Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 11:18:24 Player: BattleBruvva Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (2666) 2666 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1320) 1320 TOTAL SCORE: 9591 Bonus ------- Follower Combat Kills 20 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 759/1150 Matter 503/550 Energy 100/100 System Corruption 4% Temperature Cool (33) Movement Core (1000) Ox19 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Matter Compressor Targeting Computer Hacking Suite Improved System Shield > --- WEAPON (3) ------- Flak Gun Coil Gun Heavy Hammer > --- INVENTORY (20) --- Makeshift Power Source Angular Momentum Engine Light Angular Momentum Engine Flexi-carbon Leg Heat Sink Advanced Heat Sink Improved Cooling System Advanced Coolant Injector Large Matter Pod (150) Reaction Control System Improved Utility Shielding Mini Drone Bay (3/3) Heavy Machine Gun Heavy Machine Gun Improved Proton Missile Launcher Power Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor Targeting Computer Kinecellerator Advanced Transmission Jammer Advanced Reaction Control System Hacking Suite Improved System Shield > --- WEAPON ----------- Flak Gun Coil Gun Enhanced Gauss Cannon > --- INVENTORY -------- Makeshift Power Source Angular Momentum Engine Light Angular Momentum Engine Flexi-carbon Leg Heat Sink Improved Heat Sink Advanced Heat Sink Improved Cooling System Advanced Coolant Injector Large Matter Pod Reaction Control System Mini Drone Bay Phase Cannon Flak Gun Heavy Machine Gun Heavy Machine Gun Improved Proton Missile Launcher Heavy Hammer Power Sword DRS Beacon [Rating: 98] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Fac Slots Evolved 12 | . . . . 8 . . 2 . 2 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . . 2 . . 1 . 1 Utility 6 | . . . . 5 . . . . 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 111 | 9 18 3 5 28 12 . . 23 13 Power 17 | 1 1 1 1 3 3 . . 6 1 Engine 9 | 1 . . 1 1 2 . . 4 . Core 5 | . 1 1 . 2 1 . . . . Reactor 3 | . . . . . . . . 2 1 Propulsion 32 | 3 6 . 3 8 2 . . 7 3 Treads 3 | . . . 3 . . . . . . Leg 19 | . . . . 8 1 . . 7 3 Wheel 10 | 3 6 . . . 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | 2 3 2 1 10 2 . . 5 8 Device 16 | 1 1 . . 2 1 . . 4 7 Storage 8 | 1 2 . 1 2 . . . 1 1 Processor 2 | . . . . 2 . . . . . Hackware 2 | . . . . 2 . . . . . Protection 5 | . . 2 . 2 1 . . . . Artifact . | . . . . . . . . . . Weapon 29 | 3 8 . . 7 5 . . 5 1 Energy Gun 7 | 2 3 . . 1 1 . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 11 | 1 2 . . 2 2 . . 4 . Ballistic Cannon 6 | . 2 . . 1 1 . . 1 1 Launcher 2 | . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 45 | . 3 2 . 8 10 . . 6 16 Power 8 | . . . . 2 3 . . 1 2 Propulsion 19 | . . 1 . 3 5 . . 2 8 Utility 11 | . 1 1 . 1 2 . . 3 3 Weapon 7 | . 2 . . 2 . . . . 3 Highest Loss Streak 11 | . 2 2 . 3 3 . . 2 11 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 14 | 4 10 13 14 15 17 19 19 18 18 Power 2 | . 2 3 2 1 . 1 1 1 3 Propulsion 2 | 2 3 2 2 . 1 3 3 1 1 Utility 6 | . 2 5 6 7 8 8 8 7 7 Weapon 4 | . 2 3 3 6 6 7 7 6 6 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 3 1 9 1 1 . . 5 4 Power 7 | . 2 1 2 1 . . . 1 . Propulsion 4 | . 1 . 2 . . . . 1 . Utility 7 | . . . 3 . . . . 1 3 Weapon 6 | . . . 2 . 1 . . 2 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 97 84 99 84 85 80 70 87 97 Engine 6 | . 5 . 8 5 3 13 11 8 . Core 5 | . 8 14 5 5 7 . . . . Treads 13 | . . . 27 . . . . . . Leg 6 | . . . . 21 10 . . 18 29 Wheel 4 | . 28 14 . . 3 6 5 1 . Device 4 | . 11 . . 9 11 6 5 6 12 Storage 11 | . 14 14 14 8 6 6 5 7 9 Processor 3 | . . . . 8 12 13 11 8 5 Hackware 3 | . . . . 5 12 13 11 11 10 Protection 8 | . . 12 14 8 . 6 5 2 2 Energy Gun 1 | . 7 . . 1 1 . . . . Ballistic Gun 2 | . 8 . . 2 . 6 5 11 9 Ballistic Cannon 9 | . 10 14 14 1 3 . . 3 4 Impact Weapon 8 | . 2 14 14 1 4 6 5 1 1 Peak Build Rating 98 | 8 14 14 21 85 80 57 57 87 98 Average Rating 35 | 6 10 12 19 74 56 57 57 71 91 On Entrance 38 | . 8 12 14 21 77 57 57 57 83 Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 15 33 38 62 78 73 73 73 102 104 Greatest Support 118 | 26 32 20 46 118 81 28 28 86 106 Greatest Overweight (x) 21 | . 1 3 3 4 2 2 2 21 1 Average Overweight (x) . | . . 2 . . 1 2 2 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 11 15 18 20 20 20 20 20 20 Most Carried 20 | 8 15 15 20 20 20 20 20 20 20 Average Carried 16 | 4 10 14 17 16 18 20 20 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 19 20 20 20 20 20 17 Class Distribution -------------------- 34% | Mutant 33% | Derelict-Mutant 6% | Scavenger-Gunner 5% | Scavenger-Mutant 5% | Hacker-Mutant 3% | Derelict-Assassin 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -8/Scraptown Derelict-Assassin | -6/Factory Hacker-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Fac Matter Collected 3491 | 358 374 37 222 858 431 . . 659 552 Remotely 16 | . . . . . . . . . 16 Salvage Created 2879 | 198 516 15 . 759 455 . . 509 427 Parts 125 | 13 27 2 . 17 18 . . 33 15 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . 2 . . 10 . . . . Prevented 11 | . . . . . 11 . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 53 | . 10 2 . 14 10 . . 11 6 Guns 28 | . 6 . . 7 3 . . 11 1 Cannons 19 | . 4 2 . 5 3 . . . 5 AOE 5 | . . . . 1 4 . . . . Classes Destroyed 13 | 2 4 1 . 3 1 . . 1 1 Worker 2 | . . . . . . . . . 2 Builder 4 | . 2 . . 2 . . . . . Tunneler 5 | 5 . . . . . . . . . Recycler 3 | 1 1 . . . . . . . 1 Operator 1 | . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 12 | . . . . 2 5 . . 5 . Grunt 27 | . 10 . . 10 3 . . 2 2 Sentry 1 | . . . . . 1 . . . . Specialist 4 | . . . . . . . . 4 . Hunter 4 | . . . . 1 1 . . . 2 Programmer 3 | . . . . 1 . . . . 2 Subdweller 2 | . . 2 . . . . . . . Best Kill Streak 5 | 2 3 2 . 3 4 . . 5 3 Combat Bots Only 5 | . 2 2 . 3 4 . . 5 2 Max Kills in Single Turn 2 | 1 1 1 . 1 2 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 1 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Fac Hostile Shots Fired 770 | . 54 16 . 218 153 . . 107 222 Missed 213 | . 5 5 . 70 48 . . 24 61 Hits 557 | . 49 11 . 148 105 . . 83 161 Projectile 557 | . 49 11 . 148 105 . . 83 161 Critical Strikes 15 | . 1 . . 3 2 . . 1 8 Actively Blocked 1 | . . . . 1 . . . . . Part Disruptions 3 | . . . . 1 . . . 2 . Damage Taken 9183 | 7 635 306 . 2619 1421 . . 1866 2329 Core 1932 | . 129 46 . 428 204 . . 734 391 Absorbed by Shields 308 | . . . . . . . . 308 . Redirected to Shielding 91 | . . . . 91 . . . . . Regen/Repaired (Parts) 237 | . . . 237 . . . . . . Core Remaining (%) 45 | 100 . . 30 . . 25 . 26 . Volleys Fired 233 | 30 49 15 . 58 29 . . 25 27 Largest 3 | 2 2 1 . 2 2 . . 3 3 Hottest 129 | 100 100 30 . 129 128 . . 110 113 Shots Fired 400 | 40 76 15 . 102 47 . . 66 54 Gun 251 | 40 55 . . 64 14 . . 50 28 Cannon 139 | . 21 15 . 35 26 . . 16 26 Launcher 10 | . . . . 3 7 . . . . Special . | . . . . . . . . . . Kinetic 298 | 25 53 15 . 71 18 . . 66 50 Thermal 92 | 15 23 . . 28 22 . . . 4 Explosive . | . . . . . . . . . . Electromagnetic 10 | . . . . 3 7 . . . . Robot Hit Streak 20 | 5 11 7 . 11 12 . . 20 9 Robot Miss Streak 7 | 4 3 1 . 4 2 . . 1 7 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 283 | 22 57 13 . 76 33 . . 42 40 Core Hits 156 | 7 25 4 . 34 18 . . 18 50 Critical Kills 2 | . 1 . . 1 . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . 1 Critical Strikes 13 | 1 2 . . 4 . . . 2 4 Burn 3 | 1 . . . 2 . . . . . Meltdown 1 | . . . . 1 . . . . . Destroy 2 | . 1 . . 1 . . . . . Blast 6 | . 1 . . . . . . 2 3 Smash 1 | . . . . . . . . . 1 Melee Attacks 29 | . . 7 . 11 6 . . . 5 Impact 23 | . . 7 . 5 6 . . . 5 Slashing 6 | . . . . 6 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6976 | 280 799 202 . 2383 1130 . . 954 1228 Guns 3026 | 266 524 . . 816 160 . . 777 483 Cannons 2736 | . 254 202 . 947 519 . . 177 637 Explosions 884 | . . . . 433 451 . . . . Melee 261 | . . . . 153 . . . . 108 Ramming 69 | 14 21 . . 34 . . . . . Kinetic 4242 | 141 555 202 . 1209 195 . . 954 986 Thermal 1520 | 125 223 . . 554 484 . . . 134 Explosive . | . . . . . . . . . . Electromagnetic 884 | . . . . 433 451 . . . . Impact 108 | . . . . . . . . . 108 Slashing 153 | . . . . 153 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 2 2 . 2 2 2 . 2 3 Average Corruption 1 | . 1 2 . 1 2 2 . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . 10 3 . 6 15 1 . 4 5 Message Errors 8 | . 4 . . . 2 1 . . 1 Matter Fused 9 | . 2 1 . 1 4 . . 1 . Heat Flow Errors 6 | . 1 . . 2 3 . . . . Energy Discharges 7 | . 2 . . 1 2 . . 1 1 Parts Rejected 2 | . . . . 1 1 . . . . Data Loss (minor) 6 | . . 1 . 1 1 . . 1 2 Data Loss (major) 5 | . 1 1 . . 2 . . 1 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 159 | . . . . 34 17 . . . 108 Projectiles . | . . . . . . . . . . Explosions 17 | . . . . . 17 . . . . Melee 142 | . . . . 34 . . . . 108 Knockbacks 22 | . 1 4 . 8 . . . 4 5 Impact 1 | . . . . 1 . . . . . Kinetic 20 | . 1 4 . 7 . . . 4 4 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 50 | 7 10 . . 4 29 . . . . Shots 3 | . . . . 1 2 . . . . Rammed 4 | 2 2 . . . . . . . . Targets Rammed 5 | 2 2 . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1621 | 156 366 . . 323 256 . . 1621 187 Average Temperature 198 | 47 102 . . 122 79 . . 475 111 Received Heat Transfer 2085 | . 357 75 . 954 141 . . 104 454 Effects 49 | . 2 . . 1 . . . 46 . Shutdowns 20 | . 1 . . . . . . 19 . Energy Bleed 5 | . . . . 1 . . . 4 . Interference 1 | . 1 . . . . . . . . Matter Decay 2 | . . . . . . . . 2 . Short Circuit 3 | . . . . . . . . 3 . Damage (minor) 6 | . . . . . . . . 6 . Damage (major) 8 | . . . . . . . . 8 . Damage (core) 4 | . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . 4 1 . . . 1 Impact Corruptions 2 | . . . . 1 . . . . 1 Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 4 | 1 . . . 2 1 . . . . Heat Transferred 3157 | 444 592 . . 1270 703 . . . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Fac Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 94 | 100 100 . . 100 . . 100 60 100 Level 1 5 | . . . . . . . . 39 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Peak Influence 308 | 5 81 . . 166 . . 4 308 161 Initial 161 | . . . . . . . . 2 161 Average 53 | 1 22 . . 55 . . . 152 48 Influence Increases 1622 | 30 315 . . 450 278 . 4 358 187 Destroy 0b10 Robot/C 1040 | . 200 . . 280 220 . . 220 120 Destroy 0b10 Robot/NC 80 | 30 25 . . 10 . . . . 15 Destroy Leader 192 | . 52 . . 50 20 . . 40 30 Allied During Kill 8 | . . . . . 8 . . . . Successful Hack 45 | . 23 . . 14 . . 4 . 4 Disable Machine 45 | . . . . 45 . . . . . Destroy Structure 32 | . . . . 6 . . . 8 18 Lose Combat Pursuer 180 | . 15 . . 45 30 . . 90 . Influence Decreases 1622 | 30 315 . . 364 345 19 . 54 495 Entered New Map 185 | . . . . . 32 4 . 2 147 Time Decay 1066 | 30 285 . . 284 205 15 . . 247 Lost Part 319 | . 30 . . 80 56 . . 52 101 Lost Ally 52 | . . . . . 52 . . . . Squads Dispatched 18 | . 2 . . 10 . . . 2 4 Investigation 8 | . . . . 5 . . . . 3 Extermination 2 | . . . . 1 . . . . 1 Reinforcement 5 | . 2 . . 1 . . . 2 . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Fac Distress Signals 1 | . 1 . . . . . . . . Communications Jammed 19 | . . . . . . . . . 19 Distress Signals 19 | . . . . . . . . . 19 Times Spotted 95 | . 21 2 . 23 14 . . 22 13 Peak Tracking Total 7 | . 4 2 . 7 7 . . 6 6 Tactical Retreats 10 | . 1 . . 3 2 . . 4 . Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Fac Traps Triggered 8 | . 2 1 . 2 . . . 2 1 Indirectly 1 | . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Fac Machines Disabled 7 | . 1 1 . 3 2 . . . . Max in Single Turn 2 | . 1 1 . 2 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Fac Machines Accessed 26 | . 5 1 5 7 1 . 1 . 6 Terminals 12 | . 5 . . 2 1 . 1 . 3 Fabricators 2 | . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . 3 . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 77 | . 10 9 19 15 6 . 2 . 16 Successful 58 | . 6 9 19 8 6 . 1 . 9 Failed 19 | . 4 . . 7 . . 1 . 7 Catastrophic 6 | . 2 . . 3 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 25 | . 7 1 . 10 . . . . 7 Terminals 36 | . 10 . . 7 6 . 2 . 11 Fabricators 3 | . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 9 | . . . . 5 . . . . 4 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 47 | . 4 9 19 2 6 . 1 . 6 Record 36 | . . 8 18 2 6 . . . 2 Open DSF 2 | . . . . . . . 1 . 1 Branch Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . 1 Security Status 1 | . 1 . . . . . . . . Investigation Status 1 | . . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 Proto ID Catalog 2 | . . 1 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . 5 . . . . 3 Terminals 5 | . 2 . . 2 . . . . 1 Botnet 5 | . 2 . . 2 . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . 3 . . . . 2 Fedlink 5 | . . . . 3 . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 4 . . 4 1 . . . 3 Full Trace Events 2 | . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . Authchips . | . . . . . . . . . . Time 67 | . . . . 67 . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 3 . . . . Highest-Rated Group 60 | . . . . 60 60 . . . . Highest-Rated Ally 20 | . . . . 20 20 . . . . Total Orders 2 | . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . 2 Ally Attacks 4 | . . . . . 4 . . . . Total Damage 112 | . . . . . 112 . . . . Kills 1 | . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Fac Active Infowar (turns) 3551 | 71 967 . . 974 1151 62 10 125 191 Sensors 2196 | . . . . 974 1025 62 10 125 . Terrain 1851 | . 373 . . 702 776 . . . . Seismic 665 | 71 594 . . . . . . . . Jamming 191 | . . . . . . . . . 191 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . 2 Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Fac Turns Passed 10531 | 297 1242 324 4966 1250 1151 62 10 570 659 Spaces Moved 5911 | 230 1093 214 2344 736 697 48 8 249 292 Core 3 | 1 . . . . . . . 2 . Treads 2328 | . . . 2319 9 . . . . . Legs 1522 | . . . . 727 336 . . 167 292 Wheels 2058 | 229 1093 214 25 . 361 48 8 80 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 125 110 110 130 130 130 110 Average Speed 154 | 89 92 124 202 123 145 130 130 176 162 Slowest Speed 1100 | 90 100 125 245 400 260 130 130 1100 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 7 96 10 93 13 77 8 . 86 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 8 | . . . 5 . 3 . . . . Spaces Dug 10 | . . . . 4 3 . . . 3 Terrain Destroyed 43 | . . . . 7 13 . . 13 10 Melee 10 | . . . . 4 3 . . . 3 Projectile 24 | . . . . 3 1 . . 13 7 AOE 9 | . . . . . 9 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Fac Total 6851 | 277 1255 241 2560 952 772 47 7 335 405 Wait 376 | . 51 . 185 79 2 . . 8 51 Move 5902 | 229 1092 213 2343 735 696 47 7 248 292 Hop . | . . . . . . . . . . Pick Up 87 | 7 20 1 13 20 11 . . 13 2 Fast Attach 21 | 7 1 . 1 2 2 . . 5 3 Attach 38 | . 2 1 . 16 8 . . 6 5 Detach . | . . . . . . . . . . Swap 94 | 2 20 2 5 21 15 . . 12 17 Drop 61 | . 18 2 13 9 3 . . 13 3 Fire 233 | 30 49 15 . 58 29 . . 25 27 Melee 29 | . . 7 . 11 6 . . . 5 Ram 4 | 2 2 . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Upp x2 / DSF) -5/DSF -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 298 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 10) 692 | -10/Materials | Discovered new exit (range 9) 730 | -10/Materials | Core integrity fell below 50% 732 | -10/Materials | Discovered new exit (range 12) 747 | -10/Materials | Discovered new exit (range 3) 804 | -10/Materials | Build established: Scavenger-Mutant 905 | -10/Materials | Discovered new exit (range 10) 1070 | -10/Materials | Identified exit to Mines 1148 | -10/Materials | Discovered new exit (range 3) 1197 | -10/Materials | Build established: Mutant 1540 | -10/Materials | Entered Subcaves 1541 | -10/Subcaves | Approached by a straggling Scientist 1545 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1740 | -10/Subcaves | Visited 4L-MR0's lab 1759 | -10/Subcaves | Found Arachnoskeleton 1852 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1864 | -10/Subcaves | Entered Scraptown 1864 | -8/Scraptown | System corruption cleaned by C-Scrubber 2346 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2365 | -8/Scraptown | Visited Cave Peace 2455 | -8/Scraptown | Visited SPCMW 2501 | -8/Scraptown | Visited UFD Registry 2501 | -8/Scraptown | Registered with UFD as "Carbonmaster" 2589 | -8/Scraptown | Visited Awakened 2746 | -8/Scraptown | Visited Red Mages 2811 | -8/Scraptown | Visited CR-KLE's Repair Center 2832 | -8/Scraptown | CR-KLE repaired 4 parts 2855 | -8/Scraptown | Visited Symbiants 3243 | -8/Scraptown | Visited Scrap Suit Storage 3299 | -8/Scraptown | Visited Infowarlord's Domain 3331 | -8/Scraptown | Found Exp. Terrain Scan Processor 3399 | -8/Scraptown | Received an X-ray algorithm 3404 | -8/Scraptown | Visited Science Guys 3669 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3690 | -8/Scraptown | Found DCF Scrap (26 items) 3929 | -8/Scraptown | Visited Supply Room 4013 | -8/Scraptown | Visited Botcube Research 4047 | -8/Scraptown | Build established: Derelict-Mutant 4072 | -8/Scraptown | Visited Derelict Rescue Squad 4092 | -8/Scraptown | Found DRS Beacon 4376 | -8/Scraptown | Visited Research Penetration Think Tank 4565 | -8/Scraptown | Visited Observation Area 4724 | -8/Scraptown | Visited Modified Component R&D 4986 | -8/Scraptown | Discovered new exit (range 5) 5748 | -8/Scraptown | Discovered new exit (range 11) 6644 | -8/Scraptown | Met Optimus 6644 | -8/Scraptown | Accepted into 0bPrime 6830 | -8/Scraptown | Entered Factory 6830 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 6856 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 6883 | -6/Factory | Loaded intel: 8 recycling unit locations 7036 | -6/Factory | Discovered new exit (range 15) 7138 | -6/Factory | Ran an X-ray algorithm 7156 | -6/Factory | Build established: Derelict-Assassin 7196 | -6/Factory | Learned location of Protoforge (-2) 7227 | -6/Factory | Garrison activated, responded to threat 7367 | -6/Factory | Discovered new exit (range 16) 7546 | -6/Factory | Lost 3 parts (1p1n1u) 7607 | -6/Factory | Lost 3 parts (1p1n1w) 7778 | -6/Factory | Core integrity fell below 50% 7959 | -6/Factory | Fabricated B-48 Gladiator (x3) 8080 | -6/Factory | Entered Lower Caves 8080 | -6/Lower Caves | Accompanied by 3 allies 8177 | -6/Lower Caves | Attracted the attention of an 0b10 base 8225 | -6/Lower Caves | Lost 3 allies 8268 | -6/Lower Caves | Lost 3 parts (1p2n) 8316 | -6/Lower Caves | Identified exit to Lower Caves 8316 | -6/Lower Caves | Learned Factory trap positions 8316 | -6/Lower Caves | Learned Armory emergency access door positions 8316 | -6/Lower Caves | Learned Research terminal intel 8715 | -6/Lower Caves | Spotted B-75 Beast 8930 | -6/Lower Caves | Found DCF Scrap (14 items) 9151 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9231 | -6/Lower Caves | Entered another Lower Caves area 9232 | -6/Lower Caves | Encountered a Warlord checkpoint 9242 | -6/Lower Caves | Discovered new exit (range 5) 9293 | -6/Lower Caves | Entered Factory 9293 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9294 | -5/Factory | Identified exit to Upper Caves 9295 | -5/Factory | Loaded intel: 75 trap records 9301 | -5/Factory | Identified exit to DSF 9303 | -5/Factory | Entered DSF 9345 | -5/DSF | Additional patrols routed to DSF 9353 | -5/DSF | Build established: Derelict-Mutant 9659 | -5/DSF | Sterilization system engaged 9679 | -5/DSF | Ambient heat levels rising (+10) 9694 | -5/DSF | Ambient heat levels rising (+10) 9709 | -5/DSF | Ambient heat levels rising (+10) 9724 | -5/DSF | Ambient heat levels rising (+10) 9739 | -5/DSF | Ambient heat levels rising (+10) 9754 | -5/DSF | Ambient heat levels rising (+10) 9769 | -5/DSF | Ambient heat levels rising (+10) 9784 | -5/DSF | Ambient heat levels rising (+10) 9799 | -5/DSF | Ambient heat levels rising (+10) 9814 | -5/DSF | Ambient heat levels rising (+10) 9824 | -5/DSF | Core integrity fell below 50% 9829 | -5/DSF | Ambient heat levels rising (+10) 9841 | -5/DSF | Discovered new exit (range 15) 9844 | -5/DSF | Ambient heat levels rising (+10) 9859 | -5/DSF | Ambient heat levels rising (+10) 9873 | -5/DSF | Entered Factory 9873 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9874 | -4/Factory | Identified exit to Extension 9922 | -4/Factory | Loaded intel: 8 recycling unit locations 10261 | -4/Factory | Build established: Scavenger-Gunner 10486 | -4/Factory | Lost 5 parts (4n1u) 10532 | -4/Factory | Self-destructed Last Messages --------------- 10515_ P-70 Sage destroyed. 10517_ Flexi-carbon Leg destroyed. 10517_ Critical hit (Burn: +37). 10518_ K-01 Serf destroyed. 10518_ Critical hit (Burn: +50). 10519_ K-01 Serf collects debris. 10520_ Flexi-carbon Leg destroyed. 10520_ Adv. Transmission Jammer destroyed. 10521_ Arm. Leg destroyed. 10523_ K-01 Serf collects debris. 10523_ Adv. Reaction Control System destroyed. 10526_ Phase Cannon destroyed. 10526_ Antimatter Reactor destroyed. 10526_ Flak Gun destroyed. 10526_ Critical hit (Burn: +50). 10527_ K-01 Serf collects debris. 10530_ Flexi-carbon Leg destroyed. 10532_ K-01 Serf collects debris. 10532_ Antimatter Reactor destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | #?????????????? | | ""######## ##### #?????????????? | | ""#??????# #???# #?????????????? | | " #??????# #####+####??????????? | | ###??????# ## #??????????? | | ?????????# ## """ #??????????? | | ########## ## """ #??????????? | | # """ #??????????? | | # #??????????? | | # ############ | | # ## # | | # """## """" # | | +######## # Y"## """" # | | #??# # """## """" # | | "" #??# # ## """ # | | """#??# ####+##### !# | | T"#??# # """ # | | """#??# #g """" # | | "" #??# + """" # | | #??# # """" # | | #??# !=# # | | #??##############%# " "" # | | #####??????????????##[==! "" # | | ##??????????????"""?#;%#pk """" # | | ????????????????"Y"??#g;g # | | ?????????????????????# =g@[ # | | ?????????????????????#*########### | | ?????????????????????# " #????? | | ?????????????????????#!##### #???? | | ??????????????????####+#####?????? | | ??????????????????# #?????? | | ??????????????????# #?????? | | ??????????????????# #?????? | | ??????????????????# #?????? | | ??????????????????+ [[ #?????? | | ????????????????? # [[ #?????? | | ???????????????? # [[ #?????? | | ??????????????? ?# #?????? | | ?????????????? ??# #?????? | | ????????????? ???#####/####?????? | | ????????????" ???????? #????????? | | ????????????? ????????? #????????? | | ??????????????????????? ?????????? | | ??????????????????????? ?????????? | | ??????????????????????? ?????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 37 Energy Capacity 750 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 225 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force GoHome() Party Time This Is Interesting... Total Silence Challenges ------------ None Game ------ Seed LauncherAlertNanoactuators Manual? 0 Play Time 01:50:40 Cumulative 27.0 hours Start 2025.07.31 @ 08:18:12 End 2025.07.31 @ 11:18:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 4 Adventurer 5 Explorer 0 Win Type - Total 2 Types 0/0/2/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8a9937f-83c5-455d-a943-53add0aa3ecc