Cogmind - Beta 11 X1 --- EXPLORER MODE // 2021.02.04 @ 22:38:12 Player: Luigi Panache Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (445) 2225 Value Destroyed (24763) 24763 Prototype IDs (55) 1100 Alien Tech Used (3) 600 Bonus (5766) 5766 TOTAL SCORE: 45554 Bonus ------- High Alert Combat Kills 1305 Follower Combat Kills 1117 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Win 3000 Friendly Fire -956 Cogmind --------- Core Integrity 404/1600 Matter 300/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Gamma Rifle Heavy Disruptor Cannon Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Energy Well Improved Energy Well Improved Energy Well Improved Energy Well Improved Energy Well Matter Compressor Long-range Sensor Array Layered Medium Armor Plating Experimental Focal Shield Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle KE Penetrator Hardcell Cannon > --- INVENTORY -------- Micro Fission Core Particle Reactor Light Quantum Reactor Light Quantum Reactor Medium Treads Biometal Medium Treads Experimental Biometal Medium Treads Small Battery Heavy Armor Plating Heavy Rocket Launcher Phasing Sabre Enhanced Force Lance Enhanced Force Lance [Rating: 194] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Electron Diverter Utility Hacking Suite Device Improved Sensor Array Storage Cargo Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Heavy EM Pulse Gun Energy Cannon EMDS Ballistic Gun Flak Gun Ballistic Cannon Hardcell Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Flamer Impact Weapon Gravity Flail Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . 1 . 2 . . . 2 2 . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Utility 12 | . 1 . 2 . . . 1 2 . . . 2 . . . . 1 . . . . . . 2 . . . . . . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Attached 417 | 3 3 5 11 1 1 . 11 21 6 . 3 6 . 4 9 . 10 2 13 19 7 2 14 12 9 4 3 3 7 56 84 47 41 Power 37 | . . . 1 . . . 1 2 1 . 1 . . . 1 . 4 . 1 . 1 . 2 1 . . . 1 . 7 5 4 4 Engine 5 | . . . 1 . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Core 17 | . . . . . . . . 1 1 . 1 . . . . . 3 . 1 . . . 2 1 . . . . . 2 4 . 1 Reactor 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 5 1 4 3 Propulsion 61 | 2 . 1 3 . . . 4 2 1 . . . . . . . 3 2 2 . 2 . . . . . . . 1 5 19 8 6 Treads 57 | 2 . 1 3 . . . 4 2 1 . . . . . . . 3 2 2 . 2 . . . . . . . 1 5 16 8 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 139 | . 1 . 3 1 1 . 3 7 1 . . 4 . . 4 . 3 . 6 13 1 2 6 4 5 4 2 2 1 17 25 18 5 Device 47 | . . . 1 . . . 1 1 . . . 2 . . 2 . 1 . 2 1 . 1 4 3 1 1 . . 1 10 6 8 1 Storage 20 | . . . . . 1 . 1 . . . . . . . . . . . 1 2 . . . . . . 1 . . 1 5 8 . Processor 8 | . 1 . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . 1 . . Hackware 6 | . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Protection 58 | . . . 2 . . . 1 2 1 . . 2 . . 1 . 1 . 3 9 1 1 2 1 4 2 1 1 . 5 12 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 180 | 1 2 4 4 . . . 3 10 3 . 2 2 . 4 4 . . . 4 6 3 . 6 7 4 . 1 . 5 27 35 17 26 Energy Gun 32 | 1 2 2 3 . . . 3 5 . . . . . 2 1 . . . . . . . 1 . . . . . 1 1 3 5 2 Energy Cannon 27 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 . . 6 8 4 4 Ballistic Gun 71 | . . 1 . . . . . 3 2 . 1 2 . 1 2 . . . 3 3 2 . 3 4 2 . . . 3 13 13 3 10 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Launcher 27 | . . 1 1 . . . . 2 1 . 1 . . 1 . . . . . 1 1 . . 1 1 . . . . 3 6 3 4 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Slashing Weapon 11 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . . . 1 2 4 . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . . . . . . 1 . . . . . 1 . . . 1 . 3 . 6 1 . . 2 . 1 11 3 4 4 Parts Lost 120 | . . 5 1 . . . . 1 . . . . . . . . . . 1 4 . . 4 2 2 1 . 1 . 26 32 12 28 Power 11 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 2 . 5 Propulsion 17 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . 6 Utility 56 | . . . . . . . . 1 . . . . . . . . . . 1 4 . . . 2 2 1 . 1 . 17 12 6 9 Weapon 36 | . . 2 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . 6 11 6 8 Highest Loss Streak 11 | . . 4 1 . . . . 1 . . . . . . . . . . 1 4 . . 3 1 2 1 . 1 . 11 8 4 10 Average Slot Usage (%) 82 | . 98 92 86 100 100 100 95 99 98 100 100 97 100 100 99 100 96 93 85 80 76 78 74 65 74 84 82 78 77 70 56 77 68 Engine 2 | . 12 8 6 10 10 10 8 6 6 6 6 5 5 5 5 5 3 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . 2 6 6 5 5 5 5 5 6 10 10 10 6 5 9 9 9 9 9 8 4 5 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 . . . . . . 4 2 3 7 5 Treads 13 | . 25 22 18 20 20 20 25 20 20 20 20 17 17 17 17 17 18 14 10 10 10 10 10 9 9 9 9 9 8 7 11 13 10 Device 12 | . . . 3 10 10 10 8 7 6 6 6 14 17 17 13 11 10 10 8 6 10 14 10 15 16 18 19 19 16 18 9 22 14 Storage 7 | . 12 12 10 10 10 10 8 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 6 9 8 5 5 18 18 Processor 9 | . 10 12 10 18 20 20 16 14 13 13 13 11 11 11 14 17 15 15 15 12 10 10 10 9 7 8 9 8 8 3 1 . . Hackware 6 | . . . . . . . . 19 20 20 20 17 17 17 17 17 20 21 18 6 . . . . . . . . . 1 3 . . Protection 10 | . 12 12 19 11 10 10 12 8 6 6 6 4 5 5 4 5 5 5 4 17 21 15 17 9 16 23 21 17 13 7 6 3 2 Energy Gun 2 | . 24 20 10 20 20 20 15 9 1 . . . . 3 6 . . . . . . . . . . . . . . . . 2 . Ballistic Gun 7 | . . 2 7 . . . . 4 12 13 12 11 11 7 4 11 10 10 9 8 5 10 7 4 8 9 5 . 7 10 5 4 5 Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 5 Heaviest Build 298 | 17 20 20 32 32 61 61 100 105 109 109 111 114 114 116 116 107 120 120 128 298 247 242 255 259 280 280 247 257 270 274 268 275 132 Greatest Support 270 | 40 40 40 40 40 40 40 60 68 76 76 76 76 76 76 76 76 96 140 140 140 160 160 160 160 160 160 160 160 160 167 230 260 270 Greatest Overweight (x) 80 | . . 5 . . 1 1 1 1 1 1 1 1 1 1 1 1 3 1 . 2 2 80 1 1 1 1 1 1 1 2 63 1 . Average Overweight (x) 1 | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . . . 1 38 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 29 | 9 9 9 9 9 19 19 24 24 24 24 24 24 24 24 24 24 24 24 24 29 29 29 29 29 29 29 29 29 29 29 29 29 14 Average Capacity 24 | 9 9 9 9 9 16 19 19 24 24 24 24 24 24 24 24 24 24 24 24 25 29 29 29 29 29 29 29 29 29 28 26 21 13 Most Carried 29 | 7 9 9 9 9 10 10 20 24 24 24 24 24 24 24 24 24 24 24 24 29 29 29 29 29 29 27 25 29 29 29 27 14 14 Average Carried 22 | 7 8 8 7 9 9 10 13 22 23 24 23 23 24 24 24 24 23 23 23 24 29 29 27 28 28 24 24 26 27 23 16 10 13 Final Capacity 29 | 9 9 9 9 9 19 19 24 24 24 24 24 24 24 24 24 24 24 24 24 29 29 29 29 29 29 29 29 29 29 29 29 14 4 Final Carried 29 | 7 8 6 9 9 10 10 20 24 24 24 24 24 24 24 24 24 24 24 22 29 29 29 29 29 27 24 25 29 27 15 12 14 4 Class Distribution -------------------- 39% | Hacker-Mutant 38% | Scavenger-Mutant 11% | Scavenger-Tank 4% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Hacker-Mutant | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 15797 | 167 93 124 203 10 20 . 61 318 132 . 114 129 14 128 26 17 172 54 705 699 295 502 862 610 287 219 240 285 344 1837 2774 2317 2039 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24149 | . 289 205 547 165 . . 313 443 46 . 150 411 . 153 . . 172 . 1046 1192 304 261 1375 2128 708 314 335 836 706 2340 3936 3294 2480 Parts 1206 | . 17 9 41 11 . . 17 29 4 . 9 21 . 10 . . 10 . 61 60 17 12 88 99 19 9 2 18 45 138 189 146 125 Haulers Intercepted 6 | . 1 . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 372 | . 4 18 10 3 . . 6 8 1 . 5 5 . 6 . . 3 . 18 18 4 1 16 31 8 5 . 11 11 25 58 46 51 Melee 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 5 Guns 185 | . 1 4 8 3 . . 5 6 1 . 2 5 . 2 . . 3 . 18 11 1 1 12 12 3 5 . . 7 15 15 26 19 Cannons 62 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . 7 4 2 3 13 26 AOE 66 | . 2 13 2 . . . . 1 . . 3 . . 3 . . . . . 6 . . . 7 2 . . . . 5 17 4 1 Classes Destroyed 22 | . 4 4 1 . . . . 3 1 . 1 . . . . . . . 1 1 . . 1 1 1 1 . . . 2 . . . Worker 16 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 2 . . . . 1 2 3 1 4 Builder 22 | . 2 . 1 1 . . . . . . . . . . . . . . . 2 . . 1 5 . . . . . . 8 2 . Tunneler 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Hauler 6 | . 1 . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Recycler 9 | . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 2 . . . . . 1 2 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 6 | . . . . . . . . 1 . . . . . . . . . . . . . 5 . . . . . . . . . . . Watcher 19 | . 1 . 1 . . . 1 1 . . . 1 . . . . . . 2 2 1 . . . . . . . . 1 2 5 1 Swarmer 68 | . . 2 3 3 . . 3 3 . . 3 . . 5 . . . . 4 7 1 . . 8 . 2 . 1 3 . 3 7 10 Grunt 84 | . 4 2 3 . . . 1 2 . . 1 2 . . . . 2 . 1 2 . . . 8 2 2 . 5 . 11 15 9 12 Brawler 13 | . . . . . . . . . . . 1 . . . . . . . . 4 . . . . 2 . . 2 . 1 . 1 2 Duelist 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 5 . 3 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 37 | . . . 4 . . . 2 2 . . . 1 . . . . . . 4 3 . 1 2 2 1 . . 1 1 . 5 5 3 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 42 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 6 4 . . . . 2 4 8 8 6 Programmer 80 | . . . . . . . . 1 . . . 2 . . . . 1 . 7 . . . 4 9 . . . . 5 7 16 14 14 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Behemoth 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 2 . 1 Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Assembled 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 15 | . 6 13 4 3 . . 2 3 1 . 3 2 . 3 . . 2 . 3 9 4 3 6 15 7 2 . 6 3 5 15 6 14 Combat Bots Only 14 | . 2 12 4 3 . . 2 3 1 . 3 2 . 3 . . 2 . 3 8 3 1 3 9 7 2 . 6 3 5 9 5 14 Max Kills in Single Turn 6 | . 2 3 2 1 . . 1 1 1 . 1 1 . 2 . . 1 . 1 3 1 1 2 4 2 1 . 1 1 4 6 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . Exploded 4 | . 1 3 2 . . . . 1 . . 1 . . 2 . . . . . 3 . . . 4 1 . . . . 3 4 2 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Damage Taken 32620 | . 80 692 442 33 . . 245 293 . . 117 129 . 213 . . 60 . 954 1249 39 275 1265 1014 569 199 . 539 537 4538 7730 3508 7900 Core 3008 | . 9 160 41 4 . . 36 18 . . 12 . . . . . . . 78 25 . . 20 24 83 4 . 29 7 433 829 209 987 Absorbed by Shields 5005 | . . . . . . . . . . . . . . . . . 13 . 317 75 36 . . . 267 214 . 121 541 112 447 2239 623 Reduced by Siege Mode 1447 | . . . . . . . . . . . . . . . . . . . 4 43 . 5 7 18 7 2 . 25 14 . 476 58 788 Core Remaining (%) 73 | 100 . 32 . . . 88 93 . . . 95 . . . . 100 . . . . . . 87 . . . . 87 . 66 37 . 25 Volleys Fired 1073 | . 12 21 47 13 . . 22 20 5 . 8 12 . 9 . . 8 . 57 55 8 32 55 77 22 23 20 27 28 77 151 144 120 Largest 4 | . 2 2 2 1 . . 2 2 2 . 2 2 . 2 . . 2 . 2 2 2 2 2 2 2 2 1 1 3 4 4 4 4 Hottest 265 | . 90 90 90 45 . . 90 90 53 . 53 56 . 120 . . 56 . 56 56 63 63 116 70 70 70 70 70 145 186 224 257 265 Shots Fired 2317 | . 24 31 58 13 . . 41 40 9 . 12 24 . 11 . . 16 . 113 101 11 64 106 119 39 46 20 27 74 225 297 391 405 Gun 1679 | . 24 22 57 13 . . 41 36 8 . 8 24 . 7 . . 16 . 113 91 4 64 93 84 34 46 . . 56 182 187 246 223 Cannon 541 | . . . . . . . . . . . . . . . . . . . . . . . 13 33 . . 20 27 18 40 69 141 180 Launcher 97 | . . 9 1 . . . . 4 1 . 4 . . 4 . . . . . 10 7 . . 2 5 . . . . 3 41 4 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1632 | . . 3 30 . . . . 12 8 . 8 24 . 3 . . 16 . 113 91 4 64 93 84 34 46 . . 56 182 181 266 314 Thermal 175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 88 79 Explosive 71 | . . 9 1 . . . . 4 1 . 4 . . 4 . . . . . . . . . 2 . . . . . . 40 4 2 Electromagnetic 439 | . 24 19 27 13 . . 41 24 . . . . . 4 . . . . . 10 7 . 13 33 5 . 20 27 18 43 68 33 10 Robot Hit Streak 105 | . 10 17 40 55 . . 23 73 14 . 19 31 . 17 . . 32 . 45 45 12 25 51 28 32 52 72 98 105 57 37 47 66 Robot Miss Streak 4 | . 1 1 2 1 . . 1 . 1 . 1 3 . 1 . . 4 . 4 3 1 4 1 1 1 . . . 1 1 2 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 1 . 1 1 1 2 1 1 Secondary Targets 21 | . . . . . . . . . . . . . . . . . . . 4 4 1 . 2 1 1 . . . . 3 4 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 1 . . . . 1 1 1 . Shots Hit Robots 2004 | . 21 25 50 13 . . 35 35 6 . 8 21 . 11 . . 14 . 102 93 5 58 95 103 25 39 20 26 54 190 305 321 329 Core Hits 1221 | . 9 44 24 7 . 2 12 26 6 . 10 39 . 10 . . 19 . 144 124 9 69 49 50 16 15 13 12 24 79 148 127 134 Critical Hits 206 | . . . . . . . . . . . 1 . . . . . . . . . . 4 28 20 6 8 1 5 11 30 45 22 25 Critical Kills 68 | . . . . . . . . . . . 1 . . . . . . . . . . 1 11 10 1 2 . 1 3 8 11 8 11 Critical Parts Destroyed 122 | . . . . . . . . . . . . . . . . . . . . . . 3 16 10 2 6 1 4 8 22 28 12 10 Melee Attacks 98 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 15 47 14 18 Impact 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 2 . . Slashing 51 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 2 45 . . Piercing 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 18 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage Inflicted 69324 | . 506 1297 900 208 . 6 512 1027 78 . 415 807 . 560 . . 320 . 2896 2995 516 1602 2054 5186 1292 1057 426 1306 1370 5267 15563 10370 10788 Guns 32416 | . 344 245 770 165 . . 502 589 78 . 131 715 . 164 . . 310 . 2842 2397 134 1504 1371 2472 559 1057 . . 761 2622 2872 5670 4142 Cannons 17435 | . . . . . . . . . . . . . . . . . . . . . . . 606 1617 . . 426 1306 589 1142 2630 3806 5313 Explosions 15488 | . 158 1052 122 . . . . 423 . . 284 . . 396 . . . . . 598 382 . 52 1028 733 . . . . 884 7969 771 636 Melee 3154 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 474 2050 . 630 Ramming 831 | . 4 . 8 43 . 6 10 15 . . . 92 . . . . 10 . 54 . . 98 25 69 . . . . 20 145 42 123 67 Kinetic 33067 | . . 46 399 . . . . 268 78 . 131 715 . 64 . . 310 . 2842 2397 134 1504 1371 2472 559 1057 . . 761 2622 2795 6303 6239 Thermal 7287 | . 158 61 29 . . . . . . . . . . . . . . . . . . . 52 261 . . . . . 588 592 2456 3090 Explosive 11707 | . . 991 93 . . . . 423 . . 284 . . 396 . . . . . . . . . 767 . . . . . . 7652 465 636 Electromagnetic 13278 | . 344 199 371 165 . . 502 321 . . . . . 100 . . . . . 598 382 . 606 1617 733 . 426 1306 589 1438 2432 1023 126 Impact 538 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 474 64 . . Slashing 1986 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1986 . . Piercing 630 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 630 Highest Corruption 30 | . . . . . . . . 1 1 1 2 3 1 . . . . . 4 12 12 12 1 . . . . 1 8 11 30 9 17 Average Corruption 6 | . . . . . . . . 1 1 1 1 1 1 . . . . . 2 8 12 8 1 . . . . 1 5 9 14 4 12 Corruption Purged 18 | . . . . . . . . . . . . 3 1 . . . . . . . . 12 . . . . . . . . 2 . . Effects 509 | . . . . . . . . 1 6 1 4 2 . . . . . . 16 60 16 58 6 . . . . 3 11 90 117 39 79 Message Errors 117 | . . . . . . . . . 1 1 . . . . . . . . 6 11 7 15 2 . . . . 2 4 20 22 9 17 Matter Fused 104 | . . . . . . . . . . . . 1 . . . . . . 4 8 3 11 . . . . . . 2 17 30 9 19 Heat Flow Errors 64 | . . . . . . . . . . . . . . . . . . . 1 9 1 8 . . . . . . 1 12 16 9 7 Energy Discharges 59 | . . . . . . . . 1 2 . 2 1 . . . . . . 1 15 . 10 2 . . . . 1 1 6 6 3 8 Parts Rejected 14 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 4 3 2 3 Data Loss (minor) 62 | . . . . . . . . . 3 . 2 . . . . . . . 3 6 2 10 2 . . . . . 1 11 10 4 8 Data Loss (major) 23 | . . . . . . . . . . . . . . . . . . . . 3 1 2 . . . . . . . 7 7 1 2 Misfires 18 | . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . 1 7 3 . 3 Alerts 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . 3 Misdirections 22 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . 2 12 . 3 Weapon Failures 19 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 4 5 2 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1532 | . . 4 . . . . . 21 . . 13 6 . 69 . . . . . 8 . 16 20 101 15 . 46 . 14 102 643 189 265 Projectiles 647 | . . . . . . . . . . . . . . . . . . . . . . . 20 59 . . 46 . 14 . 114 154 240 Explosions 587 | . . 4 . . . . . 21 . . 13 . . 69 . . . . . 8 . . . 42 15 . . . . . 380 35 . Melee 298 | . . . . . . . . . . . . 6 . . . . . . . . . 16 . . . . . . . 102 149 . 25 Knockbacks 63 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . 7 . 39 13 Impact 14 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . 7 . 2 1 Kinetic 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 11 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Self-Inflicted Damage 845 | . . 113 . . . . . . . . 14 . . 36 . . . . . 13 15 . 46 . . . . . . 242 239 90 37 Shots 29 | . . 6 . . . . . . . . 1 . . 3 . . . . . 1 1 . 1 . . . . . . 7 6 2 1 Rammed 58 | . 1 . 2 5 . 2 2 . . . . 7 . . . . 1 . 4 . . 4 2 4 . . . . 2 13 3 3 3 Targets Rammed 63 | . 1 . 2 6 . 2 2 1 . . . 8 . . . . 1 . 6 . . 4 2 4 . . . . 2 13 3 3 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . 1 . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Highest Temperature 981 | . 166 156 69 36 . . 138 105 4 . 16 41 . 156 . . 24 . 283 393 174 249 48 56 . . . . 246 405 981 448 542 Average Temperature 83 | . 56 55 27 18 . . 46 35 2 . 12 13 . 52 . . 8 . 37 90 77 79 20 8 . . . . 141 130 157 163 70 Received Heat Transfer 3973 | . 75 81 213 . . . 99 147 . . 9 60 . . . . 42 . 66 233 . 72 36 165 32 78 . 198 47 321 1002 297 700 Effects 61 | . . . . . . . . . . . . . . . . . . . 1 9 . . . . . . . . . 8 36 1 6 Shutdowns 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 6 1 2 Energy Bleed 10 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 4 . 1 Interference 11 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . 1 6 . 1 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Short Circuit 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . Damage (major) 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 2 Siege Activations 43 | . . . . . . . . . . . . . . . . . . . 1 3 . 2 3 3 2 2 . 1 2 1 7 5 11 Total Turns 1058 | . . . . . . . . . . . . . . . . . . . 5 68 . 15 69 59 33 176 . 48 36 4 130 104 311 Longest Duration 171 | . . . . . . . . . . . . . . . . . . . 5 39 . 14 38 30 26 171 . 48 30 4 25 39 75 Robots Corrupted 47 | . 1 1 . 1 . . 1 1 . . . . . 1 . . . . . 1 3 . 1 8 3 . 2 4 . 4 13 2 . Combat Hostiles 44 | . 1 1 . . . . 1 1 . . . . . 1 . . . . . 1 3 . 1 8 3 . 1 4 . 3 13 2 . Parts Fried 129 | . 2 1 3 4 . . 6 1 . . . . . 1 . . . . . 5 4 1 10 20 5 . . 15 4 10 26 10 1 Impact Corruptions 10 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . 3 1 . 2 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 11 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 4 3 Heat Transferred 6837 | . 50 100 50 . . . . . . . . . . . . . . . . . . . 50 100 . . . . . 450 435 3110 2492 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 2 1 1 . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . . . . 4 1 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 814 | . 152 150 302 158 . . 235 262 . . . 77 . . . . 70 16 677 225 290 218 234 658 . . . . 216 329 814 366 598 Initial 96 | . . 41 13 83 . . . 77 . . . . . . . . . 16 8 96 55 81 3 33 . . . . . 55 8 . 31 Average 120 | . 89 92 68 50 . . 72 73 . . . 8 . . . . 16 16 257 64 187 11 107 156 . . . . 93 89 322 147 345 Maximum Alert Level 3 | . . . 1 . . . 1 1 . . . . . . . . . . 2 1 1 1 1 2 . . . . 1 1 3 1 2 Low Security (%) 78 | 100 100 100 92 100 . 100 90 87 . . . 100 . . . . 100 100 48 94 65 95 92 69 . . . . 85 91 40 77 17 Level 1 12 | . . . 8 . . . 9 12 . . . . . . . . . . 20 5 34 4 7 20 . . . . 14 8 18 22 50 Level 2 7 | . . . . . . . . . . . . . . . . . . . 31 . . . . 10 . . . . . . 27 . 31 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . . . 1 . . . 1 2 . . . 1 . . . . 1 . 5 2 . . 5 7 . . . 1 1 12 14 9 11 Investigation 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . 1 . 3 Extermination 35 | . . . . . . . . 1 . . . 1 . . . . 1 . 3 . . . 2 5 . . . . 1 4 7 5 5 Reinforcement 21 | . . . 1 . . . 1 . . . . . . . . . . . 1 2 . . 2 1 . . . . . 4 4 3 2 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . 1 Garrison 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 21 | . . . . . . . . . . . . 1 . . . . 2 . 1 . 1 . 1 2 . . . . 1 2 6 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 618 | . 6 28 15 3 . . 14 17 1 . 7 9 . 6 . . 7 1 29 32 8 31 32 43 9 9 . 20 16 37 88 77 73 Peak Tracking Total 20 | . 2 20 5 3 . . 3 3 1 . 3 3 . 3 . . 4 1 5 5 5 2 4 6 9 3 . 8 6 4 10 6 10 Tactical Retreats 52 | . . . . . . . 3 5 1 . . 1 . . . . 2 . 1 2 . . 5 5 2 2 . 6 . 3 4 8 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 18 | . 1 . . . . . . 1 . . . 2 . . . . 2 . 1 1 . . 2 1 . . . . . 1 1 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Reprogrammed 9 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 3 . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 48 | . 1 1 1 . . . . . . . . . . . . . . . . 4 1 2 3 3 . 1 2 . 1 16 7 2 3 Max in Single Turn 3 | . 1 1 1 . . . . . . . . . . . . . . . . 1 . 1 1 1 . 1 1 . 1 3 2 1 1 Garrison Access 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 69 | . 3 . 3 . 1 . 3 1 1 4 . 3 . . . . 3 . 6 7 1 . 1 4 1 . 4 . 2 5 4 5 7 Terminals 37 | . 1 . . . . . 1 1 . . . . . . . . 2 . 2 7 1 . 1 3 . . . . 1 2 4 4 7 Fabricators 4 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . Repair Stations 8 | . . . 1 . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 1 . . . Recycling Units 5 | . 2 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Total Hacks 250 | . 6 . 11 . 1 . 7 4 1 26 . 8 . . . . 10 . 30 18 4 . 1 26 1 . 17 . 9 16 16 13 25 Successful 164 | . 5 . 10 . 1 . 7 4 1 26 . 7 . . . . 8 . 25 11 . . . 13 1 . 17 . 4 6 4 6 8 Failed 86 | . 1 . 1 . . . . . . . . 1 . . . . 2 . 5 7 4 . 1 13 . . . . 5 10 12 7 17 Catastrophic 12 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 3 1 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 5 . 2 . . . 5 1 . . . 3 . . 1 . 4 . 9 8 1 . 1 17 . . . . . 2 7 2 10 Terminals 135 | . 3 . . . . . 4 4 . . . . . . . . 6 . 9 18 4 . 1 23 . . . . 2 9 16 11 25 Fabricators 16 | . . . . . . . . . . . . 5 . . . . . . 9 . . . . . . . . . . 2 . . . Repair Stations 35 | . . . 6 . . . 2 . . . . 2 . . . . . . 12 . . . . 3 . . . . 7 3 . . . Recycling Units 11 | . 3 . 3 . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 2 . Terminal Hacks 97 | . 1 . . . 1 . 3 3 1 26 . . . . . . 2 . 5 9 . . . 9 1 . 17 . 1 3 4 4 7 Record 19 | . . . . . 1 . . . . 11 . . . . . . . . . . . . . . . . 5 . . . . . 2 Part Schematic 15 | . 1 . . . . . . . . 5 . . . . . . 1 . 1 . . . . . . . 4 . . 2 . . 1 Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . 4 . . . 1 . 1 Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 6 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 5 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . . . . . . . . 1 . Fabricator Hacks 8 | . . . . . . . . . . . . 2 . . . . . . 6 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Build 5 | . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . Repair Station Hacks 27 | . . . 6 . . . 2 . . . . 2 . . . . . . 11 . . . . 1 . . . . 3 2 . . . Scan Component 15 | . . . 3 . . . 1 . . . . 1 . . . . . . 6 . . . . 1 . . . . 2 1 . . . Repair 12 | . . . 3 . . . 1 . . . . 1 . . . . . . 5 . . . . . . . . . 1 1 . . . Recycling Unit Hacks 5 | . 1 . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Seal Access 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 22 | . 3 . 1 . . . 2 1 . . . 2 . . . . 3 . 3 2 . . . 3 . . . . . . . 1 1 Terminals 13 | . 1 . . . . . 1 1 . . . . . . . . 2 . 1 2 . . . 3 . . . . . . . 1 1 Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Botnet 10 | . 1 . . . . . 1 1 . . . . . . . . 1 . 1 1 . . . 2 . . . . . . . 1 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 5 | . 2 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 2 . 2 . . . 3 1 . . . 2 . . . . 1 . 5 6 1 . 1 3 . . . . 1 4 3 4 7 Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . . 318 . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 1 . . . . . . 5 . . . . . . 1 . 1 . . . . . . . 4 . . 2 . . 1 Parts Built 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Matter 797 | . . . . . . . . . . . . 285 . . . . . . 512 . . . . . . . . . . . . . . Time 338 | . . . . . . . . . . . . 152 . . . . . . 186 . . . . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . . . 5 . . . . . . 14 . . . . . . . . . . . . . . Parts Repaired 12 | . . . 3 . . . 1 . . . . 1 . . . . . . 5 . . . . . . . . . 1 1 . . . Time 261 | . . . 84 . . . 16 . . . . 22 . . . . . . 104 . . . . . . . . . 22 13 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . Retrieved Matter 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 16 | . . . . . . . . . . . 1 . . . 4 . . . 2 5 1 . . . . 3 . . . . . . . Largest Group 4 | . . . . . . . . . . . 1 . . . 4 4 2 . 2 4 2 2 1 . . 3 3 3 . . . . . Highest-Rated Group 235 | . . . . . . . . . . . 95 . . . 104 104 62 . 92 156 235 235 88 . . 114 114 114 . . . . . Highest-Rated Ally 156 | . . . . . . . . . . . 95 . . . 31 31 31 . 46 156 156 140 88 . . 38 38 38 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 136 | . . . . . . . . . . . 12 . . . . 8 13 . 21 25 16 13 12 . . . . 16 . . . . . Total Damage 3834 | . . . . . . . . . . . 462 . . . . 147 195 . 583 854 490 466 258 . . . . 379 . . . . . Kills 31 | . . . . . . . . . . . 3 . . . . 2 1 . 7 5 5 3 1 . . . . 4 . . . . . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . 4 . . . 1 . 1 Derelict Logs Recovered 13 | . . . . 1 . . . . 2 . 2 . 2 1 . 2 . . . . . . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 29 | . . . . . . . . . . . . . . . . . 8 . 18 3 . . . . . . . . . . . . . Patrols 14 | . . . . . . . . . . . . . . . . . 4 . 9 1 . . . . . . . . . . . . . Investigations 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Guards 11 | . . . . . . . . . . . . . . . . . 4 . 7 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 43996 | 5 399 529 700 688 431 110 624 1540 1773 221 889 1566 500 1814 1833 483 877 214 1880 1963 368 6901 982 1754 1841 756 461 1276 585 2469 3282 2464 1818 Spaces Moved 13486 | 1 214 293 267 407 196 41 214 468 646 85 306 474 191 451 691 184 295 103 798 708 122 327 285 544 674 191 159 338 171 756 1134 989 763 Core 351 | . . 1 . . . . . . . . . . . . . . . . . . . 159 . . . . . . . . 178 . 13 Treads 13097 | 1 214 292 267 407 196 41 214 468 646 85 306 474 191 451 691 184 295 103 798 708 122 168 285 544 674 191 159 338 171 756 918 989 750 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 160 260 160 263 263 263 263 263 263 263 263 263 262 160 160 180 260 260 260 260 260 260 260 260 260 260 50 143 50 Average Speed 273 | 160 160 160 160 160 219 260 213 263 263 263 263 263 263 263 263 263 263 201 176 229 269 2058 260 260 260 260 260 260 260 265 223 182 158 Slowest Speed 4050 | 160 160 300 160 160 260 260 263 263 263 263 263 263 263 263 263 263 460 262 180 400 360 4050 260 260 260 260 260 260 260 360 3200 255 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 1 45 56 21 63 55 14 20 13 73 70 53 12 37 64 81 44 9 73 20 85 48 80 33 20 73 39 61 51 7 66 33 27 33 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 11 | . . . . 1 1 . . . 1 1 . . . 1 . . . . . . . . . . 2 1 3 . . . . . . Known Exits Taken 31 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 2 . . . . 4 . 1 . . 3 3 1 . . . . . . . . 1 . . 1 . . . . . Spaces Dug 69 | . . . . . . . . . 5 . . . . . . . . . . . . . . . 8 . . . 1 . 1 15 39 Terrain Destroyed 731 | . 2 49 10 . . . . 15 5 . 43 . . 30 . . . . . 4 17 11 8 41 19 24 . . 1 68 225 54 105 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Projectile 139 | . . . . . . . . . . . . . . . . . . . . . . 11 5 16 18 24 . . . 5 4 25 31 AOE 589 | . 2 49 10 . . . . 15 5 . 43 . . 30 . . . . . 4 17 . 3 25 . . . . . 63 220 29 74 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 18430 | 3 251 320 480 429 198 42 343 735 715 84 381 769 190 1075 710 185 379 112 1159 941 156 390 421 761 721 405 188 710 247 999 1561 1305 1065 Wait 2882 | . 10 1 142 . . . 78 205 48 . 60 254 . 604 . . 61 . 254 140 7 24 46 107 14 170 . 334 35 36 86 76 90 Move 13452 | . 213 292 266 406 195 40 213 467 645 84 305 473 190 450 690 183 295 102 797 707 121 326 284 543 672 190 158 337 170 755 1133 988 762 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | . 6 1 8 1 1 . 10 10 4 . 2 7 . 4 2 1 1 1 11 9 4 . 5 4 . . 1 4 1 25 25 16 5 Fast Attach 218 | . 1 . 7 1 . . 2 6 3 . . 3 . . 6 . 7 2 10 8 5 2 9 6 3 . 4 3 3 33 47 23 24 Attach 95 | . . 3 1 . . . 1 2 . . . . . . . . 1 . 1 3 . . 4 6 2 3 . . 2 12 30 14 10 Detach 36 | . . . . . . . . 1 . . . . . . . . . . 1 . . . 4 3 . . 2 . . 3 17 1 4 Swap 108 | 3 2 2 3 . 1 . 8 13 4 . 3 3 . 4 3 . 2 . 2 8 2 . 1 1 4 1 . . 2 11 8 10 7 Drop 209 | . 6 . 4 2 1 . 7 10 6 . 3 9 . 4 9 1 3 7 20 7 9 2 11 8 2 . 3 5 3 18 15 15 19 Fire 1073 | . 12 21 47 13 . . 22 20 5 . 8 12 . 9 . . 8 . 57 55 8 32 55 77 22 23 20 27 28 77 151 144 120 Melee 93 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 13 45 14 17 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 61 | . 1 . 2 6 . 2 2 1 . . . 8 . . . . 1 . 6 . . 3 1 4 . . . . 2 13 3 3 3 Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 1 . . . . 3 . . 4 Rewire 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 3 exits: *Low / *Zio / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 0) 6 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Evolved 1 slot: Utility x1 181 | -10/Materials | Identified exit to Mines 181 | -10/Materials | Discovered exit to Mines (range 15) 255 | -10/Materials | Identified exit to Materials 255 | -10/Materials | Discovered exit to Materials (range 13) 322 | -10/Materials | Build established: Hacker-Mutant 405 | -10/Materials | Entered Mines 747 | -10/Mines | Assembled infested the area 789 | -10/Mines | Destroyed 12 combat bots 842 | -10/Mines | Core integrity fell below 50% 872 | -10/Mines | Lost 4 parts (2n2w) 913 | -10/Mines | Discovered exit to Materials (range 15) 934 | -10/Mines | Entered Materials 934 | -9/Materials | Evolved 2 slots: Utility x2 1197 | -9/Materials | Repaired Med. Armor Plating 1224 | -9/Materials | Repaired Lgt. Treads 1252 | -9/Materials | Repaired Lgt. Treads 1625 | -9/Materials | Identified exit to Mines 1625 | -9/Materials | Discovered exit to Mines (range 7) 1634 | -9/Materials | Entered Mines 1666 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1677 | -9/Mines | Destroyed YI-UF0 1721 | -9/Mines | Identified exit to Materials 1721 | -9/Mines | Discovered exit to Materials (range 12) 1841 | -9/Mines | Learned location of Recycling (-7) 1977 | -9/Mines | Found a hidden stash of uninstalled traps 2172 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2173 | -9/Mines | Identified exit to Exiles 2173 | -9/Mines | Discovered exit to Exiles (range 5) 2322 | -9/Mines | Entered Exiles 2348 | -9/Exiles | Identified exit to Mines 2348 | -9/Exiles | Discovered exit to Mines (range 15) 2366 | -9/Exiles | Met 8R-AWN 2386 | -9/Exiles | Met EX-HEX 2492 | -9/Exiles | Met EX-DEC 2547 | -9/Exiles | Learned location of Zion (-6) 2732 | -9/Exiles | Discovered exit to Mines (range 10) 2753 | -9/Exiles | Entered Mines 2766 | -8/Mines | Discovered exit to Materials (range 12) 2863 | -8/Mines | Entered Materials 2863 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2914 | -8/Materials | Repaired EM Shotgun 3102 | -8/Materials | Identified exit to Factory 3487 | -8/Materials | Entered Factory 3487 | -7/Factory | Evolved 2 slots: Utility x2 3743 | -7/Factory | Identified exit to Storage 3743 | -7/Factory | Identified exit to Lower Caves 4973 | -7/Factory | Garrison activated, responded to threat 5027 | -7/Factory | Entered Lower Caves 5690 | -7/Lower Caves | Found Alien Artifact 5690 | -7/Lower Caves | Identified Core Expander 5690 | -7/Lower Caves | Installed Core Expander, added new Power slot 5823 | -7/Lower Caves | Learned location of Extension (-5) 6103 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6125 | -7/Lower Caves | Identified exit to Zion 6768 | -7/Lower Caves | Identified exit to Lower Caves 6780 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6797 | -7/Lower Caves | Identified exit to Data Miner 6800 | -7/Lower Caves | Entered Data Miner 6800 | -7/Data Miner | Identified exit to Proximity Caves 6800 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 6850 | -7/Data Miner | Met Data Miner 6900 | -7/Data Miner | Learned location of Section 7 (-2) 6900 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6940 | -7/Data Miner | Received God Mode back door access code from Data Miner 7021 | -7/Data Miner | Entered Proximity Caves 7054 | -6/Proximity Caves | Learned 8 Factory zone layouts 7442 | -6/Proximity Caves | Escorted by Enhanced Grunt 7752 | -6/Proximity Caves | Identified exit to Factory 7752 | -6/Proximity Caves | Discovered exit to Factory (range 9) 7910 | -6/Proximity Caves | Entered Factory 7910 | -6/Factory | Evolved 2 slots: Utility x2 7911 | -6/Factory | Identified exit to Lower Caves 7912 | -6/Factory | Identified exit to Factory 8059 | -6/Factory | Repaired Imp. Medium Armor Plating 9358 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 9476 | -6/Factory | Entered Lower Caves 9569 | -6/Lower Caves | Learned Factory emergency access door positions 9797 | -6/Lower Caves | Learned Factory emergency access door positions 9942 | -6/Lower Caves | Identified exit to Lower Caves 9942 | -6/Lower Caves | Discovered exit to Lower Caves (range 11) 9976 | -6/Lower Caves | Entered another Lower Caves area 9995 | -6/Lower Caves | Discovered exit to Factory (range 5) 11764 | -6/Lower Caves | Discovered exit to Zion (range 10) 11790 | -6/Lower Caves | Entered Zion 12237 | -6/Zion | Found Prototype Device 12237 | -6/Zion | Identified Bomb Factory No. 2 12557 | -6/Zion | Gained Derelict followers 12957 | -6/Zion | Received a visual enhancement algorithm 13573 | -6/Zion | Identified exit to Proximity Caves 13573 | -6/Zion | Discovered exit to Proximity Caves (range 16) 13623 | -6/Zion | Entered Proximity Caves 13623 | -5/Proximity Caves | Accompanied by 4 allies 13960 | -5/Proximity Caves | Learned Factory emergency access door positions 13979 | -5/Proximity Caves | Learned Factory emergency access door positions 14072 | -5/Proximity Caves | Discovered exit to Factory (range 15) 14106 | -5/Proximity Caves | Entered Factory 14106 | -5/Factory | Accompanied by 2 allies 14106 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14531 | -5/Factory | Build established: Wizard-Mutant 14983 | -5/Factory | Sucked down chute 14983 | -5/Factory | Entered Waste 14983 | -5/Waste | The area was eerily silent 15092 | -5/Waste | Found Damper Plating 15160 | -5/Waste | A Compactor rumbled back to life 15160 | -5/Waste | Spotted C-40 Crusher 15173 | -5/Waste | Identified exit to Factory 15173 | -5/Waste | Discovered exit to Factory (range 16) 15197 | -5/Waste | Entered Factory 15232 | -5/Factory | Repaired Imp. Sensor Array 15256 | -5/Factory | Repaired Imp. Medium Armor Plating 15279 | -5/Factory | Repaired Flak Gun 15435 | -5/Factory | Repaired Flak Gun 15455 | -5/Factory | Repaired Arm. Treads 15493 | -5/Factory | Identified exit to Factory 15578 | -5/Factory | Fabricated Hvy. Siege Treads (x2) 15875 | -5/Factory | Fabricated X-72 Disruptor (x2) 16101 | -5/Factory | Local fabrication network quarantined 16508 | -5/Factory | Build established: Hacker-Mutant 16534 | -5/Factory | Identified exit to Upper Caves 16534 | -5/Factory | Identified exit to Extension 17077 | -5/Factory | Entered Extension 17151 | -5/Extension | Disrupted transfer network 17360 | -5/Extension | Rescued a captive Derelict 17394 | -5/Extension | Destroyed 8 combat bots 17433 | -5/Extension | Rescued a captive Derelict 17434 | -5/Extension | Rescued a captive Derelict 17871 | -5/Extension | System corruption reached 10% 17907 | -5/Extension | Lost 4 parts (4u) 18073 | -5/Extension | Spotted B-75 Beast 18110 | -5/Extension | Destroyed B-75 Beast 18167 | -5/Extension | Build established: Scavenger-Mutant 18204 | -5/Extension | Spotted B-75 Beast 18221 | -5/Extension | Destroyed B-75 Beast 18521 | -5/Extension | Rescued A7 18931 | -5/Extension | Discovered exit to Factory (range 10) 18934 | -5/Extension | Identified exit to Cetus 18934 | -5/Extension | Discovered exit to Cetus (range 6) 19040 | -5/Extension | Entered Cetus 19040 | -5/Cetus | Accompanied by 1 ally (A7) 19045 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 19078 | -5/Cetus | Spotted Cetus Guard 19078 | -5/Cetus | Spotted Cetus Guard 19084 | -5/Cetus | Allies destroyed Cetus Guard 19084 | -5/Cetus | Spotted Cetus Guard 19089 | -5/Cetus | Destroyed Cetus Guard 19091 | -5/Cetus | Destroyed Cetus Guard 19091 | -5/Cetus | Spotted Cetus Guard 19093 | -5/Cetus | Destroyed Cetus Guard 19250 | -5/Cetus | Started Cetus Manufacturing Module 19275 | -5/Cetus | Manufactured an Enhanced Grunt 19299 | -5/Cetus | Cetus Manufacturing Module disabled 19369 | -5/Cetus | Identified exit to Archives 19369 | -5/Cetus | Discovered exit to Archives (range 15) 19408 | -5/Cetus | Entered Archives 19408 | -5/Archives | Accompanied by 2 allies (A7) 19519 | -5/Archives | Discovered exit to Factory (range 15) 25956 | -5/Archives | Identified exit to Hub_04(d) 25956 | -5/Archives | Discovered exit to Hub_04(d) (range 15) 26171 | -5/Archives | Discovered exit to Hub_04(d) (range 15) 26309 | -5/Archives | Entered Hub_04(d) 26309 | -5/Hub_04(d) | Accompanied by 1 ally 26518 | -5/Hub_04(d) | Lost 3 parts (2p1w) 26831 | -5/Hub_04(d) | Incoming investigation squad redirected 26861 | -5/Hub_04(d) | Network Hub disabled 26929 | -5/Hub_04(d) | Spotted Lightning 26929 | -5/Hub_04(d) | Spotted Lightning 26929 | -5/Hub_04(d) | Spotted Lightning 26949 | -5/Hub_04(d) | Destroyed Lightning 26949 | -5/Hub_04(d) | Destroyed Lightning 26970 | -5/Hub_04(d) | Destroyed Lightning 26986 | -5/Hub_04(d) | Found Prototype Energy Cannon 26992 | -5/Hub_04(d) | Found Prototype Energy Cannon 26993 | -5/Hub_04(d) | Crushed by falling debris 27013 | -5/Hub_04(d) | Found Prototype Device 27013 | -5/Hub_04(d) | Identified EM Dispersion Field 27123 | -5/Hub_04(d) | Identified EMDS (x2) 27159 | -5/Hub_04(d) | Found Prototype Device 27159 | -5/Hub_04(d) | Identified Exp. Phase Shifter 27249 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 27279 | -5/Hub_04(d) | Spotted Lightning 27283 | -5/Hub_04(d) | Spotted Lightning 27285 | -5/Hub_04(d) | Spotted Lightning 27291 | -5/Hub_04(d) | Entered Factory 27291 | -4/Factory | Evolved 2 slots: Utility x2 27904 | -4/Factory | Identified exit to Upper Caves 27904 | -4/Factory | Identified exit to Armory 28704 | -4/Factory | Destroyed 9 combat bots 29045 | -4/Factory | Entered Upper Caves 29300 | -4/Upper Caves | Learned location of Testing (-3) 29435 | -4/Upper Caves | Learned location of Quarantine (-2) 30066 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 30106 | -4/Upper Caves | Destroyed 7 combat bots 30382 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 30425 | -4/Upper Caves | Crushed by falling debris 30620 | -4/Upper Caves | Spotted B-86 Titan 30649 | -4/Upper Caves | Destroyed B-86 Titan 30863 | -4/Upper Caves | Identified exit to Upper Caves 30863 | -4/Upper Caves | Discovered exit to Upper Caves (range 12) 30886 | -4/Upper Caves | Entered another Upper Caves area 31433 | -4/Upper Caves | Learned location of Armory (-4) 31477 | -4/Upper Caves | Identified exit to Zhirov 31477 | -4/Upper Caves | Discovered exit to Zhirov (range 15) 31551 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 31642 | -4/Upper Caves | Entered Zhirov 31642 | -4/Zhirov | Accompanied by 3 allies 31642 | -4/Zhirov | Identified exit to Proximity Caves 31642 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 31689 | -4/Zhirov | Met Zhirov 31749 | -4/Zhirov | Learned location of Command (-1) 31783 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31825 | -4/Zhirov | Found Alien Artifact 31825 | -4/Zhirov | Identified Integrated Reactor 31825 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31859 | -4/Zhirov | Found Alien Artifact 32103 | -4/Zhirov | Entered Proximity Caves 32103 | -3/Proximity Caves | Accompanied by 3 allies 32832 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 33326 | -3/Proximity Caves | Identified exit to Research 33326 | -3/Proximity Caves | Discovered exit to Research (range 10) 33379 | -3/Proximity Caves | Entered Research 33379 | -3/Research | Evolved 2 slots: Weapon x2 33588 | -3/Research | Repaired Imp. Cooling System 33644 | -3/Research | Identified exit to Testing 33964 | -3/Research | Entered Testing 33967 | -3/Testing | Protovariant out of control (PL-SXISKGV3P0) 33987 | -3/Testing | Found Prototype Launcher 33987 | -3/Testing | Identified Adv. Micro-nuke Launcher 34070 | -3/Testing | Repaired Cargo Storage Unit 34186 | -3/Testing | Build established: Scavenger-Tank 34420 | -3/Testing | Found Prototype Energy Cannon 34420 | -3/Testing | Identified Hpw. Disruptor Cannon 34809 | -3/Testing | Found Prototype Device 34809 | -3/Testing | Identified Exp. Hardlight Generator 34904 | -3/Testing | Scanned by Researcher 34950 | -3/Testing | Found Prototype Energy Gun 34950 | -3/Testing | Identified Warp Gun 35234 | -3/Testing | Lost 11 parts (10u1w) 35275 | -3/Testing | Found Prototype Device 35275 | -3/Testing | Identified Exp. Shock Absorption System 35464 | -3/Testing | Lost 6 parts (4u2w) 35511 | -3/Testing | System corruption reached 10% 35561 | -3/Testing | Lost 4 parts (1p1n1u1w) 35697 | -3/Testing | Found Prototype Hackware 35697 | -3/Testing | Identified Ghost Barrier 35862 | -3/Testing | Found Prototype Reactor 35862 | -3/Testing | Identified Zero-point Reactor 35870 | -3/Testing | Found Zero-point Reactor 36027 | -3/Testing | Garrison activated, responded to threat 36401 | -3/Testing | Build established: Hacker-Gunner 36422 | -3/Testing | Identified exit to Research 36422 | -3/Testing | Discovered exit to Research (range 5) 36433 | -3/Testing | Entered Research 36433 | -2/Research | Evolved 2 slots: Propulsion x2 36775 | -2/Research | Build established: Hacker-Tank 37183 | -2/Research | First assault squad dispatched 37280 | -2/Research | Destroyed 9 combat bots 37281 | -2/Research | Lost 4 parts (3u1w) 37369 | -2/Research | Build established: Hacker-Mutant 37788 | -2/Research | System corruption reached 10% 38161 | -2/Research | Identified Transdimensional Reconstructor 38161 | -2/Research | Warped through subspace 38190 | -2/Research | Lost 8 parts (1p3n2u2w) 38304 | -2/Research | Spotted B-90 Cyclops 38367 | -2/Research | Lost 3 parts (3w) 38395 | -2/Research | Destroyed B-90 Cyclops 38473 | -2/Research | Lost 4 parts (2n2w) 38555 | -2/Research | Spotted B-90 Cyclops 38577 | -2/Research | Destroyed B-90 Cyclops 38602 | -2/Research | Lost 3 parts (1n2w) 39085 | -2/Research | Build established: Scavenger-Tank 39348 | -2/Research | Released all parts (21) 39402 | -2/Research | Core integrity fell below 50% 39465 | -2/Research | Lost 3 parts (1n2u) 39482 | -2/Research | System corruption reached 30% 39546 | -2/Research | Identified exit to Access 39546 | -2/Research | Discovered exit to Access (range 12) 39548 | -2/Research | Incoming investigation squad redirected 39715 | -2/Research | Entered Access 39715 | -1/Access | Evolved 1 slot: Utility x1 39841 | -1/Access | Lost 4 parts (2u2w) 40302 | -1/Access | Found Enh. Force Lance 40306 | -1/Access | Found Enh. Force Lance 40316 | -1/Access | Found Prototype Device 40316 | -1/Access | Identified Exp. Focal Shield 41031 | -1/Access | Garrison activated, responded to threat 42000 | -1/Access | Identified exit to Command 42104 | -1/Access | Spotted B-99 Colossus 42110 | -1/Access | Spotted B-99 Colossus 42179 | -1/Access | Entered Command 42274 | -1/Command | Found Prototype Launcher 42274 | -1/Command | Identified Tactical Quantum Warhead 42452 | -1/Command | System corruption reached 10% 42517 | -1/Command | Found Enh. Force Lance 42785 | -1/Command | Destroyed 14 combat bots 42814 | -1/Command | Spotted B-99 Colossus 42912 | -1/Command | Found Prototype Launcher 42912 | -1/Command | Identified Enh. Gamma Bomb Array 42968 | -1/Command | Phase Generator disabled 43437 | -1/Command | Destroyed B-99 Colossus 43494 | -1/Command | Lost 10 parts (1p5u4w) 43640 | -1/Command | Incoming investigation squad redirected 43705 | -1/Command | First assault squad dispatched 43818 | -1/Command | Lost 3 parts (1p1n1u) 43972 | -1/Command | Spotted Alpha 7 43972 | -1/Command | Spotted Striker 43972 | -1/Command | Spotted Executioner 43972 | -1/Command | Spotted Executioner 43972 | -1/Command | Spotted Alpha 7 43972 | -1/Command | Spotted Striker 43972 | -1/Command | Spotted Executioner 43972 | -1/Command | Spotted Executioner 43973 | -1/Command | Spotted B-99 Colossus 43975 | -1/Command | Spotted B-99 Colossus 43991 | -1/Command | Core integrity fell below 50% 43991 | -1/Command | Identified exit to Surface 43991 | -1/Command | Discovered exit to Surface (range 8) 43997 | *** | Escaped! Last Messages --------------- 43992_ Exp. Biometal Medium Treads destroyed. 43992_ Penetrated by Slug. 43992_ Slug penetrates B-99 Colossus. 43992_ Penetrated by Slug. 43993_ Triggered Stasis Trap. 43993_ A bubble of rippling energy engulfs the area. 43993_ Field strength at 94. 43993_ Field strength at 88. 43993_ Penetrated by Slug. 43993_ Slug penetrates Wall. 43994_ Field strength at 60. 43995_ B-99 Colossus activates siege mode. 43995_ Field strength at 48. 43995_ Penetrated by Slug. 43995_ Knocked back. 43995_ Penetrated by Slug. 43995_ Slug penetrates Wall. 43995_ Slug penetrates Reinforced Barrier. 43997_ B-99 Colossus activates siege mode. 43997_ Field strength at 21. 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[+%"" # T""" | | ##+####""" == =%= = = !# | #* # """" | | !!=*!= + #[ # """ | | *=! [* = ! # ! ### ### | | ! [= ! = "#[ ! #?# #?##+######## | | ! "# ! #?# #??? ###?###? | | !###### ##?# #??? ? ? | | ##########"# #########"########??# #??? ?? | | ?????????### #???# ###### #?# #?? | | ???????????# #???# = ! + #?# #???"" | | ???????????# #???# # #### #?# #? """ | | ???????????# #???# =# #???# #??# + R" | | ???????????# #???# #+##### #??# # """ | | ???????????# #???# " "" # # #??# # | | ???????????# #???# ""R"" # = # #??# # | | ???????????# #???#= """" # # #### ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 71 Energy Capacity 2440 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 12 EM Shielding 4 Armor Coverage 4200 Resistance: KI 65 Resistance: TH 50 Resistance: EX 100 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 60 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 40 Defensive Hacking 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Grenade Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Hvy. Siege Treads | -5/Factory | Hacked Triangulator | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Biometal Heavy Treads | -3/Testing | Hacked Enh. Nova Cannon | -3/Testing | Hacked Enh. Armored Heavy Treads | -1/Command | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Hvy. Siege Treads | x2 | -5/Factory X-72 Disruptor | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightDisruptorBox Manual? 0 Play Time 04:00:54 Cumulative 269.7 hours Start 2021.02.04 @ 18:20:11 End 2021.02.04 @ 22:38:12 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 263 Rogue 122 Adventurer 68 Explorer 73 Win Type 0 Total 19 Types 15/0/2/2/0/0/0/0/0 Lore% 76 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fff67488-701a-4500-9b83-46a2e7757ff6