Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 09:39:02 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1974) 1974 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-47) -47 TOTAL SCORE: 4812 Bonus ------- Friendly Fire -47 Cogmind --------- Core Integrity 537/700 Matter 146/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Carbon-fiber Leg Titanium Leg Titanium Leg Airjet Gravmag System Improved Signal Interpreter Hardened Light Armor Plating Medium Reactive Plating Hacking Suite Precision Shock Rifle High-powered Shotgun High-powered Shotgun Gauss Rifle Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads Armored Treads Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Carbon-fiber Leg Titanium Leg Titanium Leg Airjet Gravmag System Improved Signal Interpreter Hardened Light Armor Plating Medium Reactive Plating Hacking Suite Precision Shock Rifle High-powered Shotgun High-powered Shotgun Gauss Rifle Grenade Launcher Katana [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 4 | . . . 4 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 60 | 6 3 15 19 17 . Power 7 | 1 . 2 3 1 . Engine 7 | 1 . 2 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 2 3 8 4 . Treads 10 | 2 . . 4 4 . Leg . | . . . . . . Wheel 9 | . 2 3 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 3 3 5 . Device 2 | . . 1 . 1 . Storage 4 | 1 1 1 . 1 . Processor 1 | . . . 1 . . Hackware 1 | . . . . 1 . Protection 5 | . . 1 2 2 . Artifact . | . . . . . . Weapon 21 | 2 . 7 5 7 . Energy Gun 6 | 1 . . 2 3 . Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 . 5 2 4 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 29 | . . 9 7 8 5 Power 6 | . . 2 2 1 1 Propulsion 14 | . . 4 3 4 3 Utility 3 | . . 1 . 1 1 Weapon 6 | . . 2 2 2 . Highest Loss Streak 5 | . . 4 3 3 5 To Critical Strikes 1 | . . . . 1 . Average Backups 18 | 2 12 13 20 23 20 Power . | . 1 . . 1 2 Propulsion 5 | 1 2 2 5 9 8 Utility 3 | . 2 2 4 5 4 Weapon 7 | . 6 7 9 7 6 Tool/Special . | . . . . . . Unused Backups 38 | . . 9 11 3 15 Power 3 | . . 1 . . 2 Propulsion 12 | . . 2 . 2 8 Utility 7 | . . . 3 . 4 Weapon 14 | . . 5 7 1 1 Tool/Special 2 | . . 1 1 . . Average Slot Usage (%) 83 | . 85 85 78 91 96 Engine 9 | . 14 12 8 6 7 Treads 13 | . 4 8 11 25 35 Wheel 19 | . 23 18 22 12 7 Device 1 | . . 2 . 6 7 Storage 9 | . 14 11 8 7 7 Hackware 1 | . . . . 4 7 Protection 5 | . . 2 6 9 6 Energy Gun 7 | . 14 3 8 6 7 Ballistic Gun 11 | . 14 19 9 5 6 Peak Build Rating 39 | 6 7 11 30 39 39 Average Rating 20 | 4 6 8 23 35 37 On Entrance 15 | . 6 7 11 30 39 Naked Turns . | . . . . . . Heaviest Build 110 | 11 86 87 102 110 63 Greatest Support 109 | 40 40 40 62 109 89 Greatest Overweight (x) 9 | . 4 4 5 9 1 Average Overweight (x) 1 | . 3 1 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 20 Average Capacity 22 | 6 22 16 24 23 20 Most Carried 25 | 4 18 18 25 25 20 Average Carried 18 | 2 12 13 21 23 20 Final Capacity 25 | 8 25 5 25 20 20 Final Carried 25 | 4 18 5 25 20 20 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Matter Collected 1382 | 223 77 286 480 316 . Remotely . | . . . . . . Salvage Created 2281 | . 108 126 1135 912 . Parts 127 | . 9 14 68 36 . Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 3 | . . . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . 6 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Combat Hostiles Destroyed 42 | . 3 6 17 16 . Guns 27 | . 3 3 11 10 . AOE 12 | . . 3 3 6 . Classes Destroyed 14 | . 3 1 5 5 . Worker 4 | . . . 3 1 . Tunneler 1 | . 1 . . . . Hauler 1 | . . . . 1 . Recycler 3 | . . . 2 1 . Operator 2 | . . . . 2 . Watcher 4 | . . . 4 . . Swarmer 8 | . 2 . 3 3 . Grunt 14 | . 1 . 5 8 . Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 8 | . . . 6 2 . Hunter 3 | . . . 3 . . Programmer 1 | . . . . 1 . Subdweller 6 | . . 6 . . . Best Kill Streak 4 | . 2 2 4 4 . Combat Bots Only 4 | . 2 2 4 3 . Max Kills in Single Turn 2 | . 1 1 2 2 . Gunslinging . | . . . . . . Exploded 2 | . . 1 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Hostile Shots Fired 326 | . 18 51 94 158 5 Missed 98 | . 6 17 21 53 1 Hits 228 | . 12 34 73 105 4 Melee 10 | . . . . 6 4 Projectile 218 | . 12 34 73 99 . AOE 9 | . . 9 . . . Critical Strikes 12 | . . 1 2 7 2 Part Disruptions 1 | . . . . 1 . Damage Taken 3789 | . 129 1080 1059 1343 178 Core 558 | . 18 227 150 103 60 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 . 2 72 . . Volleys Fired 156 | . 10 30 64 52 . Largest 2 | . 2 2 2 2 . Hottest 83 | . 60 60 80 83 . Shots Fired 292 | . 20 49 125 98 . Gun 276 | . 20 39 123 94 . Cannon . | . . . . . . Launcher 16 | . . 10 2 4 . Special . | . . . . . . Kinetic 164 | . 10 39 62 53 . Thermal . | . . . . . . Explosive 16 | . . 10 2 4 . Electromagnetic 112 | . 10 . 61 41 . Robot Hit Streak 28 | . 3 27 28 19 . Robot Miss Streak 4 | . 2 1 4 3 . Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 1 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 224 | . 11 37 99 77 . Core Hits 112 | . 5 14 46 47 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 6 | . . 1 3 2 . Destroy 2 | . . 1 . 1 . Corrupt 4 | . . . 3 1 . Melee Attacks 9 | . . 1 3 5 . Impact 1 | . . 1 . . . Slashing 8 | . . . 3 5 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4997 | . 113 888 1936 2060 . Guns 3934 | . 113 455 1760 1606 . Cannons . | . . . . . . Explosions 986 | . . 433 171 382 . Melee 72 | . . . . 72 . Ramming 5 | . . . 5 . . Kinetic 2037 | . 58 455 639 885 . Thermal 142 | . . . . 142 . Explosive 844 | . . 433 171 240 . Electromagnetic 1897 | . 55 . 1121 721 . Impact . | . . . . . . Slashing 72 | . . . . 72 . Piercing . | . . . . . . Highest Corruption 10 | . . . 2 5 10 Average Corruption 2 | . . . 1 5 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . . . 26 4 3 Message Errors 9 | . . . 7 1 1 Matter Fused 7 | . . . 7 . . Heat Flow Errors 7 | . . . 6 1 . Energy Discharges 4 | . . . 3 . 1 Data Loss (minor) 3 | . . . . 2 1 Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 36 | . . 3 . 33 . Projectiles . | . . . . . . Explosions 36 | . . 3 . 33 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 54 | . . . 2 52 . Shots 1 | . . . . 1 . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 285 | . 67 . 285 245 . Average Temperature 54 | . 23 . 56 108 . Received Heat Transfer 720 | . 33 66 288 333 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Robots Corrupted 3 | . . . 3 . . Combat Hostiles 3 | . . . 3 . . Parts Fried 8 | . . . 4 4 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 150 | . . . . 150 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Maximum Alert Level 1 | . . . . 1 . Low Security (%) 83 | 100 100 . 100 39 100 Level 1 16 | . . . . 60 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 322 | . 40 . 89 322 86 Initial 86 | . . . . . 86 Average 64 | . 9 . 24 178 66 Influence Increases 1275 | . 105 . 540 630 . Destroy 0b10 Robot/C 720 | . 60 . 340 320 . Destroy 0b10 Robot/NC 75 | . 5 . 45 25 . Destroy Leader 190 | . 10 . 118 62 . Successful Hack 17 | . . . 17 . . Disable Machine 105 | . . . . 105 . Destroy Structure 93 | . . . 20 73 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 60 | . 30 . . 30 . Influence Decreases 1275 | . 89 16 539 384 247 Entered New Map 170 | . . 8 . 1 161 Time Decay 831 | . 89 8 411 283 40 Lost Part 186 | . . . 60 80 46 Lost Ally 20 | . . . . 20 . Purge Threat 68 | . . . 68 . . Squads Dispatched 10 | . . . 3 7 . Investigation . | . . . . . . Extermination 2 | . . . . 2 . Reinforcement 5 | . . . 3 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Distress Signals 5 | . 1 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 7 10 28 23 5 Peak Tracking Total 5 | . 3 4 3 3 5 Tactical Retreats 4 | . 2 1 . 1 . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Machines Disabled 7 | . . . . 7 . Max in Single Turn 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Machines Accessed 8 | . 1 . 6 1 . Terminals 8 | . 1 . 6 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 1 . 15 1 . Successful 8 | . . . 8 . . Failed 9 | . 1 . 7 1 . Catastrophic 3 | . . . 2 1 . Database Lockouts . | . . . . . . Manual 10 | . . . 9 1 . Terminals 17 | . 1 . 15 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 6 . . Prototype ID Bank 2 | . . . 2 . . Branch Access Points 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Botnet 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 5 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 16 | . . . . 16 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 2 | . . . . 2 . Total Damage 30 | . . . . 30 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Active Infowar (turns) 137 | . . 137 . . . Sensors 137 | . . 137 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Turns Passed 4164 | 93 441 939 1732 872 87 Spaces Moved 2314 | 61 269 650 1008 273 53 Core 15 | 15 . . . . . Treads 637 | 46 38 156 79 265 53 Legs . | . . . . . . Wheels 1662 | . 231 494 929 8 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 140 95 105 160 160 Average Speed 144 | 132 142 126 133 232 163 Slowest Speed 490 | 160 160 160 238 490 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 37 31 80 8 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 7 | . . . 3 4 . Terrain Destroyed 140 | . . 28 17 95 . Melee 7 | . . . 3 4 . Projectile . | . . . . . . AOE 133 | . . 28 14 91 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Total 2832 | 70 307 722 1278 402 53 Wait 157 | . 12 . 115 30 . Move 2310 | 60 268 649 1007 273 53 Hop . | . . . . . . Pick Up 78 | 4 13 11 41 9 . Fast Attach 27 | 6 1 4 9 7 . Attach 22 | . . 8 8 6 . Detach 6 | . 1 2 3 . . Swap 25 | . 2 6 7 10 . Drop 37 | . . 10 20 7 . Fire 156 | . 10 30 64 52 . Melee 9 | . . 1 3 5 . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous 1 | . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 535 | -10/Materials | Entered Subcaves 536 | -10/Subcaves | Approached by a straggling Scientist 573 | -10/Subcaves | Learned location of Zion (-7) 573 | -10/Subcaves | Met a Zionite searching for "candidates" 853 | -10/Subcaves | Ambushed by Subdweller buried in earth 856 | -10/Subcaves | Core integrity fell below 50% 882 | -10/Subcaves | Lost 3 parts (1p2n) 1041 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1122 | -10/Subcaves | Ambushed by Subdweller buried in earth 1181 | -10/Subcaves | Lost 4 parts (2n2w) 1224 | -10/Subcaves | Core integrity fell below 20% 1287 | -10/Subcaves | Disturbed a concealed Subdweller 1431 | -10/Subcaves | Discovered new exit (range 8) 1433 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1442 | -10/Subcaves | Learned 2 Materials zone layouts 1450 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1474 | -10/Subcaves | Entered Materials 1474 | -8/Materials | Evolved 4 slots: Propulsion x4 1475 | -8/Materials | Identified exit to Factory 2003 | -8/Materials | Lost 3 parts (1p1n1w) 2639 | -8/Materials | Build established: Scavenger-Mutant 3206 | -8/Materials | Entered Factory 3206 | -7/Factory | Evolved 2 slots: Utility x2 3728 | -7/Factory | Garrison activated, responded to threat 4047 | -7/Factory | Lost 3 parts (1n1u1w) 4078 | -7/Factory | Sucked down chute 4078 | -7/Factory | Entered Waste 4093 | -7/Waste | EMP discharged 4093 | -7/Waste | System corruption reached 10% 4109 | -7/Waste | Spotted C-40 Crusher 4152 | -7/Waste | Spotted C-40 Crusher 4152 | -7/Waste | Spotted C-40 Crusher 4155 | -7/Waste | Spotted C-40 Crusher 4156 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4158 | -7/Waste | Spotted C-40 Crusher 4159 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4163 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4164 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4165 | -7/Waste | Self-destructed Last Messages --------------- 04075_ K-01 Serf collects debris. 04078_ Triggered Chute Trap. 04078_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 04083_ ALERT: Foreign system detected. Charging EMP. 04093_ System corrupted (+5). 04093_ Hvy. Insulated Plating fried beyond repair. 04097_ 4BNNNDSCP1YFWZTFPP%H8B4V OXZDXAQQ&&Z 04140_ System corrupted: Energy discharge (-44). 04155_ System corrupted: Component data lost. 04156_ Imp. Treads crushed. 04156_ Arm. Treads crushed. 04159_ Lgt. Treads crushed. 04159_ Hrd. Medium Armor Plating crushed. 04159_ Flak Gun crushed. 04163_ Imp. Treads crushed. 04164_ Imp. Cooling System crushed. 04164_ Prc. Shock Rifle crushed. 04164_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #??????? ?????????????????? | | ???????????????# #??????? #????????????????? | | ?????????????### #??????? #####????????????? | | ?????????????# #??????? ?????????????? | | ?????????????# #??????? ??????????????? | | ?????????????? #??????? ???????????????? | | ??????????????? #??????# ????????????????? | | ???????????????# #??????# #????????????????? | | ?############??# #??????# #????????????????? | | ?# #??# #??????# #????????????????? | | ?# #??# #??????# #????????????????? | | ?# #### ########CC #????????????????? | | ?# CC #????????????????? | | ?# CC CCCC #????????????????? | | ?# CCCC CCCC #????????????????? | | ?# CC=[! @[ #????????????????? | | ?# #### ######## #????????????????? | | ?# #??# #??????# #????????????????? | | ?# #??# #??????# #????????????????? | | ?############??# #??????# #????????????????? | | ?????????????### ######## #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????### ######## #????????????????? | | ???????????????# #??????# #????????????????? | | ???????????????# #??????# #????????????????? | | ???????????????# #??????# #????????????????? | | ???????????????# ???????# #????????????????? | | ??????????????? ??????? ????????????????? | | ?????????????? ?????? ???????????????? | | ?????????????# ?????? #??????????????? | | ?????????????# ?????# #??????????????? | | ?????????????# ?????# ! #??????????????? | | ?????????????? ? ?????# #??????????????? | | ?????????????????? ??????# #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????##########??????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockHypercooledSabre Manual? 0 Play Time 00:30:38 Cumulative 89.0 hours Start 2025.06.22 @ 09:08:03 End 2025.06.22 @ 09:39:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 8 Types 2/1/2/1/1/0/0/0/0/1 Lore% 57 Gallery% 56 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4cee8be-0994-4d79-8a77-ee13c271592e