Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.16 @ 22:57:42 Player: Maelyn Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (766) 766 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 2749 Bonus ------- Friendly Fire -22 Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 19/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Medium Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Treads Titanium Leg VTOL Module Heat Sink High-capacity Battery Targeting Computer ECM Suite Reflective Plating Hacking Suite Heavy Assault Rifle Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 37 | 7 1 1 23 5 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 3 . . 10 1 Treads 3 | 2 . . 1 . Leg 7 | 1 . . 5 1 Wheel . | . . . . . Hover 3 | . . . 3 . Flight 1 | . . . 1 . Utility 12 | 1 1 1 5 4 Device 2 | . . . 1 1 Storage 4 | 1 1 1 1 . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 8 | 2 . . 6 . Energy Gun 2 | 1 . . 1 . Energy Cannon 2 | . . . 2 . Ballistic Gun 4 | 1 . . 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 23 | . . . 10 13 Power 2 | . . . 1 1 Propulsion 9 | . . . 4 5 Utility 7 | . . . 3 4 Weapon 5 | . . . 2 3 Highest Loss Streak 13 | . . . 4 13 To Critical Strikes . | . . . . . Average Backups 9 | 4 7 8 10 4 Power . | . 1 . . . Propulsion 2 | 3 4 4 2 . Utility 3 | . 2 3 4 2 Weapon 1 | . . . 2 . Tool/Special . | . . . . . Unused Backups 11 | . 2 2 7 . Power 1 | . . 1 . . Propulsion 4 | . 1 . 3 . Utility 4 | . 1 . 3 . Weapon 2 | . . 1 1 . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 87 100 88 45 Engine 11 | . 14 14 10 3 Treads 11 | . 28 28 3 . Leg 13 | . . . 20 3 Hover 2 | . . . 3 6 Storage 20 | . 16 28 22 . Protection 3 | . . . 5 4 Energy Gun 6 | . 14 14 2 4 Energy Cannon 2 | . . . 4 . Ballistic Gun 12 | . 14 14 12 6 Peak Build Rating 23 | 6 8 8 23 16 Average Rating 13 | 3 6 7 17 9 On Entrance 7 | . 6 8 8 16 Avg Prop Armor Cover (%) 8 | 11 . . 9 4 Naked Turns 2 | . . . . 2 Heaviest Build 47 | 12 16 16 47 20 Greatest Support 51 | 40 40 40 51 14 Greatest Overweight (x) 13 | 1 . . 13 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 5 Average Capacity 10 | 7 8 8 12 5 Most Carried 15 | 7 8 8 15 5 Average Carried 9 | 5 7 7 10 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 5 8 8 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 966 | 125 141 . 700 . Remotely . | . . . . . Salvage Created 1091 | . 266 . 825 . Parts 72 | . 20 . 52 . Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 27 | . 5 . 22 . Guns 22 | . 5 . 17 . Cannons 5 | . . . 5 . Classes Destroyed 8 | . 3 . 5 . Worker 1 | . . . 1 . Builder 2 | . . . 2 . Hauler 2 | . 1 . 1 . Operator 1 | . 1 . . . Watcher 4 | . . . 4 . Swarmer 13 | . . . 13 . Grunt 9 | . 5 . 4 . Sentry 5 | . . . 5 . Best Kill Streak 6 | . 4 . 6 . Combat Bots Only 5 | . 2 . 5 . Max Kills in Single Turn 1 | . 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 403 | . 25 . 273 105 Missed 83 | . 7 . 58 18 Hits 320 | . 18 . 215 87 Projectile 320 | . 18 . 215 87 Critical Strikes 5 | . . . . 5 Damage Taken 3537 | . 232 . 1999 1306 Core 984 | . 70 . 363 551 Absorbed by Shields . | . . . . . Ignored by Resistances 40 | . . . . 40 Core Remaining (%) 60 | 100 . 72 9 . Volleys Fired 133 | . 24 1 105 3 Largest 2 | . 2 2 2 2 Hottest 136 | . 60 60 136 79 Shots Fired 243 | . 48 2 187 6 Gun 196 | . 48 2 140 6 Cannon 47 | . . . 47 . Launcher . | . . . . . Special . | . . . . . Kinetic 146 | . 24 1 118 3 Thermal 97 | . 24 1 69 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 19 3 9 2 Robot Miss Streak 7 | . 2 . 7 4 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 137 | . 33 2 100 2 Core Hits 54 | . 15 1 38 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . . 3 1 Burn 3 | . . . 2 1 Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2192 | . 334 22 1805 31 Guns 1745 | . 334 22 1358 31 Cannons 432 | . . . 432 . Explosions . | . . . . . Melee . | . . . . . Ramming 15 | . . . 15 . Kinetic 1346 | . 133 11 1185 17 Thermal 831 | . 201 11 605 14 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles 2 | . . . 2 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . . . 4 . Kicked 4 | . . . 4 . Crushed . | . . . . . Highest Temperature 626 | . 128 20 626 108 Average Temperature 133 | . 47 15 155 44 Received Heat Transfer 1182 | . 108 . 237 837 Effects 32 | . . . 32 . Shutdowns 3 | . . . 3 . Energy Bleed 6 | . . . 6 . Interference 1 | . . . 1 . Matter Decay 3 | . . . 3 . Short Circuit 2 | . . . 2 . Damage (minor) 5 | . . . 5 . Damage (major) 11 | . . . 11 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1955 | . 450 25 1369 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 158 | . 52 3 158 61 Initial 61 | . . 3 . 61 Average 54 | . 16 . 83 18 Influence Increases 786 | . 132 . 654 . Destroy 0b10 Robot/C 540 | . 100 . 440 . Destroy 0b10 Robot/NC 50 | . 10 . 40 . Destroy Leader 132 | . 22 . 110 . Disable Machine 15 | . . . 15 . Destroy Structure 4 | . . . 4 . Lose Combat Pursuer 45 | . . . 45 . Influence Decreases 786 | . 122 10 508 146 Entered New Map 92 | . . 7 . 85 Time Decay 544 | . 122 3 408 11 Lost Part 150 | . . . 100 50 Squads Dispatched 4 | . 2 . 1 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 2 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 14 . 33 10 Peak Tracking Total 6 | . 4 . 6 6 Tactical Retreats 3 | . . . 2 1 ECM-based Alert Blocks 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 90 | . . . 22 68 Sensors 8 | . . . . 8 ECM 90 | . . . 22 68 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1960 | 82 349 255 1181 93 Spaces Moved 927 | 53 173 156 499 46 Core 65 | 17 . . 25 23 Treads 411 | 28 173 156 54 . Legs 354 | 8 . . 339 7 Wheels . | . . . . . Hover 97 | . . . 81 16 Flight . | . . . . . Fastest Speed 50 | 50 160 160 56 50 Average Speed 159 | 123 160 160 168 109 Slowest Speed 700 | 160 160 160 700 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 33 56 49 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1184 | 67 204 161 671 81 Wait 28 | . . . 3 25 Move 923 | 52 172 155 498 46 Hop . | . . . . . Pick Up 29 | 7 5 2 15 . Fast Attach 18 | 4 1 . 11 2 Attach 13 | 2 . . 6 5 Detach 5 | . . . 5 . Swap 13 | 2 . 1 10 . Drop 18 | . 2 2 14 . Fire 133 | . 24 1 105 3 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . 4 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 432 | -10/Materials | Entered Mines 630 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 674 | -10/Mines | Discovered new exit (range 8) 687 | -10/Mines | Entered Materials 687 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1452 | -9/Materials | Core integrity fell below 50% 1503 | -9/Materials | Lost 4 parts (2n1u1w) 1629 | -9/Materials | Core integrity fell below 20% 1633 | -9/Materials | Lost 3 parts (1n1u1w) 1858 | -9/Materials | Discovered new exit (range 8) 1868 | -9/Materials | Entered another Materials area 1868 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1943 | -8/Materials | Core integrity fell below 50% 1959 | -8/Materials | Core integrity fell below 20% 1961 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01908_ T-07 Excavator is excavating. 01916_ Critical hit (Burn: +37). 01918_ Acquired VSS Leg. 01921_ Acquired Imp. Sensor Array. 01930_ Hvy. Assault Rifle destroyed. 01932_ Critical hit (Burn: +37). 01936_ VTOL Module destroyed. 01936_ Critical hit (Burn: +37). 01936_ ECM Suite destroyed. 01942_ Imp. Sensor Array destroyed. 01944_ VSS Leg destroyed. 01950_ Critical hit (Burn: +37). 01954_ W-25 Informer sends out distress signal. 01955_ K-01 Serf collects debris. 01956_ Aluminum Leg destroyed. 01956_ Minigun destroyed. 01957_ Penetrated by Slug. 01958_ Reflective Plating destroyed. 01959_ K-01 Serf collects debris. 01961_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????? ????????????????????? | | ??????? #???????????????????? | | ??????? #???????????????????? | | ??????? #???????????????????? | | ??????? #???????????????????? | | ???????? #???????????????????? | | ???????? #???????????????????? | | ???????? #???????????????????? | | ######??# #??????????? #??????? | | # #??# #??????????? #??????? | | # "#??# #?????????? #??????? | | # T#??# #????????? ] #??????? | | # "#### k#######?? ????????? | | # ; @ ###+##+#??????? | | # # g h #??????? | | # # gg # #????? | | # + g #????? | | # #### ###????? | | ######??# ### w #??????? | | ????????# #?# #??????? | | ????????# #?# #########??????? | | ????????#+#?# #??????????????? | | ????????????# #??????????????? | | ????????????# #??????????????? | | ?????? "????# ###########""??? | | ???# """ # ?? | | ???# + ?? | | ???# """ # ?? | | ???# G" # ############"??? | | ?????= """?# #??????????????? | | ????? ?# #??????????????? | | ???????###??# #??????????????? | | ????????????# #??????????????? | | ????????????# #??????????????? | | ????????????# #??????????????? | | ????????????# +??????????????? | | ????????????# #??????????????? | | ????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 530 Matter Stores 290 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicDecoderLaser Manual? 0 Play Time 00:18:00 Cumulative 69.8 hours Start 2026.05.16 @ 22:40:53 End 2026.05.16 @ 22:57:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/T_Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(5) Filters LOW_CONTRAST(10,2,20)|SHIFT_HUE(5) Steam 1 RUN: 45a08a34-d961-4c72-a71e-9edbd7cd4959