Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.17 @ 17:43:16 Player: Kite Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (17) 3400 Robots Destroyed (267) 1335 Value Destroyed (11276) 11276 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (8263) 8263 TOTAL SCORE: 30554 Bonus ------- High Alert Combat Kills 2645 Follower Combat Kills 1575 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -957 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 281/290 System Corruption 28% Temperature Cool (4) Movement Treading (220) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Melee Analysis Suite Layered Medium Armor Plating Layered Medium Armor Plating (fused) > --- WEAPON (4) ------- Heavy Mace Heavy Flail Chainsword Chainsword (fused) > --- INVENTORY (25) --- Reinforced Deuterium Engine Light Treads Light Treads Improved Treads Armored Treads Advanced Treads Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Matter Compressor (400) Improved Shield Generator Improved Shield Generator AWS/Autocannon Missile Launcher Remote Datajack Maul Katana Axe Axe Chainsword Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Improved Launcher Guidance Computer Core Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Remote Datajack Heavy Mace Heavy Flail Chainsword > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Light Treads Improved Treads Improved Treads Armored Treads Advanced Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Matter Compressor Layered Medium Armor Plating Improved Shield Generator Improved Shield Generator Authchip [R/Combat] Authchip [R/Combat] AWS/Autocannon Missile Launcher Katana Chainsword Chainsword Chainsword Makeshift Sword [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Authchip [R/Combat] Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Shock Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . Utility 2 | . . . 1 . . . 1 . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . 2 . . . . Parts Attached 169 | 6 2 1 10 7 . 3 11 27 5 9 17 20 20 3 7 9 12 Power 16 | 1 . 1 1 1 . 1 . 2 1 . 2 2 1 . 1 . 2 Engine 10 | 1 . 1 1 1 . . . . 1 . . 1 1 . 1 . 2 Core 5 | . . . . . . 1 . 2 . . 1 1 . . . . . Reactor 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 79 | 2 . . 8 2 . . 2 11 1 5 10 11 11 1 4 8 3 Treads 41 | 2 . . 2 . . . . 4 . 3 7 11 2 . 4 3 3 Leg 6 | . . . 1 . . . . . . . . . . . . 5 . Wheel 32 | . . . 5 2 . . 2 7 1 2 3 . 9 1 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 38 | 1 . . 1 1 . . 5 7 . 2 4 5 3 1 2 1 5 Device 12 | . . . . 1 . . 2 3 . . 1 1 1 1 . . 2 Storage 5 | 1 . . 1 . . . 1 1 . . 1 . . . . . . Processor 7 | . . . . . . . 1 . . 1 . 1 1 . 1 . 2 Hackware 1 | . . . . . . . . 1 . . . . . . . . . Protection 13 | . . . . . . . 1 2 . 1 2 3 1 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 36 | 2 2 . . 3 . 2 4 7 3 2 1 2 5 1 . . 2 Energy Gun 4 | . . . . 2 . 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . . . . . . 2 2 2 . . . 3 . . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . . . . . . . Launcher 4 | . 1 . . 1 . . . . 1 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . Impact Weapon 6 | . 1 . . . . . 2 1 . . . . 1 . . . 1 Slashing Weapon 8 | . . . . . . . . 2 . 1 1 1 1 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 2 . 1 . 1 . . . . Corrupted Parts 6 | . . . 2 . . . . . . . . . . . . 4 . System Corruption 45 | . . . 17 . . . . . . . . . . . . 28 . Parts Lost 58 | . . 1 5 6 . . 1 14 . . . 16 . . 8 6 1 Power 7 | . . . 1 1 . . . 2 . . . 2 . . 1 . . Propulsion 36 | . . . 3 3 . . 1 11 . . . 7 . . 6 5 . Utility 9 | . . . . . . . . . . . . 6 . . 1 1 1 Weapon 6 | . . 1 1 2 . . . 1 . . . 1 . . . . . Highest Loss Streak 8 | . . 1 3 3 . . 1 5 . . . 3 . . 8 3 1 To Critical Strikes 3 | . . . . 1 . . 1 1 . . . . . . . . . Average Backups 21 | . 5 7 11 13 16 17 26 26 22 22 22 20 22 23 21 21 21 Power . | . 1 1 1 . . . . . . . . 1 . . . 1 . Propulsion 5 | . . . 1 . 2 2 4 6 5 7 7 5 8 10 8 8 7 Utility 6 | . 1 3 4 8 8 10 11 9 7 6 7 5 6 6 5 5 4 Weapon 7 | . 2 3 4 4 5 4 9 10 9 8 7 7 7 6 6 6 8 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 57 | . . . . . . 1 6 15 7 3 3 2 3 . . . 17 Power 2 | . . . . . . . . . 1 . . 1 . . . . . Propulsion 16 | . . . . . . . 2 1 2 1 1 . . . . . 9 Utility 20 | . . . . . . 1 3 6 1 1 2 1 1 . . . 4 Weapon 18 | . . . . . . . 1 8 3 . . . 2 . . . 4 Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 85 80 66 75 66 79 84 92 100 100 99 96 99 100 99 99 99 Engine 5 | . 14 14 10 10 11 7 . . 7 9 3 1 7 7 6 7 7 Core 2 | . . . . . . 3 9 8 1 . 4 4 . . . . . Treads 20 | . 28 28 3 27 11 11 1 15 18 20 28 33 21 . 22 23 23 Leg 1 | . . . 7 . . . . . . . . . . . . 5 6 Wheel 10 | . . . 19 3 22 22 29 19 18 15 7 . 8 30 7 . . Device 5 | . . . . 1 11 11 9 8 9 9 7 2 . . . . 5 Storage 9 | . 14 14 13 11 11 11 9 9 9 9 10 9 7 7 7 7 6 Processor 8 | . . . . . . . . 9 9 9 9 15 15 15 15 15 8 Protection 5 | . . . . . . . 7 3 9 9 9 8 6 7 7 7 7 Energy Gun 1 | . . . . 15 . 13 4 . . . . . . . . . . Ballistic Gun 3 | . 20 9 . . . . 7 2 3 13 3 . . . . . . Impact Weapon 5 | . . 13 11 1 . . 5 11 2 . 1 . 6 7 3 7 8 Slashing Weapon 9 | . . . . . . . . . 7 3 12 15 22 23 26 22 13 Peak Build Rating 73 | 6 6 6 9 19 18 27 30 34 35 36 40 41 46 45 46 70 73 Average Rating 33 | 4 6 5 7 12 16 22 26 30 33 34 35 36 43 41 44 50 55 On Entrance 27 | . 6 6 5 9 16 18 27 30 34 34 32 40 38 41 42 46 70 Avg Prop Armor Cover (%) 12 | . . . 12 10 10 9 7 13 13 12 17 . 9 . 17 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 217 | 12 13 13 93 92 90 95 217 216 110 110 112 118 106 103 114 115 118 Greatest Support 112 | 40 40 40 40 60 20 20 40 40 26 80 80 84 84 58 80 112 112 Greatest Overweight (x) 10 | . . . 9 8 4 4 10 10 5 5 10 2 10 1 3 4 1 Average Overweight (x) 2 | . . . 2 1 4 4 6 7 4 4 2 1 1 1 1 1 . Largest Inventory Capacity 35 | 8 8 8 25 25 25 25 35 35 25 25 25 25 25 25 25 25 25 Average Capacity 25 | 7 8 8 22 25 25 25 34 30 25 25 25 25 25 25 25 25 24 Most Carried 35 | 1 7 8 19 18 20 22 35 35 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 5 7 12 13 18 20 28 28 24 24 24 22 24 25 23 23 23 Final Capacity 35 | 8 8 8 25 25 25 25 35 25 25 25 25 25 25 25 25 25 25 Final Carried 35 | 1 7 8 18 14 20 22 35 22 25 25 25 25 25 25 24 25 25 Scrap Suit Usage (%) 5 | . . . . 10 100 100 3 . . . . . . . . . . Parts Cannibalized 2 | . . . . . . . 2 . . . . . . . . . . Class Distribution -------------------- 26% | Scavenger-Mutant 25% | Scavenger-Gladiator 22% | Mutant 8% | Gladiator 7% | Hauler-Gladiator 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Gladiator | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Gladiator | -8/Garrison Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Matter Collected 7182 | 72 254 227 286 73 . 390 581 926 298 306 1340 815 427 60 69 236 822 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10031 | . 509 22 638 280 . 190 1181 934 542 270 1489 2022 922 46 183 339 464 Parts 479 | . 31 2 16 20 . 7 50 38 25 14 84 109 50 3 12 3 15 Haulers Intercepted 13 | . 1 . 2 . . . 4 . 3 . 3 . . . . . . Recyclers Shooed 8 | . . . . 1 . . 3 . 1 . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . . . . 3 5 . 38 Prevented 49 | . . . . . . . . . . . . . . . 2 . 47 Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 192 | . 13 2 13 12 . 2 12 27 5 7 20 49 10 1 4 4 11 Melee 54 | . . . 4 . . . 2 9 . 1 8 22 5 1 1 . 1 Guns 24 | . 2 . . 2 . 1 5 5 5 2 1 . 1 . . . . Cannons 4 | . . . . . . . . 4 . . . . . . . . . AOE 81 | . 11 2 6 10 . 1 1 1 . 4 8 21 4 . 3 . 9 Classes Destroyed 19 | . 7 . 2 . . . 2 2 . 1 1 . 1 . 2 . 1 Worker 14 | . 1 1 1 2 . . 3 . 2 . 2 . 2 . . . . Builder 16 | . 1 . . 1 . . 2 . 5 . 3 . 4 . . . . Tunneler 2 | . 1 . . . . . 1 . . . . . . . . . . Hauler 13 | . 1 . 2 . . . 4 . 3 . 3 . . . . . . Recycler 21 | . 2 . 2 . . 1 4 . 2 . 3 . 7 . . . . Mechanic 2 | . . . . . . . 1 . 1 . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 . . . . Swarmer 49 | . 6 2 3 6 . . 3 7 2 . 4 12 3 . 1 . . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 Grunt 92 | . 7 . 6 6 . 2 7 12 . 6 12 21 6 1 1 . 5 Brawler 3 | . . . 1 1 . . 1 . . . . . . . . . . Duelist 6 | . . . . . . . . 2 . . 1 1 . . . . 2 Protector 1 | . . . . . . . . . . . 1 . . . . . . Sentry 22 | . . . 3 . . . 1 5 2 . 2 8 . . 1 . . Hunter 3 | . . . . . . . . 1 1 . . 1 . . . . . Programmer 10 | . . . . . . . . . . 1 . 6 1 . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . Thug 1 | . . . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 9 2 6 5 . 2 4 3 3 4 7 11 6 1 3 1 4 Combat Bots Only 11 | . 6 2 6 5 . 2 3 3 3 4 5 11 5 1 3 1 4 Max Kills in Single Turn 4 | . 3 2 2 3 . 1 2 2 1 2 3 4 2 1 2 1 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . Exploded 4 | . 3 2 2 3 . 1 1 1 . 2 2 4 2 . 2 . 2 Melee 1 | . . . 1 . . . 1 1 . 1 1 1 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . HV-R5K (-8/Materials) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Hostile Shots Fired 822 | . 43 5 63 67 . 4 38 118 19 34 47 215 31 2 69 45 22 Missed 233 | . 8 2 16 21 . 2 15 26 6 9 13 62 11 1 20 15 6 Hits 589 | . 35 3 47 46 . 2 23 92 13 25 34 153 20 1 49 30 16 Melee 13 | . . . . 8 . . 1 1 . . 1 . . . . . 2 Projectile 576 | . 35 3 47 38 . 2 22 91 13 25 33 153 20 1 49 30 14 Critical Strikes 25 | . . . 1 3 . 1 3 5 . 2 . 6 1 . 2 . 1 Actively Blocked 1 | . . . . . . . 1 . . . . . . . . . . Damage Taken 9960 | . 418 83 635 698 . 46 306 1357 136 318 521 2371 389 18 1015 1392 257 Core 1571 | . 85 20 168 103 . . 39 128 14 48 47 198 120 18 199 319 65 Absorbed by Shields 695 | . . . . . . . 36 324 52 32 112 68 . . . . 71 Redirected to Shielding 6 | . . . . . . . 6 . . . . . . . . . . Regen/Repaired (Parts) 451 | . . . . . . . 20 . . . 14 . . . . . 417 Core Remaining (%) 50 | 100 . 58 . . . 32 . . . . . 13 . . . . . Volleys Fired 316 | 2 27 2 9 30 . 5 57 36 15 30 30 29 7 . 4 . 33 Largest 2 | 2 2 1 1 2 . 2 2 2 2 2 2 2 2 . 1 . 1 Hottest 100 | 40 40 30 30 100 . 100 100 80 50 61 50 72 56 . 36 . 36 Shots Fired 492 | 3 47 2 9 41 . 9 114 64 26 52 47 32 9 . 4 . 33 Gun 328 | 3 40 . . 30 . 9 114 25 22 47 34 . 4 . . . . Cannon 42 | . . . . . . . . 38 4 . . . . . . . . Launcher 100 | . 7 2 9 11 . . . 1 . 5 13 29 4 . 4 . 15 Special 22 | . . . . . . . . . . . . 3 1 . . . 18 Kinetic 299 | 3 40 . . . . . 82 63 26 47 34 . 4 . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 67 | . 7 2 9 11 . . . 1 . 2 4 8 4 . 4 . 15 Electromagnetic 104 | . . . . 30 . 9 32 . . 3 9 21 . . . . . Robot Hit Streak 11 | 1 7 . . 4 . 4 10 8 7 5 6 6 7 . 2 . 11 Robot Miss Streak 4 | . 2 . . 4 . 1 2 3 1 3 2 3 3 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 1 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . 1 . . . . . . Shots Hit Robots 575 | 1 27 1 35 22 . 6 87 83 36 15 48 84 35 1 21 46 27 Core Hits 322 | . 22 4 21 26 . 5 31 25 7 13 40 49 33 1 9 7 29 Critical Kills 2 | . . . 1 . . . . . . 1 . . . . . . . Critical Parts Destroyed 20 | . . . 6 . . . 3 4 2 . 1 1 . . 1 1 1 Critical Strikes 44 | . . . 7 . . . 4 4 3 1 3 8 2 . 5 6 1 Destroy 3 | . . . . . . . . . 1 1 1 . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . Smash 20 | . . . 7 . . . 3 4 1 . . 1 . . 2 1 1 Sever 20 | . . . . . . . . . 1 . 2 7 2 . 3 5 . Melee Attacks 538 | . 3 1 42 7 . . 23 105 28 11 37 122 52 3 24 75 5 Impact 266 | . 3 1 42 7 . . 23 98 17 . 2 20 3 . 7 40 3 Slashing 272 | . . . . . . . . 7 11 11 35 102 49 3 17 35 2 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 59 | . 3 1 5 . . . 4 2 17 . 7 1 16 . 1 2 . Combat Hostiles 3 | . . . . . . . . 2 . . . 1 . . . . . Follow-up Attacks 68 | . . . . . . . 4 6 2 . 3 12 6 . 10 24 1 Damage Inflicted 26594 | 14 1062 158 1346 1362 . 201 2166 3080 1841 593 2836 4673 2411 41 1149 2053 1608 Guns 3181 | 14 324 . . 306 . 106 1177 256 247 204 461 . 86 . . . . Cannons 666 | . . . . . . . . 610 56 . . . . . . . . Explosions 7775 | . 540 90 458 988 . 78 23 40 . 279 1319 1653 615 . 340 . 1352 Melee 14947 | . 190 68 888 68 . . 966 2174 1538 110 1056 3020 1710 41 809 2053 256 Ramming 25 | . 8 . . . . 17 . . . . . . . . . . . Kinetic 3086 | 14 324 . . . . . 828 866 303 204 461 . 86 . . . . Thermal 299 | . . . . 86 . 78 23 . . . . 112 . . . . . Explosive 5548 | . 540 90 342 902 . . . 40 . 269 529 529 615 . 340 . 1352 Electromagnetic 2689 | . . . 116 306 . 106 349 . . 10 790 1012 . . . . . Impact 7736 | . 190 68 888 68 . . 966 1994 824 . 40 776 40 . 269 1466 147 Slashing 7211 | . . . . . . . . 180 714 110 1016 2244 1670 41 540 587 109 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . 3 3 17 23 23 23 . . . 2 4 10 . . . 28 28 Average Corruption 14 | . 1 3 15 22 23 23 . . . 1 3 8 . . . 26 28 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 287 | . 1 11 1 27 23 15 . . . 8 23 73 . . . 4 101 Message Errors 72 | . 1 3 1 3 6 3 . . . 2 6 19 . . . 1 27 Matter Fused 88 | . . 4 . 10 4 5 . . . 2 11 19 . . . 1 32 Heat Flow Errors 30 | . . . . 1 3 3 . . . . 1 8 . . . 1 13 Energy Discharges 31 | . . 1 . 6 2 . . . . 1 2 7 . . . . 12 Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . 1 Parts Fused 4 | . . 1 . . . . . . . . . 1 . . . . 2 Data Loss (minor) 34 | . . 2 . 1 5 1 . . . 1 3 11 . . . 1 9 Data Loss (major) 13 | . . . . 1 2 2 . . . 1 . 5 . . . . 2 Misfires 2 | . . . . 1 . . . . . 1 . . . . . . . Alerts 5 | . . . . 1 1 . . . . . . . . . . . 3 Weapon Failures 6 | . . . . 3 . 1 . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2948 | . 111 28 192 40 . . 274 397 911 . 56 282 204 . 117 210 126 Projectiles 44 | . . . . . . . . 24 20 . . . . . . . . Explosions 203 | . 3 . . 40 . . . . . . 16 50 2 . 88 . 4 Melee 2701 | . 108 28 192 . . . 274 373 891 . 40 232 202 . 29 210 122 Knockbacks 17 | . 2 1 3 . . . . 5 5 . . . . . . . 1 Impact 11 | . 2 1 3 . . . . . 4 . . . . . . . 1 Kinetic 6 | . . . . . . . . 5 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 385 | . 17 52 23 88 . 8 . . . . 58 113 . . 26 . . Shots 19 | . 2 2 1 4 . . . . . . 2 7 . . 1 . . Rammed 4 | . 3 . . . . 1 . . . . . . . . . . . Targets Rammed 4 | . 3 . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 284 | . 7 . 7 202 233 284 11 123 20 23 127 239 12 . 35 175 276 Average Temperature 56 | . 2 . 5 79 91 91 2 39 5 6 18 83 7 . 17 100 92 Received Heat Transfer 2619 | . 210 9 276 138 . 36 136 471 18 37 148 755 135 9 180 . 61 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 43 | . 2 1 5 . . . 6 8 7 . 3 6 . . . 4 1 Combat Hostiles 29 | . . . 3 . . . 4 8 . . 3 6 . . . 4 1 Parts Fried 55 | . 1 3 8 1 . . 10 5 6 . 6 7 . . . 6 2 Impact Corruptions 77 | . 4 1 11 . . . 10 17 16 . . 6 . . 1 8 3 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . Heat Transferred 350 | . . . . 100 . 100 50 . . . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 1 1 . . . 1 3 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Maximum Alert Level 5 | . 1 . 1 1 . . . 5 3 5 3 5 4 . . . . Low Security (%) 32 | 100 86 100 90 82 . 100 100 21 . . . . . . . . . Level 1 7 | . 13 . 9 17 . . . 28 . . . . . . . . . Level 2 6 | . . . . . . . . 15 19 5 4 6 . . . . . Level 3 25 | . . . . . . . . 13 80 32 95 23 13 . . . . Level 4 16 | . . . . . . . . 15 . 40 . 14 86 . . . . Level 5 11 | . . . . . . . . 5 . 21 . 54 . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 2452 | . 241 133 233 237 . 83 79 1728 965 1732 1093 2452 1287 . . . . Initial 1287 | . . 81 . 52 . . 1 20 842 619 844 565 1287 . . . . Average 730 | . 80 38 126 99 . 29 34 580 762 1211 889 1553 1181 . . . . Influence Increases 9749 | . 411 110 462 491 . 156 446 1888 665 1113 1018 2087 410 20 90 . 382 Destroy 0b10 Robot/C 4840 | . 260 80 280 280 . 100 240 600 340 460 560 1040 200 20 80 . 300 Destroy 0b10 Robot/NC 405 | . 30 5 25 15 . 5 80 . 95 . 70 5 70 . . . 5 Destroy Leader 678 | . 52 10 74 50 . 20 58 20 114 30 128 50 42 . 10 . 20 Allied During Kill 320 | . . 3 9 30 . 8 . 28 54 52 76 18 . . . . 42 Successful Hack 121 | . 14 . . . . . 6 7 12 14 10 7 51 . . . . Disable Machine 270 | . . . 30 45 . . . 15 15 15 60 75 15 . . . . Anti-Garrison Action 1950 | . . . . . . . . 1000 . 350 . 600 . . . . . Destroy Structure 625 | . 40 12 44 56 . 8 2 113 20 147 39 127 17 . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 525 | . 15 . . . . 15 60 105 15 45 75 165 15 . . . 15 Influence Decreases 9691 | . 202 319 326 398 229 150 420 192 1440 334 1880 505 1647 664 570 91 324 Entered New Map 4687 | . . 128 . 84 229 . 5 12 886 334 888 305 1165 450 110 91 . Time Decay 3614 | . 202 191 256 254 . 110 405 . 404 . 522 . 482 214 380 . 194 Lost Part 510 | . . . 50 60 . . 10 140 . . . 160 . . 80 . 10 Lost Ally 280 | . . . 20 . . 40 . 40 . . 20 40 . . . . 120 Purge Threat 600 | . . . . . . . . . 150 . 450 . . . . . . Squads Dispatched 21 | . 2 . 1 . . . 2 . 4 . 5 . 6 . . . 1 Investigation 8 | . 1 . . . . . . . 1 . 3 . 2 . . . 1 Extermination 1 | . . . . . . . . . . . . . 1 . . . . Reinforcement 6 | . 1 . 1 . . . 1 . 1 . 1 . 1 . . . . Assault 4 | . . . . . . . . . 1 . 1 . 2 . . . . Garrison 2 | . . . . . . . 1 . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Distress Signals 18 | . 2 . 1 . . . 3 . 2 . 6 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 294 | . 14 5 17 14 . 3 19 34 18 18 40 52 18 1 4 4 33 Peak Tracking Total 7 | . 4 3 4 6 . 3 4 3 2 3 6 7 5 1 3 2 7 Tactical Retreats 26 | . 1 . . . . 1 4 5 1 2 5 5 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Traps Triggered 29 | . 2 . . . . . . 10 1 2 6 6 2 . . . . Indirectly 5 | . . . . . . . . . . 1 4 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Machines Disabled 38 | . . . 2 3 . . . 5 1 10 4 12 1 . . . . Max in Single Turn 2 | . . . 1 2 . . . 1 1 2 2 1 1 . . . . Garrison Relay 14 | . . . . . . . . 4 . 5 . 5 . . . . . Phase Generator 2 | . . . . . . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Machines Accessed 37 | . 2 . 1 . 2 . 3 3 5 3 6 2 4 . . 4 2 Terminals 20 | . 2 . 1 . . . 1 3 3 3 3 2 1 . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . 1 . 1 . . . . . 1 Recycling Units 2 | . . . . . . . 1 . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Total Hacks 89 | . 5 . 1 . 5 . 6 6 7 4 17 3 6 . . 25 4 Successful 55 | . 1 . 1 . 5 . 2 1 4 2 8 1 2 . . 25 3 Failed 33 | . 4 . . . . . 4 5 3 2 8 2 4 . . . 1 Catastrophic 11 | . 1 . . . . . 2 3 . . 4 1 . . . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . Manual 28 | . 5 . 1 . 1 . 4 . 4 1 5 1 5 . . . 1 Terminals 39 | . 5 . 1 . . . 3 6 4 4 9 3 3 . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 8 | . . . . . . . . . 1 . 4 . . . . . 3 Recycling Units 2 | . . . . . . . 1 . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . Garrison Access 7 | . . . . . . . 2 . 2 . 2 . 1 . . . . Terminal Hacks 41 | . . . 1 . 5 . . 1 2 2 3 1 . . . 25 1 Record 15 | . . . . . 4 . . . . . . . . . . 11 . Part Schematic 9 | . . . 1 . . . . . . . . . . . . 8 . Robot Schematic 3 | . . . . . . . . . . . . . . . . 3 . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . Open Door 4 | . . . . . . . . 1 . 1 . 1 . . . . 1 Unreport Threat 4 | . . . . . . . . . 1 . 3 . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . 3 . . . . . 2 Scan Component 3 | . . . . . . . . . . . 2 . . . . . 1 Repair 2 | . . . . . . . . . . . 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . Unauthorized Hacks 5 | . 1 . . . . . 1 . 1 . . . 2 . . . . Terminals 2 | . 1 . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . 1 . . . . Mask 2 | . . . . . . . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . . . . . 2 3 3 3 5 2 3 . . . 1 Full Trace Events 6 | . 1 . . . . . . 2 . . 1 . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . 1 . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 . . . . . 1 Time 74 | . . . . . . . . . . . 61 . . . . . 13 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 49 | . . . . . . . . 14 . 19 . 16 . . . . . Machine Destruction 49 | . . . . . . . . 14 . 19 . 16 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 3 . 2 . 2 . . . . 6 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Total Allies 21 | . . 1 . 3 . . . 6 . 2 . 2 . . . . 7 Largest Group 6 | . . 1 1 3 2 2 . 3 1 3 3 2 . . . . 6 Highest-Rated Group 200 | . . 31 31 40 32 32 . 149 149 200 200 51 . . . . 126 Highest-Rated Ally 149 | . . 31 31 16 16 16 . 149 149 149 149 31 . . . . 30 Initial Warlord ECA Mod 28 | . . . . . . . . . 8 8 17 17 28 28 28 28 27 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 197 | . . 7 9 13 . 15 . 28 26 24 28 17 . . . . 30 Total Damage 4895 | . . 127 86 117 . 167 . 305 1213 1148 838 420 . . . . 474 Kills 63 | . . 2 1 2 . 3 . 3 18 16 11 3 . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Active Infowar (turns) 34 | . . . . . . . . . . . . . 34 . . . . Structural 34 | . . . . . . . . . . . . . 34 . . . . Robot Analysis Total 154 | . . . . . . . . . . . . . . . . 154 . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Turns Passed 18896 | 60 601 577 723 550 632 355 1240 2849 970 1034 1451 2228 1252 448 893 652 2381 Spaces Moved 8621 | 30 313 351 393 197 450 228 497 1110 489 517 553 794 602 382 489 198 1028 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 3628 | 28 313 351 60 150 . . . . . 54 290 794 330 . 306 152 800 Legs 274 | . . . . . . . . . . . . . . . . 46 228 Wheels 4717 | . . . 333 47 450 228 497 1110 489 463 263 . 272 382 183 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 80 140 140 140 140 135 135 155 140 200 115 110 110 190 120 Average Speed 174 | 152 160 160 136 217 140 140 171 187 151 163 194 209 169 110 166 204 207 Slowest Speed 400 | 160 160 160 215 320 140 140 230 230 155 240 240 240 230 110 200 400 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 64 89 39 39 75 56 20 93 40 89 43 96 16 60 60 80 64 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 28 | . . 1 . . 1 . . . . . . . . 1 . 25 . Known Exits Taken 5 | . . . . 1 . . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 . . . . . . . 1 1 1 . Scrap Searched 11 | . . 3 . . . . . . . . . . . 3 4 . 1 Spaces Dug 45 | . . . . . . . . 17 6 . 7 4 10 . 1 . . Terrain Destroyed 733 | . 53 12 57 79 . 15 2 17 6 141 52 133 19 . 33 . 114 Melee 45 | . . . . . . . . 17 6 . 7 4 10 . 1 . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 688 | . 53 12 57 79 . 15 2 . . 141 45 129 9 . 32 . 114 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Total 11286 | 38 357 364 497 260 452 253 769 1664 667 650 846 1158 759 406 535 359 1252 Wait 1012 | . 1 7 20 8 . 12 103 245 77 39 156 144 35 16 8 87 54 Move 8607 | 29 312 350 392 196 449 227 497 1109 489 516 553 793 601 381 488 197 1028 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 232 | 1 6 1 14 1 2 4 53 19 21 10 12 19 16 . 6 7 40 Fast Attach 62 | 6 . . 7 2 . . 3 10 3 2 8 5 5 2 2 2 5 Attach 79 | . . . 6 7 . 2 6 17 . 1 3 14 2 . 7 6 8 Detach 16 | . . . 2 2 1 . 2 5 . . 2 . 2 . . . . Swap 208 | . 5 2 . 7 . 1 8 31 15 26 25 29 30 2 6 7 14 Drop 181 | . . 1 5 . . 1 22 28 22 13 26 11 23 3 . 2 24 Fire 316 | 2 27 2 9 30 . 5 57 36 15 30 30 29 7 . 4 . 33 Melee 445 | . 3 1 42 7 . . 18 96 25 11 31 102 38 2 14 51 4 Ram 1 | . . . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . 48 . . . 12 . . . . . Rewire 64 | . . . . . . . . 20 . 2 . . . . . . 42 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 15) 369 | -10/Materials | Discovered new exit (range 11) 486 | -10/Materials | Discovered new exit (range 5) 589 | -10/Materials | Discovered new exit (range 7) 654 | -10/Materials | Discovered new exit (range 6) 662 | -10/Materials | Entered Mines 663 | -10/Mines | Met a Derelict bent on vengeance 665 | -10/Mines | Escorted by a lone wolf Derelict 685 | -10/Mines | Learned location of Storage (-9) 899 | -10/Mines | Learned Materials garrison access intel 1229 | -10/Mines | Discovered new exit (range 6) 1239 | -10/Mines | Entered Materials 1239 | -9/Materials | Accompanied by 1 ally 1239 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1239 | -9/Materials | Discovered new exit (range 5) 1240 | -9/Materials | Identified exit to Storage 1498 | -9/Materials | Lost 3 parts (1p2n) 1574 | -9/Materials | Discovered new exit (range 12) 1897 | -9/Materials | Discovered new exit (range 16) 1954 | -9/Materials | System corruption reached 10% 1962 | -9/Materials | Entered Mines 1967 | -9/Mines | Core integrity fell below 50% 2020 | -9/Mines | Lost 3 parts (1p2n) 2207 | -9/Mines | Identified exit to Exiles 2234 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2442 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2445 | -9/Mines | Found Scrap Suit 2512 | -9/Mines | Entered Exiles 2512 | -9/Exiles | Accompanied by 2 allies 2545 | -9/Exiles | Met 8R-AWN 2572 | -9/Exiles | Met EX-HEX 2639 | -9/Exiles | Met EX-DEC 2679 | -9/Exiles | Met EX-BIN 2699 | -9/Exiles | Aligned with FarCom system 2700 | -9/Exiles | Given EX-Vault access code 2734 | -9/Exiles | Opened EX-Vault 2756 | -9/Exiles | Found AWS/Autocannon 2785 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2836 | -9/Exiles | Learned location of Zion (-6) 2901 | -9/Exiles | Visited The Gauntlet 3124 | -9/Exiles | Discovered new exit (range 14) 3144 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3144 | -9/Exiles | Entered Mines 3144 | -8/Mines | Accompanied by 2 allies 3492 | -8/Mines | Discovered new exit (range 6) 3499 | -8/Mines | Entered Materials 3499 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3500 | -8/Materials | Loaded intel: 1 garrison access location 3831 | -8/Materials | Build established: Hauler-Mutant 4652 | -8/Materials | Garrison activated, responded to threat 4739 | -8/Materials | Identified exit to Garrison 4739 | -8/Materials | Entered Garrison 4761 | -8/Garrison | Triggered checkpoint 4844 | -8/Garrison | Garrison Relay disabled 4947 | -8/Garrison | Build established: Hauler-Gladiator 5196 | -8/Garrison | Triggered checkpoint 5428 | -8/Garrison | Discovered new exit (range 5) 5693 | -8/Garrison | Triggered checkpoint 6149 | -8/Garrison | Triggered checkpoint 6154 | -8/Garrison | Garrison Relay disabled 6254 | -8/Garrison | Rescued a captive Derelict 6256 | -8/Garrison | Rescued a captive Derelict 6353 | -8/Garrison | Triggered checkpoint 6375 | -8/Garrison | Discovered new exit (range 13) 6563 | -8/Garrison | Triggered checkpoint 6623 | -8/Garrison | Triggered checkpoint 6638 | -8/Garrison | Garrison Relay disabled 6941 | -8/Garrison | Build established: Scavenger-Mutant 6995 | -8/Garrison | Discovered new exit (range 14) 7117 | -8/Garrison | Triggered checkpoint 7335 | -8/Garrison | Triggered checkpoint 7444 | -8/Garrison | Garrison Relay disabled 7451 | -8/Garrison | Lost 5 parts (1p4n) 7497 | -8/Garrison | Discovered new exit (range 3) 7567 | -8/Garrison | Rescued HV-R5K 7588 | -8/Garrison | Entered Materials 7588 | -8/Materials | Accompanied by 1 ally (HV-R5K) 8388 | -8/Materials | First assault squad dispatched 8507 | -8/Materials | Garrison activated, responded to threat 8558 | -8/Materials | Identified exit to Garrison 8558 | -8/Materials | Entered Garrison 8558 | -8/Garrison | Accompanied by 1 ally (HV-R5K) 8585 | -8/Garrison | Discovered new exit (range 50) 8585 | -8/Garrison | Discovered new exit (range 50) 8585 | -8/Garrison | Discovered new exit (range 70) 8650 | -8/Garrison | Triggered checkpoint 8654 | -8/Garrison | Triggered checkpoint 8675 | -8/Garrison | Triggered checkpoint 8683 | -8/Garrison | Triggered checkpoint 8764 | -8/Garrison | Triggered checkpoint 8796 | -8/Garrison | Garrison Relay disabled 9038 | -8/Garrison | Build established: Mutant 9052 | -8/Garrison | Triggered checkpoint 9069 | -8/Garrison | Garrison Relay disabled 9196 | -8/Garrison | Phase Generator disabled 9373 | -8/Garrison | Garrison Relay disabled 9592 | -8/Garrison | Entered Materials 9592 | -8/Materials | Accompanied by 3 allies (HV-R5K) 9735 | -8/Materials | Build established: Scavenger-Mutant 9814 | -8/Materials | Destroyed HV-R5K 10409 | -8/Materials | Discovered new exit (range 16) 10492 | -8/Materials | Repaired Broken Chainsword 10792 | -8/Materials | First assault squad dispatched 10853 | -8/Materials | Central database locked down 10916 | -8/Materials | Core integrity fell below 50% 11043 | -8/Materials | Identified exit to Garrison 11043 | -8/Materials | Entered Garrison 11117 | -8/Garrison | Triggered checkpoint 11155 | -8/Garrison | Triggered checkpoint 11191 | -8/Garrison | Garrison Relay disabled 11362 | -8/Garrison | Triggered checkpoint 11553 | -8/Garrison | Triggered checkpoint 11645 | -8/Garrison | System corruption reached 10% 11696 | -8/Garrison | Lost 3 parts (1p1n1u) 11835 | -8/Garrison | Triggered checkpoint 11885 | -8/Garrison | Destroyed 11 combat bots 11915 | -8/Garrison | Triggered checkpoint 11996 | -8/Garrison | Garrison Relay disabled 11999 | -8/Garrison | Lost 3 parts (2n1u) 12235 | -8/Garrison | Garrison Relay disabled 12243 | -8/Garrison | Build established: Gladiator 12259 | -8/Garrison | Discovered new exit (range 7) 12350 | -8/Garrison | Phase Generator disabled 12428 | -8/Garrison | Discovered new exit (range 9) 12481 | -8/Garrison | Triggered checkpoint 12640 | -8/Garrison | Garrison Relay disabled 12855 | -8/Garrison | Triggered checkpoint 12877 | -8/Garrison | Core integrity fell below 20% 12938 | -8/Garrison | Garrison Relay disabled 13099 | -8/Garrison | Discovered new exit (range 12) 13117 | -8/Garrison | Triggered checkpoint 13210 | -8/Garrison | Discovered new exit (range 3) 13271 | -8/Garrison | Entered Factory 13271 | -7/Factory | Evolved 2 slots: Weapon x2 13573 | -7/Factory | Build established: Scavenger-Gladiator 13671 | -7/Factory | First assault squad dispatched 14056 | -7/Factory | Discovered new exit (range 13) 14173 | -7/Factory | Identified exit to Lower Caves 14523 | -7/Factory | Entered Lower Caves 14532 | -7/Lower Caves | Met a Warlord Commander 14533 | -7/Lower Caves | Learned location of Warlord (-5) 14534 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14541 | -7/Lower Caves | Found Encrypted Comm Array 14730 | -7/Lower Caves | Learned Factory terminal intel 14935 | -7/Lower Caves | Discovered new exit (range 5) 14971 | -7/Lower Caves | Entered another Lower Caves area 14973 | -7/Lower Caves | Discovered new exit (range 14) 15024 | -7/Lower Caves | Learned Factory emergency access door positions 15167 | -7/Lower Caves | Spotted B-75 Beast 15222 | -7/Lower Caves | Destroyed B-75 Beast 15250 | -7/Lower Caves | Lost 8 parts (1p6n1u) 15279 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15445 | -7/Lower Caves | Encountered a Warlord checkpoint 15610 | -7/Lower Caves | Discovered new exit (range 2) 15864 | -7/Lower Caves | Entered Data Miner 15864 | -7/Data Miner | Discovered new exit (range 6) 15902 | -7/Data Miner | Met Data Miner 15936 | -7/Data Miner | Learned location of Section 7 (-2) 15936 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15968 | -7/Data Miner | Received God Mode back door access code from Data Miner 16047 | -7/Data Miner | Interfaced with the Data Conduit 16254 | -7/Data Miner | Core integrity fell below 50% 16359 | -7/Data Miner | Core integrity fell below 20% 16407 | -7/Data Miner | Lost 3 parts (2n1u) 16434 | -7/Data Miner | System corruption reached 10% 16516 | -7/Data Miner | Entered Proximity Caves 16518 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 16739 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 17071 | -6/Proximity Caves | Lost 12 allies 17086 | -6/Proximity Caves | P-60 Hacker assimilated allied 16-WMD(g) 17116 | -6/Proximity Caves | 0b10 base defense nominally successful 17208 | -6/Proximity Caves | Lost 6 allies 17252 | -6/Proximity Caves | Build established: Scavenger-Mutant 17308 | -6/Proximity Caves | Repaired Huge Storage Unit 18142 | -6/Proximity Caves | Build established: Scavenger-Gladiator 18237 | -6/Proximity Caves | Learned Factory stockpile data 18897 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 18763_ Destroyed Axe. 18763_ L-41 Fighter system corrupted by crushing effect. 18763_ L-41 Fighter knocked back. 18764_ L-41 Fighter system terminally corrupted. 18764_ Imp. Deuterium Engine fried. 18764_ Carbon-fiber Leg fried. 18775_ System corrupted: Matter fused (-9). 18791_ System corrupted: Heat flow error (+159). 18808_ KNVG7YYINZ,NTGYW/E9OBAJ>6#PLOIHTR=IPEUJI 18837_ System corrupted: Matter fused (-8). 18841_ Acquired 24 matter. 18844_ Acquired 13 matter. 18846_ Acquired 10 matter. 18854_ System corrupted: Component data lost. 18859_ Acquired Corrupted Med. Treads. 18869_ System corrupted: Matter fused (-10). 18873_ Acquired 5 matter. 18894_ Slug penetrates Wall. 18897_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????########### ## #????????????? | | ##?????????????????# @ #????????????? | | #??????????????????# h #????????????? | | #??????????????????# #### #????????????? | | ##??????????????????# #???## ##???????????? | | #??????????????????## #?????? #???????????? | | #??????????????????# #???????# #???????????? | | #####????????????#### #????????# #???????????? | | #???????????## # ###???????## #???????????? | | ###?????????## # [% #???????? ##???????????? | | #?????????# ## #???????? #????????????? | | ##????????### # #???????# #????????????? | | ! ###??????# % # ##???????# #????????????? | | # # ###????# # ####????????# #????????????? | | ##""" ###### # #????????# #????????????? | | ##"%= "= = ## # #% ##?????### #????????????? | | # %%% [** # # # #????## #????????????? | | /!== !%%= %% ##### ###### #????????????? | | * %%====][%% % ##???# #????????????? | | [[%##%%% =#= ##????####### ##????????????? | | % %#####|!!# # #????????## ##?????????????? | | %/ #??# ## #######?????????# ###??????????????? | | ! #?######???????????????###????????????????? | | #????????????????????????????????????????? | | ### ####????????????????????????????????????????? | | ??####???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 340 Matter Stores 476 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Melee Accuracy 6 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Chainsword | 74% | -8/Materials | Broken Huge Storage Unit | 58% | -6/Proximity Caves Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveTerrabombDynamite Manual? 0 Play Time 01:43:23 Cumulative 718.0 hours Start 2026.10.17 @ 09:28:02 End 2026.10.17 @ 17:43:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 549 Rogue 549 Adventurer 0 Explorer 0 Win Type - Total 28 Types 15/2/5/1/0/0/0/3/0/2 Lore% 72 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 34% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0612afce-d8df-48d7-9a20-22078d2bed8d