Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.16 @ 13:08:25 Player: Alexbot Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (181) 905 Value Destroyed (7775) 7775 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (4922) 4922 TOTAL SCORE: 21762 Bonus ------- Sticky Parts 2500 High Alert Combat Kills 540 Follower Combat Kills 104 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -122 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 301/700 System Corruption 15% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Improved Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Coolant Injector Experimental Armor Integrity Analyzer Recoil Nullifier Experimental Transmission Jammer Experimental Cloaking Device Improved Energy Mantle Tesla Rifle Vortex Rifle Vortex Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit Improved Energy Well Improved Medium Armor Plating Improved Force Field Advanced Hacking Suite System Shield Recalibrator > --- WEAPON ----------- Tesla Rifle Coil Gun AWS/Gauss > --- INVENTORY -------- Micro Fission Core Combat Gravmag System Improved Coolant Injector Advanced Terrain Scanner Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Recoil Nullifier Experimental Transmission Jammer Experimental Cloaking Device Experimental Focal Shield Improved Energy Mantle Improved Recalibrator Vortex Rifle Vortex Cannon Coil Gun Signal Generator [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Hackware System Shield Protection Reactive Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Antimatter Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Utility 7 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 73 | 5 . . . 1 4 15 2 . . . 2 3 2 . 2 8 2 8 . 2 17 Power 7 | 1 . . . . . 2 . . . . . 1 . . . 1 . 1 . 1 . Engine 3 | 1 . . . . . 1 . . . . . 1 . . . . . . . . . Core 4 | . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 14 | 2 . . . . . 3 1 . . . . . . . . 2 . 2 . . 4 Treads 12 | 2 . . . . . 3 1 . . . . . . . . 1 . 2 . . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 20 | . . . . . 3 4 . . . . 2 . . . . 2 . 2 . . 7 Device 7 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . 3 Storage 4 | . . . . . 2 . . . . . . . . . . . . . . . 2 Processor 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hackware 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Protection 6 | . . . . . 1 2 . . . . . . . . . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 . . . 1 1 6 1 . . . . 2 2 . 2 3 2 3 . 1 6 Energy Gun 9 | 1 . . . . . 3 . . . . . 1 . . . . . 1 . . 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 18 | 1 . . . 1 . 3 . . . . . 1 1 . 2 2 2 2 . 1 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Launcher 3 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Lost 63 | . . . . 2 . 8 1 . . 1 2 1 1 . 2 5 4 7 . 5 24 Power 7 | . . . . 1 . 1 . . . . . . . . . 1 1 1 . . 2 Propulsion 12 | . . . . . . 2 1 . . . . . . . . 1 . 1 . 1 6 Utility 15 | . . . . . . 1 . . . . 1 . . . . 1 1 2 . . 9 Weapon 29 | . . . . 1 . 4 . . . 1 1 1 1 . 2 2 2 3 . 4 7 Highest Loss Streak 10 | . . . . 2 . 3 1 . . 1 2 1 1 . 2 3 2 7 . 4 10 Average Slot Usage (%) 82 | . 71 71 71 60 61 90 95 92 92 91 73 78 85 86 84 80 77 70 82 71 72 Engine 2 | . 14 14 14 3 . 5 . . . . . 3 6 6 6 . . . . . . Core 5 | . . . . . . . 7 7 7 7 6 6 6 6 6 5 5 4 5 7 9 Treads 13 | . 28 28 28 28 18 21 18 15 15 15 13 13 6 6 6 5 5 5 11 11 11 Wheel 1 | . . . . . . . . . . . . . . . . 5 5 5 5 2 . Device 8 | . . . . . . 5 7 7 7 7 7 13 13 13 13 10 11 10 11 11 11 Storage 12 | . . . . . 15 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 13 Processor 1 | . . . . . . . . . . . 1 6 6 6 6 5 5 2 . . . Hackware 5 | . . . . . . 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 8 Protection 3 | . . . . . 4 7 7 7 7 7 4 . . . . 2 . 2 5 5 2 Energy Gun 2 | . 14 14 14 5 . 4 3 . . . . 1 . . . . . . 5 2 4 Ballistic Gun 18 | . 14 14 14 22 18 19 23 23 23 23 18 13 19 20 18 19 22 18 17 9 9 Launcher 2 | . . . . . 6 1 3 7 7 6 . . 5 6 6 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 6 6 6 6 6 50 69 64 64 64 64 60 62 68 68 68 75 75 79 79 79 86 Greatest Support 116 | 40 40 40 40 40 40 60 90 90 90 90 90 90 90 70 70 70 70 28 28 46 116 Greatest Overweight (x) 12 | . . . . . 1 2 1 . . . . . . . . 2 2 2 2 2 12 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 2 1 . Largest Inventory Capacity 16 | 4 4 4 4 4 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 4 4 4 4 4 13 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 Most Carried 16 | 4 4 4 4 4 4 16 16 14 16 16 16 15 16 16 16 16 16 15 16 16 16 Average Carried 13 | 2 4 4 3 3 3 14 15 14 14 16 15 15 15 16 15 14 14 13 15 15 14 Final Capacity 16 | 4 4 4 4 4 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 10 Final Carried 16 | 4 4 4 4 4 3 16 14 14 16 16 15 15 16 16 16 16 15 15 16 15 9 Class Distribution -------------------- 37% | Mutant 19% | Scavenger-Skirmisher 12% | Scavenger-Tank 11% | Scavenger-Gunner 7% | Skirmisher 6% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 4185 | 185 . 37 . 45 131 985 105 33 . 169 239 86 181 . 122 280 376 510 18 132 551 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8020 | . . 12 . 91 202 1270 109 25 . 379 286 175 210 . 305 467 615 1106 . 283 2485 Parts 483 | . . 1 . 9 19 81 4 2 . 6 20 13 15 . 18 36 38 57 . 16 148 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 6 | . . . . 1 . . . . . . . . . . . 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 191 | . . . . . . . 4 2 . 4 . 16 2 . 23 . 38 54 34 14 . Prevented 34 | . . . . . . . . . . . . 2 16 . 4 . . . 12 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 154 | . . 1 . 6 8 23 2 4 . 10 8 4 3 . 7 7 12 14 . 5 40 Guns 116 | . . 1 . 6 . 22 2 . . 3 7 4 1 . 1 4 12 14 . 5 34 Cannons 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 AOE 30 | . . . . . 8 1 . 4 . 7 1 . 1 . 6 . . . . . 2 Classes Destroyed 14 | . . 1 . . 5 3 . . . 2 . . 1 . . . . . . . 2 Worker 9 | . . . . . 1 1 . . . . 2 . . . . . . . . . 5 Builder 5 | . . . . . 2 . . . . . . . . . . . . . . . 3 Hauler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Watcher 6 | . . . . . 1 2 . . . . . . . . . 1 . . . . 2 Swarmer 53 | . . 1 . 6 6 4 . 4 . 1 6 3 . . 4 . 6 . . . 12 Grunt 47 | . . . . . 2 11 2 . . 6 2 1 2 . . 1 2 7 . . 11 Brawler 3 | . . . . . . . . . . 1 . . . . . . 1 1 . . . Duelist 4 | . . . . . . . . . . 1 . . . . . . . 2 . . 1 Sentry 13 | . . . . . . 4 . . . 1 . . . . . . 1 2 . . 5 Hunter 10 | . . . . . . . . . . . . . 1 . 3 3 . 1 . . 2 Programmer 25 | . . . . . . 4 . . . . . . . . . 3 2 2 . 5 9 Best Kill Streak 10 | . . 1 . 5 9 4 2 4 . 10 7 3 2 . 5 4 4 9 . 2 9 Combat Bots Only 10 | . . 1 . 5 5 4 2 4 . 10 5 3 2 . 5 4 4 9 . 2 6 Max Kills in Single Turn 4 | . . 1 . 1 4 2 1 2 . 2 2 1 1 . 3 1 3 2 . 1 3 Gunslinging 2 | . . . . . . . . . . . . . . . . . 2 1 . . . Exploded 3 | . . . . . 3 1 . 2 . 2 1 . 1 . 3 . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Damage Taken 12668 | . . 48 . 363 97 1450 49 21 . 394 542 81 380 . 639 1226 716 1045 139 753 4725 Core 1969 | . . . . 38 29 155 16 12 . 16 69 21 31 . 12 116 76 177 20 21 1160 Absorbed by Shields 968 | . . . . . . . . . . . . . . . . . . . . . 968 Reduced by Siege Mode 391 | . . . . . . . . . . . . . 29 . 42 48 50 65 . . 157 Core Remaining (%) 82 | 100 . . . 84 94 . . . . 71 . . . . 84 . . . . 59 . Volleys Fired 406 | . 4 3 . 25 9 64 6 3 . 14 17 6 16 . 16 40 20 33 . 13 117 Largest 4 | . 2 2 . 2 2 4 4 1 . 3 3 2 4 . 3 4 4 4 . 4 2 Hottest 177 | . 60 60 . 60 40 164 164 33 . 84 84 56 123 . 84 174 119 119 . 177 95 Shots Fired 1009 | . 7 6 . 50 10 197 19 3 . 24 47 12 33 . 25 77 77 106 . 49 267 Gun 939 | . 7 6 . 50 2 196 19 . . 15 47 12 25 . 17 53 77 106 . 49 258 Cannon 33 | . . . . . . . . . . . . . . . . 24 . . . . 9 Launcher 37 | . . . . . 8 1 . 3 . 9 . . 8 . 8 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 832 | . 4 3 . 35 2 161 18 . . 15 47 12 25 . 17 53 77 106 . 36 221 Thermal 94 | . 3 3 . 15 . 35 1 . . . . . . . . 24 . . . 13 . Explosive 21 | . . . . . 8 1 . 3 . 9 . . . . . . . . . . . Electromagnetic 62 | . . . . . . . . . . . . . 8 . 8 . . . . . 46 Robot Hit Streak 41 | . 1 2 . 2 3 15 6 6 . 8 8 4 13 . 16 14 17 41 . 5 28 Robot Miss Streak 16 | . 6 9 . 5 2 16 13 . . 3 8 11 14 . 3 3 6 4 . 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 2 . 1 1 Secondary Targets 19 | . . . . 1 . 1 . . . . 3 1 . . . 1 4 6 . 1 1 Max Gunslinging Chain 2 | . . . . 1 . 1 . . . . 1 1 . . . 1 2 2 . 1 1 Autonomous 122 | . . . . . . . . . . . . . . . . . . . . 7 115 Shots Hit Robots 729 | . 1 2 . 18 6 157 15 1 . 19 43 12 21 . 18 46 46 81 . 28 215 Core Hits 456 | . . 1 . 7 16 119 12 6 . 34 33 13 19 . 15 17 21 34 . 8 101 Critical Hits 28 | . . . . . . . . . . . . . . . . 2 5 15 . . 6 Critical Kills 9 | . . . . . . . . . . . . . . . . . 3 4 . . 2 Critical Parts Destroyed 19 | . . . . . . . . . . . . . . . . 2 2 11 . . 4 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19287 | . 27 23 . 224 899 2417 197 351 . 1052 872 167 478 . 638 1160 971 1462 . 792 7557 Guns 14285 | . 27 23 . 224 13 2285 197 . . 251 466 167 194 . 216 570 971 1462 . 792 6427 Cannons 817 | . . . . . . . . . . . . . . . . 573 . . . . 244 Explosions 4168 | . . . . . 886 132 . 351 . 801 406 . 284 . 422 . . . . . 886 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . . . . . . . . 17 . . . . . Kinetic 13102 | . 27 12 . 213 13 1870 175 . . 251 466 167 194 . 216 570 971 1462 . 673 5822 Thermal 1760 | . . 11 . 11 . 415 22 . . . 406 . . . 109 573 . . . 119 94 Explosive 2962 | . . . . . 886 132 . 351 . 801 . . . . . . . . . . 792 Electromagnetic 1446 | . . . . . . . . . . . . . 284 . 313 . . . . . 849 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 2 2 2 2 . . . 1 1 1 4 8 17 19 10 15 Average Corruption 4 | . . . . . . 1 2 2 2 . . . 1 1 1 2 7 13 18 7 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 141 | . . . . . . 5 4 11 2 . . . 1 1 1 4 25 43 2 12 30 Message Errors 28 | . . . . . . 2 2 4 1 . . . . 1 . 1 4 5 . 3 5 Matter Fused 14 | . . . . . . . . . . . . . . . . 1 7 1 2 2 1 Heat Flow Errors 12 | . . . . . . . . 3 1 . . . . . . 1 3 1 . 1 2 Energy Discharges 18 | . . . . . . 1 1 4 . . . . 1 . . 1 1 4 . 2 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . 1 . . . . . . . 1 . 1 3 . 1 3 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . Misfires 4 | . . . . . . . . . . . . . . . . . . 4 . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . 6 . . . Targeting Errors 38 | . . . . . . 2 . . . . . . . . . . 8 17 . 1 10 Weapon Failures 7 | . . . . . . . . . . . . . . . . . 1 1 . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 404 | . . . . . 75 . . 19 . 47 168 . . . . 4 . . . . 91 Projectiles 14 | . . . . . . . . . . . . . . . . 4 . . . . 10 Explosions 390 | . . . . . 75 . . 19 . 47 168 . . . . . . . . . 81 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 376 | . . . . . 32 . . . . 82 83 . 17 . . . . . . . 162 Shots 7 | . . . . . 1 . . . . 2 1 . 1 . . . . . . . 2 Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 358 | . . . . . . 162 54 272 87 13 1 . 22 . 10 230 199 243 7 358 203 Average Temperature 74 | . . . . . . 48 17 121 44 9 1 . 9 . 3 74 94 86 7 155 44 Received Heat Transfer 1536 | . . . . . 9 444 27 . . 99 63 12 72 . 36 36 99 255 57 9 318 Siege Activations 21 | . . . . . . . . . . . . . 2 . 2 5 4 3 . . 5 Total Turns 314 | . . . . . . . . . . . . . 16 . 10 51 41 38 . . 158 Longest Duration 72 | . . . . . . . . . . . . . 9 . 5 14 21 31 . . 72 Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . 1 . 4 . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1848 | . . 25 . 25 . 875 50 . . . 250 . . . 100 325 . . . 148 50 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 . . Parts Stolen 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 2 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 784 | . 23 28 . 165 365 721 . . . . 457 . . . . 170 . . . . 784 Average Influence 189 | . 2 21 . 97 181 229 . . . . 242 . . . . 39 . . . . 340 Maximum Alert Level 3 | . . . . . 1 3 . . . . 2 . . . . . . . . . 3 Low Security (%) 68 | 100 100 100 . 100 69 61 . . . . 55 . . . . 100 . . . . 36 Level 1 10 | . . . . . 30 13 . . . . 20 . . . . . . . . . 16 Level 2 19 | . . . . . . 23 . . . . 24 . . . . . . . . . 42 Level 3 1 | . . . . . . 1 . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . . . 1 9 . . . . 1 . . . . 4 . 1 . . 19 Investigation 4 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . Extermination 7 | . . . . . . 2 . . . . . . . . . 2 . . . . 3 Reinforcement 7 | . 1 . . . 1 3 . . . . . . . . . . . . . . 2 Assault 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Garrison 15 | . . . . . . 3 . . . . . . . . . . . . . . 12 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 6 | . . . . . 1 2 . . . . . . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 228 | . 3 2 . 6 9 32 4 3 . 10 7 4 6 . 9 19 12 17 15 6 64 Peak Tracking Total 13 | . 2 3 . 3 4 5 2 3 . 7 3 3 3 . 5 6 4 8 11 3 13 Tactical Retreats 12 | . . 1 . . 1 1 . . . . . . 1 . 1 1 . . 1 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . 1 . . . 4 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 19 | . . . . 3 . . . . . . 4 . . . . 1 . . . . 11 Max in Single Turn 4 | . . . . 1 . . . . . . 2 . . . . 1 . . . . 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 37 | . 1 . 1 . 2 9 1 . . . 1 1 1 4 . 6 . 1 3 . 6 Terminals 13 | . 1 . . . 2 4 . . . . 1 . . . . 3 . . . . 2 Fabricators 4 | . . . . . . 1 . . . . . . . . . 2 . . . . 1 Repair Stations 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 Recycling Units 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Total Hacks 126 | . 1 . 1 . 12 23 1 . . . 8 1 1 30 . 22 . 1 7 . 18 Successful 79 | . 1 . 1 . 4 9 1 . . . 4 1 1 30 . 11 . 1 7 . 8 Failed 47 | . . . . . 8 14 . . . . 4 . . . . 11 . . . . 10 Catastrophic 8 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 1 . 1 . 11 8 . . . . 8 . . . . 1 . . 1 . 5 Terminals 42 | . 1 . . . 12 11 . . . . 8 . . . . 5 . . . . 5 Fabricators 18 | . . . . . . 1 . . . . . . . . . 14 . . . . 3 Repair Stations 12 | . . . . . . 5 . . . . . . . . . 3 . . . . 4 Recycling Units 6 | . . . . . . 4 . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . . . . . . . . . . . 4 Terminal Hacks 51 | . 1 . 1 . 3 1 1 . . . 2 1 1 30 . 1 . 1 7 . 1 Record 12 | . . . . . . . . . . . . 1 . 11 . . . . . . . Part Schematic 10 | . . . . . 1 . . . . . 1 . . 8 . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . Prototype ID Bank 10 | . . . . . 1 . . . . . . . . 3 . 1 . . 5 . . Open Door 5 | . . . . . . . 1 . . . . . 1 . . . . 1 2 . . Branch Access Points 5 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 1 . . . . . . . . . 7 . . . . 2 Load Schematic 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 Build 6 | . . . . . . 1 . . . . . . . . . 4 . . . . 1 Repair Station Hacks 10 | . . . . . . 4 . . . . . . . . . 2 . . . . 4 Scan Component 5 | . . . . . . 2 . . . . . . . . . 1 . . . . 2 Repair 5 | . . . . . . 2 . . . . . . . . . 1 . . . . 2 Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . . . . . 3 4 . . . . 7 . . . . 2 . . . . 4 Terminals 6 | . . . . . 1 2 . . . . 2 . . . . . . . . . 1 Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . Botnet 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . . . 2 8 . . . . 1 . . . . 4 . . . . 6 Full Trace Events 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . . . . 1 . . 8 . . . . . . . Parts Built 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . Matter 1188 | . . . . . . 234 . . . . . . . . . 669 . . . . 285 Time 490 | . . . . . . 58 . . . . . . . . . 356 . . . . 76 Total Part Build Rating 27 | . . . . . . 14 . . . . . . . . . 13 . . . . . Parts Repaired 5 | . . . . . . 2 . . . . . . . . . 1 . . . . 2 Time 155 | . . . . . . 35 . . . . . . . . . 44 . . . . 76 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 4 | . . . . . . 1 . . . . . . . . 1 . . 2 . . . Largest Group 1 | . . . . . . 1 . . . . . . . . 1 . . 1 1 . . Highest-Rated Group 94 | . . . . . . 26 . . . . . . . . 94 . . 49 30 . . Highest-Rated Ally 94 | . . . . . . 26 . . . . . . . . 94 . . 49 30 . . Total Orders 3 | . . . . 3 . . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . RETURN 2 | . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . . . . 3 . . 2 . . . Total Damage 220 | . . . . . . . . . . . . . . . 144 . . 76 . . . Kills 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 2 1 2 1 . 3 . . . . 1 . . . . Drone Launches 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 13793 | 93 114 254 354 125 252 2167 381 738 1542 386 355 712 578 166 490 1387 697 567 693 433 1309 Spaces Moved 7186 | 55 64 154 220 31 128 959 194 419 881 202 164 396 292 93 241 650 396 362 565 271 449 Core 7 | 6 . . . . . . . . . . . . . . . . . . . . 1 Treads 5800 | 49 64 154 220 31 128 959 194 419 881 202 164 396 292 93 241 549 233 . . 101 430 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 1361 | . . . . . . . . . . . . . . . . 101 163 362 565 170 . Hover 18 | . . . . . . . . . . . . . . . . . . . . . 18 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 175 175 175 175 175 175 175 180 180 120 120 110 120 120 150 Average Speed 164 | 148 160 160 160 160 168 175 185 175 175 175 175 175 179 180 180 170 155 119 120 142 170 Slowest Speed 650 | 160 160 160 160 160 180 210 190 175 175 175 175 175 180 180 180 180 180 120 120 180 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 17 28 66 96 20 21 37 60 86 43 6 62 42 72 40 12 56 54 87 47 9 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 4 | . . 1 . . . . . . 1 . . 1 . 1 . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 . . . 1 1 . . . 1 1 . . . 1 . Unknown Exits Taken 14 | 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 . . Scrap Searched 16 | . . 1 . . . . 1 1 3 1 . 1 1 . 3 . 2 1 . 1 . Spaces Dug 14 | . . . . . . . . 4 . . . . . . . 9 . . . . 1 Terrain Destroyed 342 | . . . . . 68 7 . 11 . 61 66 . . . 7 14 2 . . 5 101 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 52 | . . . . . . . . . . . . . . . . 14 2 . . 5 31 AOE 290 | . . . . . 68 7 . 11 . 61 66 . . . 7 . . . . . 70 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 8499 | 65 69 156 223 57 153 1298 202 421 882 215 196 404 325 92 279 876 439 433 585 297 832 Wait 707 | . . . . . 13 217 . . . . 13 . 10 . 12 165 21 12 . 11 233 Move 7165 | 54 63 153 219 30 127 958 193 418 880 201 163 395 291 92 240 649 395 361 564 270 449 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 91 | 6 1 . 1 1 . 30 1 . 2 . 1 . 4 . 5 10 1 3 11 1 13 Fast Attach 38 | 3 . . . . 3 8 . . . . . 3 1 . 1 2 . 6 . 1 10 Attach 35 | 2 . . . 1 1 7 2 . . . 2 . 1 . 1 6 2 2 . 1 7 Detach . | . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . Drop 37 | . 1 . 2 . . 13 . . . . . . 2 . 4 3 . . 10 . 2 Fire 406 | . 4 3 . 25 9 64 6 3 . 14 17 6 16 . 16 40 20 33 . 13 117 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 17 | . . . . . . 1 . . . . . . . . . . . 16 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Identified exit to Mines 208 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 365 | -10/Mines | Discovered new exit (range 8) 372 | -10/Mines | Learned location of Storage (-7) 456 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 456 | -10/Mines | Discovered new exit (range 5) 462 | -10/Mines | Entered Exiles 483 | -10/Exiles | Discovered new exit (range 15) 499 | -10/Exiles | Met 8R-AWN 525 | -10/Exiles | Met EX-HEX 578 | -10/Exiles | Met EX-BIN 600 | -10/Exiles | Aligned with FarCom system 602 | -10/Exiles | Given EX-Vault access code 643 | -10/Exiles | Opened EX-Vault 654 | -10/Exiles | Found AWS/Gauss 689 | -10/Exiles | Warned to stay clear of 0b10 Research branches 734 | -10/Exiles | Met EX-DEC 789 | -10/Exiles | Discovered new exit (range 15) 816 | -10/Exiles | Left Exiles lab with AWS/Gauss 816 | -10/Exiles | Entered Mines 816 | -9/Mines | Accompanied by 1 ally 819 | -9/Mines | Discovered new exit (range 22) 924 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 941 | -9/Mines | Entered Materials 941 | -8/Materials | Accompanied by 1 ally 941 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1168 | -8/Materials | Discovered new exit (range 11) 1193 | -8/Materials | Entered Factory 1193 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1493 | -7/Factory | Discovered new exit (range 7) 1633 | -7/Factory | Lost 3 parts (2n1w) 1676 | -7/Factory | Repaired Rocket Launcher 1699 | -7/Factory | Repaired Reactive Plating 1980 | -7/Factory | Build established: Skirmisher 2294 | -7/Factory | Fabricated Hvy. Siege Treads? 2417 | -7/Factory | Build established: Scavenger-Skirmisher 2800 | -7/Factory | Discovered new exit (range 10) 2815 | -7/Factory | Local fabrication network quarantined 2999 | -7/Factory | Identified exit to Storage 2999 | -7/Factory | Identified exit to Lower Caves 3041 | -7/Factory | Garrison activated, responded to threat 3212 | -7/Factory | Build established: Skirmisher 3360 | -7/Factory | Entered Lower Caves 3431 | -7/Lower Caves | Learned 4 Factory zone layouts 3542 | -7/Lower Caves | Arm. Treads stolen by Master Thief 3543 | -7/Lower Caves | Gatling Laser stolen by Master Thief 3653 | -7/Lower Caves | Encountered a Warlord checkpoint 3726 | -7/Lower Caves | Discovered new exit (range 6) 3741 | -7/Lower Caves | Entered another Lower Caves area 3787 | -7/Lower Caves | Learned Factory stockpile data 3831 | -7/Lower Caves | Build established: Tank 4173 | -7/Lower Caves | Build established: Mutant 4451 | -7/Lower Caves | Discovered new exit (range 12) 4479 | -7/Lower Caves | Entered Zion 4570 | -7/Zion | System corruption cleaned by Quarantine Array 4758 | -7/Zion | Discovered new exit (range 16) 4945 | -7/Zion | Visited the Megawrench Repair Shop 4945 | -7/Zion | Megawrench repaired 9 parts 5319 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5424 | -7/Zion | Rebuked by Imprinter 5696 | -7/Zion | Given A8's code to call for help 5712 | -7/Zion | Learned location of Quarantine (-3) 6021 | -7/Zion | Entered Proximity Caves 6188 | -6/Proximity Caves | Identified exit to Factory 6209 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6252 | -6/Proximity Caves | Destroyed 10 combat bots 6341 | -6/Proximity Caves | Spotted B-75 Beast 6407 | -6/Proximity Caves | Entered Factory 6407 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6408 | -6/Factory | Identified exit to Lower Caves 6760 | -6/Factory | Discovered new exit (range 8) 6762 | -6/Factory | Entered Lower Caves 7087 | -6/Lower Caves | Learned 8 Factory zone layouts 7360 | -6/Lower Caves | Discovered new exit (range 15) 7399 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 7474 | -6/Lower Caves | Entered another Lower Caves area 7475 | -6/Lower Caves | Identified exit to Factory 7506 | -6/Lower Caves | Arm. Treads stolen by Master Thief 8014 | -6/Lower Caves | Discovered new exit (range 8) 8052 | -6/Lower Caves | Entered Data Miner 8052 | -6/Data Miner | Discovered new exit (range 6) 8087 | -6/Data Miner | Met Data Miner 8135 | -6/Data Miner | Learned location of Section 7 (-3) 8135 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8151 | -6/Data Miner | Received God Mode back door access code from Data Miner 8218 | -6/Data Miner | Build established: Scavenger-Gunner 8218 | -6/Data Miner | Entered Proximity Caves 8260 | -5/Proximity Caves | Spotted B-75 Beast 8264 | -5/Proximity Caves | Escorted by Enhanced Grunt 8271 | -5/Proximity Caves | Allies destroyed B-75 Beast 8697 | -5/Proximity Caves | Discovered exit to Factory (range 7) 8708 | -5/Proximity Caves | Entered Factory 8708 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8709 | -5/Factory | Identified exit to Upper Caves 8710 | -5/Factory | Identified exit to Factory 8952 | -5/Factory | Lost 3 parts (1p1n1w) 9012 | -5/Factory | Build established: Scavenger-Skirmisher 9572 | -5/Factory | Repaired Gauss Rifle? 9828 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 9904 | -5/Factory | Fabricated Exp. Transmission Jammer? 10095 | -5/Factory | Entered Upper Caves 10185 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10473 | -5/Upper Caves | Build established: Scavenger-Gunner 10653 | -5/Upper Caves | Learned Factory terminal intel 10784 | -5/Upper Caves | Discovered new exit (range 6) 10792 | -5/Upper Caves | Entered another Upper Caves area 10986 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11025 | -5/Upper Caves | System corruption reached 10% 11049 | -5/Upper Caves | Destroyed 9 combat bots 11103 | -5/Upper Caves | Lost 7 parts (1p1n2u3w) 11285 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11345 | -5/Upper Caves | Discovered new exit (range 8) 11359 | -5/Upper Caves | Entered Warlord 11359 | -5/Warlord | Accompanied by 1 ally 11399 | -5/Warlord | System corruption cleaned by Quarantine Array 11418 | -5/Warlord | Build established: Scavenger-Tank 11536 | -5/Warlord | Visited the Vortex Lab 11544 | -5/Warlord | Found Prototype Energy Cannon 11547 | -5/Warlord | Found Prototype Energy Cannon 11551 | -5/Warlord | Warlord's base attacked by MAIN.C 11553 | -5/Warlord | Found Prototype Energy Gun 11555 | -5/Warlord | Found Prototype Energy Gun 11868 | -5/Warlord | Met Warlord 11879 | -5/Warlord | Opened Warlord's prototype stash 11885 | -5/Warlord | Found Prototype Device 11887 | -5/Warlord | Found Prototype Processor 11894 | -5/Warlord | Found Prototype Device 11901 | -5/Warlord | Warlord forces counterattacked 11974 | -5/Warlord | Found Signal Generator 12020 | -5/Warlord | Opened side exit 12041 | -5/Warlord | Discovered new exit (range 11) 12052 | -5/Warlord | Entered Proximity Caves 12278 | -4/Proximity Caves | Spotted B-86 Titan 12334 | -4/Proximity Caves | Lost 4 parts (1n3w) 12457 | -4/Proximity Caves | Discovered exit to Factory (range 16) 12485 | -4/Proximity Caves | Entered Factory 12485 | -4/Factory | Evolved 2 slots: Utility x2 12486 | -4/Factory | Loaded intel: 19 terminal locations 12578 | -4/Factory | Garrison activated, responded to threat 12653 | -4/Factory | Lost 3 parts (1n2u) 12749 | -4/Factory | Repaired Adv. Heat Sink 12778 | -4/Factory | Repaired Lrg. Storage Unit 12856 | -4/Factory | Build established: Scavenger-Skirmisher 12968 | -4/Factory | Garrison activated, responded to threat 13208 | -4/Factory | Fabricated Lgt. Regenerative Plating? 13492 | -4/Factory | Identified exit to Upper Caves 13492 | -4/Factory | Identified exit to Armory 13511 | -4/Factory | First assault squad dispatched 13538 | -4/Factory | Incoming assault squad redirected 13561 | -4/Factory | Garrison activated, responded to threat 13615 | -4/Factory | System corruption reached 10% 13664 | -4/Factory | Lost 3 parts (1n1u1w) 13771 | -4/Factory | Lost 10 parts (2p2n2u4w) 13784 | -4/Factory | Incoming assault squad redirected 13784 | -4/Factory | Core integrity fell below 50% 13791 | -4/Factory | Core integrity fell below 20% 13794 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13784_ Slug penetrates Wall. 13786_ Cmb. Gravmag System destroyed. 13786_ Door malfunctions. 13787_ Penetrated by Slug. 13787_ Slug penetrates Wall. 13787_ Penetrated by Slug. 13788_ Slug penetrates Wall. 13788_ Penetrated by Slug. 13788_ Slug penetrates Wall. 13789_ Penetrated by Slug. 13790_ Slug penetrates Wall. 13790_ Penetrated by Slug. 13791_ Lrg. Storage Unit destroyed. 13791_ Slug penetrates G-67 Veteran. 13791_ Slug penetrates Wall. 13791_ Penetrated by Slug. 13793_ Slug penetrates Wall. 13793_ Dropped Signal Generator. 13794_ Penetrated by Slug. 13794_ Recalibrator destroyed. Map ----- +----------------------------------------------------+ | # #?????????????????????????????? | | %= # #?????????????????????????????? | | ##### * # #?????????????????????????????? | | # % %###"###########????????????????????????? | | # ##???????????????????????? | | +% % "#???????????????????????? | | # =%= % #????????????????????????? | | # =*%== #????????????????????????? | | # !%=%%** #????????????????????????? | | # ##%+##### #????????????????????????? | | # #=*|%*[## ##########+####??????????? | | # #! %= ##* ?????????? | | # # %== ##! ?????????? | | # # ##% ?????????? | | # # ## % ?????????? | | ##### # ## % ?????????? | | ##??# #"# ## ###############??????????? | | #### # # ## !%# #????????????? | | = # # ## # ! #????????????? | | ####"### # ## # #????????????? | | #######?? # ## # """ #????????????? | | #?????## ## # ""T"" """ #????????????? | | " #??????# ## # """%" """ #????????????? | | ! #?############## # % #????????????? | | " #?# """ # ###/#########???"????????? | | [#?# "Y" # &]@%% #??????? ""???????? | | #?# "R" RR !!! #??????? """??????? | | ####?# """" #""" %% % #?????? """??????? | | ?????# """" #"F" % % #???### ???????? | | ?????# """" #" ##### ###??????? | | ?????# """" #"" # #?#????? | | ?????# """" #" " # # #????? | | ?????# """" # # #????? | | ?????# # # # #????? | | ?????# # s#= h # #????? | | ?????# # """" ggghh# # #????? | | ?????############## """ gu# %% = #??+???? | | ?????# #?????# """" hg # %%%% #? #???? | | ?????# #?????# """"u % ###/######## #???? | | ?????# ####### """ *!%%* ##+#? | | ?????# + """ % [% ? | | ?????# ]] #### %= | | ?????# ] #??# % [ | | ?????########??# | | ?????????????########+###########"" """""" """"?? | | ?????????????# """ #?#""" """""" """???? | | ?????????????# "T" """ """ #?#"G """""" ""????? | | ?????????????# """ """ #?##"" """""????????? | | ?????????????# """ """ !#??#"" ????????? | | ?????????????# #??# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 31 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. System Shield | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Hvy. Siege Treads | x2 | -7/Factory | Preloaded Exp. Terrain Scan Processor | x1 | -5/Factory Exp. Transmission Jammer | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Sticky Parts Game ------ Seed WarpTransportExtractor Manual? 0 Play Time 01:26:04 Cumulative 711.2 hours Start 2019.11.16 @ 11:35:09 End 2019.11.16 @ 13:08:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 34 Types 25/0/2/3/2/1/1 Lore% 96 Gallery% 97 Achievement% 91 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c10089a1-832c-41d2-923e-6b4e7e3a6583