Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.13 @ 19:19:07 Player: albenzo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (238) 1190 Value Destroyed (11167) 11167 Prototype IDs (104) 2080 Alien Tech Used (1) 200 Bonus (15221) 15221 TOTAL SCORE: 40158 Bonus ------- High Alert Combat Kills 1815 Follower Combat Kills 4006 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1257/1600 Matter 225/300 Energy 1384/1460 System Corruption 8% Temperature Cool (8) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (4) --- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (16) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Energy Well Experimental Energy Well Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Actuator Array AEGIS Remote Shield A0-MCA's Component Scanner Advanced Corruption Screen > --- WEAPON (3) ------- Improved Plasma Cutter Molecular Scythe Enhanced Force Lance > --- INVENTORY (15) --- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Biometal Leg High-density Centrium Leg Enhanced Hardcell Cannon Tactical Quantum Warhead Vibroblade Kinetic Spear Plasma Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Experimental Energy Well Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Target Analyzer Experimental Actuator Array Layered Medium Armor Plating Centrium Medium Armor Plating Heavy Regenerative Plating AEGIS Remote Shield Improved Point Defense System Ghost Barrier A0-MCA's Component Scanner > --- WEAPON ----------- Molecular Scythe Plasma Lance Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Myomer Leg Biometal Leg High-density Centrium Leg High-density Centrium Leg Structural Scanner Hacking Drone Bay Enhanced Hardcell Cannon Tactical Quantum Warhead Improved Plasma Cutter Vibroblade Kinetic Spear [Rating: 211] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Molecular Scythe Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Gravity Flail Slashing Weapon Molecular Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 250 | 3 8 11 13 17 1 4 21 8 . 10 11 . . 3 1 4 1 . 3 . 12 2 1 3 4 2 18 63 26 Power 40 | . 2 2 1 5 . . . 1 . . 2 . . 1 . . . . 1 . 2 1 . 1 . . 3 12 6 Engine 10 | . 1 2 1 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 5 | . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . Reactor 25 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 . . 2 12 6 Propulsion 55 | . 2 1 4 7 . 3 4 . . 3 4 . . 1 . 1 1 . . . 1 . . . 3 . 5 14 1 Treads 10 | . 2 1 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 38 | . . . . . . . 4 . . 3 4 . . 1 . 1 1 . . . 1 . . . 3 . 5 14 1 Wheel 7 | . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 108 | 2 3 1 3 3 1 . 8 5 . 4 3 . . 1 1 3 . . 2 . 5 1 1 1 1 2 8 32 17 Device 50 | 2 2 1 2 2 . . 3 2 . 2 2 . . 1 1 1 . . 1 . 2 . 1 1 . 1 5 13 5 Storage 9 | . 1 . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . 5 . Processor 22 | . . . . . . . 2 . . 1 1 . . . . 1 . . . . 2 . . . 1 1 1 6 6 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Protection 25 | . . . 1 1 . . 2 3 . 1 . . . . . 1 . . 1 . . 1 . . . . 1 8 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 1 1 7 5 2 . 1 9 2 . 3 2 . . . . . . . . . 4 . . 1 . . 2 5 2 Energy Gun 15 | 1 1 1 . 1 . . 9 1 . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . 4 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 4 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 3 1 . . . . . . . . . 1 . . . . . 1 1 . Piercing Weapon 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 2 2 . . . . . . . 2 . . 4 . 2 . . 2 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Parts Lost 89 | . . 3 2 23 . 2 1 . . . . . . . . . . . . . 3 . . . 1 1 15 27 11 Power 15 | . . . 1 4 . . . . . . . . . . . . . . . . 1 . . . . . 3 4 2 Propulsion 21 | . . 1 1 7 . 1 . . . . . . . . . . . . . . . . . . . . 2 8 1 Utility 39 | . . . . 5 . . 1 . . . . . . . . . . . . . 2 . . . 1 1 9 12 8 Weapon 14 | . . 2 . 7 . 1 . . . . . . . . . . . . . . . . . . . . 1 3 . Highest Loss Streak 12 | . . 2 1 12 . 2 1 . . . . . . . . . . . . . 3 . . . 1 1 4 7 3 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Backups 14 | 6 17 19 19 15 20 19 14 14 14 11 13 14 14 14 14 13 14 14 14 14 13 13 14 14 14 13 13 12 12 Power . | 1 . . . . 2 2 . 1 1 . . . . . . . . . . . . . 1 1 . . . . 2 Propulsion 4 | 4 7 7 3 2 6 5 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 3 3 Utility 5 | . 3 4 6 7 8 8 5 4 4 3 7 8 8 8 9 7 8 8 8 8 6 5 6 6 5 4 2 4 1 Weapon 3 | 1 5 7 7 3 2 1 5 6 6 3 2 3 3 2 2 2 2 2 2 2 2 2 2 2 2 2 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 98 | 5 6 6 4 . . 3 10 2 . 20 4 . 11 4 . 1 . . . . 3 5 . . . 1 1 5 7 Power 11 | 1 1 . . . . . 1 . . 4 . . . . . . . . . . . 1 . . . 1 . . 2 Propulsion 33 | 2 2 3 1 . . 1 3 1 . 6 1 . 4 1 . . . . . . 1 . . . . . . 4 3 Utility 29 | 1 1 1 . . . 2 4 1 . 5 2 . 5 2 . 1 . . . . 1 2 . . . . . 1 . Weapon 22 | 1 1 2 3 . . . 1 . . 5 1 . 2 1 . . . . . . 1 2 . . . . . . 2 Tool/Special 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 99 99 99 81 88 91 99 98 100 95 91 93 93 92 93 93 94 94 92 94 93 94 94 91 88 89 85 88 93 Engine 4 | . 9 14 11 7 11 11 8 9 9 9 . . . . . . . . . . . . . . . . . . . Core 1 | . 4 . . . . . . . . . 11 13 13 12 6 5 5 5 2 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 6 5 5 5 7 11 9 9 10 7 5 4 4 6 8 Treads 5 | . 26 27 32 9 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . 1 . . . . . 22 26 27 27 26 26 26 26 26 23 23 23 23 23 21 21 21 21 21 19 17 14 15 Wheel 1 | . . . . 19 33 32 4 . . . . . . . . . . . . . . . . . . . . . . Device 17 | . 14 14 9 9 11 11 15 15 9 15 19 20 20 20 20 22 20 19 15 22 27 25 29 30 23 22 24 14 18 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 6 6 6 6 6 5 5 5 5 5 6 6 5 5 5 4 5 8 11 Processor 9 | . . . . . . . 9 9 9 8 6 6 6 6 6 11 11 11 11 11 11 10 10 10 13 16 16 22 18 Protection 2 | . . . 1 . . . 1 2 9 . . . . . . . 2 3 5 . . 4 1 . 4 7 3 5 8 Energy Gun 6 | . 27 . . 2 11 11 25 26 27 14 . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 27 . 11 11 10 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 32 6 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 6 10 10 10 10 9 8 . . Slashing Weapon 6 | . . . . . . . . . . 12 19 13 13 13 13 11 11 11 11 11 6 5 5 4 5 4 3 6 4 Piercing Weapon 1 | . . . . . . . . . . . . 6 6 6 6 5 5 5 5 5 2 . . . . . . 4 7 Peak Build Rating 211 | 8 11 14 23 22 20 21 41 38 38 46 67 67 67 72 72 90 89 89 94 91 112 112 112 121 121 134 152 199 211 Average Rating 74 | 6 9 11 21 15 20 19 34 35 38 37 60 67 67 67 72 84 86 87 88 88 102 109 107 111 118 127 138 170 197 On Entrance 67 | 6 8 9 14 22 20 20 21 36 38 38 37 67 67 67 72 72 83 89 89 91 88 108 108 107 116 119 134 87 185 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 13 49 52 67 65 58 59 62 41 41 44 66 66 66 68 66 77 77 77 81 81 88 90 90 87 99 96 97 115 128 Greatest Support 128 | 20 40 40 60 60 30 36 47 47 47 53 79 79 79 85 85 96 96 96 96 96 101 101 101 101 106 106 116 128 128 Greatest Overweight (x) 5 | . 1 1 1 5 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 8 19 20 20 20 20 20 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 8 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 6 17 19 19 15 19 19 15 14 15 12 14 15 15 14 15 14 15 15 15 15 14 14 15 15 14 14 14 14 13 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 8 19 20 19 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 13 15 11 Class Distribution -------------------- 34% | Scavenger-Gladiator 18% | Scavenger-Gunner 13% | Commander-Gladiator 8% | Scavenger-Mutant 8% | Mutant 7% | Gladiator 4% | Gunner 3% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -8/Recycling Scavenger-Gunner | -8/Scraptown Scavenger-Gladiator | -6/Factory Commander-Gladiator | -6/Lower Caves Commander-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Commander-Gladiator | -5/Upper Caves Commander-Gladiator | -5/Upper Caves Commander-Gladiator | -5/Zhirov Commander-Gladiator | -4/Proximity Caves Commander-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Commander-Gladiator | -4/Warlord Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Infiltrator-Gladiator | -2/Research Scavenger-Gladiator | -2/Testing Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 6480 | 248 121 399 820 902 . 158 396 232 . 343 339 . 10 15 45 80 50 40 . 60 176 77 60 . 124 45 361 1051 328 Remotely 1080 | . . 104 699 247 . . . . . . . . . . . . . . . . . . . . . . . 30 . Salvage Created 13019 | 161 554 291 631 212 . 189 770 244 53 . 239 . . 129 194 197 . 36 . . 101 45 141 . 378 731 1401 4376 1946 Parts 572 | 14 36 20 38 8 . 9 40 12 1 . 7 . . 2 1 9 . . . . 4 . 2 . 17 35 58 184 75 Haulers Intercepted 12 | . 2 . 1 . . . 1 . . . 2 . . . . 1 . . . . . . . . . 2 . 3 . Recyclers Shooed 7 | . 3 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled 58 | . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . Retrieved Matter 458 | . . . . . . . . . . 458 . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 148 | . . . . . . . . . . . . 6 13 8 12 . 27 24 . 4 . 19 9 . 26 . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 195 | . 10 7 19 20 . 5 14 6 1 . . . . . . 3 . . . . . . . . 5 8 22 49 26 Melee 101 | . . . . . . . . . . . . . . . . 3 . . . . . . . . 5 8 14 45 26 Guns 46 | . 10 4 . 13 . . 13 5 1 . . . . . . . . . . . . . . . . . . . . Cannons 17 | . . . 16 1 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 23 | . . 3 3 6 . 5 . . . . . . . . . . . . . . . . . . . . 5 1 . Classes Destroyed 23 | 3 4 1 2 2 . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 6 1 Worker 11 | 1 1 . 1 . . 1 1 . . . 2 . . . . . . . . . . . . . . 2 . 2 . Builder 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 1 . . . 1 . . . 2 . . . . 1 . . . . . . . . . 2 . 3 . Recycler 13 | 1 2 1 2 . . 1 2 . . . . . . . . . . . . . 1 . . . . . 2 1 . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Watcher 5 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Swarmer 52 | . 6 3 6 4 . 3 4 2 . . . . . . . 3 . . . . . . . . . 3 12 . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 51 | . 4 2 9 . . 2 6 . . . . . . . . . . . . . . . . . 2 . 2 13 11 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Duelist 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 21 | . . 2 3 . . . 4 3 1 . . . . . . . . . . . . . . . . 2 1 2 3 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 15 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 2 9 1 Programmer 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 18 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Assembled 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 5 3 3 6 6 . 3 4 2 1 . 1 . . . . 3 . . . . 1 . . . 2 4 6 5 9 Combat Bots Only 9 | . 3 3 4 6 . 3 4 2 1 . . . . . . 3 . . . . . . . . 2 3 5 5 9 Max Kills in Single Turn 3 | 1 1 3 2 2 . 2 3 1 1 . 1 . . . . 1 . 1 . . 1 1 . . 1 1 3 1 2 Gunslinging 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 2 . 2 . . . . . . . . . . . . . . . . . . . . 3 1 . Melee 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 2214 | . 49 37 71 117 . 7 56 25 6 . 16 2 3 4 3 12 3 7 . 1 5 6 . . 26 38 379 842 499 Missed 741 | . 11 16 9 28 . 6 15 8 2 . 7 . 1 2 . 4 1 1 . 1 3 2 . . 10 13 165 263 173 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Damage Taken 22359 | . 404 273 757 1986 . 25 615 218 62 . 137 24 55 17 64 66 19 46 . 22 287 54 . . 350 476 3731 8437 4234 Core 2068 | . 76 11 36 219 . . 138 45 15 . 12 12 . . . . 8 . . 10 50 . . . 18 36 509 530 343 Absorbed by Shields 8036 | . . . . . . . . . . . 31 7 16 19 23 56 20 47 . 23 139 51 . . 105 143 137 4291 2928 Ignored by Resistances 806 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 128 675 . Regen/Repaired (Parts) 3020 | . . . . . . . 47 90 . . 7 . 14 327 . . . . . 2 21 . . 1 4 163 109 1624 611 Core Remaining (%) 75 | 100 . 65 . . . 36 . . . 64 . . . . 97 . . . . 98 . . . . 94 97 . 28 78 Volleys Fired 277 | 18 61 20 39 68 . 9 30 17 4 . . . . . . . . . . . . . . . . . 2 8 1 Largest 3 | 2 2 2 3 3 . 2 3 3 3 . . . . . . . . . . . . . . . . . 1 1 1 Hottest 235 | 60 90 90 111 111 . 98 235 171 171 . . . . . . . . . . . . . . . . . 20 80 58 Shots Fired 593 | 35 122 40 107 116 . 11 88 51 12 . . . . . . . . . . . . . . . . . 2 8 1 Gun 450 | 35 122 34 . 94 . 6 88 51 12 . . . . . . . . . . . . . . . . . . 8 . Cannon 122 | . . . 105 16 . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 21 | . . 6 2 6 . 5 . . . . . . . . . . . . . . . . . . . . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 259 | 18 1 24 105 104 . 3 3 . . . . . . . . . . . . . . . . . . . . . 1 Thermal 313 | 17 121 10 . 6 . 3 85 51 12 . . . . . . . . . . . . . . . . . . 8 . Explosive 21 | . . 6 2 6 . 5 . . . . . . . . . . . . . . . . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 10 15 16 8 10 . 4 13 15 5 . . . . . . . . . . . . . . . . . 5 8 . Robot Miss Streak 8 | 4 8 2 3 7 . 4 7 3 1 . . . . . . . . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 827 | 19 70 23 51 60 . 5 68 36 9 . 5 . 2 4 4 7 . 3 . . 2 1 2 . 9 33 63 247 104 Core Hits 364 | 10 27 17 26 38 . 13 41 10 2 . 1 . . 2 2 4 . . . . 1 . 1 . 4 14 25 81 45 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 5 . Critical Strikes 119 | . 8 . 3 . . . 2 5 . . . . 1 1 . 1 . . . . . . . . 1 5 15 57 20 Burn 15 | . 8 . . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 6 . Sever 52 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . 1 3 11 30 4 Impale 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 16 Melee Attacks 718 | . . . . . . . . . . . 14 2 3 6 7 13 2 7 . . 6 5 3 . 10 39 94 354 153 Impact 63 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 7 28 23 . Slashing 361 | . . . . . . . . . . . 14 2 3 6 7 12 2 7 . . 4 4 2 . 9 32 66 163 28 Piercing 294 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 168 125 Sneak Attacks 36 | . . . . . . . . . . . 5 . . . . 1 . 3 . . 1 1 . . 1 5 4 10 5 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Follow-up Attacks 176 | . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 5 21 102 44 Damage Inflicted 35623 | 199 831 490 1609 1492 . 375 1667 686 171 . 357 . 76 281 340 360 . 267 . . 125 133 239 . 589 2178 4408 13536 5214 Guns 4865 | 199 831 226 . 801 . 52 1667 686 171 . . . . . . . . . . . . . . . . . . 232 . Cannons 1703 | . . . 1444 259 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1806 | . . 264 165 432 . 323 . . . . . . . . . . . . . . . . . . . . 622 . . Melee 27249 | . . . . . . . . . . . 357 . 76 281 340 360 . 267 . . 125 133 239 . 589 2178 3786 13304 5214 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2631 | 76 7 110 1444 977 . 8 9 . . . . . . . . . . . . . . . . . . . . . . Thermal 3937 | 123 824 116 . 83 . 44 1658 686 171 . . . . . . . . . . . . . . . . . . 232 . Explosive 1806 | . . 264 165 432 . 323 . . . . . . . . . . . . . . . . . . . . 622 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2577 | . . . . . . . . . . . . . . . . . . . . . . . . . . 262 937 1378 . Slashing 15114 | . . . . . . . . . . . 357 . 76 281 340 360 . 267 . . 125 133 239 . 589 1916 2849 6698 884 Piercing 9558 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5228 4330 Highest Corruption 56 | . . . . 21 21 21 . . . . . . . . . . . . . . 12 12 12 12 . . 6 56 8 Average Corruption 23 | . . . . 17 21 21 . . . . . . . . . . . . . . 4 12 12 12 . . 2 39 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 281 | . . . . 18 7 18 . . . . . . . . . . . . . . 6 23 14 2 . . 10 154 29 Message Errors 66 | . . . . 2 3 3 . . . . . . . . . . . . . . 2 9 3 . . . 1 35 8 Matter Fused 59 | . . . . 3 1 5 . . . . . . . . . . . . . . 2 5 4 1 . . 2 30 6 Heat Flow Errors 33 | . . . . 2 1 2 . . . . . . . . . . . . . . 1 3 . 1 . . 1 18 4 Energy Discharges 42 | . . . . 2 1 4 . . . . . . . . . . . . . . . 2 2 . . . 2 24 5 Parts Rejected 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 3 Parts Fused 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 33 | . . . . 3 1 1 . . . . . . . . . . . . . . . 3 3 . . . 3 18 1 Data Loss (major) 13 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 2 . . . 1 6 . Alerts 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 2 Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Weapon Failures 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4047 | . . 34 10 19 . 12 . . . . 134 . . 83 81 70 . 229 . . . 97 74 . 107 176 514 1972 435 Projectiles 31 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . 14 . Explosions 75 | . . 34 10 2 . 12 . . . . . . . . . . . . . . . . . . . . 17 . . Melee 3941 | . . . . . . . . . . . 134 . . 83 81 70 . 229 . . . 97 74 . 107 176 497 1958 435 Knockbacks 37 | . . . 16 4 . . . . . . . . . . . . . . . . . . . . . 4 2 11 . Impact 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 10 . Kinetic 18 | . . . 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Self-Inflicted Damage 63 | . . . . 44 . 19 . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | 40 180 66 365 259 181 269 372 283 247 . . . . . . . . . . . 271 200 . 168 . . . 281 211 Average Temperature 99 | 20 50 25 135 69 97 83 145 108 128 . . . . . . . . . . . 131 96 . 90 . . . 109 43 Received Heat Transfer 2246 | . 174 150 426 80 . . 288 81 18 . 12 . . . . . 5 . . . 18 . . . 35 28 151 333 447 Effects 10 | . . . 3 . . . 3 1 . . . . . . . . . . . . . . . . . . . 3 . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Interference 6 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 5 . Impact Corruptions 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 12 18 . Robots Melted 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 28 | . 8 . . . . 1 6 8 2 . . . . . . . . . . . . . . . . . 1 2 . Heat Transferred 9608 | 275 2809 286 . 148 . 74 3685 1702 333 . . . . . . . . . . . . . . . . . . 296 . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Maximum Alert Level 4 | . . . 1 . . . . . . . 2 . . . . 3 . . . . . . . . . . 2 3 4 Low Security (%) 62 | 100 100 100 37 100 . 100 100 100 100 . 58 . . . . . . . . . 100 . . . . 100 64 . . Level 1 16 | . . . 62 . . . . . . . 14 . . . . 39 . . . . . . . . . . 9 48 . Level 2 9 | . . . . . . . . . . . 27 . . . . 55 . . . . . . . . . . 26 15 35 Level 3 8 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 35 32 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1229 | 20 105 104 356 182 . 102 172 105 74 . 690 . . . . 742 . . . . 185 . . . . 109 643 886 1229 Initial 527 | . 3 . . 57 . . . 2 15 . . . . . . 450 . . . . . . . . . . 31 328 527 Average 226 | 3 22 19 209 35 . 43 82 27 26 . 219 . . . . 431 . . . . 52 . . . . 39 240 514 858 Influence Increases 11471 | 35 375 296 644 199 . 207 427 268 216 . 1127 73 74 36 92 1146 350 414 . 106 302 353 10 . 335 359 1177 1521 1329 Destroy 0b10 Robot/C 5700 | . 200 200 380 120 . 120 280 120 20 . 460 40 40 20 40 200 160 180 . 60 100 260 . . 200 240 520 1040 700 Destroy 0b10 Robot/NC 380 | 35 35 5 25 . . 10 30 . . . 35 . . 10 30 10 . . . . 20 . 10 . . 20 25 40 40 Destroy Leader 1102 | . 58 30 92 20 . 20 64 50 . . 118 10 20 . 10 54 20 40 . . 24 20 . . 40 54 104 144 110 Allied During Kill 1426 | . . 12 2 . . 22 . . . . 283 23 14 6 12 177 170 194 . 46 87 58 . . 95 31 69 . 125 Successful Hack 181 | . 21 . 32 . . . 36 38 16 . 28 . . . . . . . . . . . . . . 4 . 6 . Select Force Hacks 180 | . . . . . . . . . 180 . . . . . . . . . . . . . . . . . . . . Disable Machine 615 | . . 15 15 30 . . . 60 . . 105 . . . . 120 . . . . 15 . . . . . 45 150 60 Destroy Structure 807 | . 1 34 38 29 . 35 2 . . . 83 . . . . 120 . . . . 56 . . . . 10 204 66 129 Advance Influence 450 | . . . . . . . . . . . . . . . . 450 . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 585 | . 60 . 60 . . . . . . . 15 . . . . 15 . . . . . 15 . . . . 210 60 150 Influence Decreases 8071 | 30 378 296 496 256 . 207 420 230 231 . 443 150 274 30 92 412 310 206 . 106 262 334 45 . 335 303 623 970 632 Time Decay 6276 | 30 378 273 456 130 . 158 290 230 231 . 322 150 214 30 76 222 230 206 . 86 192 294 45 . 285 263 363 700 422 Lost Part 744 | . . 10 20 126 . 8 10 . . . . . . . . . . . . . 30 . . . 10 . 150 270 110 Lost Ally 781 | . . 13 20 . . 41 . . . . 121 . 60 . 16 40 80 . . 20 40 40 . . 40 40 110 . 100 Purge Threat 270 | . . . . . . . 120 . . . . . . . . 150 . . . . . . . . . . . . . Squads Dispatched 53 | . 3 . 1 . . . . 1 . . 6 . . . . 5 . . . . 3 . . . . 4 5 15 10 Investigation 13 | . 1 . . . . . . . . . 4 . . . . 4 . . . . 1 . . . . 1 1 . 1 Extermination 17 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 2 8 2 Reinforcement 15 | . 2 . 1 . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 2 5 1 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 18 | . 3 . 4 . . . 2 . . . 1 . . . . . . . . . . . . 1 . . 1 4 2 Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . Distress Signals 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . Times Spotted 402 | . 26 10 30 24 . 9 24 13 1 . 19 1 2 1 3 9 4 7 . 3 4 11 . 1 8 17 45 79 51 Peak Tracking Total 12 | . 3 3 6 5 . 4 7 3 1 . 4 1 1 1 1 4 4 3 . 2 1 5 . 1 4 6 11 6 12 Tactical Retreats 26 | . 3 . 2 2 . . . . . . 1 . . . . 1 . . . . . 1 . . . . 5 4 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 5 | . 1 . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 44 | . . 1 2 2 . . . 4 . . 7 1 . . . 8 . . . . 1 . . 1 . . 3 10 4 Max in Single Turn 2 | . . 1 1 2 . . . 1 . . . 1 . . . . . . . . . . . 1 . . 2 1 1 Garrison Access 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 83 | . 5 1 8 . 1 . 6 8 12 3 8 . . . . 6 . 1 4 . 7 1 . 3 . 4 1 3 1 Terminals 40 | . 5 1 6 . . . 4 6 6 . 2 . . . . . . 1 . . 5 . . . . 2 . 2 . Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 . . . Recycling Units 22 | . . . 2 . . . 1 . 6 . 4 . . . . 5 . . . . 2 . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . Total Hacks 210 | . 21 2 34 . 4 . 19 19 25 7 12 . . . . 8 . 2 17 . 14 1 . 8 . 11 2 3 1 Successful 130 | . 10 2 18 . 4 . 11 10 17 7 7 . . . . 4 . 2 17 . 5 1 . 8 . 4 1 1 1 Failed 80 | . 11 . 16 . . . 8 9 8 . 5 . . . . 4 . . . . 9 . . . . 7 1 2 . Catastrophic 14 | . . . 2 . . . 1 2 . . 2 . . . . 1 . . . . 3 . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 11 . 21 . . . 8 3 22 . 4 . . . . 8 . . . . 7 . . . . 1 2 . 1 Terminals 116 | . 21 2 26 . . . 13 14 19 . 3 . . . . . . 2 . . 10 . . . . 4 . 2 . Fabricators 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . Repair Stations 13 | . . . . . . . 4 4 . . 2 . . . . . . . . . . . . . . 3 . . . Recycling Units 33 | . . . 8 . . . 2 . 6 . 4 . . . . 6 . . . . 4 . . . . . 2 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . 1 . Terminal Hacks 68 | . 3 2 6 . 4 . 5 4 3 7 1 . . . . . . 2 17 . 3 1 . 8 . 1 . 1 . Record 13 | . . . . . 4 . . . . 2 . . . . . . . 2 5 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 9 | . . . . . . . . . . 5 . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . 1 . . . . . . . . . . 4 . . . . 6 . . . . . Open Door 6 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . 2 . . . 1 . Branch Access Points 3 | . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . Terminal Index 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 10 | . . . . . . . 3 4 . . 1 . . . . . . . . . . . . . . 2 . . . Scan Component 6 | . . . . . . . 2 2 . . 1 . . . . . . . . . . . . . . 1 . . . Repair 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 49 | . 7 . 12 . . . 3 1 14 . 4 . . . . 4 . . . . 2 . . . . . 1 . 1 Terminals 27 | . 7 . 8 . . . 2 1 8 . . . . . . . . . . . 1 . . . . . . . . Botnet 10 | . 2 . 2 . . . 1 1 3 . . . . . . . . . . . 1 . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 16 | . 5 . 6 . . . . . 5 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . . . . . . 4 . . . . 4 . . . . 1 . . . . . 1 . 1 Recycling Units 11 | . . . 4 . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Scrapoids 8 | . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 1 7 . . . 6 6 6 . 4 . . . . 3 . . . . 6 . . . . 3 1 3 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . . . . 15 . . . . 4 . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . Time 170 | . . . . . . . 50 76 . . . . . . . . . . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total Allies 61 | . . 2 . 3 . . . . . 6 10 . 1 . . 15 . . . . 5 . . 5 . . 6 . 8 Largest Group 14 | . . 2 1 3 3 3 . . . 6 9 7 6 2 2 14 14 9 8 8 7 2 . 5 5 3 5 . 5 Highest-Rated Group 686 | . . 45 31 40 40 40 . . . 332 336 261 233 100 100 686 686 442 395 395 348 119 . 257 257 154 320 . 379 Highest-Rated Ally 135 | . . 31 31 16 16 16 . . . 91 91 91 91 72 72 72 72 72 72 72 72 72 . 56 56 56 64 . 135 Total Orders 17 | . . . . . . . . . . 2 . . . 2 . 3 . . 2 . . . . . . . 2 6 . STAY 3 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . RETURN 11 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 6 . Ally Attacks 700 | . . 9 4 . . 13 . . . . 145 13 38 12 27 48 58 82 . 9 52 37 . . 37 16 42 . 58 Total Damage 18577 | . . 137 42 . . 114 . . . . 2981 153 1065 279 533 1549 1185 2323 . 272 1427 1042 . . 1369 764 1049 . 2293 Kills 120 | . . 3 . . . 1 . . . . 27 2 3 1 4 8 9 10 . 3 8 13 . . 5 5 4 . 14 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Active Infowar (turns) 21467 | 32 802 1253 851 544 161 425 775 600 . 2964 853 307 443 1008 525 468 485 424 176 302 782 656 360 661 553 716 1014 2671 656 Optics 2582 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 523 2059 . Sensors 334 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 334 . . Terrain 28 | . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . Structural 10309 | . . . . . . . 719 529 . 2963 461 . . . . 277 131 . . . 437 648 360 661 189 716 1014 1042 162 Seismic 17100 | 32 802 1253 851 516 161 425 772 575 . 2963 853 307 443 1008 525 451 273 159 . 256 707 656 332 653 541 716 870 . . Machine Analysis 291 | . . . . . . . . . . . . . . . . . . . . . 291 . . . . . . . . Cloaking 494 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 494 Jamming 6351 | . . . . . . . . . . . . . . . 498 468 485 424 176 302 782 656 346 661 199 182 1014 158 . Robot Analysis Total 9 | . . . . . . . . . . 5 . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . . 1 1 2 . . 2 . . . 2 . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 6 . Drone Recoveries 11 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 6 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 26633 | 117 1934 1407 1261 744 161 425 974 744 532 4409 853 307 443 1008 525 468 485 424 247 302 782 656 360 661 648 716 1014 2996 1030 Spaces Moved 16686 | 48 554 538 240 411 151 389 481 360 419 3492 655 248 337 890 416 338 395 338 199 259 625 534 280 491 500 403 529 1666 500 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1339 | . 512 538 240 49 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14352 | 48 42 . . . . . 388 360 419 3492 655 248 337 890 416 338 395 338 199 259 625 534 280 491 500 403 529 1666 500 Wheels 995 | . . . . 362 151 389 93 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 120 240 160 95 95 95 101 123 123 100 110 110 110 110 115 112 112 112 112 112 112 112 112 112 112 117 115 110 120 Average Speed 125 | 120 230 240 194 118 95 100 124 123 123 120 110 110 110 110 115 112 112 112 112 112 112 112 112 112 113 117 116 124 120 Slowest Speed 320 | 120 240 240 240 320 95 101 193 123 123 123 115 110 110 115 115 115 112 112 112 112 112 112 112 112 117 117 117 210 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 90 95 30 75 49 95 37 46 96 91 24 46 53 85 69 14 59 58 60 46 12 72 54 85 64 17 17 98 19 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 17 | . 1 . 1 2 1 . . 1 7 . . . . 1 . . . . 3 . . . . . . . . . . Known Exits Taken 13 | . . 1 1 1 . 1 1 1 . 1 1 . . . 1 1 1 . . . 1 . . . . . 1 . . Unknown Exits Taken 16 | 1 1 . . . 1 . . . 1 . . 1 1 1 . . . 1 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 26 | . . 3 . 1 . 1 . . . 4 . . 2 4 2 . 1 2 . . . 3 1 . 2 . . . . Spaces Dug 83 | . . 13 1 . . . . . . . 6 . . . . 3 2 4 . . 3 3 . . . 4 5 22 17 Terrain Destroyed 303 | . . 56 34 33 . 50 . . . . 6 . . . . 3 2 4 . . 3 3 . . . 4 66 22 17 Melee 68 | . . . . . . . . . . . 6 . . . . 3 2 4 . . 3 3 . . . 4 5 22 16 Projectile 26 | . . . 21 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 209 | . . 56 13 29 . 50 . . . . . . . . . . . . . . . . . . . . 61 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total 20979 | 76 1088 622 947 544 169 415 785 588 426 3708 771 279 406 912 454 409 435 371 222 272 698 585 321 595 566 599 815 2192 709 Wait 2594 | 5 438 24 615 15 15 . 186 163 4 109 71 30 68 6 32 49 33 22 15 11 37 36 37 39 45 151 177 118 43 Move 16656 | 47 553 537 239 410 150 388 480 359 418 3491 654 247 336 889 415 337 394 337 198 258 624 533 279 490 499 402 528 1665 499 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 194 | 2 15 13 10 15 1 6 16 4 . 43 8 . . 3 . 2 1 . . 1 5 4 . 1 2 6 3 27 6 Fast Attach 116 | 1 2 . . 9 . . 6 5 . 6 2 . . 2 . 1 . . 5 . 6 1 . 3 . 1 9 38 19 Attach 86 | . 1 3 4 14 . 4 6 1 . 6 2 . . . . 2 . . . . 4 . . . 1 3 7 21 7 Detach 32 | . 1 . . . . 1 2 . . 7 . . . . . 1 . . . . 1 1 . . . . 4 12 2 Swap 229 | 2 9 12 29 12 1 2 31 14 . 6 13 . . 1 3 7 3 4 . 1 7 3 3 2 6 1 10 36 11 Drop 223 | 1 8 13 11 1 2 5 28 9 . 40 11 . . 6 . 1 2 . 4 1 9 3 . 5 4 3 9 35 12 Fire 277 | 18 61 20 39 68 . 9 30 17 4 . . . . . . . . . . . . . . . . . 2 8 1 Melee 468 | . . . . . . . . . . . 10 2 2 5 4 9 2 7 . . 5 4 2 . 9 32 66 222 87 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Rewire 48 | . . . . . . . . . . . . . . . . . . 1 . . . . . 47 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 46 | . . . . . . . . 16 . . . . . . . . . . . . . . . 8 . . . . 22 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 3) 118 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 14) 550 | -10/Materials | Discovered new exit (range 9) 553 | -10/Materials | Discovered new exit (range 5) 865 | -10/Materials | Discovered new exit (range 16) 1384 | -10/Materials | Discovered new exit (range 6) 1451 | -10/Materials | Discovered new exit (range 13) 1743 | -10/Materials | Learned 4 Subcaves zone layouts 1855 | -10/Materials | Learned Storage security intel 1875 | -10/Materials | Learned location of 2 exits from Materials 1887 | -10/Materials | Learned location of 2 exits from Mines 1891 | -10/Materials | Learned location of Recycling (-8) 2052 | -10/Materials | Entered Mines 2053 | -10/Mines | Identified exit to Materials 2054 | -10/Mines | Identified exit to Subcaves 2362 | -10/Mines | Learned location of 1 exit from Materials 2478 | -10/Mines | Build established: Scavenger-Mutant 3459 | -10/Mines | Entered Materials 3459 | -9/Materials | Accompanied by 1 ally 3459 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3460 | -9/Materials | Identified exit to Materials 3461 | -9/Materials | Identified exit to Mines 3464 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4200 | -9/Materials | Loaded intel: 23 trap records 4275 | -9/Materials | Learned Storage trap positions 4366 | -9/Materials | Build established: Scavenger-Gunner 4465 | -9/Materials | Loaded intel: 2 recycling unit locations 4509 | -9/Materials | Learned location of Storage (-8) 4561 | -9/Materials | Learned 4 Recycling zone layouts 4623 | -9/Materials | Learned location of 1 exit from Storage 4720 | -9/Materials | Entered Mines 4721 | -9/Mines | Identified exit to Exiles 4753 | -9/Mines | Met a Derelict bent on vengeance 4822 | -9/Mines | Assembled infested the area 4959 | -9/Mines | Lost 12 parts (1p5n1u5w) 5034 | -9/Mines | Lost 3 parts (1p1n1u) 5048 | -9/Mines | System corruption reached 10% 5078 | -9/Mines | Lost 3 parts (1p1u1w) 5122 | -9/Mines | Lost 3 parts (2u1w) 5151 | -9/Mines | Core integrity fell below 50% 5361 | -9/Mines | Build established: Scavenger-Mutant 5439 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5453 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5464 | -9/Mines | Entered Exiles 5464 | -9/Exiles | Accompanied by 3 allies 5487 | -9/Exiles | Met 8R-AWN 5502 | -9/Exiles | Met EX-HEX 5541 | -9/Exiles | Met EX-DEC 5546 | -9/Exiles | Learned location of Zion (-6) 5599 | -9/Exiles | Discovered new exit (range 14) 5625 | -9/Exiles | Entered Mines 5625 | -8/Mines | Accompanied by 3 allies 5865 | -8/Mines | Discovered exit to Materials (range 14) 5905 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 5915 | -8/Mines | Found Scrap Suit 6020 | -8/Mines | Discovered exit to Materials (range 9) 6050 | -8/Mines | Entered Materials 6050 | -8/Materials | Evolved 2 slots: Utility x2 6051 | -8/Materials | Identified exit to Storage 6078 | -8/Materials | Lost 3 allies 6250 | -8/Materials | Build established: Scavenger-Gunner 6926 | -8/Materials | Repaired Lgt. Angular Momentum Engine 7024 | -8/Materials | Entered Storage 7025 | -8/Storage | Identified exit to Recycling 7026 | -8/Storage | Loaded intel: 16 trap records 7101 | -8/Storage | Repaired Carbon-fiber Leg 7141 | -8/Storage | Repaired Carbon-fiber Leg 7556 | -8/Storage | Learned location of Armory (-4) 7763 | -8/Storage | Used back door to open Recycling access 7768 | -8/Storage | Entered Recycling 7915 | -8/Recycling | Discovered new exit (range 14) 7960 | -8/Recycling | Build established: Gunner 8136 | -8/Recycling | Learned 2 Lower Caves zone layouts 8183 | -8/Recycling | Learned location of 2 exits from Factory 8192 | -8/Recycling | Learned Storage trap positions 8212 | -8/Recycling | Learned Storage stockpile data 8271 | -8/Recycling | Scanned before Scraplab entrance 8289 | -8/Recycling | Entered Scraplab 8298 | -8/Recycling | Discovered new exit (range 2) 8300 | -8/Recycling | Entered Scraptown 8301 | -8/Scraptown | Identified exit to Factory 8347 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8379 | -8/Scraptown | Visited UFD Registry 8379 | -8/Scraptown | Registered with UFD as "Dualroller" 8389 | -8/Scraptown | Visited Shadow of the Wyrm 8414 | -8/Scraptown | Visited Observation Area 8438 | -8/Scraptown | Visited Junk Repository 8478 | -8/Scraptown | Visited TADAMA 8533 | -8/Scraptown | Visited Cyclists 8544 | -8/Scraptown | Entered Cyclist Reading Room 8567 | -8/Scraptown | Visited Comm Corps 8736 | -8/Scraptown | Build established: Scavenger-Gunner 9109 | -8/Scraptown | Visited A0-MCA Data Center 9116 | -8/Scraptown | Given a B+ rating by A0-MCA 9142 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9148 | -8/Scraptown | Found DCF Scrap (29 items) 9215 | -8/Scraptown | Visited Botcube Research 9323 | -8/Scraptown | Visited Curators Association 9358 | -8/Scraptown | Visited Scrapoid Pod Storage 9385 | -8/Scraptown | Visited Scrapoid Research Area 9418 | -8/Scraptown | Visited Chapter 10 9440 | -8/Scraptown | Visited Analyses Database 9470 | -8/Scraptown | Visited Derelict Rescue Squad 9502 | -8/Scraptown | Visited Modified Component R&D 9866 | -8/Scraptown | Found Lrg. Botcube 10501 | -8/Scraptown | Lrg. Botcube activated 10537 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 10583 | -8/Scraptown | Found A0-MCA's Component Scanner 11037 | -8/Scraptown | Build established: Scavenger-Gladiator 11077 | -8/Scraptown | Found DRS Beacon 11160 | -8/Scraptown | Found Scrapoid Pod 11447 | -8/Scraptown | Build established: Gladiator 12074 | -8/Scraptown | Scrapoid Pod released 08S07-D (x5) 12664 | -8/Scraptown | Found Scrap Suit 12709 | -8/Scraptown | Entered Factory 12709 | -6/Factory | Accompanied by 6 allies 12709 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12710 | -6/Factory | Identified exit to Factory 12711 | -6/Factory | Identified exit to Lower Caves 12788 | -6/Factory | Loaded intel: 8 recycling unit locations 13134 | -6/Factory | Build established: Scavenger-Gladiator 13136 | -6/Factory | Scrapoid reinforcements arrived 13202 | -6/Factory | Lost 3 allies 13429 | -6/Factory | Scrapoids reinforcements arrived? 13562 | -6/Factory | Entered Lower Caves 13562 | -6/Lower Caves | Accompanied by 7 allies 13632 | -6/Lower Caves | P-60 Hacker assimilated allied 06F11-D 13728 | -6/Lower Caves | Encountered a Warlord checkpoint 13736 | -6/Lower Caves | Build established: Commander-Gladiator 13784 | -6/Lower Caves | Entered a destroyed Warlord outpost 13841 | -6/Lower Caves | Discovered new exit (range 16) 13869 | -6/Lower Caves | Entered another Lower Caves area 13869 | -6/Lower Caves | Accompanied by 6 allies 14054 | -6/Lower Caves | Encountered a Warlord checkpoint 14060 | -6/Lower Caves | Learned location of 1 exit from Factory 14134 | -6/Lower Caves | Spotted B-75 Beast 14141 | -6/Lower Caves | Allies destroyed B-75 Beast 14156 | -6/Lower Caves | Lrg. Botcube activated 14180 | -6/Lower Caves | Lrg. Botcube completed mutation into wheeled form, armed with 4 guns. 14180 | -6/Lower Caves | Lost 3 allies 14277 | -6/Lower Caves | Discovered new exit (range 14) 14312 | -6/Lower Caves | Entered Zion 14312 | -6/Zion | Accompanied by 2 allies 14332 | -6/Zion | Given the Hacking Drone Bay 14335 | -6/Zion | Found Prototype Device 14398 | -6/Zion | Discovered new exit (range 12) 14450 | -6/Zion | Build established: Scavenger-Gladiator 14705 | -6/Zion | Visited the Megawrench Repair Shop 14705 | -6/Zion | Megawrench repaired 10 parts 15026 | -6/Zion | Given A8's code to call for help 15127 | -6/Zion | Turned away by Imprinter 15320 | -6/Zion | Entered Proximity Caves 15320 | -5/Proximity Caves | Accompanied by 2 allies 15403 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 15483 | -5/Proximity Caves | Spotter reported a threat 15506 | -5/Proximity Caves | Spotter reported a threat 15718 | -5/Proximity Caves | Spotter reported a threat 15845 | -5/Proximity Caves | Entered Factory 15845 | -5/Factory | Accompanied by 1 ally 15845 | -5/Factory | Evolved 2 slots: Utility x2 15846 | -5/Factory | Identified exit to Extension 15846 | -5/Factory | Identified Hacking Drone Bay 15847 | -5/Factory | Identified exit to Upper Caves 15873 | -5/Factory | Loaded intel: 7 recycling unit locations 16119 | -5/Factory | Scrapoids reinforcements arrived? 16141 | -5/Factory | Scrapoids reinforcements arrived? 16261 | -5/Factory | Scrapoids reinforcements arrived? 16313 | -5/Factory | Entered Upper Caves 16313 | -5/Upper Caves | Accompanied by 14 allies 16314 | -5/Upper Caves | Identified exit to Upper Caves 16420 | -5/Upper Caves | Build established: Commander-Gladiator 16514 | -5/Upper Caves | Lost 5 allies 16798 | -5/Upper Caves | Entered another Upper Caves area 16798 | -5/Upper Caves | Accompanied by 9 allies 16805 | -5/Upper Caves | Discovered new exit (range 12) 16966 | -5/Upper Caves | Learned Factory security intel 17034 | -5/Upper Caves | Spotted B-75 Beast 17048 | -5/Upper Caves | Allies destroyed B-75 Beast 17187 | -5/Upper Caves | Discovered new exit (range 10) 17222 | -5/Upper Caves | Entered Zhirov 17222 | -5/Zhirov | Accompanied by 8 allies 17222 | -5/Zhirov | Discovered new exit (range 3) 17243 | -5/Zhirov | Met Zhirov 17275 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17322 | -5/Zhirov | Found Alien Artifact 17322 | -5/Zhirov | Identified Integrated Reactor 17322 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17469 | -5/Zhirov | Entered Proximity Caves 17469 | -4/Proximity Caves | Accompanied by 8 allies 17501 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17759 | -4/Proximity Caves | Discovered new exit (range 10) 17771 | -4/Proximity Caves | Entered Factory 17771 | -4/Factory | Accompanied by 7 allies 17771 | -4/Factory | Evolved 2 slots: Utility x2 17772 | -4/Factory | Identified exit to Upper Caves 17937 | -4/Factory | Discovered exit to Upper Caves (range 7) 18427 | -4/Factory | Identified exit to Armory 18445 | -4/Factory | Lost 5 allies 18447 | -4/Factory | Scrapoid reinforcements arrived 18482 | -4/Factory | System corruption reached 10% 18507 | -4/Factory | Lost 3 parts (1p2u) 18510 | -4/Factory | Lost 5 allies 18553 | -4/Factory | Entered Upper Caves 18553 | -4/Upper Caves | Accompanied by 2 allies 18774 | -4/Upper Caves | Build established: Scavenger-Gladiator 18951 | -4/Upper Caves | Spotted B-86 Titan 19146 | -4/Upper Caves | Learned Research stockpile data 19192 | -4/Upper Caves | Discovered new exit (range 16) 19209 | -4/Upper Caves | Entered another Upper Caves area 19233 | -4/Upper Caves | Encountered a Warlord checkpoint 19560 | -4/Upper Caves | Discovered new exit (range 8) 19569 | -4/Upper Caves | Entered Warlord 19608 | -4/Warlord | System corruption cleaned by Quarantine Array 19726 | -4/Warlord | Visited the Vortex Lab 19742 | -4/Warlord | Warlord's base attacked by MAIN.C 19908 | -4/Warlord | Found Prototype Reactor 19908 | -4/Warlord | Identified Vortex Chain Reactor 20006 | -4/Warlord | Rebuked by Warlord 20092 | -4/Warlord | Warlord forces counterattacked 20169 | -4/Warlord | Build established: Commander-Gladiator 20180 | -4/Warlord | Opened side exit 20205 | -4/Warlord | Spotted B-90 Cyclops 20206 | -4/Warlord | Discovered new exit (range 10) 20230 | -4/Warlord | Entered Proximity Caves 20230 | -3/Proximity Caves | Accompanied by 5 allies 20231 | -3/Proximity Caves | Lost 6 allies 20489 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20806 | -3/Proximity Caves | Build established: Scavenger-Gladiator 20862 | -3/Proximity Caves | Discovered new exit (range 9) 20878 | -3/Proximity Caves | Entered Research 20878 | -3/Research | Accompanied by 3 allies 20878 | -3/Research | Evolved 2 slots: Utility x2 20935 | -3/Research | Repaired Imp. Medium Armor Plating 20962 | -3/Research | Found Prototype Launcher 21293 | -3/Research | Identified Tactical Quantum Warhead 21478 | -3/Research | Discovered new exit (range 7) 21594 | -3/Research | Entered another Research area 21594 | -2/Research | Evolved 2 slots: Utility x2 21595 | -2/Research | Identified exit to Testing 21956 | -2/Research | Build established: Infiltrator-Gladiator 22006 | -2/Research | Lost 3 parts (3u) 22221 | -2/Research | Scrapoid reinforcements arrived 22296 | -2/Research | Lost 3 allies 22445 | -2/Research | Found Scrap Suit 22500 | -2/Research | Lost 4 parts (1p3u) 22555 | -2/Research | Lost 3 parts (2n1u) 22582 | -2/Research | Build established: Scavenger-Gladiator 22608 | -2/Research | Entered Testing 22636 | -2/Testing | Lost 4 parts (2p1u1w) 22724 | -2/Testing | Found SHELL Armor 22726 | -2/Testing | Found Hvy. Regenerative Plating 22728 | -2/Testing | Found Lgt. Regenerative Plating 22731 | -2/Testing | Found Lgt. Regenerative Plating 22777 | -2/Testing | Found Exp. Shock Absorption System 22855 | -2/Testing | Spotted Striker 22856 | -2/Testing | Spotted Striker 22946 | -2/Testing | System corruption reached 10% 22948 | -2/Testing | Lost 3 parts (1n2u) 22964 | -2/Testing | Scanned by Researcher 23068 | -2/Testing | Lost 7 parts (2n3u2w) 23180 | -2/Testing | Core integrity fell below 50% 23212 | -2/Testing | Found AEGIS Remote Shield 23223 | -2/Testing | Lost 7 parts (2p2n2u1w) 23343 | -2/Testing | Lost 3 parts (2n1u) 23495 | -2/Testing | Found Exp. Actuator Array 23638 | -2/Testing | System corruption reached 30% 23721 | -2/Testing | Found Ghost Barrier 24583 | -2/Testing | Spotted Alpha 7 24584 | -2/Testing | Destroyed Striker 24618 | -2/Testing | Destroyed Striker 24647 | -2/Testing | Destroyed Alpha 7 24656 | -2/Testing | Found Exp. Target Analyzer 24682 | -2/Testing | Stole the SGEMP Prototype 25142 | -2/Testing | First assault squad dispatched 25586 | -2/Testing | Discovered new exit (range 14) 25604 | -2/Testing | Entered Access 25604 | -1/Access | Evolved 2 slots: Utility x2 25605 | -1/Access | Delivered the SGEMP Prototype to Zhirov 25605 | -1/Access | Zhirov transferred Access data 25606 | -1/Access | Loaded intel: 114 machine locations 25606 | -1/Access | Loaded intel: 71 trap records 25606 | -1/Access | Identified exit to Surface 25606 | -1/Access | Discovered exit to Surface (range 225) 25606 | -1/Access | Identified exit to Command 25606 | -1/Access | Discovered exit to Command (range 138) 25772 | -1/Access | Garrison activated, responded to threat 25775 | -1/Access | Zhirov warped through subspace 25854 | -1/Access | First assault squad dispatched 25910 | -1/Access | Lost 3 parts (3u) 25947 | -1/Access | Found Hvy. Reactive Plating 26198 | -1/Access | Scrapoid reinforcements arrived 26234 | -1/Access | Spotted B-99 Colossus 26272 | -1/Access | Lost 5 allies 26326 | -1/Access | Lost 3 parts (1p2u) 26329 | -1/Access | Destroyed 9 combat bots 26634 | *** | Escaped! Last Messages --------------- 26610_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 26612_ Sealed Barrier dismantled. 26612_ Slug penetrates Sealed Barrier. 26612_ Penetrated by Slug. 26616_ Slug penetrates Sealed Barrier. 26616_ Lgt. Quantum Reactor destroyed. 26618_ Dismantling Main Access Shell with Imp. Plasma Cutter. 26622_ Slug penetrates Sealed Barrier. 26622_ Dismantling Main Access Shell with Imp. Plasma Cutter. 26625_ Slug penetrates Sealed Barrier. 26626_ Dismantling Main Access Shell with Imp. Plasma Cutter. 26628_ Slug penetrates Sealed Barrier. 26628_ Slug penetrates Main Access Shell. 26628_ Dismantling Main Access Shell with Imp. Plasma Cutter. 26628_ Main Access Shell dismantled. 26629_ ALERT: Unidentified disturbance in Zone 8B, assault force dispatched. 26631_ Slug penetrates Sealed Barrier. 26633_ System corrupted: Lgt. Antimatter Reactor rejected. 26633_ Acquired Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | """" ## ########### # #######+### | | "" ## ############### ## ## # | | "" ## ############### ## ## # | | ########### # ##### ## ## " # | | # ##### ## ## """ # | | + " ##### ## ## G ## | | ########### # """ ##### ## ## """ ## | | ########### + """ #### ##+####### " ## | | """""""" # # " + + ## | | ""T"""" # # #### ## # ## | | # # ######### ##+####### | | # ################### ####### | | # ###################+######## ####### | | # ############### #### ####### | | + ############### #### ####### | | # ############### #### #######" | | # ############### #### # | | ########### ############################# # | | ########### ############################# + | | ########### #######"##################### # | | ########### """T"""" """" # # | | ########### """ """" """" # # | | ########### " """""" """" # ## | | ########### " " """" | | ########### " "" " """" | | ########### " @" " """" | | ########### " " """" " | | ########### """""" """" #### "" | | ########### h """" #### "T | | ########### " """" #### "" | | ########### #######"######################## " | | ########### ################################ | | ########### ################################ | | # # ] ############ + | | # # ############ # #### | | """"" + + ############ # # | | """"" # #"" """"" ############ # # | | """"" # #"" """"" ############ # # | | """"" # #"" """"" ############ # # | | """"" # #S """"" ################### # | | # #"" """"" ###### ####### # | | # #"" ###### # ### # | | ########### #"" ###### + + | | ######## # ###### # ##### | | # # ###### ## ###### | | # ################### ## ###### | | # ################################## + | | # ################################## ##### | | # ################################## ##### | | + ################################## ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 65 Energy Capacity 1740 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Corruption Block 40 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 20 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 20 Target Analysis 14 Recoil Reduction 3 Defensive Hacking 20 Item Schematics ----------------- Phase Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Antigrav System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Thunder Hammer | -2/Testing | Archive Shock Maul | -2/Testing | Archive Ionic Axe | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Hvy. Wave Gun | -2/Testing | Archive Plasma Lance | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-73 Enforcer | -2/Testing | Archive L-61 Swordsman | -2/Testing | Archive R-10 Processor | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 21% | -8/Materials Carbon-fiber Leg | 53% | -8/Storage Carbon-fiber Leg | 64% | -8/Storage Imp. Medium Armor Plating | 32% | -3/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderKineticScanner Manual? 0 Play Time 04:10:26 Cumulative 209.8 hours Start 2025.03.12 @ 23:11:08 End 2025.03.13 @ 19:19:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type 0 Total 13 Types 9/0/3/1/0/0/0/0/0/0 Lore% 80 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd70268f-ac43-45a0-b673-865a2fe9781d