Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.29 @ 15:08:33 Player: Leebears Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (199) 995 Value Destroyed (6423) 6423 Prototype IDs (44) 880 Alien Tech Used (1) 200 Bonus (1146) 1146 TOTAL SCORE: 16144 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 592 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -825 Cogmind --------- Core Integrity 604/1000 Matter 136/300 Energy 340/340 System Corruption 1% Temperature Cool (121) Movement Core (1200) Ox23 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Insulated Plating Improved Focal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (22) --- Micro Fission Core Improved Coolant Injector Improved Energy Well (600) Makeshift Sensor Array Experimental Sensor Array Experimental Utility Shielding Insulated Plating Improved Shield Generator Transdimensional Reconstructor Disruptor Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Weapon Cycler > --- WEAPON ----------- Disruptor Cannon Matter Neutralizer > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Improved Coolant Injector Improved Energy Well Makeshift Sensor Array Experimental Utility Shielding Layered Medium Armor Plating Insulated Plating Insulated Plating Improved Focal Shield Improved Shield Generator Z-Drone Bay Transdimensional Reconstructor Plasma Cannon Plasma Cannon Plasma Cannon Phase Cannon Matter Neutralizer Heavy Gauss Cannon Heavy Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 96] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Layered Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . Utility 6 | . . . 1 . 1 2 . . . . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 321 | 8 13 8 14 24 12 20 34 8 7 18 45 1 9 . 15 39 8 14 8 16 Power 31 | 1 . 3 1 5 . 2 3 . 1 1 6 . 1 . 1 4 . . 2 . Engine 16 | 1 . 2 . 5 . . 2 . 1 . 3 . . . 1 1 . . . . Core 14 | . . 1 1 . . 2 1 . . 1 3 . 1 . . 3 . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 43 | 2 3 . 1 9 2 5 7 . . . 6 . 1 . 2 . 1 3 . 1 Treads 9 | . 2 . 1 3 . . 2 . . . . . . . . . . 1 . . Leg 17 | . . . . . . . 4 . . . 6 . 1 . 2 . 1 2 . 1 Wheel 17 | 2 1 . . 6 2 5 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 124 | 2 3 . 3 . 4 3 13 4 3 9 16 . 4 . 11 25 3 7 6 8 Device 73 | . . . . . . 2 6 2 3 4 10 . 2 . 7 19 2 5 5 6 Storage 12 | 2 3 . 3 . 2 . . 1 . . . . . . 1 . . . . . Processor 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 37 | . . . . . 2 . 7 1 . 5 6 . 2 . 3 5 1 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 123 | 3 7 5 9 10 6 10 11 4 3 8 17 1 3 . 1 10 4 4 . 7 Energy Gun 11 | 1 3 1 1 2 1 . . . . . 2 . . . . . . . . . Energy Cannon 69 | . . . 1 2 1 8 6 3 2 7 15 . 3 . 1 7 4 3 . 6 Ballistic Gun 13 | 2 2 2 4 . 3 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . Launcher 29 | . 2 2 3 6 1 2 5 1 1 1 . 1 . . . 2 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 1 . . 2 . . . . . 2 2 . . 5 . Parts Lost 55 | . 1 2 1 10 . . 8 . . 1 9 . . . 1 . 7 . . 15 Power 12 | . . 1 1 2 . . 2 . . 1 3 . . . 1 . . . . 1 Propulsion 15 | . . . . 5 . . 2 . . . 1 . . . . . 2 . . 5 Utility 7 | . . . . . . . 1 . . . 1 . . . . . 2 . . 3 Weapon 21 | . 1 1 . 3 . . 3 . . . 4 . . . . . 3 . . 6 Highest Loss Streak 9 | . 1 1 1 8 . . 6 . . 1 4 . . . 1 . 7 . . 9 Average Slot Usage (%) 97 | . 99 99 100 98 99 95 89 99 100 99 99 93 99 100 99 99 94 99 99 87 Engine 4 | . 14 6 8 9 9 2 . 7 7 5 1 6 . . 1 . . . . . Core 5 | . . 7 3 1 . 4 5 . . 1 10 6 12 13 11 10 11 11 7 4 Treads 6 | . 21 28 33 20 . . 2 . . . . . . . . . . 1 . . Leg 18 | . . . . . . . 3 30 30 30 32 33 33 33 33 29 23 26 29 16 Wheel 4 | . 6 . . 11 35 26 16 . . . . . . . . . . . . . Device 10 | . . . . . . 14 11 14 15 14 12 13 12 13 12 21 16 16 14 12 Storage 22 | . 28 28 33 33 27 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 Processor 5 | . . . . . . 7 7 7 7 7 6 6 6 6 6 6 11 11 11 11 Energy Gun 2 | . 13 8 8 2 . . . . . . 1 . . . . . . . . . Energy Cannon 8 | . . . 2 1 9 13 10 13 15 14 11 1 12 13 13 10 10 7 11 8 Ballistic Gun 2 | . 13 5 11 . 8 . . . . . . . . . . . . . . . Launcher 2 | . . 13 . 17 . 1 2 . . . . 5 . . . . . 3 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 16 42 44 60 65 68 68 73 72 69 75 82 73 81 78 84 99 99 97 110 117 Greatest Support 111 | 32 46 46 69 69 40 48 68 68 68 68 98 93 95 95 111 111 111 111 111 111 Greatest Overweight (x) 3 | . . . . 3 2 2 1 1 1 1 . . . . . . . 1 . 2 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . 1 Largest Inventory Capacity 22 | 8 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 20 | 6 8 16 21 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Most Carried 22 | 5 8 14 22 22 22 22 22 22 22 22 22 21 22 22 22 22 22 22 22 22 Average Carried 19 | 2 7 11 18 19 21 21 20 21 21 21 20 19 21 22 21 21 16 18 21 19 Final Capacity 22 | 8 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Final Carried 22 | 5 7 14 22 21 22 22 21 22 22 22 19 20 22 22 21 22 16 22 22 14 Class Distribution -------------------- 48% | Scavenger-Mutant 39% | Hauler-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 4768 | 308 189 292 179 453 188 172 695 159 59 265 391 130 90 . 140 540 101 224 126 67 Remotely 10 | . . . . . . . . . . . 10 . . . . . . . . . Salvage Created 7824 | 94 499 219 232 774 327 172 828 227 . 267 1895 147 82 . 327 521 328 236 329 320 Parts 370 | 3 36 21 17 29 25 9 42 7 . 7 76 11 3 . 20 18 15 18 10 3 Haulers Intercepted 10 | . 1 . 4 . 1 2 . . . . 1 . . . . 1 . . . . Recyclers Shooed 4 | . 1 . . . . . . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . 19 1 . 6 . 6 1 . 17 . 14 10 1 2 Prevented 33 | . . . . . . . 12 3 . 1 . . 5 . 2 . 1 3 6 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 154 | . 7 14 . 22 8 . 27 7 . 5 15 7 2 . 7 7 7 10 . 9 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . Guns 14 | . 5 2 . 1 2 . . . . . 4 . . . . . . . . . Cannons 38 | . . . . 1 1 . 7 1 . 2 4 . 2 . 6 2 6 3 . 3 AOE 93 | . 1 12 . 18 5 . 19 5 . 3 3 7 . . 1 5 1 7 . 6 Classes Destroyed 20 | 1 5 2 1 3 1 . 3 . . 2 1 . . . 1 . . . . . Worker 9 | . 2 1 . 4 . . . . . . 2 . . . . . . . . . Builder 6 | . . . 1 1 . . . . . . 4 . . . . . . . . . Tunneler 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Hauler 10 | . 1 . 4 . 1 2 . . . . 1 . . . . 1 . . . . Recycler 13 | 1 . 1 . 4 . . . . . . 6 . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . Operator 7 | . 3 . . . 1 . . . . . 1 . . . . 2 . . . . Watcher 9 | . 3 . . . 2 1 . . . . 1 . . . . 2 . . . . Swarmer 54 | . . 12 . . 4 . 12 4 . . . 7 . . 3 5 3 4 . . Grunt 52 | . 7 2 . 5 3 . 8 . . 3 11 . . . 3 . 4 3 . 3 Brawler 8 | . . . . . . . 2 1 . 1 . . . . . . . . . 4 Duelist 5 | . . . . 1 . . . 1 . . 1 . . . . . . 1 . 1 Sentry 7 | . . . . . 1 . 1 1 . . 1 . 1 . . 1 . 1 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . 3 . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . . . . . . Programmer 5 | . . . . . . . 1 . . 1 1 . 1 . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Assembled 15 | . . . . 15 . . . . . . . . . . . . . . . . Thug 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Fireman 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Best Kill Streak 10 | 1 3 4 2 10 4 2 7 7 . 3 9 4 1 . 6 5 6 4 . 4 Combat Bots Only 8 | . 2 4 . 8 4 . 7 7 . 3 7 4 1 . 6 5 6 4 . 4 Max Kills in Single Turn 5 | 1 1 3 2 4 3 1 3 4 . 2 5 2 1 . 1 2 1 3 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . 3 3 . 3 4 . 2 2 2 . . 1 2 1 3 . 2 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Damage Taken 10041 | . 242 271 164 1316 221 . 1526 271 . 201 1145 12 117 . 548 190 944 205 . 2668 Core 1075 | . 22 25 15 187 18 . 184 12 . 65 64 . 11 . 76 21 60 41 . 274 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 81 . 49 96 . . . . 62 . . . . 82 . . . . . Volleys Fired 538 | 7 39 20 23 50 19 14 68 12 . 19 76 10 5 . 12 45 16 15 37 51 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 1 2 . 2 2 2 2 1 2 Hottest 210 | 40 65 65 91 68 79 112 136 119 . 112 150 56 110 . 188 188 188 186 81 210 Shots Fired 790 | 14 73 25 42 51 35 24 87 18 . 30 127 10 10 . 24 68 27 21 36 68 Gun 172 | 14 70 11 25 11 16 2 . . . . 23 . . . . . . . . . Cannon 487 | . . . 15 6 16 22 49 15 . 26 104 2 10 . 24 65 27 11 36 59 Launcher 131 | . 3 14 2 34 3 . 38 3 . 4 . 8 . . . 3 . 10 . 9 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 90 | 14 34 5 19 . 16 2 . . . . . . . . . . . . . . Thermal 266 | . . . 15 6 . 3 42 . . 10 34 . 8 . 16 40 25 8 . 59 Explosive 91 | . 3 14 2 12 3 . 20 3 . 4 . 8 . . . 3 . 10 . 9 Electromagnetic 343 | . 36 6 6 33 16 19 25 15 . 16 93 2 2 . 8 25 2 3 36 . Robot Hit Streak 18 | 4 15 7 8 7 13 4 7 13 . 15 16 1 4 . 14 8 9 9 16 18 Robot Miss Streak 4 | 2 3 3 1 2 3 4 4 1 . 2 3 1 3 . 1 3 1 2 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 456 | 9 43 12 27 27 20 10 46 14 . 17 75 1 6 . 19 31 18 11 33 37 Core Hits 386 | 2 23 20 7 55 16 4 56 11 . 17 39 10 3 . 12 19 10 21 20 41 Critical Hits 7 | . . . . 1 . . . . . . 2 . 1 . 1 . . . 2 . Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22496 | 103 763 1219 637 1784 858 276 2901 572 . 1043 3916 589 159 . 782 1703 596 1196 340 3059 Guns 1728 | 103 603 121 262 130 81 . . . . . 428 . . . . . . . . . Cannons 8224 | . . . 227 122 364 276 725 283 . 425 1354 23 159 . 577 1345 530 237 340 1237 Explosions 12450 | . 151 1086 148 1517 413 . 2176 289 . 618 2082 566 . . 205 352 66 959 . 1822 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 94 | . 9 12 . 15 . . . . . . 52 . . . . 6 . . . . Kinetic 590 | 103 194 43 169 . 81 . . . . . . . . . . . . . . . Thermal 7261 | . 111 . 227 255 91 . 774 66 . 229 2222 . 119 . 603 550 560 217 . 1237 Explosive 8509 | . 40 1086 148 821 322 . 1586 223 . 584 . 566 . . . 352 . 959 . 1822 Electromagnetic 6042 | . 409 78 93 693 364 276 541 283 . 230 1642 23 40 . 179 795 36 20 340 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 2 2 . . . 1 3 3 3 . 1 1 1 1 1 1 1 1 1 1 Average Corruption 1 | . 2 2 . . . 1 2 3 3 . 1 1 1 1 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 61 | . 1 6 . . . . 14 13 5 . 7 1 . . 1 1 3 4 2 3 Message Errors 15 | . 1 . . . . . 3 3 . . 1 1 . . . . 3 1 . 2 Matter Fused 12 | . . . . . . . 5 5 2 . . . . . . . . . . . Heat Flow Errors 6 | . . 2 . . . . 2 1 1 . . . . . . . . . . . Energy Discharges 14 | . . 3 . . . . 1 2 2 . 3 . . . 1 . . 1 1 . Data Loss (minor) 7 | . . 1 . . . . 1 1 . . 1 . . . . 1 . 1 . 1 Targeting Errors 6 | . . . . . . . 2 1 . . 2 . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . Overload Shots 15 | . . . . . . . . . . . 12 . . . 3 . . . . . Overflow Damage 1706 | . . 115 22 47 15 26 138 9 . 81 798 71 29 . . 76 83 33 72 91 Projectiles 404 | . . . . . 5 26 30 9 . 61 42 17 29 . . 61 38 . 72 14 Explosions 1302 | . . 115 22 47 10 . 108 . . 20 756 54 . . . 15 45 33 . 77 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 841 | . 28 54 110 169 39 . 139 . . . 220 . . . . . 56 15 . 11 Shots 23 | . 1 2 1 6 1 . 6 . . . 3 . . . . . 1 1 . 1 Rammed 6 | . 1 2 . 3 . . . . . . . . . . . . . . . . Targets Rammed 13 | . 1 2 . 3 . . . . . . 5 . . . . 2 . . . . Kicked 7 | . . . . . . . . . . . 5 . . . . 2 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 261 | . 48 261 211 104 90 18 202 165 154 62 214 . . . 252 195 197 160 199 198 Average Temperature 75 | . 15 96 85 32 30 10 59 32 79 17 46 . . . 96 86 132 70 128 103 Received Heat Transfer 1497 | . 72 54 18 36 63 . 117 66 . 66 258 . 24 . 135 18 261 45 . 264 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . 1 . . . . . 1 1 . 1 6 . . . . 1 . . 2 . Combat Hostiles 8 | . 1 . . . . . 1 1 . . 4 . . . . . . . 1 . Parts Fried 39 | . 2 . . . 1 4 1 1 . 2 15 . . . . 11 . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . 2 . . . . 2 . 1 . . . Heat Transferred 7881 | . 150 . 407 372 50 . 938 50 . 311 1585 . 161 . 685 774 692 259 . 1447 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 2 . . . 2 . 2 1 . 1 3 . . . 1 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 775 | 5 165 281 88 115 396 82 . . . . 708 . . . . 775 . . . . Initial 50 | . 3 25 50 5 19 6 . . . . . . . . . 18 . . . . Average 120 | 1 66 162 39 68 144 22 . . . . 190 . . . . 204 . . . . Maximum Alert Level 3 | . . 1 . . 1 . . . . . 3 . . . . 3 . . . . Low Security (%) 84 | 100 100 73 100 100 63 100 . . . . 68 . . . . 70 . . . . Level 1 9 | . . 26 . . 36 . . . . . 9 . . . . 11 . . . . Level 2 2 | . . . . . . . . . . . 12 . . . . . . . . . Level 3 4 | . . . . . . . . . . . 8 . . . . 17 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 . 2 1 4 1 . . . . 9 . . . . 4 . . . 1 Investigation 3 | . . . 1 . . . . . . . 2 . . . . . . . . . Extermination 5 | . . . . . . 1 . . . . 1 . . . . 3 . . . . Reinforcement 9 | . 3 . 1 1 1 . . . . . 2 . . . . 1 . . . . Assault 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Garrison 6 | . . . . . 3 . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 11 | . 1 . 3 1 3 . 1 . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 212 | . 17 19 3 27 15 3 27 5 . 8 27 1 2 . 9 15 10 10 . 14 Peak Tracking Total 9 | . 2 4 2 6 4 1 7 7 . 3 8 3 1 . 6 5 7 4 . 9 Tactical Retreats 17 | . . 2 . 3 . . 2 . . . 3 . . . 2 2 3 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 6 | . 1 1 1 . . 3 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 35 | . 1 . 4 11 . . 3 . . . 13 . . . 1 1 1 . . . Max in Single Turn 7 | . 1 . 3 7 . . 1 . . . 4 . . . 1 1 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 48 | . 6 1 4 . 7 6 . . . . 4 2 1 4 1 2 . 1 9 . Terminals 17 | . 5 . 3 . 5 3 . . . . . . . . 1 . . . . . Fabricators 4 | . . . . . . 2 . . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . Total Hacks 177 | . 22 1 13 . 28 11 . . . . 9 7 1 29 3 4 . 1 48 . Successful 141 | . 12 1 9 . 16 4 . . . . 6 7 1 29 3 4 . 1 48 . Failed 35 | . 10 . 4 . 11 7 . . . . 3 . . . . . . . . . Catastrophic 1 | . . . . . . 1 . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 58 | . 11 . 3 . 16 4 . . . . 6 . . . . 18 . . . . Terminals 63 | . 19 . 10 . 25 6 . . . . . . . . 3 . . . . . Fabricators 8 | . . . . . . 4 . . . . . . . . . 4 . . . . Repair Stations 4 | . . . . . 2 . . . . . 2 . . . . . . . . . Recycling Units 7 | . 3 . . . . . . . . . 4 . . . . . . . . . Scanalyzers 5 | . . . 3 . . . . . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . Terminal Hacks 115 | . 7 1 4 . 12 2 . . . . . 7 1 29 3 . . 1 48 . Record 56 | . . . . . . . . . . . . 6 . 11 3 . . . 36 . Part Schematic 13 | . . . . . . . . . . . . . . 9 . . . . 4 . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . 4 . Prototype ID Bank 13 | . 3 . 1 . 2 . . . . . . . . 3 . . . . 4 . Open Door 4 | . . 1 . . . . . . . . . 1 1 . . . . 1 . . Branch Access Points 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Alert Level 4 | . 1 . . . 3 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . . . . . . 4 . . . . Load Schematic 3 | . . . . . . 1 . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . 1 . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . . . . . . . 2 . . . . . . . . . Insert Component 3 | . . . 2 . . . . . . . 1 . . . . . . . . . Analyze 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . 2 . 3 1 . . . . 3 . . . . . . . . . Terminals 8 | . 2 . 2 . 3 1 . . . . . . . . . . . . . . Botnet 8 | . 2 . 2 . 3 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 6 . 4 . 7 6 . . . . 3 . . . 1 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . 1 . . . . . . . 1 . . 9 . 14 . . 4 . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . Matter 475 | . . . . . . . . . . . . . . . . 475 . . . . Time 123 | . . . . . . . . . . . . . . . . 123 . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . 10 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 26 | . . 5 . 1 . . 2 . 8 . . 2 . . 1 7 . . . . Largest Group 8 | . . 5 5 1 1 . 2 . 8 1 . 2 . . 1 7 4 1 1 1 Highest-Rated Group 241 | . . 82 82 31 31 . 36 . 241 28 . 45 . . 94 196 90 21 21 21 Highest-Rated Ally 94 | . . 31 31 31 31 . 20 . 39 28 . 25 . . 94 28 28 21 21 21 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . 3 . . . . Recon 1 | . . . . . . . . . . . . . . . . 1 . . . . Fire 2 | . . . . . . . . . . . . . . . . 2 . . . . Total Orders 3 | . . . . . . . . . . . . . . . . 3 . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . 3 . . . . Ally Attacks 92 | . . 6 8 . 21 . 4 . . 1 . . . . 5 47 . . . . Total Damage 1554 | . . 126 128 . 399 . 61 . . 12 . . . . 239 589 . . . . Kills 20 | . . 2 1 . 6 . 1 . . . . . . . . 10 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . 4 . Derelict Logs Recovered 15 | . . 2 . . . . . 3 2 2 . 2 1 . 1 . 1 1 . . Drone Launches 7 | . . . . . . . . . . . . . . . 2 5 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . 3 . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . 2 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 17729 | 90 1080 999 996 1066 546 895 844 742 1477 865 1462 934 550 119 559 1588 915 922 314 766 Spaces Moved 11962 | 55 633 572 528 679 444 767 561 490 1054 566 858 714 411 95 395 1099 718 720 193 410 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . Treads 1810 | . 400 572 528 310 . . . . . . . . . . . . . . . . Legs 7780 | . . . . . . . 57 490 1054 566 858 714 411 95 395 1099 718 720 193 410 Wheels 2370 | 53 233 . . 369 444 767 504 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 100 90 90 96 120 120 120 120 126 126 126 122 122 120 120 120 120 Average Speed 126 | 98 135 160 160 133 90 93 101 140 138 124 125 126 126 126 124 122 120 120 120 153 Slowest Speed 180 | 100 160 160 160 180 100 100 150 150 150 150 126 126 126 126 126 122 122 150 120 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 87 96 51 99 63 19 61 64 90 60 23 70 66 70 56 40 73 78 62 31 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 10 | . . 1 . . . . . . 5 . . . . 1 . . . . 3 . Known Exits Taken 16 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 1 . . 2 8 5 2 . 1 3 . 2 . 1 2 . . Spaces Dug 96 | . 10 . 18 10 . . . . . . 23 . . . . 13 . . . 22 Terrain Destroyed 975 | . 24 146 47 123 28 . 146 34 . 28 90 61 1 . 7 36 10 87 . 107 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 72 | . . . . . . . 2 . . . 23 . 1 . 2 17 4 1 . 22 AOE 903 | . 24 146 47 123 28 . 144 34 . 28 67 61 . . 5 19 6 86 . 85 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 13754 | 74 786 628 645 778 558 921 738 521 1075 691 1110 740 431 94 438 1289 750 756 253 478 Wait 609 | . 73 14 41 6 56 98 50 10 . 70 95 11 1 . 4 66 9 . 4 1 Move 11940 | 54 632 571 527 678 443 766 560 489 1053 565 857 713 408 94 394 1098 717 719 192 410 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . . Pick Up 145 | 5 12 10 24 9 13 9 7 2 4 8 14 2 2 . 2 14 . 6 2 . Fast Attach 75 | 7 3 1 . 5 1 9 6 . 4 2 8 . 2 . 7 9 . 3 8 . Attach 63 | . 1 2 3 7 2 2 7 1 2 4 9 1 2 . 1 5 6 . . 8 Detach 14 | . . . . . . . . . 1 . 2 2 1 . 1 7 . . . . Swap 184 | 1 9 5 11 12 9 9 21 7 1 12 28 . 5 . 7 25 2 11 1 8 Drop 158 | . 16 3 16 8 15 14 7 . 10 9 16 1 4 . 10 18 . 2 9 . Fire 538 | 7 39 20 23 50 19 14 68 12 . 19 76 10 5 . 12 45 16 15 37 51 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . 5 . . . . 2 . . . . Crush 6 | . 1 2 . 3 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . 12 . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 14) 329 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 14) 957 | -10/Materials | Discovered new exit (range 7) 1171 | -10/Materials | Entered Mines 1226 | -10/Mines | Learned 2 Materials zone layouts 1280 | -10/Mines | Learned location of Storage (-7) 1330 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1468 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1471 | -10/Mines | Found Prototype Device 1491 | -10/Mines | Learned Materials non-interactive machine intel 1993 | -10/Mines | Discovered new exit (range 9) 2008 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2170 | -10/Mines | Entered Materials 2170 | -9/Materials | Accompanied by 5 allies 2170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2171 | -9/Materials | Identified exit to Materials 2172 | -9/Materials | Loaded intel: 51 non-interactive machine locations 2175 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2468 | -9/Materials | Build established: Hauler-Mutant 2518 | -9/Materials | Identified exit to Mines 2873 | -9/Materials | Discovered exit to Materials (range 4) 2989 | -9/Materials | Identified Exp. Sensor Array 3166 | -9/Materials | Entered Mines 3181 | -9/Mines | Met a Derelict bent on vengeance 3184 | -9/Mines | Discovered exit to Materials (range 8) 3274 | -9/Mines | Assembled infested the area 3316 | -9/Mines | Discovered exit to Materials (range 14) 3402 | -9/Mines | Destroyed 8 combat bots 3408 | -9/Mines | Lost 8 parts (2p3n3w) 3474 | -9/Mines | Destroyed 7 combat bots 3813 | -9/Mines | Core integrity fell below 50% 4039 | -9/Mines | Escorted by a lone wolf Derelict 4232 | -9/Mines | Entered Materials 4232 | -8/Materials | Accompanied by 1 ally 4232 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4265 | -8/Materials | Central database locked down 4360 | -8/Materials | Garrison activated, responded to threat 4440 | -8/Materials | Discovered new exit (range 9) 4585 | -8/Materials | Discovered new exit (range 10) 4588 | -8/Materials | Build established: Scavenger-Mutant 4772 | -8/Materials | Discovered new exit (range 8) 4778 | -8/Materials | Entered Factory 4778 | -7/Factory | Evolved 2 slots: Utility x2 5319 | -7/Factory | Build established: Hauler-Mutant 5427 | -7/Factory | Discovered new exit (range 6) 5432 | -7/Factory | Identified exit to Factory 5546 | -7/Factory | Discovered new exit (range 10) 5557 | -7/Factory | Identified exit to Lower Caves 5673 | -7/Factory | Entered Lower Caves 5684 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5700 | -7/Lower Caves | Encountered a Warlord checkpoint 5789 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5814 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5837 | -7/Lower Caves | Destroyed 7 combat bots 5886 | -7/Lower Caves | Lost 6 parts (2p1n1u2w) 6142 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6490 | -7/Lower Caves | Discovered new exit (range 10) 6516 | -7/Lower Caves | Identified exit to Lower Caves 6517 | -7/Lower Caves | Entered another Lower Caves area 6589 | -7/Lower Caves | Encountered a Warlord checkpoint 6603 | -7/Lower Caves | Learned Factory terminal intel 6722 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6744 | -7/Lower Caves | Build established: Scavenger-Mutant 6774 | -7/Lower Caves | Destroyed 7 combat bots 7017 | -7/Lower Caves | Learned 8 Factory zone layouts 7089 | -7/Lower Caves | Learned Factory terminal intel 7133 | -7/Lower Caves | Discovered new exit (range 14) 7155 | -7/Lower Caves | Identified exit to Zion 7259 | -7/Lower Caves | Entered Zion 7372 | -7/Zion | Found Prototype Device 7372 | -7/Zion | Identified Bomb Factory No. 2 7415 | -7/Zion | Discovered new exit (range 13) 7427 | -7/Zion | Learned location of Warlord (-4) 7481 | -7/Zion | Received a visual enhancement algorithm 7551 | -7/Zion | System corruption cleaned by Quarantine Array 7653 | -7/Zion | Learned Factory recycling unit intel 7698 | -7/Zion | Learned location of Extension (-6) 8049 | -7/Zion | Learned location of Data Miner (-6) 8088 | -7/Zion | Given the Hacking Drone Bay 8157 | -7/Zion | Gained Derelict followers 8219 | -7/Zion | Learned location of Recycling (-7) 8245 | -7/Zion | Found Prototype Launcher 8245 | -7/Zion | Identified Gui. Missile Launcher 8258 | -7/Zion | Found Gui. Missile Launcher 8538 | -7/Zion | Imprinted 8540 | -7/Zion | Declared Zion's savior 8734 | -7/Zion | Identified exit to Proximity Caves 8736 | -7/Zion | Entered Proximity Caves 8736 | -6/Proximity Caves | Accompanied by 1 ally 8847 | -6/Proximity Caves | Learned Factory stockpile data 9214 | -6/Proximity Caves | Learned Factory trap positions 9573 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9601 | -6/Proximity Caves | Entered Factory 9601 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9602 | -6/Factory | Identified exit to Factory 9603 | -6/Factory | Loaded intel: 67 trap records 9605 | -6/Factory | Loaded intel: 22 terminal locations 9606 | -6/Factory | Loaded intel: 6 recycling unit locations 10259 | -6/Factory | Build established: Hauler-Mutant 10529 | -6/Factory | Destroyed 7 combat bots 10612 | -6/Factory | Garrison activated, responded to threat 10676 | -6/Factory | Spotted B-75 Beast 10848 | -6/Factory | Lost 4 parts (1p1n1u1w) 10853 | -6/Factory | Terminal network hard line cut 10946 | -6/Factory | Discovered new exit (range 11) 10967 | -6/Factory | Identified exit to Lower Caves 11001 | -6/Factory | First assault squad dispatched 11063 | -6/Factory | Entered Lower Caves 11609 | -6/Lower Caves | A Commander dispatched an escort 11633 | -6/Lower Caves | Learned Factory emergency access door positions 11633 | -6/Lower Caves | Learned Extension security intel 11633 | -6/Lower Caves | Learned Extension garrison access intel 11703 | -6/Lower Caves | Learned Factory non-interactive machine intel 11838 | -6/Lower Caves | Encountered a Warlord checkpoint 11948 | -6/Lower Caves | Learned Factory garrison access intel 11979 | -6/Lower Caves | Discovered new exit (range 5) 11986 | -6/Lower Caves | Identified exit to Lower Caves 11997 | -6/Lower Caves | Entered another Lower Caves area 11997 | -6/Lower Caves | Accompanied by 2 allies 11998 | -6/Lower Caves | Commander's escort returned to base 11998 | -6/Lower Caves | Commander's escort returned to base 12013 | -6/Lower Caves | Encountered a Warlord checkpoint 12014 | -6/Lower Caves | Discovered exit to Factory (range 10) 12087 | -6/Lower Caves | Found Prototype Device 12269 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12356 | -6/Lower Caves | Learned 8 Factory zone layouts 12542 | -6/Lower Caves | Discovered new exit (range 4) 12545 | -6/Lower Caves | Identified exit to Data Miner 12547 | -6/Lower Caves | Entered Data Miner 12547 | -6/Data Miner | Discovered new exit (range 6) 12571 | -6/Data Miner | Met Data Miner 12597 | -6/Data Miner | Learned location of Section 7 (-3) 12597 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12618 | -6/Data Miner | Received God Mode back door access code from Data Miner 12650 | -6/Data Miner | Identified exit to Proximity Caves 12666 | -6/Data Miner | Entered Proximity Caves 12926 | -5/Proximity Caves | Escorted by Enhanced Grunt 12928 | -5/Proximity Caves | Attracted the attention of an 0b10 base 12991 | -5/Proximity Caves | Learned Research trap positions 12991 | -5/Proximity Caves | Learned Armory security intel 13042 | -5/Proximity Caves | Learned Factory security intel 13065 | -5/Proximity Caves | Spotted B-75 Beast 13079 | -5/Proximity Caves | Destroyed B-75 Beast 13122 | -5/Proximity Caves | Discovered exit to Factory (range 10) 13225 | -5/Proximity Caves | Entered Factory 13225 | -5/Factory | Evolved 2 slots: Utility x2 13226 | -5/Factory | Identified exit to Factory 13229 | -5/Factory | Loaded intel: 241 non-interactive machine locations 13230 | -5/Factory | Loaded intel: 20 terminal locations 13230 | -5/Factory | Identified Heart of Steel 13231 | -5/Factory | Loaded intel: 4 garrison access locations 13260 | -5/Factory | Zion Recon squad teleported in 13327 | -5/Factory | Build established: Scavenger-Mutant 13555 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13817 | -5/Factory | Zion Fire squad teleported in 13890 | -5/Factory | Zion Fire squad teleported in 14312 | -5/Factory | Retrieved Zion intel report: Component Schematics 14407 | -5/Factory | Fabricated Lyr. Medium Armor Plating (x1) 14531 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 14536 | -5/Factory | Local fabrication network quarantined 14563 | -5/Factory | Discovered exit to Factory (range 9) 14633 | -5/Factory | Terminal network hard line cut 14759 | -5/Factory | Discovered new exit (range 5) 14764 | -5/Factory | Identified exit to Upper Caves 14813 | -5/Factory | Entered Upper Caves 14813 | -5/Upper Caves | Accompanied by 4 allies 14868 | -5/Upper Caves | Attracted the attention of an 0b10 base 14934 | -5/Upper Caves | Lost 7 parts (2n2u3w) 15202 | -5/Upper Caves | Encountered a Warlord checkpoint 15368 | -5/Upper Caves | Discovered new exit (range 5) 15375 | -5/Upper Caves | Identified exit to Upper Caves 15728 | -5/Upper Caves | Entered another Upper Caves area 15728 | -5/Upper Caves | Accompanied by 1 ally 15730 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15777 | -5/Upper Caves | Discovered exit to Factory (range 15) 16105 | -5/Upper Caves | Encountered a Warlord checkpoint 16593 | -5/Upper Caves | Discovered new exit (range 12) 16606 | -5/Upper Caves | Identified exit to Zhirov 16625 | -5/Upper Caves | Ambushed by wild Derelicts 16650 | -5/Upper Caves | Entered Zhirov 16650 | -5/Zhirov | Accompanied by 1 ally 16650 | -5/Zhirov | Discovered new exit (range 3) 16684 | -5/Zhirov | Met Zhirov 16712 | -5/Zhirov | Learned location of Quarantine (-3) 16712 | -5/Zhirov | Learned location of Testing (-2) 16712 | -5/Zhirov | Learned location of Command (-1) 16733 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16772 | -5/Zhirov | Found Alien Artifact 16909 | -5/Zhirov | Found Alien Artifact 16909 | -5/Zhirov | Identified Integrated Dissipator 16909 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16958 | -5/Zhirov | Identified exit to Proximity Caves 16964 | -5/Zhirov | Entered Proximity Caves 16964 | -4/Proximity Caves | Accompanied by 1 ally 17163 | -4/Proximity Caves | Spotted B-86 Titan 17226 | -4/Proximity Caves | Destroyed B-86 Titan 17256 | -4/Proximity Caves | Lost 6 parts (4n1u1w) 17497 | -4/Proximity Caves | Build established: Hauler-Mutant 17700 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17730 | -4/Proximity Caves | Self-destructed Last Messages --------------- 17712_ Penetrated by Slug. 17713_ Lyr. Medium Armor Plating destroyed. 17714_ Flexi-carbon Leg destroyed. 17715_ Penetrated by Slug. 17716_ Plasma Cannon destroyed. 17717_ Destroyed Microactuators. 17717_ Enh. Flexi-carbon Leg severed. 17718_ Matter Neutralizer destroyed. 17722_ Imp. Medium Armor Plating fries itself beyond repair. 17722_ Z-Drone Bay destroyed. 17724_ L-61 Swordsman heat damages Imp. Core Shielding. 17724_ The unstable cave ceiling collapses. 17725_ L-61 Swordsman heat short circuits Flexi-carbon Leg. 17726_ Plasma Cannon destroyed. 17727_ The unstable cave ceiling collapses. 17727_ L-61 Swordsman overheating. 17728_ Rnf. Fission Core destroyed. 17728_ L-61 Swordsman overheating. 17728_ Plasma Cannon destroyed. 17729_ L-61 Swordsman overheating. Map ----- +----------------------------------------------------+ | ###"####"? #?####????????????????????? | | ## ##?## ## # ### ###??????????????????? | | ####### ###?##"""# ?# ##?????????????????? | | #????## ##?## "# ### #?????????????????? | | #????# ### "#????## ##?????????????????? | | ##???## "####?## #??????????????????? | | ##???# ## ### ##?????????????????? | | #?# ## ## #?????????????????? | | #### #?????????????????? | | ##### #?????????????????? | | ### ## ## #"#????????????????? | | ## ## ####"## #???????????????? | | ### ### ## #??# #?# #??????????????? | | #?# ## # ## #??# #??# #?????????????? | | #?# #### # # #??###???# #????????????? | | ## ### # ####??????##????????????? | | ## #### ## ##???????????????????? | | ??? # ## #???????????????????? | | ????? ## # # #???????????????????? | | ???????# ## #???????????????????? | | ???##???# ## ##???????????????????? | | ???# ##??# # ##????????????????????? | | ??## #?## # #####?????????????????? | | ??# ##### # ## ##????????????? | | ??# ## # #????????????? | | ??# # ;;@l #?????????????? | | ??# # # ll g #???????????? | | ??# #### Y % #???????????? | | ??### ######## % #???????????? | | ????## ##?# #% # # #???????????? | | ?????## ## #### "! "#?????????????? | | ??????# ##### "### " " ?????????????? | | ??????## ###???## " #?# #" "#?????????????? | | ???????#####??????## #" # #""gg""#?????????????? | | ???????????????????#### ### #?######?????????????? | | ???????????????????????# #? ????????????????????? | | ????????????????????????# ###????????????????????? | | ?????????????????????????# #?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 39 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Resistance: TH 10 Resistance: EM 15 Weapon Cycling 20 Evasion (%) 42 Targeting Accuracy 12 Recoil Reduction 3 Matter Filtering 50 Particle Charging 25 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Flak Gun | -5/Factory | Z-intel Hardlight Generator | -5/Factory | Z-intel Lyr. Medium Armor Plating | -5/Factory | Z-intel Power Amplifier | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Imp. Launcher Guidance Computer | -5/Factory | Z-intel Shock Absorption System | -5/Factory | Z-intel Imp. Deuterium Engine | -5/Factory | Z-intel Adv. Signal Interpreter | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel Component Analysis Suite | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Lyr. Medium Armor Plating | x1 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Exterminator Safety First Challenges ------------ None Game ------ Seed CooledSlugGuard Manual? 0 Play Time 03:44:20 Cumulative 639.7 hours Start 2021.08.29 @ 02:53:30 End 2021.08.29 @ 15:08:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 22 Types 17/0/2/3/0/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3099ee6-d20b-45d7-9e69-dc431c2d9c14