Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 21:39:45 Player: Verbt Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (544) 544 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 1597 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 158/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Huge Storage Unit Compact Matter Pod (0) ECM Suite Reaction Control System Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Compact Matter Pod Improved Terrain Scanner Hacking Suite Hacking Suite > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Huge Storage Unit Reaction Control System Reaction Control System Light Assault Rifle Shotgun [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Improved Terrain Scanner Storage Compact Matter Pod Hackware Hacking Suite Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 28 | 13 4 11 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 8 | 7 1 . Treads . | . . . Leg 6 | 5 1 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 8 | 2 1 5 Device 4 | 2 . 2 Storage 2 | . 1 1 Processor . | . . . Hackware 2 | . . 2 Protection . | . . . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 5 | 1 1 3 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 96 80 Engine 10 | . 14 7 Leg 21 | . 28 16 Device 17 | . 26 10 Storage 5 | . . 9 Hackware 11 | . . 18 Energy Gun 5 | . 6 4 Ballistic Gun 6 | . 7 5 Launcher 8 | . 11 6 Naked Turns . | . . . Heaviest Build 90 | 10 90 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 5 25 5 Average Capacity 5 | 5 6 5 Most Carried 5 | 3 5 5 Average Carried 3 | 1 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 2 5 Class Distribution -------------------- 60% | Mutant 39% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 530 | 332 55 143 Remotely . | . . . Salvage Created 480 | 66 183 231 Parts 31 | 7 13 11 Haulers Intercepted . | . . . Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | 1 9 3 Melee 1 | . . 1 Guns 3 | 1 1 1 AOE 9 | . 8 1 Classes Destroyed 8 | 2 3 3 Worker 1 | . 1 . Tunneler 2 | 1 1 . Recycler 2 | . . 2 Mechanic 1 | . . 1 Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 8 | 1 6 1 Sentry 2 | . . 2 Best Kill Streak 6 | 2 6 3 Combat Bots Only 3 | 1 3 1 Max Kills in Single Turn 2 | 2 2 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 130 | 5 27 98 Missed 47 | 2 14 31 Damage Taken 1104 | 32 202 870 Core 480 | 10 63 407 Absorbed by Shields . | . . . Regen/Repaired (Parts) 59 | . . 59 Core Remaining (%) 83 | 96 70 . Volleys Fired 48 | 2 18 28 Largest 2 | 2 2 2 Hottest 86 | 60 70 86 Shots Fired 72 | 4 31 37 Gun 48 | 4 16 28 Cannon . | . . . Launcher 24 | . 15 9 Special . | . . . Kinetic 23 | 2 7 14 Thermal 14 | . . 14 Explosive 24 | . 15 9 Electromagnetic 11 | 2 9 . Robot Hit Streak 8 | 2 4 8 Robot Miss Streak 8 | 1 8 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | 3 4 26 Core Hits 42 | 3 19 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1498 | 46 731 721 Guns 281 | 46 25 210 Cannons . | . . . Explosions 1188 | . 700 488 Melee . | . . . Ramming 29 | . 6 23 Kinetic 87 | 20 . 67 Thermal 241 | . 26 215 Explosive 1090 | . 674 416 Electromagnetic 51 | 26 25 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 74 | . 32 42 Projectiles . | . . . Explosions 74 | . 32 42 Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 94 | . 83 11 Shots 4 | . 3 1 Rammed 7 | . . 7 Targets Rammed 10 | . 3 7 Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 111 | 26 1 111 Average Temperature 30 | 14 1 32 Received Heat Transfer 384 | 18 36 330 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 568 | . . 568 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 407 | 25 407 368 Initial 171 | . 16 171 Average 191 | 8 230 233 Maximum Alert Level 2 | . 2 1 Low Security (%) 52 | 100 46 38 Level 1 36 | . 22 61 Level 2 10 | . 30 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | 1 10 18 Peak Tracking Total 7 | 1 3 7 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 8 | . 5 3 Max in Single Turn 2 | . 2 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 3 6 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 28 | . 8 20 Successful 19 | . 3 16 Failed 9 | . 5 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 21 | . 8 13 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 14 | . 3 11 Record 7 | . 2 5 Prototype ID Bank 1 | . . 1 Alert Level 1 | . . 1 Unreport Threat 1 | . . 1 Locate Traps 2 | . 1 1 Dispatch Records 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 3 6 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1068 | 195 362 511 Spaces Moved 792 | 182 234 376 Core 146 | 74 . 72 Treads . | . . . Legs 645 | 107 234 304 Wheels 1 | 1 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 109 | 91 127 107 Slowest Speed 400 | 120 400 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 6 33 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 137 | . 82 55 Melee . | . . . Projectile . | . . . AOE 137 | . 82 55 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 928 | 206 272 450 Wait 15 | . . 15 Move 790 | 181 233 376 Hop . | . . . Pick Up 15 | 5 5 5 Fast Attach 12 | 5 . 7 Attach 13 | 7 3 3 Detach 12 | 5 3 4 Swap 3 | 1 1 1 Drop 10 | . 6 4 Fire 48 | 2 18 28 Melee . | . . . Ram 7 | . . 7 Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 116 | -11/Scrapyard | Discovered new exit (range 8) 196 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Utility x2 710 | -9/Materials | Repaired Grenade Launcher 888 | -9/Materials | Build established: Hacker-Mutant 957 | -9/Materials | Lost 3 parts (1p1n1w) 988 | -9/Materials | Core integrity fell below 50% 995 | -9/Materials | Core integrity fell below 20% 1023 | -9/Materials | Lost 4 parts (1n2u1w) 1069 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Destabilizing: Core damaged (-8). Slammed into Y-45 Defender. Y-45 Defender destroyed. [Achievement: Fist Fight] Y-45 Defender heat damages Heat Sink, Lgt. Treads. K-01 Serf collects debris. Slammed into U-05 Engineer. U-05 Engineer knocked back. Slammed into A-02 Transporter. Acquired 50 matter. Acquired Lgt. Assault Rifle. Discarded Hacking Suite. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Reaction Control System destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ???????????????????#?????????????????????????????? | | ????????????????????? ??? ? ?#???????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????#??????????????????????? | | ???????????????????#?????????????????????????????? | | ??????#?????????????????#????????????????????????? | | ?????????????????????#?#?????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?????#?????????#?????????????????????????? | | ??????????#?????###########??????????????????????? | | ????????????#?#?# @#?#???????? ???????????? | | ????????????????# #?#????????????????????? | | ??????????#?????# """ ##?? ??????????????????? | | ???????????????## " " ###????????????????????? | | ???????????#?#??# " # #???????#????????????? | | ????????????????# " g # #???? ?????#?????????? | | ??????#?????????# g # #??? ????????????????? | | ?????#????????### # #?? ?????????????????? | | ??????????#?????#####+####### ?????"?????????????? | | ????????#???????#?## # ???????????????????? | | ????????#?????????## # ???"??????????????? | | ??????????#???????## # ? ???????????????? | | ??????????????#######+### # % #???????????????? | | ##???????#?# T # #???????????????? | | #?????#????# # #???????????????? | | #???##?#???# / #???????????????? | | ####?????#????# # #???????????????? | | #################+########## ##??????????????? | | [[[ #??# #???????????????? | | [[[ #??# ??????????????? | | [ #### ?????????????? | | ### ### ""## ????????????? | | #### ?# T"###?#####????????????? | | ###??# == ""#?#??????#???????????? | | " +#???# == ###?#? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Reaction Control System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control First Step to Greatness Fist Fight One Hack Too Far Part-time Mechanic Storm Trooper Challenges ------------ None Game ------ Seed ZhirovInsulatedBrace Manual? 0 Play Time 00:51:31 Cumulative 0.8 hours Start 2024.04.01 @ 21:57:43 End 2024.04.02 @ 21:39:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 48ead3ab-89a3-44fe-8319-0966c1955c41