Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 20:46:03 Player: AngelSpirit Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (904) 904 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1689 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 147/170 System Corruption 0% Temperature Cool (43) Movement Rolling (135) Ox3 Location -7/Recycling Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit Core Analyzer > --- WEAPON (2) ------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY (25) --- Ion Engine Subdweller Power Source Light Nuclear Core Wheel Wheel Gravmag System Gravmag System Gravmag System Gravmag System Improved Heat Sink Large Storage Unit Seismic Detector Layered Light Armor Plating Scrap Shield Tower Shield Cobbler Unit Beam Rifle Subdweller Laser Maul Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Core Analyzer > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Nuclear Core Wheel Wheel Gravmag System Gravmag System Gravmag System Gravmag System Improved Heat Sink Large Storage Unit Seismic Detector Layered Light Armor Plating Scrap Shield Tower Shield Cobbler Unit Beam Rifle Subdweller Laser Maul [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 8 8 19 2 Power 5 | 2 1 2 . Engine 4 | 2 . 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 2 5 . Treads . | . . . . Leg . | . . . . Wheel 9 | 2 2 5 . Hover . | . . . . Flight . | . . . . Utility 11 | 2 3 4 2 Device 2 | 1 . . 1 Storage 4 | 1 2 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 12 | 2 2 8 . Energy Gun 4 | . 1 3 . Energy Cannon 2 | . . 2 . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 9 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 3 | . . 3 . Weapon 3 | . . 3 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Backups 13 | . 9 16 15 Power 2 | . 1 2 3 Propulsion 3 | . 2 4 2 Utility 4 | . 2 6 6 Weapon 2 | . 2 2 3 Tool/Special . | . . . . Unused Backups 15 | . 1 . 14 Power 3 | . . . 3 Propulsion 6 | . . . 6 Utility 5 | . . . 5 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 100 Engine 10 | . 11 10 14 Core 2 | . 2 3 . Wheel 27 | . 27 27 28 Device 11 | . 12 10 13 Storage 14 | . 14 14 14 Protection 2 | . 1 3 . Energy Gun 11 | . 11 11 14 Energy Cannon 4 | . . 5 14 Ballistic Gun 11 | . 14 10 . Impact Weapon 1 | . 2 . . Peak Build Rating 23 | 7 15 19 23 Average Rating 14 | 5 11 16 19 On Entrance 10 | . 7 15 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 102 | 14 37 102 97 Greatest Support 32 | 26 26 32 24 Greatest Overweight (x) 4 | . 1 4 4 Average Overweight (x) 1 | . . 2 4 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 20 | 6 13 24 25 Most Carried 22 | 2 15 21 22 Average Carried 14 | . 9 17 18 Final Capacity 25 | 8 15 25 25 Final Carried 22 | 2 14 18 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1075 | 289 273 513 . Remotely . | . . . . Salvage Created 1345 | 78 613 654 . Parts 95 | 7 50 38 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . 16 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 29 | . 15 14 . Melee 5 | . 5 . . Guns 19 | . 8 11 . Cannons 3 | . . 3 . Classes Destroyed 8 | 2 4 2 . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Watcher 3 | . 3 . . Swarmer 10 | . 6 4 . Grunt 11 | . 9 2 . Cobbler 1 | . . 1 . Subdweller 8 | . . 8 . Best Kill Streak 4 | 2 3 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 211 | . 60 130 21 Missed 72 | . 19 45 8 Hits 139 | . 41 85 13 Projectile 139 | . 41 85 13 Critical Strikes 2 | . . 2 . Damage Taken 1735 | . 410 1254 71 Core 254 | . 51 176 27 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 130 | 5 34 90 1 Largest 2 | 2 2 2 2 Hottest 140 | 40 76 120 140 Shots Fired 239 | 10 68 159 2 Gun 222 | 10 68 143 1 Cannon 17 | . . 16 1 Launcher . | . . . . Special . | . . . . Kinetic 106 | 10 34 62 . Thermal 133 | . 34 97 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | 5 7 25 1 Robot Miss Streak 6 | 2 6 4 1 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 157 | 7 54 95 1 Core Hits 53 | 4 21 27 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed 3 | . 3 . . Critical Strikes 12 | . 6 6 . Burn 6 | . 2 4 . Destroy 2 | . . 2 . Smash 4 | . 4 . . Melee Attacks 26 | . 20 6 . Impact 26 | . 20 6 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles 1 | . 1 . . Follow-up Attacks . | . . . . Damage Inflicted 3149 | 69 1252 1798 30 Guns 2149 | 69 525 1555 . Cannons 273 | . . 243 30 Explosions . | . . . . Melee 727 | . 727 . . Ramming . | . . . . Kinetic 1060 | 69 237 754 . Thermal 1362 | . 288 1044 30 Explosive . | . . . . Electromagnetic . | . . . . Impact 727 | . 727 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 223 | . 223 . . Projectiles . | . . . . Explosions . | . . . . Melee 223 | . 223 . . Knockbacks 4 | . 4 . . Impact 4 | . 4 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 99 | . 99 30 31 Average Temperature 21 | . 28 9 31 Received Heat Transfer 327 | . 144 171 12 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Fried 3 | . 3 . . Impact Corruptions 6 | . 6 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2931 | . 888 2006 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 161 | 10 161 . 60 Initial . | . . . . Average 56 | 1 67 . 32 Influence Increases 873 | 10 494 250 119 Destroy 0b10 Robot/C 420 | . 300 120 . Destroy 0b10 Robot/NC 40 | 10 30 . . Destroy Leader 90 | . 80 10 . Successful Hack 37 | . 8 . 29 Select Force Hacks 150 | . 60 . 90 Destroy Structure 1 | . 1 . . Lose Combat Pursuer 135 | . 15 120 . Influence Decreases 869 | 10 345 399 115 Entered New Map 73 | . . 73 . Time Decay 748 | 10 345 278 115 Lost Part 48 | . . 48 . Squads Dispatched 5 | . 5 . . Investigation 5 | . 5 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 21 18 1 Peak Tracking Total 5 | . 5 4 1 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 17 | . 11 1 5 Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 22 5 14 Successful 22 | . 7 5 10 Failed 19 | . 15 . 4 Catastrophic 5 | . 5 . . Database Lockouts . | . . . . Manual 22 | . 14 . 8 Terminals 26 | . 18 . 8 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 8 | . 2 . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 5 . Record 5 | . . 5 . Locate Traps 2 | . 2 . . Recall Investigation 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . . 3 Retrieve Components 3 | . . . 3 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 3 . 7 Terminals 5 | . 1 . 4 Botnet 3 | . 1 . 2 Skim 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Tunnel 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 8 . 3 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . . . 5 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2256 | 54 875 1104 223 Seismic 2256 | 54 875 1104 223 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2810 | 82 967 1513 248 Spaces Moved 1782 | 62 687 884 149 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 1780 | 60 687 884 149 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 150 Average Speed 119 | 89 102 130 150 Slowest Speed 150 | 100 105 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 98 45 36 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 7 | . 2 2 3 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 5 . Spaces Dug 2 | . . 2 . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2148 | 75 840 1060 173 Wait 92 | . 60 19 13 Move 1779 | 61 686 883 149 Hop . | . . . . Pick Up 35 | 1 15 13 6 Fast Attach 14 | 7 2 5 . Attach 13 | . 1 12 . Detach 2 | . 1 1 . Swap 39 | 1 13 23 2 Drop 18 | . 8 8 2 Fire 130 | 5 34 90 1 Melee 26 | . 20 6 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 15) 333 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 8) 448 | -10/Materials | Discovered new exit (range 7) 650 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Discovered new exit (range 16) 1039 | -10/Materials | Discovered new exit (range 4) 1050 | -10/Materials | Entered Subcaves 1214 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1296 | -10/Subcaves | Disturbed a concealed Subdweller 1378 | -10/Subcaves | Discovered new exit (range 14) 1470 | -10/Subcaves | Core integrity fell below 50% 1591 | -10/Subcaves | Discovered new exit (range 15) 1703 | -10/Subcaves | Visited 4L-MR0's lab 1745 | -10/Subcaves | Found Prototype Protection 1834 | -10/Subcaves | Learned location of Zion (-6) 1834 | -10/Subcaves | Met a Zionite searching for "candidates" 2173 | -10/Subcaves | Core integrity fell below 20% 2231 | -10/Subcaves | Lost 4 parts (1n1u2w) 2381 | -10/Subcaves | Visited Clippyterm 2385 | -10/Subcaves | Learned location of Section 7 (-2) 2385 | -10/Subcaves | Learned Factory trap positions 2563 | -10/Subcaves | Entered Recycling 2780 | -7/Recycling | Discovered new exit (range 16) 2811 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Imp. Cooling System Adv. Terrain Scan Processor Core Analyzer >>Force(Tunnel) DISCOVERED[-9/Materials] 02672_ Acquired Core Analyzer. 02710_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 1 system. Please expand to 3 more systems! >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 02766_ Acquired Gravmag System. 02780_ EXIT=FOUND 02786_ Y-54 Guardian springs to life. 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