 | . . . . 7 . 1 Corruption Purged 10 | . . . . 10 . . Corruption Blocked 15 | . . . . 1 . 14 Effects 81 | . . . . 76 . 5 Message Errors 16 | . . . . 16 . . Matter Fused 23 | . . . . 22 . 1 Heat Flow Errors 6 | . . . . 6 . . Energy Discharges 7 | . . . . 6 . 1 Parts Rejected 2 | . . . . 1 . 1 Parts Fused 4 | . . . . 4 . . Data Loss (minor) 13 | . . . . 11 . 2 Data Loss (major) 1 | . . . . 1 . . Misfires 4 | . . . . 4 . . Weapon Failures 5 | . . . . 5 . . Overload Shots . | . . . . . . . Overflow Damage 268 | . . . . 148 . 120 Projectiles 101 | . . . . 35 . 66 Explosions 16 | . . . . 16 . . Melee 151 | . . . . 97 . 54 Knockbacks 48 | . . . . 48 . . Impact . | . . . . . . . Kinetic 45 | . . . . 45 . . Secondary 3 | . . . . 3 . . Self-Inflicted Damage 89 | . . 22 . 67 . . Shots 4 | . . 2 . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 491 | . 320 1 . 199 . 491 Average Temperature 109 | . 83 1 . 50 . 172 Received Heat Transfer 2254 | . 366 24 . 1362 . 502 Effects 21 | . . . . . . 21 Shutdowns 5 | . . . . . . 5 Energy Bleed 4 | . . . . . . 4 Interference 4 | . . . . . . 4 Damage (major) 8 | . . . . . . 8 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . 5 1 . 2 . 4 Heat Transferred 6176 | . 1617 520 . 2507 . 1532 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Res Maximum Alert Level 2 | . . . . 2 . . Low Security (%) 78 | . 100 . . 57 100 100 Level 1 16 | . . . . 31 . . Level 2 5 | . . . . 10 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 610 | . 174 . . 610 158 130 Initial 151 | . . . . . 151 32 Average 128 | . 62 . . 199 116 36 Influence Increases 2635 | . 353 . . 1515 21 746 Destroy 0b10 Robot/C 1360 | . 220 . . 860 . 280 Destroy 0b10 Robot/NC 120 | . 30 . . 70 10 10 Destroy Leader 296 | . 46 . . 188 2 60 Successful Hack 141 | . 12 . . 75 9 45 Select Force Hacks 30 | . . . . . . 30 Disable Machine 60 | . . . . 45 . 15 Destroy Structure 148 | . . . . 112 . 36 Partial Spotted 45 | . . . . 15 . 30 Lose Combat Pursuer 435 | . 45 . . 150 . 240 Influence Decreases 2545 | . 329 24 . 1205 269 718 Entered New Map 201 | . . 12 . . 159 30 Time Decay 1422 | . 329 12 . 583 110 388 Lost Part 612 | . . . . 312 . 300 Lost Ally 10 | . . . . 10 . . Purge Threat 300 | . . . . 300 . . Squads Dispatched 25 | . 1 . . 17 . 7 Investigation 5 | . . . . 3 . 2 Extermination 9 | . . . . 6 . 3 Reinforcement 8 | . 1 . . 5 . 2 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Res Distress Signals 10 | . 3 . . 6 . 1 Communications Jammed 2 | . . . . . . 2 Distress Signals 2 | . . . . . . 2 Times Spotted 142 | . 28 6 . 72 . 36 Peak Tracking Total 9 | . 4 3 . 6 . 9 Tactical Retreats 17 | . 3 . . 6 . 8 Traps | -11 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Res Traps Triggered 6 | . 2 . . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Res Machines Disabled 4 | . . . . 3 . 1 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Res Machines Accessed 27 | . 3 . 2 13 2 7 Terminals 12 | . 1 . . 7 2 2 Fabricators 3 | . . . . 3 . . Repair Stations 1 | . . . . . . 1 Recycling Units 5 | . 2 . . 2 . 1 Scanalyzers 3 | . . . . 1 . 2 Garrison Access 1 | . . . . . . 1 Total Hacks 75 | . 16 . 6 32 6 15 Successful 39 | . 8 . 6 15 4 6 Failed 36 | . 8 . . 17 2 9 Catastrophic 7 | . 1 . . 4 . 2 Database Lockouts . | . . . . . . . Manual 21 | . 12 . . 8 . 1 Terminals 40 | . 5 . . 22 6 7 Fabricators 4 | . . . . 4 . . Repair Stations 2 | . . . . . . 2 Recycling Units 15 | . 11 . . 3 . 1 Scanalyzers 6 | . . . . 3 . 3 Garrison Access 2 | . . . . . . 2 Terminal Hacks 25 | . 2 . 6 10 4 3 Record 6 | . . . 5 1 . . Part Schematic 1 | . . . . . 1 . Prototype ID Bank 2 | . 1 . . 1 . . Open Door 1 | . . . 1 . . . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . . . . 1 Terminal Index 1 | . . . . 1 . . Alert Level 3 | . . . . 2 1 . Unreport Threat 2 | . . . . 2 . . Locate Traps 6 | . 1 . . 2 1 2 Zone Layout 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . 2 . . Network Status 2 | . . . . 2 . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . 1 . 1 Retrieve Study 2 | . . . . 1 . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 . . 2 . 1 Terminals 1 | . . . . 1 . . Assimilate 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 3 . . 1 . 1 Reject 2 | . 2 . . . . . Recyclers 2 | . 1 . . 1 . . Tunnel 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 2 . . 13 2 6 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . 1 . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Res Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . 1 2 1 Non-combat 4 | . . . . 1 2 1 Combat . | . . . . . . . Robot Hacks Applied 5 | . . . . 2 2 1 no_distress 3 | . . . . 1 1 1 find_recycling 2 | . . . . 1 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Res Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 10 | . . . . 10 . . Highest-Rated Ally 10 | . . . . 10 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Res Active Infowar (turns) 7877 | . 1075 304 1431 3351 221 1495 Optics 2069 | . . . . 361 213 1495 Sensors 1828 | . . . . 1017 221 590 Structural 6459 | . 960 . 1184 3351 221 743 Seismic 1809 | . 115 304 247 665 1 477 Jamming 607 | . . . . . . 607 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Res Turns Passed 8202 | . 1201 304 1434 3351 221 1691 Spaces Moved 5583 | 1 701 159 1142 2070 280 1230 Core 64 | . . . . . . 64 Treads 677 | . 170 121 146 236 . 4 Legs 945 | 1 531 . . 409 . 4 Wheels 1523 | . . 38 996 489 . . Hover 1402 | . . . . . 244 1158 Flight 972 | . . . . 936 36 . Fastest Speed 32 | 120 120 115 115 37 32 50 Average Speed 105 | 120 129 149 122 103 64 81 Slowest Speed 300 | 120 190 160 160 240 200 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 2 79 17 72 42 6 28 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 32 | . . 13 . 8 . 11 Terrain Destroyed 129 | . . 48 . 63 . 18 Melee 18 | . . . . 8 . 10 Projectile 20 | . . . . 12 . 8 AOE 91 | . . 48 . 43 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Res Total 7215 | . 877 190 1175 2907 313 1753 Wait 845 | . 62 . . 458 7 318 Move 5577 | . 700 158 1141 2069 279 1230 Hop . | . . . . . . . Pick Up 65 | . 11 1 11 27 2 13 Fast Attach 100 | . 5 . 3 51 8 33 Attach 49 | . 5 5 1 24 1 13 Detach 41 | . 4 . 2 24 2 9 Swap 50 | . 8 2 8 18 4 10 Drop 79 | . 15 . 7 35 5 17 Fire 343 | . 67 24 . 188 . 64 Melee 64 | . . . . 13 5 46 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 4 exits: [*Res] / Arm / Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 11) 595 | -10/Materials | Core integrity fell below 50% 708 | -10/Materials | Discovered new exit (range 9) 773 | -10/Materials | Discovered new exit (range 8) 869 | -10/Materials | Build established: Scavenger-Mutant 1121 | -10/Materials | Discovered new exit (range 9) 1202 | -10/Materials | Entered Subcaves 1203 | -10/Subcaves | Approached by a straggling Scientist 1296 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1296 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1445 | -10/Subcaves | Core integrity fell below 20% 1475 | -10/Subcaves | Build established: Mutant 1477 | -10/Subcaves | Lost 5 parts (1p1n3w) 1506 | -10/Subcaves | Entered Scraptown 1941 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1941 | -7/Scraptown | Discovered new exit (range 13) 2123 | -7/Scraptown | Visited Red Mages 2192 | -7/Scraptown | Visited Junk Repository 2252 | -7/Scraptown | Visited Comm Corps 2309 | -7/Scraptown | Visited Spacefarers 2366 | -7/Scraptown | Visited Symbiants 2409 | -7/Scraptown | Visited UFD Registry 2409 | -7/Scraptown | Registered with UFD as "Pipeslider" 2442 | -7/Scraptown | Visited Shadow of the Wyrm 2475 | -7/Scraptown | Visited Junk Repository 2572 | -7/Scraptown | Visited LU-1G1's Boring Crew 2601 | -7/Scraptown | Visited Sword Containment 2694 | -7/Scraptown | Visited Junk Cannon Lab 2760 | -7/Scraptown | Visited Scrapoid Research Area 2803 | -7/Scraptown | Visited Scrapoid Pod Storage 2819 | -7/Scraptown | Visited Curators Association 2895 | -7/Scraptown | Found Scrap Suit 2932 | -7/Scraptown | Discovered new exit (range 3) 2940 | -7/Scraptown | Entered Factory 2940 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 3669 | -5/Factory | Lost 3 parts (1n2u) 3936 | -5/Factory | Build established: Scavenger-Mutant 4198 | -5/Factory | Lost 5 parts (3n2u) 4560 | -5/Factory | Lost 4 parts (2n2w) 4917 | -5/Factory | Core integrity fell below 50% 5045 | -5/Factory | Lost 5 parts (1p2n2u) 5082 | -5/Factory | System corruption reached 10% 5572 | -5/Factory | Lost 3 parts (1p1n1w) 5651 | -5/Factory | Garrison activated, responded to threat 6065 | -5/Factory | Identified exit to Factory 6251 | -5/Factory | Build established: Scout 6291 | -5/Factory | Entered another Factory area 6291 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6461 | -4/Factory | Discovered new exit (range 9) 6466 | -4/Factory | Identified exit to Research 6512 | -4/Factory | Entered Research 6512 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7066 | -3/Research | Identified exit to Armory 7066 | -3/Research | Identified exit to Testing 7180 | -3/Research | Cargo convoy interrupted 7240 | -3/Research | Lost 13 parts (2p4n6u1w) 7360 | -3/Research | Lost 5 parts (2p1n2w) 7401 | -3/Research | Core integrity fell below 50% 7453 | -3/Research | Lost 10 parts (1p4n4u1w) 7586 | -3/Research | Build established: Mutant 8001 | -3/Research | Spotted B-86 Titan 8061 | -3/Research | Core integrity fell below 20% 8125 | -3/Research | Lost 4 parts (2n1u1w) 8197 | -3/Research | Discovered new exit (range 10) 8203 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 08139_ Penetrated by Slug. 08142_ Acquired 7 matter. 08169_ System corrupted: Arm. Heavy Treads rejected. 08169_ Acquired Arm. Heavy Treads. 08172_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08175_ Destroyed Unknown Flight Unit. 08175_ Spear follow-up attack on S-43 Plague. 08177_ S-43 Plague destroyed. 08180_ Acquired 33 matter. 08182_ Acquired Lgt. Antimatter Reactor. 08182_ Penetrated by Slug. 08182_ Slug penetrates Wall. 08188_ System corrupted: Component data lost. 08197_ Penetrated by Slug. 08197_ Lgt. Antimatter Reactor destroyed. 08197_ EXIT=FOUND 08200_ U-05 Engineer builds a Door. 08200_ Spear follow-up attack on Y-72 Warden. Map ----- +----------------------------------------------------+ | ######## ## #%# ## ##????????# | | ########+####+#### ##????????# | | #### # ##????????# | | ## =* ] # ########### | | ### # ########### ##?## | | #### + ##?## | | #?## """ """ # ######### ##### | | #?## """S""" # #########+##### | | #?################ != ## # | | #### = ## # | | % ## """"" # """ | | % / """"" # """ | | ####;+## """"" # """ | | ! ###+############ = # # """ | | # ####### #= # | | # ####### %+= """"" + | | #"" # + # """"" #% | | #"Y ####### # """"" #* | | #"" #######BB#### # ## | | # ## = BB ## # # | | ######## ! ## ############### # | | ###??????# ## """" # # | | ?????????# ## """" #??????????? # | | ?????????########### """" #????????? # | | ???????????????????# """"Y #?????? # | | ???????????????????# @ #??????############# | | ???????????????????# #??????###### # | | ???????????????????####+######????????????????? # | | ????????????????????? ??????????????????????? ## | | ???????????????????? H ???????????????????????? ## | | ??????????????????? ???????????????????????????? | | ?????????????????? ????????????????????????????? | | ????????????????? < #????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 29 Armor Coverage 225 Resistance: KI 25 Weapon Shielding 66 Evasion (%) 70 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Lgt. Antimatter Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Flak Cannon | -5/Factory | Hacked Cmb. Gravmag System | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressHardlightShifter Manual? 0 Play Time 02:18:48 Cumulative 143.9 hours Start 2025.11.28 @ 18:36:53 End 2025.11.29 @ 15:53:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8329c0dc-6251-4ef1-99a2-704ea744f26e