Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 14:47:45 Player: Megaknight51 Result: Destroyed by as-61035 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (568) 568 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-76) -76 TOTAL SCORE: 1097 Bonus ------- Friendly Fire -76 Cogmind --------- Core Integrity 0/250 Matter 137/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Rolling (145) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Wheel Wheel Wheel Compact Wheel Compact Wheel Heat Sink Small Laser Small Laser Small Laser Small Laser Assault Rifle Light Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Wheel Wheel Heat Sink Improved Terrain Scanner Small Laser Small Laser Small Laser Small Laser Light Assault Rifle Mining Claw [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 8 13 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | . 2 . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 3 5 2 Energy Gun 5 | 3 2 . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 2 | 1 1 . System Corruption 2 | 1 1 . Parts Lost 5 | . 5 . Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon 3 | . 3 . Highest Loss Streak 4 | . 4 . To Critical Strikes 1 | . 1 . Average Backups 11 | 3 10 19 Power 2 | . 2 4 Propulsion 3 | 1 3 7 Utility 1 | . 1 1 Weapon 3 | . 2 7 Tool/Special . | . . . Unused Backups 19 | . 6 13 Power 4 | . 1 3 Propulsion 6 | . 1 5 Utility 2 | . 1 1 Weapon 7 | . 3 4 Tool/Special . | . . . Average Slot Usage (%) 97 | . 96 100 Engine 13 | . 13 14 Treads 10 | . 9 14 Wheel 17 | . 18 14 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 13 | . 14 9 Ballistic Gun 6 | . 6 8 Launcher 1 | . . 10 Slashing Weapon 3 | . 4 . Peak Build Rating 9 | 7 9 9 Average Rating 7 | 5 7 9 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) 14 | . 14 11 Naked Turns . | . . . Heaviest Build 52 | 13 50 52 Greatest Support 32 | 32 32 16 Greatest Overweight (x) 4 | . 4 3 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 17 20 Most Carried 20 | 7 20 19 Average Carried 11 | 3 11 19 Final Capacity 20 | 8 20 20 Final Carried 19 | 7 19 19 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 493 | 280 186 27 Remotely . | . . . Salvage Created 849 | 183 521 145 Parts 49 | 14 32 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 13 9 Melee 3 | . 3 . Guns 9 | . 9 . AOE 10 | . 1 9 Classes Destroyed 8 | 3 3 2 Worker 1 | 1 . . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Swarmer 6 | . 6 . Grunt 11 | . 7 4 Demolisher 1 | . . 1 Assembled 4 | . . 4 Best Kill Streak 5 | 3 4 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 91 | . 77 14 Missed 17 | . 12 5 Hits 74 | . 65 9 Projectile 74 | . 65 9 Critical Strikes 3 | . 2 1 Damage Taken 909 | 35 715 159 Core 254 | . 201 53 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 62 | 10 45 7 Largest 2 | 2 2 2 Hottest 90 | 80 90 60 Shots Fired 116 | 20 82 14 Gun 102 | 20 82 . Cannon . | . . . Launcher 14 | . . 14 Special . | . . . Kinetic 22 | . 22 . Thermal 28 | . 28 . Explosive 14 | . . 14 Electromagnetic 52 | 20 32 . Robot Hit Streak 8 | 6 8 4 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 76 | 11 58 7 Core Hits 50 | 5 22 23 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 18 | . 18 . Impact . | . . . Slashing 18 | . 18 . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1622 | 180 779 663 Guns 717 | 134 583 . Cannons . | . . . Explosions 733 | 46 24 663 Melee 172 | . 172 . Ramming . | . . . Kinetic 152 | . 152 . Thermal 257 | 46 211 . Explosive 663 | . . 663 Electromagnetic 378 | 134 244 . Impact . | . . . Slashing 172 | . 172 . Piercing . | . . . Highest Corruption 2 | 1 2 2 Average Corruption 1 | 1 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | 1 7 2 Message Errors 3 | . 2 1 Heat Flow Errors 1 | . 1 . Energy Discharges 4 | 1 3 . Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 66 | 35 . 31 Shots 2 | 1 . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 206 | 74 206 . Average Temperature 50 | 27 59 . Received Heat Transfer 384 | . 357 27 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 510 | . 510 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 189 | 10 189 145 Initial 3 | . 3 . Average 59 | 1 71 40 Influence Increases 703 | 25 493 185 Destroy 0b10 Robot/C 360 | . 260 100 Destroy 0b10 Robot/NC 35 | 25 10 . Destroy Leader 94 | . 64 30 Allied During Kill 4 | . . 4 Successful Hack 31 | . 31 . Select Force Hacks 60 | . 60 . Disable Machine 15 | . 15 . Destroy Structure 59 | . 8 51 Lose Combat Pursuer 45 | . 45 . Influence Decreases 568 | 20 498 50 Entered New Map 2 | . 2 . Time Decay 496 | 20 446 30 Lost Part 50 | . 50 . Lost Ally 20 | . . 20 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 27 14 Peak Tracking Total 10 | . 6 10 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 14 | . 14 . Failed 9 | . 9 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 23 | . 23 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Recycling Unit Index 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 45 | . . 45 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 5 | . . 5 Total Damage 81 | . . 81 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 445 | 88 357 . Seismic 445 | 88 357 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1462 | 152 1121 189 Spaces Moved 895 | 106 677 112 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 891 | 102 677 112 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 145 Average Speed 125 | 98 126 145 Slowest Speed 145 | 100 145 145 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 68 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . 5 . Terrain Destroyed 101 | . 9 92 Melee 5 | . 5 . Projectile . | . . . AOE 96 | . 4 92 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1081 | 130 828 123 Wait 41 | . 40 1 Move 893 | 105 676 112 Hop . | . . . Pick Up 25 | 7 18 . Fast Attach 12 | 7 5 . Attach 3 | . 3 . Detach 1 | . 1 . Swap 15 | 1 11 3 Drop 11 | . 11 . Fire 62 | 10 45 7 Melee 18 | . 18 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 15) 398 | -10/Materials | Discovered new exit (range 14) 531 | -10/Materials | Core integrity fell below 50% 560 | -10/Materials | Lost 4 parts (1p1u2w) 1008 | -10/Materials | Core integrity fell below 20% 1040 | -10/Materials | Discovered new exit (range 4) 1203 | -10/Materials | Build established: Scavenger-Mutant 1274 | -10/Materials | Entered Mines 1380 | -10/Mines | Discovered new exit (range 3) 1438 | -10/Mines | Assembled infested the area 1441 | -10/Mines | Discovered new exit (range 7) 1463 | -10/Mines | Destroyed by as-61035 with Assembled Rifle Last Messages --------------- 01416_ Acquired 10 matter. 01418_ Acquired 17 matter. 01419_ The unstable cave ceiling collapses. 01424_ U-05 Engineer builds a Wall. 01428_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). 01429_ System corrupted: Component data lost. 01438_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01441_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 01441_ EXIT=FOUND 01442_ as-50403 destroyed. 01443_ D-53 Grenadier destroyed. 01454_ as-19048 destroyed. 01455_ as-63475 destroyed. 01457_ as-03997 destroyed. 01457_ as-23303 destroyed. 01458_ The unstable cave ceiling collapses. 01460_ as-80539 destroyed. Map ----- +----------------------------------------------------+ | ######## #??## # ##???????????????????? | | ##### #???????????????????? | | ######### ## #???????????????????? | | ????????# #### < #???????????????????? | | ????????## #### # #???????????????????? | | ?????????#####?# # #???????????????????? | | ???????????????# # ##???????????????????? | | ???????????????### ####????????????????????? | | ????????????????# ##???????????????????????? | | ????????????????# # ##????????????????????????? | | ??????????????? #### ##?????????????????????????? | | ????????????? ???# ##?????????????????????????? | | ???????????# ????# #??????????????????????????? | | ???????????# ?????# #??????????????????????????? | | ???????????# #?????# #???????????? ????????????? | | ???????????# ??????# #??????????? ? ??????????? | | ??????????? ????????# #?????????? ?????????? | | ????????????????????# ######???? ??????????? | | ????????????????????# ### < % ????????? | | ????????????????????##### ! ????????? | | ????????????????????????# ## a a ????????? | | ????????????????????????# ## %?????????? | | ??????????????????????### # ?????????? | | ?????????????????????## ????????? | | ?????????????????##### % ????????? | | ?????????? r @ $ #???????????? | | ???????????????######## #????????????? | | ??????????????????????### ### # ## %%?????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? z????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????# ???????????????????? | | ?????????????????????????### ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormLobotomyDeconstructor Manual? 0 Play Time 00:11:31 Cumulative 76.1 hours Start 2026.02.16 @ 14:37:29 End 2026.02.16 @ 14:47:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 55% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cbf3a48-a04b-4a53-b5bd-a915037dc978