Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.23 @ 23:55:34 Player: Jack Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (132) 660 Value Destroyed (3143) 3143 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (15206) 15206 TOTAL SCORE: 27629 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 463 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Win Speed 2778 Friendly Fire -35 Cogmind --------- Core Integrity 884/1600 Matter 278/300 Energy 89/100 System Corruption 10% Temperature Cool (4) Movement Flying (37) Location 0b10 Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Nuclear Pulse Array Impulse Thruster > --- UTILITY (12) ----- Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Particle Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Structural Scanner Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Rocket Array Sigix Broadsword > --- INVENTORY -------- Matter Drive Impulse Thruster Diametric Drive Power Sword [Rating: 132] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Array Flight Unit Field Propulsion Array Utility Hacking Suite Device Structural Scanner Processor Modified TNC Hackware Hacking Suite Weapon Makeshift Sword Energy Gun Heavy Tesla Rifle Launcher Rocket Array Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . . . . . 1 1 2 1 . 1 . . Utility 10 | . . . . . 4 2 . . 1 1 . . . . 2 . Weapon 1 | . . . . . . . . . . . . . . 1 . . Parts Attached 67 | . 4 . . . 1 16 1 7 3 3 1 5 2 6 15 3 Power 9 | . . . . . . 1 1 1 . 1 . . . 1 2 2 Engine 4 | . . . . . . 1 . 1 . 1 . . . . 1 . Core 1 | . . . . . . . 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 1 2 Propulsion 23 | . 2 . . . . 3 . 1 1 1 1 5 . 4 4 1 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 23 | . 2 . . . . 3 . 1 1 1 1 5 . 4 4 1 Utility 25 | . . . . . 1 9 . 4 2 1 . . 1 1 6 . Device 7 | . . . . . . 1 . 1 . . . . . 1 4 . Storage . | . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . 1 . . . . 1 . Hackware 16 | . . . . . 1 8 . 3 2 . . . 1 . 1 . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 10 | . 2 . . . . 3 . 1 . . . . 1 . 3 . Energy Gun 4 | . 2 . . . . . . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . 1 . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . 1 . 1 1 Parts Lost 31 | . . . . . . . 2 . . . . 1 . 10 . 18 Power 6 | . . . . . . . 1 . . . . 1 . 2 . 2 Propulsion 6 | . . . . . . . 1 . . . . . . 1 . 4 Utility 14 | . . . . . . . . . . . . . . 5 . 9 Weapon 5 | . . . . . . . . . . . . . . 2 . 3 Highest Loss Streak 15 | . . . . . . . 2 . . . . 1 . 9 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 3 | 1 2 1 2 3 4 4 4 4 3 3 4 4 5 4 2 3 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . 2 2 2 2 1 1 1 Utility . | . . . . 1 1 1 1 1 1 . . 1 . . . . Weapon 1 | 1 2 1 2 2 3 3 2 2 1 1 1 1 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . . 2 . 1 . . . 1 1 . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . . . . . . 1 1 . . Utility . | . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 18 57 57 57 37 69 81 89 99 89 89 80 76 69 59 74 Engine 3 | . . . . . . 2 5 4 6 5 5 4 4 3 2 2 Flight 16 | . 6 28 28 28 18 15 15 15 20 16 21 20 19 16 13 14 Device 4 | . . . . . . 3 3 6 6 5 5 4 4 3 5 13 Processor 1 | . . . . . . . . . . 1 5 4 1 . 1 3 Hackware 34 | . . . . . 1 31 46 51 52 47 42 38 40 37 24 25 Energy Gun 3 | . 12 28 28 28 18 1 . . . . . . . . 4 6 Launcher 2 | . . . . . . 6 3 . 5 5 5 1 . . . . Slashing Weapon 4 | . . . . . . 6 7 6 6 5 5 4 4 3 4 4 Peak Build Rating 132 | . 4 4 5 5 8 37 34 39 47 62 74 95 105 132 119 119 Average Rating 55 | . 1 4 4 5 5 25 31 34 43 55 73 83 83 118 90 105 On Entrance 40 | . . 4 4 5 5 8 34 32 39 45 62 74 83 105 62 119 Naked Turns 72 | . 72 . . . . . . . . . . . . . . . Heaviest Build 42 | . 3 3 3 3 3 7 7 9 13 20 20 24 21 42 38 39 Greatest Support 60 | 3 8 8 8 8 8 9 10 10 14 21 34 47 47 60 60 59 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 2 3 4 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 2 1 2 3 4 4 4 4 4 4 4 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 1 2 3 4 4 5 5 5 4 5 5 5 5 3 5 . Class Distribution -------------------- 28% | Wizard-Mutant 27% | Wizard-Scout 23% | Wizard-Sprinter 9% | Mutant 5% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Wizard-Mutant | -7/Garrison Wizard-Mutant | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Matter Collected 1799 | 158 11 . . . . 312 40 87 168 78 . 370 . 235 340 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4065 | . 30 . . . . 800 136 275 585 134 45 669 . 828 563 . Parts 244 | . 5 . . . . 59 6 31 25 6 6 32 . 46 28 . Haulers Intercepted 4 | . . . . . . . . 1 . . . 2 . . 1 . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Combat Hostiles Destroyed 54 | . 2 . . . . 9 5 . 4 4 4 13 . 13 . . Melee 3 | . . . . . . 1 2 . . . . . . . . . Guns 3 | . 2 . . . . 1 . . . . . . . . . . AOE 48 | . . . . . . 7 3 . 4 4 4 13 . 13 . . Classes Destroyed 14 | . 1 . . . . 8 1 1 2 . . . . 1 . . Worker 23 | . . . . . . 7 . 2 1 1 . 4 . 7 1 . Builder 20 | . . . . . . 5 . 4 2 1 . 1 . 4 3 . Tunneler 2 | . . . . . . 1 . . . . . . . . 1 . Hauler 4 | . . . . . . . . 1 . . . 2 . . 1 . Recycler 12 | . . . . . . 3 . . 3 . . 1 . 3 2 . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 6 | . . . . . . 1 . 3 1 . . . . . 1 . Watcher 10 | . . . . . . 2 . 2 1 1 . 1 . 2 1 . Swarmer 39 | . 2 . . . . 7 4 . . 4 4 9 . 9 . . Cutter 3 | . . . . . . . . . . . . . . 3 . . Grunt 6 | . . . . . . 1 . . 3 . . 2 . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . Sentry 1 | . . . . . . . 1 . . . . . . . . . Programmer 4 | . . . . . . 1 . . . . . 2 . 1 . . Best Kill Streak 16 | . 1 . . . . 8 4 5 10 5 4 8 . 16 3 . Combat Bots Only 6 | . 1 . . . . 4 4 . 4 4 4 5 . 6 . . Max Kills in Single Turn 6 | . 1 . . . . 2 2 1 3 2 4 5 . 6 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 2 . 2 2 4 4 . 4 . . Melee 1 | . . . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Hostile Shots Fired 345 | . 21 . . 3 1 26 55 . 3 4 2 42 2 115 . 71 Missed 163 | . 5 . . 2 1 17 27 . 2 4 1 19 . 59 . 26 Hits 182 | . 16 . . 1 . 9 28 . 1 . 1 23 2 56 . 45 Melee 2 | . . . . . . . . . . . . . . 2 . . Projectile 180 | . 16 . . 1 . 9 28 . 1 . 1 23 2 54 . 45 AOE 13 | . . . . . . . . . . . . . . 3 . 10 Critical Strikes 5 | . . . . . . . . . . . . 1 . 1 . 3 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 4360 | . 117 . . 8 . 101 251 58 14 . 18 460 48 1327 . 1958 Core 1191 | . 31 . . . . 69 81 29 . . . 49 . 216 . 716 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 1104 | . 37 . . 2 . 31 74 15 4 . 5 124 12 357 . 443 Regen/Repaired (Parts) 265 | . . . . . . . . 29 14 . . . 2 220 . . Core Remaining (%) 89 | 100 . . . 87 100 . . 74 100 100 100 . 96 85 . 55 Volleys Fired 41 | . 4 . . 2 . 9 2 . 3 2 1 10 . 8 . . Largest 2 | . 2 . . 2 . 2 1 . 1 1 1 1 . 1 . . Hottest 90 | . 90 . . 90 . 90 30 . 45 45 45 45 . 45 . . Shots Fired 52 | . 8 . . 4 . 14 2 . 3 2 1 10 . 8 . . Gun 22 | . 8 . . 4 . 10 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 30 | . . . . . . 4 2 . 3 2 1 10 . 8 . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 22 | . 8 . . 4 . 10 . . . . . . . . . . Explosive 30 | . . . . . . 4 2 . 3 2 1 10 . 8 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 2 . . 4 . 13 15 . 18 . . 11 . 6 . . Robot Miss Streak 3 | . 2 . . 1 . . . . 2 . . 2 . 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 128 | . 4 . . 3 . 36 10 17 16 6 1 12 . 9 14 . Core Hits 234 | . 2 . . 1 . 31 8 6 34 9 7 61 . 67 8 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . 1 . . 2 . . . . . . . 1 . Burn 1 | . . . . 1 . . . . . . . . . . . . Sever 3 | . . . . . . . 2 . . . . . . . 1 . Melee Attacks 241 | . . . . . . 45 27 31 29 14 6 13 4 12 42 18 Impact . | . . . . . . . . . . . . . . . . . Slashing 241 | . . . . . . 45 27 31 29 14 6 13 4 12 42 18 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 54 | . . . . . . 19 1 9 6 2 1 4 . 4 8 . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12747 | . 48 . . 35 . 2296 591 1163 1700 559 337 2425 . 2668 925 . Guns 222 | . 48 . . 35 . 139 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 6048 | . . . . . . 479 259 . 929 237 248 2039 . 1857 . . Melee 6473 | . . . . . . 1678 332 1163 771 322 89 386 . 807 925 . Ramming 4 | . . . . . . . . . . . . . . 4 . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 222 | . 48 . . 35 . 139 . . . . . . . . . . Explosive 5919 | . . . . . . 452 259 . 929 237 248 2039 . 1755 . . Electromagnetic 129 | . . . . . . 27 . . . . . . . 102 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 6473 | . . . . . . 1678 332 1163 771 322 89 386 . 807 925 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 . 1 1 2 . . 3 7 7 5 . 10 Average Corruption 2 | . 1 1 1 1 . 1 1 1 . . 3 6 7 2 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 21 | . . . 1 1 . 6 3 1 . . 1 3 1 . . 4 Message Errors 5 | . . . . 1 . 1 2 . . . . . . . . 1 Matter Fused 5 | . . . . . . 1 . 1 . . 1 . . . . 2 Heat Flow Errors 4 | . . . 1 . . 1 . . . . . 2 . . . . Energy Discharges 2 | . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 5 | . . . . . . 2 . . . . . 1 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1612 | . . . . . . 405 . 387 234 96 67 89 . 168 166 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 58 | . . . . . . . . . . . 18 19 . 21 . . Melee 1554 | . . . . . . 405 . 387 234 96 49 70 . 147 166 . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 259 | . . . . . . . . . . . . 46 . 213 . . Shots 9 | . . . . . . . . . . . . 3 . 6 . . Rammed 1 | . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 297 | . 37 . 268 64 . 224 . . . . . 214 . 2 . 297 Average Temperature 88 | . 18 . 136 31 . 110 . . . . . 100 . 2 . 119 Received Heat Transfer 630 | . 30 . . 20 . 6 18 . 9 . . 18 9 45 . 475 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . Heat Transferred 607 | . 136 . . 161 . 310 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Maximum Alert Level 5 | . . . . . . 1 1 . . . . 1 5 5 3 2 Low Security (%) 66 | 100 100 100 . 100 100 89 79 100 100 100 100 67 2 . . . Level 1 6 | . . . . . . 10 20 . . . . 32 . . . 8 Level 2 5 | . . . . . . . . . . . . . . . . 91 Level 3 16 | . . . . . . . . . . . . . . 40 100 . Level 4 3 | . . . . . . . . . . . . . . 54 . . Level 5 . | . . . . . . . . . . . . . . 5 . . High Security . | . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . 97 . . . Peak Influence 1636 | . 105 33 . . 5 225 213 100 139 125 142 371 1622 1636 835 482 Initial 1100 | . . 33 . . . . 80 96 10 . 20 55 176 1100 832 412 Average 296 | . 39 23 . . 2 131 131 71 70 83 92 118 1577 1256 767 445 Influence Increases 2946 | . 132 . . . 15 432 153 119 180 188 163 496 22 696 162 188 Destroy 0b10 Robot/C 1080 | . 40 . . . . 180 100 . 80 80 80 260 . 260 . . Destroy 0b10 Robot/NC 380 | . . . . . . 90 . 60 40 15 . 45 . 80 50 . Destroy Leader 168 | . 10 . . . . 34 . 6 12 12 10 36 . 44 4 . Successful Hack 78 | . 7 . . . . 22 . 17 14 . . . . . . 18 Select Force Hacks 50 | . . . . . . . . . . . . . . . . 50 Disable Machine 117 | . . . . . . 18 . 9 . . 18 . 18 45 9 . Destroy Structure 668 | . . . . . . 43 53 12 34 36 40 140 4 207 69 30 Partial Spotted 150 | . . . . . 15 30 . 15 . . 15 . . 15 . 60 Lose Combat Pursuer 255 | . 75 . . . . 15 . . . 45 . 15 . 45 30 30 Influence Decreases 4356 | . 30 89 13 . 15 300 72 307 205 140 88 258 185 1038 1014 602 Entered New Map 2451 | . . 69 13 . . . 52 117 15 . 28 68 185 828 754 322 Time Decay 1595 | . 30 20 . . 15 300 . 190 190 140 60 180 . 110 260 100 Lost Part 310 | . . . . . . . 20 . . . . 10 . 100 . 180 Squads Dispatched 36 | . 2 . . . 1 7 . 4 2 3 . 8 . 6 1 2 Investigation 16 | . 2 . . . 1 5 . 2 1 1 . 2 . 1 . 1 Extermination 10 | . . . . . . 2 . 2 . 2 . 1 . 1 1 1 Reinforcement 7 | . . . . . . . . . 1 . . 4 . 2 . . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 1 . 2 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Distress Signals 16 | . . . . . 1 3 . . 1 1 2 2 . 4 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 169 | . 12 . . 15 5 17 6 4 10 7 7 26 5 37 7 11 Peak Tracking Total 21 | . 6 . . 20 4 5 5 1 4 4 5 7 5 21 4 8 Tactical Retreats 12 | . 2 . . . . 1 . . . 2 . 1 . 3 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Traps Triggered 7 | . 1 . . . . . . 2 1 . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Machines Disabled 13 | . . . . . . 2 . 1 . . 2 . 2 5 1 . Max in Single Turn 3 | . . . . . . 1 . 1 . . 2 . 1 3 1 . Garrison Access 3 | . . . . . . . . 1 1 . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Machines Accessed 51 | . 2 . 1 . 2 12 1 7 6 2 2 5 . 3 4 4 Terminals 31 | . 2 . . . 2 5 1 3 2 1 1 4 . 2 4 4 Fabricators 11 | . . . . . . 6 . 2 2 1 . . . . . . Repair Stations 3 | . . . . . . . . 1 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . 1 . 1 1 . 1 . . . . . Total Hacks 117 | . 6 . 1 . 5 37 1 14 12 5 2 14 . 10 5 5 Successful 91 | . 1 . 1 . 2 28 1 13 12 5 2 9 . 9 4 4 Failed 26 | . 5 . . . 3 9 . 1 . . . 5 . 1 1 1 Catastrophic 4 | . 2 . . . 1 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 66 | . 6 . 1 . 6 19 . 5 6 3 1 11 . 5 . 3 Terminals 67 | . 6 . . . 5 16 1 4 4 2 1 13 . 5 5 5 Fabricators 35 | . . . . . . 20 . 7 5 3 . . . . . . Repair Stations 5 | . . . . . . . . 2 2 . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . 5 . . Garrison Access 4 | . . . . . . 1 . 1 1 . 1 . . . . . Terminal Hacks 40 | . 1 . 1 . 1 8 1 3 3 2 1 8 . 4 4 3 Part Schematic 3 | . . . . . 1 1 . . 1 . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . 3 . Level Access Points 6 | . . . . . . . . 2 1 1 1 . . 1 . . Branch Access Points 3 | . 1 . . . . . . . . . . 1 . . 1 . Machine Index 7 | . . . . . . 1 . 1 1 1 . 1 . 1 . 1 Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . Recall Investigation 5 | . . . . . . 3 . . . . . 2 . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . Recall Reinforcements 4 | . . . . . . . . . . . . 2 . 2 . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . 2 Fabricator Hacks 23 | . . . . . . 13 . 5 3 2 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Load Schematic 13 | . . . . . . 8 . 2 2 1 . . . . . . Build 9 | . . . . . . 5 . 2 1 1 . . . . . . Repair Station Hacks 5 | . . . . . . . . 2 2 . . 1 . . . . Scan Component 2 | . . . . . . . . 1 1 . . . . . . . Repair 2 | . . . . . . . . 1 1 . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . 5 . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . Analyze 4 | . . . . . . . . . . . . . . 4 . . Garrison Access Hacks 4 | . . . . . . 1 . 1 1 . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 1 . 1 . . . . . Unauthorized Hacks 14 | . . . . . 1 6 . 2 3 1 . . . . . 1 Terminals 4 | . . . . . 1 1 . . 1 . . . . . . 1 Assimilate 3 | . . . . . 1 1 . . 1 . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . 1 Fabricators 10 | . . . . . . 5 . 2 2 1 . . . . . . Prioritize 6 | . . . . . . 2 . 2 1 1 . . . . . . Recompile 4 | . . . . . . 3 . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 2 . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . . . 2 5 1 3 3 2 . 3 . 1 2 1 Full Trace Events 11 | . 2 . . . 1 2 . 2 . 1 . 2 . 1 . . Feedback Events 2 | . 1 . . . . . . . . . . . . 1 . . Corruption 1 | . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 1 . . 1 . . . . 1 . . Parts Built 9 | . . . . . . 5 . 2 1 1 . . . . . . Authchips 4 | . . . . . . 3 . . 1 . . . . . . . Time 252 | . . . . . . 123 . 36 26 67 . . . . . . Total Part Build Rating 32 | . . . . . . 16 . 6 6 4 . . . . . . Parts Repaired 2 | . . . . . . . . 1 1 . . . . . . . Time 57 | . . . . . . . . 22 35 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Total Allies 3 | . . . . . 1 1 . . 1 . . . . . . . Largest Group 1 | . . . . . 1 1 . . . . . . . . . . Highest-Rated Group 10 | . . . . . 10 10 . . . . . . . . . . Highest-Rated Ally 10 | . . . . . 10 10 . . . . . . . . . . Total Orders 2 | . . . . . . 1 . . 1 . . . . . . . STAY 2 | . . . . . . 1 . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Active Infowar (turns) 2678 | . . . . . . 328 91 386 399 300 132 360 47 183 250 202 Terrain 452 | . . . . . . . . . . . . . . . 250 202 Structural 2561 | . . . . . . 328 91 386 399 300 132 360 47 183 136 199 T.N.C. 602 | . . . . . . . . . . 104 132 360 6 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Turns Passed 3856 | 15 132 57 78 62 48 637 225 388 400 300 132 360 47 228 529 218 Spaces Moved 6794 | 24 251 151 208 148 109 1061 266 671 748 670 339 527 105 454 759 303 Core 180 | 24 149 . . . . . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6614 | . 102 151 208 148 109 1061 266 671 748 670 339 527 105 454 759 296 Fastest Speed 26 | 50 37 37 37 37 37 32 34 34 30 30 28 26 31 31 31 32 Average Speed 32 | 50 45 37 37 37 37 33 34 34 30 30 28 29 31 31 33 32 Slowest Speed 50 | 50 50 37 37 37 37 37 34 34 30 30 28 32 31 34 40 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . 5 . 3 5 . . . 7 6 2 1 . 6 2 4 Potential Cave-ins 8 | . . . . . . . . . . . . . . . . 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 27 | 3 43 25 61 52 16 32 49 23 22 21 11 21 18 19 23 20 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . 1 1 . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 129 | . . . . . . 18 11 13 11 8 19 7 2 4 21 15 Terrain Destroyed 408 | . . . . . . 38 32 13 40 26 19 122 2 80 21 15 Melee 114 | . . . . . . 18 11 13 11 8 4 7 2 4 21 15 Projectile . | . . . . . . . . . . . . . . . . . AOE 294 | . . . . . . 20 21 . 29 18 15 115 . 76 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Total 7985 | 26 259 146 208 147 110 1278 372 793 881 746 365 697 115 492 959 391 Wait 774 | . 1 . . . 6 134 69 74 76 55 19 128 . 3 141 68 Move 6704 | 23 250 141 207 141 98 1061 265 670 733 659 335 524 104 442 754 297 Hop 35 | . . 4 . 3 5 . . . 7 4 1 1 . 6 2 2 Pick Up 29 | 3 . 1 1 1 . 3 1 2 4 5 2 . 2 2 2 . Fast Attach 47 | . 2 . . . 1 11 1 6 2 . . 5 1 5 13 . Attach 31 | . 2 . . . . 2 2 1 5 2 1 4 1 5 2 4 Detach 13 | . . . . . . . 3 1 1 . . 4 . 3 1 . Swap 13 | . . . . . . 7 . 2 . 1 . 3 . . . . Drop 39 | . . . . . . 6 2 6 3 4 . 5 3 6 2 2 Fire 41 | . 4 . . 2 . 9 2 . 3 2 1 10 . 8 . . Melee 241 | . . . . . . 45 27 31 29 14 6 13 4 12 42 18 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 4) 143 | -10/Materials | Identified exit to Mines 148 | -10/Materials | Entered Mines 155 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 187 | -10/Mines | Learned 2 Materials zone layouts 190 | -10/Mines | Discovered new exit (range 10) 203 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 204 | -10/Mines | Discovered new exit (range 5) 205 | -10/Mines | Entered Exiles 214 | -10/Exiles | Met 8R-AWN 221 | -10/Exiles | Met EX-HEX 231 | -10/Exiles | Met EX-BIN 236 | -10/Exiles | Aligned with FarCom system 236 | -10/Exiles | Given EX-Vault access code 245 | -10/Exiles | Opened EX-Vault 248 | -10/Exiles | Found Modified TNC 256 | -10/Exiles | Warned to stay clear of 0b10 Research branches 266 | -10/Exiles | Met EX-DEC 279 | -10/Exiles | Discovered new exit (range 14) 283 | -10/Exiles | Left Exiles lab with Modified TNC 283 | -10/Exiles | Entered Mines 302 | -9/Mines | Met a Derelict bent on vengeance 303 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 316 | -9/Mines | Build established: Mutant 334 | -9/Mines | Discovered new exit (range 12) 335 | -9/Mines | Assembled infested the area 340 | -9/Mines | Assisted by a Guerilla fighting off Assembled 345 | -9/Mines | Entered Materials 345 | -8/Materials | Evolved 4 slots: Utility x4 346 | -8/Materials | Identified exit to Factory 393 | -8/Materials | Entered Factory 393 | -7/Factory | Evolved 2 slots: Utility x2 530 | -7/Factory | Discovered new exit (range 16) 651 | -7/Factory | Fabricated Hacking Suite (x1) 677 | -7/Factory | Fabricated Hacking Suite (x1) 771 | -7/Factory | Fabricated Hacking Suite (x1) 786 | -7/Factory | Discovered new exit (range 11) 862 | -7/Factory | Fabricated Hacking Suite (x1) 946 | -7/Factory | Fabricated Rocket Array (x1) 1030 | -7/Factory | Identified exit to Garrison 1030 | -7/Factory | Entered Garrison 1064 | -7/Garrison | Triggered checkpoint 1067 | -7/Garrison | Discovered new exit (range 56) 1067 | -7/Garrison | Discovered new exit (range 64) 1067 | -7/Garrison | Discovered new exit (range 31) 1182 | -7/Garrison | Triggered checkpoint 1223 | -7/Garrison | Installed Relay Interface Framework 1241 | -7/Garrison | Build established: Wizard-Mutant 1255 | -7/Garrison | Entered Factory 1329 | -7/Factory | Fabricated Hacking Suite (x1) 1346 | -7/Factory | Identified exit to Factory 1367 | -7/Factory | Fabricated Hacking Suite (x1) 1539 | -7/Factory | Discovered new exit (range 8) 1562 | -7/Factory | Repaired Mak. Sword 1643 | -7/Factory | Entered another Factory area 1643 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1788 | -6/Factory | Repaired Rocket Array 1806 | -6/Factory | Identified exit to Factory 1942 | -6/Factory | Build established: Wizard-Sprinter 2012 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 2043 | -6/Factory | Entered another Factory area 2043 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2158 | -5/Factory | Fabricated Rocket Array? 2172 | -5/Factory | Identified exit to Factory 2248 | -5/Factory | Discovered new exit (range 15) 2343 | -5/Factory | Entered another Factory area 2343 | -4/Factory | Evolved 2 slots: Propulsion x2 2412 | -4/Factory | Identified exit to Research 2475 | -4/Factory | Entered Research 2475 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2483 | -3/Research | Identified exit to Armory 2483 | -3/Research | Identified exit to Quarantine 2553 | -3/Research | Build established: Wizard-Scout 2814 | -3/Research | Garrison activated, responded to threat 2835 | -3/Research | Entered Quarantine 2836 | -3/Quarantine | Maximum security lockdown engaged 2865 | -3/Quarantine | Found Alien Reactor 2877 | -3/Quarantine | Found Alien Slashing Weapon 2877 | -3/Quarantine | Identified Sigix Broadsword 2881 | -3/Quarantine | Discovered new exit (range 3) 2882 | -3/Quarantine | Entered Research 2882 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 2890 | -2/Research | Identified exit to Access 2994 | -2/Research | Garrison activated, responded to threat 3081 | -2/Research | Hacking Suite fried by hacking feedback 3084 | -2/Research | Spotted B-90 Cyclops 3110 | -2/Research | Entered Access 3110 | -1/Access | Evolved 2 slots: Utility x2 3132 | -1/Access | Identified exit to Command 3139 | -1/Access | Lost 9 parts (2p1n4u2w) 3359 | -1/Access | Build established: Wizard-Mutant 3639 | -1/Access | Entered Command 3651 | -1/Command | Phase Generator disabled 3670 | -1/Command | Disengaged cave seal 3679 | -1/Command | Disengaged cave seal 3690 | -1/Command | Spotted B-99 Colossus 3693 | -1/Command | Build established: Wizard-Scout 3707 | -1/Command | Spotted B-99 Colossus 3728 | -1/Command | Spotted Combat Programmer 3769 | -1/Command | Crushed by falling debris 3772 | -1/Command | Identified Matter Drive 3783 | -1/Command | Met MAIN.C 3800 | -1/Command | Lost 3 parts (2u1w) 3823 | -1/Command | Spotted M Guard 3827 | -1/Command | Spotted M Guard 3827 | -1/Command | Spotted Combat Programmer 3852 | -1/Command | System corruption reached 10% 3857 | -1/Command | Interfaced with 0b10 Conduit 3857 | *** | Assimilated 0b10! Last Messages --------------- Penetrated by EMDS Slug. Terrain Scanner destroyed. Impulse Thruster Array destroyed. EMDS Slug penetrates Reinforced Barrier. Penetrated by EMDS Slug. Field Propulsion Array destroyed. Lgt. Antimatter Reactor destroyed. Structural Scanner destroyed. Critical hit (Meltdown: +340). Hacking Suite destroyed. EMDS Slug penetrates Combat Programmer. Penetrated by EMDS Slug. Terrain Scan Processor destroyed. Terrain Scanner destroyed. Hacking Suite destroyed. Penetrated by EMDS Slug. <x2> Power Sword destroyed. System corrupted: Matter fused (-7). Interfacing with system... Overriding active MAIN.C lock. Map ----- +----------------------------------------------------+ | " ############################################### | | ############################################### | | ################################################ | | ################################################ | | ################################################ | | ################################################ | | ################################################ | | ############################################### | | ############################################### | | " ############################################### | | ############################################### | | ################################################ | | ################################################ | | ################################################ | | # #####""""""" """" ############### | | # #####"" "" ############### | | # #####""""" "" ############### | | + #####""""""""""" + | | # #####" " """ + p | | # #####"" """""" + p | | # #####"" """""" ############### | | # ##### " """""" ############### | | + ##### " "" ############### | | ### ##### " " ""############### | | ### #####""""""""" """""""############### | | ### #####"" @"""""""""############### | | ### ##### """""""""""############### | | ### ##### " " " " ############### | | ######+####### " " " " ############### | | """ " " " """" " ############### | | """ """ " " """" ############### | | """ " " " " ############### | | ##### ##### """""""""" " ############### | | # ##### " """ " """"""""############### | | # ##### """ " " " ############### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | ##### ######################################### | | ##### ######################################### | | ##### ######################################### | | ##### ######################################### | | ##### ######################################### | | ##### ######################################### | | ##### ######################################### | | ################################# | | T################################# | | ####/########"""################################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 100 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Rocket Array | -7/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Diametric Drive | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory Rocket Array | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Nuclear Pulse Array | x1 | -6/Factory | Authchip Rocket Array | x1 | -5/Factory Repaired ---------- Mak. Sword | 27% | -7/Factory Rocket Array | 88% | -6/Factory Alien Tech Used ----------------- Sigix Broadsword Matter Drive Achievements -------------- Safety First Challenges ------------ None Game ------ Seed NavigationElectrostormSource Manual? 0 Play Time 01:08:50 Cumulative 192.3 hours Start 2025.05.23 @ 20:59:17 End 2025.05.23 @ 23:55:34 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 192 Rogue 18 Adventurer 163 Explorer 11 Win Type 4 Total 50 Types 13/0/14/2/11/0/4/1/0/5 Lore% 47 Gallery% 47 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ca49576-f366-41fa-8664-f30ccced89e0