Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.06 @ 18:59:11 Player: Wyvric Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (190) 950 Value Destroyed (7332) 7332 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3538) 3538 TOTAL SCORE: 18040 Bonus ------- High Alert Combat Kills 495 Follower Combat Kills 369 Entered Garrisons 1000 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -626 Cogmind --------- Core Integrity 563/1000 Matter 225/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Rolling (220) Ox13 Location -5/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Heavy Treads Armored Wheel > --- UTILITY (11) ----- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Transmission Jammer Layered Heavy Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Heavy Machine Gun Spear > --- INVENTORY (44) --- Heavy Treads Heavy Treads Heavy Treads Heavy Treads Improved Heat Sink High-capacity Storage Unit Energy Well (500) Matter Compressor (250) Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Target Analyzer Core Analyzer Weapon Cycler Relay Coupler [Swarmer] (39) Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (24) Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (14) Relay Coupler [Hunter] (15) Relay Coupler [Hunter] (14) Dynamic Insulation System Drone Bay (2/2) Advanced Drone Bay (2/2) Supersonic Drone Bay (1/1) Tesla Rifle Force Rifle Variable Charge Gun Improved EM Pulse Cannon Flak Gun Flak Gun Heavy Machine Gun KE Penetrator AWS/Gauss 8R-AWN's Boregun Heavy Shock Bomb Launcher Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Target Analyzer Improved Transmission Jammer Improved Powered Armor Improved System Shield > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Heavy Treads Heavy Treads Heavy Treads Heavy Treads Heavy Treads Large Storage Unit High-capacity Storage Unit Energy Well Matter Compressor Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Layered Heavy Armor Plating Focal Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] Relay Coupler [Hunter] Dynamic Insulation System Drone Bay Supersonic Drone Bay Tesla Rifle Force Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Flak Gun Flak Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun 8R-AWN's Boregun Remote Datajack Improved Remote Datajack Spear [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Improved System Shield Protection Hardened Heavy Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . Utility 9 | . . . 2 . . . 2 . . . 2 . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 332 | 6 1 8 19 . 24 4 7 18 30 15 2 33 24 50 91 . Power 22 | 1 . 2 1 . 2 1 . . 2 . . 5 1 2 5 . Engine 10 | 1 . 2 1 . 2 1 . . . . . . . 1 2 . Core 12 | . . . . . . . . . 2 . . 5 1 1 3 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 50 | 2 . 3 3 . 4 1 . 5 6 . . 7 4 8 7 . Treads 27 | . . 3 3 . 4 1 . 1 5 . . 3 . 3 4 . Leg 15 | 2 . . . . . . . 3 1 . . 4 1 3 1 . Wheel 8 | . . . . . . . . 1 . . . . 3 2 2 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 120 | 1 . 1 5 . 5 . 4 6 4 9 2 11 11 23 38 . Device 44 | . . . . . . . 1 . . 5 1 4 4 8 21 . Storage 34 | 1 . . 2 . 5 . 1 4 4 3 . 3 2 8 1 . Processor 5 | . . . 2 . . . . . . . 1 1 . . 1 . Hackware 13 | . . . . . . . . . . . . . 4 2 7 . Protection 24 | . . 1 1 . . . 2 2 . 1 . 3 1 5 8 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 140 | 2 1 2 10 . 13 2 3 7 18 6 . 10 8 17 41 . Energy Gun 30 | 1 1 . 8 . 2 2 . 1 3 2 . . 4 . 6 . Energy Cannon 22 | . . . . . . . 1 . 1 . . 5 . 7 8 . Ballistic Gun 40 | 1 . 2 1 . 9 . 2 4 7 . . 1 . 4 9 . Ballistic Cannon 4 | . . . . . . . . . 2 1 . 1 . . . . Launcher 17 | . . . . . 2 . . 2 3 3 . 3 . 3 1 . Special Weapon 10 | . . . . . . . . . . . . . 1 1 8 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . 2 . . . . . . . Piercing Weapon 13 | . . . . . . . . . . . . . 2 2 9 . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 3 | . . . . . 1 . 1 . 1 . . . . . . . Parts Lost 59 | . . 4 2 . 11 . 4 2 6 . . 4 1 12 13 . Power 12 | . . 1 . . 3 . . . 1 . . 1 1 1 4 . Propulsion 17 | . . 1 . . 4 . 1 2 2 . . 1 . 3 3 . Utility 12 | . . . . . . . 1 . . . . 1 . 5 5 . Weapon 18 | . . 2 2 . 4 . 2 . 3 . . 1 . 3 1 . Highest Loss Streak 10 | . . 4 1 . 5 . 3 2 3 . . 2 1 10 3 . Average Slot Usage (%) 93 | . 85 96 96 100 94 86 97 98 100 92 100 89 96 90 90 . Engine 5 | . 14 13 11 11 9 9 9 9 1 . . . . 4 1 . Core 2 | . . . . . . . . . 7 9 7 7 6 1 1 . Treads 12 | . . 24 22 22 19 22 18 1 11 18 15 5 6 2 6 . Leg 4 | . 28 2 . . . . . 14 6 . . 9 . 14 5 . Wheel 1 | . . . . . . . . 1 . . . . 12 1 . . Device 4 | . . . . . . . 4 5 . 6 7 15 3 9 6 . Storage 27 | . 14 14 14 22 24 33 35 27 45 25 38 19 38 21 35 . Processor 9 | . . . 18 22 19 11 9 9 9 9 15 7 6 5 1 . Hackware 2 | . . . . . . . . . . . . . 3 6 12 . Protection 4 | . . 12 7 . . . 3 11 . 6 . 7 3 8 4 . Energy Gun 5 | . 23 2 20 22 6 . 7 1 2 8 . . 8 . 1 . Energy Cannon 1 | . . . . . . . 1 . . . . 8 . 2 1 . Ballistic Gun 7 | . 5 25 . . 13 11 9 14 10 . . . . 8 4 . Launcher 1 | . . . . . . . . 1 2 8 7 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 177 | 11 11 19 45 45 61 68 87 98 99 97 98 117 128 171 177 . Greatest Support 97 | 20 20 40 43 43 43 40 40 40 46 42 42 50 50 48 97 . Greatest Overweight (x) 13 | 2 . . 1 1 3 1 2 4 3 2 2 5 12 4 13 . Average Overweight (x) 1 | . . . . 1 . 1 1 2 2 1 2 2 4 1 1 . Largest Inventory Capacity 46 | 6 6 6 16 16 22 22 28 34 34 34 34 34 42 46 44 . Average Capacity 24 | 5 6 6 9 16 15 22 27 22 34 21 34 19 39 25 44 . Most Carried 46 | 6 6 6 16 16 22 22 28 34 34 34 34 34 41 46 44 . Average Carried 22 | 3 5 5 8 15 13 20 23 21 33 19 33 17 38 23 42 . Final Capacity 44 | 6 6 6 16 16 22 22 28 34 34 34 34 34 42 44 44 44 Final Carried 44 | 6 6 6 15 16 20 21 28 34 34 34 34 34 40 43 44 44 Class Distribution -------------------- 32% | Mutant 31% | Hauler-Mutant 16% | Scavenger-Mutant 10% | Bothacker-Mutant 6% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Mutant | -8/Garrison Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 6095 | 260 . 205 190 . 621 20 143 292 660 220 . 393 380 1011 1700 . Remotely 277 | . . . . . . . . . . 103 . . . 174 . . Salvage Created 7789 | . . 341 809 . 301 249 531 404 900 274 . 479 298 660 2543 . Parts 400 | . . 22 44 . 22 18 21 25 58 12 . 20 12 23 123 . Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . 1 . Recyclers Shooed 9 | . . 1 . . . . 1 . 1 . . . 1 . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 163 | . . 7 18 . 6 7 6 14 19 12 . 18 1 15 40 . Melee 1 | . . . . . . . . . . . . . 1 . . . Guns 91 | . . 7 15 . 2 7 6 6 10 . . 1 . 7 30 . Cannons 13 | . . . . . . . . . 4 . . 7 . . 2 . AOE 48 | . . . 1 . 4 . . 8 4 12 . 10 . 7 2 . Classes Destroyed 14 | . . 6 3 . 1 2 . 1 . . . . . . 1 . Worker 13 | . . 1 . . . . . . 4 . . . 3 . 5 . Builder 3 | . . . 1 . . . . . . . . . . . 2 . Tunneler 3 | . . 1 1 . . . 1 . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . . . 1 . Recycler 4 | . . 1 . . . . 2 . . . . . 1 . . . Watcher 5 | . . . 3 . . . . . . . . . . . 2 . Swarmer 53 | . . 3 8 . . 3 . 4 5 4 . 8 . 10 8 . Grunt 54 | . . 2 5 . . 2 3 7 4 7 . 9 . 4 11 . Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 3 | . . . . . . . . 1 1 1 . . . . . . Sentry 25 | . . 2 5 . . . 2 1 8 . . . 1 . 6 . Hunter 14 | . . . . . . 1 1 1 1 . . 1 . 2 7 . Programmer 8 | . . . . . . . . . . . . . . . 8 . Assembled 7 | . . . . . 7 . . . . . . . . . . . Best Kill Streak 9 | . . 3 4 . 5 3 5 6 6 9 . 5 1 4 6 . Combat Bots Only 9 | . . 3 4 . 3 3 3 6 3 9 . 5 1 4 6 . Max Kills in Single Turn 3 | . . 1 2 . 3 1 2 3 2 3 . 3 1 3 3 . Gunslinging 1 | . . . . . . . . . . . . . . . 1 . Exploded 3 | . . . 1 . 3 . . 3 2 3 . 3 . 3 2 . Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . 2 . . . . . . . . . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Damage Taken 14812 | . . 516 587 . 1686 101 553 481 1570 220 . 1341 369 2450 4938 . Core 1707 | . . 40 50 . 261 25 40 57 216 38 . 68 30 445 437 . Absorbed by Shields 42 | . . . . . . . . . . . . . . 42 . . Reduced by Siege Mode 73 | . . . . . . . . . . . . . . . 73 . Core Remaining (%) 61 | 100 . 84 . . . 16 . . . 36 . 90 . 44 . . Volleys Fired 481 | . . 31 47 . 47 . 21 29 65 12 . 50 11 45 123 . Largest 2 | . . 2 2 . 2 . 2 2 2 2 . 2 2 2 2 . Hottest 160 | . . 100 90 . 50 . 90 78 138 138 . 136 160 138 160 . Shots Fired 874 | . . 54 93 . 93 20 38 46 92 14 . 73 18 97 236 . Gun 668 | . . 54 93 . 90 20 35 34 65 4 . 11 15 75 172 . Cannon 116 | . . . . . . . 3 . 12 . . 50 1 12 38 . Launcher 62 | . . . . . 3 . . 12 15 10 . 12 . 5 5 . Special 28 | . . . . . . . . . . . . . 2 5 21 . Kinetic 474 | . . 45 . . 90 20 15 30 54 . . 15 . 75 130 . Thermal 124 | . . 9 . . . . 3 . 10 4 . 46 16 . 36 . Explosive 39 | . . . . . 3 . . 9 . 10 . 12 . 5 . . Electromagnetic 209 | . . . 93 . . . 20 7 28 . . . . 12 49 . Robot Hit Streak 41 | . . 6 22 . 19 10 20 22 23 3 . 7 6 10 41 . Robot Miss Streak 5 | . . 3 3 . 2 1 2 3 5 4 . 4 3 3 5 . Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . . Secondary Targets 10 | . . . 1 . 1 . . 1 . . . . . . 7 . Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 . . . . . . 1 . Autonomous 60 | . . . . . 3 20 . . . . . . . 17 20 . Shots Hit Robots 652 | . . 34 73 . 76 16 34 25 66 8 . 44 16 77 183 . Core Hits 350 | . . 15 29 . 28 8 21 26 40 23 . 30 6 37 87 . Critical Hits 29 | . . . . . 3 1 . . 4 . . 7 3 3 8 . Critical Kills 8 | . . . . . 1 . . . 3 . . 1 1 . 2 . Critical Parts Destroyed 19 | . . . . . 2 1 . . 1 . . 6 2 3 4 . Melee Attacks 84 | . . . 1 . . . . . 3 . . . 21 9 50 . Impact . | . . . . . . . . . . . . . . . . . Slashing 4 | . . . 1 . . . . . 3 . . . . . . . Piercing 78 | . . . . . . . . . . . . . 19 9 50 . Sneak Attacks 4 | . . . . . . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18751 | . . 398 1200 . 1630 433 818 1080 1674 856 . 1731 320 2746 5865 . Guns 9685 | . . 398 1024 . 1167 433 611 417 715 57 . 118 263 1084 3398 . Cannons 2061 | . . . . . . . 68 . 159 . . 542 . 338 954 . Explosions 6025 | . . . 176 . 463 . 136 663 784 799 . 1071 . 837 1096 . Melee 961 | . . . . . . . . . . . . . 57 487 417 . Ramming 19 | . . . . . . . 3 . 16 . . . . . . . Kinetic 6981 | . . 347 . . 1167 433 307 354 616 . . 165 . 1084 2508 . Thermal 2706 | . . 51 176 . . . 204 . 255 57 . 495 263 . 1205 . Explosive 3922 | . . . . . 463 . . 633 119 799 . 1071 . 837 . . Electromagnetic 4162 | . . . 1024 . . . 304 93 668 . . . . 338 1735 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 961 | . . . . . . . . . . . . . 57 487 417 . Highest Corruption 1 | . . . . . . . . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . . 5 . Message Errors 1 | . . . . . . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . . . . . . . 3 . Targeting Errors 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 339 | . . . . . 15 . 10 21 56 9 . 80 . 43 105 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 240 | . . . . . 15 . 10 21 56 9 . 80 . 35 14 . Melee 99 | . . . . . . . . . . . . . . 8 91 . Knockbacks 11 | . . . . . . . . . 10 . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . 9 . . 1 . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 653 | . . . 69 . . . 45 118 194 71 . 77 . . 79 . Shots 28 | . . . 3 . . . 1 6 7 2 . 4 . . 5 . Rammed 3 | . . . . . . . 1 . 2 . . . . . . . Targets Rammed 3 | . . . . . . . 1 . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 323 | . . 175 218 . 12 . 323 167 150 234 . 306 180 315 156 . Average Temperature 78 | . . 77 72 . 6 . 114 56 32 88 . 128 66 98 49 . Received Heat Transfer 2646 | . . 150 126 . . 36 144 126 450 72 . 135 48 594 765 . Effects 4 | . . . . . . . . . . 1 . 1 . 2 . . Energy Bleed 2 | . . . . . . . . . . 1 . . . 1 . . Interference 2 | . . . . . . . . . . . . 1 . 1 . . Siege Activations 4 | . . . . . . . . . . . . . . . 4 . Total Turns 92 | . . . . . . . . . . . . . . . 92 . Longest Duration 40 | . . . . . . . . . . . . . . . 40 . Robots Corrupted 11 | . . . 2 . . . . . 1 . . . . 1 7 . Combat Hostiles 10 | . . . 2 . . . . . 1 . . . . 1 6 . Parts Fried 35 | . . . 9 . . . 3 . 3 . . . . 3 17 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 1 1 . . . . . . . . . 1 . 4 . Heat Transferred 3925 | . . 148 250 . . . 261 . 409 111 . 829 407 . 1510 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 4 . . . 1 . 4 . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 819 | . 62 114 238 78 . 134 158 431 385 565 296 819 429 566 723 . Initial 429 | . . 24 19 78 . . 28 3 209 250 296 207 429 150 296 115 Average 287 | . 11 28 84 78 . 75 69 312 197 514 296 634 239 369 351 . Maximum Alert Level 3 | . . . 1 . . . . 2 1 2 1 3 2 2 3 . Low Security (%) 41 | 100 100 100 89 100 . 100 100 19 52 . . . 23 18 26 . Level 1 30 | . . . 10 . . . . 39 47 11 100 14 69 39 44 . Level 2 20 | . . . . . . . . 41 . 88 . 29 7 42 24 . Level 3 7 | . . . . . . . . . . . . 56 . . 4 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . 1 . . . 1 . 3 . 1 . 3 . 19 . Investigation 1 | . . . . . . . . . . . . . . . 1 . Extermination 8 | . . . . . . . . . . . 1 . 2 . 5 . Reinforcement 10 | . . . 1 . . . 1 . 3 . . . 1 . 4 . Assault . | . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . . . . . . . . . . . 9 . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 21 | . 1 . 5 . . . 5 . 4 . . . 1 . 5 . Communications Jammed 18 | . . . . . . . . . . . . . 8 . 10 . Distress Signals 17 | . . . . . . . . . . . . . 8 . 9 . Times Spotted 284 | . 3 7 35 . 6 7 19 14 38 12 . 24 10 34 75 . Peak Tracking Total 8 | . 3 2 5 . 7 3 7 6 8 4 1 6 4 8 7 . Tactical Retreats 39 | . . . 4 . 3 1 2 . 5 . . 12 . 9 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 20 | . . . 1 . . . . 4 . 3 . . 1 7 4 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 29 | . . . 2 . 5 . 1 2 6 . . 1 9 1 2 . Max in Single Turn 2 | . . . 1 . 2 . 1 1 2 . . 1 . 1 1 . Garrison Relay 3 | . . . . . . . . 2 . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 40 | . 3 . 7 . 1 . 3 . 6 . 2 . 6 . 12 . Terminals 27 | . 3 . 7 . . . 2 . 4 . . . 3 . 8 . Fabricators 3 | . . . . . . . . . . . . . 2 . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 1 . 1 . . . 1 . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 113 | . 15 . 29 . 1 . 5 . 12 . 3 . 15 . 33 . Successful 51 | . 8 . 8 . 1 . 3 . 8 . 2 . 9 . 12 . Failed 62 | . 7 . 21 . . . 2 . 4 . 1 . 6 . 21 . Catastrophic 16 | . 2 . 7 . . . . . 1 . . . 1 . 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 60 | . 11 . 24 . 1 . 4 . 8 . . . 1 . 11 . Terminals 79 | . 15 . 29 . . . 4 . 8 . . . 7 . 16 . Fabricators 9 | . . . . . . . . . . . . . 6 . 3 . Repair Stations 6 | . . . . . . . . . . . . . . . 6 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 3 . 1 . . . 2 . Garrison Access 12 | . . . . . . . 1 . 1 . 2 . 2 . 6 . Terminal Hacks 17 | . 4 . 6 . 1 . 1 . 2 . . . 1 . 2 . Part Schematic 3 | . 2 . 1 . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . Unreport Threat 6 | . . . 2 . . . 1 . 2 . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 5 . 1 . Load Schematic 3 | . . . . . . . . . . . . . 2 . 1 . Build 3 | . . . . . . . . . . . . . 3 . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 4 . Scan Component 2 | . . . . . . . . . . . . . . . 2 . Repair 2 | . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 3 . . . . . 1 . Insert Component 3 | . . . . . . . . . 2 . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 2 . 2 . 1 . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Coupler Status 2 | . . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 13 | . 4 . 2 . . . 1 . 2 . . . 1 . 3 . Terminals 11 | . 4 . 2 . . . 1 . 2 . . . 1 . 1 . Track 1 | . 1 . . . . . . . . . . . . . . . Botnet 10 | . 3 . 2 . . . 1 . 2 . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . Reprogram 1 | . . . . . . . . . . . . . . . 1 . Eject 1 | . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . 7 . . . 2 . 6 . 2 . 5 . 12 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 2 . 1 . . . . . 1 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 3 . . . Matter 306 | . . . . . . . . . . . . . 306 . . . Time 119 | . . . . . . . . . . . . . 119 . . . Total Part Build Rating 3 | . . . . . . . . . . . . . 3 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . Time 121 | . . . . . . . . . . . . . . . 121 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . 1 . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . Robots Hacked 15 | . . . . . . . . . . . . . 3 4 8 . Non-combat 2 | . . . . . . . . . . . . . . . 2 . Combat 13 | . . . . . . . . . . . . . 3 4 6 . Robot Hacks Applied 22 | . . . . . . . . . . . . . 4 4 14 . purge_threat 4 | . . . . . . . . . . . . . . . 4 . find_garrison 2 | . . . . . . . . . . . . . 1 . 1 . reboot_system 1 | . . . . . . . . . . . . . . . 1 . overwrite_iff 4 | . . . . . . . . . . . . . . . 4 . formatsys_low 1 | . . . . . . . . . . . . . . . 1 . formatsys_high 10 | . . . . . . . . . . . . . 3 4 3 . Relay Couplers Released 15 | . . . . . . . . 6 . . . . . 5 4 . Ejected 4 | . . . . . . . . . . . . . . . 4 . Machine Destruction 11 | . . . . . . . . 6 . . . . . 5 . . Attached 10 | . . . . . . . . . . . . . 3 2 5 . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 18 | . . . . . . . . . . . . . 3 5 10 . Largest Group 4 | . . . . . . . . . . . . . 2 4 3 . Highest-Rated Group 116 | . . . . . . . . . . . . . 82 116 58 . Highest-Rated Ally 41 | . . . . . . . . . . . . . 41 32 30 . Total Orders 19 | . . . . . . . . . . . . . 9 2 8 . STAY 1 | . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . EXPLORE 8 | . . . . . . . . . . . . . 5 . 3 . RETURN 9 | . . . . . . . . . . . . . 4 . 5 . Ally Attacks 84 | . . . . . . . . . . . . . 17 26 41 . Total Damage 2171 | . . . . . . . . . . . . . 945 423 803 . Kills 16 | . . . . . . . . . . . . . 6 2 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . 6 . 6 . Drone Recoveries 12 | . . . . . . . . . . . . . 6 . 6 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 18388 | 61 144 1126 1442 390 3043 509 593 1174 1554 854 304 1937 1385 1566 2306 . Spaces Moved 8697 | 40 109 617 698 217 1636 262 247 553 633 439 156 836 722 753 779 . Core 40 | 10 . . . . . . . . . . . . . 30 . . Treads 5718 | . . 548 698 217 1636 262 247 41 404 439 156 308 89 138 535 . Legs 2176 | 30 109 69 . . . . . 426 229 . . 528 . 546 239 . Wheels 763 | . . . . . . . . 86 . . . . 633 39 5 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 180 160 180 180 130 180 172 192 172 113 50 185 . Average Speed 176 | 111 120 155 166 180 173 180 198 182 199 177 192 205 146 167 194 . Slowest Speed 270 | 150 120 160 180 180 220 180 200 210 210 192 192 270 200 240 270 . Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 26 99 58 29 92 46 22 48 74 49 6 63 21 44 28 2 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . 3 . 2 . . . . . . . . . . . . Spaces Dug 51 | . . . 1 . . . . 3 3 . . 13 8 . 23 . Terrain Destroyed 265 | . . . 16 . 28 11 4 20 29 35 . 52 8 21 41 . Melee 35 | . . . 1 . . . . . 3 . . . 8 . 23 . Projectile 28 | . . . . . 5 11 . 2 3 . . 3 . . 4 . AOE 202 | . . . 15 . 23 . 4 18 23 35 . 49 . 21 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total 10906 | 53 122 730 889 217 1781 300 316 695 827 514 160 1021 1010 993 1278 . Wait 699 | 2 9 65 88 . 13 29 23 33 50 . . 36 165 14 172 . Move 8681 | 39 108 616 697 216 1635 261 247 551 633 437 156 834 722 751 778 . Hop . | . . . . . . . . . . . . . . . . . Pick Up 314 | 6 2 5 20 1 34 3 14 23 20 21 2 34 37 56 36 . Fast Attach 60 | 6 . 5 7 . 6 1 . 3 3 3 . 3 3 16 4 . Attach 103 | . . 3 6 . 10 2 6 5 7 3 2 15 6 15 23 . Detach 7 | . . . . . . . 1 . . . . . . 3 3 . Swap 169 | . 1 . 6 . 8 1 1 10 20 9 . 15 15 19 64 . Drop 249 | . 2 5 17 . 28 3 2 18 24 23 . 34 28 44 21 . Fire 481 | . . 31 47 . 47 . 21 29 65 12 . 50 11 45 123 . Melee 84 | . . . 1 . . . . . 3 . . . 21 9 50 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 1 . 2 . . . . . . . Escape Stasis 54 | . . . . . . . . 23 . 6 . . . 21 4 . Rewire 2 | . . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory (discovered 3 exits: *Upp x2 / Gar) -5/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 9) 185 | -10/Materials | Identified exit to Mines 206 | -10/Materials | Entered Mines 240 | -10/Mines | Learned Materials stockpile data 309 | -10/Mines | Build established: Mutant 340 | -10/Mines | Lost 4 parts (1p1n2w) 624 | -10/Mines | Build established: Scavenger-Mutant 877 | -10/Mines | Learned Materials garrison access intel 1004 | -10/Mines | Discovered new exit (range 5) 1006 | -10/Mines | Learned location of Storage (-7) 1101 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1214 | -10/Mines | Discovered new exit (range 8) 1332 | -10/Mines | Entered Materials 1332 | -9/Materials | Evolved 2 slots: Utility x2 1650 | -9/Materials | Build established: Mutant 1742 | -9/Materials | Identified exit to Mines 1947 | -9/Materials | Discovered new exit (range 6) 2774 | -9/Materials | Entered Mines 2907 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2909 | -9/Mines | Discovered new exit (range 5) 3054 | -9/Mines | Assembled infested the area 3164 | -9/Mines | Entered Exiles 3188 | -9/Exiles | Discovered new exit (range 15) 3245 | -9/Exiles | Met 8R-AWN 3274 | -9/Exiles | Met EX-HEX 3361 | -9/Exiles | Met EX-DEC 3396 | -9/Exiles | Visited The Gauntlet 3726 | -9/Exiles | Discovered new exit (range 14) 3829 | -9/Exiles | Met EX-BIN 3854 | -9/Exiles | Aligned with FarCom system 3856 | -9/Exiles | Given EX-Vault access code 3897 | -9/Exiles | Opened EX-Vault 3937 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5243 | -9/Exiles | Found 0b10 Alert Chip 5249 | -9/Exiles | Found Supersonic Drone Bay 5255 | -9/Exiles | Found AWS/Gauss 5363 | -9/Exiles | Attacked by the Exiles 5370 | -9/Exiles | Destroyed EX-HEX 5413 | -9/Exiles | Core integrity fell below 50% 5437 | -9/Exiles | Lost 4 parts (1p2n1w) 5458 | -9/Exiles | Destroyed 8R-AWN 5469 | -9/Exiles | Found Prototype Ballistic Gun 5472 | -9/Exiles | Found Prototype Protection 5730 | -9/Exiles | Identified 8R-AWN's Boregun 5852 | -9/Exiles | Build established: Hauler-Mutant 5957 | -9/Exiles | Lost 5 parts (1p2n2w) 6207 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Supersonic Drone Bay, AWS/Gauss 6207 | -9/Exiles | Entered Mines 6272 | -8/Mines | Core integrity fell below 20% 6406 | -8/Mines | Discovered new exit (range 6) 6618 | -8/Mines | Discovered new exit (range 14) 6716 | -8/Mines | Entered Materials 6716 | -8/Materials | Evolved 2 slots: Utility x2 6716 | -8/Materials | Identified 8R-AWN's Armor/EX 6717 | -8/Materials | Loaded intel: 1 garrison access location 6985 | -8/Materials | Lost 3 parts (1u2w) 7180 | -8/Materials | Discovered new exit (range 16) 7309 | -8/Materials | Identified exit to Garrison 7309 | -8/Materials | Entered Garrison 7392 | -8/Garrison | Triggered checkpoint 7394 | -8/Garrison | Triggered checkpoint 7465 | -8/Garrison | Discovered new exit (range 9) 7484 | -8/Garrison | Installed Relay Interface Framework 7624 | -8/Garrison | Triggered checkpoint 7718 | -8/Garrison | Garrison Relay disabled 7833 | -8/Garrison | Build established: Scavenger-Mutant 7878 | -8/Garrison | Triggered checkpoint 7931 | -8/Garrison | Garrison Relay disabled 8350 | -8/Garrison | Build established: Hauler-Mutant 8483 | -8/Garrison | Entered Materials 9107 | -8/Materials | Discovered new exit (range 6) 9626 | -8/Materials | Core integrity fell below 50% 9652 | -8/Materials | Lost 3 parts (1n2w) 9662 | -8/Materials | Discovered new exit (range 12) 10037 | -8/Materials | Identified exit to Garrison 10037 | -8/Materials | Entered Garrison 10135 | -8/Garrison | Triggered checkpoint 10135 | -8/Garrison | Triggered checkpoint 10180 | -8/Garrison | Destroyed 9 combat bots 10239 | -8/Garrison | Discovered new exit (range 12) 10314 | -8/Garrison | Triggered checkpoint 10335 | -8/Garrison | Build established: Mutant 10426 | -8/Garrison | Discovered new exit (range 15) 10468 | -8/Garrison | Expanded RIF knowledge: Command Fork 10891 | -8/Garrison | Entered Factory 10891 | -7/Factory | Evolved 2 slots: Utility x2 10932 | -7/Factory | Build established: Hauler-Mutant 11195 | -7/Factory | Identified exit to Garrison 11195 | -7/Factory | Entered Garrison 11252 | -7/Garrison | Triggered checkpoint 11334 | -7/Garrison | Triggered checkpoint 11483 | -7/Garrison | Build established: Mutant 12156 | -7/Garrison | Discovered new exit (range 10) 12160 | -7/Garrison | Build established: Scavenger-Mutant 12305 | -7/Garrison | Discovered new exit (range 9) 12422 | -7/Garrison | Triggered checkpoint 12494 | -7/Garrison | Discovered new exit (range 12) 12532 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 13088 | -7/Garrison | Build established: Hauler-Mutant 13132 | -7/Garrison | Entered Factory 13132 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13544 | -6/Factory | Discovered new exit (range 15) 13900 | -6/Factory | Build established: Bothacker-Mutant 13981 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 14039 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 14424 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 14503 | -6/Factory | Spotted B-75 Beast 14517 | -6/Factory | Identified exit to Garrison 14517 | -6/Factory | Entered Garrison 14838 | -6/Garrison | Triggered checkpoint 14843 | -6/Garrison | Triggered checkpoint 14903 | -6/Garrison | Lost 10 parts (1p2n4u3w) 15224 | -6/Garrison | Discovered new exit (range 15) 15244 | -6/Garrison | Build established: Scavenger-Mutant 15257 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 15421 | -6/Garrison | Garrison Relay disabled 15835 | -6/Garrison | Core integrity fell below 50% 15933 | -6/Garrison | Triggered checkpoint 16083 | -6/Garrison | Entered Factory 16083 | -5/Factory | Evolved 2 slots: Utility x2 16105 | -5/Factory | Build established: Botlord-Mutant 16396 | -5/Factory | Repaired Broken Adv. Terrain Scanner 16627 | -5/Factory | Garrison activated, responded to threat 16741 | -5/Factory | Lost 3 parts (1p1n1u) 17144 | -5/Factory | Found Imp. Powered Armor 17177 | -5/Factory | Garrison activated, responded to threat 17345 | -5/Factory | Build established: Bothacker-Mutant 17357 | -5/Factory | Discovered new exit (range 9) 17868 | -5/Factory | Identified exit to Upper Caves 18104 | -5/Factory | Garrison activated, responded to threat 18155 | -5/Factory | Build established: Hauler-Mutant 18177 | -5/Factory | Lost 3 parts (1p1n1u) 18369 | -5/Factory | Identified exit to Garrison 18389 | -5/Factory | Entered Garrison 18389 | -5/Garrison | Self-destructed Last Messages --------------- 18369_ Connecting with Garrison Access... >>Unlock Access door unlocked. 18369_ EXIT=UNLOCKED: GARRISON >>Force(Eject) EJECTED[Relay Coupler [Grunt]] EJECTED[Relay Coupler [Grunt]] EJECTED[Relay Coupler [Sentry]] EJECTED[Relay Coupler [Hunter]] 18369_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. 18371_ Dropped Wheel. 18374_ Dropped Imp. Cooling System. 18376_ Dropped Lrg. Storage Unit. 18376_ Acquired Relay Coupler [Sentry]. 18379_ Acquired Relay Coupler [Grunt]. 18383_ Acquired Relay Coupler [Hunter]. 18386_ Acquired Relay Coupler [Grunt]. LOCATION=GARRISON GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# @ #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????### #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 10 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 26 Relay Coupler Types 50 Relay Coupler Value 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedDisruptorStreamer Manual? 0 Play Time 02:19:02 Cumulative 144.6 hours Start 2021.01.13 @ 12:44:27 End 2022.03.06 @ 18:59:11 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/2/1/1/1/0/0/0/0 Lore% 46 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f8154f8-6f43-43ed-b48b-8d6fd77c9ac9