Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.29 @ 08:22:59 Player: GwagWa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1282) 1282 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3997 Bonus ------- None Cogmind --------- Core Integrity 640/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Airjet Aerolev Unit Advanced Targeting Computer Minigun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Plasma Cannon Minigun Minigun > --- INVENTORY -------- Improved Hover Unit Airjet Aerolev Unit Advanced Targeting Computer Beam Rifle Minigun Grenade Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . 1 . . . Parts Attached 30 | 6 6 2 9 7 . Power 5 | 1 1 . 1 2 . Engine 2 | 1 . . . 1 . Core 3 | . 1 . 1 1 . Reactor . | . . . . . . Propulsion 9 | 2 3 . 4 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover 6 | . 2 . 4 . . Flight . | . . . . . . Utility 8 | 1 1 1 2 3 . Device 3 | . . 1 2 . . Storage 2 | 1 . . . 1 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 8 | 2 1 1 2 2 . Energy Gun 3 | 2 . 1 . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | . . . 2 1 . Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 8 | . . . 3 . 5 Power 1 | . . . 1 . . Propulsion 3 | . . . 2 . 1 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . 1 . 5 To Critical Strikes . | . . . . . . Average Backups 5 | . 2 4 6 7 6 Power . | . . . 1 . . Propulsion 2 | . 1 2 3 3 2 Utility . | . . . . . 1 Weapon 1 | . . 1 1 3 2 Tool/Special . | . . . . . . Unused Backups 10 | . 2 . 2 2 4 Power 1 | . . . . 1 . Propulsion 7 | . 2 . 2 1 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 96 94 94 96 91 Engine 3 | . 12 . . 1 5 Core 7 | . 1 10 8 10 6 Wheel 1 | . 4 . . . . Hover 22 | . 23 20 23 23 19 Device 10 | . . 11 17 14 7 Storage 10 | . 14 11 9 7 15 Processor 4 | . . . . 14 15 Protection 7 | . 11 9 9 . . Energy Gun 12 | . 16 21 14 1 . Energy Cannon 1 | . . . . 5 5 Ballistic Gun 6 | . . . 10 15 15 Ballistic Cannon 5 | . 11 10 1 . . Peak Build Rating 44 | 6 12 17 32 44 44 Average Rating 23 | 4 9 16 23 41 38 On Entrance 18 | . 6 12 17 32 44 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 36 | 11 22 26 27 36 36 Greatest Support 32 | 26 32 14 24 24 24 Greatest Overweight (x) 4 | . 1 3 3 1 4 Average Overweight (x) . | . . 1 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 7 Most Carried 8 | 2 6 6 8 8 7 Average Carried 5 | . 2 4 6 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | . 4 5 7 7 5 Class Distribution -------------------- 41% | Tank 29% | Mutant 29% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1010 | 218 104 170 295 223 . Remotely . | . . . . . . Salvage Created 1410 | . 173 302 664 271 . Parts 84 | . 16 17 36 15 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 29 | . 5 9 12 3 . Guns 23 | . 3 6 12 2 . Cannons 6 | . 2 3 . 1 . Classes Destroyed 8 | . 3 1 2 2 . Worker 1 | . . . . 1 . Operator 3 | . . . 1 2 . Watcher 6 | . 3 1 1 1 . Swarmer 6 | . 3 3 . . . Grunt 11 | . 2 3 4 2 . Sentry 10 | . . 3 7 . . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 4 | . 4 3 3 3 . Combat Bots Only 3 | . 3 3 3 1 . Max Kills in Single Turn 2 | . 2 1 2 1 . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 103 | . 12 24 58 5 4 Missed 23 | . 4 4 12 3 . Hits 80 | . 8 20 46 2 4 Melee 4 | . . . . . 4 Projectile 76 | . 8 20 46 2 . Critical Strikes 1 | . . . 1 . . Damage Taken 950 | . 74 203 499 24 150 Core 176 | . . 55 61 . 60 Absorbed by Shields . | . . . . . . Ignored by Resistances 270 | . 22 59 142 8 39 Regen/Repaired (Parts) 182 | . . 151 . 31 . Core Remaining (%) 93 | 100 100 86 88 . . Volleys Fired 91 | . 15 22 42 12 . Largest 3 | . 2 3 3 3 . Hottest 136 | . 80 136 136 130 . Shots Fired 235 | . 29 59 111 36 . Gun 194 | . 14 44 107 29 . Cannon 41 | . 15 15 4 7 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 104 | . 15 15 50 24 . Thermal 131 | . 14 44 61 12 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 37 | . 13 22 37 7 . Robot Miss Streak 3 | . 3 1 3 3 . Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 174 | . 19 42 92 21 . Core Hits 69 | . 10 16 31 12 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | . 1 4 9 . . Burn 13 | . 1 3 9 . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2698 | . 299 601 1382 416 . Guns 2193 | . 126 456 1351 260 . Cannons 505 | . 173 145 31 156 . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1169 | . 173 145 628 223 . Thermal 1529 | . 126 456 754 193 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . 2 . . . Projectiles 2 | . . 2 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . 1 1 . . . Impact . | . . . . . . Kinetic 2 | . 1 1 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 323 | . 183 138 323 70 . Average Temperature 70 | . 61 57 96 31 . Received Heat Transfer 396 | . 36 90 261 9 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . 3 6 2 . Heat Transferred 5036 | . 444 1480 2701 411 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 137 | . 77 130 137 51 . Initial 42 | . . 3 15 42 . Average 39 | . 15 57 82 13 . Influence Increases 906 | . 157 241 371 137 . Destroy 0b10 Robot/C 580 | . 100 180 240 60 . Destroy 0b10 Robot/NC 50 | . 15 5 10 20 . Destroy Leader 182 | . 26 52 92 12 . Successful Hack 48 | . . 4 14 30 . Destroy Structure 1 | . 1 . . . . Partial Spotted 30 | . 15 . . 15 . Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 906 | . 147 208 303 248 . Entered New Map 104 | . . 7 28 69 . Time Decay 772 | . 147 201 245 179 . Lost Part 30 | . . . 30 . . Squads Dispatched 4 | . . . 2 2 . Investigation 2 | . . . 1 1 . Extermination 1 | . . . . 1 . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 8 11 17 9 3 Peak Tracking Total 5 | . 4 3 5 3 3 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 8 | . 1 2 3 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 15 | . 4 3 3 5 . Terminals 9 | . 2 1 3 3 . Fabricators . | . . . . . . Repair Stations 3 | . . 2 . 1 . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 6 10 3 10 . Successful 24 | . 6 9 2 7 . Failed 5 | . . 1 1 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 2 1 3 5 . Fabricators . | . . . . . . Repair Stations 12 | . . 9 . 3 . Recycling Units 6 | . 4 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 1 2 2 . Record 1 | . . . 1 . . Open DSF 2 | . . . . 2 . Branch Access Points 2 | . . 1 1 . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . . 8 . 3 . Scan Component 6 | . . 4 . 2 . Repair 5 | . . 4 . 1 . Recycling Unit Hacks 6 | . 4 . . 2 . Process 1 | . 1 . . . . Report Inventory 3 | . 2 . . 1 . Retrieve Matter 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . . 1 2 . Used 1 | . . . . 1 . Hacking Detections 10 | . 2 3 2 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 5 | . . 4 . 1 . Time 153 | . . 134 . 19 . Parts Recycled . | . . . . . . Recycled Matter 114 | . 114 . . . . Retrieved Matter 173 | . 173 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 1208 | . . . 550 593 65 Sensors 1208 | . . . 550 593 65 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 2364 | 59 552 513 578 593 69 Spaces Moved 1793 | 55 424 250 333 672 59 Core 12 | 6 . . . . 6 Treads . | . . . . . . Legs . | . . . . . . Wheels 126 | 49 77 . . . . Hover 1655 | . 347 250 333 672 53 Flight . | . . . . . . Fastest Speed 42 | 50 56 116 102 42 50 Average Speed 99 | 85 111 121 112 77 104 Slowest Speed 250 | 90 120 240 240 102 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 63 34 33 14 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 2211 | 66 476 411 463 729 66 Wait 203 | . 7 119 51 19 7 Move 1789 | 54 423 249 332 672 59 Hop . | . . . . . . Pick Up 58 | 6 14 11 16 11 . Fast Attach . | . . . . . . Attach 42 | 6 7 10 11 8 . Detach 3 | . 1 . 2 . . Swap 1 | . 1 . . . . Drop 24 | . 8 . 9 7 . Fire 91 | . 15 22 42 12 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 8) 407 | -10/Materials | Discovered new exit (range 9) 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 740 | -9/Materials | Repaired Imp. Hover Unit 932 | -9/Materials | Repaired Med. Armor Plating 966 | -9/Materials | Repaired Imp. Hover Unit 1007 | -9/Materials | Repaired Lgt. Nuclear Core 1020 | -9/Materials | Identified exit to Mines 1082 | -9/Materials | Discovered new exit (range 10) 1125 | -9/Materials | Entered another Materials area 1125 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1259 | -8/Materials | Build established: Tank 1662 | -8/Materials | Discovered new exit (range 8) 1703 | -8/Materials | Entered Factory 1703 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1994 | -7/Factory | Repaired Lgt. Nuclear Core 2016 | -7/Factory | Build established: Gunner 2296 | -7/Factory | Sucked down chute 2296 | -7/Factory | Entered Waste 2304 | -7/Waste | Spotted C-40 Crusher 2344 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2347 | -7/Waste | Spotted C-40 Crusher 2347 | -7/Waste | Spotted C-40 Crusher 2358 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2361 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2361 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2365 | -7/Waste | Self-destructed Last Messages --------------- K-01 Serf cleans the Power Conduit. Triggered Chute Trap. A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE Prototype Energy Cannon crushed. Plasma Cannon crushed. Aerolev Unit crushed. Imp. Deuterium Engine crushed. Aerolev Unit crushed. Mic. Nuclear Core crushed. Aerolev Unit crushed. Minigun crushed. Com. Matter Pod crushed. Sml. Storage Unit crushed. Minigun crushed. Adv. Targeting Computer crushed. Imp. Sensor Array destroyed. Beam Rifle crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????######???????????????????????? | | ????????????????????# #???????????????????????? | | ??????############??# #???????????????????????? | | ??????# #??# *#???????????#???????????? | | ??????# #??# #????????? #???????????? | | ??????# #### ######## ###?????????? | | ??????# ?????????? | | ??????# ????????? | | ??????# ????????? | | ??????# @ ????????? | | ??????# #### ######## #???????????? | | ??????# ] #??# #???????????????????????? | | ??????# #??# C #???????????????????????? | | ??????############??#CCC!#???????????????????????? | | ??????????????????###CC =#???????????????????????? | | ??????????????????# *#???????????????????????? | | ??????????????????# =#???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????### #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ??????????????????### #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# =*#???????????????????????? | | ??????????????????### #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????######???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 340 Matter Stores 347 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 56 Targeting Accuracy 16 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 60% | -9/Materials Med. Armor Plating | 13% | -9/Materials Imp. Hover Unit | 54% | -9/Materials Lgt. Nuclear Core | 66% | -9/Materials Lgt. Nuclear Core | 38% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key You Again Challenges ------------ None Game ------ Seed StealthBombardmentLattice Manual? 0 Play Time 00:30:50 Cumulative 5.8 hours Start 2026.10.28 @ 21:34:18 End 2026.10.29 @ 08:22:59 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 33b06e28-ccf3-435c-8ac7-f43cde0501ee