Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 17:58:13 Player: Olafz Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (166) 830 Value Destroyed (6996) 6996 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3683) 3683 TOTAL SCORE: 18909 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 518 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/1300 Matter 13/300 Energy 87/100 System Corruption 15% Temperature Cool (0) Movement Flying (42) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Improved Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Q-thruster Q-thruster Improved Diametric Drive Improved Medium Armor Plating Advanced System Shield Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Terrain Scan Processor Improved Targeting Computer Target Analyzer Core Analyzer Improved Kinecellerator Improved Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Q-thruster Impulse Thruster Array Impulse Thruster Array High-capacity Matter Pod Improved Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating HERF Cannon Coil Gun Coil Gun Enhanced Gauss Cannon Great Axe [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Gar Fac Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . Utility 11 | . . . 2 . . . . 2 . . 1 . 2 . 2 2 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . Parts Attached 201 | 6 4 10 17 1 . 6 20 10 5 32 . 9 8 35 16 22 . Power 32 | 1 . 3 2 . . 2 4 3 . 3 . 1 1 7 2 3 . Engine 18 | 1 . 1 2 . . 2 2 1 . 2 . 1 . 5 1 . . Core 10 | . . 2 . . . . 2 2 . 1 . . 1 1 . 1 . Reactor 4 | . . . . . . . . . . . . . . 1 1 2 . Propulsion 53 | 2 1 3 7 . . 1 6 1 . 6 . 3 4 8 4 7 . Treads 7 | . . . . . . . . . . . . . 2 5 . . . Leg 41 | 2 1 3 7 . . 1 6 . . 6 . 3 1 3 4 4 . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . Flight 4 | . . . . . . . . 1 . . . . . . . 3 . Utility 59 | 1 2 1 4 1 . 1 5 4 3 14 . 1 1 9 6 6 . Device 23 | . . 1 1 1 . . 3 2 . 5 . . 1 6 2 1 . Storage 6 | 1 1 . . . . . 1 1 . 1 . . . . 1 . . Processor 13 | . . . 2 . . . 1 1 1 4 . . . . 1 3 . Hackware 3 | . . . . . . . . . 1 1 . . . . . 1 . Protection 14 | . 1 . 1 . . 1 . . 1 3 . 1 . 3 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 57 | 2 1 3 4 . . 2 5 2 2 9 . 4 2 11 4 6 . Energy Gun 7 | . . . 1 . . . . . . . . . 2 3 1 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . Ballistic Gun 27 | 2 . 2 2 . . 1 4 2 1 5 . 1 . 4 1 2 . Ballistic Cannon 12 | . . . . . . 1 1 . . 2 . 2 . 2 2 2 . Launcher 6 | . 1 1 1 . . . . . 1 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 . . . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . . . . Parts Lost 123 | . 1 3 11 1 . 4 6 2 2 15 . 12 5 22 9 29 1 Power 19 | . . 1 1 . . 1 . 1 . 3 . 1 2 5 1 3 . Propulsion 34 | . . 1 3 . . 1 3 . . 3 . 5 1 7 1 9 . Utility 37 | . 1 . 3 1 . 1 2 . 2 5 . 3 . 5 4 9 1 Weapon 33 | . . 1 4 . . 1 1 1 . 4 . 3 2 5 3 8 . Highest Loss Streak 23 | . 1 3 4 1 . 3 2 2 2 7 . 5 3 15 7 23 1 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 78 | . 96 97 69 84 88 77 89 65 72 80 . 63 57 70 86 69 36 Engine 4 | . 14 2 3 11 11 9 6 1 . 1 . 5 3 3 3 . . Core 2 | . . 11 3 . . . 3 5 7 4 . . 1 . . . . Treads 2 | . . . . . . . . . . . . . 4 8 14 . . Leg 16 | . 28 27 20 22 22 21 28 . . 12 . 14 5 6 6 12 . Device 9 | . . 12 4 1 11 5 17 18 12 6 . 8 7 10 16 12 . Storage 8 | . 15 15 11 11 11 11 9 7 7 7 . 6 5 5 5 3 . Processor 8 | . . . 9 5 . . 5 9 13 19 . 13 11 11 10 19 21 Protection 4 | . 8 . 1 11 11 8 1 . 5 6 . . . 5 11 4 . Energy Gun 2 | . . . 1 11 11 5 . . . . . . 3 3 1 . . Ballistic Gun 11 | . 21 25 12 11 11 11 14 15 11 13 . 4 . 5 4 2 . Ballistic Cannon 2 | . . . . . . 4 3 . . . . 2 3 3 8 5 . Peak Build Rating 119 | 6 7 13 14 14 17 17 29 63 66 63 52 52 50 76 104 119 58 Average Rating 36 | 4 6 11 11 12 15 16 25 54 60 44 52 40 41 56 79 88 56 On Entrance 36 | . 6 7 13 13 14 17 17 28 63 56 52 52 30 47 76 104 58 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 12 33 33 34 35 35 41 53 39 43 47 47 56 42 89 98 99 . Greatest Support 100 | 20 20 20 23 20 20 20 43 50 50 70 70 70 50 99 100 100 32 Greatest Overweight (x) 13 | . 1 1 2 1 1 2 2 . . 1 . 2 2 11 1 13 . Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 15 15 15 15 15 15 20 20 5 Average Capacity 14 | 6 8 15 15 15 15 15 15 15 15 15 15 15 15 15 16 16 5 Most Carried 20 | 1 9 15 15 15 14 15 15 19 15 15 15 15 12 15 20 20 5 Average Carried 12 | . 5 11 14 12 13 12 13 10 14 13 15 13 11 12 14 14 4 Final Capacity 20 | 8 15 15 15 15 15 15 20 15 15 15 15 15 15 15 20 5 5 Final Carried 20 | 1 9 15 15 13 14 10 15 13 14 15 15 12 12 15 20 5 5 Class Distribution -------------------- 39% | Scavenger-Mutant 28% | Mutant 14% | Scavenger-Gunner 10% | Scavenger-Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Gar Fac Res Qua Matter Collected 6055 | 136 307 369 430 61 . 142 636 240 280 1054 . 341 161 889 640 369 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6481 | . 341 296 668 75 . 194 1036 240 80 1142 . 379 162 926 473 469 . Parts 342 | . 32 21 37 2 . 5 53 8 3 73 . 19 4 35 25 25 . Haulers Intercepted 7 | . 2 . . . . . 3 . . 2 . . . . . . . Recyclers Shooed 4 | . 2 . 1 . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Gar Fac Res Qua Combat Hostiles Destroyed 140 | . 13 9 15 2 . 2 19 5 1 23 . 11 4 17 11 8 . Melee 2 | . . . . . . . . . . . . . . 2 . . . Guns 89 | . 7 5 11 2 . 1 12 5 1 18 . 3 2 11 7 4 . Cannons 25 | . . . . . . . 7 . . 2 . 3 2 4 4 3 . AOE 22 | . 6 4 4 . . . . . . 3 . 5 . . . . . Classes Destroyed 18 | . 5 1 3 1 . 2 . . . 4 . . . 1 . 1 . Worker 8 | . 2 1 1 2 . . . . . . . . 1 . . 1 . Builder 7 | . . 1 . . . . 4 . . 1 . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . Hauler 7 | . 2 . . . . . 3 . . 2 . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . 1 . . . . 1 . . Watcher 2 | . 1 . . . . . . . . . . . . . . 1 . Swarmer 29 | . 9 3 . . . . . . . 6 . 3 . 3 5 . . Grunt 61 | . 4 6 10 . . 1 12 3 . 11 . 4 1 7 . 2 . Brawler 3 | . . . 2 . . . . 1 . . . . . . . . . Duelist 4 | . . . 1 . . . 2 . . . . 1 . . . . . Sentry 15 | . . . 2 . . . 5 1 . 2 . . 1 4 . . . Specialist 8 | . . . . . . . . . . 2 . 2 . 2 . 2 . Hunter 8 | . . . . . . 1 . . 1 . . . . . 6 . . Programmer 6 | . . . . . . . . . . 1 . . 2 . . 3 . Heavy 3 | . . . . . . . . . . 1 . 1 . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . Best Kill Streak 7 | . 5 4 6 1 . 1 6 2 1 7 . 5 3 6 7 4 . Combat Bots Only 6 | . 3 3 6 1 . 1 4 2 1 6 . 5 2 6 3 3 . Max Kills in Single Turn 4 | . 3 4 2 1 . 1 2 1 1 2 . 2 1 1 1 2 . Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . Exploded 3 | . 2 3 2 . . . . . . 1 . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Gar Fac Res Qua Hostile Shots Fired 1681 | . 74 37 104 7 . 36 95 60 . 236 . 84 69 227 180 466 6 Missed 619 | . 24 5 31 2 . 12 24 26 . 99 . 19 28 69 71 207 2 Damage Taken 18641 | . 493 447 1028 140 . 315 1191 511 383 2012 . 1542 870 3057 1990 4577 85 Core 3667 | . 90 86 278 . . 32 160 48 125 339 . 257 130 709 96 1249 68 Absorbed by Shields 88 | . . . . . . . . . . . . . . 69 . 19 . Redirected to Shielding 119 | . . . . . . . . . . . . 119 . . . . . Regen/Repaired (Parts) 34 | . . . . . . . . . . . . . . . 34 . . Core Remaining (%) 52 | 100 . 29 . . . 22 70 . . 26 . 69 . 16 91 . . Volleys Fired 593 | . 36 29 85 12 . 26 72 25 23 71 . 26 24 100 32 32 . Largest 3 | . 2 2 2 2 . 2 2 2 2 2 . 3 3 3 3 3 . Hottest 159 | . 50 50 50 68 . 68 67 51 61 87 . 113 147 144 159 147 . Shots Fired 1095 | . 67 52 105 23 . 42 143 50 35 143 . 57 41 165 92 80 . Gun 850 | . 60 50 100 23 . 42 102 50 32 125 . 34 22 135 47 28 . Cannon 212 | . . . . . . . 41 . . 14 . 16 14 30 45 52 . Launcher 33 | . 7 2 5 . . . . . 3 4 . 7 5 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 939 | . 60 50 100 12 . 26 143 50 32 139 . 50 14 112 75 76 . Thermal 81 | . . . . . . . . . . . . . 22 42 17 . . Explosive 33 | . 7 2 5 . . . . . 3 4 . 7 5 . . . . Electromagnetic 42 | . . . . 11 . 16 . . . . . . . 11 . 4 . Robot Hit Streak 17 | . 6 13 15 5 . 6 7 17 15 16 . 6 10 13 3 7 . Robot Miss Streak 6 | . 4 4 4 3 . 3 6 3 3 4 . 5 5 4 6 2 . Penetration Max 1 | . . . . . . . 1 . . 1 . . . . . 1 . Secondary Targets 6 | . 1 . . . . . . . . 3 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . 1 . . . Shots Hit Robots 655 | . 34 40 70 14 . 26 98 39 15 91 . 29 23 93 36 47 . Core Hits 347 | . 24 20 31 7 . 5 62 18 8 52 . 24 13 36 26 21 . Critical Kills 7 | . . . 1 . . . . . . 3 . . . 1 1 1 . Critical Parts Destroyed 5 | . . . . . . . . . . 1 . 1 . 1 2 . . Critical Strikes 41 | . . . 1 . . 2 . . . 7 . 2 . 12 8 9 . Burn 2 | . . . . . . . . . . . . . . 2 . . . Destroy 13 | . . . 1 . . . . . . 4 . 1 . 3 3 1 . Blast 22 | . . . . . . . . . . 3 . 1 . 5 5 8 . Corrupt 2 | . . . . . . 2 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 2 . . . Melee Attacks 16 | . . . . . . . . . . . . . . 16 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . . . 16 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16227 | . 944 774 1056 202 . 456 1864 608 215 2275 . 1482 866 2697 1156 1632 . Guns 9887 | . 505 495 793 202 . 405 1208 608 215 1858 . 433 338 1789 567 471 . Cannons 3563 | . . . . . . . 656 . . 210 . 280 218 573 465 1161 . Explosions 2442 | . 439 279 263 . . 51 . . . 207 . 769 310 . 124 . . Melee 335 | . . . . . . . . . . . . . . 335 . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 11736 | . 505 495 793 102 . 247 1864 608 215 2068 . 713 218 1550 823 1535 . Thermal 1507 | . . . . . . 51 . . . . . . 338 785 333 . . Explosive 2183 | . 439 279 263 . . . . . . 123 . 769 310 . . . . Electromagnetic 466 | . . . . 100 . 158 . . . 84 . . . 27 . 97 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 335 | . . . . . . . . . . . . . . 335 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 2 2 . 3 3 6 . 6 9 10 . 2 3 4 . 11 15 Average Corruption 4 | . 2 2 . 3 3 4 . 5 7 9 . 1 2 3 . 5 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 133 | . . 18 . 5 9 12 . 2 15 36 . 3 2 20 . 9 2 Message Errors 40 | . . 8 . . 1 4 . 1 7 8 . 1 . 7 . 3 . Matter Fused 24 | . . 1 . 1 1 3 . 1 3 9 . . . 3 . 2 . Heat Flow Errors 13 | . . 3 . . 2 2 . . 1 3 . 1 . 1 . . . Energy Discharges 19 | . . 1 . 2 . 1 . . 3 6 . 1 . 4 . 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 12 | . . 2 . . 4 1 . . . 1 . . . 1 . 2 1 Data Loss (major) 7 | . . 1 . 1 . . . . . 3 . . 1 1 . . . Misfires 9 | . . 1 . . . 1 . . . 4 . . 1 2 . . . Alerts 3 | . . . . . 1 . . . 1 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 1 1 Weapon Failures 3 | . . 1 . 1 . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 79 | . 5 1 . . . . . . 2 . . 32 . 7 9 23 . Projectiles 39 | . . . . . . . . . . . . . . 7 9 23 . Explosions 40 | . 5 1 . . . . . . 2 . . 32 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 37 | . . . . . . . 19 . . 1 . 2 2 2 4 7 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . 17 . . 1 . 2 2 2 4 7 . Secondary 2 | . . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 481 | . 19 13 104 . . . . . 33 . . 141 57 . 114 . . Shots 14 | . 1 1 5 . . . . . 1 . . 3 2 . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 449 | . 8 192 22 18 173 237 69 7 80 200 . 110 379 449 . 110 . Average Temperature 73 | . 3 63 8 6 85 42 32 6 18 75 . 45 132 144 . 49 . Received Heat Transfer 3388 | . 132 240 405 . . 90 522 141 . 507 . 81 144 708 . 418 . Effects 5 | . . . . . . . . . . . . . . 5 . . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . 1 4 . . . Heat Transferred 2407 | . . . . . . 50 . . . . . . 518 1332 507 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Gar Fac Res Qua Peak Influence 1605 | . 456 262 218 70 . 55 436 315 493 636 254 385 344 562 583 470 1605 Initial 294 | . . 177 16 65 . . . 185 220 258 254 177 201 104 294 246 97 Average 259 | . 194 168 116 48 . 23 278 242 363 478 254 282 241 321 393 273 1566 Maximum Alert Level 5 | . 2 1 1 . . . 2 1 2 2 1 1 1 2 2 2 5 Low Security (%) 41 | 100 58 64 79 100 . 100 22 18 . . . 28 11 42 . 22 2 Level 1 36 | . 35 35 20 . . . 51 81 59 11 100 71 88 20 55 66 . Level 2 22 | . 6 . . . . . 26 . 40 88 . . . 36 44 10 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . 97 Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . Squads Dispatched 28 | . 2 . 3 . . . 2 . . 7 . 2 4 . 2 6 . Investigation 3 | . . . 1 . . . 1 . . . . . . . 1 . . Extermination 3 | . . . . . . . . . . 1 . . 1 . . 1 . Reinforcement 17 | . 2 . 2 . . . 1 . . 3 . 2 1 . 1 5 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . 3 . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Gar Fac Res Qua Distress Signals 12 | . 1 . 2 . . . 4 . . . . . 2 . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 202 | . 16 9 19 3 . 2 31 5 . 22 . 12 11 31 13 22 6 Peak Tracking Total 10 | . 5 3 7 1 . 1 7 4 . 4 . 4 4 10 5 7 9 Tactical Retreats 15 | . . . . . . . 1 . . . . 1 . 7 1 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Gar Fac Res Qua Traps Triggered 10 | . 1 . 1 . . . 1 . . . . . . 4 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Gar Fac Res Qua Machines Disabled 18 | . 2 . 1 . . 1 3 . 3 5 . 1 . . 2 . . Max in Single Turn 2 | . 1 . 1 . . 1 1 . 2 2 . 1 . . 1 . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Gar Fac Res Qua Machines Accessed 15 | . . . . . 1 . . 2 4 2 1 . 1 1 2 1 . Terminals 10 | . . . . . . . . 1 4 1 1 . . 1 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . Total Hacks 27 | . . . . . 1 . . 4 8 5 1 . 1 1 4 2 . Successful 12 | . . . . . 1 . . 1 1 3 1 . 1 1 2 1 . Failed 15 | . . . . . . . . 3 7 2 . . . . 2 1 . Catastrophic 2 | . . . . . . . . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 7 | . . . . . 1 . . 2 . 2 . . . . 2 . . Terminals 18 | . . . . . . . . 2 8 2 1 . . 1 2 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . . Terminal Hacks 5 | . . . . . 1 . . . 1 . 1 . . 1 . 1 . Open Door 3 | . . . . . . . . . 1 . . . . 1 . 1 . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . Unlock Access 2 | . . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . . . . 2 4 2 1 . 1 . 2 . . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . Time 44 | . . . . . . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Gar Fac Res Qua Used RIF Installer 2 | . . . . . . . . . 1 . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . . . . Attached 1 | . . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Gar Fac Res Qua Total Allies 4 | . . . . 1 . . . . . . . . . 3 . . . Largest Group 3 | . . . . 1 1 . . . . . . . . 3 3 . . Highest-Rated Group 121 | . . . . 31 31 . . . . . . . . 121 121 . . Highest-Rated Ally 46 | . . . . 31 31 . . . . . . . . 46 46 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . 3 . . . . . . . . . . 11 . . Total Damage 177 | . . . . 43 . . . . . . . . . . 134 . . Kills 2 | . . . . 1 . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Gar Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Gar Fac Res Qua Turns Passed 8703 | 44 366 965 705 524 484 476 749 199 397 862 3 340 450 1083 490 519 47 Spaces Moved 4742 | 32 197 449 264 247 254 174 295 177 644 568 3 165 163 385 197 422 106 Core 13 | 5 . . . . . . . . . . . . . 6 . 2 . Treads 454 | . . . . . . . . . . . . . 109 226 119 . . Legs 2780 | 27 197 449 264 247 254 174 295 . . 230 3 165 54 153 78 190 . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1495 | . . . . . . . . 177 644 338 . . . . . 230 106 Fastest Speed 42 | 50 120 190 120 190 190 190 120 50 50 50 120 110 165 160 120 42 42 Average Speed 136 | 109 127 190 188 190 190 209 162 50 50 104 120 164 229 185 144 82 42 Slowest Speed 700 | 120 190 190 260 190 190 260 260 50 50 190 120 270 270 600 240 700 42 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 1 2 1 . . . . . 9 . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 39 | 3 52 98 33 63 61 44 32 6 87 16 . 93 6 35 3 18 26 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . 1 . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 . . . . 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . Spaces Dug 12 | . . . . . . . . . . . . . . 12 . . . Terrain Destroyed 388 | . 31 16 35 . . 5 3 . 98 11 . 45 21 31 71 21 . Melee 1 | . . . . . . . . . . . . . . 1 . . . Projectile 104 | . . . . . . . 3 . . 4 . 2 . 28 46 21 . AOE 281 | . 31 16 35 . . 5 . . 98 7 . 43 21 . 25 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Gar Fac Res Qua Total 5919 | 38 243 506 370 280 257 245 419 237 688 690 2 199 208 577 333 519 108 Wait 240 | . . 14 2 15 . 39 22 16 1 8 . . 13 12 63 35 . Move 4697 | 31 196 448 263 246 253 173 294 174 638 565 2 164 162 383 196 403 106 Hop 13 | . . . . . . . . 1 2 1 . . . . . 9 . Pick Up 67 | 1 7 4 1 2 1 1 5 1 8 5 . . 1 8 15 6 1 Fast Attach 99 | 6 2 1 8 1 . 1 9 3 3 18 . 5 7 22 8 5 . Attach 65 | . . 3 4 . . 5 4 3 . 10 . 3 1 10 6 16 . Detach 25 | . . 1 . . . . 2 5 2 8 . . . 4 3 . . Swap 37 | . 2 6 5 . . . 7 4 2 4 . 1 . 3 2 1 . Drop 43 | . . . 2 4 3 . 4 5 9 . . . . 1 8 6 1 Fire 593 | . 36 29 85 12 . 26 72 25 23 71 . 26 24 100 32 32 . Melee 16 | . . . . . . . . . . . . . . 16 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . 5 . 6 . Rewire 13 | . . . . . . . . . . . . . . 13 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory -5/Garrison -4/Factory -3/Research -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 10) 411 | -10/Materials | Entered Mines 500 | -10/Mines | Lost 3 parts (1p1n1w) 578 | -10/Mines | Core integrity fell below 50% 716 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 720 | -10/Mines | Found Prototype Device 951 | -10/Mines | Learned 2 Materials zone layouts 976 | -10/Mines | Discovered new exit (range 12) 1199 | -10/Mines | Discovered new exit (range 11) 1376 | -10/Mines | Entered Materials 1376 | -9/Materials | Evolved 2 slots: Utility x2 1405 | -9/Materials | Build established: Scavenger-Mutant 1495 | -9/Materials | Lost 4 parts (1n1u2w) 1774 | -9/Materials | Discovered new exit (range 11) 1802 | -9/Materials | Core integrity fell below 50% 1854 | -9/Materials | Lost 3 parts (1n2u) 2058 | -9/Materials | Discovered new exit (range 13) 2081 | -9/Materials | Entered Mines 2082 | -9/Mines | Assembled infested the area 2161 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2198 | -9/Mines | Learned location of Storage (-7) 2266 | -9/Mines | Discovered new exit (range 6) 2418 | -9/Mines | Received a Mining Laser from a helpful Derelict 2510 | -9/Mines | Found a hidden stash of uninstalled traps 2560 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2596 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2598 | -9/Mines | Discovered new exit (range 5) 2605 | -9/Mines | Entered Exiles 2605 | -9/Exiles | Accompanied by 1 ally 2634 | -9/Exiles | Discovered new exit (range 15) 2657 | -9/Exiles | Met 8R-AWN 2683 | -9/Exiles | Met EX-HEX 2735 | -9/Exiles | Met EX-BIN 2837 | -9/Exiles | Aligned with FarCom system 2839 | -9/Exiles | Given EX-Vault access code 2883 | -9/Exiles | Opened EX-Vault 2898 | -9/Exiles | Found Flying Fortress v7 2940 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2996 | -9/Exiles | Met EX-DEC 3073 | -9/Exiles | Discovered new exit (range 10) 3089 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3089 | -9/Exiles | Entered Mines 3381 | -8/Mines | Lost 3 parts (1n1u1w) 3518 | -8/Mines | Discovered new exit (range 15) 3565 | -8/Mines | Entered Materials 3565 | -8/Materials | Evolved 2 slots: Propulsion x2 3895 | -8/Materials | Build established: Scavenger-Skirmisher 4297 | -8/Materials | Discovered new exit (range 10) 4314 | -8/Materials | Entered Factory 4314 | -7/Factory | Evolved 2 slots: Utility x2 4513 | -7/Factory | Identified exit to Garrison 4513 | -7/Factory | Entered Garrison 4513 | -7/Garrison | Discovered recently destroyed garrison 4613 | -7/Garrison | Discovered new exit (range 14) 4678 | -7/Garrison | Installed Relay Interface Framework 4748 | -7/Garrison | Phase Generator disabled 4761 | -7/Garrison | Crushed by falling debris 4768 | -7/Garrison | Discovered new exit (range 9) 4797 | -7/Garrison | Garrison Relay disabled 4880 | -7/Garrison | Discovered new exit (range 11) 4910 | -7/Garrison | Entered Factory 4956 | -7/Factory | Identified Exp. Sensor Array 5054 | -7/Factory | Build established: Mutant 5084 | -7/Factory | Garrison activated, responded to threat 5230 | -7/Factory | System corruption reached 10% 5276 | -7/Factory | Lost 4 parts (1p1n1u1w) 5536 | -7/Factory | Build established: Scavenger-Mutant 5676 | -7/Factory | Discovered new exit (range 4) 5679 | -7/Factory | Core integrity fell below 50% 5737 | -7/Factory | Lost 7 parts (1p2n2u2w) 5772 | -7/Factory | Entered another Factory area 5772 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5775 | -6/Factory | Identified exit to DSF 5775 | -6/Factory | Entered DSF 5801 | -6/DSF | Additional patrols routed to DSF 5929 | -6/DSF | Discovered new exit (range 15) 5959 | -6/DSF | Lost 5 parts (1n1u3w) 6037 | -6/DSF | Sterilization system engaged 6057 | -6/DSF | Ambient heat levels rising (+10) 6060 | -6/DSF | Lost 4 parts (1p2n1u) 6072 | -6/DSF | Ambient heat levels rising (+10) 6087 | -6/DSF | Ambient heat levels rising (+10) 6102 | -6/DSF | Ambient heat levels rising (+10) 6115 | -6/DSF | Entered Factory 6115 | -5/Factory | Evolved 2 slots: Utility x2 6378 | -5/Factory | Garrison activated, responded to threat 6470 | -5/Factory | Lost 3 parts (1p1n1w) 6560 | -5/Factory | Identified exit to Garrison 6565 | -5/Factory | Entered Garrison 6607 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 6710 | -5/Garrison | Lost 5 parts (3n1u1w) 6980 | -5/Garrison | Build established: Scavenger-Gunner 7000 | -5/Garrison | Spotted B-75 Beast 7061 | -5/Garrison | Core integrity fell below 50% 7071 | -5/Garrison | Destroyed B-75 Beast 7168 | -5/Garrison | Lost 15 parts (4p4n3u4w) 7316 | -5/Garrison | Core integrity fell below 20% 7389 | -5/Garrison | Triggered checkpoint 7596 | -5/Garrison | Discovered new exit (range 10) 7603 | -5/Garrison | Build established: Scavenger-Mutant 7648 | -5/Garrison | Entered Factory 7648 | -4/Factory | Accompanied by 3 allies 7648 | -4/Factory | Evolved 2 slots: Utility x2 7804 | -4/Factory | Repaired Great Axe 7965 | -4/Factory | Build established: Scavenger-Gunner 7987 | -4/Factory | Lost 7 parts (1p1n3u2w) 8013 | -4/Factory | Discovered new exit (range 16) 8138 | -4/Factory | Entered Research 8138 | -3/Research | Evolved 2 slots: Utility x2 8414 | -3/Research | Lost 4 parts (4u) 8509 | -3/Research | Core integrity fell below 50% 8527 | -3/Research | System corruption reached 10% 8534 | -3/Research | Core integrity fell below 20% 8573 | -3/Research | Lost 23 parts (2p9n5u7w) 8654 | -3/Research | Discovered new exit (range 9) 8657 | -3/Research | Entered Quarantine 8658 | -3/Quarantine | Maximum security lockdown engaged 8703 | -3/Quarantine | Discovered new exit (range 12) 8704 | -3/Quarantine | Destroyed by Y-72 Warden with Railgun Last Messages --------------- EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-20 GOAL=ESCAPE Receiving FarCom transmissions... ALERT: Suspected Assembled signals penetrating research branch. ALERT: Maximum security lockdown engaged. ALERT: Machine network offline. ALERT: Performing unscheduled system reset. System corrupted: Component data lost. ALERT: Lockdown in effect, collecting threat data. FARCOM_MSG: For science! Dropped Imp. Kinecellerator. Acquired Q-thruster. Core Analyzer destroyed. Triggered EM Surge Trap. The floor emits a surge of raw power. System corrupted (+4). EXIT=FOUND Penetrated by Slug. 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