Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.22 @ 14:15:50 Player: Tiago Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1664) 1664 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-1756) -1756 TOTAL SCORE: 3038 Bonus ------- Pacifist 200 High Alert Combat Kills 157 Follower Combat Kills 175 Friendly Fire -2288 Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 100/100 System Corruption 18% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Advanced Assault Cannon Hypervelocity Gauss Cannon Rocket Array > --- INVENTORY -------- Light Angular Momentum Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink High-capacity Storage Unit EM Shotgun Enhanced Autogun Gauss Rifle Flak Gun Assault Cannon [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 1 1 1 . . Weapon 2 | . . 1 . 1 . . Parts Attached 94 | 6 8 6 14 4 3 53 Power 12 | 1 . . 3 1 . 7 Engine 11 | 1 . . 3 1 . 6 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 2 . 1 . . 15 Treads . | . . . . . . . Leg 10 | 2 2 . 1 . . 5 Wheel 8 | . . . . . . 8 Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 20 | 1 2 2 4 1 . 10 Device 7 | . . 1 . 1 . 5 Storage 8 | 1 1 1 3 . . 2 Processor 3 | . 1 . . . . 2 Hackware 1 | . . . . . . 1 Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 42 | 2 4 4 6 2 3 21 Energy Gun 11 | 1 1 3 1 . 1 4 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 14 | 1 3 1 2 . 1 6 Ballistic Cannon 9 | . . . 1 1 1 6 Launcher 5 | . . . 2 1 . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 5 Parts Lost 19 | . . . . . . 19 Power 2 | . . . . . . 2 Propulsion 7 | . . . . . . 7 Utility 2 | . . . . . . 2 Weapon 8 | . . . . . . 8 Highest Loss Streak 6 | . . . . . . 6 Average Slot Usage (%) 93 | . 91 95 99 100 100 91 Engine 7 | . 14 11 9 7 7 5 Leg 16 | . 28 22 27 23 23 11 Wheel 4 | . . . . . . 7 Device 8 | . . 7 9 15 15 8 Storage 10 | . 18 11 9 7 7 10 Processor 10 | . 1 11 9 7 7 12 Hackware 2 | . . . . . . 3 Protection 2 | . . . 8 7 7 . Energy Gun 4 | . 12 11 9 7 7 2 Ballistic Gun 14 | . 15 22 13 7 13 14 Ballistic Cannon 6 | . . . 1 12 7 9 Naked Turns . | . . . . . . . Heaviest Build 52 | 11 15 19 27 34 38 52 Greatest Support 54 | 20 26 26 39 39 39 54 Greatest Overweight (x) 5 | . . . . . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 14 | 6 6 14 12 8 8 12 Average Capacity 8 | 4 6 6 6 8 8 9 Most Carried 12 | 2 6 6 8 8 7 12 Average Carried 7 | . 4 5 6 6 6 8 Final Capacity 8 | 6 6 6 8 8 8 4 Final Carried 8 | 2 6 6 8 7 7 4 Class Distribution -------------------- 30% | Skirmisher 29% | Scavenger-Gunner 20% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1966 | 234 . 103 289 119 141 1080 Remotely . | . . . . . . . Salvage Created 2158 | . . 122 194 109 . 1733 Parts 118 | . . 10 13 8 . 87 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 31 | . . 4 5 4 . 18 Guns 18 | . . 4 2 3 . 9 Cannons 7 | . . . . . . 7 AOE 6 | . . . 3 1 . 2 Classes Destroyed 14 | . . 3 2 . . 9 Worker 5 | . . . . . . 5 Builder 6 | . . 1 . . . 5 Hauler 2 | . . . . . . 2 Recycler 2 | . . . . . . 2 Operator 1 | . . . . . . 1 Watcher 6 | . . . 2 . . 4 Swarmer 10 | . . 3 3 3 . 1 Grunt 9 | . . . 2 . . 7 Brawler 1 | . . . . . . 1 Sentry 4 | . . 1 . 1 . 2 Hunter 1 | . . . . . . 1 Programmer 5 | . . . . . . 5 Surgeon 1 | . . . . . . 1 Thug 5 | . . . . . . 5 Savage 2 | . . . . . . 2 Martyr 2 | . . . . . . 2 Best Kill Streak 4 | . . 3 4 4 . 4 Combat Bots Only 4 | . . 2 3 4 . 3 Max Kills in Single Turn 7 | . . 1 3 1 . 7 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 3858 | . . 251 209 152 . 3246 Core 732 | . . 15 6 30 . 681 Absorbed by Shields 36 | . . . . . . 36 Core Remaining (%) 98 | 100 100 96 98 . . . Volleys Fired 115 | . . 13 18 5 . 79 Largest 4 | . . 3 3 4 . 4 Hottest 223 | . . 111 105 163 . 223 Shots Fired 349 | . . 32 44 19 . 254 Gun 260 | . . 32 43 10 . 175 Cannon 85 | . . . . 7 . 78 Launcher 4 | . . . 1 2 . 1 Special . | . . . . . . . Kinetic 272 | . . 26 25 12 . 209 Thermal 11 | . . 6 . . . 5 Explosive 4 | . . . 1 2 . 1 Electromagnetic 62 | . . . 18 5 . 39 Robot Hit Streak 10 | . . 3 8 9 . 10 Robot Miss Streak 7 | . . 4 7 4 . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 204 | . . 16 21 7 . 160 Core Hits 118 | . . 6 10 11 . 91 Critical Hits 4 | . . . . . . 4 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . 3 Melee Attacks 12 | . . . . . . 12 Impact 12 | . . . . . . 12 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6630 | . . 171 569 353 . 5537 Guns 3173 | . . 171 452 80 . 2470 Cannons 1155 | . . . . 48 . 1107 Explosions 2029 | . . . 117 225 . 1687 Melee 234 | . . . . . . 234 Ramming 39 | . . . . . . 39 Kinetic 3373 | . . 141 176 81 . 2975 Thermal 149 | . . 30 . . . 119 Explosive 1969 | . . . 117 225 . 1627 Electromagnetic 866 | . . . 276 47 . 543 Impact 234 | . . . . . . 234 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . . . 18 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Effects 10 | . . . . . . 10 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 215 | . . . . . . 215 Projectiles 71 | . . . . . . 71 Explosions 106 | . . . . . . 106 Melee 38 | . . . . . . 38 Knockbacks 14 | . . . . . . 14 Impact 1 | . . . . . . 1 Kinetic 12 | . . . . . . 12 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 336 | . . . 35 26 . 275 Shots 9 | . . . 1 1 . 7 Rammed 4 | . . . . . . 4 Targets Rammed 6 | . . . . . . 6 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 408 | . . 271 228 76 . 408 Average Temperature 66 | . . 122 58 30 . 61 Received Heat Transfer 591 | . . 27 72 . . 492 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . 2 . . 5 Impact Corruptions 4 | . . . . . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 222 | . . 74 . . . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 612 | . . 130 184 167 58 612 Average Influence 299 | . . 41 81 73 58 435 Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 37 | 100 100 100 100 100 100 2 Level 1 26 | . . . . . . 41 Level 2 36 | . . . . . . 56 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 1 1 . . 10 Investigation 2 | . . . . . . 2 Extermination 5 | . . . . . . 5 Reinforcement 5 | . . 1 1 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 4 | . . 2 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . . 6 7 5 . 50 Peak Tracking Total 5 | . . 4 3 4 . 5 Tactical Retreats 9 | . . 1 1 1 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 3 | . . . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 19 | . . . 1 2 . 16 Max in Single Turn 2 | . . . 1 2 . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 13 | . . 2 2 . . 9 Terminals 6 | . . 1 1 . . 4 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . . . . 3 Recycling Units 2 | . . 1 . . . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 37 | . . 4 13 . . 20 Successful 33 | . . 4 13 . . 16 Failed 4 | . . . . . . 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . . 2 Terminals 12 | . . 3 4 . . 5 Fabricators 3 | . . . . . . 3 Repair Stations 10 | . . . . . . 10 Recycling Units 3 | . . 1 . . . 2 Scanalyzers 9 | . . . 9 . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . . 3 4 . . 3 Record 6 | . . 1 2 . . 3 Alert Level 2 | . . 1 1 . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 8 | . . . . . . 8 Scan Component 5 | . . . . . . 5 Repair 3 | . . . . . . 3 Recycling Unit Hacks 3 | . . 1 . . . 2 Process 1 | . . . . . . 1 Report Inventory 2 | . . 1 . . . 1 Scanalyzer 9 | . . . 9 . . . Insert Component 4 | . . . 4 . . . Analyze 5 | . . . 5 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . 2 . . . 7 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built 2 | . . . . . . 2 Matter 124 | . . . . . . 124 Time 62 | . . . . . . 62 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired 3 | . . . . . . 3 Time 130 | . . . . . . 130 Parts Recycled . | . . . . . . . Recycled Matter 154 | . . . . . . 154 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 20 | . . . . . 20 . Largest Group 20 | . . . . . 20 20 Highest-Rated Group 527 | . . . . . 527 527 Highest-Rated Ally 35 | . . . . . 35 35 Total Orders . | . . . . . . . Ally Attacks 30 | . . . . . . 30 Total Damage 1081 | . . . . . . 1081 Kills 9 | . . . . . . 9 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 4097 | 59 202 282 623 117 187 2627 Spaces Moved 2696 | 44 150 191 405 62 150 1694 Core 48 | 6 . . . . . 42 Treads . | . . . . . . . Legs 1770 | 38 150 191 405 62 150 774 Wheels 875 | . . . . . . 875 Hover . | . . . . . . . Flight 3 | . . . . . . 3 Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 113 | 110 120 120 120 120 120 110 Slowest Speed 370 | 120 120 120 120 120 120 370 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 24 24 28 1 80 34 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 63 | . . . 9 7 . 47 Melee . | . . . . . . . Projectile 11 | . . . . . . 11 AOE 52 | . . . 9 7 . 36 Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 3456 | 51 171 221 511 95 156 2251 Wait 431 | . . 7 55 20 . 349 Move 2691 | 43 149 190 404 62 149 1694 Hop . | . . . . . . . Pick Up 42 | 2 7 2 9 2 2 18 Fast Attach 45 | 6 5 2 3 . . 29 Attach 9 | . . 2 1 2 . 4 Detach 3 | . . 1 . . . 2 Swap 40 | . 3 2 10 2 3 20 Drop 57 | . 7 2 11 2 2 33 Fire 115 | . . 13 18 5 . 79 Melee 12 | . . . . . . 12 Ram 2 | . . . . . . 2 Kick 4 | . . . . . . 4 Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 5) 259 | -10/Materials | Identified exit to Materials 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 278 | -9/Materials | Discovered new exit (range 7) 284 | -9/Materials | Identified exit to Mines 500 | -9/Materials | Met 8R-AWN 530 | -9/Materials | Discovered new exit (range 12) 543 | -9/Materials | Identified exit to Materials 544 | -9/Materials | Entered another Materials area 544 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1086 | -8/Materials | Build established: Skirmisher 1140 | -8/Materials | Discovered new exit (range 16) 1166 | -8/Materials | Identified exit to Factory 1167 | -8/Materials | Entered Factory 1167 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1199 | -7/Factory | Discovered new exit (range 16) 1284 | -7/Factory | Sucked down chute 1284 | -7/Factory | Entered Waste 1285 | -7/Waste | Joined by Warlord forces that had cleared the area 1418 | -7/Waste | Discovered new exit (range 14) 1454 | -7/Waste | Identified exit to Factory 1471 | -7/Waste | Entered Factory 1471 | -7/Factory | Accompanied by 20 allies 1778 | -7/Factory | P-60 Hacker assimilated allied M1-4E0(d) 1899 | -7/Factory | Lost 4 parts (1p1n1u1w) 2060 | -7/Factory | Repaired Gauss Rifle 2088 | -7/Factory | Repaired Com. Wheel 2185 | -7/Factory | Build established: Scavenger-Gunner 2269 | -7/Factory | Repaired Enh. Autogun 3075 | -7/Factory | Found Prototype Launcher 3076 | -7/Factory | Identified Rocket Array 3663 | -7/Factory | Build established: Gunner 3793 | -7/Factory | Fabricated Particle Gun (x2) 3977 | -7/Factory | System corruption reached 10% 4003 | -7/Factory | Core integrity fell below 50% 4046 | -7/Factory | Lost 6 parts (1p2n3w) 4072 | -7/Factory | Core integrity fell below 20% 4098 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04065_ P-60 Hacker misfires. 04067_ Destroyed Gravmag System. 04067_ P-60 Hacker system corrupted by crushing effect. 04069_ P-60 Hacker knocked back. 04073_ Destroyed Lgt. Angular Momentum Engine. 04073_ P-60 Hacker system corrupted by crushing effect. 04084_ System corrupted: Carbon-fiber Leg stumbles. 04089_ Carbon-fiber Leg destroyed. 04091_ Triggered Stasis Trap. 04091_ A bubble of rippling energy engulfs the area. 04091_ Field strength at 94. 04092_ Field strength at 84. 04093_ Field strength at 78. 04094_ Field strength at 64. 04095_ Field strength at 58. 04095_ Impact Mace destroyed. 04096_ Field strength at 43. 04096_ Hacking Suite destroyed. 04096_ System corrupted by crushing effect (+1). 04098_ System corrupted: Matter fused (-7). 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Grenade Launcher | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Particle Gun | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Collateral Damage I Spy Let's See Who's Tougher Oops System Compromised Challenges ------------ None Game ------ Seed HeatShadeCoupler Manual? 0 Play Time 01:12:42 Cumulative 5.7 hours Start 2020.02.20 @ 21:14:04 End 2020.02.22 @ 14:15:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1465efc3-fcf3-48b7-8bf6-859dc5acf391