Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 17:33:09 // Winter2019/RPGLIKE Player: Demise Result: Destroyed by 28-I37(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2387) 2387 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1234) 1234 TOTAL SCORE: 5941 Bonus ------- High Alert Combat Kills 512 Follower Combat Kills 139 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 14/250 System Corruption 2% Temperature Cool (64) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (1) --- Improved Flight Unit > --- UTILITY (7) ------ Improved Sensor Array Experimental Signal Interpreter Salvage Targeting Computer Advanced Target Analyzer Makeshift Armor Plating Improved Shield Generator Experimental Hacking Suite > --- WEAPON (5) ------- Storm Laser Phasing Sabre > --- INVENTORY (4) ---- Experimental Sensor Array Improved Terrain Scanner Missile Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit > --- UTILITY ---------- Improved Sensor Array Experimental Signal Interpreter Salvage Targeting Computer Advanced Target Analyzer Makeshift Armor Plating Improved Shield Generator Experimental Hacking Suite > --- WEAPON ----------- Storm Laser Phasing Sabre > --- INVENTORY -------- Experimental Sensor Array Improved Terrain Scanner Missile Launcher Self-destruct Interrupter [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Flight Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Axe Energy Gun Storm Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 10 | . 2 2 3 . 3 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . 1 2 3 . . . Weapon 4 | . 1 . . . 3 . Parts Attached 45 | 4 8 7 15 2 8 1 Power 3 | 1 . 1 1 . . . Engine 3 | 1 . 1 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 1 1 . 4 . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 1 | 1 . . . . . . Hover 3 | . . . 3 . . . Flight 2 | . 1 . 1 . . . Utility 21 | 1 4 3 6 . 6 1 Device 8 | 1 3 1 2 . 1 . Storage . | . . . . . . . Processor 6 | . . 1 2 . 3 . Hackware 2 | . . . 1 . 1 . Protection 5 | . 1 1 1 . 1 1 Artifact . | . . . . . . . Weapon 15 | 1 3 3 4 2 2 . Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 1 1 1 . . Ballistic Cannon 1 | . . . 1 . . . Launcher 2 | . . 1 . 1 . . Special Weapon 2 | . 2 . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 4 | . . 1 2 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 . 5 . Parts Lost 3 | . . 1 1 . 1 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . 1 . . 1 . Weapon . | . . . . . . . Highest Loss Streak 1 | . . 1 1 . 1 . Average Slot Usage (%) 92 | . 98 93 97 100 78 78 Engine 10 | . 16 13 10 9 7 7 Flight 8 | . 12 13 6 9 7 7 Device 21 | . 27 20 17 27 21 20 Processor 15 | . . 12 21 18 18 21 Hackware 5 | . . . 7 9 7 7 Protection 6 | . 4 6 10 9 2 . Energy Gun 1 | . . . . . 6 7 Ballistic Gun 8 | . 16 12 8 8 . . Impact Weapon 2 | . 12 1 . . . . Slashing Weapon 7 | . . 11 10 9 7 7 Naked Turns . | . . . . . . . Heaviest Build 38 | 8 14 17 18 16 37 38 Greatest Support 36 | 10 15 20 21 21 36 36 Greatest Overweight (x) 2 | 2 . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 1 2 3 4 4 4 4 Average Capacity 3 | . 1 2 3 4 4 4 Most Carried 4 | 1 2 3 4 2 4 4 Average Carried 2 | . 1 2 3 2 3 4 Final Capacity 4 | 1 2 3 4 4 4 4 Final Carried 4 | 1 2 3 2 2 4 4 Class Distribution -------------------- 43% | Mutant 22% | Scavenger-Scout 10% | Assassin 6% | Messiah-Scout 6% | Scavenger-Assassin 6% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Scout | -9/Materials Scavenger-Scout | -9/Mines Assassin | -7/Zion Messiah-Scout | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 1092 | 315 149 80 419 27 32 70 Remotely 400 | . 130 50 161 27 32 . Salvage Created 2154 | 231 552 184 1160 27 . . Parts 172 | 21 15 15 116 5 . . Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 68 | . 12 13 39 4 . . Melee 39 | . 5 12 22 . . . Guns 14 | . 4 . 9 1 . . Cannons 8 | . . . 8 . . . AOE 4 | . . 1 . 3 . . Classes Destroyed 13 | 3 5 3 2 . . . Worker 3 | 2 . . 1 . . . Builder 2 | . . 1 1 . . . Tunneler 6 | 5 . 1 . . . . Hauler 4 | . 2 . 2 . . . Recycler 2 | 1 . . 1 . . . Operator 6 | . 3 . 3 . . . Watcher 1 | . 1 . . . . . Swarmer 19 | . 5 4 6 4 . . Grunt 29 | . 7 . 22 . . . Duelist 2 | . . . 2 . . . Sentry 9 | . . . 9 . . . Demolisher 1 | . . 1 . . . . Assembled 8 | . . 8 . . . . Best Kill Streak 7 | 5 7 2 7 4 . . Combat Bots Only 7 | . 3 2 7 4 . . Max Kills in Single Turn 3 | 1 1 1 1 3 . . Gunslinging . | . . . . . . . Exploded 3 | . . 1 . 3 . . Melee 1 | . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 4591 | . 613 574 2300 91 . 1013 Core 3762 | . 501 478 1886 83 . 814 Absorbed by Shields 69 | . . . . . . 69 Redirected to Core 2847 | . 361 335 1374 22 . 755 Core Remaining (%) 67 | 100 . 34 . . . . Volleys Fired 148 | 25 25 1 93 3 . 1 Largest 2 | 1 2 1 1 1 . 1 Hottest 250 | 20 120 30 39 36 . 250 Shots Fired 150 | 25 27 1 93 3 . 1 Gun 113 | 25 23 . 62 2 . 1 Cannon 31 | . . . 31 . . . Launcher 2 | . . 1 . 1 . . Special 4 | . 4 . . . . . Kinetic 143 | 25 23 . 93 2 . . Thermal 5 | . 4 . . . . 1 Explosive 2 | . . 1 . 1 . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 4 13 . 15 2 . 1 Robot Miss Streak 6 | 2 3 2 3 1 . 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 231 | 16 47 21 141 2 . 4 Core Hits 95 | 9 13 15 53 4 . 1 Critical Hits 7 | . 1 3 3 . . . Critical Kills 4 | . 1 3 . . . . Critical Parts Destroyed 3 | . . . 3 . . . Melee Attacks 345 | . 105 60 164 12 . 4 Impact 105 | . 105 . . . . . Slashing 240 | . . 60 164 12 . 4 Piercing . | . . . . . . . Sneak Attacks 17 | . 5 4 8 . . . Combat Hostiles 3 | . . 1 2 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7722 | 203 1352 1202 4525 258 . 182 Guns 1326 | 203 213 . 832 29 . 49 Cannons 590 | . . . 590 . . . Explosions 269 | . . 40 . 229 . . Melee 5537 | . 1139 1162 3103 . . 133 Ramming . | . . . . . . . Kinetic 1867 | 203 213 . 1422 29 . . Thermal 49 | . . . . . . 49 Explosive 269 | . . 40 . 229 . . Electromagnetic . | . . . . . . . Impact 1139 | . 1139 . . . . . Slashing 4398 | . . 1162 3103 . . 133 Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 1 2 2 Average Corruption 1 | . . . 1 1 1 2 Corruption Purged . | . . . . . . . Effects 14 | . . . 4 . 8 2 Message Errors 3 | . . . . . 3 . Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 5 | . . . 1 . 4 . Targeting Errors 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 832 | . 282 245 291 14 . . Projectiles 5 | . . . 5 . . . Explosions 14 | . . . . 14 . . Melee 813 | . 282 245 286 . . . Knockbacks 13 | . 6 . 7 . . . Impact 6 | . 6 . . . . . Kinetic 7 | . . . 7 . . . Secondary . | . . . . . . . Self-Inflicted Damage 135 | . . 82 . 53 . . Shots 3 | . . 2 . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 335 | . 40 6 335 2 263 191 Average Temperature 101 | . 16 6 127 1 137 85 Received Heat Transfer 1427 | . 231 92 822 . . 282 Effects 2 | . . . 2 . . . Energy Bleed 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 12 | . 12 . . . . . Impact Corruptions 19 | . 19 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 37 | . . . . . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 1216 | 40 468 360 1216 624 . . Average Influence 513 | 16 241 264 776 604 . . Maximum Alert Level 4 | . 2 1 4 2 . . Low Security (%) 19 | 100 41 21 2 . . . Level 1 29 | . 39 78 11 . . . Level 2 22 | . 18 . 28 100 . . Level 3 20 | . . . 42 . . . Level 4 7 | . . . 15 . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 . 5 . . . Investigation 3 | . . . 3 . . . Extermination . | . . . . . . . Reinforcement 5 | . 3 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 15 | . 4 . 11 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | . 26 28 70 4 . 3 Peak Tracking Total 8 | . 5 8 7 4 . 3 Tactical Retreats 15 | . 3 3 9 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 43 | . 15 6 18 3 . 1 Max in Single Turn 1 | . 1 1 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 23 | . 8 . 15 . . . Terminals 15 | . 5 . 10 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 64 | . 23 . 41 . . . Successful 36 | . 11 . 25 . . . Failed 28 | . 12 . 16 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 41 | . 13 . 23 . 5 . Terminals 44 | . 15 . 29 . . . Fabricators . | . . . . . . . Repair Stations 8 | . 6 . 2 . . . Recycling Units 6 | . 2 . 4 . . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 4 . . . Part Schematic 1 | . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . Hauler Manifests 2 | . . . 2 . . . Registered Components 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 4 . 2 . . . Scan Component 3 | . 2 . 1 . . . Repair 3 | . 2 . 1 . . . Recycling Unit Hacks 6 | . 2 . 4 . . . Process 1 | . . . 1 . . . Report Inventory 4 | . 2 . 2 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 43 | . 13 . 30 . . . Terminals 15 | . 4 . 11 . . . Assimilate 1 | . . . 1 . . . Botnet 14 | . 4 . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 15 | . 6 . 9 . . . Full Trace Events 4 | . 1 . 3 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 . 1 . . . Time 96 | . 58 . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter 234 | . . . 234 . . . Retrieved Matter 449 | . . . 449 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 15 | . . 3 1 . 11 . Largest Group 11 | . . 2 2 . 11 7 Highest-Rated Group 310 | . . 45 45 . 310 164 Highest-Rated Ally 38 | . . 31 31 . 38 37 Total Orders 1 | . . . 1 . . . GOTO 1 | . . . 1 . . . Ally Attacks 88 | . . 23 13 . . 52 Total Damage 1003 | . . 335 113 . . 555 Kills 12 | . . 6 1 . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 4206 | 109 804 510 1473 122 986 202 Spaces Moved 4429 | 61 665 703 1410 234 1089 267 Core 514 | 8 . . 506 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 152 | 53 99 . . . . . Hover . | . . . . . . . Flight 3763 | . 566 703 904 234 1089 267 Fastest Speed 35 | 50 40 40 35 35 35 35 Average Speed 50 | 85 45 40 42 35 77 35 Slowest Speed 150 | 150 80 40 50 35 105 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . 1 1 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 4 95 98 98 56 90 34 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . . . 3 . Spaces Dug 78 | . 27 10 32 9 . . Terrain Destroyed 114 | . 27 31 32 24 . . Melee 78 | . 27 10 32 9 . . Projectile . | . . . . . . . AOE 36 | . . 21 . 15 . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 5759 | 90 915 868 2034 251 1235 366 Wait 599 | . 92 79 209 . 126 93 Move 4419 | 60 662 700 1409 233 1088 267 Hop 2 | . 1 1 . . . . Pick Up 20 | 1 2 3 11 . 3 . Fast Attach 31 | 4 6 3 11 . 7 . Attach 5 | . 1 1 3 . . . Detach 7 | . 1 . 3 . 3 . Swap 10 | . 1 3 1 2 2 1 Drop 29 | . 3 4 17 . 5 . Fire 148 | 25 25 1 93 3 . 1 Melee 345 | . 105 60 164 12 . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous 143 | . 16 13 113 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines (discovered 2 exits: [*Exi] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 12) 110 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Upgraded with Weapon slot (x1) 165 | -10/Materials | Upgraded with Utility slot (x1) 202 | -10/Materials | Repaired Imp. Terrain Scanner 230 | -10/Materials | Repaired Mining Laser 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Discovered new exit (range 10) 395 | -10/Materials | Discovered new exit (range 3) 557 | -10/Materials | Reached level 2 607 | -10/Materials | Discovered new exit (range 16) 914 | -10/Materials | Entered Mines 916 | -10/Mines | Reached level 3 916 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 918 | -10/Mines | Found Prototype Device 924 | -10/Mines | Found a hidden stash of uninstalled traps 931 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 941 | -10/Mines | Upgraded with Utility slot (x1) 951 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1050 | -10/Mines | Learned Materials interactive machine intel 1085 | -10/Mines | Received a Mining Laser from a helpful Derelict 1102 | -10/Mines | Assembled infested the area 1103 | -10/Mines | Discovered new exit (range 15) 1124 | -10/Mines | Core integrity fell below 50% 1157 | -10/Mines | Upgraded with Utility slot (x1) 1197 | -10/Mines | Discovered new exit (range 9) 1232 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1330 | -10/Mines | Reached level 4 1424 | -10/Mines | Entered Materials 1424 | -9/Materials | Accompanied by 2 allies 1425 | -9/Materials | Loaded intel: 18 interactive machine locations 1425 | -9/Materials | Core integrity fell below 50% 1426 | -9/Materials | Reached level 5 1429 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1629 | -9/Materials | Reached level 6 1749 | -9/Materials | Destroyed 7 combat bots 1784 | -9/Materials | Upgraded with Utility slot (x1) 1787 | -9/Materials | Discovered new exit (range 6) 1849 | -9/Materials | Reached level 7 2055 | -9/Materials | Upgraded with Utility slot (x1) 2060 | -9/Materials | Discovered new exit (range 16) 2223 | -9/Materials | Reached level 8 2280 | -9/Materials | Discovered new exit (range 14) 2368 | -9/Materials | Build established: Scavenger-Scout 2528 | -9/Materials | Repaired Imp. Light Armor Plating 2563 | -9/Materials | Discovered new exit (range 16) 2606 | -9/Materials | Upgraded with Utility slot (x1) 2644 | -9/Materials | Discovered new exit (range 7) 2694 | -9/Materials | Reached level 9 2897 | -9/Materials | Entered Mines 2976 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2976 | -9/Mines | Learned Materials stockpile data 3013 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3013 | -9/Mines | Discovered new exit (range 5) 3019 | -9/Mines | Entered Zion 3054 | -7/Zion | Upgraded with Weapon slot (x3) 3054 | -7/Zion | Found Prototype Energy Gun 3054 | -7/Zion | Identified Storm Laser 3085 | -7/Zion | Learned Factory trap positions 3098 | -7/Zion | Discovered new exit (range 12) 3112 | -7/Zion | Gained Derelict followers 3153 | -7/Zion | System corruption cleaned by Quarantine Array 3321 | -7/Zion | Found Prototype Hackware 3322 | -7/Zion | Identified Exp. Hacking Suite 3332 | -7/Zion | Found Prototype Processor 3332 | -7/Zion | Identified Exp. Targeting Computer 3335 | -7/Zion | Found Prototype Processor 3335 | -7/Zion | Identified Exp. Signal Interpreter 3401 | -7/Zion | Learned location of Data Miner (-6) 3485 | -7/Zion | Gained Derelict followers 3517 | -7/Zion | Gained Derelict followers 3621 | -7/Zion | Build established: Assassin 3659 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3727 | -7/Zion | Learned Factory emergency access door positions 3765 | -7/Zion | Reached level 10 3780 | -7/Zion | Received a visual enhancement algorithm 3833 | -7/Zion | Imprinted 3835 | -7/Zion | Declared Zion's savior 3980 | -7/Zion | Opened final containment barrier to the Deep Caves 3984 | -7/Zion | Discovered new exit (range 5) 3985 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3985 | -7/Zion | Identified exit to Deep Caves 4005 | -7/Zion | Entered Deep Caves 4005 | -7/Deep Caves | Accompanied by 11 allies 4135 | -7/Deep Caves | Z-Facility disabled 4153 | -7/Deep Caves | Attacked by Z-Imprinter 4200 | -7/Deep Caves | Core integrity fell below 20% 4207 | -7/Deep Caves | Destroyed by 28-I37(z) with Zionite Laser-S Last Messages --------------- 04007_ DZ-CYK(M) slips into the shadows. 04008_ I2-5LH(M) slips into the shadows. 04008_ EB-KB0(M) slips into the shadows. 04009_ MJ-JTR(M) slips into the shadows. 04047_ System corrupted: Heat flow error (+196). 04132_ NEW_ZION: Z-Facility proximity alert. 04133_ 4O-8UJ(o) destroyed. 04134_ 0N-H0H(o) destroyed. 04144_ QV-PJG(o) destroyed. 04147_ Acquired 16 matter. 04150_ OM-TW7(h) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04153_ Acquired 54 matter. 04153_ XR-G84(b) destroyed. 04164_ MK-S4L(i) destroyed. 04165_ BX-VDJ(s) destroyed. 04166_ I8-6VR(s) destroyed. 04183_ System corrupted: Heat flow error (+115). 04192_ Upgraded: Core Integrity (+400) Map ----- +----------------------------------------------------+ | ????????????????????????????""" | | ?????????????????????????????"" | | ????????????????????????????""" | | ???????????????????????????? | | ?????????????????????????????"" | | ????????????????????????????""" = | | ??????????????????????????""""" =%* | | ????????????????????????""""""" !* | | ????????????????????????"" " =% | | ????????????????????????" % %= | | ???????????????????????"?" % | | ??????????????????????"??""%= % = | | ?????????????????????????""/ = | | ?????????????????????"?""" " / | | ??????????????????????"""""""""%= | | ?????????????????????""" | | ???????????????????"??"" """ | | ??????????????????????"" """"" | | ?????????? ?? ???"??""" """"""" | | ?????????? ?""""" """"""" | | ????????? """" """"""" | | ????????? """" """"" | | ????????? """" """ | | ???????? """ ! | | ???????? """" """" = | | ??????? """ @ " / | | ??????? | | ??????? Iz | | ??????? z | | ??????? | | ???????? | | ???????? | | ????????? ##### | | ????????? ### ####?#?### #### | | ????????? ??## ##?##?##########??? | | ???????????????### ######?#?##??#?#??????# | | ?????????????????###########???##???#?##?#???????? | | ????????????????????????????#??#?#?#???#?????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 11 Target Analysis 8 Salvage Targeting 1 Offensive Hacking 16 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Missile Launcher | -9/Materials | Scanalyzed Mak. Axe | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Levels Raised 9 | . 1 2 5 . 1 . XP Earned 17692 | 3000 2738 2151 7435 568 800 1000 XP Spent 16500 | 250 1920 2950 6100 . 4800 480 Upgrades 30 | 1 7 4 4 . 6 8 Utility Slot 6 | . 1 2 3 . . . Weapon Slot 4 | . 1 . . . 3 . Core Integrity 8 | . . . . . . 8 Mass Support 6 | . 2 1 . . 3 . Inventory Capacity 4 | 1 1 1 1 . . . Terrain Scan Density 2 | . 2 . . . . . Protomatter Created 979 | . 114 63 795 7 . . Integrity Restored 3050 | . 342 246 2441 21 . . Core 2747 | . 342 246 2138 21 . . Parts 303 | . . . 303 . . . Protomatter Decayed 140 | . . 75 37 . . 28 Game ------ Seed ActuatorScatterAnalyzer Manual? 0 Play Time 01:12:44 Cumulative 144.8 hours Start 2019.12.21 @ 14:09:44 End 2019.12.21 @ 17:33:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 193 Rogue 182 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 47 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3799ca1-dd5f-4cfb-b1f5-7a089aba2412