Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.28 @ 17:56:30 Player: Dumalacath Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (97) 485 Value Destroyed (3468) 3468 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 8016 Bonus ------- Follower Combat Kills 63 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 102/150 System Corruption 25% Temperature Danger (425) Movement Walking (260) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Improved Target Analyzer Improved Field Recycling Unit > --- WEAPON (3) ------- Phase Cannon Mini Assault Cannon > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Fusion Compressor Improved Heat Sink Improved Heat Sink Gauss Cannon Katana Katana Katana Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cooling System Large Storage Unit Gravity Neutralizer Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Improved Heavy Laser Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Fusion Compressor Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Advanced Heat Sink Advanced Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Plasma Cannon Plasma Cannon Heavy Ion Cannon Mace [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power . | . . . . . . . . . . Propulsion 4 | . . . . . 2 1 1 . . Utility 3 | . . . . . 2 . 1 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 154 | 7 25 8 . 1 30 6 63 4 10 Power 20 | 1 4 2 . . 2 . 9 . 2 Engine 15 | 1 4 1 . . 1 . 7 . 1 Core 5 | . . 1 . . 1 . 2 . 1 Reactor . | . . . . . . . . . . Propulsion 53 | 2 12 2 . . 9 3 22 . 3 Treads 9 | . 6 2 . . . . 1 . . Leg 35 | 2 6 . . . 9 3 14 . 1 Wheel 3 | . . . . . . . 3 . . Hover 4 | . . . . . . . 4 . . Flight 2 | . . . . . . . . . 2 Utility 38 | 2 3 . . . 7 1 19 3 3 Device 17 | 1 . . . . 2 1 11 1 1 Storage 5 | 1 2 . . . . . 1 1 . Processor 3 | . . . . . . . 1 . 2 Hackware . | . . . . . . . . . . Protection 13 | . 1 . . . 5 . 6 1 . Artifact . | . . . . . . . . . . Weapon 43 | 2 6 4 . 1 12 2 13 1 2 Energy Gun 14 | 1 2 1 . . 4 . 5 . 1 Energy Cannon 16 | . . . . . 8 2 5 . 1 Ballistic Gun 8 | 1 4 2 . 1 . . . . . Ballistic Cannon 4 | . . . . . . . 3 1 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 . 6 . . Parts Lost 60 | . . 4 . 1 . . 37 8 10 Power 5 | . . . . . . . 3 . 2 Propulsion 23 | . . 2 . . . . 14 3 4 Utility 17 | . . . . . . . 12 4 1 Weapon 15 | . . 2 . 1 . . 8 1 3 Highest Loss Streak 21 | . . 2 . 1 . . 21 4 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 81 | . 99 99 100 97 96 99 89 81 54 Engine 3 | . 13 2 . . 1 7 4 6 . Core 3 | . . 11 14 14 6 . 1 . 1 Treads 6 | . 11 27 28 28 . . . . . Leg 13 | . 16 . . . 35 38 27 15 1 Wheel 1 | . . . . . . . 3 10 . Device 10 | . 7 . . . 16 15 17 14 7 Storage 10 | . 14 14 14 14 9 7 5 7 11 Processor 1 | . . . . . . . 1 3 3 Protection 6 | . 6 14 14 14 8 7 4 2 3 Energy Gun 4 | . 13 7 . . 6 . 3 . 1 Energy Cannon 4 | . . . . . 10 22 8 . 2 Ballistic Gun 5 | . 13 19 28 25 . . . . . Ballistic Cannon 7 | . . . . . . . 5 19 15 Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 15 50 31 29 29 53 63 66 56 60 Greatest Support 112 | 20 46 46 46 46 58 73 112 20 20 Greatest Overweight (x) 16 | 1 1 . . . . . 5 5 16 Average Overweight (x) 1 | . . . . . . . . 2 6 Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 14 15 15 Most Carried 15 | 4 12 15 15 15 15 15 15 15 12 Average Carried 11 | 2 8 13 15 15 13 14 11 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 12 15 15 15 15 15 15 11 9 Class Distribution -------------------- 32% | Mutant 23% | Tank 14% | Gunner 8% | Scavenger-Mutant 8% | Derelict-Gunner 5% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 3132 | 306 323 241 . 8 310 59 808 279 798 Remotely . | . . . . . . . . . . Salvage Created 3976 | 120 689 372 . 30 511 78 1705 123 348 Parts 176 | 11 49 17 . 5 13 3 62 9 7 Haulers Intercepted 3 | . 1 . . . . . 2 . . Recyclers Shooed 4 | . 3 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 9 7 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 79 | . 17 9 . 2 9 1 26 7 8 Melee 1 | . . 1 . . . . . . . Guns 39 | . 17 7 . 2 7 . 6 . . Cannons 33 | . . . . . 2 1 15 7 8 AOE 2 | . . . . . . . 2 . . Classes Destroyed 13 | 2 4 1 . . 2 2 2 . . Worker 5 | . . 1 . . . . 4 . . Tunneler 2 | 2 . . . . . . . . . Hauler 3 | . 1 . . . . . 2 . . Recycler 4 | 1 1 . . . 1 . 1 . . Operator 2 | . . . . . . 1 1 . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 17 | . 6 1 . 2 . . . 4 4 Grunt 38 | . 11 8 . . 6 . 9 . 4 Brawler 4 | . . . . . 1 . 3 . . Duelist 2 | . . . . . . . 2 . . Sentry 7 | . . . . . 2 . 5 . . Hunter 4 | . . . . . . 1 3 . . Programmer 5 | . . . . . . . 4 1 . Savage 2 | . . . . . . . . 2 . Best Kill Streak 6 | 2 6 2 . 2 6 1 6 4 3 Combat Bots Only 6 | . 5 2 . 2 6 1 6 4 3 Max Kills in Single Turn 3 | 1 1 1 . 1 2 1 3 1 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 1 | . . . . . . . 1 . . Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Damage Taken 8109 | . 515 624 . 52 416 79 4872 695 856 Core 1131 | . 104 107 . . 51 13 610 41 205 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 29 | . 4 25 . . . . . . . Regen/Repaired (Parts) 113 | . . . . . 113 . . . . Core Remaining (%) 75 | 100 . . . 15 90 98 . . . Volleys Fired 276 | 12 54 29 . 8 38 5 84 23 23 Largest 3 | 2 2 2 . 1 2 3 3 3 3 Hottest 225 | 70 70 85 . 20 160 225 210 144 202 Shots Fired 606 | 24 106 57 . 8 76 15 196 58 66 Gun 300 | 24 106 57 . 8 46 . 55 . 4 Cannon 306 | . . . . . 30 15 141 58 62 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 258 | 12 54 31 . 8 . . 46 58 49 Thermal 326 | 12 52 26 . . 76 15 128 . 17 Explosive . | . . . . . . . . . . Electromagnetic 22 | . . . . . . . 22 . . Robot Hit Streak 19 | 5 10 12 . 4 19 3 17 5 8 Robot Miss Streak 5 | 3 3 3 . 2 4 3 5 5 4 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 384 | 13 63 46 . 6 61 6 128 26 35 Core Hits 196 | 4 35 19 . 4 29 4 78 9 14 Critical Kills 3 | . 1 1 . . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 14 | . 1 4 . . . . 3 4 2 Burn 3 | . . 2 . . . . 1 . . Meltdown 1 | . . . . . . . 1 . . Destroy 1 | . 1 . . . . . . . . Blast 7 | . . . . . . . 1 4 2 Smash 2 | . . 2 . . . . . . . Melee Attacks 7 | . . 7 . . . . . . . Impact 7 | . . 7 . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9456 | 193 784 794 . 42 1436 160 4213 818 1016 Guns 3608 | 193 767 577 . 42 993 . 998 . 38 Cannons 5199 | . . . . . 443 160 2800 818 978 Explosions 373 | . . . . . . . 373 . . Melee 210 | . . 210 . . . . . . . Ramming 66 | . 17 7 . . . . 42 . . Kinetic 3231 | 92 380 287 . 42 . . 911 818 701 Thermal 5366 | 101 387 290 . . 1436 160 2677 . 315 Explosive 216 | . . . . . . . 216 . . Electromagnetic 367 | . . . . . . . 367 . . Impact 210 | . . 210 . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 25 | . . . . . . . 14 25 25 Average Corruption 18 | . . . . . . . 7 18 25 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 274 | . . . . . . . 64 36 174 Message Errors 75 | . . . . . . . 17 9 49 Matter Fused 64 | . . . . . . . 14 6 44 Heat Flow Errors 32 | . . . . . . . 6 6 20 Energy Discharges 27 | . . . . . . . 6 5 16 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 35 | . . . . . . . 13 3 19 Data Loss (major) 10 | . . . . . . . 1 1 8 Misfires 13 | . . . . . . . 2 2 9 Alerts 5 | . . . . . . . 2 3 . Weapon Failures 12 | . . . . . . . 3 1 8 Overload Shots . | . . . . . . . . . . Overflow Damage 205 | . . 47 . . 23 . 100 11 24 Projectiles 95 | . . . . . 23 . 37 11 24 Explosions 63 | . . . . . . . 63 . . Melee 47 | . . 47 . . . . . . . Knockbacks 22 | . . 1 . . . . 12 4 5 Impact 2 | . . 1 . . . . 1 . . Kinetic 19 | . . . . . . . 11 4 4 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 94 | . . . . . . . 94 . . Shots 2 | . . . . . . . 2 . . Rammed 6 | . 3 3 . . . . . . . Targets Rammed 11 | . 3 3 . . . . 4 . 1 Kicked 5 | . . . . . . . 4 . 1 Crushed . | . . . . . . . . . . Highest Temperature 549 | 36 126 330 . 4 322 93 412 549 413 Average Temperature 90 | 14 32 102 . 2 61 39 117 202 90 Received Heat Transfer 2190 | . 246 360 . . 189 18 1179 18 180 Effects 18 | . . 3 . . . . 6 9 . Shutdowns 4 | . . . . . . . 1 3 . Energy Bleed 3 | . . 1 . . . . 1 1 . Interference 3 | . . 2 . . . . 1 . . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 6 | . . . . . . . 2 4 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . 3 . . . . 3 . . Impact Corruptions 3 | . . 3 . . . . . . . Robots Melted 3 | . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . 3 . . Parts Melted 12 | . . 2 . . 6 . 4 . . Heat Transferred 9937 | 296 1147 888 . . 3150 261 3788 . 407 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 275 | 15 275 184 . 88 275 168 268 . . Initial 93 | . 9 54 . . 33 93 17 . . Average 111 | 5 165 84 . 15 131 110 102 . . Maximum Alert Level 1 | . 1 . . . 1 . 1 . . Low Security (%) 88 | 100 69 100 . 100 75 100 92 . . Level 1 11 | . 30 . . . 24 . 7 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 4 . . . 1 1 10 . . Investigation 4 | . 2 . . . . 1 1 . . Extermination 4 | . . . . . . . 4 . . Reinforcement 5 | . 2 . . . 1 . 2 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 5 | . 2 . . . . 1 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 124 | . 26 17 . 5 17 5 32 9 13 Peak Tracking Total 6 | . 5 3 . 4 6 3 6 4 3 Tactical Retreats 13 | . 3 1 . 1 1 . 2 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 9 | . 5 . . . . . 4 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 5 | . . . . . . 1 4 . . Max in Single Turn 2 | . . . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 29 | . 3 . 1 . 5 6 14 . . Terminals 19 | . 3 . . . 4 4 8 . . Fabricators 3 | . . . . . . 1 2 . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 2 . . Total Hacks 71 | . 9 . 1 . 15 17 29 . . Successful 41 | . 2 . 1 . 8 12 18 . . Failed 30 | . 7 . . . 7 5 11 . . Catastrophic 7 | . 2 . . . 1 1 3 . . Database Lockouts . | . . . . . . . . . . Manual 40 | . 10 . . . 9 8 13 . . Terminals 50 | . 9 . . . 11 8 22 . . Fabricators 4 | . . . . . . 1 3 . . Repair Stations 4 | . . . . . 4 . . . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 8 | . . . . . . 8 . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 11 | . . . 1 . 2 1 7 . . Record 1 | . . . 1 . . . . . . Robot Analysis 3 | . . . . . 1 . 2 . . Prototype ID Bank 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . Alert Level 2 | . . . . . . 1 1 . . Security Status 1 | . . . . . . . 1 . . Zone Layout 2 | . . . . . 1 . 1 . . Fabricator Hacks 3 | . . . . . . 1 2 . . Network Status 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . 4 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 2 | . . . . . 2 . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . Retrieve Components 2 | . . . . . . . 2 . . Scanalyzer 7 | . . . . . . 7 . . . Insert Component 3 | . . . . . . 3 . . . Analyze 4 | . . . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 14 | . 2 . . . 2 3 7 . . Terminals 14 | . 2 . . . 2 3 7 . . Botnet 14 | . 2 . . . 2 3 7 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . Used 1 | . . . . . . 1 . . . Hacking Detections 28 | . 3 . . . 5 6 14 . . Full Trace Events 3 | . 1 . . . . 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 31 | . . . . . . . 31 . . Total Part Build Rating 4 | . . . . . . . 4 . . Parts Repaired 2 | . . . . . 2 . . . . Time 76 | . . . . . 76 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 20 | . . . . . . . 20 . . Parts Scanalyzed 3 | . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 1 1 . . . . . Highest-Rated Group 40 | . . 40 16 16 . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . 30 . 7 . . . . . Total Damage 355 | . . 297 . 58 . . . . . Kills 10 | . . 8 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total 3 | . . . . . 1 . 2 . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 11885 | 143 1326 1141 575 204 779 547 2647 809 3714 Spaces Moved 5365 | 80 715 600 360 113 405 222 1531 558 781 Core 339 | 9 . . . . . . 6 . 324 Treads 1328 | . 255 600 360 113 . . . . . Legs 2471 | 71 460 . . . 405 222 871 . 442 Wheels 1202 | . . . . . . . 644 558 . Hover 10 | . . . . . . . 10 . . Flight 15 | . . . . . . . . . 15 Fastest Speed 46 | 50 120 160 160 160 120 122 46 110 232 Average Speed 179 | 117 144 160 160 160 121 122 118 123 448 Slowest Speed 850 | 120 240 160 160 160 122 122 300 155 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 5 83 88 82 36 35 6 30 60 79 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 13 | . . 2 . 2 . . . . 9 Spaces Dug 1 | . . . . . . . 1 . . Terrain Destroyed 106 | . . . . . 9 . 46 28 23 Melee . | . . . . . . . . . . Projectile 74 | . . . . . 9 . 14 28 23 AOE 32 | . . . . . . . 32 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total 7063 | 102 901 711 359 129 613 487 2189 633 939 Wait 1120 | . 79 55 . 8 101 250 460 49 118 Move 5356 | 79 714 599 359 112 404 221 1530 557 781 Hop . | . . . . . . . . . . Pick Up 68 | 4 11 7 . . 16 2 26 . 2 Fast Attach 67 | 7 13 1 . 1 7 . 32 . 6 Attach 45 | . 1 4 . . 11 2 19 4 4 Detach 2 | . . . . . 2 . . . . Swap 42 | . 11 3 . . 12 4 12 . . Drop 66 | . 15 3 . . 22 3 22 . 1 Fire 276 | 12 54 29 . 8 38 5 84 23 23 Melee 7 | . . 7 . . . . . . . Ram . | . . . . . . . . . . Kick 5 | . . . . . . . 4 . 1 Crush 6 | . 3 3 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . . . . 3 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Discovered new exit (range 10) 812 | -10/Materials | Discovered new exit (range 15) 1197 | -10/Materials | Discovered new exit (range 4) 1470 | -10/Materials | Entered Mines 1558 | -10/Mines | Core integrity fell below 50% 1697 | -10/Mines | Learned 2 Materials zone layouts 1697 | -10/Mines | Discovered new exit (range 7) 2056 | -10/Mines | Core integrity fell below 20% 2076 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2413 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2414 | -10/Mines | Discovered new exit (range 5) 2611 | -10/Mines | Entered Exiles 2611 | -10/Exiles | Accompanied by 1 ally 2651 | -10/Exiles | Met 8R-AWN 2679 | -10/Exiles | Met EX-HEX 2759 | -10/Exiles | Met EX-DEC 2785 | -10/Exiles | Visited The Gauntlet 3013 | -10/Exiles | Learned location of Zion (-6) 3072 | -10/Exiles | Met EX-BIN 3170 | -10/Exiles | Discovered new exit (range 10) 3186 | -10/Exiles | Entered Mines 3186 | -9/Mines | Accompanied by 1 ally 3337 | -9/Mines | Discovered new exit (range 7) 3390 | -9/Mines | Entered Materials 3390 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3689 | -8/Materials | Build established: Scavenger-Mutant 3902 | -8/Materials | Repaired Lgt. Nuclear Core 3944 | -8/Materials | Repaired Carbon-fiber Leg 4001 | -8/Materials | Build established: Mutant 4137 | -8/Materials | Discovered new exit (range 9) 4169 | -8/Materials | Entered Factory 4169 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4459 | -7/Factory | Build established: Tank 4677 | -7/Factory | Discovered new exit (range 4) 4716 | -7/Factory | Entered another Factory area 4716 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5020 | -6/Factory | Build established: Gunner 6225 | -6/Factory | Garrison activated, responded to threat 6250 | -6/Factory | System corruption reached 10% 6361 | -6/Factory | Lost 21 parts (1p7n8u5w) 6391 | -6/Factory | Core integrity fell below 50% 6827 | -6/Factory | Lost 9 parts (1p4n2u2w) 7325 | -6/Factory | Build established: Scavenger-Skirmisher 7337 | -6/Factory | Discovered new exit (range 16) 7354 | -6/Factory | Fabricated Imp. Aluminum Leg? 7362 | -6/Factory | Identified exit to Lower Caves 7363 | -6/Factory | Entered Lower Caves 7863 | -6/Lower Caves | Lost 3 parts (3u) 7948 | -6/Lower Caves | Lost 4 parts (3n1u) 8162 | -6/Lower Caves | Discovered new exit (range 5) 8172 | -6/Lower Caves | Entered another Lower Caves area 8181 | -6/Lower Caves | Core integrity fell below 20% 8221 | -6/Lower Caves | Lost 3 parts (1p2n) 8486 | -6/Lower Caves | Build established: Tank 10683 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 10764 | -6/Lower Caves | Discovered new exit (range 12) 10938 | -6/Lower Caves | Identified exit to Factory 11237 | -6/Lower Caves | Build established: Derelict-Gunner 11874 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11886 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 11674_ System corrupted: Matter fused (-7). 11690_ System corrupted: Energy discharge (-39). 11711_ System corrupted: Matter fused (-7). 11727_ System corrupted: Substantial component data lost. 11749_ System corrupted: Component data lost. 11768_ System corrupted: FCS attempts to trigger Phase Cannon. 11768_ System corrupted: Phase Cannon misfires. 11795_ System corrupted: Energy discharge (-51). 11799_ Acquired 4 matter. 11820_ System corrupted: Substantial component data lost. 11835_ System corrupted: Matter fused (-6). 11851_ Acquired 2 matter. 11856_ System corrupted: Matter fused (-7). 11874_ System corrupted: Adv. Heat Sink rejected. 11874_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 11875_ System corrupted: Phase Cannon failed to cycle. 11878_ G-50 Soldier destroyed. 11883_ Hvy. Laser destroyed. 11883_ Mak. Flight Unit destroyed. 11884_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ?????????????????????????????????? ?????????????? | | ????????????????????????????????? ??????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????# #???????????????? | | ??????????????????????????????# #??????????##???? | | ???????????????????????????### ??????????? ##??? | | ??????????????????????????## ???????????? ##?? | | ??????????????????????????# ????????????? #?? | | ?????????????????????????## ####?????????## #?? | | ????????????????????????## ## #?????????# % #??? | | ?????????????????????#### % ##??????### #??? | | ????????????????????## % #?????##% #???? | | ????????????????????# % ## #??#### %% %#???? | | ??????????????###???#% ### #### % #???? | | ?????????????## ### % #?# %% ##%% % %#??## | | ?????????????# % ### % #??## | | ?????????????# % #####%% ##?# | | ?????????????# % % ##??## % ### | | ?????????????## ## ## ##??# % | | ????????????? ??# #?## @ #?# % % | | ????????????###???# ???# #?## %% %## % # | | ??????????????????#????# *%####??## %######### %# | | ???????????????????????## % ??????# #???????# # | | ???????????????????????? Y ?????## ???????# | | ????????????????????????# ?????#### ??????#% | | ????????????????????????# $ ?????????#??????# | | ????????????????????????# ???????????????% | | ????????????????????????#;# ?????????????? | | ????????????????????????? ? ?????????????% | | ?????????????????????????#?# #; ???????????? # | | ???????????????????????????? ## ??????????? # | | ???????????????????????????? #?# ?????????? | | ???????????????????????????? #??????????????? # | | ?????????????????????????????#???????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Target Analysis 6 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Particle Charger | -7/Factory | Scanalyzed Hvy. Ion Cannon | -7/Factory | Scanalyzed Imp. Aluminum Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed TargetSurgeChainsword Manual? 0 Play Time 01:39:46 Cumulative 40.0 hours Start 2023.01.27 @ 11:40:22 End 2023.01.28 @ 17:56:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59cbb7ae-9705-4628-a75d-204e3e5d0577