Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 22:32:21 Player: Ulinator001 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (556) 556 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4656 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Machine Analyzer Experimental Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Angular Momentum Engine Armored Huge Wheel Advanced Heat Sink Triangulator Signal Interpreter Improved Terrain Scanner Surveybot 17 Chip Seismic Detector Seismic Detector ECM Suite Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Sensor Array Experimental Signal Interpreter Seismic Detector Advanced Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- High-powered Shock Rifle Phase Cannon > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Light Treads Carbon-fiber Leg Armored Huge Wheel Advanced Heat Sink Medium Storage Unit Signal Interpreter Improved Terrain Scanner Surveybot 17 Chip Seismic Detector ECM Suite System Restoration Module Shock Rifle [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon CPS Tube Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 5 | . . . . 5 . Weapon . | . . . . . . Parts Attached 39 | 6 1 . 3 25 4 Power 5 | 1 . . . 4 . Engine 4 | 1 . . . 3 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 12 | 2 . . . 7 3 Treads . | . . . . . . Leg 12 | 2 . . . 7 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 1 . 1 9 1 Device 5 | 1 . . . 3 1 Storage 3 | 1 1 . 1 . . Processor 3 | . . . . 3 . Hackware 1 | . . . . 1 . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 8 | 1 . . 2 5 . Energy Gun 2 | . . . . 2 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 2 | . . . 2 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 9 | . . . . . 9 Parts Lost 25 | . . . . 12 13 Power 4 | . . . . 2 2 Propulsion 12 | . . . . 5 7 Utility 4 | . . . . 2 2 Weapon 5 | . . . . 3 2 Highest Loss Streak 11 | . . . . 5 11 To Critical Strikes . | . . . . . . Average Backups 11 | 2 7 8 11 11 13 Power 2 | . 2 2 2 1 2 Propulsion 1 | 1 2 2 2 1 1 Utility 6 | . 3 4 6 6 8 Weapon . | . . . . 1 . Tool/Special . | . . . . . . Unused Backups 13 | . . . 3 1 9 Power 1 | . . . . . 1 Propulsion 3 | . . . 1 1 1 Utility 9 | . . . 2 . 7 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 85 85 94 92 91 Engine 11 | . 14 14 14 10 5 Core 1 | . . . . 2 5 Leg 25 | . 28 28 28 22 21 Device 14 | . 14 14 14 16 11 Storage 10 | . 14 14 14 6 6 Processor 6 | . . . . 14 20 Protection 1 | . . . . 2 5 Energy Gun 1 | . . . . 1 9 Ballistic Gun 7 | . 14 14 10 4 . Special Weapon 6 | . . . 12 . . Peak Build Rating 59 | 6 7 7 13 59 58 Average Rating 24 | 4 6 7 10 42 53 On Entrance 15 | . 6 7 7 13 59 Naked Turns . | . . . . . . Heaviest Build 46 | 10 15 15 26 46 44 Greatest Support 70 | 20 20 20 20 70 70 Greatest Overweight (x) 6 | . . . 1 2 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 7 9 10 12 15 15 Most Carried 15 | 5 8 9 15 15 15 Average Carried 11 | 2 7 8 11 11 14 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 5 8 9 15 15 13 Class Distribution -------------------- 73% | Mutant 22% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -9 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Matter Collected 755 | 237 . . 49 357 112 Remotely . | . . . . . . Salvage Created 584 | 16 . . . 418 150 Parts 36 | 6 . . . 22 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . 6 . . 8 Prevented 6 | . . . . . 6 Kills | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Combat Hostiles Destroyed 10 | . . . . 7 3 Guns 4 | . . . . 2 2 Cannons 3 | . . . . 3 . AOE 2 | . . . . 2 . Classes Destroyed 6 | 1 . . . 4 1 Tunneler 1 | 1 . . . . . Recycler 1 | . . . . 1 . Swarmer 1 | . . . . . 1 Grunt 5 | . . . . 4 1 Hunter 2 | . . . . 2 . Programmer 2 | . . . . 1 1 Best Kill Streak 2 | 1 . . . 2 1 Combat Bots Only 2 | . . . . 2 1 Max Kills in Single Turn 2 | 1 . . . 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Hostile Shots Fired 298 | . . 6 . 111 181 Missed 92 | . . 4 . 27 61 Hits 206 | . . 2 . 84 120 Projectile 206 | . . 2 . 84 120 Critical Strikes 2 | . . . . 1 1 Damage Taken 3060 | . . 46 . 1388 1626 Core 887 | . . 23 . 201 663 Absorbed by Shields . | . . . . . . Redirected to Shielding 89 | . . . . 24 65 Core Remaining (%) 95 | 100 . . 90 . . Volleys Fired 105 | 6 . . 1 75 23 Largest 2 | 1 . . 1 2 2 Hottest 145 | 20 . . . 145 135 Shots Fired 131 | 6 . . 1 81 43 Gun 95 | 6 . . . 52 37 Cannon 27 | . . . . 21 6 Launcher 6 | . . . . 6 . Special 3 | . . . 1 2 . Kinetic 55 | 6 . . . 49 . Thermal 27 | . . . . 21 6 Explosive 6 | . . . . 6 . Electromagnetic 40 | . . . . 3 37 Robot Hit Streak 13 | 1 . . . 13 13 Robot Miss Streak 4 | 4 . . . 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 89 | 2 . . . 55 32 Core Hits 37 | 2 . . . 22 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Corrupt 2 | . . . . . 2 Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1306 | 25 . . . 970 311 Guns 651 | 25 . . . 377 249 Cannons 259 | . . . . 197 62 Explosions 396 | . . . . 396 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 376 | 25 . . . 351 . Thermal 259 | . . . . 197 62 Explosive 396 | . . . . 396 . Electromagnetic 275 | . . . . 26 249 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . 1 13 Average Corruption 2 | . . . . 1 3 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 23 | . . . . 3 20 Message Errors 6 | . . . . 1 5 Matter Fused 9 | . . . . 1 8 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 363 | . . . . 286 363 Average Temperature 93 | . . . . 54 131 Received Heat Transfer 477 | . . . . 387 90 Effects 4 | . . . . 1 3 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . 1 . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 296 | . . . . 222 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 101 | 5 . . . 101 . Initial . | . . . . . . Average 15 | . . . . 18 . Influence Increases 372 | 5 . . . 237 130 Destroy 0b10 Robot/C 200 | . . . . 140 60 Destroy 0b10 Robot/NC 10 | 5 . . . 5 . Destroy Leader 40 | . . . . 30 10 Successful Hack 14 | . . . . 14 . Disable Machine 15 | . . . . 15 . Destroy Structure 33 | . . . . 33 . Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 369 | 5 . . . 208 156 Entered New Map 11 | . . . . . 11 Time Decay 291 | 5 . . . 156 130 Lost Part 65 | . . . . 50 15 Purge Threat 2 | . . . . 2 . Squads Dispatched 4 | . . . . 4 . Investigation . | . . . . . . Extermination 3 | . . . . 3 . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 1 2 . 10 12 Peak Tracking Total 5 | . 2 2 . 3 5 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Machines Accessed 11 | . . . 7 4 . Terminals 3 | . . . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 64 | . . . 54 10 . Successful 60 | . . . 54 6 . Failed 4 | . . . . 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 9 | . . . . 9 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 60 | . . . 54 6 . Record 56 | . . . 53 3 . Branch Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Active Infowar (turns) 6400 | 11 184 379 3342 1383 1101 Sensors 2307 | . . . . 1278 1029 Seismic 6111 | 11 184 379 3342 1383 812 Machine Analysis 2128 | . . . . 1027 1101 ECM 114 | . . . . 114 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Turns Passed 6469 | 80 184 379 3342 1383 1101 Spaces Moved 4305 | 49 149 312 2304 759 732 Core 15 | 4 . . . . 11 Treads . | . . . . . . Legs 4290 | 45 149 312 2304 759 721 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 135 | 114 120 120 142 129 133 Slowest Speed 350 | 120 120 120 190 260 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . . . 4 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 20 26 94 20 78 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 7 | . . . 5 . 2 Spaces Dug 11 | . . . . 11 . Terrain Destroyed 38 | . . . . 34 4 Melee . | . . . . . . Projectile 18 | . . . . 14 4 AOE 20 | . . . . 20 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Total 4802 | 65 154 315 2372 1082 814 Wait 300 | . . 3 50 197 50 Move 4300 | 48 148 311 2303 758 732 Hop . | . . . . . . Pick Up 35 | 5 4 1 9 15 1 Fast Attach 18 | 6 . . 2 8 2 Attach 16 | . . . 1 14 1 Detach 1 | . . . 1 . . Swap 11 | . 1 . 1 6 3 Drop 10 | . 1 . 4 3 2 Fire 105 | 6 . . 1 75 23 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Met a group of wandering Federalists 145 | -10/Materials | Discovered new exit (range 7) 265 | -10/Materials | Entered Subcaves 266 | -10/Subcaves | Continued accompanying wandering Federalists (5) 316 | -10/Subcaves | Build established: Mutant 431 | -10/Subcaves | Learned location of Zion (-6) 431 | -10/Subcaves | Met a Zionite searching for "candidates" 529 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 579 | -10/Subcaves | Discovered new exit (range 13) 580 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 613 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 613 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 644 | -10/Subcaves | Entered Scraptown 962 | -9/Scraptown | Visited UFD Registry 986 | -9/Scraptown | Visited Fellowship of the Rings 1030 | -9/Scraptown | Visited SPCMW 1297 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1302 | -9/Scraptown | Visited IN-MT5's Study 1330 | -9/Scraptown | Visited Cyclists 1369 | -9/Scraptown | Visited Assassins FH 1394 | -9/Scraptown | Visited Comm Corps 1464 | -9/Scraptown | Visited Cave Peace 1566 | -9/Scraptown | Discovered new exit (range 13) 2149 | -9/Scraptown | Registered with UFD as "Matrixlauncher" 2177 | -9/Scraptown | Visited Scrapoid Pod Storage 2211 | -9/Scraptown | Visited Science Guys 2271 | -9/Scraptown | Visited Curators Association 2499 | -9/Scraptown | Visited Infowarlord's Domain 2510 | -9/Scraptown | Found Exp. Signal Interpreter 2533 | -9/Scraptown | Visited Junk Repository 2614 | -9/Scraptown | Visited Cartography Club 2717 | -9/Scraptown | Visited LU-1G1's Boring Crew 2799 | -9/Scraptown | Visited Junk Repository 3042 | -9/Scraptown | Discovered new exit (range 5) 3186 | -9/Scraptown | Found Surveybot 17 Chip 3859 | -9/Scraptown | Met Optimus 3859 | -9/Scraptown | Accepted into 0bPrime 3986 | -9/Scraptown | Entered Factory 3986 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 4234 | -6/Factory | Lost 3 parts (2n1u) 4863 | -6/Factory | Lost 5 parts (2p2n1w) 4934 | -6/Factory | Identified exit to Lower Caves 4934 | -6/Factory | Identified exit to Extension 5352 | -6/Factory | Build established: Scavenger-Skirmisher 5369 | -6/Factory | Entered Lower Caves 5407 | -6/Lower Caves | Encountered a Warlord checkpoint 6181 | -6/Lower Caves | System corruption reached 10% 6427 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6436 | -6/Lower Caves | Core integrity fell below 50% 6451 | -6/Lower Caves | Core integrity fell below 20% 6464 | -6/Lower Caves | Lost 11 parts (2p5n2u2w) 6470 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System Restoration Module expended. System corrupted: IFF burst signal emitted. Acquired 37 matter. S-27 Virus destroyed. Carbon-fiber Leg destroyed. Flexi-carbon Leg destroyed. Imp. Weapon Shielding destroyed. Phase Cannon destroyed. Lgt. Ion Engine destroyed. Shock Rifle destroyed. Adv. Sensor Array destroyed. YEZS /|P:B FMG2WXX1S: DPCIBZ&S Mic. Nuclear Core destroyed. Carbon-fiber Leg destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Carbon-fiber Leg destroyed. System corrupted: Energy discharge (-31). System corrupted: Matter fused (-9). System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????####??#####?????# | | ????????????????????????????????## ##?# ##???## | | ????????????????????? ??????????# ### ##### | | ????????????????????? ?????????# ## | | ???????????????????? ####???## % | | ???????????????????? ???# !##### | | ??????????????????? ??# %###?## | | ?????????????????? ?# ##?# | | ?????????????????? % ## #?? | | ??????????????????????# ## #?? | | ?????????????????????????# ### ##?? | | ?????????????????????????## #### #" "##??? | | ?????????????????????????## #??# #" "###?? | | ????????????????????????# ##?### "" ##? | | ???????????????????????# ### ##??# ## | | ???????????????????????# ### #####" | | ???????????????????????### ## #?#"" % | | ?????????????????????????### # ###### | | ???????????????????????????# ## ###### | | ????????????????????#??????# ####"# #???# # | | ???????????????????## ##### #??### #??## # | | ???????????????????# @ s #????# ##?## # | | ??????????????????# Y s s ##???# ##?# # | | ?????????????????# ###### ##??# #?### # | | ?????????????????# ?????# #??### #???# # | | ?????????????????# ??????# #????# #???# | | ?????????????????# ????????# ##???## #??## | | ?????????????????#?????????# ##???## ##?## | | ??????????????????? ????## ##??## ###??# | | ???????????????? $ ### #### #????# | | ???????????????? #### #????# | | ????????????????# ### #????# | | ????????????????# #????## | | ???????????????? ### #######?????## | | ?????????????????## ???######????????????#### | | ??????????????????# ?????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed GuidedThermicBank Manual? 0 Play Time 01:28:55 Cumulative 10.8 hours Start 2025.05.06 @ 20:29:15 End 2025.05.06 @ 22:32:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7047b8b0-1eca-4f5e-b64a-5720179efc5c