Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 01:19:18 Player: SnailSD Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (2358) 2358 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 7198 Bonus ------- Follower Combat Kills 405 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink ECM Suite Advanced Assault Cannon Katana Fire Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Large Matter Pod Advanced Terrain Scan Processor ECM Suite Improved Utility Shielding Light Armor Plating Advanced Beam Rifle Enhanced Autogun Enhanced Autogun Gauss Rifle Grenade Launcher Rocket Launcher Katana [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 62 | 7 11 . . . 19 15 4 3 . 3 Power 8 | 1 1 . . . 3 1 1 1 . . Engine 8 | 1 1 . . . 3 1 1 1 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 5 . . . 2 6 2 1 . 1 Treads 12 | 2 . . . . 2 6 2 . . . Leg . | . . . . . . . . . . . Wheel 6 | . 5 . . . . . . 1 . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 15 | 2 2 . . . 7 4 . . . . Device 6 | 1 1 . . . 4 . . . . . Storage 2 | 1 1 . . . . . . . . . Processor 2 | . . . . . 1 1 . . . . Hackware 3 | . . . . . 1 2 . . . . Protection 2 | . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 3 . . . 7 4 1 1 . 2 Energy Gun 5 | . 1 . . . 3 . 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | 2 1 . . . 2 1 . . . 2 Ballistic Cannon 3 | . . . . . . 2 . 1 . . Launcher 2 | . 1 . . . 1 . . . . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . 8 Parts Lost 39 | . 8 . . . 5 8 2 8 . 8 Power 6 | . 1 . . . 1 2 . 1 . 1 Propulsion 16 | . 4 . . . 2 3 1 4 . 2 Utility 7 | . 1 . . . 1 2 . 1 . 2 Weapon 10 | . 2 . . . 1 1 1 2 . 3 Highest Loss Streak 8 | . 4 . . . 2 4 1 8 . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 4 9 10 11 12 17 17 14 13 14 11 Power 1 | . 1 2 2 2 1 . . 1 2 1 Propulsion 1 | 2 3 3 3 2 2 3 . . . . Utility 4 | . 3 4 5 7 7 5 4 3 4 3 Weapon 5 | . 2 1 1 1 6 7 9 8 8 6 Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . . 1 . . 5 . . 1 . 7 Power 3 | . . . . . 1 . . . . 2 Propulsion . | . . . . . . . . . . . Utility 9 | . . 1 . . 3 . . 1 . 4 Weapon 2 | . . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 85 85 100 98 94 99 78 76 66 Engine 8 | . 13 14 14 14 8 5 6 6 7 6 Treads 11 | . 1 . . 14 26 29 30 4 . . Wheel 4 | . 22 14 14 14 . . . 5 7 . Device 11 | . 11 14 14 14 19 15 14 8 7 6 Storage 8 | . 14 14 14 14 9 7 7 7 7 6 Processor 9 | . . . . . 7 7 15 15 15 14 Hackware 5 | . . . . . 5 8 7 7 7 6 Protection 3 | . . . . . 2 2 . 5 7 6 Energy Gun 6 | . 2 14 14 14 15 8 10 2 . . Ballistic Gun 8 | . 24 14 14 14 1 3 . . . 12 Ballistic Cannon 2 | . . . . . . 2 4 12 15 1 Peak Build Rating 40 | 7 8 7 8 9 31 40 38 36 28 28 Average Rating 23 | 5 7 7 7 9 26 35 35 28 28 25 On Entrance 17 | . 7 7 7 8 9 27 30 36 28 28 Avg Prop Armor Cover (%) 9 | . . . . 13 . 7 7 . . . Naked Turns 7 | . . . . . . . . . . 7 Heaviest Build 64 | 13 50 47 47 47 60 60 64 59 59 59 Greatest Support 96 | 40 40 10 10 10 60 96 88 80 10 10 Greatest Overweight (x) 17 | 3 4 4 4 4 1 1 . 5 5 17 Average Overweight (x) 2 | . 1 4 4 4 . . . 4 5 6 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 12 11 12 15 20 20 19 20 16 16 Average Carried 14 | 4 9 10 11 13 17 17 15 15 16 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 19 | 7 10 10 12 15 19 17 19 16 16 5 Class Distribution -------------------- 53% | Skirmisher 26% | Mutant 16% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2289 | 292 233 300 . 12 282 357 473 78 . 262 Remotely . | . . . . . . . . . . . Salvage Created 2739 | 172 388 . . . 1138 390 320 197 . 134 Parts 133 | 10 23 . . . 45 18 15 15 . 7 Haulers Intercepted 5 | . 2 . . . 2 1 . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 20 11 . 6 Prevented 2 | . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 53 | . 9 . . . 16 6 11 8 . 3 Melee 1 | . . . . . . . . . . 1 Guns 30 | . 4 . . . 14 2 6 2 . 2 Cannons 6 | . . . . . . 1 1 4 . . AOE 16 | . 5 . . . 2 3 4 2 . . Classes Destroyed 13 | 3 3 . . . 5 . . 1 . 1 Worker 5 | 2 1 . . . 1 1 . . . . Tunneler 5 | 2 2 . . . 1 . . . . . Hauler 5 | . 2 . . . 2 1 . . . . Recycler 5 | 1 1 . . . 1 2 . . . . Minesweeper 1 | . . . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . Operator 3 | . . . . . 2 1 . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 16 | . 3 . . . . 3 6 3 . 1 Grunt 27 | . 6 . . . 10 . 5 4 . 2 Sentry 7 | . . . . . 5 2 . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 7 | 3 6 . . . 4 5 4 7 . 2 Combat Bots Only 7 | . 5 . . . 3 4 4 7 . 2 Max Kills in Single Turn 4 | 1 4 . . . 1 3 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 . . . 1 2 2 1 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 467 | . 66 . . 3 99 110 57 44 . 88 Missed 152 | . 17 . . . 33 40 21 7 . 34 Hits 315 | . 49 . . 3 66 70 36 37 . 54 Melee 7 | . . . . . . . . . . 7 Projectile 308 | . 49 . . 3 66 70 36 37 . 47 AOE 1 | . . . . . . 1 . . . . Critical Strikes 10 | . . . . . 2 2 1 1 . 4 Actively Blocked 2 | . . . . . . 1 . . . 1 Damage Taken 5157 | . 765 . . 52 1140 1077 559 665 . 899 Core 1118 | . 188 . . . 222 80 63 187 . 378 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 121 | . . . . . . 15 . . . 106 Core Remaining (%) 61 | 100 . . . 24 59 . . . . . Volleys Fired 232 | 11 56 . . 2 73 33 24 13 . 20 Largest 2 | 2 2 . . 2 2 2 2 2 . 2 Hottest 150 | 40 70 . . 70 150 122 122 122 . 80 Shots Fired 433 | 22 98 . . 4 135 62 47 24 . 41 Gun 348 | 22 89 . . 4 121 42 31 9 . 30 Cannon 52 | . . . . . . 16 13 12 . 11 Launcher 29 | . 9 . . . 10 4 3 3 . . Special 4 | . . . . . 4 . . . . . Kinetic 214 | 22 73 . . 2 11 40 13 12 . 41 Thermal 190 | . 16 . . 2 114 18 31 9 . . Explosive 29 | . 9 . . . 10 4 3 3 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 14 15 . . 8 11 6 6 3 . 5 Robot Miss Streak 4 | 1 2 . . . 3 4 3 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 . . . 2 . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . 1 Shots Hit Robots 253 | 19 64 . . 4 81 30 24 11 . 20 Core Hits 137 | 10 29 . . 1 41 20 15 12 . 9 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 16 | . 2 . . . 11 1 . 2 . . Burn 14 | . 1 . . . 11 1 . 1 . . Destroy 2 | . 1 . . . . . . 1 . . Melee Attacks 1 | . . . . . . 1 . . . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5704 | 146 1097 . . 44 1821 796 804 595 . 401 Guns 3488 | 146 637 . . 44 1478 484 340 80 . 279 Cannons 579 | . . . . . . 134 108 221 . 116 Explosions 1583 | . 450 . . . 319 164 356 294 . . Melee . | . . . . . . . . . . . Ramming 30 | . 10 . . . . 14 . . . 6 Kinetic 1825 | 146 458 . . 17 102 378 108 221 . 395 Thermal 2266 | . 179 . . 27 1400 240 340 80 . . Explosive 1583 | . 450 . . . 319 164 356 294 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . 1 1 1 1 9 Average Corruption 1 | . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . . . . 1 11 5 . 22 Message Errors 10 | . . . . . . . 2 2 . 6 Matter Fused 8 | . . . . . . 1 2 1 . 4 Heat Flow Errors 3 | . . . . . . . . 1 . 2 Energy Discharges 6 | . . . . . . . 1 1 . 4 Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . 2 . . 3 Data Loss (major) 2 | . . . . . . . 1 . . 1 Misfires 4 | . . . . . . . 2 . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 65 | . 3 . . . . . 8 38 . 16 Projectiles 21 | . . . . . . . . 5 . 16 Explosions 44 | . 3 . . . . . 8 33 . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . 1 . . 1 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . 1 . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 246 | . 50 . . . 61 24 . 108 . 3 Shots 8 | . 3 . . . 2 1 . 2 . . Rammed 7 | . 2 . . . . 4 . . . 1 Targets Rammed 8 | . 2 . . . . 5 . . . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 363 | . 194 . . 58 363 42 96 86 . 142 Average Temperature 61 | . 82 . . 33 79 15 31 26 . 24 Received Heat Transfer 1398 | . 330 . . 18 450 48 135 189 . 228 Effects 2 | . . . . . 2 . . . . . Interference 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 1 . . . 4 . 1 . . . Heat Transferred 5452 | . 592 . . 74 3454 481 629 222 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 96 | 100 100 100 . 100 90 100 . . . . Level 1 3 | . . . . . 9 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 283 | 10 102 26 . 96 283 126 . . . . Initial 126 | . . 26 . . 25 126 . . . . Average 61 | 1 36 3 . 74 105 49 . . . . Influence Increases 2181 | 25 336 . . 96 824 240 265 185 . 210 Destroy 0b10 Robot/C 1300 | . 180 . . 60 460 120 220 160 . 100 Destroy 0b10 Robot/NC 135 | 25 30 . . . 50 25 . . . 5 Destroy Leader 242 | . 34 . . 10 116 42 30 10 . . Allied During Kill 50 | . . . . 11 24 . . . . 15 Successful Hack 25 | . 13 . . . 12 . . . . . Disable Machine 105 | . . . . 15 60 30 . . . . Destroy Structure 129 | . 49 . . . 57 23 . . . . Lose Combat Pursuer 195 | . 30 . . . 45 . 15 15 . 90 Influence Decreases 2056 | 25 268 68 . 30 613 515 267 185 . 85 Entered New Map 236 | . . 42 . . 41 151 2 . . . Time Decay 1404 | 25 200 26 . 30 401 292 255 120 . 55 Lost Part 265 | . 68 . . . 40 72 10 65 . 10 Lost Ally 80 | . . . . . 60 . . . . 20 Purge Threat 71 | . . . . . 71 . . . . . Squads Dispatched 9 | . 1 . . . 7 1 . . . . Investigation 1 | . 1 . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . . . . . 4 . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 3 | . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 110 | . 19 . . 3 37 11 13 9 . 18 Peak Tracking Total 8 | . 6 . . 3 6 3 4 5 . 8 Tactical Retreats 7 | . 2 . . . 2 . 1 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 6 | . 2 . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . 1 Most Traps Carried 2 | . . . . . . . 1 2 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 11 | . . . . 1 4 2 . 4 . . Max in Single Turn 2 | . . . . . 1 1 . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 18 | . 4 . 1 . 3 5 1 . 4 . Terminals 10 | . 4 . . . 3 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 74 | . 14 . 4 . 9 17 1 . 29 . Successful 49 | . 5 . 4 . 4 6 1 . 29 . Failed 25 | . 9 . . . 5 11 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 5 . . . 6 5 . . . . Terminals 31 | . 14 . . . 9 7 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 43 | . 4 . 4 . 3 2 1 . 29 . Record 16 | . . . 4 . . . 1 . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . 1 . . . . Transport Status 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . Retrieve Study 3 | . . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 1 1 . . . . Terminals 3 | . 1 . . . 1 1 . . . . Operators 3 | . 1 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 4 . . . 2 4 1 . . . Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 5 | . . . 4 . . . . . . 1 Largest Group 4 | . . . 4 3 3 . . . . 1 Highest-Rated Group 96 | . . . 58 50 50 . . . . 96 Highest-Rated Ally 96 | . . . 21 21 21 . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 53 | . . . . 9 29 . . . . 15 Total Damage 1171 | . . . . 232 560 . . . . 379 Kills 14 | . . . . 4 8 . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 7086 | 52 446 284 649 73 991 618 986 556 163 2268 Sensors 5031 | . . . . . 823 542 691 556 163 2256 Terrain 214 | . . . . . 214 . . . . . Structural 2571 | . 33 284 649 73 988 544 . . . . Seismic 465 | 52 413 . . . . . . . . . T.N.C. 4047 | . . . . . . 74 986 556 163 2268 Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 7595 | 130 593 284 649 73 1086 699 986 556 163 2376 Spaces Moved 3493 | 58 357 200 432 40 437 342 560 326 106 635 Core 221 | 10 . . . . . . . . . 211 Treads 1439 | 48 13 . . . 437 342 560 39 . . Legs . | . . . . . . . . . . . Wheels 1552 | . 344 200 432 40 . . . 287 106 143 Hover . | . . . . . . . . . . . Flight 281 | . . . . . . . . . . 281 Fastest Speed 35 | 50 90 140 140 140 160 160 160 155 155 35 Average Speed 182 | 146 114 140 140 140 163 160 160 155 155 331 Slowest Speed 900 | 200 160 140 140 140 240 200 160 160 155 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Potential Cave-ins 2 | . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 4 51 52 90 10 47 13 67 52 74 67 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . 1 1 Known Exits Taken 6 | . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 3 | . . . . . . . 2 . . 1 Spaces Dug 3 | . . . . . 2 1 . . . . Terrain Destroyed 208 | . 67 . . . 66 22 29 23 . 1 Melee 1 | . . . . . . 1 . . . . Projectile 17 | . . . . . 2 7 5 2 . 1 AOE 190 | . 67 . . . 64 14 24 21 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4296 | 82 449 204 476 53 675 425 604 351 105 872 Wait 353 | . 5 3 5 7 103 13 3 2 . 212 Move 3481 | 57 356 199 431 39 436 341 559 325 105 633 Hop 1 | . . . . . . . . . . 1 Pick Up 56 | 7 9 1 2 4 17 6 6 4 . . Fast Attach 22 | 7 2 . . . 8 3 1 . . 1 Attach 40 | . 7 . . 1 8 12 5 5 . 2 Detach 11 | . . . . . 6 4 1 . . . Swap 28 | . 9 . . . 9 5 4 1 . . Drop 24 | . 3 1 . . 15 2 1 1 . 1 Fire 232 | 11 56 . . 2 73 33 24 13 . 20 Melee 1 | . . . . . . 1 . . . . Ram 3 | . 2 . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 5 | . . . . . . 5 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 38 | . . . 38 . . . . . . . Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 403 | -10/Materials | Lost 3 parts (1p1n1w) 552 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Core integrity fell below 50% 630 | -10/Materials | Lost 4 parts (2n1u1w) 696 | -10/Materials | Identified exit to Mines 724 | -10/Materials | Entered Mines 743 | -10/Mines | Discovered new exit (range 9) 1001 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1001 | -10/Mines | Discovered new exit (range 6) 1008 | -10/Mines | Entered Exiles 1008 | -10/Exiles | Found Exiles lab destroyed 1027 | -10/Exiles | Discovered new exit (range 15) 1575 | -10/Exiles | Learned location of Zion (-6) 1643 | -10/Exiles | Discovered new exit (range 10) 1657 | -10/Exiles | Entered Mines 1657 | -9/Mines | Accompanied by 4 allies 1707 | -9/Mines | Discovered new exit (range 13) 1716 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1730 | -9/Mines | Entered Materials 1730 | -8/Materials | Accompanied by 3 allies 1730 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2152 | -8/Materials | Discovered new exit (range 3) 2260 | -8/Materials | Build established: Skirmisher 2676 | -8/Materials | Garrison activated, responded to threat 2789 | -8/Materials | Discovered new exit (range 11) 2814 | -8/Materials | Identified exit to Factory 2816 | -8/Materials | Entered Factory 2816 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2902 | -7/Factory | Identified exit to Factory 3362 | -7/Factory | Lost 4 parts (1p2n1w) 3476 | -7/Factory | Discovered new exit (range 8) 3513 | -7/Factory | Identified exit to Lower Caves 3515 | -7/Factory | Entered Lower Caves 3830 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4088 | -7/Lower Caves | Encountered a Warlord checkpoint 4489 | -7/Lower Caves | Learned Factory emergency access door positions 4489 | -7/Lower Caves | Discovered new exit (range 9) 4500 | -7/Lower Caves | Identified exit to Lower Caves 4501 | -7/Lower Caves | Entered another Lower Caves area 4579 | -7/Lower Caves | Attracted the attention of an 0b10 base 4616 | -7/Lower Caves | Lost 8 parts (1p4n1u2w) 4623 | -7/Lower Caves | Destroyed 7 combat bots 4874 | -7/Lower Caves | Build established: Skirmisher 5042 | -7/Lower Caves | Discovered new exit (range 12) 5056 | -7/Lower Caves | Identified exit to Data Miner 5057 | -7/Lower Caves | Entered Data Miner 5057 | -7/Data Miner | Discovered new exit (range 6) 5065 | -7/Data Miner | Identified exit to Proximity Caves 5087 | -7/Data Miner | Met Data Miner 5121 | -7/Data Miner | Learned location of Section 7 (-2) 5121 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5149 | -7/Data Miner | Received God Mode back door access code from Data Miner 5220 | -7/Data Miner | Entered Proximity Caves 5452 | -6/Proximity Caves | Core integrity fell below 50% 5494 | -6/Proximity Caves | Lost 3 parts (1n2w) 7469 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7488 | -6/Proximity Caves | Core integrity fell below 20% 7488 | -6/Proximity Caves | Released all parts (4) 7518 | -6/Proximity Caves | Lost 4 parts (1p2u1w) 7535 | -6/Proximity Caves | Escorted by Enhanced Grunt 7596 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07493_ Acquired Corrupted Unknown Flight Unit. 07493_ Identified VTOL Module. 07493_ Integrated Corrupted VTOL Module (+8). 07495_ OFF< RXW0YEDA RR1&JOTV2VD 07495_ B-48 Gladiator destroyed. 07535_ System corrupted: Matter fused (-9). 07535_ Enhanced Grunt: "Protecting LRC-V3." 07554_ C-30 ARC bursts open, deploying its payload. 07554_ B-48 Gladiator unfolds itself. 07554_ G-50 Soldier unfolds itself. 07558_ C-30 ARC bursts open, deploying its payload. 07558_ L-41 Fighter unfolds itself. 07558_ G-50 Soldier unfolds itself. 07562_ System corrupted: Matter fused (-5). 07572_ Acquired derelict log, extracted data. Loading 1 Proximity Caves exit... 07587_ System corrupted: Heat flow error (+106). 07594_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###???????????????????????????????????????? | | ???????""##??????????????????????????????????????? | | ???????"""##?????????????????????????????????????? | | ??????##"""#?????????????????????????????????????? | | ?????##"" #?????????????????????????????????????? | | ????## #?????????????????????????????????????? | | ??### ##????##?????? ##?????????????????????? | | ?## " ##### #?????? ?????????????????????? | | ?# "%" #?????? ??