Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 13:22:00 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1305) 1305 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5210 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 647/850 Matter 161/300 Energy 78/100 System Corruption 16% Temperature Cool (71) Movement Walking (105) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3+3) - Carbon-fiber Leg (+) Arachnoskeleton > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Flak Cannon > --- INVENTORY (20) --- Wheel Cooling System Coolant Injector Coolant Injector Improved Sensor Array Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Weapon] Authchip [Weapon] Shock Rifle Plasma Rifle Subdweller Beam Cannon Mini Grenade Launcher Remote Datajack Multitool Heavy Hammer Ripper Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Arachnoskeleton > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Energy Filter Force Field Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Wheel Cooling System Coolant Injector Coolant Injector Improved Sensor Array Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Weapon] Authchip [Weapon] Plasma Rifle Subdweller Beam Cannon Heavy Flak Cannon Mini Grenade Launcher Multitool Heavy Hammer Ripper [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Arachnoskeleton Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Impact Weapon Heavy Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 6 | . . . . . 6 Weapon . | . . . . . . Parts Attached 48 | 8 9 8 3 7 13 Power 6 | 1 2 1 . 2 . Engine 3 | 1 1 . . 1 . Core 3 | . 1 1 . 1 . Reactor . | . . . . . . Propulsion 12 | 2 3 2 . 3 2 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 10 | 2 3 2 . 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 2 . 2 1 8 Device 9 | 1 1 . 2 1 4 Storage 2 | 1 1 . . . . Processor 3 | . . . . . 3 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 3 2 5 1 1 3 Energy Gun 7 | 1 2 2 1 1 . Energy Cannon 3 | . . 2 . . 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 2 5 . . 10 Power 4 | . . 1 . . 3 Propulsion 5 | . 2 3 . . . Utility 6 | . . . . . 6 Weapon 2 | . . 1 . . 1 Highest Loss Streak 5 | . 2 2 . . 5 To Critical Strikes . | . . . . . . Average Backups 15 | 3 7 16 16 16 17 Power 1 | . 1 1 2 1 . Propulsion 2 | 1 1 3 3 1 2 Utility 5 | . 2 4 5 7 7 Weapon 4 | 1 2 5 5 4 6 Tool/Special . | . . . . . . Unused Backups 32 | . . 11 . 6 15 Power 4 | . . 1 . 2 1 Propulsion 2 | . . 2 . . . Utility 13 | . . 4 . 1 8 Weapon 11 | . . 4 . 3 4 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 93 | . 99 99 100 99 66 Engine 2 | . 9 . . 2 4 Core 10 | . 4 14 14 11 4 Leg 1 | . . . . . 5 Wheel 22 | . 27 27 28 28 . Device 15 | . 14 14 14 13 21 Storage 12 | . 14 14 14 14 5 Processor 1 | . . . . . 8 Energy Gun 17 | . 7 20 23 28 5 Energy Cannon 3 | . . 7 4 . 3 Ballistic Gun 2 | . 20 . . . . Peak Build Rating 69 | 7 13 22 21 25 69 Average Rating 25 | 4 8 18 20 22 61 On Entrance 14 | . 7 13 20 21 23 Avg Prop Armor Cover (%) 5 | . . . . 5 5 Naked Turns . | . . . . . . Heaviest Build 84 | 12 51 58 58 58 84 Greatest Support 65 | 26 26 40 40 40 65 Greatest Overweight (x) 5 | 1 1 3 1 5 5 Average Overweight (x) 1 | . . 1 1 3 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 8 20 20 20 20 Most Carried 20 | 7 8 20 20 20 20 Average Carried 16 | 3 7 18 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 7 8 20 20 19 18 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 992 | 325 173 124 20 95 255 Remotely . | . . . . . . Salvage Created 1893 | 132 343 506 90 . 822 Parts 109 | 11 20 46 2 . 30 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | 1 1 . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . 21 . . . Prevented 2 | . . 2 . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 30 | . 7 15 . . 8 Guns 15 | . 7 7 . . 1 Cannons 13 | . . 6 . . 7 AOE 2 | . . 2 . . . Classes Destroyed 11 | 2 2 4 . . 3 Worker 2 | . . . . . 2 Builder 1 | . 1 . . . . Tunneler 4 | 2 2 . . . . Recycler 6 | 1 . . 1 . 4 Operator 1 | . . . . . 1 Turret 1 | . . 1 . . . Swarmer 6 | . . 6 . . . Grunt 9 | . 7 . . . 2 Sentry 1 | . . 1 . . . Programmer 6 | . . . . . 6 Subdweller 8 | . . 8 . . . Best Kill Streak 8 | 2 3 3 1 . 8 Combat Bots Only 5 | . 3 3 . . 5 Max Kills in Single Turn 2 | 1 1 2 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 222 | . 38 64 . . 120 Missed 64 | . 13 22 . . 29 Hits 158 | . 25 42 . . 91 Melee 4 | . . . . . 4 Projectile 154 | . 25 42 . . 87 AOE 1 | . . . . . 1 Critical Strikes 5 | . . . . . 5 Part Disruptions 1 | . . . . . 1 Damage Taken 2251 | . 314 540 . . 1397 Core 312 | . 58 51 . . 203 Absorbed by Shields 248 | . . . . . 248 Core Remaining (%) 78 | 100 . . . 56 . Volleys Fired 157 | 12 38 44 1 . 62 Largest 2 | 2 2 2 2 . 2 Hottest 140 | 40 115 140 116 . 134 Shots Fired 315 | 24 76 89 3 . 123 Gun 188 | 24 76 55 3 . 30 Cannon 127 | . . 34 . . 93 Launcher . | . . . . . . Special . | . . . . . . Kinetic 98 | 24 43 . . . 31 Thermal 179 | . 31 53 3 . 92 Explosive . | . . . . . . Electromagnetic 38 | . 2 36 . . . Robot Hit Streak 13 | 3 10 12 2 . 13 Robot Miss Streak 7 | 4 3 7 1 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 187 | 11 53 35 2 . 86 Core Hits 104 | 5 24 21 1 . 53 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | 1 2 . . . . Critical Strikes 5 | 1 3 1 . . . Burn 2 | . 1 1 . . . Destroy 3 | 1 2 . . . . Melee Attacks 3 | . . 1 . . 2 Impact 2 | . . . . . 2 Slashing 1 | . . 1 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4013 | 133 591 784 20 . 2485 Guns 1586 | 133 591 429 20 . 413 Cannons 2294 | . . 276 . . 2018 Explosions 79 | . . 79 . . . Melee 24 | . . . . . 24 Ramming 30 | . . . . . 30 Kinetic 1322 | 133 307 . . . 882 Thermal 2410 | . 271 570 20 . 1549 Explosive . | . . . . . . Electromagnetic 227 | . 13 214 . . . Impact 24 | . . . . . 24 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 16 | . 2 2 2 . 16 Average Corruption 2 | . 2 2 2 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 59 | . 5 36 3 . 15 Message Errors 19 | . 2 12 . . 5 Matter Fused 10 | . . 4 1 . 5 Heat Flow Errors 6 | . 1 3 . . 2 Energy Discharges 8 | . 1 6 . . 1 Parts Fused 1 | . . . 1 . . Data Loss (minor) 5 | . 1 4 . . . Data Loss (major) 3 | . . 3 . . . Misfires 5 | . . 3 1 . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 79 | . . . . . 79 Projectiles 79 | . . . . . 79 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 23 | . . . . . 23 Impact . | . . . . . . Kinetic 20 | . . . . . 20 Secondary 3 | . . . . . 3 Self-Inflicted Damage 40 | . . 40 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 288 | . 150 239 18 . 288 Average Temperature 51 | . 31 71 12 . 91 Received Heat Transfer 645 | . 189 183 . . 273 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . 3 2 . . 6 Heat Transferred 3838 | . 777 1038 25 . 1998 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 120 | 5 120 . 39 . 99 Initial 39 | . . . 39 . . Average 23 | . 38 . 11 . 17 Influence Increases 788 | 15 260 200 5 . 308 Destroy 0b10 Robot/C 460 | . 140 160 . . 160 Destroy 0b10 Robot/NC 70 | 15 15 . 5 . 35 Destroy Leader 100 | . 30 10 . . 60 Disable Machine 15 | . . . . . 15 Destroy Structure 8 | . . . . . 8 Lose Combat Pursuer 135 | . 75 30 . . 30 Influence Decreases 744 | 15 166 212 87 . 264 Entered New Map 89 | . . 46 43 . . Time Decay 505 | 15 146 136 44 . 164 Lost Part 150 | . 20 30 . . 100 Squads Dispatched 4 | . . . . . 4 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 4 | . 3 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 17 18 . . 26 Peak Tracking Total 7 | . 5 6 . . 7 Tactical Retreats 6 | . 4 1 . . 1 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 6 | . 2 1 . 3 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 5 1 . 9 . Successful 10 | . . 1 . 9 . Failed 5 | . 5 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 5 . . . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . . 1 . 9 . Record 2 | . . . . 2 . Robot Analysis 6 | . . . . 6 . Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 23 | . . . . . 23 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 1603 | 12 584 . . . 1007 Optics 1007 | . . . . . 1007 Seismic 596 | 12 584 . . . . Robot Analysis Total 6 | . . . . 6 . Derelict Logs Recovered 7 | . . 2 . 5 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6562 | 130 857 2618 167 1579 1211 Spaces Moved 4151 | 89 291 2021 128 1080 542 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 534 | . . . . . 534 Wheels 3608 | 80 291 2021 128 1080 8 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 120 107 155 Average Speed 129 | 87 93 116 120 143 179 Slowest Speed 185 | 100 105 145 120 155 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 40 85 16 84 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . 2 . 4 . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 15 | . . 7 . . 8 Melee 1 | . . . . . 1 Projectile 12 | . . 5 . . 7 AOE 2 | . . 2 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5036 | 115 807 2215 141 1109 649 Wait 559 | . 460 92 . . 7 Move 4146 | 88 290 2020 127 1079 542 Hop . | . . . . . . Pick Up 64 | 6 3 31 5 9 10 Fast Attach 17 | 8 2 . . 2 5 Attach 20 | . 2 5 2 2 9 Detach 7 | 1 . . . 3 3 Swap 21 | . 6 5 1 4 5 Drop 41 | . 6 17 5 10 3 Fire 157 | 12 38 44 1 . 62 Melee 3 | . . 1 . . 2 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -9/Recycling -9/Scraptown -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 7) 847 | -10/Materials | Discovered new exit (range 6) 988 | -10/Materials | Entered Subcaves 989 | -10/Subcaves | Approached by a straggling Scientist 990 | -10/Subcaves | Learned 8 Materials zone layouts 1138 | -10/Subcaves | Build established: Scavenger-Mutant 1229 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1252 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1276 | -10/Subcaves | Learned location of Zion (-7) 1276 | -10/Subcaves | Met a Zionite searching for "candidates" 1555 | -10/Subcaves | Discovered new exit (range 15) 1648 | -10/Subcaves | Discovered new exit (range 7) 2155 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2224 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2230 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2442 | -10/Subcaves | Build established: Mutant 2798 | -10/Subcaves | Visited 4L-MR0's lab 2812 | -10/Subcaves | Found Arachnoskeleton 3560 | -10/Subcaves | Discovered new exit (range 9) 3606 | -10/Subcaves | Entered Recycling 3743 | -9/Recycling | Scanned before Scraplab entrance 3761 | -9/Recycling | Entered Scraplab 3770 | -9/Recycling | Discovered new exit (range 2) 3773 | -9/Recycling | Entered Scraptown 3773 | -9/Scraptown | System corruption cleaned by C-Scrubber 3871 | -9/Scraptown | Build established: Scavenger-Mutant 3943 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3945 | -9/Scraptown | Learned Research interactive machine intel 3946 | -9/Scraptown | Learned Factory stockpile data 3949 | -9/Scraptown | Learned Factory terminal intel 3951 | -9/Scraptown | Learned Research stockpile data 4238 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4427 | -9/Scraptown | Visited Red Mages 4495 | -9/Scraptown | Visited Observation Area 4553 | -9/Scraptown | Build established: Mutant 4564 | -9/Scraptown | Visited Assassins FH 4582 | -9/Scraptown | Visited The Evicted 4592 | -9/Scraptown | Visited IN-MT5's Study 4641 | -9/Scraptown | Visited SPCMW 4695 | -9/Scraptown | Visited UFD Registry 4695 | -9/Scraptown | Registered with UFD as "Novatorch" 4731 | -9/Scraptown | Visited Scrapoid Research Area 4753 | -9/Scraptown | Visited Curators Association 4790 | -9/Scraptown | Visited Sword Containment 4835 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4946 | -9/Scraptown | Visited Derelict Rescue Squad 4966 | -9/Scraptown | Visited Analyses Database 5058 | -9/Scraptown | Visited Scrap Suit Storage 5089 | -9/Scraptown | Visited Science Guys 5138 | -9/Scraptown | Visited Research Penetration Think Tank 5175 | -9/Scraptown | Visited Chapter 10 5202 | -9/Scraptown | Visited Abandonware Association 5219 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5344 | -9/Scraptown | Discovered new exit (range 5) 5352 | -9/Scraptown | Entered Factory 5352 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 5354 | -6/Factory | Loaded intel: 26 terminal locations 5368 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 6361 | -6/Factory | Lost 3 parts (2u1w) 6551 | -6/Factory | System corruption reached 10% 6563 | -6/Factory | Self-destructed Last Messages --------------- 06548_ Destroyed Com. Wheel. 06548_ R-10 Processor destroyed. 06549_ K-01 Serf collects debris. 06550_ Imp. Heat Sink destroyed. 06550_ System corrupted by crushing effect (+5). 06550_ K-01 Serf collects debris. 06551_ K-01 Serf destroyed. 06553_ System corrupted: Matter fused (-6). 06553_ K-01 Serf collects debris. 06555_ U-05 Engineer builds a Wall. 06557_ Imp. Deuterium Engine destroyed. 06557_ U-05 Engineer destroyed. 06557_ K-01 Serf knocked back. 06559_ Target Analyzer destroyed. 06559_ Imp. Heat Sink destroyed. 06559_ System corrupted by crushing effect (+1). 06559_ System corrupted by crushing effect (+2). 06559_ Knocked back. 06561_ Critical hit (Burn: +37). 06563_ B-48 Gladiator heat short circuits Lgt. Treads. Map ----- +----------------------------------------------------+ | ??? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ???#=#???????????????????????????????????????????? | | ???#=#???????????????????????????????????????????? | | ???#=#???????????????????????????????????????????? | | ???#=#???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???#=#???????????????????????????????????????????? | | ???#%#???????????????????????????????????????????? | | ???# #?????????????????????????????????#?????????? | | ???# #???????????????????????????????? #?????????? | | ???#%#???????????##??????????????????? ??????????? | | ####/#######????? #?????????????????? ??????????? | | ## ???? #?????????????????? ????]??????? | | """"""""" ## """" #????T???????????? ???????????? | | ## """" #????????????????? ????????????? | | """"""""" ## """" #???????????????? #????????????? | | ## """" #???????????????# #????????????? | | """"""""" ## """" +??????????????? #????????????? | | ## """" #?????????????? #????????????? | | """"""""" ## #?????????????? #????????????? | | ## = #????????????? #????????????? | | """"""""" ## #????????????? #????????????? | | ## ############? #????????????? | | = ##? # @b ### ##???????????? | | ########+######/### !%g #???????????? | | % R =g #???????????? | | #???????????? | | " g + "????????? | | """ """ R%* # """??????? | | """ """ A ! !%* #?? ?????? | | """ """ ####### == #????? ????? | | #?????# ######## #???????????? | | """ """ #?????###########??????? #???????????? | | """ """ #????????????????????????#???????????? | | """ """ #????????????????????????????????????? | | +????????????????????????????????????? | | #????????????????????????????????????? | | ####### #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????#^ ^#????????????????????????????????????? | | ??????# #????T???????????????????????????????? | | ??????# +????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | ???????? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 42 Target Analysis 5 Energy Filtering 30 Offensive Hacking 10 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegEnhancedPulseblaster Manual? 0 Play Time 00:46:45 Cumulative 113.1 hours Start 2026.05.24 @ 12:09:56 End 2026.05.24 @ 13:22:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 38% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d437506-6e21-43dc-8d0a-1a0a5309ef15